6 //============================================================================
11 const char *vm_sv_extensions =
16 "DP_CON_ALIASPARAMETERS "
25 "DP_CSQC_ENTITYWORLDOBJECT "
26 "DP_CSQC_ENTITYMODELLIGHT "
27 "DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET "
29 "DP_CSQC_MINFPS_QUALITY "
30 "DP_CSQC_MULTIFRAME_INTERPOLATION "
31 "DP_CSQC_BOXPARTICLES "
32 "DP_CSQC_SPAWNPARTICLE "
33 "DP_CSQC_QUERYRENDERENTITY "
34 "DP_CSQC_ROTATEMOVES "
36 "DP_CSQC_V_CALCREFDEF_WIP1 "
37 "DP_CSQC_V_CALCREFDEF_WIP2 "
41 "DP_EF_DYNAMICMODELLIGHT "
50 "DP_EF_RESTARTANIM_BIT "
55 "DP_ENT_CUSTOMCOLORMAP "
56 "DP_ENT_EXTERIORMODELTOCLIENT "
59 "DP_ENT_LOWPRECISION "
61 "DP_ENT_TRAILEFFECTNUM "
63 "DP_GFX_EXTERNALTEXTURES "
64 "DP_GFX_EXTERNALTEXTURES_PERMAP "
66 "DP_GFX_MODEL_INTERPOLATION "
67 "DP_GFX_QUAKE3MODELTAGS "
71 "DP_GFX_FONTS_FREETYPE "
73 "DP_FONT_VARIABLEWIDTH "
75 "DP_HALFLIFE_MAP_CVAR "
78 "DP_LIGHTSTYLE_STATICVALUE "
82 "DP_MOVETYPEBOUNCEMISSILE "
83 "DP_MOVETYPEFLYWORLDONLY "
86 "DP_QC_ASINACOSATANATAN2TAN "
92 "DP_QC_CVAR_DEFSTRING "
93 "DP_QC_CVAR_DESCRIPTION "
97 "DP_QC_DIGEST_SHA256 "
100 "DP_QC_ENTITYSTRING "
102 "DP_QC_EXTRESPONSEPACKET "
104 "DP_QC_FINDCHAINFLAGS "
105 "DP_QC_FINDCHAINFLOAT "
106 "DP_QC_FINDCHAIN_TOFIELD "
112 "DP_QC_GETSURFACETRIANGLE "
113 "DP_QC_GETSURFACEPOINTATTRIBUTE "
115 "DP_QC_GETTAGINFO_BONEPROPERTIES "
117 "DP_QC_GETTIME_CDTRACK "
121 "DP_QC_MULTIPLETEMPSTRINGS "
122 "DP_QC_NUM_FOR_EDICT "
124 "DP_QC_SINCOSSQRTPOW "
127 "DP_QC_STRINGBUFFERS "
128 "DP_QC_STRINGBUFFERS_CVARLIST "
129 "DP_QC_STRINGBUFFERS_EXT_WIP "
130 "DP_QC_STRINGCOLORFUNCTIONS "
131 "DP_QC_STRING_CASE_FUNCTIONS "
133 "DP_QC_TOKENIZEBYSEPARATOR "
134 "DP_QC_TOKENIZE_CONSOLE "
137 "DP_QC_TRACE_MOVETYPE_HITMODEL "
138 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
139 "DP_QC_UNLIMITEDTEMPSTRINGS "
143 "DP_QC_VECTOANGLES_WITH_ROLL "
144 "DP_QC_VECTORVECTORS "
151 "DP_SKELETONOBJECTS "
152 "DP_SND_DIRECTIONLESSATTNNONE "
154 "DP_SND_SOUND7_WIP1 "
155 "DP_SND_SOUND7_WIP2 "
159 "DP_SND_GETSOUNDTIME "
161 "DP_VIDEO_SUBTITLES "
165 "DP_SV_BOUNCEFACTOR "
166 "DP_SV_CLIENTCAMERA "
167 "DP_SV_CLIENTCOLORS "
170 "DP_SV_CUSTOMIZEENTITYFORCLIENT "
171 "DP_SV_DISABLECLIENTPREDICTION "
172 "DP_SV_DISCARDABLEDEMO "
173 "DP_SV_DRAWONLYTOCLIENT "
176 "DP_SV_ENTITYCONTENTSTRANSITION "
177 "DP_SV_MODELFLAGS_AS_EFFECTS "
178 "DP_SV_MOVETYPESTEP_LANDEVENT "
180 "DP_SV_NODRAWTOCLIENT "
181 "DP_SV_ONENTITYNOSPAWNFUNCTION "
182 "DP_SV_ONENTITYPREPOSTSPAWNFUNCTION "
184 "DP_SV_PING_PACKETLOSS "
185 "DP_SV_PLAYERPHYSICS "
187 "DP_SV_POINTPARTICLES "
189 "DP_SV_PRECACHEANYTIME "
193 "DP_SV_ROTATINGBMODEL "
197 "DP_SV_SPAWNFUNC_PREFIX "
198 "DP_SV_WRITEPICTURE "
199 "DP_SV_WRITEUNTERMINATEDSTRING "
203 "DP_TE_EXPLOSIONRGB "
205 "DP_TE_PARTICLECUBE "
206 "DP_TE_PARTICLERAIN "
207 "DP_TE_PARTICLESNOW "
209 "DP_TE_QUADEFFECTS1 "
212 "DP_TE_STANDARDEFFECTBUILTINS "
213 "DP_TRACE_HITCONTENTSMASK_SURFACEINFO "
218 "FTE_CSQC_SKELETONOBJECTS "
221 "KRIMZON_SV_PARSECLIENTCOMMAND "
224 "NEXUIZ_PLAYERMODEL "
226 "PRYDON_CLIENTCURSOR "
227 "TENEBRAE_GFX_DLIGHTS "
232 //"EXT_CSQC " // not ready yet
239 This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
241 setorigin (entity, origin)
244 static void VM_SV_setorigin(prvm_prog_t *prog)
248 VM_SAFEPARMCOUNT(2, VM_setorigin);
250 e = PRVM_G_EDICT(OFS_PARM0);
251 if (e == prog->edicts)
253 VM_Warning(prog, "setorigin: can not modify world entity\n");
256 if (e->priv.server->free)
258 VM_Warning(prog, "setorigin: can not modify free entity\n");
261 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), PRVM_serveredictvector(e, origin));
262 if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
263 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
267 // TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
268 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, float *min, float *max, qboolean rotate)
272 for (i=0 ; i<3 ; i++)
274 prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
276 // set derived values
277 VectorCopy (min, PRVM_serveredictvector(e, mins));
278 VectorCopy (max, PRVM_serveredictvector(e, maxs));
279 VectorSubtract (max, min, PRVM_serveredictvector(e, size));
288 the size box is rotated by the current angle
289 LadyHavoc: no it isn't...
291 setsize (entity, minvector, maxvector)
294 static void VM_SV_setsize(prvm_prog_t *prog)
299 VM_SAFEPARMCOUNT(3, VM_setsize);
301 e = PRVM_G_EDICT(OFS_PARM0);
302 if (e == prog->edicts)
304 VM_Warning(prog, "setsize: can not modify world entity\n");
307 if (e->priv.server->free)
309 VM_Warning(prog, "setsize: can not modify free entity\n");
312 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
313 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
314 SetMinMaxSize(prog, e, mins, maxs, false);
322 setmodel(entity, model)
325 static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
326 static void VM_SV_setmodel(prvm_prog_t *prog)
332 VM_SAFEPARMCOUNT(2, VM_setmodel);
334 e = PRVM_G_EDICT(OFS_PARM0);
335 if (e == prog->edicts)
337 VM_Warning(prog, "setmodel: can not modify world entity\n");
340 if (e->priv.server->free)
342 VM_Warning(prog, "setmodel: can not modify free entity\n");
345 i = SV_ModelIndex(PRVM_G_STRING(OFS_PARM1), 1);
346 PRVM_serveredictstring(e, model) = PRVM_SetEngineString(prog, sv.model_precache[i]);
347 PRVM_serveredictfloat(e, modelindex) = i;
349 mod = SV_GetModelByIndex(i);
353 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
354 SetMinMaxSize(prog, e, mod->normalmins, mod->normalmaxs, true);
356 SetMinMaxSize(prog, e, quakemins, quakemaxs, true);
359 SetMinMaxSize(prog, e, vec3_origin, vec3_origin, true);
366 single print to a specific client
368 sprint(clientent, value)
371 static void VM_SV_sprint(prvm_prog_t *prog)
375 char string[VM_STRINGTEMP_LENGTH];
377 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_sprint);
379 VM_VarString(prog, 1, string, sizeof(string));
381 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
382 // LadyHavoc: div0 requested that sprintto world operate like print
389 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
391 VM_Warning(prog, "tried to centerprint to a non-client\n");
395 client = svs.clients + entnum-1;
396 if (!client->netconnection)
399 MSG_WriteChar(&client->netconnection->message,svc_print);
400 MSG_WriteString(&client->netconnection->message, string);
408 single print to a specific client
410 centerprint(clientent, value)
413 static void VM_SV_centerprint(prvm_prog_t *prog)
417 char string[VM_STRINGTEMP_LENGTH];
419 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_centerprint);
421 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
423 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
425 VM_Warning(prog, "tried to centerprint to a non-client\n");
429 client = svs.clients + entnum-1;
430 if (!client->netconnection)
433 VM_VarString(prog, 1, string, sizeof(string));
434 MSG_WriteChar(&client->netconnection->message,svc_centerprint);
435 MSG_WriteString(&client->netconnection->message, string);
442 particle(origin, color, count)
445 static void VM_SV_particle(prvm_prog_t *prog)
451 VM_SAFEPARMCOUNT(4, VM_SV_particle);
453 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
454 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
455 color = (int)PRVM_G_FLOAT(OFS_PARM2);
456 count = (int)PRVM_G_FLOAT(OFS_PARM3);
457 SV_StartParticle (org, dir, color, count);
467 static void VM_SV_ambientsound(prvm_prog_t *prog)
471 prvm_vec_t vol, attenuation;
474 VM_SAFEPARMCOUNT(4, VM_SV_ambientsound);
476 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
477 samp = PRVM_G_STRING(OFS_PARM1);
478 vol = PRVM_G_FLOAT(OFS_PARM2);
479 attenuation = PRVM_G_FLOAT(OFS_PARM3);
481 // check to see if samp was properly precached
482 soundnum = SV_SoundIndex(samp, 1);
490 // add an svc_spawnambient command to the level signon packet
493 MSG_WriteByte (&sv.signon, svc_spawnstaticsound2);
495 MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
497 MSG_WriteVector(&sv.signon, pos, sv.protocol);
499 if (large || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
500 MSG_WriteShort (&sv.signon, soundnum);
502 MSG_WriteByte (&sv.signon, soundnum);
504 MSG_WriteByte (&sv.signon, (int)(vol*255));
505 MSG_WriteByte (&sv.signon, (int)(attenuation*64));
513 Each entity can have eight independant sound sources, like voice,
516 Channel 0 is an auto-allocate channel, the others override anything
517 already running on that entity/channel pair.
