6 //============================================================================
11 const char *vm_sv_extensions =
16 "DP_CON_ALIASPARAMETERS "
25 "DP_CSQC_ENTITYWORLDOBJECT "
26 "DP_CSQC_ENTITYMODELLIGHT "
27 "DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET "
29 "DP_CSQC_MINFPS_QUALITY "
30 "DP_CSQC_MULTIFRAME_INTERPOLATION "
31 "DP_CSQC_BOXPARTICLES "
32 "DP_CSQC_SPAWNPARTICLE "
33 "DP_CSQC_QUERYRENDERENTITY "
34 "DP_CSQC_ROTATEMOVES "
36 "DP_CSQC_V_CALCREFDEF_WIP1 "
37 "DP_CSQC_V_CALCREFDEF_WIP2 "
41 "DP_EF_DYNAMICMODELLIGHT "
50 "DP_EF_RESTARTANIM_BIT "
55 "DP_ENT_CUSTOMCOLORMAP "
56 "DP_ENT_EXTERIORMODELTOCLIENT "
59 "DP_ENT_LOWPRECISION "
61 "DP_ENT_TRAILEFFECTNUM "
63 "DP_GFX_EXTERNALTEXTURES "
64 "DP_GFX_EXTERNALTEXTURES_PERMAP "
66 "DP_GFX_MODEL_INTERPOLATION "
67 "DP_GFX_QUAKE3MODELTAGS "
71 "DP_GFX_FONTS_FREETYPE "
73 "DP_FONT_VARIABLEWIDTH "
75 "DP_HALFLIFE_MAP_CVAR "
78 "DP_LIGHTSTYLE_STATICVALUE "
82 "DP_MOVETYPEBOUNCEMISSILE "
83 "DP_MOVETYPEFLYWORLDONLY "
86 "DP_QC_ASINACOSATANATAN2TAN "
92 "DP_QC_CVAR_DEFSTRING "
93 "DP_QC_CVAR_DESCRIPTION "
97 "DP_QC_DIGEST_SHA256 "
100 "DP_QC_ENTITYSTRING "
102 "DP_QC_EXTRESPONSEPACKET "
104 "DP_QC_FINDCHAINFLAGS "
105 "DP_QC_FINDCHAINFLOAT "
106 "DP_QC_FINDCHAIN_TOFIELD "
112 "DP_QC_GETSURFACETRIANGLE "
113 "DP_QC_GETSURFACEPOINTATTRIBUTE "
115 "DP_QC_GETTAGINFO_BONEPROPERTIES "
117 "DP_QC_GETTIME_CDTRACK "
121 "DP_QC_MULTIPLETEMPSTRINGS "
122 "DP_QC_NUM_FOR_EDICT "
124 "DP_QC_SINCOSSQRTPOW "
127 "DP_QC_STRINGBUFFERS "
128 "DP_QC_STRINGBUFFERS_CVARLIST "
129 "DP_QC_STRINGBUFFERS_EXT_WIP "
130 "DP_QC_STRINGCOLORFUNCTIONS "
131 "DP_QC_STRING_CASE_FUNCTIONS "
133 "DP_QC_TOKENIZEBYSEPARATOR "
134 "DP_QC_TOKENIZE_CONSOLE "
137 "DP_QC_TRACE_MOVETYPE_HITMODEL "
138 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
139 "DP_QC_UNLIMITEDTEMPSTRINGS "
143 "DP_QC_VECTOANGLES_WITH_ROLL "
144 "DP_QC_VECTORVECTORS "
151 "DP_SKELETONOBJECTS "
152 "DP_SND_DIRECTIONLESSATTNNONE "
154 "DP_SND_SOUND7_WIP1 "
155 "DP_SND_SOUND7_WIP2 "
159 "DP_SND_GETSOUNDTIME "
161 "DP_VIDEO_SUBTITLES "
165 "DP_SV_BOUNCEFACTOR "
166 "DP_SV_CLIENTCAMERA "
167 "DP_SV_CLIENTCOLORS "
170 "DP_SV_CUSTOMIZEENTITYFORCLIENT "
171 "DP_SV_DISABLECLIENTPREDICTION "
172 "DP_SV_DISCARDABLEDEMO "
173 "DP_SV_DRAWONLYTOCLIENT "
176 "DP_SV_ENTITYCONTENTSTRANSITION "
177 "DP_SV_MODELFLAGS_AS_EFFECTS "
178 "DP_SV_MOVETYPESTEP_LANDEVENT "
180 "DP_SV_NODRAWTOCLIENT "
181 "DP_SV_ONENTITYNOSPAWNFUNCTION "
182 "DP_SV_ONENTITYPREPOSTSPAWNFUNCTION "
184 "DP_SV_PING_PACKETLOSS "
185 "DP_SV_PLAYERPHYSICS "
187 "DP_SV_POINTPARTICLES "
189 "DP_SV_PRECACHEANYTIME "
193 "DP_SV_ROTATINGBMODEL "
197 "DP_SV_SPAWNFUNC_PREFIX "
198 "DP_SV_WRITEPICTURE "
199 "DP_SV_WRITEUNTERMINATEDSTRING "
203 "DP_TE_EXPLOSIONRGB "
205 "DP_TE_PARTICLECUBE "
206 "DP_TE_PARTICLERAIN "
207 "DP_TE_PARTICLESNOW "
209 "DP_TE_QUADEFFECTS1 "
212 "DP_TE_STANDARDEFFECTBUILTINS "
213 "DP_TRACE_HITCONTENTSMASK_SURFACEINFO "
218 "FTE_CSQC_SKELETONOBJECTS "
221 "KRIMZON_SV_PARSECLIENTCOMMAND "
224 "NEXUIZ_PLAYERMODEL "
226 "PRYDON_CLIENTCURSOR "
227 "TENEBRAE_GFX_DLIGHTS "
231 //"EXT_CSQC " // not ready yet
238 This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
240 setorigin (entity, origin)
243 static void VM_SV_setorigin(prvm_prog_t *prog)
247 VM_SAFEPARMCOUNT(2, VM_setorigin);
249 e = PRVM_G_EDICT(OFS_PARM0);
250 if (e == prog->edicts)
252 VM_Warning(prog, "setorigin: can not modify world entity\n");
255 if (e->priv.server->free)
257 VM_Warning(prog, "setorigin: can not modify free entity\n");
260 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), PRVM_serveredictvector(e, origin));
261 if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
262 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
266 // TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
267 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, float *min, float *max, qboolean rotate)
271 for (i=0 ; i<3 ; i++)
273 prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
275 // set derived values
276 VectorCopy (min, PRVM_serveredictvector(e, mins));
277 VectorCopy (max, PRVM_serveredictvector(e, maxs));
278 VectorSubtract (max, min, PRVM_serveredictvector(e, size));
287 the size box is rotated by the current angle
288 LadyHavoc: no it isn't...
290 setsize (entity, minvector, maxvector)
293 static void VM_SV_setsize(prvm_prog_t *prog)
298 VM_SAFEPARMCOUNT(3, VM_setsize);
300 e = PRVM_G_EDICT(OFS_PARM0);
301 if (e == prog->edicts)
303 VM_Warning(prog, "setsize: can not modify world entity\n");
306 if (e->priv.server->free)
308 VM_Warning(prog, "setsize: can not modify free entity\n");
311 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
312 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
313 SetMinMaxSize(prog, e, mins, maxs, false);
321 setmodel(entity, model)
324 static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
325 static void VM_SV_setmodel(prvm_prog_t *prog)
331 VM_SAFEPARMCOUNT(2, VM_setmodel);
333 e = PRVM_G_EDICT(OFS_PARM0);
334 if (e == prog->edicts)
336 VM_Warning(prog, "setmodel: can not modify world entity\n");
339 if (e->priv.server->free)
341 VM_Warning(prog, "setmodel: can not modify free entity\n");
344 i = SV_ModelIndex(PRVM_G_STRING(OFS_PARM1), 1);
345 PRVM_serveredictstring(e, model) = PRVM_SetEngineString(prog, sv.model_precache[i]);
346 PRVM_serveredictfloat(e, modelindex) = i;
348 mod = SV_GetModelByIndex(i);
352 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
353 SetMinMaxSize(prog, e, mod->normalmins, mod->normalmaxs, true);
355 SetMinMaxSize(prog, e, quakemins, quakemaxs, true);
358 SetMinMaxSize(prog, e, vec3_origin, vec3_origin, true);
365 single print to a specific client
367 sprint(clientent, value)
370 static void VM_SV_sprint(prvm_prog_t *prog)
374 char string[VM_STRINGTEMP_LENGTH];
376 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_sprint);
378 VM_VarString(prog, 1, string, sizeof(string));
380 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
381 // LadyHavoc: div0 requested that sprintto world operate like print
388 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
390 VM_Warning(prog, "tried to centerprint to a non-client\n");
394 client = svs.clients + entnum-1;
395 if (!client->netconnection)
398 MSG_WriteChar(&client->netconnection->message,svc_print);
399 MSG_WriteString(&client->netconnection->message, string);
407 single print to a specific client
409 centerprint(clientent, value)
412 static void VM_SV_centerprint(prvm_prog_t *prog)
416 char string[VM_STRINGTEMP_LENGTH];
418 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_centerprint);
420 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
422 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
424 VM_Warning(prog, "tried to centerprint to a non-client\n");
428 client = svs.clients + entnum-1;
429 if (!client->netconnection)
432 VM_VarString(prog, 1, string, sizeof(string));
433 MSG_WriteChar(&client->netconnection->message,svc_centerprint);
434 MSG_WriteString(&client->netconnection->message, string);
441 particle(origin, color, count)
444 static void VM_SV_particle(prvm_prog_t *prog)
450 VM_SAFEPARMCOUNT(4, VM_SV_particle);
452 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
453 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
454 color = (int)PRVM_G_FLOAT(OFS_PARM2);
455 count = (int)PRVM_G_FLOAT(OFS_PARM3);
456 SV_StartParticle (org, dir, color, count);
466 static void VM_SV_ambientsound(prvm_prog_t *prog)
470 prvm_vec_t vol, attenuation;
473 VM_SAFEPARMCOUNT(4, VM_SV_ambientsound);
475 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
476 samp = PRVM_G_STRING(OFS_PARM1);
477 vol = PRVM_G_FLOAT(OFS_PARM2);
478 attenuation = PRVM_G_FLOAT(OFS_PARM3);
480 // check to see if samp was properly precached
481 soundnum = SV_SoundIndex(samp, 1);
489 // add an svc_spawnambient command to the level signon packet
492 MSG_WriteByte (&sv.signon, svc_spawnstaticsound2);
494 MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
496 MSG_WriteVector(&sv.signon, pos, sv.protocol);
498 if (large || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
499 MSG_WriteShort (&sv.signon, soundnum);
501 MSG_WriteByte (&sv.signon, soundnum);
503 MSG_WriteByte (&sv.signon, (int)(vol*255));
504 MSG_WriteByte (&sv.signon, (int)(attenuation*64));
512 Each entity can have eight independant sound sources, like voice,
515 Channel 0 is an auto-allocate channel, the others override anything
516 already running on that entity/channel pair.
