0 bug darkplaces qc FRIK_FILE: when opening a file for writing that already has the data/ prefix in its path, it should not add another data/ prefix (daemon)
0 bug darkplaces readme: it would be a very good idea to add documentation of sv_gameplayfix_* cvars in the readme as a means to run broken mods (xaGe)
0 bug darkplaces readme: readme says that q3 shaders are not supported, this is not true, describe the working features in detail (qqshka)
0 bug darkplaces qc FRIK_FILE: when opening a file for writing that already has the data/ prefix in its path, it should not add another data/ prefix (daemon)
0 bug darkplaces readme: it would be a very good idea to add documentation of sv_gameplayfix_* cvars in the readme as a means to run broken mods (xaGe)
0 bug darkplaces readme: readme says that q3 shaders are not supported, this is not true, describe the working features in detail (qqshka)