+// byte[3] = s->glowmod[0], s->glowmod[1], s->glowmod[2]
+#define E5_GLOWMOD (1<<24)
+// byte type=0 short frames[1] short times[1]
+// byte type=1 short frames[2] short times[2] byte lerps[2]
+// byte type=2 short frames[3] short times[3] byte lerps[3]
+// byte type=3 short frames[4] short times[4] byte lerps[4]
+// byte type=4 short modelindex byte numbones {short pose6s[6]}
+// see also RENDER_COMPLEXANIMATION
+#define E5_COMPLEXANIMATION (1<<25)