519 An attenuation of 0 will play full volume everywhere in the level.
520 Larger attenuations will drop off.
524 static void VM_SV_sound(prvm_prog_t *prog)
528 prvm_edict_t *entity;
534 VM_SAFEPARMCOUNTRANGE(4, 7, VM_SV_sound);
536 entity = PRVM_G_EDICT(OFS_PARM0);
537 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
538 sample = PRVM_G_STRING(OFS_PARM2);
539 nvolume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
542 Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
546 attenuation = PRVM_G_FLOAT(OFS_PARM4);
550 pitchchange = PRVM_G_FLOAT(OFS_PARM5) * 0.01f;
555 if(channel >= 8 && channel <= 15) // weird QW feature
557 flags |= CHANNELFLAG_RELIABLE;
563 // LadyHavoc: we only let the qc set certain flags, others are off-limits
564 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
567 if (nvolume < 0 || nvolume > 255)
569 VM_Warning(prog, "SV_StartSound: volume must be in range 0-1\n");
573 if (attenuation < 0 || attenuation > 4)
575 VM_Warning(prog, "SV_StartSound: attenuation must be in range 0-4\n");
579 channel = CHAN_USER2ENGINE(channel);
581 if (!IS_CHAN(channel))
583 VM_Warning(prog, "SV_StartSound: channel must be in range 0-127\n");
587 SV_StartSound (entity, channel, sample, nvolume, attenuation, flags & CHANNELFLAG_RELIABLE, pitchchange);
594 Follows the same logic as VM_SV_sound, except instead of
595 an entity, an origin for the sound is provided, and channel
596 is omitted (since no entity is being tracked).
600 static void VM_SV_pointsound(prvm_prog_t *prog)
608 VM_SAFEPARMCOUNTRANGE(4, 5, VM_SV_pointsound);
610 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
611 sample = PRVM_G_STRING(OFS_PARM1);
612 nvolume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
613 attenuation = PRVM_G_FLOAT(OFS_PARM3);
614 pitchchange = prog->argc < 5 ? 0 : PRVM_G_FLOAT(OFS_PARM4) * 0.01f;
616 if (nvolume < 0 || nvolume > 255)
618 VM_Warning(prog, "SV_StartPointSound: volume must be in range 0-1\n");
622 if (attenuation < 0 || attenuation > 4)
624 VM_Warning(prog, "SV_StartPointSound: attenuation must be in range 0-4\n");
628 SV_StartPointSound (org, sample, nvolume, attenuation, pitchchange);
635 Used for use tracing and shot targeting
636 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
637 if the tryents flag is set.
639 traceline (vector1, vector2, movetype, ignore)
642 static void VM_SV_traceline(prvm_prog_t *prog)
649 VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_traceline); // allow more parameters for future expansion
651 prog->xfunction->builtinsprofile += 30;
653 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
654 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
655 move = (int)PRVM_G_FLOAT(OFS_PARM2);
656 ent = PRVM_G_EDICT(OFS_PARM3);
658 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
659 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
661 trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value);
663 VM_SetTraceGlobals(prog, &trace);
671 Used for use tracing and shot targeting
672 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
673 if the tryents flag is set.
675 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
678 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
679 static void VM_SV_tracebox(prvm_prog_t *prog)
681 vec3_t v1, v2, m1, m2;
686 VM_SAFEPARMCOUNTRANGE(6, 8, VM_SV_tracebox); // allow more parameters for future expansion
688 prog->xfunction->builtinsprofile += 30;
690 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
691 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
692 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
693 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
694 move = (int)PRVM_G_FLOAT(OFS_PARM4);
695 ent = PRVM_G_EDICT(OFS_PARM5);
697 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
698 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
700 trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value);
702 VM_SetTraceGlobals(prog, &trace);
705 static trace_t SV_Trace_Toss(prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore)
709 vec3_t move, end, tossentorigin, tossentmins, tossentmaxs;
710 vec3_t original_origin;
711 vec3_t original_velocity;
712 vec3_t original_angles;
713 vec3_t original_avelocity;
716 VectorCopy(PRVM_serveredictvector(tossent, origin) , original_origin );
717 VectorCopy(PRVM_serveredictvector(tossent, velocity) , original_velocity );
718 VectorCopy(PRVM_serveredictvector(tossent, angles) , original_angles );
719 VectorCopy(PRVM_serveredictvector(tossent, avelocity), original_avelocity);
721 gravity = PRVM_serveredictfloat(tossent, gravity);
724 gravity *= sv_gravity.value * 0.025;
726 for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
728 SV_CheckVelocity (tossent);
729 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
730 VectorMA (PRVM_serveredictvector(tossent, angles), 0.05, PRVM_serveredictvector(tossent, avelocity), PRVM_serveredictvector(tossent, angles));
731 VectorScale (PRVM_serveredictvector(tossent, velocity), 0.05, move);
732 VectorAdd (PRVM_serveredictvector(tossent, origin), move, end);
733 VectorCopy(PRVM_serveredictvector(tossent, origin), tossentorigin);
734 VectorCopy(PRVM_serveredictvector(tossent, mins), tossentmins);
735 VectorCopy(PRVM_serveredictvector(tossent, maxs), tossentmaxs);
736 trace = SV_TraceBox(tossentorigin, tossentmins, tossentmaxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value);
737 VectorCopy (trace.endpos, PRVM_serveredictvector(tossent, origin));
738 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
740 if (trace.fraction < 1)
744 VectorCopy(original_origin , PRVM_serveredictvector(tossent, origin) );
745 VectorCopy(original_velocity , PRVM_serveredictvector(tossent, velocity) );
746 VectorCopy(original_angles , PRVM_serveredictvector(tossent, angles) );
747 VectorCopy(original_avelocity, PRVM_serveredictvector(tossent, avelocity));
752 static void VM_SV_tracetoss(prvm_prog_t *prog)
756 prvm_edict_t *ignore;
758 VM_SAFEPARMCOUNT(2, VM_SV_tracetoss);
760 prog->xfunction->builtinsprofile += 600;
762 ent = PRVM_G_EDICT(OFS_PARM0);
763 if (ent == prog->edicts)
765 VM_Warning(prog, "tracetoss: can not use world entity\n");
768 ignore = PRVM_G_EDICT(OFS_PARM1);
770 trace = SV_Trace_Toss(prog, ent, ignore);
772 VM_SetTraceGlobals(prog, &trace);
775 //============================================================================
777 static int checkpvsbytes;
778 static unsigned char checkpvs[MAX_MAP_LEAFS/8];
780 static int VM_SV_newcheckclient(prvm_prog_t *prog, int check)
786 // cycle to the next one
788 check = bound(1, check, svs.maxclients);
789 if (check == svs.maxclients)
797 prog->xfunction->builtinsprofile++;
799 if (i == svs.maxclients+1)
801 // look up the client's edict
802 ent = PRVM_EDICT_NUM(i);
803 // check if it is to be ignored, but never ignore the one we started on (prevent infinite loop)
804 if (i != check && (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0 || ((int)PRVM_serveredictfloat(ent, flags) & FL_NOTARGET)))
806 // found a valid client (possibly the same one again)
810 // get the PVS for the entity
811 VectorAdd(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, view_ofs), org);
813 if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
814 checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs), false);
823 Returns a client (or object that has a client enemy) that would be a
826 If there is more than one valid option, they are cycled each frame
828 If (self.origin + self.viewofs) is not in the PVS of the current target,
829 it is not returned at all.
834 int c_invis, c_notvis;
835 static void VM_SV_checkclient(prvm_prog_t *prog)
837 prvm_edict_t *ent, *self;
840 VM_SAFEPARMCOUNT(0, VM_SV_checkclient);
842 // find a new check if on a new frame
843 if (sv.time - sv.lastchecktime >= 0.1)
845 sv.lastcheck = VM_SV_newcheckclient(prog, sv.lastcheck);
846 sv.lastchecktime = sv.time;
849 // return check if it might be visible
850 ent = PRVM_EDICT_NUM(sv.lastcheck);
851 if (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0)
853 VM_RETURN_EDICT(prog->edicts);
857 // if current entity can't possibly see the check entity, return 0
858 self = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
859 VectorAdd(PRVM_serveredictvector(self, origin), PRVM_serveredictvector(self, view_ofs), view);
860 if (sv.worldmodel && checkpvsbytes && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, checkpvs, view, view))
863 VM_RETURN_EDICT(prog->edicts);
867 // might be able to see it
869 VM_RETURN_EDICT(ent);
872 //============================================================================
878 Checks if an entity is in a point's PVS.
879 Should be fast but can be inexact.
881 float checkpvs(vector viewpos, entity viewee) = #240;
884 static void VM_SV_checkpvs(prvm_prog_t *prog)
886 vec3_t viewpos, absmin, absmax;
887 prvm_edict_t *viewee;
892 unsigned char fatpvs[MAX_MAP_LEAFS/8];
895 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
896 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
897 viewee = PRVM_G_EDICT(OFS_PARM1);
899 if(viewee->priv.server->free)
901 VM_Warning(prog, "checkpvs: can not check free entity\n");
902 PRVM_G_FLOAT(OFS_RETURN) = 4;
907 if(!sv.worldmodel || !sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
909 // no PVS support on this worldmodel... darn
910 PRVM_G_FLOAT(OFS_RETURN) = 3;
913 pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
916 // viewpos isn't in any PVS... darn
917 PRVM_G_FLOAT(OFS_RETURN) = 2;
920 VectorCopy(PRVM_serveredictvector(viewee, absmin), absmin);
921 VectorCopy(PRVM_serveredictvector(viewee, absmax), absmax);
922 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, absmin, absmax);
924 // using fat PVS like FTEQW does (slow)
925 if(!sv.worldmodel || !sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
927 // no PVS support on this worldmodel... darn
928 PRVM_G_FLOAT(OFS_RETURN) = 3;
931 fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
934 // viewpos isn't in any PVS... darn
935 PRVM_G_FLOAT(OFS_RETURN) = 2;
938 VectorCopy(PRVM_serveredictvector(viewee, absmin), absmin);
939 VectorCopy(PRVM_serveredictvector(viewee, absmax), absmax);
940 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, absmin, absmax);
949 Sends text over to the client's execution buffer
951 stuffcmd (clientent, value, ...)
