animatemodel(model, ed);
applytransform_inverted(PRVM_G_VECTOR(OFS_PARM2), ed, p);
clippointtosurface(ed, model, surface, p, out);
animatemodel(model, ed);
applytransform_inverted(PRVM_G_VECTOR(OFS_PARM2), ed, p);
clippointtosurface(ed, model, surface, p, out);