void CL_VM_UpdateDmgGlobals(int dmg_take, int dmg_save, vec3_t dmg_origin);
void CL_VM_UpdateIntermissionState(int intermission);
qboolean CL_VM_Event_Sound(int sound_num, float volume, int channel, float attenuation, int ent, vec3_t pos, int flags, float speed);
void CL_VM_UpdateDmgGlobals(int dmg_take, int dmg_save, vec3_t dmg_origin);
void CL_VM_UpdateIntermissionState(int intermission);
qboolean CL_VM_Event_Sound(int sound_num, float volume, int channel, float attenuation, int ent, vec3_t pos, int flags, float speed);