954 static void VM_SV_stuffcmd(prvm_prog_t *prog)
958 char string[VM_STRINGTEMP_LENGTH];
960 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_stuffcmd);
962 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
963 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
965 VM_Warning(prog, "Can't stuffcmd to a non-client\n");
969 VM_VarString(prog, 1, string, sizeof(string));
972 host_client = svs.clients + entnum-1;
973 Host_ClientCommands ("%s", string);
981 Returns a chain of entities that have origins within a spherical area
983 findradius (origin, radius)
986 static void VM_SV_findradius(prvm_prog_t *prog)
988 prvm_edict_t *ent, *chain;
989 vec_t radius, radius2;
990 vec3_t org, eorg, mins, maxs;
993 static prvm_edict_t *touchedicts[MAX_EDICTS];
996 VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_findradius);
999 chainfield = PRVM_G_INT(OFS_PARM2);
1001 chainfield = prog->fieldoffsets.chain;
1003 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
1005 chain = (prvm_edict_t *)prog->edicts;
1007 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1008 radius = PRVM_G_FLOAT(OFS_PARM1);
1009 radius2 = radius * radius;
1011 mins[0] = org[0] - (radius + 1);
1012 mins[1] = org[1] - (radius + 1);
1013 mins[2] = org[2] - (radius + 1);
1014 maxs[0] = org[0] + (radius + 1);
1015 maxs[1] = org[1] + (radius + 1);
1016 maxs[2] = org[2] + (radius + 1);
1017 numtouchedicts = SV_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
1018 if (numtouchedicts > MAX_EDICTS)
1020 // this never happens
1021 Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
1022 numtouchedicts = MAX_EDICTS;
1024 for (i = 0;i < numtouchedicts;i++)
1026 ent = touchedicts[i];
1027 prog->xfunction->builtinsprofile++;
1028 // Quake did not return non-solid entities but darkplaces does
1029 // (note: this is the reason you can't blow up fallen zombies)
1030 if (PRVM_serveredictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
1032 // LadyHavoc: compare against bounding box rather than center so it
1033 // doesn't miss large objects, and use DotProduct instead of Length
1034 // for a major speedup
1035 VectorSubtract(org, PRVM_serveredictvector(ent, origin), eorg);
1036 if (sv_gameplayfix_findradiusdistancetobox.integer)
1038 eorg[0] -= bound(PRVM_serveredictvector(ent, mins)[0], eorg[0], PRVM_serveredictvector(ent, maxs)[0]);
1039 eorg[1] -= bound(PRVM_serveredictvector(ent, mins)[1], eorg[1], PRVM_serveredictvector(ent, maxs)[1]);
1040 eorg[2] -= bound(PRVM_serveredictvector(ent, mins)[2], eorg[2], PRVM_serveredictvector(ent, maxs)[2]);
1043 VectorMAMAM(1, eorg, -0.5f, PRVM_serveredictvector(ent, mins), -0.5f, PRVM_serveredictvector(ent, maxs), eorg);
1044 if (DotProduct(eorg, eorg) < radius2)
1046 PRVM_EDICTFIELDEDICT(ent,chainfield) = PRVM_EDICT_TO_PROG(chain);
1051 VM_RETURN_EDICT(chain);
1054 static void VM_SV_precache_sound(prvm_prog_t *prog)
1056 VM_SAFEPARMCOUNT(1, VM_SV_precache_sound);
1057 PRVM_G_FLOAT(OFS_RETURN) = SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
1060 static void VM_SV_precache_model(prvm_prog_t *prog)
1062 VM_SAFEPARMCOUNT(1, VM_SV_precache_model);
1063 SV_ModelIndex(PRVM_G_STRING(OFS_PARM0), 2);
1064 PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1071 float(float yaw, float dist[, settrace]) walkmove
1074 static void VM_SV_walkmove(prvm_prog_t *prog)
1083 VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_walkmove);
1085 // assume failure if it returns early
1086 PRVM_G_FLOAT(OFS_RETURN) = 0;
1088 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1089 if (ent == prog->edicts)
1091 VM_Warning(prog, "walkmove: can not modify world entity\n");
1094 if (ent->priv.server->free)
1096 VM_Warning(prog, "walkmove: can not modify free entity\n");
1099 yaw = PRVM_G_FLOAT(OFS_PARM0);
1100 dist = PRVM_G_FLOAT(OFS_PARM1);
1101 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
1103 if ( !( (int)PRVM_serveredictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
1106 yaw = yaw*M_PI*2 / 360;
1108 move[0] = cos(yaw)*dist;
1109 move[1] = sin(yaw)*dist;
1112 // save program state, because SV_movestep may call other progs
1113 oldf = prog->xfunction;
1114 oldself = PRVM_serverglobaledict(self);
1116 PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace);
1119 // restore program state
1120 prog->xfunction = oldf;
1121 PRVM_serverglobaledict(self) = oldself;
1132 static void VM_SV_droptofloor(prvm_prog_t *prog)
1135 vec3_t end, entorigin, entmins, entmaxs;
1138 VM_SAFEPARMCOUNTRANGE(0, 2, VM_SV_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
1140 // assume failure if it returns early
1141 PRVM_G_FLOAT(OFS_RETURN) = 0;
1143 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1144 if (ent == prog->edicts)
1146 VM_Warning(prog, "droptofloor: can not modify world entity\n");
1149 if (ent->priv.server->free)
1151 VM_Warning(prog, "droptofloor: can not modify free entity\n");
1155 VectorCopy (PRVM_serveredictvector(ent, origin), end);
1158 if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1159 SV_NudgeOutOfSolid(ent);
1161 VectorCopy(PRVM_serveredictvector(ent, origin), entorigin);
1162 VectorCopy(PRVM_serveredictvector(ent, mins), entmins);
1163 VectorCopy(PRVM_serveredictvector(ent, maxs), entmaxs);
1164 trace = SV_TraceBox(entorigin, entmins, entmaxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
1165 if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
1168 VectorSet(offset, 0.5f * (PRVM_serveredictvector(ent, mins)[0] + PRVM_serveredictvector(ent, maxs)[0]), 0.5f * (PRVM_serveredictvector(ent, mins)[1] + PRVM_serveredictvector(ent, maxs)[1]), PRVM_serveredictvector(ent, mins)[2]);
1169 VectorAdd(PRVM_serveredictvector(ent, origin), offset, org);
1170 trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
1171 VectorSubtract(trace.endpos, offset, trace.endpos);
1172 if (trace.startsolid)
1174 Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1176 PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1177 PRVM_serveredictedict(ent, groundentity) = 0;
1178 PRVM_G_FLOAT(OFS_RETURN) = 1;
1180 else if (trace.fraction < 1)
1182 Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1183 VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1184 if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1185 SV_NudgeOutOfSolid(ent);
1187 PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1188 PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1189 PRVM_G_FLOAT(OFS_RETURN) = 1;
1190 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1191 ent->priv.server->suspendedinairflag = true;
1196 if (!trace.allsolid && trace.fraction < 1)
1198 VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1200 PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1201 PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1202 PRVM_G_FLOAT(OFS_RETURN) = 1;
1203 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1204 ent->priv.server->suspendedinairflag = true;
1213 void(float style, string value) lightstyle
1216 static void VM_SV_lightstyle(prvm_prog_t *prog)
1223 VM_SAFEPARMCOUNT(2, VM_SV_lightstyle);
1225 style = (int)PRVM_G_FLOAT(OFS_PARM0);
1226 val = PRVM_G_STRING(OFS_PARM1);
1228 if( (unsigned) style >= MAX_LIGHTSTYLES ) {
1229 prog->error_cmd( "PF_lightstyle: style: %i >= 64", style );
1232 // change the string in sv
1233 strlcpy(sv.lightstyles[style], val, sizeof(sv.lightstyles[style]));
1235 // send message to all clients on this server
1236 if (sv.state != ss_active)
1239 for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
1241 if (client->active && client->netconnection)
1243 MSG_WriteChar (&client->netconnection->message, svc_lightstyle);
1244 MSG_WriteChar (&client->netconnection->message,style);
1245 MSG_WriteString (&client->netconnection->message, val);
1255 static void VM_SV_checkbottom(prvm_prog_t *prog)
1257 VM_SAFEPARMCOUNT(1, VM_SV_checkbottom);
1258 PRVM_G_FLOAT(OFS_RETURN) = SV_CheckBottom (PRVM_G_EDICT(OFS_PARM0));
1266 static void VM_SV_pointcontents(prvm_prog_t *prog)
1269 VM_SAFEPARMCOUNT(1, VM_SV_pointcontents);
1270 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
1271 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(SV_PointSuperContents(point));
1278 Pick a vector for the player to shoot along
1279 vector aim(entity, missilespeed)
1282 static void VM_SV_aim(prvm_prog_t *prog)
1284 prvm_edict_t *ent, *check, *bestent;
1285 vec3_t start, dir, end, bestdir;
1288 float dist, bestdist;
1291 VM_SAFEPARMCOUNT(2, VM_SV_aim);
1293 // assume failure if it returns early
1294 VectorCopy(PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1295 // if sv_aim is so high it can't possibly accept anything, skip out early
1296 if (sv_aim.value >= 1)
1299 ent = PRVM_G_EDICT(OFS_PARM0);
1300 if (ent == prog->edicts)
1302 VM_Warning(prog, "aim: can not use world entity\n");
1305 if (ent->priv.server->free)
1307 VM_Warning(prog, "aim: can not use free entity\n");
1310 //speed = PRVM_G_FLOAT(OFS_PARM1);
1312 VectorCopy (PRVM_serveredictvector(ent, origin), start);
1315 // try sending a trace straight
1316 VectorCopy (PRVM_serverglobalvector(v_forward), dir);
1317 VectorMA (start, 2048, dir, end);
1318 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, 0, collision_extendmovelength.value);
1319 if (tr.ent && PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), takedamage) == DAMAGE_AIM
1320 && (!teamplay.integer || PRVM_serveredictfloat(ent, team) <=0 || PRVM_serveredictfloat(ent, team) != PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), team)) )
1322 VectorCopy (PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1327 // try all possible entities
1328 VectorCopy (dir, bestdir);
1329 bestdist = sv_aim.value;
1332 check = PRVM_NEXT_EDICT(prog->edicts);
1333 for (i=1 ; i<prog->num_edicts ; i++, check = PRVM_NEXT_EDICT(check) )
1335 prog->xfunction->builtinsprofile++;
1336 if (PRVM_serveredictfloat(check, takedamage) != DAMAGE_AIM)
1340 if (teamplay.integer && PRVM_serveredictfloat(ent, team) > 0 && PRVM_serveredictfloat(ent, team) == PRVM_serveredictfloat(check, team))
1341 continue; // don't aim at teammate
1342 for (j=0 ; j<3 ; j++)
1343 end[j] = PRVM_serveredictvector(check, origin)[j]
