*/
#include "quakedef.h"
+#ifdef CONFIG_CD
#include "cdaudio.h"
+#endif
#include "image.h"
#include "progsvm.h"
MAIN_ITEMS = 5;
// check if the game data is missing and use a different main menu if so
- m_missingdata = !forceqmenu.integer && Draw_CachePic (s)->tex == r_texture_notexture;
+ m_missingdata = !forceqmenu.integer && !Draw_IsPicLoaded(Draw_CachePic(s));
if (m_missingdata)
MAIN_ITEMS = 2;
int y1, y2, y3;
M_Background(640, 480);
p = Draw_CachePic ("gfx/menu/tb-transfusion");
- M_DrawPic (640/2 - p->width/2, 40, "gfx/menu/tb-transfusion");
+ M_DrawPic (640/2 - Draw_GetPicWidth(p)/2, 40, "gfx/menu/tb-transfusion");
y2 = 120;
// 8 rather than MAIN_ITEMS to skip a number and not miss the last option
for (y1 = 1; y1 <= 8; y1++)
M_Background(320, 200);
M_DrawPic (16, 4, "gfx/qplaque");
p = Draw_CachePic ("gfx/ttl_main");
- M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_main");
+ M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/ttl_main");
// Nehahra
if (gamemode == GAME_NEHAHRA)
{
// Some mods don't have a single player mode
if (gamemode == GAME_GOODVSBAD2 || gamemode == GAME_BATTLEMECH)
{
- M_DrawPic ((320 - p->width) / 2, 4, "gfx/ttl_sgl");
+ M_DrawPic ((320 - Draw_GetPicWidth(p)) / 2, 4, "gfx/ttl_sgl");
M_DrawTextBox (60, 8 * 8, 23, 4);
if (gamemode == GAME_GOODVSBAD2)
{
int f;
- M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_sgl");
+ M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/ttl_sgl");
M_DrawPic (72, 32, "gfx/sp_menu");
f = (int)(realtime * 10)%6;
M_Background(320, 200);
p = Draw_CachePic ("gfx/p_load");
- M_DrawPic ( (320-p->width)/2, 4, "gfx/p_load" );
+ M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/p_load" );
for (i=0 ; i< MAX_SAVEGAMES; i++)
M_Print(16, 32 + 8*i, m_filenames[i]);
M_Background(320, 200);
p = Draw_CachePic ("gfx/p_save");
- M_DrawPic ( (320-p->width)/2, 4, "gfx/p_save");
+ M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/p_save");
for (i=0 ; i<MAX_SAVEGAMES ; i++)
M_Print(16, 32 + 8*i, m_filenames[i]);
M_Background(640, 480);
p = Draw_CachePic ("gfx/menu/tb-episodes");
- M_DrawPic (640/2 - p->width/2, 40, "gfx/menu/tb-episodes");
+ M_DrawPic (640/2 - Draw_GetPicWidth(p)/2, 40, "gfx/menu/tb-episodes");
for (y = 0; y < EPISODE_ITEMS; y++){
M_DrawPic (0, 160 + y * 40, va(vabuf, sizeof(vabuf), "gfx/menu/episode%i", y+1));
}
M_Background(640, 480);
p = Draw_CachePic ("gfx/menu/tb-difficulty");
- M_DrawPic(640/2 - p->width/2, 40, "gfx/menu/tb-difficulty");
+ M_DrawPic(640/2 - Draw_GetPicWidth(p)/2, 40, "gfx/menu/tb-difficulty");
for (y = 0; y < SKILL_ITEMS; y++)
{
{
M_Background(640, 480);
p = Draw_CachePic ("gfx/menu/tb-online");
- M_DrawPic (640/2 - p->width/2, 140, "gfx/menu/tb-online");
+ M_DrawPic (640/2 - Draw_GetPicWidth(p)/2, 140, "gfx/menu/tb-online");
for (f = 1; f <= MULTIPLAYER_ITEMS; f++)
M_DrawPic (0, 180 + f*40, va(vabuf, sizeof(vabuf), "gfx/menu/online%i", f));
M_DrawPic (0, 220 + m_multiplayer_cursor * 40, va(vabuf, sizeof(vabuf), "gfx/menu/online%iselected", m_multiplayer_cursor + 1));
M_DrawPic (16, 4, "gfx/qplaque");
p = Draw_CachePic ("gfx/p_multi");
- M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi");
+ M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/p_multi");
M_DrawPic (72, 32, "gfx/mp_menu");
f = (int)(realtime * 10)%6;
