+#if 0
+ {
+ int i;
+ int count = CON_LINES_COUNT;
+ float ymax = con_vislines - 2 * con_textsize.value;
+ float y = ymax + con_textsize.value * con_backscroll;
+ for (i = 0;i < count && y >= 0;i++)
+ y -= Con_DrawConsoleLine(mask_must, mask_mustnot, y - con_textsize.value, CON_LINES_COUNT - 1 - i, 0, ymax) * con_textsize.value;
+ // fix any excessive scrollback for the next frame
+ if (i >= count && y >= 0)
+ {
+ con_backscroll -= (int)(y / con_textsize.value);
+ if (con_backscroll < 0)
+ con_backscroll = 0;
+ }
+ }
+#else