1344 + 0.5*(PRVM_serveredictvector(check, mins)[j] + PRVM_serveredictvector(check, maxs)[j]);
1345 VectorSubtract (end, start, dir);
1346 VectorNormalize (dir);
1347 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1348 if (dist < bestdist)
1349 continue; // to far to turn
1350 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, 0, collision_extendmovelength.value);
1351 if (tr.ent == check)
1352 { // can shoot at this one
1360 VectorSubtract (PRVM_serveredictvector(bestent, origin), PRVM_serveredictvector(ent, origin), dir);
1361 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1362 VectorScale (PRVM_serverglobalvector(v_forward), dist, end);
1364 VectorNormalize (end);
1365 VectorCopy (end, PRVM_G_VECTOR(OFS_RETURN));
1369 VectorCopy (bestdir, PRVM_G_VECTOR(OFS_RETURN));
1374 ===============================================================================
1378 ===============================================================================
1381 #define MSG_BROADCAST 0 // unreliable to all
1382 #define MSG_ONE 1 // reliable to one (msg_entity)
1383 #define MSG_ALL 2 // reliable to all
1384 #define MSG_INIT 3 // write to the init string
1385 #define MSG_ENTITY 5
1387 static sizebuf_t *WriteDest(prvm_prog_t *prog)
1393 dest = (int)PRVM_G_FLOAT(OFS_PARM0);
1397 return &sv.datagram;
1400 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(msg_entity));
1401 entnum = PRVM_NUM_FOR_EDICT(ent);
1402 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active || !svs.clients[entnum-1].netconnection)
1404 VM_Warning(prog, "WriteDest: tried to write to non-client\n");
1405 return &sv.reliable_datagram;
1408 return &svs.clients[entnum-1].netconnection->message;
1411 VM_Warning(prog, "WriteDest: bad destination\n");
1413 return &sv.reliable_datagram;
1419 return sv.writeentitiestoclient_msg;
1425 static void VM_SV_WriteByte(prvm_prog_t *prog)
1427 VM_SAFEPARMCOUNT(2, VM_SV_WriteByte);
1428 MSG_WriteByte (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1431 static void VM_SV_WriteChar(prvm_prog_t *prog)
1433 VM_SAFEPARMCOUNT(2, VM_SV_WriteChar);
1434 MSG_WriteChar (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1437 static void VM_SV_WriteShort(prvm_prog_t *prog)
1439 VM_SAFEPARMCOUNT(2, VM_SV_WriteShort);
1440 MSG_WriteShort (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1443 static void VM_SV_WriteLong(prvm_prog_t *prog)
1445 VM_SAFEPARMCOUNT(2, VM_SV_WriteLong);
1446 MSG_WriteLong (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1449 static void VM_SV_WriteAngle(prvm_prog_t *prog)
1451 VM_SAFEPARMCOUNT(2, VM_SV_WriteAngle);
1452 MSG_WriteAngle (WriteDest(prog), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1455 static void VM_SV_WriteCoord(prvm_prog_t *prog)
1457 VM_SAFEPARMCOUNT(2, VM_SV_WriteCoord);
1458 MSG_WriteCoord (WriteDest(prog), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1461 static void VM_SV_WriteString(prvm_prog_t *prog)
1463 VM_SAFEPARMCOUNT(2, VM_SV_WriteString);
1464 MSG_WriteString (WriteDest(prog), PRVM_G_STRING(OFS_PARM1));
1467 static void VM_SV_WriteUnterminatedString(prvm_prog_t *prog)
1469 VM_SAFEPARMCOUNT(2, VM_SV_WriteUnterminatedString);
1470 MSG_WriteUnterminatedString (WriteDest(prog), PRVM_G_STRING(OFS_PARM1));
1474 static void VM_SV_WriteEntity(prvm_prog_t *prog)
1476 VM_SAFEPARMCOUNT(2, VM_SV_WriteEntity);
1477 MSG_WriteShort (WriteDest(prog), PRVM_G_EDICTNUM(OFS_PARM1));
1480 // writes a picture as at most size bytes of data
1482 // IMGNAME \0 SIZE(short) IMGDATA
1483 // if failed to read/compress:
1485 //#501 void(float dest, string name, float maxsize) WritePicture (DP_SV_WRITEPICTURE))
1486 static void VM_SV_WritePicture(prvm_prog_t *prog)
1488 const char *imgname;
1492 VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
1494 imgname = PRVM_G_STRING(OFS_PARM1);
1495 size = (size_t) PRVM_G_FLOAT(OFS_PARM2);
1499 MSG_WriteString(WriteDest(prog), imgname);
1500 if(Image_Compress(imgname, size, &buf, &size))
1503 MSG_WriteShort(WriteDest(prog), (int)size);
1504 SZ_Write(WriteDest(prog), (unsigned char *) buf, (int)size);
1509 MSG_WriteShort(WriteDest(prog), 0);
1513 //////////////////////////////////////////////////////////
1515 static void VM_SV_makestatic(prvm_prog_t *prog)
1520 // allow 0 parameters due to an id1 qc bug in which this function is used
1521 // with no parameters (but directly after setmodel with self in OFS_PARM0)
1522 VM_SAFEPARMCOUNTRANGE(0, 1, VM_SV_makestatic);
1524 if (prog->argc >= 1)
1525 ent = PRVM_G_EDICT(OFS_PARM0);
1527 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1528 if (ent == prog->edicts)
1530 VM_Warning(prog, "makestatic: can not modify world entity\n");
1533 if (ent->priv.server->free)
1535 VM_Warning(prog, "makestatic: can not modify free entity\n");
1540 if (PRVM_serveredictfloat(ent, modelindex) >= 256 || PRVM_serveredictfloat(ent, frame) >= 256)
1545 MSG_WriteByte (&sv.signon,svc_spawnstatic2);
1546 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1547 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1549 else if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
1551 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1552 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1553 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1557 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1558 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1559 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1562 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, colormap));
1563 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, skin));
1564 for (i=0 ; i<3 ; i++)
1566 MSG_WriteCoord(&sv.signon, PRVM_serveredictvector(ent, origin)[i], sv.protocol);
1567 MSG_WriteAngle(&sv.signon, PRVM_serveredictvector(ent, angles)[i], sv.protocol);
1570 // throw the entity away now
1571 PRVM_ED_Free(prog, ent);
1574 //=============================================================================
1581 static void VM_SV_setspawnparms(prvm_prog_t *prog)
1587 VM_SAFEPARMCOUNT(1, VM_SV_setspawnparms);
1589 ent = PRVM_G_EDICT(OFS_PARM0);
1590 i = PRVM_NUM_FOR_EDICT(ent);
1591 if (i < 1 || i > svs.maxclients || !svs.clients[i-1].active)
1593 Con_Print("tried to setspawnparms on a non-client\n");
1597 // copy spawn parms out of the client_t
1598 client = svs.clients + i-1;
1599 for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1600 (&PRVM_serverglobalfloat(parm1))[i] = client->spawn_parms[i];
1607 Returns a color vector indicating the lighting at the requested point.
1609 (Internal Operation note: actually measures the light beneath the point, just like
1610 the model lighting on the client)
1615 static void VM_SV_getlight(prvm_prog_t *prog)
1617 vec3_t ambientcolor, diffusecolor, diffusenormal;
1619 VM_SAFEPARMCOUNT(1, VM_SV_getlight);
1620 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
1621 VectorClear(ambientcolor);
1622 VectorClear(diffusecolor);
1623 VectorClear(diffusenormal);
1624 if (sv.worldmodel && sv.worldmodel->brush.LightPoint)
1625 sv.worldmodel->brush.LightPoint(sv.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
1626 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
1631 unsigned char type; // 1/2/8 or 0 to indicate unused
1635 static customstat_t vm_customstats[MAX_CL_STATS]; // matches the regular stat numbers, but only MIN_VM_STAT to MAX_VM_STAT range is used if things are working properly (can register stats from MAX_VM_STAT to MAX_CL_STATS but will warn)
1636 static int vm_customstats_last;
1638 void VM_CustomStats_Clear (void)
1640 memset(vm_customstats, 0, sizeof(vm_customstats));
1641 vm_customstats_last = -1;
1644 void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats)
1646 prvm_prog_t *prog = SVVM_prog;
1654 for(i=MIN_VM_STAT; i<=vm_customstats_last ;i++)
1656 if(!vm_customstats[i].type)
1658 switch(vm_customstats[i].type)
1660 //string as 16 bytes
1663 strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
1664 stats[i] = s[ 0] + s[ 1] * 256 + s[ 2] * 65536 + s[ 3] * 16777216;
1665 stats[i+1] = s[ 4] + s[ 5] * 256 + s[ 6] * 65536 + s[ 7] * 16777216;
1666 stats[i+2] = s[ 8] + s[ 9] * 256 + s[10] * 65536 + s[11] * 16777216;
1667 stats[i+3] = s[12] + s[13] * 256 + s[14] * 65536 + s[15] * 16777216;
1669 //float field sent as-is
1671 // can't directly use PRVM_E_INT on the field because it may be PRVM_64 and a double is not the representation we want to send
1672 u.f = PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1675 //integer value of float field
1677 stats[i] = (int)PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1685 // void(float index, float type, .void field) SV_AddStat = #232;
1686 // Set up an auto-sent player stat.
1687 // Client's get thier own fields sent to them. Index may not be less than 32.
1688 // Type is a value equating to the ev_ values found in qcc to dictate types. Valid ones are:
1689 // 1: string (4 stats carrying a total of 16 charactures)
1690 // 2: float (one stat, float converted to an integer for transportation)
1691 // 8: integer (one stat, not converted to an int, so this can be used to transport floats as floats - what a unique idea!)
1692 static void VM_SV_AddStat(prvm_prog_t *prog)
1696 VM_SAFEPARMCOUNT(3, VM_SV_AddStat);
1698 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1699 type = (int)PRVM_G_FLOAT(OFS_PARM1);
1700 off = PRVM_G_INT (OFS_PARM2);
1709 VM_Warning(prog, "PF_SV_AddStat: unrecognized type %i - supported types are 1 (string up to 16 bytes, takes 4 stat slots), 2 (truncate to int32), 8 (send as float)", type);
1715 VM_Warning(prog, "PF_SV_AddStat: index (%i) may not be less than %i\n", i, MIN_VM_STAT);
1719 if (i >= MAX_CL_STATS)
1721 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_CL_STATS (%i), not supported by protocol, and AddStat beyond MAX_VM_STAT (%i) conflicts with engine MOVEVARS\n", i, MAX_CL_STATS, MAX_VM_STAT);
1725 if (i > (MAX_CL_STATS - 4) && type == 1)
1727 VM_Warning(prog, "PF_SV_AddStat: index (%i) > (MAX_CL_STATS (%i) - 4) with string type won't fit in the protocol, and AddStat beyond MAX_VM_STAT conflicts with engine MOVEVARS\n", i, MAX_CL_STATS);
1731 // these are hazardous to override but sort of allowed if one wants to be adventurous... and enjoys warnings.