M_DrawPic (16, 4, "gfx/qplaque");
p = Draw_CachePic ("gfx/p_multi");
- M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi");
+ M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/p_multi");
M_Print(64, 40, "Your name");
M_DrawTextBox (160, 32, 16, 1);
}
menuplyr_translated[i] = palette_bgra_transparent[j];
}
- Draw_NewPic("gfx/menuplyr", menuplyr_width, menuplyr_height, true, (unsigned char *)menuplyr_translated);
+ Draw_NewPic("gfx/menuplyr", menuplyr_width, menuplyr_height, (unsigned char *)menuplyr_translated, TEXTYPE_BGRA, TEXF_CLAMP);
}
M_DrawPic(160, 48, "gfx/bigbox");
M_DrawPic(172, 56, "gfx/menuplyr");
else if (options_cursor == optnum++) Cvar_SetValueQuick(&v_contrast, bound(1, v_contrast.value + dir * 0.0625, 4));
else if (options_cursor == optnum++) Cvar_SetValueQuick(&v_gamma, bound(0.5, v_gamma.value + dir * 0.0625, 3));
else if (options_cursor == optnum++) Cvar_SetValueQuick(&volume, bound(0, volume.value + dir * 0.0625, 1));
+#ifdef CONFIG_CD
else if (options_cursor == optnum++) Cvar_SetValueQuick(&bgmvolume, bound(0, bgmvolume.value + dir * 0.0625, 1));
+#endif
}
-static int optnum;
-static int opty;
-static int optcursor;
+static int m_optnum;
+static int m_opty;
+static int m_optcursor;
static void M_Options_PrintCommand(const char *s, int enabled)
{
- if (opty >= 32)
+ if (m_opty >= 32)
{
- if (optnum == optcursor)
- DrawQ_Fill(menu_x + 48, menu_y + opty, 320, 8, optnum == optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
- M_ItemPrint(0 + 48, opty, s, enabled);
+ if (m_optnum == m_optcursor)
+ DrawQ_Fill(menu_x + 48, menu_y + m_opty, 320, 8, m_optnum == m_optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
+ M_ItemPrint(0 + 48, m_opty, s, enabled);
}
- opty += 8;
- optnum++;
+ m_opty += 8;
+ m_optnum++;
}
static void M_Options_PrintCheckbox(const char *s, int enabled, int yes)
{
- if (opty >= 32)
+ if (m_opty >= 32)
{
- if (optnum == optcursor)
- DrawQ_Fill(menu_x + 48, menu_y + opty, 320, 8, optnum == optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
- M_ItemPrint(0 + 48, opty, s, enabled);
- M_DrawCheckbox(0 + 48 + (int)strlen(s) * 8 + 8, opty, yes);
+ if (m_optnum == m_optcursor)
+ DrawQ_Fill(menu_x + 48, menu_y + m_opty, 320, 8, m_optnum == m_optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
+ M_ItemPrint(0 + 48, m_opty, s, enabled);
+ M_DrawCheckbox(0 + 48 + (int)strlen(s) * 8 + 8, m_opty, yes);
}
- opty += 8;
- optnum++;
+ m_opty += 8;
+ m_optnum++;
}
static void M_Options_PrintSlider(const char *s, int enabled, float value, float minvalue, float maxvalue)
{
- if (opty >= 32)
+ if (m_opty >= 32)
{
- if (optnum == optcursor)
- DrawQ_Fill(menu_x + 48, menu_y + opty, 320, 8, optnum == optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
- M_ItemPrint(0 + 48, opty, s, enabled);
- M_DrawSlider(0 + 48 + (int)strlen(s) * 8 + 8, opty, value, minvalue, maxvalue);
+ if (m_optnum == m_optcursor)
+ DrawQ_Fill(menu_x + 48, menu_y + m_opty, 320, 8, m_optnum == m_optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
+ M_ItemPrint(0 + 48, m_opty, s, enabled);
+ M_DrawSlider(0 + 48 + (int)strlen(s) * 8 + 8, m_opty, value, minvalue, maxvalue);
}
- opty += 8;
- optnum++;
+ m_opty += 8;
+ m_optnum++;
}
static void M_Options_Draw (void)
M_DrawPic(16, 4, "gfx/qplaque");
p = Draw_CachePic ("gfx/p_option");
