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Accidents/forced deaths should now be entirely working-- TODO: TK support
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1 // ================================================
2 //  Unified notification system, written by Samual
3 //  Last updated: December, 2012
4 // ================================================
5
6 // main types/groups of notifications
7 #define MSG_INFO 1 // "Global" information messages (sent to console, and notify panel if it has an icon)
8 #define MSG_CENTER 2 // "Personal" centerprint messages
9 #define MSG_WEAPON 3 // "Personal" weapon messages (like "You got the Nex", sent to weapon notify panel)
10 #define MSG_DEATH 4 // "Personal" AND "Global" death messages 
11
12 #define NO_STR_ARG ""
13 #define NO_FL_ARG -12345
14 #define NO_MSG -12345
15
16 #define F_NAME 1
17 #define F_STRNUM 2
18 #define F_FLNUM 3
19
20 #define BOT_PING -1
21
22 // Since this code uses macro processors to list notifications,
23 // the normal compiler sees these checks as "constant" and throws
24 // a warning. We have to get around this by using another function.
25 #define NOTIF_MATCH(a,b) if(min(NOTIF_MAX, a) == b)
26
27 #ifdef CSQC
28 // NO_CPID normally has a variable value, so we need to check and see
29 // whether a notification uses it. If so, cancel out the centerprint ID.
30 #define HANDLE_CPID(cpid) ((min(NOTIF_MAX, cpid) == NO_CPID) ? FALSE : cpid)
31
32 // client-side handling of cvars
33 #define ADD_CSQC_AUTOCVAR(name) var float autocvar_notification_##name = TRUE;
34 #define CHECK_AUTOCVAR(name) if(autocvar_notification_##name)
35
36 /*
37  Acquire special information to generate for display in the
38  notification from variables networked to the client.
39  Macro descriptions:
40     PASS_KEY: find the keybind for "passing" or "dropping" in CTF game mode
41     FRAG_SPREE: find out if the player is on a kill spree/how many kills they have
42     FRAG_PING: show the ping of a player
43     FRAG_STATS: show health/armor/ping of a player
44     FRAG_POS: show score status and position in the match of a player
45     DEATH_TEAM: show the full name of the team a player is switching from
46     WEAPON_NAME: return the full name of a weapon from a weaponid
47 */
48 // CSQC replacements
49 string got_commandkey;
50 #define PASS_KEY ((((got_commandkey = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(got_commandkey, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), got_commandkey) : "")
51 #define FRAG_SPREE (((f1 == 3) || (f1 == 5) || (f1 == 10) || (f1 == 15) || (f1 == 20) || (f1 == 25) || (f1 == 30)) ? sprintf(normal_or_gentle(_("%d kill spree! "), _("%d score spree! ")), f1) : "")
52 #define FRAG_PING ((f2 != BOT_PING) ? sprintf(CCR(_("\n(Ping ^2%d^BG)")), f2) : "")
53 #define FRAG_STATS sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), f1, f2, ((f3 != BOT_PING) ? sprintf(CCR(_(" (Ping ^2%d^BG)")), f3) : ""))
54 #define FRAG_POS ((Should_Print_Score_Pos(f1)) ? sprintf("\n^BG%s", Read_Score_Pos(f1)) : "")
55 #define DEATH_TEAM Team_ColoredFullName(TEAM_SV_TO_CL(f1))
56 #define WEAPON_NAME f1 // weaponorder[f1].netname
57 #else
58 #ifdef SVQC
59 // SVQC replacements
60 #define DEATH_TEAM Team_ColoredFullName(f1)
61 #define WEAPON_NAME f1 // weaponorder[f1].netname
62
63 // allow sending of notifications to also pass through to spectators (specifically for centerprints)
64 #define WRITESPECTATABLE_MSG_ONE_VARNAME(varname,statement) entity varname; varname = msg_entity; FOR_EACH_REALCLIENT(msg_entity) if(msg_entity == varname || (msg_entity.classname == STR_SPECTATOR && msg_entity.enemy == varname)) statement msg_entity = varname
65 #define WRITESPECTATABLE_MSG_ONE(statement) WRITESPECTATABLE_MSG_ONE_VARNAME(oldmsg_entity, statement)
66 #define WRITESPECTATABLE(msg,statement) if(msg == MSG_ONE) { WRITESPECTATABLE_MSG_ONE(statement); } else statement float WRITESPECTATABLE_workaround = 0
67 #endif
68
69 // do nothing for the other programs, they don't need cvars (those are just for the clients)
70 #define ADD_CSQC_AUTOCVAR(name)
71 #endif
72
73
74 // ====================================
75 //  Notifications List and Information
76 // ====================================
77 /*
78  List of all notifications (including identifiers and display information)
79  Possible Tokens: name, infoname, centername, strnum, flnum, args, hudargs, icon, cpid, durcnt, normal, gentle
80  Format Specifications:
81     MSG_INFO:
82       name: VAR: Name of notification
83       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
84       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
85       args: MISC: Arguments for sprintf(string, args), if no args needed then use ""
86       hudargs: XPND2(STRING, STRING): arguments for names in notify messages 
87       icon: STRING: icon string name for the hud notify panel, "" if no icon is used
88       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