1732 if (i < MIN_VM_STAT)
1733 VM_Warning(prog, "PF_SV_AddStat: index (%i) < MIN_VM_STAT (%i) may conflict with engine stats - allowed, but this may break things\n", i, MIN_VM_STAT);
1734 else if (i >= MAX_VM_STAT)
1735 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_VM_STAT (%i) conflicts with engine stats - allowed, but this may break slowmo and stuff\n", i, MAX_VM_STAT);
1736 else if (i > (MAX_VM_STAT - 4) && type == 1)
1737 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_VM_STAT (%i) - 4 with string type won't fit within MAX_VM_STAT, thus conflicting with engine stats - allowed, but this may break slowmo and stuff\n", i, MAX_VM_STAT);
1739 vm_customstats[i].type = type;
1740 vm_customstats[i].fieldoffset = off;
1741 if(vm_customstats_last < i)
1742 vm_customstats_last = i;
1749 copies data from one entity to another
1751 copyentity(src, dst)
1754 static void VM_SV_copyentity(prvm_prog_t *prog)
1756 prvm_edict_t *in, *out;
1757 VM_SAFEPARMCOUNT(2, VM_SV_copyentity);
1758 in = PRVM_G_EDICT(OFS_PARM0);
1759 if (in == prog->edicts)
1761 VM_Warning(prog, "copyentity: can not read world entity\n");
1764 if (in->priv.server->free)
1766 VM_Warning(prog, "copyentity: can not read free entity\n");
1769 out = PRVM_G_EDICT(OFS_PARM1);
1770 if (out == prog->edicts)
1772 VM_Warning(prog, "copyentity: can not modify world entity\n");
1775 if (out->priv.server->free)
1777 VM_Warning(prog, "copyentity: can not modify free entity\n");
1780 memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1781 if (VectorCompare(PRVM_serveredictvector(out, absmin), PRVM_serveredictvector(out, absmax)))
1791 sets the color of a client and broadcasts the update to all connected clients
1793 setcolor(clientent, value)
1796 static void VM_SV_setcolor(prvm_prog_t *prog)
1801 VM_SAFEPARMCOUNT(2, VM_SV_setcolor);
1802 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
1803 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1805 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
1807 Con_Print("tried to setcolor a non-client\n");
1811 client = svs.clients + entnum-1;
1814 PRVM_serveredictfloat(client->edict, clientcolors) = i;
1815 PRVM_serveredictfloat(client->edict, team) = (i & 15) + 1;
1818 if (client->old_colors != client->colors)
1820 client->old_colors = client->colors;
1821 // send notification to all clients
1822 MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
1823 MSG_WriteByte (&sv.reliable_datagram, client - svs.clients);
1824 MSG_WriteByte (&sv.reliable_datagram, client->colors);
1832 effect(origin, modelname, startframe, framecount, framerate)
1835 static void VM_SV_effect(prvm_prog_t *prog)
1840 VM_SAFEPARMCOUNT(5, VM_SV_effect);
1841 s = PRVM_G_STRING(OFS_PARM1);
1844 VM_Warning(prog, "effect: no model specified\n");
1848 i = SV_ModelIndex(s, 1);
1851 VM_Warning(prog, "effect: model not precached\n");
1855 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1857 VM_Warning(prog, "effect: framecount < 1\n");
1861 if (PRVM_G_FLOAT(OFS_PARM4) < 1)
1863 VM_Warning(prog, "effect: framerate < 1\n");
1867 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1868 SV_StartEffect(org, i, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4));
1871 static void VM_SV_te_blood(prvm_prog_t *prog)
1873 VM_SAFEPARMCOUNT(3, VM_SV_te_blood);
1874 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1876 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1877 MSG_WriteByte(&sv.datagram, TE_BLOOD);
1879 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1880 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1881 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1883 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1884 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1885 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1887 MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1888 SV_FlushBroadcastMessages();
1891 static void VM_SV_te_bloodshower(prvm_prog_t *prog)
1893 VM_SAFEPARMCOUNT(4, VM_SV_te_bloodshower);
1894 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1896 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1897 MSG_WriteByte(&sv.datagram, TE_BLOODSHOWER);
1899 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1900 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1901 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1903 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1904 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1905 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1907 MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM2), sv.protocol);
1909 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1910 SV_FlushBroadcastMessages();
1913 static void VM_SV_te_explosionrgb(prvm_prog_t *prog)
1915 VM_SAFEPARMCOUNT(2, VM_SV_te_explosionrgb);
1916 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1917 MSG_WriteByte(&sv.datagram, TE_EXPLOSIONRGB);
1919 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1920 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1921 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1923 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[0] * 255), 255));
1924 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[1] * 255), 255));
1925 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[2] * 255), 255));
1926 SV_FlushBroadcastMessages();
1929 static void VM_SV_te_particlecube(prvm_prog_t *prog)
1931 VM_SAFEPARMCOUNT(7, VM_SV_te_particlecube);
1932 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1934 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1935 MSG_WriteByte(&sv.datagram, TE_PARTICLECUBE);
1937 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1938 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1939 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1941 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1942 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1943 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1945 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1946 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1947 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1949 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1951 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1952 // gravity true/false
1953 MSG_WriteByte(&sv.datagram, ((int) PRVM_G_FLOAT(OFS_PARM5)) != 0);
1955 MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM6), sv.protocol);
1956 SV_FlushBroadcastMessages();
1959 static void VM_SV_te_particlerain(prvm_prog_t *prog)
1961 VM_SAFEPARMCOUNT(5, VM_SV_te_particlerain);
1962 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1964 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1965 MSG_WriteByte(&sv.datagram, TE_PARTICLERAIN);
1967 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1968 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1969 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1971 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1972 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1973 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1975 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1976 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1977 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1979 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1981 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1982 SV_FlushBroadcastMessages();
1985 static void VM_SV_te_particlesnow(prvm_prog_t *prog)
1987 VM_SAFEPARMCOUNT(5, VM_SV_te_particlesnow);
1988 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1990 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1991 MSG_WriteByte(&sv.datagram, TE_PARTICLESNOW);
1993 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1994 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1995 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1997 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1998 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1999 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2001 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2002 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2003 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2005 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
2007 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
2008 SV_FlushBroadcastMessages();
2011 static void VM_SV_te_spark(prvm_prog_t *prog)
2013 VM_SAFEPARMCOUNT(3, VM_SV_te_spark);
2014 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2016 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2017 MSG_WriteByte(&sv.datagram, TE_SPARK);
2019 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2020 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2021 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2023 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
2024 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
2025 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
2027 MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
2028 SV_FlushBroadcastMessages();
2031 static void VM_SV_te_gunshotquad(prvm_prog_t *prog)
2033 VM_SAFEPARMCOUNT(1, VM_SV_te_gunshotquad);
2034 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2035 MSG_WriteByte(&sv.datagram, TE_GUNSHOTQUAD);
2037 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2038 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2039 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2040 SV_FlushBroadcastMessages();
2043 static void VM_SV_te_spikequad(prvm_prog_t *prog)
2045 VM_SAFEPARMCOUNT(1, VM_SV_te_spikequad);
2046 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2047 MSG_WriteByte(&sv.datagram, TE_SPIKEQUAD);
2049 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2050 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2051 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2052 SV_FlushBroadcastMessages();
2055 static void VM_SV_te_superspikequad(prvm_prog_t *prog)
2057 VM_SAFEPARMCOUNT(1, VM_SV_te_superspikequad);
2058 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2059 MSG_WriteByte(&sv.datagram, TE_SUPERSPIKEQUAD);
2061 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2062 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2063 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2064 SV_FlushBroadcastMessages();
2067 static void VM_SV_te_explosionquad(prvm_prog_t *prog)
2069 VM_SAFEPARMCOUNT(1, VM_SV_te_explosionquad);
2070 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2071 MSG_WriteByte(&sv.datagram, TE_EXPLOSIONQUAD);
2073 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2074 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2075 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2076 SV_FlushBroadcastMessages();
2079 static void VM_SV_te_smallflash(prvm_prog_t *prog)
2081 VM_SAFEPARMCOUNT(1, VM_SV_te_smallflash);
2082 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2083 MSG_WriteByte(&sv.datagram, TE_SMALLFLASH);
2085 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2086 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2087 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2088 SV_FlushBroadcastMessages();
2091 static void VM_SV_te_customflash(prvm_prog_t *prog)
2093 VM_SAFEPARMCOUNT(4, VM_SV_te_customflash);
2094 if (PRVM_G_FLOAT(OFS_PARM1) < 8 || PRVM_G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
2096 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2097 MSG_WriteByte(&sv.datagram, TE_CUSTOMFLASH);
2099 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2100 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2101 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2103 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM1) / 8 - 1, 255));
2105 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM2) * 256 - 1, 255));
2107 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[0] * 255, 255));
2108 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[1] * 255, 255));
2109 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[2] * 255, 255));
2110 SV_FlushBroadcastMessages();
2113 static void VM_SV_te_gunshot(prvm_prog_t *prog)
2115 VM_SAFEPARMCOUNT(1, VM_SV_te_gunshot);
2116 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2117 MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
2119 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2120 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2121 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2122 SV_FlushBroadcastMessages();
2125 static void VM_SV_te_spike(prvm_prog_t *prog)
2127 VM_SAFEPARMCOUNT(1, VM_SV_te_spike);
2128 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2129 MSG_WriteByte(&sv.datagram, TE_SPIKE);
2131 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2132 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2133 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2134 SV_FlushBroadcastMessages();
2137 static void VM_SV_te_superspike(prvm_prog_t *prog)
2139 VM_SAFEPARMCOUNT(1, VM_SV_te_superspike);
2140 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2141 MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
2143 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2144 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2145 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2146 SV_FlushBroadcastMessages();
2149 static void VM_SV_te_explosion(prvm_prog_t *prog)
2151 VM_SAFEPARMCOUNT(1, VM_SV_te_explosion);
2152 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2153 MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
2155 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2156 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2157 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2158 SV_FlushBroadcastMessages();
2161 static void VM_SV_te_tarexplosion(prvm_prog_t *prog)
2163 VM_SAFEPARMCOUNT(1, VM_SV_te_tarexplosion);
2164 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2165 MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
2167 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2168 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2169 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2170 SV_FlushBroadcastMessages();
2173 static void VM_SV_te_wizspike(prvm_prog_t *prog)
2175 VM_SAFEPARMCOUNT(1, VM_SV_te_wizspike);
2176 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2177 MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
2179 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2180 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2181 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2182 SV_FlushBroadcastMessages();
2185 static void VM_SV_te_knightspike(prvm_prog_t *prog)
2187 VM_SAFEPARMCOUNT(1, VM_SV_te_knightspike);
2188 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2189 MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
2191 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2192 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2193 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2194 SV_FlushBroadcastMessages();
2197 static void VM_SV_te_lavasplash(prvm_prog_t *prog)
2199 VM_SAFEPARMCOUNT(1, VM_SV_te_lavasplash);
2200 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2201 MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