- M_DrawPic((320-p->width)/2, 4, "gfx/p_option");
+ M_DrawPic((320-Draw_GetPicWidth(p))/2, 4, "gfx/p_option");
- optnum = 0;
- optcursor = options_cursor;
+ m_optnum = 0;
+ m_optcursor = options_cursor;
visible = (int)((menu_height - 32) / 8);
- opty = 32 - bound(0, optcursor - (visible >> 1), max(0, OPTIONS_ITEMS - visible)) * 8;
+ m_opty = 32 - bound(0, m_optcursor - (visible >> 1), max(0, OPTIONS_ITEMS - visible)) * 8;
M_Options_PrintCommand( " Customize controls", true);
M_Options_PrintCommand( " Go to console", true);
M_Options_PrintSlider( " Brightness", true, v_contrast.value, 1, 2);
M_Options_PrintSlider( " Gamma", true, v_gamma.value, 0.5, 3);
M_Options_PrintSlider( " Sound Volume", snd_initialized.integer, volume.value, 0, 1);
+#ifdef CONFIG_CD
M_Options_PrintSlider( " Music Volume", cdaudioinitialized.integer, bgmvolume.value, 0, 1);
+#endif
M_Options_PrintCommand( " Customize Effects", true);
M_Options_PrintCommand( " Effects: Quake", true);
M_Options_PrintCommand( " Effects: Normal", true);
M_DrawPic(16, 4, "gfx/qplaque");
p = Draw_CachePic ("gfx/p_option");
- M_DrawPic((320-p->width)/2, 4, "gfx/p_option");
+ M_DrawPic((320-Draw_GetPicWidth(p))/2, 4, "gfx/p_option");
- optcursor = options_effects_cursor;
- optnum = 0;
+ m_optcursor = options_effects_cursor;
+ m_optnum = 0;
visible = (int)((menu_height - 32) / 8);
- opty = 32 - bound(0, optcursor - (visible >> 1), max(0, OPTIONS_EFFECTS_ITEMS - visible)) * 8;
+ m_opty = 32 - bound(0, m_optcursor - (visible >> 1), max(0, OPTIONS_EFFECTS_ITEMS - visible)) * 8;
M_Options_PrintCheckbox(" Particles", true, cl_particles.integer);
M_Options_PrintCheckbox(" Quake-style Particles", true, cl_particles_quake.integer);
M_DrawPic(16, 4, "gfx/qplaque");
p = Draw_CachePic ("gfx/p_option");
- M_DrawPic((320-p->width)/2, 4, "gfx/p_option");
+ M_DrawPic((320-Draw_GetPicWidth(p))/2, 4, "gfx/p_option");
- optcursor = options_graphics_cursor;
- optnum = 0;
+ m_optcursor = options_graphics_cursor;
+ m_optnum = 0;
visible = (int)((menu_height - 32) / 8);
- opty = 32 - bound(0, optcursor - (visible >> 1), max(0, OPTIONS_GRAPHICS_ITEMS - visible)) * 8;
+ m_opty = 32 - bound(0, m_optcursor - (visible >> 1), max(0, OPTIONS_GRAPHICS_ITEMS - visible)) * 8;
M_Options_PrintSlider( " Corona Intensity", true, r_coronas.value, 0, 4);
M_Options_PrintCheckbox(" Use Only Coronas", true, gl_flashblend.integer);
optnum = 1;
if (options_colorcontrol_cursor == optnum++)
- Cvar_SetValueQuick (&v_hwgamma, !v_hwgamma.integer);
- else if (options_colorcontrol_cursor == optnum++)
{
Cvar_SetValueQuick (&v_color_enable, 0);
Cvar_SetValueQuick (&v_gamma, bound(1, v_gamma.value + dir * 0.125, 5));
static void M_Options_ColorControl_Draw (void)
{
int visible;
- float x, c, s, t, u, v;
+ float x, s, t, u, v;
+ float c[3];
cachepic_t *p, *dither;
dither = Draw_CachePic_Flags ("gfx/colorcontrol/ditherpattern", CACHEPICFLAG_NOCLAMP);
M_DrawPic(16, 4, "gfx/qplaque");
p = Draw_CachePic ("gfx/p_option");
- M_DrawPic((320-p->width)/2, 4, "gfx/p_option");
+ M_DrawPic((320-Draw_GetPicWidth(p))/2, 4, "gfx/p_option");
- optcursor = options_colorcontrol_cursor;
- optnum = 0;
+ m_optcursor = options_colorcontrol_cursor;
+ m_optnum = 0;
visible = (int)((menu_height - 32) / 8);
- opty = 32 - bound(0, optcursor - (visible >> 1), max(0, OPTIONS_COLORCONTROL_ITEMS - visible)) * 8;
