static void SV_SaveEntFile_f(void);
static void SV_StartDownload_f(void);
static void SV_Download_f(void);
static void SV_SaveEntFile_f(void);
static void SV_StartDownload_f(void);
static void SV_Download_f(void);
Cvar_SetValueQuick (&sv_gameplayfix_blowupfallenzombies, 0);
// hipnotic mission pack has issues with bobbing water entities 'jittering' between different heights on alternate frames at the default 0.0138889 ticrate, 0.02 avoids this issue
Cvar_SetValueQuick (&sys_ticrate, 0.02);
Cvar_SetValueQuick (&sv_gameplayfix_blowupfallenzombies, 0);
// hipnotic mission pack has issues with bobbing water entities 'jittering' between different heights on alternate frames at the default 0.0138889 ticrate, 0.02 avoids this issue
Cvar_SetValueQuick (&sys_ticrate, 0.02);