-void S_ClearBuffer (void)
-{
-}
-
-void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
-{
-}
-
-int S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation)
+int S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation)