void CSQC_R_RecalcView (void)
{
extern matrix4x4_t viewmodelmatrix_nobob;
extern matrix4x4_t viewmodelmatrix_withbob;
Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
void CSQC_R_RecalcView (void)
{
extern matrix4x4_t viewmodelmatrix_nobob;
extern matrix4x4_t viewmodelmatrix_withbob;
Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);