- // in RENDERPATH_SOFT this is a 32bpp native-endian ARGB framebuffer
- // (native-endian ARGB meaning that in little endian it is BGRA bytes,
- // in big endian it is ARGB byte order, the format is converted during
- // blit to the window)
- unsigned int *softpixels;
- unsigned int *softdepthpixels;
-