518 An attenuation of 0 will play full volume everywhere in the level.
519 Larger attenuations will drop off.
523 static void VM_SV_sound(prvm_prog_t *prog)
527 prvm_edict_t *entity;
533 VM_SAFEPARMCOUNTRANGE(4, 7, VM_SV_sound);
535 entity = PRVM_G_EDICT(OFS_PARM0);
536 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
537 sample = PRVM_G_STRING(OFS_PARM2);
538 nvolume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
541 Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
545 attenuation = PRVM_G_FLOAT(OFS_PARM4);
549 pitchchange = PRVM_G_FLOAT(OFS_PARM5) * 0.01f;
554 if(channel >= 8 && channel <= 15) // weird QW feature
556 flags |= CHANNELFLAG_RELIABLE;
562 // LadyHavoc: we only let the qc set certain flags, others are off-limits
563 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
566 if (nvolume < 0 || nvolume > 255)
568 VM_Warning(prog, "SV_StartSound: volume must be in range 0-1\n");
572 if (attenuation < 0 || attenuation > 4)
574 VM_Warning(prog, "SV_StartSound: attenuation must be in range 0-4\n");
578 channel = CHAN_USER2ENGINE(channel);
580 if (!IS_CHAN(channel))
582 VM_Warning(prog, "SV_StartSound: channel must be in range 0-127\n");
586 SV_StartSound (entity, channel, sample, nvolume, attenuation, flags & CHANNELFLAG_RELIABLE, pitchchange);
593 Follows the same logic as VM_SV_sound, except instead of
594 an entity, an origin for the sound is provided, and channel
595 is omitted (since no entity is being tracked).
599 static void VM_SV_pointsound(prvm_prog_t *prog)
607 VM_SAFEPARMCOUNTRANGE(4, 5, VM_SV_pointsound);
609 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
610 sample = PRVM_G_STRING(OFS_PARM1);
611 nvolume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
612 attenuation = PRVM_G_FLOAT(OFS_PARM3);
613 pitchchange = prog->argc < 5 ? 0 : PRVM_G_FLOAT(OFS_PARM4) * 0.01f;
615 if (nvolume < 0 || nvolume > 255)
617 VM_Warning(prog, "SV_StartPointSound: volume must be in range 0-1\n");
621 if (attenuation < 0 || attenuation > 4)
623 VM_Warning(prog, "SV_StartPointSound: attenuation must be in range 0-4\n");
627 SV_StartPointSound (org, sample, nvolume, attenuation, pitchchange);
634 Used for use tracing and shot targeting
635 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
636 if the tryents flag is set.
638 traceline (vector1, vector2, movetype, ignore)
641 static void VM_SV_traceline(prvm_prog_t *prog)
648 VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_traceline); // allow more parameters for future expansion
650 prog->xfunction->builtinsprofile += 30;
652 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
653 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
654 move = (int)PRVM_G_FLOAT(OFS_PARM2);
655 ent = PRVM_G_EDICT(OFS_PARM3);
657 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
658 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
660 trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value);
662 VM_SetTraceGlobals(prog, &trace);
670 Used for use tracing and shot targeting
671 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
672 if the tryents flag is set.
674 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
677 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
678 static void VM_SV_tracebox(prvm_prog_t *prog)
680 vec3_t v1, v2, m1, m2;
685 VM_SAFEPARMCOUNTRANGE(6, 8, VM_SV_tracebox); // allow more parameters for future expansion
687 prog->xfunction->builtinsprofile += 30;
689 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
690 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
691 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
692 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
693 move = (int)PRVM_G_FLOAT(OFS_PARM4);
694 ent = PRVM_G_EDICT(OFS_PARM5);
696 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
697 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
699 trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value);
701 VM_SetTraceGlobals(prog, &trace);
704 static trace_t SV_Trace_Toss(prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore)
708 vec3_t move, end, tossentorigin, tossentmins, tossentmaxs;
709 vec3_t original_origin;
710 vec3_t original_velocity;
711 vec3_t original_angles;
712 vec3_t original_avelocity;
715 VectorCopy(PRVM_serveredictvector(tossent, origin) , original_origin );
716 VectorCopy(PRVM_serveredictvector(tossent, velocity) , original_velocity );
717 VectorCopy(PRVM_serveredictvector(tossent, angles) , original_angles );
718 VectorCopy(PRVM_serveredictvector(tossent, avelocity), original_avelocity);
720 gravity = PRVM_serveredictfloat(tossent, gravity);
723 gravity *= sv_gravity.value * 0.025;
725 for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
727 SV_CheckVelocity (tossent);
728 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
729 VectorMA (PRVM_serveredictvector(tossent, angles), 0.05, PRVM_serveredictvector(tossent, avelocity), PRVM_serveredictvector(tossent, angles));
730 VectorScale (PRVM_serveredictvector(tossent, velocity), 0.05, move);
731 VectorAdd (PRVM_serveredictvector(tossent, origin), move, end);
732 VectorCopy(PRVM_serveredictvector(tossent, origin), tossentorigin);
733 VectorCopy(PRVM_serveredictvector(tossent, mins), tossentmins);
734 VectorCopy(PRVM_serveredictvector(tossent, maxs), tossentmaxs);
735 trace = SV_TraceBox(tossentorigin, tossentmins, tossentmaxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value);
736 VectorCopy (trace.endpos, PRVM_serveredictvector(tossent, origin));
737 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
739 if (trace.fraction < 1)
743 VectorCopy(original_origin , PRVM_serveredictvector(tossent, origin) );
744 VectorCopy(original_velocity , PRVM_serveredictvector(tossent, velocity) );
745 VectorCopy(original_angles , PRVM_serveredictvector(tossent, angles) );
746 VectorCopy(original_avelocity, PRVM_serveredictvector(tossent, avelocity));
751 static void VM_SV_tracetoss(prvm_prog_t *prog)
755 prvm_edict_t *ignore;
757 VM_SAFEPARMCOUNT(2, VM_SV_tracetoss);
759 prog->xfunction->builtinsprofile += 600;
761 ent = PRVM_G_EDICT(OFS_PARM0);
762 if (ent == prog->edicts)
764 VM_Warning(prog, "tracetoss: can not use world entity\n");
767 ignore = PRVM_G_EDICT(OFS_PARM1);
769 trace = SV_Trace_Toss(prog, ent, ignore);
771 VM_SetTraceGlobals(prog, &trace);
774 //============================================================================
776 static int checkpvsbytes;
777 static unsigned char checkpvs[MAX_MAP_LEAFS/8];
779 static int VM_SV_newcheckclient(prvm_prog_t *prog, int check)
785 // cycle to the next one
787 check = bound(1, check, svs.maxclients);
788 if (check == svs.maxclients)
796 prog->xfunction->builtinsprofile++;
798 if (i == svs.maxclients+1)
800 // look up the client's edict
801 ent = PRVM_EDICT_NUM(i);
802 // check if it is to be ignored, but never ignore the one we started on (prevent infinite loop)
803 if (i != check && (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0 || ((int)PRVM_serveredictfloat(ent, flags) & FL_NOTARGET)))
805 // found a valid client (possibly the same one again)
809 // get the PVS for the entity
810 VectorAdd(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, view_ofs), org);
812 if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
813 checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs), false);
822 Returns a client (or object that has a client enemy) that would be a
825 If there is more than one valid option, they are cycled each frame
827 If (self.origin + self.viewofs) is not in the PVS of the current target,
828 it is not returned at all.
833 int c_invis, c_notvis;
834 static void VM_SV_checkclient(prvm_prog_t *prog)
836 prvm_edict_t *ent, *self;
839 VM_SAFEPARMCOUNT(0, VM_SV_checkclient);
841 // find a new check if on a new frame
842 if (sv.time - sv.lastchecktime >= 0.1)
844 sv.lastcheck = VM_SV_newcheckclient(prog, sv.lastcheck);
845 sv.lastchecktime = sv.time;
848 // return check if it might be visible
849 ent = PRVM_EDICT_NUM(sv.lastcheck);
850 if (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0)
852 VM_RETURN_EDICT(prog->edicts);
856 // if current entity can't possibly see the check entity, return 0
857 self = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
858 VectorAdd(PRVM_serveredictvector(self, origin), PRVM_serveredictvector(self, view_ofs), view);
859 if (sv.worldmodel && checkpvsbytes && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, checkpvs, view, view))
862 VM_RETURN_EDICT(prog->edicts);
866 // might be able to see it
868 VM_RETURN_EDICT(ent);
871 //============================================================================
877 Checks if an entity is in a point's PVS.
878 Should be fast but can be inexact.
880 float checkpvs(vector viewpos, entity viewee) = #240;
883 static void VM_SV_checkpvs(prvm_prog_t *prog)
885 vec3_t viewpos, absmin, absmax;
886 prvm_edict_t *viewee;
891 unsigned char fatpvs[MAX_MAP_LEAFS/8];
894 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
895 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
896 viewee = PRVM_G_EDICT(OFS_PARM1);
898 if(viewee->priv.server->free)
900 VM_Warning(prog, "checkpvs: can not check free entity\n");
901 PRVM_G_FLOAT(OFS_RETURN) = 4;
906 if(!sv.worldmodel || !sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
908 // no PVS support on this worldmodel... darn
909 PRVM_G_FLOAT(OFS_RETURN) = 3;
912 pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
915 // viewpos isn't in any PVS... darn
916 PRVM_G_FLOAT(OFS_RETURN) = 2;
919 VectorCopy(PRVM_serveredictvector(viewee, absmin), absmin);
920 VectorCopy(PRVM_serveredictvector(viewee, absmax), absmax);
921 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, absmin, absmax);
923 // using fat PVS like FTEQW does (slow)
924 if(!sv.worldmodel || !sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
926 // no PVS support on this worldmodel... darn
927 PRVM_G_FLOAT(OFS_RETURN) = 3;
930 fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
933 // viewpos isn't in any PVS... darn
934 PRVM_G_FLOAT(OFS_RETURN) = 2;
937 VectorCopy(PRVM_serveredictvector(viewee, absmin), absmin);
938 VectorCopy(PRVM_serveredictvector(viewee, absmax), absmax);
939 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, absmin, absmax);
948 Sends text over to the client's execution buffer
950 stuffcmd (clientent, value, ...)