2203 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2204 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2205 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2206 SV_FlushBroadcastMessages();
2209 static void VM_SV_te_teleport(prvm_prog_t *prog)
2211 VM_SAFEPARMCOUNT(1, VM_SV_te_teleport);
2212 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2213 MSG_WriteByte(&sv.datagram, TE_TELEPORT);
2215 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2216 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2217 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2218 SV_FlushBroadcastMessages();
2221 static void VM_SV_te_explosion2(prvm_prog_t *prog)
2223 VM_SAFEPARMCOUNT(3, VM_SV_te_explosion2);
2224 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2225 MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
2227 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2228 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2229 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2231 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2232 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2233 SV_FlushBroadcastMessages();
2236 static void VM_SV_te_lightning1(prvm_prog_t *prog)
2238 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning1);
2239 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2240 MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
2242 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2244 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2245 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2246 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2248 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2249 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2250 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2251 SV_FlushBroadcastMessages();
2254 static void VM_SV_te_lightning2(prvm_prog_t *prog)
2256 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning2);
2257 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2258 MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
2260 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2262 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2263 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2264 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2266 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2267 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2268 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2269 SV_FlushBroadcastMessages();
2272 static void VM_SV_te_lightning3(prvm_prog_t *prog)
2274 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning3);
2275 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2276 MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
2278 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2280 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2281 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2282 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2284 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2285 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2286 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2287 SV_FlushBroadcastMessages();
2290 static void VM_SV_te_beam(prvm_prog_t *prog)
2292 VM_SAFEPARMCOUNT(3, VM_SV_te_beam);
2293 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2294 MSG_WriteByte(&sv.datagram, TE_BEAM);
2296 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2298 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2299 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2300 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2302 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2303 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2304 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2305 SV_FlushBroadcastMessages();
2308 static void VM_SV_te_plasmaburn(prvm_prog_t *prog)
2310 VM_SAFEPARMCOUNT(1, VM_SV_te_plasmaburn);
2311 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2312 MSG_WriteByte(&sv.datagram, TE_PLASMABURN);
2313 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2314 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2315 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2316 SV_FlushBroadcastMessages();
2319 static void VM_SV_te_flamejet(prvm_prog_t *prog)
2321 VM_SAFEPARMCOUNT(3, VM_SV_te_flamejet);
2322 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2323 MSG_WriteByte(&sv.datagram, TE_FLAMEJET);
2325 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2326 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2327 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2329 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2330 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2331 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2333 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2334 SV_FlushBroadcastMessages();
2337 //void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
2338 //this function originally written by KrimZon, made shorter by LadyHavoc
2339 static void VM_SV_clientcommand(prvm_prog_t *prog)
2341 client_t *temp_client;
2343 VM_SAFEPARMCOUNT(2, VM_SV_clientcommand);
2345 //find client for this entity
2346 i = (PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)) - 1);
2347 if (i < 0 || i >= svs.maxclients || !svs.clients[i].active)
2349 Con_Print("PF_clientcommand: entity is not a client\n");
2353 temp_client = host_client;
2354 host_client = svs.clients + i;
2355 Cmd_ExecuteString(&cmd_serverfromclient, PRVM_G_STRING(OFS_PARM1), src_client, true);
2356 host_client = temp_client;
2359 //void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
2360 static void VM_SV_setattachment(prvm_prog_t *prog)
2362 prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2363 prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
2364 const char *tagname = PRVM_G_STRING(OFS_PARM2);
2367 VM_SAFEPARMCOUNT(3, VM_SV_setattachment);
2369 if (e == prog->edicts)
2371 VM_Warning(prog, "setattachment: can not modify world entity\n");
2374 if (e->priv.server->free)
2376 VM_Warning(prog, "setattachment: can not modify free entity\n");
2380 if (tagentity == NULL)
2381 tagentity = prog->edicts;
2385 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2387 model = SV_GetModelFromEdict(tagentity);
2390 tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_serveredictfloat(tagentity, skin), tagname);
2392 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2395 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2398 PRVM_serveredictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2399 PRVM_serveredictfloat(e, tag_index) = tagindex;
2402 /////////////////////////////////////////
2403 // DP_MD3_TAGINFO extension coded by VorteX
2405 static int SV_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2409 i = (int)PRVM_serveredictfloat(e, modelindex);
2410 if (i < 1 || i >= MAX_MODELS)
2413 return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)PRVM_serveredictfloat(e, skin), tagname);
2416 static int SV_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2423 Matrix4x4_CreateIdentity(tag_localmatrix);
2425 if (tagindex >= 0 && (model = SV_GetModelFromEdict(e)) && model->num_bones)
2427 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_serveredictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2438 void SV_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2441 float pitchsign = 1;
2443 scale = PRVM_serveredictfloat(ent, scale);
2448 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2] + PRVM_serveredictvector(ent, view_ofs)[2], PRVM_serveredictvector(ent, v_angle)[0], PRVM_serveredictvector(ent, v_angle)[1], PRVM_serveredictvector(ent, v_angle)[2], scale * cl_viewmodel_scale.value);
2451 pitchsign = SV_GetPitchSign(prog, ent);
2452 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], pitchsign * PRVM_serveredictvector(ent, angles)[0], PRVM_serveredictvector(ent, angles)[1], PRVM_serveredictvector(ent, angles)[2], scale);
2456 static int SV_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2459 if (tagindex >= 0 && (model = SV_GetModelFromEdict(ent)) && model->animscenes)
2461 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2462 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, sv.time);
2463 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2464 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2466 *out = identitymatrix;
2470 // Warnings/errors code:
2471 // 0 - normal (everything all-right)
2474 // 3 - null or non-precached model
2475 // 4 - no tags with requested index
2476 // 5 - runaway loop at attachment chain
2477 extern cvar_t cl_bob;
2478 extern cvar_t cl_bobcycle;
2479 extern cvar_t cl_bobup;
2480 static int SV_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2483 int modelindex, attachloop;
2484 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2487 *out = identitymatrix; // warnings and errors return identical matrix
2489 if (ent == prog->edicts)
2491 if (ent->priv.server->free)
2494 modelindex = (int)PRVM_serveredictfloat(ent, modelindex);
2495 if (modelindex <= 0 || modelindex >= MAX_MODELS)
2498 model = SV_GetModelByIndex(modelindex);
2500 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2501 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, sv.time);
2502 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2504 tagmatrix = identitymatrix;
2505 // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2509 if (attachloop >= 256) // prevent runaway looping
2511 // apply transformation by child's tagindex on parent entity and then
2512 // by parent entity itself
2513 ret = SV_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2514 if (ret && attachloop == 0)
2516 SV_GetEntityMatrix(prog, ent, &entitymatrix, false);
2517 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2518 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2519 // next iteration we process the parent entity
2520 if (PRVM_serveredictedict(ent, tag_entity))
2522 tagindex = (int)PRVM_serveredictfloat(ent, tag_index);
2523 ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, tag_entity));
2530 // RENDER_VIEWMODEL magic
2531 if (PRVM_serveredictedict(ent, viewmodelforclient))
2533 Matrix4x4_Copy(&tagmatrix, out);
2534 ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, viewmodelforclient));
2536 SV_GetEntityMatrix(prog, ent, &entitymatrix, true);
2537 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2540 // Cl_bob, ported from rendering code
2541 if (PRVM_serveredictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2544 // LadyHavoc: this code is *weird*, but not replacable (I think it
2545 // should be done in QC on the server, but oh well, quake is quake)
2546 // LadyHavoc: figured out bobup: the time at which the sin is at 180
2547 // degrees (which allows lengthening or squishing the peak or valley)
2548 cycle = sv.time/cl_bobcycle.value;
2549 cycle -= (int)cycle;
2550 if (cycle < cl_bobup.value)
2551 cycle = sin(M_PI * cycle / cl_bobup.value);
2553 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2554 // bob is proportional to velocity in the xy plane
2555 // (don't count Z, or jumping messes it up)
2556 bob = sqrt(PRVM_serveredictvector(ent, velocity)[0]*PRVM_serveredictvector(ent, velocity)[0] + PRVM_serveredictvector(ent, velocity)[1]*PRVM_serveredictvector(ent, velocity)[1])*cl_bob.value;
2557 bob = bob*0.3 + bob*0.7*cycle;
2558 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2565 //float(entity ent, string tagname) gettagindex;
2567 static void VM_SV_gettagindex(prvm_prog_t *prog)
2570 const char *tag_name;
2573 VM_SAFEPARMCOUNT(2, VM_SV_gettagindex);
2575 ent = PRVM_G_EDICT(OFS_PARM0);
2576 tag_name = PRVM_G_STRING(OFS_PARM1);
2578 if (ent == prog->edicts)
2580 VM_Warning(prog, "VM_SV_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2583 if (ent->priv.server->free)
2585 VM_Warning(prog, "VM_SV_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2590 if (!SV_GetModelFromEdict(ent))
2591 Con_DPrintf("VM_SV_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2594 tag_index = SV_GetTagIndex(prog, ent, tag_name);
2596 if(developer_extra.integer)
2597 Con_DPrintf("VM_SV_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2599 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2602 //vector(entity ent, float tagindex) gettaginfo;
2603 static void VM_SV_gettaginfo(prvm_prog_t *prog)
2607 matrix4x4_t tag_matrix;
2608 matrix4x4_t tag_localmatrix;
2610 const char *tagname;
2612 vec3_t forward, left, up, origin;
2613 const dp_model_t *model;
2615 VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
2617 e = PRVM_G_EDICT(OFS_PARM0);
2618 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2620 returncode = SV_GetTagMatrix(prog, &tag_matrix, e, tagindex);
2621 Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2622 VectorCopy(forward, PRVM_serverglobalvector(v_forward));
2623 VectorNegate(left, PRVM_serverglobalvector(v_right));
2624 VectorCopy(up, PRVM_serverglobalvector(v_up));
2625 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2626 model = SV_GetModelFromEdict(e);
2627 VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2628 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, sv.time);
2629 VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2630 SV_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2631 Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2633 PRVM_serverglobalfloat(gettaginfo_parent) = parentindex;
2634 PRVM_serverglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2635 VectorCopy(forward, PRVM_serverglobalvector(gettaginfo_forward));
2636 VectorNegate(left, PRVM_serverglobalvector(gettaginfo_right));
2637 VectorCopy(up, PRVM_serverglobalvector(gettaginfo_up));
2638 VectorCopy(origin, PRVM_serverglobalvector(gettaginfo_offset));
2643 VM_Warning(prog, "gettagindex: can't affect world entity\n");
2646 VM_Warning(prog, "gettagindex: can't affect free entity\n");
2649 Con_DPrintf("SV_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2652 Con_DPrintf("SV_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2655 Con_DPrintf("SV_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2660 //void(entity clent) dropclient (DP_SV_DROPCLIENT)
2661 static void VM_SV_dropclient(prvm_prog_t *prog)
2664 client_t *oldhostclient;
2665 VM_SAFEPARMCOUNT(1, VM_SV_dropclient);
2666 clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2667 if (clientnum < 0 || clientnum >= svs.maxclients)
2669 VM_Warning(prog, "dropclient: not a client\n");
2672 if (!svs.clients[clientnum].active)
2674 VM_Warning(prog, "dropclient: that client slot is not connected\n");
2677 oldhostclient = host_client;
2678 host_client = svs.clients + clientnum;
2679 SV_DropClient(false);
2680 host_client = oldhostclient;
2683 //entity() spawnclient (DP_SV_BOTCLIENT)
2684 static void VM_SV_spawnclient(prvm_prog_t *prog)
2688 VM_SAFEPARMCOUNT(0, VM_SV_spawnclient);
2689 prog->xfunction->builtinsprofile += 2;
2691 for (i = 0;i < svs.maxclients;i++)
2693 if (!svs.clients[i].active)
2695 prog->xfunction->builtinsprofile += 100;
2696 SV_ConnectClient (i, NULL);
2697 // this has to be set or else ClientDisconnect won't be called
2698 // we assume the qc will call ClientConnect...