+ m_opty = 32 - bound(0, m_optcursor - (visible >> 1), max(0, OPTIONS_COLORCONTROL_ITEMS - visible)) * 8;
M_Options_PrintCommand( " Reset to defaults", true);
- M_Options_PrintCheckbox("Hardware Gamma Control", vid_hardwaregammasupported.integer, v_hwgamma.integer);
- M_Options_PrintSlider( " Gamma", !v_color_enable.integer && vid_hardwaregammasupported.integer && v_hwgamma.integer, v_gamma.value, 1, 5);
+ M_Options_PrintSlider( " Gamma", !v_color_enable.integer, v_gamma.value, 1, 5);
M_Options_PrintSlider( " Contrast", !v_color_enable.integer, v_contrast.value, 1, 5);
M_Options_PrintSlider( " Brightness", !v_color_enable.integer, v_brightness.value, 0, 0.8);
M_Options_PrintCheckbox(" Color Level Controls", true, v_color_enable.integer);
M_Options_PrintSlider( " Black: Green", v_color_enable.integer, v_color_black_g.value, 0, 0.8);
M_Options_PrintSlider( " Black: Blue ", v_color_enable.integer, v_color_black_b.value, 0, 0.8);
M_Options_PrintSlider( " Black: Grey ", v_color_enable.integer, (v_color_black_r.value + v_color_black_g.value + v_color_black_b.value) / 3, 0, 0.8);
- M_Options_PrintSlider( " Grey: Red ", v_color_enable.integer && vid_hardwaregammasupported.integer && v_hwgamma.integer, v_color_grey_r.value, 0, 0.95);
- M_Options_PrintSlider( " Grey: Green", v_color_enable.integer && vid_hardwaregammasupported.integer && v_hwgamma.integer, v_color_grey_g.value, 0, 0.95);
- M_Options_PrintSlider( " Grey: Blue ", v_color_enable.integer && vid_hardwaregammasupported.integer && v_hwgamma.integer, v_color_grey_b.value, 0, 0.95);
- M_Options_PrintSlider( " Grey: Grey ", v_color_enable.integer && vid_hardwaregammasupported.integer && v_hwgamma.integer, (v_color_grey_r.value + v_color_grey_g.value + v_color_grey_b.value) / 3, 0, 0.95);
+ M_Options_PrintSlider( " Grey: Red ", v_color_enable.integer, v_color_grey_r.value, 0, 0.95);
+ M_Options_PrintSlider( " Grey: Green", v_color_enable.integer, v_color_grey_g.value, 0, 0.95);
+ M_Options_PrintSlider( " Grey: Blue ", v_color_enable.integer, v_color_grey_b.value, 0, 0.95);
+ M_Options_PrintSlider( " Grey: Grey ", v_color_enable.integer, (v_color_grey_r.value + v_color_grey_g.value + v_color_grey_b.value) / 3, 0, 0.95);
M_Options_PrintSlider( " White: Red ", v_color_enable.integer, v_color_white_r.value, 1, 5);
M_Options_PrintSlider( " White: Green", v_color_enable.integer, v_color_white_g.value, 1, 5);
M_Options_PrintSlider( " White: Blue ", v_color_enable.integer, v_color_white_b.value, 1, 5);
M_Options_PrintSlider( " White: Grey ", v_color_enable.integer, (v_color_white_r.value + v_color_white_g.value + v_color_white_b.value) / 3, 1, 5);
- opty += 4;
- DrawQ_Fill(menu_x, menu_y + opty, 320, 4 + 64 + 8 + 64 + 4, 0, 0, 0, 1, 0);opty += 4;
+ m_opty += 4;
+ DrawQ_Fill(menu_x, menu_y + m_opty, 320, 4 + 64 + 8 + 64 + 4, 0, 0, 0, 1, 0);m_opty += 4;
s = (float) 312 / 2 * vid.width / vid_conwidth.integer;
t = (float) 4 / 2 * vid.height / vid_conheight.integer;
- DrawQ_SuperPic(menu_x + 4, menu_y + opty, dither, 312, 4, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);opty += 4;
- DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 1,0,0,1, 0,1, 0,0,0,1, 1,1, 1,0,0,1, 0);opty += 4;
- DrawQ_SuperPic(menu_x + 4, menu_y + opty, dither, 312, 4, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);opty += 4;
- DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 0,1,0,1, 0,1, 0,0,0,1, 1,1, 0,1,0,1, 0);opty += 4;
- DrawQ_SuperPic(menu_x + 4, menu_y + opty, dither, 312, 4, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);opty += 4;
- DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 0,0,1,1, 0,1, 0,0,0,1, 1,1, 0,0,1,1, 0);opty += 4;
- DrawQ_SuperPic(menu_x + 4, menu_y + opty, dither, 312, 4, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);opty += 4;
- DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 1,1,1,1, 0,1, 0,0,0,1, 1,1, 1,1,1,1, 0);opty += 4;
-
- c = menu_options_colorcontrol_correctionvalue.value; // intensity value that should be matched up to a 50% dither to 'correct' quake
+ DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, dither, 312, 4, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);m_opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 1,0,0,1, 0,1, 0,0,0,1, 1,1, 1,0,0,1, 0);m_opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, dither, 312, 4, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);m_opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 0,1,0,1, 0,1, 0,0,0,1, 1,1, 0,1,0,1, 0);m_opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, dither, 312, 4, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);m_opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 0,0,1,1, 0,1, 0,0,0,1, 1,1, 0,0,1,1, 0);m_opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, dither, 312, 4, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);m_opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 1,1,1,1, 0,1, 0,0,0,1, 1,1, 1,1,1,1, 0);m_opty += 4;
+
+ c[0] = menu_options_colorcontrol_correctionvalue.value; // intensity value that should be matched up to a 50% dither to 'correct' quake
+ c[1] = c[0];
+ c[2] = c[1];
+ VID_ApplyGammaToColor(c, c);
s = (float) 48 / 2 * vid.width / vid_conwidth.integer;
t = (float) 48 / 2 * vid.height / vid_conheight.integer;
u = s * 0.5;
v = t * 0.5;
- opty += 8;
+ m_opty += 8;
x = 4;
- DrawQ_Fill(menu_x + x, menu_y + opty, 64, 48, c, 0, 0, 1, 0);
- DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, dither, 16, 16, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);
- DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, dither, 16, 16, 0,0, 1,0,0,1, u,0, 1,0,0,1, 0,v, 1,0,0,1, u,v, 1,0,0,1, 0);
+ DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, c[0], 0, 0, 1, 0);
+ DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);
+ DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,0,0,1, u,0, 1,0,0,1, 0,v, 1,0,0,1, u,v, 1,0,0,1, 0);
x += 80;
- DrawQ_Fill(menu_x + x, menu_y + opty, 64, 48, 0, c, 0, 1, 0);
- DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, dither, 16, 16, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);
- DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, dither, 16, 16, 0,0, 0,1,0,1, u,0, 0,1,0,1, 0,v, 0,1,0,1, u,v, 0,1,0,1, 0);
+ DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, 0, c[1], 0, 1, 0);
+ DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);
+ DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,1,0,1, u,0, 0,1,0,1, 0,v, 0,1,0,1, u,v, 0,1,0,1, 0);
x += 80;
- DrawQ_Fill(menu_x + x, menu_y + opty, 64, 48, 0, 0, c, 1, 0);
- DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, dither, 16, 16, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);
- DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, dither, 16, 16, 0,0, 0,0,1,1, u,0, 0,0,1,1, 0,v, 0,0,1,1, u,v, 0,0,1,1, 0);
+ DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, 0, 0, c[2], 1, 0);
+ DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);
+ DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,0,1,1, u,0, 0,0,1,1, 0,v, 0,0,1,1, u,v, 0,0,1,1, 0);
x += 80;
- DrawQ_Fill(menu_x + x, menu_y + opty, 64, 48, c, c, c, 1, 0);
- DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, dither, 16, 16, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);
- DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, dither, 16, 16, 0,0, 1,1,1,1, u,0, 1,1,1,1, 0,v, 1,1,1,1, u,v, 1,1,1,1, 0);
+ DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, c[0], c[1], c[2], 1, 0);
+ DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);
+ DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,1,1,1, u,0, 1,1,1,1, 0,v, 1,1,1,1, u,v, 1,1,1,1, 0);
}
switch (options_colorcontrol_cursor)
{
case 0:
- Cvar_SetValueQuick(&v_hwgamma, 1);
Cvar_SetValueQuick(&v_gamma, 1);
Cvar_SetValueQuick(&v_contrast, 1);
Cvar_SetValueQuick(&v_brightness, 0);
M_Background(320, 48 + 8 * numcommands);
p = Draw_CachePic ("gfx/ttl_cstm");
- M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_cstm");
+ M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/ttl_cstm");
if (bind_grab)
M_Print(12, 32, "Press a key or button for this action");
if (menu_video_resolutions[i].height == h && menu_video_resolutions[menu_video_resolution].height == h)
{
// if the new mode would be a worse match in pixel aspect, skip it
- if (abs(menu_video_resolutions[i].pixelheight - a) > abs(menu_video_resolutions[menu_video_resolution].pixelheight - a))
+ if (fabs(menu_video_resolutions[i].pixelheight - a) > fabs(menu_video_resolutions[menu_video_resolution].pixelheight - a))
continue;
// if it is equal in everything, skip it (prefer earlier modes)
if (menu_video_resolutions[i].pixelheight == a && menu_video_resolutions[menu_video_resolution].pixelheight == a)
M_DrawPic(16, 4, "gfx/qplaque");
p = Draw_CachePic ("gfx/vidmodes");
- M_DrawPic((320-p->width)/2, 4, "gfx/vidmodes");
+ M_DrawPic((320-Draw_GetPicWidth(p))/2, 4, "gfx/vidmodes");
t = 0;
M_DrawPic (16, 4, "gfx/qplaque");
p = Draw_CachePic ("gfx/p_multi");
- basex = (320-p->width)/2;
+ basex = (320-Draw_GetPicWidth(p))/2;
M_DrawPic (basex, 4, "gfx/p_multi");
if (StartingGame)
M_DrawPic (16, 4, "gfx/qplaque");
p = Draw_CachePic ("gfx/p_multi");
- M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi");
+ M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/p_multi");
M_DrawTextBox (152, 32, 10, 1);
M_Print(160, 40, "begin game");
M_Print(x, 146, " More than 255 players??");
M_Print(x, 154, " First, question your ");
M_Print(x, 162, " sanity, then email ");
- M_Print(x, 170, " lordhavoc@ghdigital.com");
+ M_Print(x, 170, "darkplacesengine@gmail.com");
}
else
m_serverInfoMessage = false;
static void M_ServerList_Draw (void)
{
- int n, y, visible, start, end, numplayers, maxplayers;
+ int n, y, visible, start, end, statnumplayers, statmaxplayers;
cachepic_t *p;
const char *s;
char vabuf[1024];
else
M_Background(640, vid_conheight.integer);
