- prvm_eval_t *val;
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_allsolid)))
- val->_float = trace->allsolid;
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_startsolid)))
- val->_float = trace->startsolid;
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_fraction)))
- val->_float = trace->fraction;
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_inwater)))
- val->_float = trace->inwater;
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_inopen)))
- val->_float = trace->inopen;
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_endpos)))
- VectorCopy(trace->endpos, val->vector);
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_plane_normal)))
- VectorCopy(trace->plane.normal, val->vector);
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_plane_dist)))
- val->_float = trace->plane.dist;
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_ent)))
- val->edict = PRVM_EDICT_TO_PROG(trace->ent ? trace->ent : prog->edicts);
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_dpstartcontents)))
- val->_float = trace->startsupercontents;
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_dphitcontents)))
- val->_float = trace->hitsupercontents;
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_dphitq3surfaceflags)))
- val->_float = trace->hitq3surfaceflags;
- if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_dphittexturename)))
- val->string = trace->hittexture ? PRVM_SetTempString(trace->hittexture->name) : 0;
+ PRVM_gameglobalfloat(trace_allsolid) = trace->allsolid;
+ PRVM_gameglobalfloat(trace_startsolid) = trace->startsolid;
+ PRVM_gameglobalfloat(trace_fraction) = trace->fraction;
+ PRVM_gameglobalfloat(trace_inwater) = trace->inwater;
+ PRVM_gameglobalfloat(trace_inopen) = trace->inopen;
+ VectorCopy(trace->endpos, PRVM_gameglobalvector(trace_endpos));
+ VectorCopy(trace->plane.normal, PRVM_gameglobalvector(trace_plane_normal));
+ PRVM_gameglobalfloat(trace_plane_dist) = trace->plane.dist;
+ PRVM_gameglobaledict(trace_ent) = PRVM_EDICT_TO_PROG(trace->ent ? trace->ent : prog->edicts);
+ PRVM_gameglobalfloat(trace_dpstartcontents) = trace->startsupercontents;
+ PRVM_gameglobalfloat(trace_dphitcontents) = trace->hitsupercontents;
+ PRVM_gameglobalfloat(trace_dphitq3surfaceflags) = trace->hitq3surfaceflags;
+ PRVM_gameglobalstring(trace_dphittexturename) = trace->hittexture ? PRVM_SetTempString(trace->hittexture->name) : 0;