953 static void VM_SV_stuffcmd(prvm_prog_t *prog)
957 char string[VM_STRINGTEMP_LENGTH];
959 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_stuffcmd);
961 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
962 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
964 VM_Warning(prog, "Can't stuffcmd to a non-client\n");
968 VM_VarString(prog, 1, string, sizeof(string));
971 host_client = svs.clients + entnum-1;
972 Host_ClientCommands ("%s", string);
980 Returns a chain of entities that have origins within a spherical area
982 findradius (origin, radius)
985 static void VM_SV_findradius(prvm_prog_t *prog)
987 prvm_edict_t *ent, *chain;
988 vec_t radius, radius2;
989 vec3_t org, eorg, mins, maxs;
992 static prvm_edict_t *touchedicts[MAX_EDICTS];
995 VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_findradius);
998 chainfield = PRVM_G_INT(OFS_PARM2);
1000 chainfield = prog->fieldoffsets.chain;
1002 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
1004 chain = (prvm_edict_t *)prog->edicts;
1006 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1007 radius = PRVM_G_FLOAT(OFS_PARM1);
1008 radius2 = radius * radius;
1010 mins[0] = org[0] - (radius + 1);
1011 mins[1] = org[1] - (radius + 1);
1012 mins[2] = org[2] - (radius + 1);
1013 maxs[0] = org[0] + (radius + 1);
1014 maxs[1] = org[1] + (radius + 1);
1015 maxs[2] = org[2] + (radius + 1);
1016 numtouchedicts = SV_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
1017 if (numtouchedicts > MAX_EDICTS)
1019 // this never happens
1020 Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
1021 numtouchedicts = MAX_EDICTS;
1023 for (i = 0;i < numtouchedicts;i++)
1025 ent = touchedicts[i];
1026 prog->xfunction->builtinsprofile++;
1027 // Quake did not return non-solid entities but darkplaces does
1028 // (note: this is the reason you can't blow up fallen zombies)
1029 if (PRVM_serveredictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
1031 // LadyHavoc: compare against bounding box rather than center so it
1032 // doesn't miss large objects, and use DotProduct instead of Length
1033 // for a major speedup
1034 VectorSubtract(org, PRVM_serveredictvector(ent, origin), eorg);
1035 if (sv_gameplayfix_findradiusdistancetobox.integer)
1037 eorg[0] -= bound(PRVM_serveredictvector(ent, mins)[0], eorg[0], PRVM_serveredictvector(ent, maxs)[0]);
1038 eorg[1] -= bound(PRVM_serveredictvector(ent, mins)[1], eorg[1], PRVM_serveredictvector(ent, maxs)[1]);
1039 eorg[2] -= bound(PRVM_serveredictvector(ent, mins)[2], eorg[2], PRVM_serveredictvector(ent, maxs)[2]);
1042 VectorMAMAM(1, eorg, -0.5f, PRVM_serveredictvector(ent, mins), -0.5f, PRVM_serveredictvector(ent, maxs), eorg);
1043 if (DotProduct(eorg, eorg) < radius2)
1045 PRVM_EDICTFIELDEDICT(ent,chainfield) = PRVM_EDICT_TO_PROG(chain);
1050 VM_RETURN_EDICT(chain);
1053 static void VM_SV_precache_sound(prvm_prog_t *prog)
1055 VM_SAFEPARMCOUNT(1, VM_SV_precache_sound);
1056 PRVM_G_FLOAT(OFS_RETURN) = SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
1059 static void VM_SV_precache_model(prvm_prog_t *prog)
1061 VM_SAFEPARMCOUNT(1, VM_SV_precache_model);
1062 SV_ModelIndex(PRVM_G_STRING(OFS_PARM0), 2);
1063 PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1070 float(float yaw, float dist[, settrace]) walkmove
1073 static void VM_SV_walkmove(prvm_prog_t *prog)
1082 VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_walkmove);
1084 // assume failure if it returns early
1085 PRVM_G_FLOAT(OFS_RETURN) = 0;
1087 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1088 if (ent == prog->edicts)
1090 VM_Warning(prog, "walkmove: can not modify world entity\n");
1093 if (ent->priv.server->free)
1095 VM_Warning(prog, "walkmove: can not modify free entity\n");
1098 yaw = PRVM_G_FLOAT(OFS_PARM0);
1099 dist = PRVM_G_FLOAT(OFS_PARM1);
1100 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
1102 if ( !( (int)PRVM_serveredictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
1105 yaw = yaw*M_PI*2 / 360;
1107 move[0] = cos(yaw)*dist;
1108 move[1] = sin(yaw)*dist;
1111 // save program state, because SV_movestep may call other progs
1112 oldf = prog->xfunction;
1113 oldself = PRVM_serverglobaledict(self);
1115 PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace);
1118 // restore program state
1119 prog->xfunction = oldf;
1120 PRVM_serverglobaledict(self) = oldself;
1131 static void VM_SV_droptofloor(prvm_prog_t *prog)
1134 vec3_t end, entorigin, entmins, entmaxs;
1137 VM_SAFEPARMCOUNTRANGE(0, 2, VM_SV_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
1139 // assume failure if it returns early
1140 PRVM_G_FLOAT(OFS_RETURN) = 0;
1142 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1143 if (ent == prog->edicts)
1145 VM_Warning(prog, "droptofloor: can not modify world entity\n");
1148 if (ent->priv.server->free)
1150 VM_Warning(prog, "droptofloor: can not modify free entity\n");
1154 VectorCopy (PRVM_serveredictvector(ent, origin), end);
1157 if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1158 SV_NudgeOutOfSolid(ent);
1160 VectorCopy(PRVM_serveredictvector(ent, origin), entorigin);
1161 VectorCopy(PRVM_serveredictvector(ent, mins), entmins);
1162 VectorCopy(PRVM_serveredictvector(ent, maxs), entmaxs);
1163 trace = SV_TraceBox(entorigin, entmins, entmaxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
1164 if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
1167 VectorSet(offset, 0.5f * (PRVM_serveredictvector(ent, mins)[0] + PRVM_serveredictvector(ent, maxs)[0]), 0.5f * (PRVM_serveredictvector(ent, mins)[1] + PRVM_serveredictvector(ent, maxs)[1]), PRVM_serveredictvector(ent, mins)[2]);
1168 VectorAdd(PRVM_serveredictvector(ent, origin), offset, org);
1169 trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value);
1170 VectorSubtract(trace.endpos, offset, trace.endpos);
1171 if (trace.startsolid)
1173 Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1175 PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1176 PRVM_serveredictedict(ent, groundentity) = 0;
1177 PRVM_G_FLOAT(OFS_RETURN) = 1;
1179 else if (trace.fraction < 1)
1181 Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1182 VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1183 if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1184 SV_NudgeOutOfSolid(ent);
1186 PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1187 PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1188 PRVM_G_FLOAT(OFS_RETURN) = 1;
1189 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1190 ent->priv.server->suspendedinairflag = true;
1195 if (!trace.allsolid && trace.fraction < 1)
1197 VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1199 PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1200 PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1201 PRVM_G_FLOAT(OFS_RETURN) = 1;
1202 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1203 ent->priv.server->suspendedinairflag = true;
1212 void(float style, string value) lightstyle
1215 static void VM_SV_lightstyle(prvm_prog_t *prog)
1222 VM_SAFEPARMCOUNT(2, VM_SV_lightstyle);
1224 style = (int)PRVM_G_FLOAT(OFS_PARM0);
1225 val = PRVM_G_STRING(OFS_PARM1);
1227 if( (unsigned) style >= MAX_LIGHTSTYLES ) {
1228 prog->error_cmd( "PF_lightstyle: style: %i >= 64", style );
1231 // change the string in sv
1232 strlcpy(sv.lightstyles[style], val, sizeof(sv.lightstyles[style]));
1234 // send message to all clients on this server
1235 if (sv.state != ss_active)
1238 for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
1240 if (client->active && client->netconnection)
1242 MSG_WriteChar (&client->netconnection->message, svc_lightstyle);
1243 MSG_WriteChar (&client->netconnection->message,style);
1244 MSG_WriteString (&client->netconnection->message, val);
1254 static void VM_SV_checkbottom(prvm_prog_t *prog)
1256 VM_SAFEPARMCOUNT(1, VM_SV_checkbottom);
1257 PRVM_G_FLOAT(OFS_RETURN) = SV_CheckBottom (PRVM_G_EDICT(OFS_PARM0));
1265 static void VM_SV_pointcontents(prvm_prog_t *prog)
1268 VM_SAFEPARMCOUNT(1, VM_SV_pointcontents);
1269 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
1270 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(SV_PointSuperContents(point));
1277 Pick a vector for the player to shoot along
1278 vector aim(entity, missilespeed)
1281 static void VM_SV_aim(prvm_prog_t *prog)
1283 prvm_edict_t *ent, *check, *bestent;
1284 vec3_t start, dir, end, bestdir;
1287 float dist, bestdist;
1290 VM_SAFEPARMCOUNT(2, VM_SV_aim);
1292 // assume failure if it returns early
1293 VectorCopy(PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1294 // if sv_aim is so high it can't possibly accept anything, skip out early
1295 if (sv_aim.value >= 1)
1298 ent = PRVM_G_EDICT(OFS_PARM0);
1299 if (ent == prog->edicts)
1301 VM_Warning(prog, "aim: can not use world entity\n");
1304 if (ent->priv.server->free)
1306 VM_Warning(prog, "aim: can not use free entity\n");
1309 //speed = PRVM_G_FLOAT(OFS_PARM1);
1311 VectorCopy (PRVM_serveredictvector(ent, origin), start);
1314 // try sending a trace straight
1315 VectorCopy (PRVM_serverglobalvector(v_forward), dir);
1316 VectorMA (start, 2048, dir, end);
1317 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, 0, collision_extendmovelength.value);
1318 if (tr.ent && PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), takedamage) == DAMAGE_AIM
1319 && (!teamplay.integer || PRVM_serveredictfloat(ent, team) <=0 || PRVM_serveredictfloat(ent, team) != PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), team)) )
1321 VectorCopy (PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1326 // try all possible entities
1327 VectorCopy (dir, bestdir);
1328 bestdist = sv_aim.value;
1331 check = PRVM_NEXT_EDICT(prog->edicts);
1332 for (i=1 ; i<prog->num_edicts ; i++, check = PRVM_NEXT_EDICT(check) )
1334 prog->xfunction->builtinsprofile++;
1335 if (PRVM_serveredictfloat(check, takedamage) != DAMAGE_AIM)
1339 if (teamplay.integer && PRVM_serveredictfloat(ent, team) > 0 && PRVM_serveredictfloat(ent, team) == PRVM_serveredictfloat(check, team))
1340 continue; // don't aim at teammate
1341 for (j=0 ; j<3 ; j++)
1342 end[j] = PRVM_serveredictvector(check, origin)[j]