89       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
90     MSG_CENTER:
91       name: VAR: Name of notification
92       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
93       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
94       args: MISC: Arguments for sprintf(string, args), if no args needed then use ""
95       cpid: FLOAT: centerprint ID number (CPID_*), NO_CPID if no CPID is needed
96       durcnt: XPND2(FLOAT, FLOAT): Duration/Countdown: extra arguments for centerprint messages
97       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
98       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
99     MSG_WEAPON:
100     MSG_DEATH:
101       name: VAR: Name of chaining notification
102       infoname: VAR: Name of info notification for reference
103       centername: VAR: Name of centerprint notification for reference
104
105  Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
106  with colors according to the cvars the user has chosen. This allows for
107  users to create unique color profiles for their HUD, giving more customization
108  options to HUD designers and end users who want such a feature.
109
110  Check out the function calls for string CCR(...) and
111  string TCR(...) to better understand how these codes work.
112
113  Guidlines (please try and follow these):
114     -ALWAYS start the string with a color, preferably background.
115     -ALWAYS reset a color after a name (this way they don't set it for the whole string).
116     -NEVER re-declare an event twice.
117     -NEVER add or remove fields from the format, it SHOULD already work.
118     -MSG_INFO messages must ALWAYS end with a new line: \n
119     -Be clean and simple with your notification naming,
120      nothing too long for the name field... Abbreviations are your friend. :D
121     -Keep the spacing as clean as possible... if the arguments are abnormally long,
122       it's okay to go out of line a bit... but try and keep it clean still.
123     -Sort the notifications in the most appropriate order for their tasks.
124       TODO: ? centerprint IDs are given priority based on their order (first being highest priority going downwards)
125     -ARIRE unir frk jvgu lbhe bja zbgure. (gvc sbe zvxrrhfn) -- Don't pay attention to this ^_^
126 */
127
128 #define MULTITEAM_INFO(prefix,teams,strnum,flnum,args,hudargs,icon,normal,gentle) \
129         MSG_INFO_NOTIF(prefix##RED, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
130         MSG_INFO_NOTIF(prefix##BLUE, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
131         #if teams >= 3 \
132                 MSG_INFO_NOTIF(prefix##YELLOW, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
133         #endif \
134         #if teams >= 4 \
135                 MSG_INFO_NOTIF(prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
136         #endif
137 #define MSG_INFO_NOTIFICATIONS \
138         MSG_INFO_NOTIF(INFO_EMPTY,                                                      0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             "", "") \
139         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_DROPPED_, 2,         0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself\n"), "") \
140         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_DAMAGED_, 2,         0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^BGThe ^TC^TT^BG flag was destroyed and returned to base\n"), "") \
141         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_SPEEDRUN_, 2,        0, 1, f1/100, XPND2("", ""),                                            "",                                             _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself\n"), "") \
142         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_NEEDKILL_, 2,        0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base\n"), "") \
143         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_ABORTRUN_, 2,        0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^BGThe ^TC^TT^BG flag was returned to base by its owner\n"), "") \
144         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_TIMEOUT_, 2,         0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^BGThe ^TC^TT^BG flag has returned to the base\n"), "") \
145         MULTITEAM_INFO(INFO_CTF_PICKUP_, 2,                                     1, 0, s1, XPND2(s1, ""),                                                        "notify_%s_taken",              _("^BG%s^BG got the ^TC^TT^BG flag\n"), "") \
146         MULTITEAM_INFO(INFO_CTF_RETURN_, 2,                                     1, 0, s1, XPND2(s1, ""),                                                        "notify_%s_returned",   _("^BG%s^BG returned the ^TC^TT^BG flag\n"), "") \
147         MULTITEAM_INFO(INFO_CTF_LOST_, 2,                                       1, 0, s1, XPND2(s1, ""),                                                        "notify_%s_lost",               _("^BG%s^BG lost the ^TC^TT^BG flag\n"), "") \
