- skyspherearrays(varray_vertex, varray_texcoord[0], skysphere, speedscale);
- R_Mesh_Draw(numverts, numtriangles, skysphereindices);
+ memcpy(varray_vertex, skysphere_vertex, skysphere_numverts * sizeof(float[4]));
+ memcpy(varray_texcoord[0], skysphere_texcoord, skysphere_numverts * sizeof(float[4]));
+ for (i = 0, t = varray_texcoord[0];i < skysphere_numverts;i++, t += 4)
+ {
+ t[0] += speedscale;
+ t[1] += speedscale;
+ }
+ R_Mesh_Draw(skysphere_numverts, skysphere_numtriangles, skysphere_elements);