+extern char *gamedirname;
+extern char *gamescreenshotname;
+extern char com_modname[MAX_OSPATH];
+
+void COM_ToLowerString (const char *in, char *out, size_t size_out);
+void COM_ToUpperString (const char *in, char *out, size_t size_out);
+int COM_StringBeginsWith(const char *s, const char *match);
+
+int COM_ReadAndTokenizeLine(const char **text, char **argv, int maxargc, char *tokenbuf, int tokenbufsize, const char *commentprefix);
+
+typedef struct stringlist_s
+{
+ struct stringlist_s *next;
+ char *text;
+} stringlist_t;
+
+int matchpattern(char *in, char *pattern, int caseinsensitive);
+stringlist_t *stringlistappend(stringlist_t *current, char *text);
+void stringlistfree(stringlist_t *current);
+stringlist_t *stringlistsort(stringlist_t *start);
+stringlist_t *listdirectory(char *path);
+void freedirectory(stringlist_t *list);
+
+char *SearchInfostring(const char *infostring, const char *key);
+
+
+// strlcat and strlcpy, from OpenBSD
+// Most (all?) BSDs already have them
+#if defined(__OpenBSD__) || defined(__NetBSD__) || defined(__FreeBSD__) || (defined(__APPLE__) && defined(__MACH__))
+# define HAVE_STRLCAT 1
+# define HAVE_STRLCPY 1
+#endif
+
+#ifndef HAVE_STRLCAT
+/*
+ * Appends src to string dst of size siz (unlike strncat, siz is the
+ * full size of dst, not space left). At most siz-1 characters
+ * will be copied. Always NUL terminates (unless siz <= strlen(dst)).
+ * Returns strlen(src) + MIN(siz, strlen(initial dst)).
+ * If retval >= siz, truncation occurred.
+ */
+size_t strlcat(char *dst, const char *src, size_t siz);
+#endif // #ifndef HAVE_STRLCAT
+
+#ifndef HAVE_STRLCPY
+/*
+ * Copy src to string dst of size siz. At most siz-1 characters
+ * will be copied. Always NUL terminates (unless siz == 0).
+ * Returns strlen(src); if retval >= siz, truncation occurred.
+ */
+size_t strlcpy(char *dst, const char *src, size_t siz);
+
+#endif // #ifndef HAVE_STRLCPY
+
+#endif