148         MULTITEAM_INFO(INFO_CTF_CAPTURE_, 2,                            1, 0, s1, XPND2(s1, ""),                                                        "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag\n"), "") \
149         MULTITEAM_INFO(INFO_CTF_CAPTURE_TIME_, 2,                       1, 1, XPND2(s1, f1/100), XPND2(s1, ""),                         "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%.2f^BG seconds\n"), "") \
150         MULTITEAM_INFO(INFO_CTF_CAPTURE_BROKEN_, 2,                     2, 2, XPND4(s1, f1/100, s2, f2/100), XPND2(s1, ""),     "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%.2f^BG seconds, breaking ^BG%s^BG's previous record of ^F2%.2f^BG seconds\n"), "") \
151         MULTITEAM_INFO(INFO_CTF_CAPTURE_UNBROKEN_, 2,           2, 2, XPND4(s1, f1/100, s2, f2/100), XPND2(s1, ""),     "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%.2f^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%.2f^BG seconds\n"), "") \
152         MSG_INFO_NOTIF(INFO_DEATH_FIRSTBLOOD,                           2, 0, s2, XPND2("", ""),                                                        "",                                             _("^BG%s^K1 drew first blood\n"), _("^F1%s^K1 got the first score\n")) \
153         MSG_INFO_NOTIF(INFO_DEATH_SELF_CUSTOM,                          2, 0, XPND2(s1, s2), XPND2(s1, ""),                                     "notify_void",                  _("^BG%s^K1 %s\n"), "") \
154         MSG_INFO_NOTIF(INFO_DEATH_SELF_GENERIC,                         1, 0, s1, XPND2(s1, ""),                                                        "notify_selfkill",              _("^BG%s^K1 died\n"), "") \
155         MSG_INFO_NOTIF(INFO_DEATH_SELF_VOID,                            1, 0, s1, XPND2(s1, ""),                                                        "notify_void",                  _("^BG%s^K1 was in the wrong place\n"), "") \
156         MSG_INFO_NOTIF(INFO_DEATH_SELF_SUICIDE,                         1, 0, s1, XPND2(s1, ""),                                                        "notify_selfkill",              _("^BG%s^K1 couldn't take it anymore\n"), "") \
157         MSG_INFO_NOTIF(INFO_DEATH_SELF_NOAMMO,                          1, 0, s1, XPND2(s1, ""),                                                        "notify_outofammo",             _("^BG%s^K1 died. What's the point of living without ammo?\n"), _("^F1%s^K1 ran out of ammo\n")) \
158         MSG_INFO_NOTIF(INFO_DEATH_SELF_ROT,                                     1, 0, s1, XPND2(s1, ""),                                                        "notify_death",                 _("^BG%s^K1 rotted away\n"), "") \
159         MSG_INFO_NOTIF(INFO_DEATH_SELF_CAMP,                            1, 0, s1, XPND2(s1, ""),                                                        "notify_camping",               _("^BG%s^K1 thought they found a nice camping ground\n"), "") \
160         MSG_INFO_NOTIF(INFO_DEATH_SELF_BETRAYAL,                        1, 1, s1, XPND2(s1, ""),                                                        "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay\n"), "") \
161         MSG_INFO_NOTIF(INFO_DEATH_SELF_TEAMCHANGE,                      1, 1, XPND2(s1, DEATH_TEAM), XPND2("", ""),                     "",                                             _("^BG%s^K1 switched to the %s\n"), "") \
162         MSG_INFO_NOTIF(INFO_DEATH_SELF_AUTOTEAMCHANGE,          1, 1, XPND2(s1, DEATH_TEAM), XPND2("", ""),                     "",                                             _("^BG%s^K1 was moved into the %s\n"), "") \
163         MSG_INFO_NOTIF(INFO_DEATH_SELF_FALL,                            1, 0, s1, XPND2(s1, ""),                                                        "notify_fall",                  _("^BG%s^K1 hit the ground with a crunch\n"), _("^F1%s^K1 hit the ground with a bit too much force\n")) \
164         MSG_INFO_NOTIF(INFO_DEATH_SELF_DROWN,                           1, 0, s1, XPND2(s1, ""),                                                        "notify_water",                 _("^BG%s^K1 couldn't catch their breath\n"), _("^F1%s^K1 was in the water for too long\n")) \
165         MSG_INFO_NOTIF(INFO_DEATH_SELF_FIRE,                            1, 0, s1, XPND2(s1, ""),                                                        "notify_death",                 _("^BG%s^K1 became a bit too crispy\n"), _("^F1%s^K1 felt a little hot\n")) \
166         MSG_INFO_NOTIF(INFO_DEATH_SELF_LAVA,                            1, 0, s1, XPND2(s1, ""),                                                        "notify_lava",                  _("^BG%s^K1 turned into hot slag\n"), _("^F1%s^K1 found a hot place\n")) \
167         MSG_INFO_NOTIF(INFO_DEATH_SELF_SLIME,                           1, 0, s1, XPND2(s1, ""),                                                        "notify_slime",                 _("^BG%s^K1 was slimed\n"), "") \