1343 + 0.5*(PRVM_serveredictvector(check, mins)[j] + PRVM_serveredictvector(check, maxs)[j]);
1344 VectorSubtract (end, start, dir);
1345 VectorNormalize (dir);
1346 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1347 if (dist < bestdist)
1348 continue; // to far to turn
1349 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, 0, collision_extendmovelength.value);
1350 if (tr.ent == check)
1351 { // can shoot at this one
1359 VectorSubtract (PRVM_serveredictvector(bestent, origin), PRVM_serveredictvector(ent, origin), dir);
1360 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1361 VectorScale (PRVM_serverglobalvector(v_forward), dist, end);
1363 VectorNormalize (end);
1364 VectorCopy (end, PRVM_G_VECTOR(OFS_RETURN));
1368 VectorCopy (bestdir, PRVM_G_VECTOR(OFS_RETURN));
1373 ===============================================================================
1377 ===============================================================================
1380 #define MSG_BROADCAST 0 // unreliable to all
1381 #define MSG_ONE 1 // reliable to one (msg_entity)
1382 #define MSG_ALL 2 // reliable to all
1383 #define MSG_INIT 3 // write to the init string
1384 #define MSG_ENTITY 5
1386 static sizebuf_t *WriteDest(prvm_prog_t *prog)
1392 dest = (int)PRVM_G_FLOAT(OFS_PARM0);
1396 return &sv.datagram;
1399 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(msg_entity));
1400 entnum = PRVM_NUM_FOR_EDICT(ent);
1401 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active || !svs.clients[entnum-1].netconnection)
1403 VM_Warning(prog, "WriteDest: tried to write to non-client\n");
1404 return &sv.reliable_datagram;
1407 return &svs.clients[entnum-1].netconnection->message;
1410 VM_Warning(prog, "WriteDest: bad destination\n");
1412 return &sv.reliable_datagram;
1418 return sv.writeentitiestoclient_msg;
1424 static void VM_SV_WriteByte(prvm_prog_t *prog)
1426 VM_SAFEPARMCOUNT(2, VM_SV_WriteByte);
1427 MSG_WriteByte (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1430 static void VM_SV_WriteChar(prvm_prog_t *prog)
1432 VM_SAFEPARMCOUNT(2, VM_SV_WriteChar);
1433 MSG_WriteChar (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1436 static void VM_SV_WriteShort(prvm_prog_t *prog)
1438 VM_SAFEPARMCOUNT(2, VM_SV_WriteShort);
1439 MSG_WriteShort (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1442 static void VM_SV_WriteLong(prvm_prog_t *prog)
1444 VM_SAFEPARMCOUNT(2, VM_SV_WriteLong);
1445 MSG_WriteLong (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1448 static void VM_SV_WriteAngle(prvm_prog_t *prog)
1450 VM_SAFEPARMCOUNT(2, VM_SV_WriteAngle);
1451 MSG_WriteAngle (WriteDest(prog), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1454 static void VM_SV_WriteCoord(prvm_prog_t *prog)
1456 VM_SAFEPARMCOUNT(2, VM_SV_WriteCoord);
1457 MSG_WriteCoord (WriteDest(prog), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1460 static void VM_SV_WriteString(prvm_prog_t *prog)
1462 VM_SAFEPARMCOUNT(2, VM_SV_WriteString);
1463 MSG_WriteString (WriteDest(prog), PRVM_G_STRING(OFS_PARM1));
1466 static void VM_SV_WriteUnterminatedString(prvm_prog_t *prog)
1468 VM_SAFEPARMCOUNT(2, VM_SV_WriteUnterminatedString);
1469 MSG_WriteUnterminatedString (WriteDest(prog), PRVM_G_STRING(OFS_PARM1));
1473 static void VM_SV_WriteEntity(prvm_prog_t *prog)
1475 VM_SAFEPARMCOUNT(2, VM_SV_WriteEntity);
1476 MSG_WriteShort (WriteDest(prog), PRVM_G_EDICTNUM(OFS_PARM1));
1479 // writes a picture as at most size bytes of data
1481 // IMGNAME \0 SIZE(short) IMGDATA
1482 // if failed to read/compress:
1484 //#501 void(float dest, string name, float maxsize) WritePicture (DP_SV_WRITEPICTURE))
1485 static void VM_SV_WritePicture(prvm_prog_t *prog)
1487 const char *imgname;
1491 VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
1493 imgname = PRVM_G_STRING(OFS_PARM1);
1494 size = (size_t) PRVM_G_FLOAT(OFS_PARM2);
1498 MSG_WriteString(WriteDest(prog), imgname);
1499 if(Image_Compress(imgname, size, &buf, &size))
1502 MSG_WriteShort(WriteDest(prog), (int)size);
1503 SZ_Write(WriteDest(prog), (unsigned char *) buf, (int)size);
1508 MSG_WriteShort(WriteDest(prog), 0);
1512 //////////////////////////////////////////////////////////
1514 static void VM_SV_makestatic(prvm_prog_t *prog)
1519 // allow 0 parameters due to an id1 qc bug in which this function is used
1520 // with no parameters (but directly after setmodel with self in OFS_PARM0)
1521 VM_SAFEPARMCOUNTRANGE(0, 1, VM_SV_makestatic);
1523 if (prog->argc >= 1)
1524 ent = PRVM_G_EDICT(OFS_PARM0);
1526 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1527 if (ent == prog->edicts)
1529 VM_Warning(prog, "makestatic: can not modify world entity\n");
1532 if (ent->priv.server->free)
1534 VM_Warning(prog, "makestatic: can not modify free entity\n");
1539 if (PRVM_serveredictfloat(ent, modelindex) >= 256 || PRVM_serveredictfloat(ent, frame) >= 256)
1544 MSG_WriteByte (&sv.signon,svc_spawnstatic2);
1545 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1546 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1548 else if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
1550 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1551 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1552 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1556 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1557 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1558 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1561 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, colormap));
1562 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, skin));
1563 for (i=0 ; i<3 ; i++)
1565 MSG_WriteCoord(&sv.signon, PRVM_serveredictvector(ent, origin)[i], sv.protocol);
1566 MSG_WriteAngle(&sv.signon, PRVM_serveredictvector(ent, angles)[i], sv.protocol);
1569 // throw the entity away now
1570 PRVM_ED_Free(prog, ent);
1573 //=============================================================================
1580 static void VM_SV_setspawnparms(prvm_prog_t *prog)
1586 VM_SAFEPARMCOUNT(1, VM_SV_setspawnparms);
1588 ent = PRVM_G_EDICT(OFS_PARM0);
1589 i = PRVM_NUM_FOR_EDICT(ent);
1590 if (i < 1 || i > svs.maxclients || !svs.clients[i-1].active)
1592 Con_Print("tried to setspawnparms on a non-client\n");
1596 // copy spawn parms out of the client_t
1597 client = svs.clients + i-1;
1598 for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1599 (&PRVM_serverglobalfloat(parm1))[i] = client->spawn_parms[i];
1606 Returns a color vector indicating the lighting at the requested point.
1608 (Internal Operation note: actually measures the light beneath the point, just like
1609 the model lighting on the client)
1614 static void VM_SV_getlight(prvm_prog_t *prog)
1616 vec3_t ambientcolor, diffusecolor, diffusenormal;
1618 VM_SAFEPARMCOUNT(1, VM_SV_getlight);
1619 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
1620 VectorClear(ambientcolor);
1621 VectorClear(diffusecolor);
1622 VectorClear(diffusenormal);
1623 if (sv.worldmodel && sv.worldmodel->brush.LightPoint)
1624 sv.worldmodel->brush.LightPoint(sv.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
1625 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
1630 unsigned char type; // 1/2/8 or 0 to indicate unused
1634 static customstat_t vm_customstats[MAX_CL_STATS]; // matches the regular stat numbers, but only MIN_VM_STAT to MAX_VM_STAT range is used if things are working properly (can register stats from MAX_VM_STAT to MAX_CL_STATS but will warn)
1635 static int vm_customstats_last;
1637 void VM_CustomStats_Clear (void)
1639 memset(vm_customstats, 0, sizeof(vm_customstats));
1640 vm_customstats_last = -1;
1643 void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats)
1645 prvm_prog_t *prog = SVVM_prog;
1653 for(i=MIN_VM_STAT; i<=vm_customstats_last ;i++)
1655 if(!vm_customstats[i].type)
1657 switch(vm_customstats[i].type)
1659 //string as 16 bytes
1662 strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
1663 stats[i] = s[ 0] + s[ 1] * 256 + s[ 2] * 65536 + s[ 3] * 16777216;
1664 stats[i+1] = s[ 4] + s[ 5] * 256 + s[ 6] * 65536 + s[ 7] * 16777216;
1665 stats[i+2] = s[ 8] + s[ 9] * 256 + s[10] * 65536 + s[11] * 16777216;
1666 stats[i+3] = s[12] + s[13] * 256 + s[14] * 65536 + s[15] * 16777216;
1668 //float field sent as-is
1670 // can't directly use PRVM_E_INT on the field because it may be PRVM_64 and a double is not the representation we want to send
1671 u.f = PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1674 //integer value of float field
1676 stats[i] = (int)PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1684 // void(float index, float type, .void field) SV_AddStat = #232;
1685 // Set up an auto-sent player stat.
1686 // Client's get thier own fields sent to them. Index may not be less than 32.
1687 // Type is a value equating to the ev_ values found in qcc to dictate types. Valid ones are:
1688 // 1: string (4 stats carrying a total of 16 charactures)
1689 // 2: float (one stat, float converted to an integer for transportation)
1690 // 8: integer (one stat, not converted to an int, so this can be used to transport floats as floats - what a unique idea!)
1691 static void VM_SV_AddStat(prvm_prog_t *prog)
1695 VM_SAFEPARMCOUNT(3, VM_SV_AddStat);
1697 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1698 type = (int)PRVM_G_FLOAT(OFS_PARM1);
1699 off = PRVM_G_INT (OFS_PARM2);
1708 VM_Warning(prog, "PF_SV_AddStat: unrecognized type %i - supported types are 1 (string up to 16 bytes, takes 4 stat slots), 2 (truncate to int32), 8 (send as float)", type);
1714 VM_Warning(prog, "PF_SV_AddStat: index (%i) may not be less than %i\n", i, MIN_VM_STAT);
1718 if (i >= MAX_CL_STATS)
1720 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_CL_STATS (%i), not supported by protocol, and AddStat beyond MAX_VM_STAT (%i) conflicts with engine MOVEVARS\n", i, MAX_CL_STATS, MAX_VM_STAT);
1724 if (i > (MAX_CL_STATS - 4) && type == 1)
1726 VM_Warning(prog, "PF_SV_AddStat: index (%i) > (MAX_CL_STATS (%i) - 4) with string type won't fit in the protocol, and AddStat beyond MAX_VM_STAT conflicts with engine MOVEVARS\n", i, MAX_CL_STATS);
1730 // these are hazardous to override but sort of allowed if one wants to be adventurous... and enjoys warnings.
