+static void Palette_LoadQ2Colormap(void)
+{
+ fs_offset_t filesize;
+ unsigned char * q2colormapfile = FS_LoadFile("pics/colormap.pcx", tempmempool, true, &filesize);
+ if (q2colormapfile && filesize >= 768)
+ {
+ unsigned char q2palette_rgb[256][3];
+ unsigned char *out = (unsigned char *) q2palette_bgra_complete; // palette is accessed as 32bit for speed reasons, but is created as 8bit bytes
+ int i;
+ LoadPCX_PaletteOnly(q2colormapfile, filesize, q2palette_rgb[0]);
+ // this stops at color 255 because it is a pink transparent color that we don't actually want to preserve color on.
+ for (i = 0;i < 255;i++)
+ {
+ out[i*4+2] = q2palette_rgb[i][0];
+ out[i*4+1] = q2palette_rgb[i][1];
+ out[i*4+0] = q2palette_rgb[i][2];
+ out[i*4+3] = 255;
+ }
+ Mem_Free(q2colormapfile);
+ }
+}
+