168         MSG_INFO_NOTIF(INFO_DEATH_SELF_SHOOTING_STAR,           1, 0, s1, XPND2(s1, ""),                                                        "notify_shootingstar",  _("^BG%s^K1 became a shooting star\n"), "") \
169         MSG_INFO_NOTIF(INFO_DEATH_SELF_SWAMP,                           1, 0, s1, XPND2(s1, ""),                                                        "notify_slime",                 _("^BG%s^K1 is now preserved for centuries to come\n"), "") \
170         MSG_INFO_NOTIF(INFO_DEATH_SELF_CHEAT,                           1, 0, s1, XPND2(s1, ""),                                                        "notify_selfkill",              _("^BG%s^K1 unfairly eliminated themself\n"), "") \
171         MSG_INFO_NOTIF(INFO_DEATH_SELF_TOUCHEXPLODE,            1, 0, s1, XPND2(s1, ""),                                                        "notify_death",                 _("^BG%s^K1 died in an accident\n"), "") \
172         MSG_INFO_NOTIF(INFO_DEATH_MURDER_TELEFRAG,                      2, 0, XPND2(s1, s2), XPND2(s1, s2),                                     "notify_telefrag",              _("^BG%s^K1 was telefragged by ^BG%s\n"), _("^F1%s^K1 tried to occupy ^BG%s^K1's teleport destination space\n")) \
173         MSG_INFO_NOTIF(INFO_DEATH_MURDER_FALL,                          2, 0, XPND2(s1, s2), XPND2(s1, s2),                                     "notify_fall",                  _("^BG%s^K1 was grounded by ^BG%s\n"), "") \
174         MSG_INFO_NOTIF(INFO_DEATH_MURDER_DROWN,                         2, 0, XPND2(s1, s2), XPND2(s1, s2),                                     "notify_water",                 _("^BG%s^K1 was drowned by ^BG%s\n"), "") \
175         MSG_INFO_NOTIF(INFO_DEATH_MURDER_LAVA,                          2, 0, XPND2(s1, s2), XPND2(s1, s2),                                     "notify_lava",                  _("^BG%s^K1 was cooked by ^BG%s\n"), "") \
176         MSG_INFO_NOTIF(INFO_DEATH_MURDER_SLIME,                         2, 0, XPND2(s1, s2), XPND2(s1, s2),                                     "notify_slime",                 _("^BG%s^K1 was slimed by ^BG%s\n"), "") \
177         MSG_INFO_NOTIF(INFO_DEATH_MURDER_SHOOTING_STAR,         2, 0, XPND2(s1, s2), XPND2(s1, s2),                                     "notify_shootingstar",  _("^BG%s^K1 was shot into space by ^BG%s\n"), "") \
178         MSG_INFO_NOTIF(INFO_DEATH_MURDER_SWAMP,                         2, 0, XPND2(s1, s2), XPND2(s1, s2),                                     "notify_slime",                 _("^BG%s^K1 was preserved by ^BG%s\n"), "") \
179         MSG_INFO_NOTIF(INFO_DEATH_MURDER_VOID,                          2, 0, XPND2(s1, s2), XPND2(s1, s2),                             "notify_void",                  _("^BG%s^K1 was thrown into a world of hurt by ^BG%s\n"), "") \
180         MSG_INFO_NOTIF(INFO_DEATH_MURDER_TOUCHEXPLODE,          2, 0, XPND2(s1, s2), XPND2(s1, s2),                             "notify_death",                 _("^BG%s^K1 died in an accident with ^BG%s\n"), "") \
181         MSG_INFO_NOTIF(INFO_DEATH_MURDER_CHEAT,                         2, 0, XPND2(s1, s2), XPND2(s1, s2),                                     "notify_death",                 _("^BG%s^K1 was unfairly eliminated by ^BG%s\n"), "") \
182         MSG_INFO_NOTIF(INFO_DEATH_MURDER_FIRE,                          2, 0, XPND2(s1, s2), XPND2(s1, s2),                             "notify_death",                 _("^BG%s^K1 was burnt up into a crisp by ^BG%s\n"), _("^F1%s^K1 felt a little hot from ^BG%s^K1's fire\n")) \
183         MULTITEAM_INFO(INFO_SCORES_, 4,                                         0, 0, NO_STR_ARG, XPND2("", ""),                                        "",                                             _("^TC^TT ^BGteam scores!\n"), "") \
184         MSG_INFO_NOTIF(INFO_WEAPON_MARBLES_LOST,                        2, 1, XPND3(s1, s2, WEAPON_NAME), XPND2("", ""),        "",                                             _("^F1%s^BG lost their marbles against ^F1%s^BG using the ^F2%s^BG\n"), "")
185
186 #define MULTITEAM_CENTER(prefix,teams,strnum,flnum,args,cpid,durcnt,normal,gentle) \
187         MSG_CENTER_NOTIF(prefix##RED, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
188         MSG_CENTER_NOTIF(prefix##BLUE, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
189         #if teams >= 3 \
190                 MSG_CENTER_NOTIF(prefix##YELLOW, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
191         #endif \
192         #if teams >= 4 \
193                 MSG_CENTER_NOTIF(prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
194         #endif
195 #define MSG_CENTER_NOTIFICATIONS \
196         MSG_CENTER_NOTIF(CENTER_EMPTY,                                                  0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), "", "") \
197         MSG_CENTER_NOTIF(CENTER_CTF_CAPTURESHIELD_SHIELDED,             0, 0, NO_STR_ARG,                               CPID_CTF_CAPSHIELD,             XPND2(0, 0), _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