1731 if (i < MIN_VM_STAT)
1732 VM_Warning(prog, "PF_SV_AddStat: index (%i) < MIN_VM_STAT (%i) may conflict with engine stats - allowed, but this may break things\n", i, MIN_VM_STAT);
1733 else if (i >= MAX_VM_STAT)
1734 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_VM_STAT (%i) conflicts with engine stats - allowed, but this may break slowmo and stuff\n", i, MAX_VM_STAT);
1735 else if (i > (MAX_VM_STAT - 4) && type == 1)
1736 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_VM_STAT (%i) - 4 with string type won't fit within MAX_VM_STAT, thus conflicting with engine stats - allowed, but this may break slowmo and stuff\n", i, MAX_VM_STAT);
1738 vm_customstats[i].type = type;
1739 vm_customstats[i].fieldoffset = off;
1740 if(vm_customstats_last < i)
1741 vm_customstats_last = i;
1748 copies data from one entity to another
1750 copyentity(src, dst)
1753 static void VM_SV_copyentity(prvm_prog_t *prog)
1755 prvm_edict_t *in, *out;
1756 VM_SAFEPARMCOUNT(2, VM_SV_copyentity);
1757 in = PRVM_G_EDICT(OFS_PARM0);
1758 if (in == prog->edicts)
1760 VM_Warning(prog, "copyentity: can not read world entity\n");
1763 if (in->priv.server->free)
1765 VM_Warning(prog, "copyentity: can not read free entity\n");
1768 out = PRVM_G_EDICT(OFS_PARM1);
1769 if (out == prog->edicts)
1771 VM_Warning(prog, "copyentity: can not modify world entity\n");
1774 if (out->priv.server->free)
1776 VM_Warning(prog, "copyentity: can not modify free entity\n");
1779 memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1780 if (VectorCompare(PRVM_serveredictvector(out, absmin), PRVM_serveredictvector(out, absmax)))
1790 sets the color of a client and broadcasts the update to all connected clients
1792 setcolor(clientent, value)
1795 static void VM_SV_setcolor(prvm_prog_t *prog)
1800 VM_SAFEPARMCOUNT(2, VM_SV_setcolor);
1801 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
1802 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1804 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
1806 Con_Print("tried to setcolor a non-client\n");
1810 client = svs.clients + entnum-1;
1813 PRVM_serveredictfloat(client->edict, clientcolors) = i;
1814 PRVM_serveredictfloat(client->edict, team) = (i & 15) + 1;
1817 if (client->old_colors != client->colors)
1819 client->old_colors = client->colors;
1820 // send notification to all clients
1821 MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
1822 MSG_WriteByte (&sv.reliable_datagram, client - svs.clients);
1823 MSG_WriteByte (&sv.reliable_datagram, client->colors);
1831 effect(origin, modelname, startframe, framecount, framerate)
1834 static void VM_SV_effect(prvm_prog_t *prog)
1839 VM_SAFEPARMCOUNT(5, VM_SV_effect);
1840 s = PRVM_G_STRING(OFS_PARM1);
1843 VM_Warning(prog, "effect: no model specified\n");
1847 i = SV_ModelIndex(s, 1);
1850 VM_Warning(prog, "effect: model not precached\n");
1854 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1856 VM_Warning(prog, "effect: framecount < 1\n");
1860 if (PRVM_G_FLOAT(OFS_PARM4) < 1)
1862 VM_Warning(prog, "effect: framerate < 1\n");
1866 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1867 SV_StartEffect(org, i, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4));
1870 static void VM_SV_te_blood(prvm_prog_t *prog)
1872 VM_SAFEPARMCOUNT(3, VM_SV_te_blood);
1873 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1875 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1876 MSG_WriteByte(&sv.datagram, TE_BLOOD);
1878 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1879 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1880 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1882 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1883 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1884 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1886 MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1887 SV_FlushBroadcastMessages();
1890 static void VM_SV_te_bloodshower(prvm_prog_t *prog)
1892 VM_SAFEPARMCOUNT(4, VM_SV_te_bloodshower);
1893 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1895 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1896 MSG_WriteByte(&sv.datagram, TE_BLOODSHOWER);
1898 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1899 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1900 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1902 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1903 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1904 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1906 MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM2), sv.protocol);
1908 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1909 SV_FlushBroadcastMessages();
1912 static void VM_SV_te_explosionrgb(prvm_prog_t *prog)
1914 VM_SAFEPARMCOUNT(2, VM_SV_te_explosionrgb);
1915 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1916 MSG_WriteByte(&sv.datagram, TE_EXPLOSIONRGB);
1918 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1919 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1920 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1922 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[0] * 255), 255));
1923 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[1] * 255), 255));
1924 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[2] * 255), 255));
1925 SV_FlushBroadcastMessages();
1928 static void VM_SV_te_particlecube(prvm_prog_t *prog)
1930 VM_SAFEPARMCOUNT(7, VM_SV_te_particlecube);
1931 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1933 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1934 MSG_WriteByte(&sv.datagram, TE_PARTICLECUBE);
1936 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1937 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1938 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1940 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1941 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1942 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1944 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1945 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1946 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1948 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1950 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1951 // gravity true/false
1952 MSG_WriteByte(&sv.datagram, ((int) PRVM_G_FLOAT(OFS_PARM5)) != 0);
1954 MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM6), sv.protocol);
1955 SV_FlushBroadcastMessages();
1958 static void VM_SV_te_particlerain(prvm_prog_t *prog)
1960 VM_SAFEPARMCOUNT(5, VM_SV_te_particlerain);
1961 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1963 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1964 MSG_WriteByte(&sv.datagram, TE_PARTICLERAIN);
1966 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1967 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1968 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1970 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1971 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1972 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1974 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1975 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1976 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1978 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1980 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1981 SV_FlushBroadcastMessages();
1984 static void VM_SV_te_particlesnow(prvm_prog_t *prog)
1986 VM_SAFEPARMCOUNT(5, VM_SV_te_particlesnow);
1987 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1989 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1990 MSG_WriteByte(&sv.datagram, TE_PARTICLESNOW);
1992 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1993 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1994 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1996 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1997 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1998 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2000 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2001 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2002 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2004 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
2006 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
2007 SV_FlushBroadcastMessages();
2010 static void VM_SV_te_spark(prvm_prog_t *prog)
2012 VM_SAFEPARMCOUNT(3, VM_SV_te_spark);
2013 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2015 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2016 MSG_WriteByte(&sv.datagram, TE_SPARK);
2018 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2019 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2020 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2022 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
2023 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
2024 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
2026 MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
2027 SV_FlushBroadcastMessages();
2030 static void VM_SV_te_gunshotquad(prvm_prog_t *prog)
2032 VM_SAFEPARMCOUNT(1, VM_SV_te_gunshotquad);
2033 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2034 MSG_WriteByte(&sv.datagram, TE_GUNSHOTQUAD);
2036 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2037 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2038 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2039 SV_FlushBroadcastMessages();
2042 static void VM_SV_te_spikequad(prvm_prog_t *prog)
2044 VM_SAFEPARMCOUNT(1, VM_SV_te_spikequad);
2045 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2046 MSG_WriteByte(&sv.datagram, TE_SPIKEQUAD);
2048 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2049 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2050 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2051 SV_FlushBroadcastMessages();
2054 static void VM_SV_te_superspikequad(prvm_prog_t *prog)
2056 VM_SAFEPARMCOUNT(1, VM_SV_te_superspikequad);
2057 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2058 MSG_WriteByte(&sv.datagram, TE_SUPERSPIKEQUAD);
2060 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2061 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2062 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2063 SV_FlushBroadcastMessages();
2066 static void VM_SV_te_explosionquad(prvm_prog_t *prog)
2068 VM_SAFEPARMCOUNT(1, VM_SV_te_explosionquad);
2069 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2070 MSG_WriteByte(&sv.datagram, TE_EXPLOSIONQUAD);
2072 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2073 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2074 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2075 SV_FlushBroadcastMessages();
2078 static void VM_SV_te_smallflash(prvm_prog_t *prog)
2080 VM_SAFEPARMCOUNT(1, VM_SV_te_smallflash);
2081 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2082 MSG_WriteByte(&sv.datagram, TE_SMALLFLASH);
2084 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2085 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2086 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2087 SV_FlushBroadcastMessages();
2090 static void VM_SV_te_customflash(prvm_prog_t *prog)
2092 VM_SAFEPARMCOUNT(4, VM_SV_te_customflash);
2093 if (PRVM_G_FLOAT(OFS_PARM1) < 8 || PRVM_G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
2095 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2096 MSG_WriteByte(&sv.datagram, TE_CUSTOMFLASH);
2098 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2099 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2100 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2102 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM1) / 8 - 1, 255));
2104 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM2) * 256 - 1, 255));
2106 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[0] * 255, 255));
2107 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[1] * 255, 255));
2108 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[2] * 255, 255));
2109 SV_FlushBroadcastMessages();
2112 static void VM_SV_te_gunshot(prvm_prog_t *prog)
2114 VM_SAFEPARMCOUNT(1, VM_SV_te_gunshot);
2115 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2116 MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
2118 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2119 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2120 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2121 SV_FlushBroadcastMessages();
2124 static void VM_SV_te_spike(prvm_prog_t *prog)
2126 VM_SAFEPARMCOUNT(1, VM_SV_te_spike);
2127 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2128 MSG_WriteByte(&sv.datagram, TE_SPIKE);
2130 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2131 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2132 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2133 SV_FlushBroadcastMessages();
2136 static void VM_SV_te_superspike(prvm_prog_t *prog)
2138 VM_SAFEPARMCOUNT(1, VM_SV_te_superspike);
2139 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2140 MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
2142 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2143 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2144 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2145 SV_FlushBroadcastMessages();
2148 static void VM_SV_te_explosion(prvm_prog_t *prog)
2150 VM_SAFEPARMCOUNT(1, VM_SV_te_explosion);
2151 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2152 MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
2154 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2155 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2156 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2157 SV_FlushBroadcastMessages();
2160 static void VM_SV_te_tarexplosion(prvm_prog_t *prog)
2162 VM_SAFEPARMCOUNT(1, VM_SV_te_tarexplosion);
2163 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2164 MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
2166 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2167 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2168 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2169 SV_FlushBroadcastMessages();
2172 static void VM_SV_te_wizspike(prvm_prog_t *prog)
2174 VM_SAFEPARMCOUNT(1, VM_SV_te_wizspike);
2175 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2176 MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
2178 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2179 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2180 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2181 SV_FlushBroadcastMessages();
2184 static void VM_SV_te_knightspike(prvm_prog_t *prog)
2186 VM_SAFEPARMCOUNT(1, VM_SV_te_knightspike);
2187 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2188 MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
2190 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2191 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2192 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2193 SV_FlushBroadcastMessages();
2196 static void VM_SV_te_lavasplash(prvm_prog_t *prog)
2198 VM_SAFEPARMCOUNT(1, VM_SV_te_lavasplash);
2199 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2200 MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