// scroll the list as the cursor moves
- ServerList_GetPlayerStatistics(&numplayers, &maxplayers);
- s = va(vabuf, sizeof(vabuf), "%i/%i masters %i/%i servers %i/%i players", masterreplycount, masterquerycount, serverreplycount, serverquerycount, numplayers, maxplayers);
+ ServerList_GetPlayerStatistics(&statnumplayers, &statmaxplayers);
+ s = va(vabuf, sizeof(vabuf), "%i/%i masters %i/%i servers %i/%i players", masterreplycount, masterquerycount, serverreplycount, serverquerycount, statnumplayers, statmaxplayers);
M_PrintRed((640 - strlen(s) * 8) / 2, 32, s);
if (*m_return_reason)
M_Print(16, menu_height - 8, m_return_reason);
end = min(start + visible, serverlist_viewcount);
p = Draw_CachePic ("gfx/p_multi");
- M_DrawPic((640 - p->width) / 2, 4, "gfx/p_multi");
+ M_DrawPic((640 - Draw_GetPicWidth(p)) / 2, 4, "gfx/p_multi");
if (end > start)
{
for (n = start;n < end;n++)
{
int i,j;
stringlist_t list;
+ const char *description;
stringlistinit(&list);
listdirectory(&list, fs_basedir, "");
stringlistsort(&list, true);
modlist_count = 0;
modlist_numenabled = fs_numgamedirs;
- for (i = 0;i < list.numstrings;i++)
+ for (i = 0;i < list.numstrings && modlist_count < MODLIST_TOTALSIZE;i++)
{
- if (modlist_count >= MODLIST_TOTALSIZE) break;
- // check all dirs to see if they "appear" to be mods
+ // quickly skip names with dot characters - generally these are files, not directories
+ if (strchr(list.strings[i], '.')) continue;
+
// reject any dirs that are part of the base game
if (gamedirname1 && !strcasecmp(gamedirname1, list.strings[i])) continue;
//if (gamedirname2 && !strcasecmp(gamedirname2, list.strings[i])) continue;
- if (FS_CheckNastyPath (list.strings[i], true)) continue;
- if (!FS_CheckGameDir(list.strings[i])) continue;
+
+ // check if we can get a description of the gamedir (from modinfo.txt),
+ // or if the directory is valid but has no description (fs_checkgamedir_missing)
+ // otherwise this isn't a valid gamedir
+ description = FS_CheckGameDir(list.strings[i]);
+ if (description == NULL || description == fs_checkgamedir_missing) continue;
strlcpy (modlist[modlist_count].dir, list.strings[i], sizeof(modlist[modlist_count].dir));
//check currently loaded mods
end = min(start + visible, modlist_count);
p = Draw_CachePic ("gfx/p_option");
- M_DrawPic((640 - p->width) / 2, 4, "gfx/p_option");
+ M_DrawPic((640 - Draw_GetPicWidth(p)) / 2, 4, "gfx/p_option");
if (end > start)
{
for (n = start;n < end;n++)
drop1 = Draw_CachePic ("gfx/menu/blooddrop1");
drop2 = Draw_CachePic ("gfx/menu/blooddrop2");
drop3 = Draw_CachePic ("gfx/menu/blooddrop3");
- for (scale_x = 0; scale_x <= vid_conwidth.integer; scale_x += p->width) {
+ for (scale_x = 0; scale_x <= vid_conwidth.integer; scale_x += Draw_GetPicWidth(p)) {
for (scale_y = -scale_y_repeat; scale_y <= vid_conheight.integer; scale_y += scale_y_repeat) {
DrawQ_Pic (scale_x + 21, scale_y_repeat * .5 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
DrawQ_Pic (scale_x + 116, scale_y_repeat + scale_y + scale_y_rate * scale_y_repeat, drop1, 0, 0, 1, 1, 1, 1, 0);
{
}
+static int M_GetServerListEntryCategory(const serverlist_entry_t *entry)
+{
+ return 0;
+}
+
void M_Shutdown(void)
{
// reset key_dest
// FIXME: this really shouldnt error out lest we have a very broken refdef state...?