198         MSG_CENTER_NOTIF(CENTER_CTF_CAPTURESHIELD_FREE,                 0, 0, NO_STR_ARG,                               CPID_CTF_CAPSHIELD,             XPND2(0, 0), _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "") \
199         MULTITEAM_CENTER(CENTER_CTF_PASS_OTHER_, 2,                             2, 0, XPND2(s1, s2),                    CPID_CTF_PASS,                  XPND2(0, 0), _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "") \
200         MULTITEAM_CENTER(CENTER_CTF_PASS_SENT_, 2,                              1, 0, s1,                                               CPID_CTF_PASS,                  XPND2(0, 0), _("^BGYou passed the ^TC^TT^BG flag to %s"), "") \
201         MULTITEAM_CENTER(CENTER_CTF_PASS_RECEIVED_, 2,                  1, 0, s1,                                               CPID_CTF_PASS,                  XPND2(0, 0), _("^BGYou received the ^TC^TT^BG flag from %s"), "") \
202         MSG_CENTER_NOTIF(CENTER_CTF_PASS_REQUESTING,                    1, 0, s1,                                               CPID_CTF_PASS,                  XPND2(0, 0), _("^BGRequesting %s^BG to pass you the flag"), "") \
203         MSG_CENTER_NOTIF(CENTER_CTF_PASS_REQUESTED,                     1, 0, XPND2(s1, PASS_KEY),              CPID_CTF_PASS,                  XPND2(0, 0), _("^BG%s^BG requests you to pass the flag%s"), "") \
204         MULTITEAM_CENTER(CENTER_CTF_RETURN_, 2,                                 0, 0, NO_STR_ARG,                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGYou returned the ^TC^TT^BG flag!"), "") \
205         MULTITEAM_CENTER(CENTER_CTF_CAPTURE_, 2,                                0, 0, NO_STR_ARG,                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGYou captured the ^TC^TT^BG flag!"), "") \
206         MULTITEAM_CENTER(CENTER_CTF_PICKUP_, 2,                                 0, 0, NO_STR_ARG,                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGYou got the ^TC^TT^BG flag!"), "") \
207         MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_TEAM,                                1, 0, s1,                                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGYour %steam mate^BG got the flag! Protect them!"), "") \
208         MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_TEAM_VERBOSE,                2, 0, XPND3(s1, s2, s1),                CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "") \
209         MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_ENEMY,                               1, 0, s1,                                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGThe %senemy^BG got your flag! Retrieve it!"), "") \
210         MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_ENEMY_VERBOSE,               2, 0, XPND3(s1, s2, s1),                CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "") \
211         MSG_CENTER_NOTIF(CENTER_CTF_STALEMATE_CARRIER,                  0, 0, NO_STR_ARG,                               CPID_STALEMATE,                 XPND2(0, 0), _("^BGStalemate! Enemies can now see you on radar!"), "") \
212         MSG_CENTER_NOTIF(CENTER_CTF_STALEMATE_OTHER,                    0, 0, NO_STR_ARG,                               CPID_STALEMATE,                 XPND2(0, 0), _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "") \
213         MSG_CENTER_NOTIF(CENTER_CTF_FLAG_THROW_PUNISH,                  0, 1, f1,                                               CPID_CTF_LOWPRIO,               XPND2(0, 0), _("^BGToo many flag throws! Throwing disabled for %d seconds."), "") \
214         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_CUSTOM,                              2, 0, s2,                                               NO_CPID,                                XPND2(0, 0), _("^K1You were %s"), "") \
215         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_GENERIC,                             0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!")) \
216         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_VOID,                                0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1Watch your step!"), "") \
217         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SUICIDE,                             0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You committed suicide!"), _("^K1You ended it all!")) \
218         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_NOAMMO,                              0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo...")) \
219         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_ROT,                                 0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health")) \
220         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_CAMP,                                0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!")) \
