- clframetime *= slowmo.value;
- // if demo playback is paused, don't advance time at all
- if (cls.demopaused)
- clframetime = 0;
- }
-
- // host_framerate overrides all else
- if (host_framerate.value)
- clframetime = host_framerate.value;
-
- if (cl.paused || (cl.islocalgame && (key_dest != key_game || key_consoleactive || cl.csqc_paused)))
- clframetime = 0;
-
- if (cls.timedemo)
- clframetime = cl.realframetime = cl_timer;
-
- // deduct the frame time from the accumulator
- cl_timer -= cl.realframetime;
-
- cl.oldtime = cl.time;
- cl.time += clframetime;
-
- // update video
- if (host_speeds.integer)
- time1 = Sys_DoubleTime();
- R_TimeReport("pre-input");
-
- // Collect input into cmd
- CL_Input();
-
- R_TimeReport("input");
-
- // check for new packets
- NetConn_ClientFrame();
-
- // read a new frame from a demo if needed
- CL_ReadDemoMessage();
- R_TimeReport("clientnetwork");
-
- // now that packets have been read, send input to server
- CL_SendMove();
- R_TimeReport("sendmove");
-
- // update client world (interpolate entities, create trails, etc)
- CL_UpdateWorld();
- R_TimeReport("lerpworld");
-
- CL_Video_Frame();
-
- R_TimeReport("client");
-
- CL_UpdateScreen();
- R_TimeReport("render");
-
- if (host_speeds.integer)
- time2 = Sys_DoubleTime();
-
- // update audio
- if(cl.csqc_usecsqclistener)
- {
- S_Update(&cl.csqc_listenermatrix);
- cl.csqc_usecsqclistener = false;
- }
- else
- S_Update(&r_refdef.view.matrix);
-
- CDAudio_Update();
- R_TimeReport("audio");
-
- // reset gathering of mouse input
- in_mouse_x = in_mouse_y = 0;
-
- if (host_speeds.integer)
- {
- pass1 = (int)((time1 - time3)*1000000);
- time3 = Sys_DoubleTime();
- pass2 = (int)((time2 - time1)*1000000);
- pass3 = (int)((time3 - time2)*1000000);
- Con_Printf("%6ius total %6ius other %6ius gfx %6ius snd\n",
- pass1+pass2+pass3, pass1, pass2, pass3);