2699 svs.clients[i].clientconnectcalled = true;
2700 ed = PRVM_EDICT_NUM(i + 1);
2704 VM_RETURN_EDICT(ed);
2707 //float(entity clent) clienttype (DP_SV_BOTCLIENT)
2708 static void VM_SV_clienttype(prvm_prog_t *prog)
2711 VM_SAFEPARMCOUNT(1, VM_SV_clienttype);
2712 clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2713 if (clientnum < 0 || clientnum >= svs.maxclients)
2714 PRVM_G_FLOAT(OFS_RETURN) = 3;
2715 else if (!svs.clients[clientnum].active)
2716 PRVM_G_FLOAT(OFS_RETURN) = 0;
2717 else if (svs.clients[clientnum].netconnection)
2718 PRVM_G_FLOAT(OFS_RETURN) = 1;
2720 PRVM_G_FLOAT(OFS_RETURN) = 2;
2727 string(string key) serverkey
2730 static void VM_SV_serverkey(prvm_prog_t *prog)
2732 char string[VM_STRINGTEMP_LENGTH];
2733 VM_SAFEPARMCOUNT(1, VM_SV_serverkey);
2734 InfoString_GetValue(svs.serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
2735 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
2738 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2739 static void VM_SV_setmodelindex(prvm_prog_t *prog)
2744 VM_SAFEPARMCOUNT(2, VM_SV_setmodelindex);
2746 e = PRVM_G_EDICT(OFS_PARM0);
2747 if (e == prog->edicts)
2749 VM_Warning(prog, "setmodelindex: can not modify world entity\n");
2752 if (e->priv.server->free)
2754 VM_Warning(prog, "setmodelindex: can not modify free entity\n");
2757 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2758 if (i <= 0 || i >= MAX_MODELS)
2760 VM_Warning(prog, "setmodelindex: invalid modelindex\n");
2763 if (!sv.model_precache[i][0])
2765 VM_Warning(prog, "setmodelindex: model not precached\n");
2769 PRVM_serveredictstring(e, model) = PRVM_SetEngineString(prog, sv.model_precache[i]);
2770 PRVM_serveredictfloat(e, modelindex) = i;
2772 mod = SV_GetModelByIndex(i);
2776 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
2777 SetMinMaxSize(prog, e, mod->normalmins, mod->normalmaxs, true);
2779 SetMinMaxSize(prog, e, quakemins, quakemaxs, true);
2782 SetMinMaxSize(prog, e, vec3_origin, vec3_origin, true);
2785 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2786 static void VM_SV_modelnameforindex(prvm_prog_t *prog)
2789 VM_SAFEPARMCOUNT(1, VM_SV_modelnameforindex);
2791 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2793 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2794 if (i <= 0 || i >= MAX_MODELS)
2796 VM_Warning(prog, "modelnameforindex: invalid modelindex\n");
2799 if (!sv.model_precache[i][0])
2801 VM_Warning(prog, "modelnameforindex: model not precached\n");
2805 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(prog, sv.model_precache[i]);
2808 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2809 static void VM_SV_particleeffectnum(prvm_prog_t *prog)
2812 VM_SAFEPARMCOUNT(1, VM_SV_particleeffectnum);
2813 i = SV_ParticleEffectIndex(PRVM_G_STRING(OFS_PARM0));
2816 PRVM_G_FLOAT(OFS_RETURN) = i;
2819 // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2820 static void VM_SV_trailparticles(prvm_prog_t *prog)
2823 VM_SAFEPARMCOUNT(4, VM_SV_trailparticles);
2825 if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2828 MSG_WriteByte(&sv.datagram, svc_trailparticles);
2829 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2830 MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2831 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
2832 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
2833 MSG_WriteVector(&sv.datagram, start, sv.protocol);
2834 MSG_WriteVector(&sv.datagram, end, sv.protocol);
2835 SV_FlushBroadcastMessages();
2838 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
2839 static void VM_SV_pointparticles(prvm_prog_t *prog)
2841 int effectnum, count;
2843 VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_pointparticles);
2845 if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2848 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2849 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), org);
2850 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2851 count = bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535);
2852 if (count == 1 && !VectorLength2(vel))
2855 MSG_WriteByte(&sv.datagram, svc_pointparticles1);
2856 MSG_WriteShort(&sv.datagram, effectnum);
2857 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2861 // 1+2+12+12+2=29 bytes
2862 MSG_WriteByte(&sv.datagram, svc_pointparticles);
2863 MSG_WriteShort(&sv.datagram, effectnum);
2864 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2865 MSG_WriteVector(&sv.datagram, vel, sv.protocol);
2866 MSG_WriteShort(&sv.datagram, count);
2869 SV_FlushBroadcastMessages();
2872 //PF_setpause, // void(float pause) setpause = #531;
2873 static void VM_SV_setpause(prvm_prog_t *prog) {
2875 pauseValue = (int)PRVM_G_FLOAT(OFS_PARM0);
2876 if (pauseValue != 0) { //pause the game
2878 sv.pausedstart = realtime;
2879 } else { //disable pause, in case it was enabled
2880 if (sv.paused != 0) {
2885 // send notification to all clients
2886 MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
2887 MSG_WriteByte(&sv.reliable_datagram, sv.paused);
2890 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
2891 static void VM_SV_skel_create(prvm_prog_t *prog)
2893 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
2894 dp_model_t *model = SV_GetModelByIndex(modelindex);
2895 skeleton_t *skeleton;
2897 PRVM_G_FLOAT(OFS_RETURN) = 0;
2898 if (!model || !model->num_bones)
2900 for (i = 0;i < MAX_EDICTS;i++)
2901 if (!prog->skeletons[i])
2903 if (i == MAX_EDICTS)
2905 prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(prog->progs_mempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
2906 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
2907 skeleton->model = model;
2908 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
2909 // initialize to identity matrices
2910 for (i = 0;i < skeleton->model->num_bones;i++)
2911 skeleton->relativetransforms[i] = identitymatrix;
2914 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
2915 static void VM_SV_skel_build(prvm_prog_t *prog)
2917 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2918 skeleton_t *skeleton;
2919 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
2920 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
2921 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
2922 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
2923 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
2924 dp_model_t *model = SV_GetModelByIndex(modelindex);
2928 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
2929 frameblend_t frameblend[MAX_FRAMEBLENDS];
2930 matrix4x4_t bonematrix;
2932 PRVM_G_FLOAT(OFS_RETURN) = 0;
2933 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2935 firstbone = max(0, firstbone);
2936 lastbone = min(lastbone, model->num_bones - 1);
2937 lastbone = min(lastbone, skeleton->model->num_bones - 1);
2938 VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
2939 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, sv.time);
2940 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
2942 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
2944 memset(&bonematrix, 0, sizeof(bonematrix));
2945 for (blendindex = 0;blendindex < numblends;blendindex++)
2947 Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
2948 Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
2950 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
2951 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
2953 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
2956 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
2957 static void VM_SV_skel_get_numbones(prvm_prog_t *prog)
2959 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2960 skeleton_t *skeleton;
2961 PRVM_G_FLOAT(OFS_RETURN) = 0;
2962 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2964 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
2967 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
2968 static void VM_SV_skel_get_bonename(prvm_prog_t *prog)
2970 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2971 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2972 skeleton_t *skeleton;
2973 PRVM_G_INT(OFS_RETURN) = 0;
2974 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2976 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2978 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
2981 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
2982 static void VM_SV_skel_get_boneparent(prvm_prog_t *prog)
2984 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2985 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2986 skeleton_t *skeleton;
2987 PRVM_G_FLOAT(OFS_RETURN) = 0;
2988 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2990 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2992 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
2995 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
2996 static void VM_SV_skel_find_bone(prvm_prog_t *prog)
2998 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2999 const char *tagname = PRVM_G_STRING(OFS_PARM1);
3000 skeleton_t *skeleton;
3001 PRVM_G_FLOAT(OFS_RETURN) = 0;
3002 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3004 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname) + 1;
3007 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3008 static void VM_SV_skel_get_bonerel(prvm_prog_t *prog)
3010 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3011 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3012 skeleton_t *skeleton;
3014 vec3_t forward, left, up, origin;
3015 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3016 VectorClear(PRVM_clientglobalvector(v_forward));
3017 VectorClear(PRVM_clientglobalvector(v_right));
3018 VectorClear(PRVM_clientglobalvector(v_up));
3019 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3021 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3023 matrix = skeleton->relativetransforms[bonenum];
3024 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3025 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3026 VectorNegate(left, PRVM_clientglobalvector(v_right));
3027 VectorCopy(up, PRVM_clientglobalvector(v_up));
3028 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3031 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3032 static void VM_SV_skel_get_boneabs(prvm_prog_t *prog)
3034 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3035 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3036 skeleton_t *skeleton;
3039 vec3_t forward, left, up, origin;
3040 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3041 VectorClear(PRVM_clientglobalvector(v_forward));
3042 VectorClear(PRVM_clientglobalvector(v_right));
3043 VectorClear(PRVM_clientglobalvector(v_up));
3044 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3046 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3048 matrix = skeleton->relativetransforms[bonenum];
3049 // convert to absolute
3050 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3053 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3055 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3056 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3057 VectorNegate(left, PRVM_clientglobalvector(v_right));
3058 VectorCopy(up, PRVM_clientglobalvector(v_up));
3059 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3062 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3063 static void VM_SV_skel_set_bone(prvm_prog_t *prog)
3065 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3066 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3067 vec3_t forward, left, up, origin;
3068 skeleton_t *skeleton;
3070 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3072 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3074 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3075 VectorNegate(PRVM_clientglobalvector(v_right), left);
3076 VectorCopy(PRVM_clientglobalvector(v_up), up);
3077 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3078 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3079 skeleton->relativetransforms[bonenum] = matrix;
3082 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3083 static void VM_SV_skel_mul_bone(prvm_prog_t *prog)
3085 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3086 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3087 vec3_t forward, left, up, origin;
3088 skeleton_t *skeleton;
3091 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3093 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3095 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3096 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3097 VectorNegate(PRVM_clientglobalvector(v_right), left);
3098 VectorCopy(PRVM_clientglobalvector(v_up), up);
3099 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3100 temp = skeleton->relativetransforms[bonenum];
3101 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3104 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3105 static void VM_SV_skel_mul_bones(prvm_prog_t *prog)
3107 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3108 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3109 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3111 vec3_t forward, left, up, origin;
3112 skeleton_t *skeleton;
3115 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3117 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3118 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3119 VectorNegate(PRVM_clientglobalvector(v_right), left);
3120 VectorCopy(PRVM_clientglobalvector(v_up), up);
3121 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3122 firstbone = max(0, firstbone);
3123 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3124 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3126 temp = skeleton->relativetransforms[bonenum];
3127 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3131 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3132 static void VM_SV_skel_copybones(prvm_prog_t *prog)
3134 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3135 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3136 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3137 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3139 skeleton_t *skeletondst;
3140 skeleton_t *skeletonsrc;
3141 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3143 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3145 firstbone = max(0, firstbone);
3146 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3147 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3148 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3149 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3152 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3153 static void VM_SV_skel_delete(prvm_prog_t *prog)
3155 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3156 skeleton_t *skeleton;
3157 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3160 prog->skeletons[skeletonindex] = NULL;
3163 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3164 static void VM_SV_frameforname(prvm_prog_t *prog)
3166 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3167 dp_model_t *model = SV_GetModelByIndex(modelindex);
3168 const char *name = PRVM_G_STRING(OFS_PARM1);
3170 PRVM_G_FLOAT(OFS_RETURN) = -1;
3171 if (!model || !model->animscenes)
3173 for (i = 0;i < model->numframes;i++)
3175 if (!strcasecmp(model->animscenes[i].name, name))
3177 PRVM_G_FLOAT(OFS_RETURN) = i;
3183 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3184 static void VM_SV_frameduration(prvm_prog_t *prog)
3186 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3187 dp_model_t *model = SV_GetModelByIndex(modelindex);
3188 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
3189 PRVM_G_FLOAT(OFS_RETURN) = 0;
3190 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
3192 if (model->animscenes[framenum].framerate)
3193 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
3197 prvm_builtin_t vm_sv_builtins[] = {
3198 NULL, // #0 NULL function (not callable) (QUAKE)
3199 VM_makevectors, // #1 void(vector ang) makevectors (QUAKE)
3200 VM_SV_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
3201 VM_SV_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
3202 VM_SV_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3203 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3204 VM_break, // #6 void() break (QUAKE)
3205 VM_random, // #7 float() random (QUAKE)
3206 VM_SV_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
3207 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
3208 VM_error, // #10 void(string e) error (QUAKE)
3209 VM_objerror, // #11 void(string e) objerror (QUAKE)
3210 VM_vlen, // #12 float(vector v) vlen (QUAKE)
3211 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
3212 VM_spawn, // #14 entity() spawn (QUAKE)
3213 VM_remove, // #15 void(entity e) remove (QUAKE)
3214 VM_SV_traceline, // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
3215 VM_SV_checkclient, // #17 entity() checkclient (QUAKE)
3216 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
3217 VM_SV_precache_sound, // #19 void(string s) precache_sound (QUAKE)
3218 VM_SV_precache_model, // #20 void(string s) precache_model (QUAKE)
3219 VM_SV_stuffcmd, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3220 VM_SV_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
3221 VM_bprint, // #23 void(string s, ...) bprint (QUAKE)
3222 VM_SV_sprint, // #24 void(entity client, string s, ...) sprint (QUAKE)
3223 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
3224 VM_ftos, // #26 string(float f) ftos (QUAKE)
3225 VM_vtos, // #27 string(vector v) vtos (QUAKE)
3226 VM_coredump, // #28 void() coredump (QUAKE)
3227 VM_traceon, // #29 void() traceon (QUAKE)
3228 VM_traceoff, // #30 void() traceoff (QUAKE)
3229 VM_eprint, // #31 void(entity e) eprint (QUAKE)
3230 VM_SV_walkmove, // #32 float(float yaw, float dist) walkmove (QUAKE)
3231 NULL, // #33 (QUAKE)
3232 VM_SV_droptofloor, // #34 float() droptofloor (QUAKE)
3233 VM_SV_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
3234 VM_rint, // #36 float(float v) rint (QUAKE)