221         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_BETRAYAL,                    0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!")) \
222         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_TEAMCHANGE,                  0, 1, DEATH_TEAM,                               NO_CPID,                                XPND2(0, 0), _("^BGYou are now on: %s"), "") \
223         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_AUTOTEAMCHANGE,              0, 1, DEATH_TEAM,                               NO_CPID,                                XPND2(0, 0), _("^BGYou have been moved into a different team\nYou are now on: %s"), "") \
224         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_FALL,                                0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You hit the ground with a crunch!"), "") \
225         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_DROWN,                               0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You couldn't catch your breath in time!"), "") \
226         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_FIRE,                                0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!")) \
227         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_LAVA,                                0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You couldn't stand the heat!"), "") \
228         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SLIME,                               0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You melted away in slime!"), "") \
229         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SHOOTING_STAR,               0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You became a shooting star!"), "") \
230         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SWAMP,                               0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You got stuck in a swamp!"), "") \
231         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_CHEAT,                               0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You unfairly eliminated yourself!"), "") \
232         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_TOUCHEXPLODE,                0, 0, NO_STR_ARG,                               NO_CPID,                                XPND2(0, 0), _("^K1You died in an accident!"), "") \
233         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG,                                              1, 1, XPND2(FRAG_SPREE, s1),                                                    NO_CPID, XPND2(0, 0), _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s")) \
234         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED,                                   1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1You were fragged by ^BG%s"), _("^K1You were scored against by ^BG%s")) \
235         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG,                                  1, 1, XPND2(FRAG_SPREE, s1),                                                    NO_CPID, XPND2(0, 0), _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing")) \
236         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED,                               1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1You were typefragged by ^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing!")) \
237         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_FIRST,                                1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
238         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_FIRST,                             1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
239         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_FIRST,                    1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
240         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST,                 1, 0, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
241         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_VERBOSE,                              1, 2, XPND3(FRAG_SPREE, s1, FRAG_PING),                                 NO_CPID, XPND2(0, 0), _("^K3You fragged ^BG%s^BG%s"), _("^K3You scored against ^BG%s^BG%s")) \
242         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_VERBOSE,                   1, 3, XPND2(s1, FRAG_STATS),                                                    NO_CPID, XPND2(0, 0), _("^K1You were fragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^BG%s")) \
243         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE,                  1, 2, XPND3(FRAG_SPREE, s1, FRAG_PING),                                 NO_CPID, XPND2(0, 0), _("^K1You typefragged ^BG%s^BG%s"), _("^K1You scored against ^BG%s^K1 while they were typing^BG%s")) \
244         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE,               1, 3, XPND2(s1, FRAG_STATS),                                                    NO_CPID, XPND2(0, 0), _("^K1You were typefragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing^BG%s")) \
