+#define RENDER_EQUALIZE 524288 // (subflag of RENDER_LIGHT) equalize the light from the light grid hitting this ent (less invasive EF_FULLBRIGHT implementation)
+#define RENDER_NODEPTHTEST 1048576
+#define RENDER_ADDITIVE 2097152
+#define RENDER_DOUBLESIDED 4194304
+
+typedef enum entity_state_active_e
+{
+ ACTIVE_NOT = 0,
+ ACTIVE_NETWORK = 1,
+ ACTIVE_SHARED = 2
+}
+entity_state_active_t;