3235 VM_floor, // #37 float(float v) floor (QUAKE)
3236 VM_ceil, // #38 float(float v) ceil (QUAKE)
3237 NULL, // #39 (QUAKE)
3238 VM_SV_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
3239 VM_SV_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
3240 NULL, // #42 (QUAKE)
3241 VM_fabs, // #43 float(float f) fabs (QUAKE)
3242 VM_SV_aim, // #44 vector(entity e, float speed) aim (QUAKE)
3243 VM_cvar, // #45 float(string s) cvar (QUAKE)
3244 VM_localcmd_server, // #46 void(string s) localcmd (QUAKE)
3245 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
3246 VM_SV_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3247 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
3248 NULL, // #50 (QUAKE)
3249 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
3250 VM_SV_WriteByte, // #52 void(float to, float f) WriteByte (QUAKE)
3251 VM_SV_WriteChar, // #53 void(float to, float f) WriteChar (QUAKE)
3252 VM_SV_WriteShort, // #54 void(float to, float f) WriteShort (QUAKE)
3253 VM_SV_WriteLong, // #55 void(float to, float f) WriteLong (QUAKE)
3254 VM_SV_WriteCoord, // #56 void(float to, float f) WriteCoord (QUAKE)
3255 VM_SV_WriteAngle, // #57 void(float to, float f) WriteAngle (QUAKE)
3256 VM_SV_WriteString, // #58 void(float to, string s) WriteString (QUAKE)
3257 VM_SV_WriteEntity, // #59 void(float to, entity e) WriteEntity (QUAKE)
3258 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW) (QUAKE)
3259 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW) (QUAKE)
3260 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW) (QUAKE)
3261 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH) (QUAKE)
3262 VM_SV_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS) (QUAKE)
3263 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS) (QUAKE)
3264 NULL, // #66 (QUAKE)
3265 VM_SV_MoveToGoal, // #67 void(float step) movetogoal (QUAKE)
3266 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
3267 VM_SV_makestatic, // #69 void(entity e) makestatic (QUAKE)
3268 VM_changelevel, // #70 void(string s) changelevel (QUAKE)
3269 NULL, // #71 (QUAKE)
3270 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
3271 VM_SV_centerprint, // #73 void(entity client, strings) centerprint (QUAKE)
3272 VM_SV_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3273 VM_SV_precache_model, // #75 string(string s) precache_model2 (QUAKE)
3274 VM_SV_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
3275 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
3276 VM_SV_setspawnparms, // #78 void(entity e) setspawnparms (QUAKE)
3277 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3278 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3279 VM_stof, // #81 float(string s) stof (FRIK_FILE)
3280 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
3281 NULL, // #83 (QUAKE)
3282 NULL, // #84 (QUAKE)
3283 NULL, // #85 (QUAKE)
3284 NULL, // #86 (QUAKE)
3285 NULL, // #87 (QUAKE)
3286 NULL, // #88 (QUAKE)
3287 NULL, // #89 (QUAKE)
3288 VM_SV_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3289 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
3290 VM_SV_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3291 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3292 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3293 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3294 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3295 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3296 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3297 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
3298 // FrikaC and Telejano range #100-#199
3309 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
3310 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
3311 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
3312 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3313 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
3314 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3315 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
3316 VM_stov, // #117 vector(string) stov (FRIK_FILE)
3317 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
3318 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3399 // FTEQW range #200-#299
3418 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3421 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3422 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3423 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3424 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3425 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3426 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3427 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3428 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3429 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3430 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3432 VM_SV_AddStat, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3440 VM_SV_checkpvs, // #240 float(vector viewpos, entity viewee) checkpvs;
3463 VM_SV_skel_create, // #263 float(float modlindex) skel_create = #263; // (DP_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3464 VM_SV_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (DP_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3465 VM_SV_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (DP_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3466 VM_SV_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (DP_SKELETONOBJECTS) returns name of bone (as a tempstring)
3467 VM_SV_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (DP_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3468 VM_SV_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (DP_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3469 VM_SV_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3470 VM_SV_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3471 VM_SV_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (DP_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3472 VM_SV_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (DP_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3473 VM_SV_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (DP_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3474 VM_SV_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (DP_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3475 VM_SV_skel_delete, // #275 void(float skel) skel_delete = #275; // (DP_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3476 VM_SV_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (DP_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3477 VM_SV_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (DP_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3500 // CSQC range #300-#399
3501 NULL, // #300 void() clearscene (EXT_CSQC)
3502 NULL, // #301 void(float mask) addentities (EXT_CSQC)
3503 NULL, // #302 void(entity ent) addentity (EXT_CSQC)
3504 NULL, // #303 float(float property, ...) setproperty (EXT_CSQC)
3505 NULL, // #304 void() renderscene (EXT_CSQC)
3506 NULL, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3507 NULL, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3508 NULL, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3509 NULL, // #308 void() R_EndPolygon
3511 NULL, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3512 NULL, // #311 vector (vector v) cs_project (EXT_CSQC)
3516 NULL, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3517 NULL, // #316 float(string name) iscachedpic (EXT_CSQC)
3518 NULL, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3519 NULL, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3520 NULL, // #319 void(string name) freepic (EXT_CSQC)
3521 NULL, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3522 NULL, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3523 NULL, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3524 NULL, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3525 NULL, // #324 void(float x, float y, float width, float height) drawsetcliparea
3526 NULL, // #325 void(void) drawresetcliparea
3531 NULL, // #330 float(float stnum) getstatf (EXT_CSQC)
3532 NULL, // #331 float(float stnum) getstati (EXT_CSQC)
3533 NULL, // #332 string(float firststnum) getstats (EXT_CSQC)
3534 VM_SV_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3535 VM_SV_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3536 VM_SV_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3537 VM_SV_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3538 VM_SV_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3539 NULL, // #338 void(string s, ...) centerprint (EXT_CSQC)
3540 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3541 NULL, // #340 string(float keynum) keynumtostring (EXT_CSQC)
3542 NULL, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3543 NULL, // #342 string(float keynum) getkeybind (EXT_CSQC)
3544 NULL, // #343 void(float usecursor) setcursormode (EXT_CSQC)
3545 NULL, // #344 vector() getmousepos (EXT_CSQC)
3546 NULL, // #345 float(float framenum) getinputstate (EXT_CSQC)
3547 NULL, // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
3548 NULL, // #347 void() runstandardplayerphysics (EXT_CSQC)
3549 NULL, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3550 NULL, // #349 float() isdemo (EXT_CSQC)
3551 VM_isserver, // #350 float() isserver (EXT_CSQC)
3552 NULL, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3553 NULL, // #352 void(string cmdname) registercommand (EXT_CSQC)
3554 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3555 VM_SV_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
3561 NULL, // #360 float() readbyte (EXT_CSQC)
3562 NULL, // #361 float() readchar (EXT_CSQC)
3563 NULL, // #362 float() readshort (EXT_CSQC)
3564 NULL, // #363 float() readlong (EXT_CSQC)
3565 NULL, // #364 float() readcoord (EXT_CSQC)
3566 NULL, // #365 float() readangle (EXT_CSQC)
3567 NULL, // #366 string() readstring (EXT_CSQC)
3568 NULL, // #367 float() readfloat (EXT_CSQC)
3601 // LadyHavoc's range #400-#499
3602 VM_SV_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3603 VM_SV_setcolor, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3604 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3605 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3606 VM_SV_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3607 VM_SV_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3608 VM_SV_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3609 VM_SV_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3610 VM_SV_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3611 VM_SV_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3612 VM_SV_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3613 VM_SV_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3614 VM_SV_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3615 VM_SV_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3616 VM_SV_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3617 VM_SV_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3618 VM_SV_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3619 VM_SV_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3620 VM_SV_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3621 VM_SV_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3622 VM_SV_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3623 VM_SV_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3624 VM_SV_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3625 VM_SV_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3626 VM_SV_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3627 VM_SV_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3628 VM_SV_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3629 VM_SV_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3630 VM_SV_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3631 VM_SV_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3632 VM_SV_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3633 VM_SV_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3634 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3635 VM_SV_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3636 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3637 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3638 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3639 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3640 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3641 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3642 VM_SV_clientcommand, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3643 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3644 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3645 VM_SV_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3646 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3647 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3648 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3649 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3650 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3651 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3652 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3653 VM_SV_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3654 VM_SV_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3655 VM_SV_dropclient, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3656 VM_SV_spawnclient, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3657 VM_SV_clienttype, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3658 VM_SV_WriteUnterminatedString, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3659 VM_SV_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
3661 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3662 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3663 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3664 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3665 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3666 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3667 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3668 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3669 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3670 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3671 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3673 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3674 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3675 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3676 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3677 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3678 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3679 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
3680 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3681 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3682 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3683 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3684 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3685 VM_SV_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
3686 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3687 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3688 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
3696 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3697 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3698 VM_numentityfields, // #496 float() numentityfields = #496; (DP_QC_ENTITYDATA)
3699 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3700 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3701 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3702 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3703 VM_SV_WritePicture, // #501
3705 VM_whichpack, // #503 string(string) whichpack = #503;
3712 VM_uri_escape, // #510 string(string in) uri_escape = #510;
3713 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
3714 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3715 VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
3716 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3717 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3718 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3719 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3720 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3721 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3731 VM_loadfromdata, // #529
3732 VM_loadfromfile, // #530
3733 VM_SV_setpause, // #531 void(float pause) setpause = #531;
3735 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
3736 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
3737 VM_buf_loadfile, // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
3738 VM_buf_writefile, // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
3739 VM_bufstr_find, // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
3740 VM_matchpattern, // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
3742 VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
3743 VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
3744 VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
3807 VM_callfunction, // #605
3808 VM_writetofile, // #606
3809 VM_isfunction, // #607
3815 VM_parseentitydata, // #613
3826 VM_SV_getextresponse, // #624 string getextresponse(void)
3829 VM_sprintf, // #627 string sprintf(string format, ...)
3830 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
3831 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
3841 VM_digest_hex, // #639
3844 VM_coverage, // #642
3848 const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
3850 void SVVM_init_cmd(prvm_prog_t *prog)
3855 void SVVM_reset_cmd(prvm_prog_t *prog)
3857 World_End(&sv.world);
3859 if(prog->loaded && PRVM_serverfunction(SV_Shutdown))
3861 func_t s = PRVM_serverfunction(SV_Shutdown);
3862 PRVM_serverglobalfloat(time) = sv.time;
3863 PRVM_serverfunction(SV_Shutdown) = 0; // prevent it from getting called again
3864 prog->ExecuteProgram(prog, s,"SV_Shutdown() required");