245         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE,                1, 1, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
246         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE,             1, 3, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
247         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,    1, 1, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
248         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE, 1, 3, s1,                                                                                               NO_CPID, XPND2(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
249         MSG_CENTER_NOTIF(CENTER_WEAPON_MARBLES_LOST,                    1, 1, XPND2(s1, WEAPON_NAME),   NO_CPID,                                XPND2(0, 0), _("^K1You lost your marbles against ^BG%s^K1 using the ^BG%s!"), "")
250
251 #define MSG_WEAPON_NOTIFICATIONS \
252         MSG_WEAPON_NOTIF(WEAPON_EMPTY,                                          NO_MSG,                                                                 NO_MSG) \
253         MSG_WEAPON_NOTIF(WEAPON_MARBLES_LOST,                           INFO_WEAPON_MARBLES_LOST,                               CENTER_WEAPON_MARBLES_LOST)
254
255 #define MSG_DEATH_NOTIFICATIONS \
256         MSG_DEATH_NOTIF(DEATH_EMPTY,                                            NO_MSG,                                                                 NO_MSG) \
257         MSG_DEATH_NOTIF(DEATH_SELF_CUSTOM,                                      INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_CUSTOM) \
258         MSG_DEATH_NOTIF(DEATH_SELF_GENERIC,                                     INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_GENERIC) \
259         MSG_DEATH_NOTIF(DEATH_SELF_VOID,                                        INFO_DEATH_SELF_VOID,                                   CENTER_DEATH_SELF_VOID) \
260         MSG_DEATH_NOTIF(DEATH_SELF_SUICIDE,                                     INFO_DEATH_SELF_SUICIDE,                                CENTER_DEATH_SELF_SUICIDE) \
261         MSG_DEATH_NOTIF(DEATH_SELF_NOAMMO,                                      INFO_DEATH_SELF_NOAMMO,                                 CENTER_DEATH_SELF_NOAMMO) \
262         MSG_DEATH_NOTIF(DEATH_SELF_ROT,                                         INFO_DEATH_SELF_ROT,                                    CENTER_DEATH_SELF_ROT) \
263         MSG_DEATH_NOTIF(DEATH_SELF_CAMP,                                        INFO_DEATH_SELF_CAMP,                                   CENTER_DEATH_SELF_CAMP) \
264         MSG_DEATH_NOTIF(DEATH_SELF_BETRAYAL,                            INFO_DEATH_SELF_BETRAYAL,                               CENTER_DEATH_SELF_BETRAYAL) \
265         MSG_DEATH_NOTIF(DEATH_SELF_TEAMCHANGE,                          INFO_DEATH_SELF_TEAMCHANGE,                             CENTER_DEATH_SELF_TEAMCHANGE) \
266         MSG_DEATH_NOTIF(DEATH_SELF_AUTOTEAMCHANGE,                      INFO_DEATH_SELF_AUTOTEAMCHANGE,                 CENTER_DEATH_SELF_AUTOTEAMCHANGE) \
267         MSG_DEATH_NOTIF(DEATH_SELF_FALL,                                        INFO_DEATH_SELF_FALL,                                   CENTER_DEATH_SELF_FALL) \
268         MSG_DEATH_NOTIF(DEATH_SELF_DROWN,                                       INFO_DEATH_SELF_DROWN,                                  CENTER_DEATH_SELF_DROWN) \
269         MSG_DEATH_NOTIF(DEATH_SELF_FIRE,                                        INFO_DEATH_SELF_FIRE,                                   CENTER_DEATH_SELF_FIRE) \
270         MSG_DEATH_NOTIF(DEATH_SELF_LAVA,                                        INFO_DEATH_SELF_LAVA,                                   CENTER_DEATH_SELF_LAVA) \
271         MSG_DEATH_NOTIF(DEATH_SELF_SLIME,                                       INFO_DEATH_SELF_SLIME,                                  CENTER_DEATH_SELF_SLIME) \
272         MSG_DEATH_NOTIF(DEATH_SELF_SHOOTING_STAR,                       INFO_DEATH_SELF_SHOOTING_STAR,                  CENTER_DEATH_SELF_SHOOTING_STAR) \
273         MSG_DEATH_NOTIF(DEATH_SELF_SWAMP,                                       INFO_DEATH_SELF_SWAMP,                                  CENTER_DEATH_SELF_SWAMP) \
274         MSG_DEATH_NOTIF(DEATH_SELF_CHEAT,                                       INFO_DEATH_SELF_CHEAT,                                  CENTER_DEATH_SELF_CHEAT) \
275         MSG_DEATH_NOTIF(DEATH_SELF_TOUCHEXPLODE,                        INFO_DEATH_SELF_TOUCHEXPLODE,                   CENTER_DEATH_SELF_TOUCHEXPLODE) \
276         MSG_DEATH_NOTIF(DEATH_MURDER_TELEFRAG,                                  INFO_DEATH_MURDER_TELEFRAG,                                     NO_MSG) \
277         MSG_DEATH_NOTIF(DEATH_MURDER_FALL,                                              INFO_DEATH_MURDER_FALL,                                         NO_MSG) \