2202 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2203 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2204 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2205 SV_FlushBroadcastMessages();
2208 static void VM_SV_te_teleport(prvm_prog_t *prog)
2210 VM_SAFEPARMCOUNT(1, VM_SV_te_teleport);
2211 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2212 MSG_WriteByte(&sv.datagram, TE_TELEPORT);
2214 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2215 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2216 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2217 SV_FlushBroadcastMessages();
2220 static void VM_SV_te_explosion2(prvm_prog_t *prog)
2222 VM_SAFEPARMCOUNT(3, VM_SV_te_explosion2);
2223 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2224 MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
2226 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2227 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2228 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2230 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2231 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2232 SV_FlushBroadcastMessages();
2235 static void VM_SV_te_lightning1(prvm_prog_t *prog)
2237 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning1);
2238 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2239 MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
2241 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2243 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2244 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2245 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2247 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2248 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2249 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2250 SV_FlushBroadcastMessages();
2253 static void VM_SV_te_lightning2(prvm_prog_t *prog)
2255 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning2);
2256 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2257 MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
2259 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2261 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2262 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2263 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2265 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2266 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2267 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2268 SV_FlushBroadcastMessages();
2271 static void VM_SV_te_lightning3(prvm_prog_t *prog)
2273 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning3);
2274 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2275 MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
2277 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2279 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2280 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2281 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2283 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2284 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2285 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2286 SV_FlushBroadcastMessages();
2289 static void VM_SV_te_beam(prvm_prog_t *prog)
2291 VM_SAFEPARMCOUNT(3, VM_SV_te_beam);
2292 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2293 MSG_WriteByte(&sv.datagram, TE_BEAM);
2295 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2297 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2298 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2299 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2301 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2302 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2303 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2304 SV_FlushBroadcastMessages();
2307 static void VM_SV_te_plasmaburn(prvm_prog_t *prog)
2309 VM_SAFEPARMCOUNT(1, VM_SV_te_plasmaburn);
2310 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2311 MSG_WriteByte(&sv.datagram, TE_PLASMABURN);
2312 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2313 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2314 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2315 SV_FlushBroadcastMessages();
2318 static void VM_SV_te_flamejet(prvm_prog_t *prog)
2320 VM_SAFEPARMCOUNT(3, VM_SV_te_flamejet);
2321 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2322 MSG_WriteByte(&sv.datagram, TE_FLAMEJET);
2324 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2325 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2326 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2328 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2329 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2330 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2332 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2333 SV_FlushBroadcastMessages();
2336 //void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
2337 //this function originally written by KrimZon, made shorter by LadyHavoc
2338 static void VM_SV_clientcommand(prvm_prog_t *prog)
2340 client_t *temp_client;
2342 VM_SAFEPARMCOUNT(2, VM_SV_clientcommand);
2344 //find client for this entity
2345 i = (PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)) - 1);
2346 if (i < 0 || i >= svs.maxclients || !svs.clients[i].active)
2348 Con_Print("PF_clientcommand: entity is not a client\n");
2352 temp_client = host_client;
2353 host_client = svs.clients + i;
2354 Cmd_ExecuteString(&cmd_serverfromclient, PRVM_G_STRING(OFS_PARM1), src_client, true);
2355 host_client = temp_client;
2358 //void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
2359 static void VM_SV_setattachment(prvm_prog_t *prog)
2361 prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2362 prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
2363 const char *tagname = PRVM_G_STRING(OFS_PARM2);
2366 VM_SAFEPARMCOUNT(3, VM_SV_setattachment);
2368 if (e == prog->edicts)
2370 VM_Warning(prog, "setattachment: can not modify world entity\n");
2373 if (e->priv.server->free)
2375 VM_Warning(prog, "setattachment: can not modify free entity\n");
2379 if (tagentity == NULL)
2380 tagentity = prog->edicts;
2384 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2386 model = SV_GetModelFromEdict(tagentity);
2389 tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_serveredictfloat(tagentity, skin), tagname);
2391 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2394 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2397 PRVM_serveredictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2398 PRVM_serveredictfloat(e, tag_index) = tagindex;
2401 /////////////////////////////////////////
2402 // DP_MD3_TAGINFO extension coded by VorteX
2404 static int SV_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2408 i = (int)PRVM_serveredictfloat(e, modelindex);
2409 if (i < 1 || i >= MAX_MODELS)
2412 return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)PRVM_serveredictfloat(e, skin), tagname);
2415 static int SV_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2422 Matrix4x4_CreateIdentity(tag_localmatrix);
2424 if (tagindex >= 0 && (model = SV_GetModelFromEdict(e)) && model->num_bones)
2426 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_serveredictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2437 void SV_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2440 float pitchsign = 1;
2442 scale = PRVM_serveredictfloat(ent, scale);
2447 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2] + PRVM_serveredictvector(ent, view_ofs)[2], PRVM_serveredictvector(ent, v_angle)[0], PRVM_serveredictvector(ent, v_angle)[1], PRVM_serveredictvector(ent, v_angle)[2], scale * cl_viewmodel_scale.value);
2450 pitchsign = SV_GetPitchSign(prog, ent);
2451 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], pitchsign * PRVM_serveredictvector(ent, angles)[0], PRVM_serveredictvector(ent, angles)[1], PRVM_serveredictvector(ent, angles)[2], scale);
2455 static int SV_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2458 if (tagindex >= 0 && (model = SV_GetModelFromEdict(ent)) && model->animscenes)
2460 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2461 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, sv.time);
2462 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2463 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2465 *out = identitymatrix;
2469 // Warnings/errors code:
2470 // 0 - normal (everything all-right)
2473 // 3 - null or non-precached model
2474 // 4 - no tags with requested index
2475 // 5 - runaway loop at attachment chain
2476 extern cvar_t cl_bob;
2477 extern cvar_t cl_bobcycle;
2478 extern cvar_t cl_bobup;
2479 static int SV_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2482 int modelindex, attachloop;
2483 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2486 *out = identitymatrix; // warnings and errors return identical matrix
2488 if (ent == prog->edicts)
2490 if (ent->priv.server->free)
2493 modelindex = (int)PRVM_serveredictfloat(ent, modelindex);
2494 if (modelindex <= 0 || modelindex >= MAX_MODELS)
2497 model = SV_GetModelByIndex(modelindex);
2499 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2500 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, sv.time);
2501 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2503 tagmatrix = identitymatrix;
2504 // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2508 if (attachloop >= 256) // prevent runaway looping
2510 // apply transformation by child's tagindex on parent entity and then
2511 // by parent entity itself
2512 ret = SV_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2513 if (ret && attachloop == 0)
2515 SV_GetEntityMatrix(prog, ent, &entitymatrix, false);
2516 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2517 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2518 // next iteration we process the parent entity
2519 if (PRVM_serveredictedict(ent, tag_entity))
2521 tagindex = (int)PRVM_serveredictfloat(ent, tag_index);
2522 ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, tag_entity));
2529 // RENDER_VIEWMODEL magic
2530 if (PRVM_serveredictedict(ent, viewmodelforclient))
2532 Matrix4x4_Copy(&tagmatrix, out);
2533 ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, viewmodelforclient));
2535 SV_GetEntityMatrix(prog, ent, &entitymatrix, true);
2536 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2539 // Cl_bob, ported from rendering code
2540 if (PRVM_serveredictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2543 // LadyHavoc: this code is *weird*, but not replacable (I think it
2544 // should be done in QC on the server, but oh well, quake is quake)
2545 // LadyHavoc: figured out bobup: the time at which the sin is at 180
2546 // degrees (which allows lengthening or squishing the peak or valley)
2547 cycle = sv.time/cl_bobcycle.value;
2548 cycle -= (int)cycle;
2549 if (cycle < cl_bobup.value)
2550 cycle = sin(M_PI * cycle / cl_bobup.value);
2552 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2553 // bob is proportional to velocity in the xy plane
2554 // (don't count Z, or jumping messes it up)
2555 bob = sqrt(PRVM_serveredictvector(ent, velocity)[0]*PRVM_serveredictvector(ent, velocity)[0] + PRVM_serveredictvector(ent, velocity)[1]*PRVM_serveredictvector(ent, velocity)[1])*cl_bob.value;
2556 bob = bob*0.3 + bob*0.7*cycle;
2557 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2564 //float(entity ent, string tagname) gettagindex;
2566 static void VM_SV_gettagindex(prvm_prog_t *prog)
2569 const char *tag_name;
2572 VM_SAFEPARMCOUNT(2, VM_SV_gettagindex);
2574 ent = PRVM_G_EDICT(OFS_PARM0);
2575 tag_name = PRVM_G_STRING(OFS_PARM1);
2577 if (ent == prog->edicts)
2579 VM_Warning(prog, "VM_SV_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2582 if (ent->priv.server->free)
2584 VM_Warning(prog, "VM_SV_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2589 if (!SV_GetModelFromEdict(ent))
2590 Con_DPrintf("VM_SV_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2593 tag_index = SV_GetTagIndex(prog, ent, tag_name);
2595 if(developer_extra.integer)
2596 Con_DPrintf("VM_SV_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2598 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2601 //vector(entity ent, float tagindex) gettaginfo;
2602 static void VM_SV_gettaginfo(prvm_prog_t *prog)
2606 matrix4x4_t tag_matrix;
2607 matrix4x4_t tag_localmatrix;
2609 const char *tagname;
2611 vec3_t forward, left, up, origin;
2612 const dp_model_t *model;
2614 VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
2616 e = PRVM_G_EDICT(OFS_PARM0);
2617 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2619 returncode = SV_GetTagMatrix(prog, &tag_matrix, e, tagindex);
2620 Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2621 VectorCopy(forward, PRVM_serverglobalvector(v_forward));
2622 VectorNegate(left, PRVM_serverglobalvector(v_right));
2623 VectorCopy(up, PRVM_serverglobalvector(v_up));
2624 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2625 model = SV_GetModelFromEdict(e);
2626 VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2627 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, sv.time);
2628 VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2629 SV_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2630 Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2632 PRVM_serverglobalfloat(gettaginfo_parent) = parentindex;
2633 PRVM_serverglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2634 VectorCopy(forward, PRVM_serverglobalvector(gettaginfo_forward));
2635 VectorNegate(left, PRVM_serverglobalvector(gettaginfo_right));
2636 VectorCopy(up, PRVM_serverglobalvector(gettaginfo_up));
2637 VectorCopy(origin, PRVM_serverglobalvector(gettaginfo_offset));
2642 VM_Warning(prog, "gettagindex: can't affect world entity\n");
2645 VM_Warning(prog, "gettagindex: can't affect free entity\n");
2648 Con_DPrintf("SV_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2651 Con_DPrintf("SV_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2654 Con_DPrintf("SV_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2659 //void(entity clent) dropclient (DP_SV_DROPCLIENT)
2660 static void VM_SV_dropclient(prvm_prog_t *prog)
2663 client_t *oldhostclient;
2664 VM_SAFEPARMCOUNT(1, VM_SV_dropclient);
2665 clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2666 if (clientnum < 0 || clientnum >= svs.maxclients)
2668 VM_Warning(prog, "dropclient: not a client\n");
2671 if (!svs.clients[clientnum].active)
2673 VM_Warning(prog, "dropclient: that client slot is not connected\n");
2676 oldhostclient = host_client;
2677 host_client = svs.clients + clientnum;
2678 SV_DropClient(false);
2679 host_client = oldhostclient;
2682 //entity() spawnclient (DP_SV_BOTCLIENT)
2683 static void VM_SV_spawnclient(prvm_prog_t *prog)
2687 VM_SAFEPARMCOUNT(0, VM_SV_spawnclient);
2688 prog->xfunction->builtinsprofile += 2;
2690 for (i = 0;i < svs.maxclients;i++)
2692 if (!svs.clients[i].active)
2694 prog->xfunction->builtinsprofile += 100;
2695 SV_ConnectClient (i, NULL);
2696 // this has to be set or else ClientDisconnect won't be called
2697 // we assume the qc will call ClientConnect...
