if (developer_loading.integer)
Con_Printf("loading sound %s\n", sfx->name);
if (developer_loading.integer)
Con_Printf("loading sound %s\n", sfx->name);
// LadyHavoc: if the sound filename does not begin with sound/, try adding it
if (strncasecmp(sfx->name, "sound/", 6))
// LadyHavoc: if the sound filename does not begin with sound/, try adding it
if (strncasecmp(sfx->name, "sound/", 6))