static cvar_t net_tos_dscp = {CVAR_CLIENT | CVAR_SAVE, "net_tos_dscp", "32", "DiffServ Codepoint for network sockets (may need game restart to apply)"};
static cvar_t gameversion = {CVAR_SERVER, "gameversion", "0", "version of game data (mod-specific) to be sent to querying clients"};
static cvar_t gameversion_min = {CVAR_CLIENT | CVAR_SERVER, "gameversion_min", "-1", "minimum version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible; if -1, gameversion is used alone"};
static cvar_t net_tos_dscp = {CVAR_CLIENT | CVAR_SAVE, "net_tos_dscp", "32", "DiffServ Codepoint for network sockets (may need game restart to apply)"};
static cvar_t gameversion = {CVAR_SERVER, "gameversion", "0", "version of game data (mod-specific) to be sent to querying clients"};
static cvar_t gameversion_min = {CVAR_CLIENT | CVAR_SERVER, "gameversion_min", "-1", "minimum version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible; if -1, gameversion is used alone"};