2698 svs.clients[i].clientconnectcalled = true;
2699 ed = PRVM_EDICT_NUM(i + 1);
2703 VM_RETURN_EDICT(ed);
2706 //float(entity clent) clienttype (DP_SV_BOTCLIENT)
2707 static void VM_SV_clienttype(prvm_prog_t *prog)
2710 VM_SAFEPARMCOUNT(1, VM_SV_clienttype);
2711 clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2712 if (clientnum < 0 || clientnum >= svs.maxclients)
2713 PRVM_G_FLOAT(OFS_RETURN) = 3;
2714 else if (!svs.clients[clientnum].active)
2715 PRVM_G_FLOAT(OFS_RETURN) = 0;
2716 else if (svs.clients[clientnum].netconnection)
2717 PRVM_G_FLOAT(OFS_RETURN) = 1;
2719 PRVM_G_FLOAT(OFS_RETURN) = 2;
2726 string(string key) serverkey
2729 static void VM_SV_serverkey(prvm_prog_t *prog)
2731 char string[VM_STRINGTEMP_LENGTH];
2732 VM_SAFEPARMCOUNT(1, VM_SV_serverkey);
2733 InfoString_GetValue(svs.serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
2734 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
2737 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2738 static void VM_SV_setmodelindex(prvm_prog_t *prog)
2743 VM_SAFEPARMCOUNT(2, VM_SV_setmodelindex);
2745 e = PRVM_G_EDICT(OFS_PARM0);
2746 if (e == prog->edicts)
2748 VM_Warning(prog, "setmodelindex: can not modify world entity\n");
2751 if (e->priv.server->free)
2753 VM_Warning(prog, "setmodelindex: can not modify free entity\n");
2756 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2757 if (i <= 0 || i >= MAX_MODELS)
2759 VM_Warning(prog, "setmodelindex: invalid modelindex\n");
2762 if (!sv.model_precache[i][0])
2764 VM_Warning(prog, "setmodelindex: model not precached\n");
2768 PRVM_serveredictstring(e, model) = PRVM_SetEngineString(prog, sv.model_precache[i]);
2769 PRVM_serveredictfloat(e, modelindex) = i;
2771 mod = SV_GetModelByIndex(i);
2775 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
2776 SetMinMaxSize(prog, e, mod->normalmins, mod->normalmaxs, true);
2778 SetMinMaxSize(prog, e, quakemins, quakemaxs, true);
2781 SetMinMaxSize(prog, e, vec3_origin, vec3_origin, true);
2784 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2785 static void VM_SV_modelnameforindex(prvm_prog_t *prog)
2788 VM_SAFEPARMCOUNT(1, VM_SV_modelnameforindex);
2790 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2792 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2793 if (i <= 0 || i >= MAX_MODELS)
2795 VM_Warning(prog, "modelnameforindex: invalid modelindex\n");
2798 if (!sv.model_precache[i][0])
2800 VM_Warning(prog, "modelnameforindex: model not precached\n");
2804 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(prog, sv.model_precache[i]);
2807 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2808 static void VM_SV_particleeffectnum(prvm_prog_t *prog)
2811 VM_SAFEPARMCOUNT(1, VM_SV_particleeffectnum);
2812 i = SV_ParticleEffectIndex(PRVM_G_STRING(OFS_PARM0));
2815 PRVM_G_FLOAT(OFS_RETURN) = i;
2818 // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2819 static void VM_SV_trailparticles(prvm_prog_t *prog)
2822 VM_SAFEPARMCOUNT(4, VM_SV_trailparticles);
2824 if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2827 MSG_WriteByte(&sv.datagram, svc_trailparticles);
2828 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2829 MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2830 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
2831 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
2832 MSG_WriteVector(&sv.datagram, start, sv.protocol);
2833 MSG_WriteVector(&sv.datagram, end, sv.protocol);
2834 SV_FlushBroadcastMessages();
2837 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
2838 static void VM_SV_pointparticles(prvm_prog_t *prog)
2840 int effectnum, count;
2842 VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_pointparticles);
2844 if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2847 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2848 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), org);
2849 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2850 count = bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535);
2851 if (count == 1 && !VectorLength2(vel))
2854 MSG_WriteByte(&sv.datagram, svc_pointparticles1);
2855 MSG_WriteShort(&sv.datagram, effectnum);
2856 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2860 // 1+2+12+12+2=29 bytes
2861 MSG_WriteByte(&sv.datagram, svc_pointparticles);
2862 MSG_WriteShort(&sv.datagram, effectnum);
2863 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2864 MSG_WriteVector(&sv.datagram, vel, sv.protocol);
2865 MSG_WriteShort(&sv.datagram, count);
2868 SV_FlushBroadcastMessages();
2871 //PF_setpause, // void(float pause) setpause = #531;
2872 static void VM_SV_setpause(prvm_prog_t *prog) {
2874 pauseValue = (int)PRVM_G_FLOAT(OFS_PARM0);
2875 if (pauseValue != 0) { //pause the game
2877 sv.pausedstart = realtime;
2878 } else { //disable pause, in case it was enabled
2879 if (sv.paused != 0) {
2884 // send notification to all clients
2885 MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
2886 MSG_WriteByte(&sv.reliable_datagram, sv.paused);
2889 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
2890 static void VM_SV_skel_create(prvm_prog_t *prog)
2892 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
2893 dp_model_t *model = SV_GetModelByIndex(modelindex);
2894 skeleton_t *skeleton;
2896 PRVM_G_FLOAT(OFS_RETURN) = 0;
2897 if (!model || !model->num_bones)
2899 for (i = 0;i < MAX_EDICTS;i++)
2900 if (!prog->skeletons[i])
2902 if (i == MAX_EDICTS)
2904 prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(prog->progs_mempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
2905 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
2906 skeleton->model = model;
2907 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
2908 // initialize to identity matrices
2909 for (i = 0;i < skeleton->model->num_bones;i++)
2910 skeleton->relativetransforms[i] = identitymatrix;
2913 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
2914 static void VM_SV_skel_build(prvm_prog_t *prog)
2916 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2917 skeleton_t *skeleton;
2918 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
2919 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
2920 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
2921 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
2922 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
2923 dp_model_t *model = SV_GetModelByIndex(modelindex);
2927 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
2928 frameblend_t frameblend[MAX_FRAMEBLENDS];
2929 matrix4x4_t bonematrix;
2931 PRVM_G_FLOAT(OFS_RETURN) = 0;
2932 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2934 firstbone = max(0, firstbone);
2935 lastbone = min(lastbone, model->num_bones - 1);
2936 lastbone = min(lastbone, skeleton->model->num_bones - 1);
2937 VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
2938 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, sv.time);
2939 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
2941 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
2943 memset(&bonematrix, 0, sizeof(bonematrix));
2944 for (blendindex = 0;blendindex < numblends;blendindex++)
2946 Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
2947 Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
2949 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
2950 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
2952 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
2955 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
2956 static void VM_SV_skel_get_numbones(prvm_prog_t *prog)
2958 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2959 skeleton_t *skeleton;
2960 PRVM_G_FLOAT(OFS_RETURN) = 0;
2961 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2963 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
2966 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
2967 static void VM_SV_skel_get_bonename(prvm_prog_t *prog)
2969 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2970 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2971 skeleton_t *skeleton;
2972 PRVM_G_INT(OFS_RETURN) = 0;
2973 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2975 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2977 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
2980 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
2981 static void VM_SV_skel_get_boneparent(prvm_prog_t *prog)
2983 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2984 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2985 skeleton_t *skeleton;
2986 PRVM_G_FLOAT(OFS_RETURN) = 0;
2987 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2989 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2991 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
2994 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
2995 static void VM_SV_skel_find_bone(prvm_prog_t *prog)
2997 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2998 const char *tagname = PRVM_G_STRING(OFS_PARM1);
2999 skeleton_t *skeleton;
3000 PRVM_G_FLOAT(OFS_RETURN) = 0;
3001 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3003 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname) + 1;
3006 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3007 static void VM_SV_skel_get_bonerel(prvm_prog_t *prog)
3009 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3010 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3011 skeleton_t *skeleton;
3013 vec3_t forward, left, up, origin;
3014 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3015 VectorClear(PRVM_clientglobalvector(v_forward));
3016 VectorClear(PRVM_clientglobalvector(v_right));
3017 VectorClear(PRVM_clientglobalvector(v_up));
3018 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3020 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3022 matrix = skeleton->relativetransforms[bonenum];
3023 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3024 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3025 VectorNegate(left, PRVM_clientglobalvector(v_right));
3026 VectorCopy(up, PRVM_clientglobalvector(v_up));
3027 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3030 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3031 static void VM_SV_skel_get_boneabs(prvm_prog_t *prog)
3033 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3034 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3035 skeleton_t *skeleton;
3038 vec3_t forward, left, up, origin;
3039 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3040 VectorClear(PRVM_clientglobalvector(v_forward));
3041 VectorClear(PRVM_clientglobalvector(v_right));
3042 VectorClear(PRVM_clientglobalvector(v_up));
3043 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3045 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3047 matrix = skeleton->relativetransforms[bonenum];
3048 // convert to absolute
3049 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3052 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3054 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3055 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3056 VectorNegate(left, PRVM_clientglobalvector(v_right));
3057 VectorCopy(up, PRVM_clientglobalvector(v_up));
3058 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3061 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3062 static void VM_SV_skel_set_bone(prvm_prog_t *prog)
3064 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3065 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3066 vec3_t forward, left, up, origin;
3067 skeleton_t *skeleton;
3069 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3071 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3073 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3074 VectorNegate(PRVM_clientglobalvector(v_right), left);
3075 VectorCopy(PRVM_clientglobalvector(v_up), up);
3076 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3077 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3078 skeleton->relativetransforms[bonenum] = matrix;
3081 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3082 static void VM_SV_skel_mul_bone(prvm_prog_t *prog)
3084 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3085 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3086 vec3_t forward, left, up, origin;
3087 skeleton_t *skeleton;
3090 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3092 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3094 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3095 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3096 VectorNegate(PRVM_clientglobalvector(v_right), left);
3097 VectorCopy(PRVM_clientglobalvector(v_up), up);
3098 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3099 temp = skeleton->relativetransforms[bonenum];
3100 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3103 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3104 static void VM_SV_skel_mul_bones(prvm_prog_t *prog)
3106 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3107 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3108 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3110 vec3_t forward, left, up, origin;
3111 skeleton_t *skeleton;
3114 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3116 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3117 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3118 VectorNegate(PRVM_clientglobalvector(v_right), left);
3119 VectorCopy(PRVM_clientglobalvector(v_up), up);
3120 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3121 firstbone = max(0, firstbone);
3122 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3123 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3125 temp = skeleton->relativetransforms[bonenum];
3126 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3130 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3131 static void VM_SV_skel_copybones(prvm_prog_t *prog)
3133 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3134 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3135 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3136 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3138 skeleton_t *skeletondst;
3139 skeleton_t *skeletonsrc;
3140 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3142 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3144 firstbone = max(0, firstbone);
3145 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3146 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3147 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3148 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3151 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3152 static void VM_SV_skel_delete(prvm_prog_t *prog)
3154 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3155 skeleton_t *skeleton;
3156 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3159 prog->skeletons[skeletonindex] = NULL;
3162 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3163 static void VM_SV_frameforname(prvm_prog_t *prog)
3165 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3166 dp_model_t *model = SV_GetModelByIndex(modelindex);
3167 const char *name = PRVM_G_STRING(OFS_PARM1);
3169 PRVM_G_FLOAT(OFS_RETURN) = -1;
3170 if (!model || !model->animscenes)
3172 for (i = 0;i < model->numframes;i++)
3174 if (!strcasecmp(model->animscenes[i].name, name))
3176 PRVM_G_FLOAT(OFS_RETURN) = i;
3182 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3183 static void VM_SV_frameduration(prvm_prog_t *prog)
3185 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3186 dp_model_t *model = SV_GetModelByIndex(modelindex);
3187 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
3188 PRVM_G_FLOAT(OFS_RETURN) = 0;
3189 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
3191 if (model->animscenes[framenum].framerate)
3192 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
3196 prvm_builtin_t vm_sv_builtins[] = {
3197 NULL, // #0 NULL function (not callable) (QUAKE)
3198 VM_makevectors, // #1 void(vector ang) makevectors (QUAKE)
3199 VM_SV_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
3200 VM_SV_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
3201 VM_SV_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3202 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3203 VM_break, // #6 void() break (QUAKE)
3204 VM_random, // #7 float() random (QUAKE)
3205 VM_SV_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
3206 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
3207 VM_error, // #10 void(string e) error (QUAKE)
3208 VM_objerror, // #11 void(string e) objerror (QUAKE)
3209 VM_vlen, // #12 float(vector v) vlen (QUAKE)
3210 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
3211 VM_spawn, // #14 entity() spawn (QUAKE)
3212 VM_remove, // #15 void(entity e) remove (QUAKE)
3213 VM_SV_traceline, // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
3214 VM_SV_checkclient, // #17 entity() checkclient (QUAKE)
3215 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
3216 VM_SV_precache_sound, // #19 void(string s) precache_sound (QUAKE)
3217 VM_SV_precache_model, // #20 void(string s) precache_model (QUAKE)
3218 VM_SV_stuffcmd, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3219 VM_SV_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
3220 VM_bprint, // #23 void(string s, ...) bprint (QUAKE)
3221 VM_SV_sprint, // #24 void(entity client, string s, ...) sprint (QUAKE)
3222 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
3223 VM_ftos, // #26 string(float f) ftos (QUAKE)
3224 VM_vtos, // #27 string(vector v) vtos (QUAKE)
3225 VM_coredump, // #28 void() coredump (QUAKE)
3226 VM_traceon, // #29 void() traceon (QUAKE)
3227 VM_traceoff, // #30 void() traceoff (QUAKE)
3228 VM_eprint, // #31 void(entity e) eprint (QUAKE)
3229 VM_SV_walkmove, // #32 float(float yaw, float dist) walkmove (QUAKE)
3230 NULL, // #33 (QUAKE)
3231 VM_SV_droptofloor, // #34 float() droptofloor (QUAKE)
3232 VM_SV_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
3233 VM_rint, // #36 float(float v) rint (QUAKE)
