-cvar_t *Cvar_Get (const char *name, const char *value, int flags);
-// allocates a cvar by name and returns its address,
-// or merely sets its value if it already exists.
+/// allocates a cvar by name and returns its address,
+/// or merely sets its value if it already exists.
+cvar_t *Cvar_Get(cvar_state_t *cvars, const char *name, const char *value, int flags, const char *newdescription);
+
+extern const char *cvar_dummy_description; // ALWAYS the same pointer
+
+void Cvar_UpdateAllAutoCvars(cvar_state_t *cvars); // updates ALL autocvars of the active prog to the cvar values (savegame loading)
+
+#ifdef FILLALLCVARSWITHRUBBISH
+void Cvar_FillAll_f(cmd_state_t *cmd);
+#endif /* FILLALLCVARSWITHRUBBISH */