-
- // AK07: lets be texel correct on the corners
- {
- float horz_offset = 0.5f / pic->width;
- float vert_offset = 0.5f / pic->height;
-
- floats[12] = s1 + horz_offset;floats[13] = t1 + vert_offset;
- floats[14] = s2 - horz_offset;floats[15] = t2 + vert_offset;
- floats[16] = s4 - horz_offset;floats[17] = t4 - vert_offset;
- floats[18] = s3 + horz_offset;floats[19] = t3 - vert_offset;
- }
+ floats[12] = s1;floats[13] = t1;
+ floats[14] = s2;floats[15] = t2;
+ floats[16] = s4;floats[17] = t4;
+ floats[18] = s3;floats[19] = t3;