3234 VM_floor, // #37 float(float v) floor (QUAKE)
3235 VM_ceil, // #38 float(float v) ceil (QUAKE)
3236 NULL, // #39 (QUAKE)
3237 VM_SV_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
3238 VM_SV_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
3239 NULL, // #42 (QUAKE)
3240 VM_fabs, // #43 float(float f) fabs (QUAKE)
3241 VM_SV_aim, // #44 vector(entity e, float speed) aim (QUAKE)
3242 VM_cvar, // #45 float(string s) cvar (QUAKE)
3243 VM_localcmd_server, // #46 void(string s) localcmd (QUAKE)
3244 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
3245 VM_SV_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3246 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
3247 NULL, // #50 (QUAKE)
3248 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
3249 VM_SV_WriteByte, // #52 void(float to, float f) WriteByte (QUAKE)
3250 VM_SV_WriteChar, // #53 void(float to, float f) WriteChar (QUAKE)
3251 VM_SV_WriteShort, // #54 void(float to, float f) WriteShort (QUAKE)
3252 VM_SV_WriteLong, // #55 void(float to, float f) WriteLong (QUAKE)
3253 VM_SV_WriteCoord, // #56 void(float to, float f) WriteCoord (QUAKE)
3254 VM_SV_WriteAngle, // #57 void(float to, float f) WriteAngle (QUAKE)
3255 VM_SV_WriteString, // #58 void(float to, string s) WriteString (QUAKE)
3256 VM_SV_WriteEntity, // #59 void(float to, entity e) WriteEntity (QUAKE)
3257 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW) (QUAKE)
3258 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW) (QUAKE)
3259 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW) (QUAKE)
3260 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH) (QUAKE)
3261 VM_SV_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS) (QUAKE)
3262 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS) (QUAKE)
3263 NULL, // #66 (QUAKE)
3264 VM_SV_MoveToGoal, // #67 void(float step) movetogoal (QUAKE)
3265 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
3266 VM_SV_makestatic, // #69 void(entity e) makestatic (QUAKE)
3267 VM_changelevel, // #70 void(string s) changelevel (QUAKE)
3268 NULL, // #71 (QUAKE)
3269 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
3270 VM_SV_centerprint, // #73 void(entity client, strings) centerprint (QUAKE)
3271 VM_SV_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3272 VM_SV_precache_model, // #75 string(string s) precache_model2 (QUAKE)
3273 VM_SV_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
3274 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
3275 VM_SV_setspawnparms, // #78 void(entity e) setspawnparms (QUAKE)
3276 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3277 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3278 VM_stof, // #81 float(string s) stof (FRIK_FILE)
3279 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
3280 NULL, // #83 (QUAKE)
3281 NULL, // #84 (QUAKE)
3282 NULL, // #85 (QUAKE)
3283 NULL, // #86 (QUAKE)
3284 NULL, // #87 (QUAKE)
3285 NULL, // #88 (QUAKE)
3286 NULL, // #89 (QUAKE)
3287 VM_SV_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3288 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
3289 VM_SV_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3290 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3291 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3292 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3293 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3294 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3295 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3296 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
3297 // FrikaC and Telejano range #100-#199
3308 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
3309 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
3310 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
3311 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3312 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
3313 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3314 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
3315 VM_stov, // #117 vector(string) stov (FRIK_FILE)
3316 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
3317 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3398 // FTEQW range #200-#299
3417 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3420 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3421 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3422 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3423 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3424 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3425 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3426 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3427 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3428 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3429 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3431 VM_SV_AddStat, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3439 VM_SV_checkpvs, // #240 float(vector viewpos, entity viewee) checkpvs;
3462 VM_SV_skel_create, // #263 float(float modlindex) skel_create = #263; // (DP_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3463 VM_SV_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (DP_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3464 VM_SV_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (DP_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3465 VM_SV_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (DP_SKELETONOBJECTS) returns name of bone (as a tempstring)
3466 VM_SV_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (DP_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3467 VM_SV_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (DP_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3468 VM_SV_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3469 VM_SV_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3470 VM_SV_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (DP_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3471 VM_SV_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (DP_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3472 VM_SV_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (DP_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3473 VM_SV_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (DP_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3474 VM_SV_skel_delete, // #275 void(float skel) skel_delete = #275; // (DP_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3475 VM_SV_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (DP_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3476 VM_SV_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (DP_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3499 // CSQC range #300-#399
3500 NULL, // #300 void() clearscene (EXT_CSQC)
3501 NULL, // #301 void(float mask) addentities (EXT_CSQC)
3502 NULL, // #302 void(entity ent) addentity (EXT_CSQC)
3503 NULL, // #303 float(float property, ...) setproperty (EXT_CSQC)
3504 NULL, // #304 void() renderscene (EXT_CSQC)
3505 NULL, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3506 NULL, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3507 NULL, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3508 NULL, // #308 void() R_EndPolygon
3510 NULL, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3511 NULL, // #311 vector (vector v) cs_project (EXT_CSQC)
3515 NULL, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3516 NULL, // #316 float(string name) iscachedpic (EXT_CSQC)
3517 NULL, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3518 NULL, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3519 NULL, // #319 void(string name) freepic (EXT_CSQC)
3520 NULL, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3521 NULL, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3522 NULL, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3523 NULL, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3524 NULL, // #324 void(float x, float y, float width, float height) drawsetcliparea
3525 NULL, // #325 void(void) drawresetcliparea
3530 NULL, // #330 float(float stnum) getstatf (EXT_CSQC)
3531 NULL, // #331 float(float stnum) getstati (EXT_CSQC)
3532 NULL, // #332 string(float firststnum) getstats (EXT_CSQC)
3533 VM_SV_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3534 VM_SV_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3535 VM_SV_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3536 VM_SV_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3537 VM_SV_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3538 NULL, // #338 void(string s, ...) centerprint (EXT_CSQC)
3539 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3540 NULL, // #340 string(float keynum) keynumtostring (EXT_CSQC)
3541 NULL, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3542 NULL, // #342 string(float keynum) getkeybind (EXT_CSQC)
3543 NULL, // #343 void(float usecursor) setcursormode (EXT_CSQC)
3544 NULL, // #344 vector() getmousepos (EXT_CSQC)
3545 NULL, // #345 float(float framenum) getinputstate (EXT_CSQC)
3546 NULL, // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
3547 NULL, // #347 void() runstandardplayerphysics (EXT_CSQC)
3548 NULL, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3549 NULL, // #349 float() isdemo (EXT_CSQC)
3550 VM_isserver, // #350 float() isserver (EXT_CSQC)
3551 NULL, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3552 NULL, // #352 void(string cmdname) registercommand (EXT_CSQC)
3553 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3554 VM_SV_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
3560 NULL, // #360 float() readbyte (EXT_CSQC)
3561 NULL, // #361 float() readchar (EXT_CSQC)
3562 NULL, // #362 float() readshort (EXT_CSQC)
3563 NULL, // #363 float() readlong (EXT_CSQC)
3564 NULL, // #364 float() readcoord (EXT_CSQC)
3565 NULL, // #365 float() readangle (EXT_CSQC)
3566 NULL, // #366 string() readstring (EXT_CSQC)
3567 NULL, // #367 float() readfloat (EXT_CSQC)
3600 // LadyHavoc's range #400-#499
3601 VM_SV_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3602 VM_SV_setcolor, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3603 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3604 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3605 VM_SV_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3606 VM_SV_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3607 VM_SV_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3608 VM_SV_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3609 VM_SV_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3610 VM_SV_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3611 VM_SV_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3612 VM_SV_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3613 VM_SV_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3614 VM_SV_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3615 VM_SV_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3616 VM_SV_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3617 VM_SV_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3618 VM_SV_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3619 VM_SV_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3620 VM_SV_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3621 VM_SV_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3622 VM_SV_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3623 VM_SV_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3624 VM_SV_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3625 VM_SV_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3626 VM_SV_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3627 VM_SV_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3628 VM_SV_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3629 VM_SV_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3630 VM_SV_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3631 VM_SV_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3632 VM_SV_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3633 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3634 VM_SV_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3635 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3636 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3637 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3638 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3639 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3640 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3641 VM_SV_clientcommand, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3642 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3643 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3644 VM_SV_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3645 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3646 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3647 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3648 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3649 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3650 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3651 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3652 VM_SV_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3653 VM_SV_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3654 VM_SV_dropclient, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3655 VM_SV_spawnclient, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3656 VM_SV_clienttype, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3657 VM_SV_WriteUnterminatedString, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3658 VM_SV_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
3660 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3661 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3662 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3663 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3664 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3665 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3666 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3667 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3668 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3669 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3670 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3672 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3673 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3674 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3675 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3676 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3677 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3678 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
3679 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3680 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3681 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3682 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3683 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3684 VM_SV_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
3685 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3686 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3687 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
3695 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3696 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3697 VM_numentityfields, // #496 float() numentityfields = #496; (DP_QC_ENTITYDATA)
3698 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3699 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3700 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3701 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3702 VM_SV_WritePicture, // #501
3704 VM_whichpack, // #503 string(string) whichpack = #503;
3711 VM_uri_escape, // #510 string(string in) uri_escape = #510;
3712 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
3713 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3714 VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
3715 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3716 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3717 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3718 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3719 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3720 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3730 VM_loadfromdata, // #529
3731 VM_loadfromfile, // #530
3732 VM_SV_setpause, // #531 void(float pause) setpause = #531;
3734 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
3735 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
3736 VM_buf_loadfile, // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
3737 VM_buf_writefile, // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
3738 VM_bufstr_find, // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
3739 VM_matchpattern, // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
3741 VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
3742 VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
3743 VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
3806 VM_callfunction, // #605
3807 VM_writetofile, // #606
3808 VM_isfunction, // #607
3814 VM_parseentitydata, // #613
3825 VM_SV_getextresponse, // #624 string getextresponse(void)
3828 VM_sprintf, // #627 string sprintf(string format, ...)
3829 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
3830 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
3840 VM_digest_hex, // #639
3843 VM_coverage, // #642
3847 const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
3849 void SVVM_init_cmd(prvm_prog_t *prog)
3854 void SVVM_reset_cmd(prvm_prog_t *prog)
3856 World_End(&sv.world);
3858 if(prog->loaded && PRVM_serverfunction(SV_Shutdown))
3860 func_t s = PRVM_serverfunction(SV_Shutdown);
3861 PRVM_serverglobalfloat(time) = sv.time;
3862 PRVM_serverfunction(SV_Shutdown) = 0; // prevent it from getting called again
3863 prog->ExecuteProgram(prog, s,"SV_Shutdown() required");