+0 darkplaces: add per-entity PolygonOffset to renderer, to allow zfighting bmodel/world glitches to be fixed, this has to affect all rendering involving the entity, including light/shadow (Tomaz)
+0 darkplaces: add procedural ripple distortion texture of some sort for use with envmap reflections (FrikaC)
+0 darkplaces: add r_editlights_editall command, same as _edit but affects all lights (mashakos)
+0 darkplaces: add r_waterwarp cvar to control amount of viewwarping underwater (Andrew A. Gilevsky)
+0 darkplaces: add scaling capabilities to Image_CopyMux
+0 darkplaces: add some cl_explosions_ cvars to control settings - start alpha, end alpha, start size, end size, life time (Supajoe, Mercury)
+0 darkplaces: add support for .float corona and corona_radius to control corona intensity and radius on dlights (Electro)