// or does it kill the server too?
+ PRVM_G_FLOAT(OFS_PARM0) = vid.width;
+ PRVM_G_FLOAT(OFS_PARM1) = vid.height;
prog->ExecuteProgram(prog, PRVM_menufunction(m_draw),"m_draw() required");
// TODO: imo this should be moved into scene, too [1/27/2008 Andreas]
prog->ExecuteProgram(prog, PRVM_menufunction(m_newmap),"m_newmap() required");
}
-static void MP_Shutdown (void)
+const serverlist_entry_t *serverlist_callbackentry = NULL;
+static int MP_GetServerListEntryCategory(const serverlist_entry_t *entry)
{
prvm_prog_t *prog = MVM_prog;
+ serverlist_callbackentry = entry;
+ if (PRVM_menufunction(m_gethostcachecategory))
+ {
+ prog->globals.fp[OFS_PARM0] = (prvm_vec_t) -1;
+ prog->ExecuteProgram(prog, PRVM_menufunction(m_gethostcachecategory),"m_gethostcachecategory(float entry) required");
+ serverlist_callbackentry = NULL;
+ return prog->globals.fp[OFS_RETURN];
+ }
+ else
+ {
+ return 0;
+ }
+}
- prog->ExecuteProgram(prog, PRVM_menufunction(m_shutdown),"m_shutdown() required");
+static void MP_Shutdown (void)
+{
+ prvm_prog_t *prog = MVM_prog;
+ if (prog->loaded)
+ prog->ExecuteProgram(prog, PRVM_menufunction(m_shutdown),"m_shutdown() required");
// reset key_dest
key_dest = key_game;
// call the prog init
prog->ExecuteProgram(prog, PRVM_menufunction(m_init),"m_init() required");
+
+ // Once m_init was called, we consider menuqc code fully initialized.
+ prog->inittime = realtime;
}
//============================================================================
void (*MR_ToggleMenu) (int mode);
void (*MR_Shutdown) (void);
void (*MR_NewMap) (void);
+int (*MR_GetServerListEntryCategory) (const serverlist_entry_t *entry);
void MR_SetRouting(qboolean forceold)
{
MR_ToggleMenu = M_ToggleMenu;
MR_Shutdown = M_Shutdown;
MR_NewMap = M_NewMap;
+ MR_GetServerListEntryCategory = M_GetServerListEntryCategory;
M_Init();
}
else
MR_ToggleMenu = MP_ToggleMenu;
MR_Shutdown = MP_Shutdown;
MR_NewMap = MP_NewMap;
+ MR_GetServerListEntryCategory = MP_GetServerListEntryCategory;
MP_Init();
}
}
res_count = VID_SortModes(res, res_count, false, false, true);
if(res_count)
{
- video_resolutions_count = res_count;
+ video_resolutions_count = (int)res_count;
video_resolutions = (video_resolution_t *) Mem_Alloc(cls.permanentmempool, sizeof(*video_resolutions) * (video_resolutions_count + 1));
memset(&video_resolutions[video_resolutions_count], 0, sizeof(video_resolutions[video_resolutions_count]));
for(i = 0; i < res_count; ++i)