+
+void VM_sprintf(void);
+
+void VM_getsurfacenumpoints(void);
+void VM_getsurfacepoint(void);
+void VM_getsurfacepointattribute(void);
+void VM_getsurfacenormal(void);
+void VM_getsurfacetexture(void);
+void VM_getsurfacenearpoint(void);
+void VM_getsurfaceclippedpoint(void);
+void VM_getsurfacenumtriangles(void);
+void VM_getsurfacetriangle(void);
+
+// physics builtins
+void VM_physics_enable(void);
+void VM_physics_addforce(void);
+void VM_physics_addtorque(void);