278         MSG_DEATH_NOTIF(DEATH_MURDER_DROWN,                                             INFO_DEATH_MURDER_DROWN,                                        NO_MSG) \
279         MSG_DEATH_NOTIF(DEATH_MURDER_LAVA,                                              INFO_DEATH_MURDER_LAVA,                                         NO_MSG) \
280         MSG_DEATH_NOTIF(DEATH_MURDER_SLIME,                                             INFO_DEATH_MURDER_SLIME,                                        NO_MSG) \
281         MSG_DEATH_NOTIF(DEATH_MURDER_SHOOTING_STAR,                             INFO_DEATH_MURDER_SHOOTING_STAR,                        NO_MSG) \
282         MSG_DEATH_NOTIF(DEATH_MURDER_SWAMP,                                             INFO_DEATH_MURDER_SWAMP,                                        NO_MSG) \
283         MSG_DEATH_NOTIF(DEATH_MURDER_VOID,                                              INFO_DEATH_MURDER_VOID,                                         NO_MSG) \
284         MSG_DEATH_NOTIF(DEATH_MURDER_TOUCHEXPLODE,                              INFO_DEATH_MURDER_TOUCHEXPLODE,                         NO_MSG) \
285         MSG_DEATH_NOTIF(DEATH_MURDER_CHEAT,                                             INFO_DEATH_MURDER_CHEAT,                                        NO_MSG) \
286         MSG_DEATH_NOTIF(DEATH_MURDER_FIRE,                                              INFO_DEATH_MURDER_FIRE,                                         NO_MSG) \
287         MSG_DEATH_NOTIF(DEATH_MURDER_FRAG,                                                      NO_MSG,                                         CENTER_DEATH_MURDER_FRAG) \
288         MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED,                                           NO_MSG,                                         CENTER_DEATH_MURDER_FRAGGED) \
289         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG,                                          NO_MSG,                                         CENTER_DEATH_MURDER_TYPEFRAG) \
290         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED,                                       NO_MSG,                                         CENTER_DEATH_MURDER_TYPEFRAGGED) \
291         MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_FIRST,                                        INFO_DEATH_FIRSTBLOOD,          CENTER_DEATH_MURDER_FRAG_FIRST) \
292         MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_FIRST,                                     NO_MSG,                                         CENTER_DEATH_MURDER_FRAGGED_FIRST) \
293         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_FIRST,                            INFO_DEATH_FIRSTBLOOD,          CENTER_DEATH_MURDER_TYPEFRAG_FIRST) \
294         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_FIRST,                         NO_MSG,                                         CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST) \
295         MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_VERBOSE,                                      NO_MSG,                                         CENTER_DEATH_MURDER_FRAG_VERBOSE) \
296         MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_VERBOSE,                           NO_MSG,                                         CENTER_DEATH_MURDER_FRAGGED_VERBOSE) \
297         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_VERBOSE,                          NO_MSG,                                         CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE) \
298         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_VERBOSE,                       NO_MSG,                                         CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE) \
299         MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_FIRST_VERBOSE,                        INFO_DEATH_FIRSTBLOOD,          CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE) \
300         MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_FIRST_VERBOSE,                     NO_MSG,                                         CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE) \
301         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,            INFO_DEATH_FIRSTBLOOD,          CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE) \
302         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE,         NO_MSG,                                         CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE)
303
304         
305 // ====================================
306 //  Initialization/Create Declarations
307 // ====================================
308
309 #define NOTIF_FIRST 1
310 #define NOTIF_MAX 1024 // limit of recursive functions with ACCUMULATE_FUNCTION
311 float NOTIF_INFO_COUNT;
312 float NOTIF_CENTER_COUNT;
313 float NOTIF_WEAPON_COUNT;
314 float NOTIF_DEATH_COUNT;
315 float NOTIF_CPID_COUNT;
316
317 #define MSG_INFO_NOTIF(name,strnum,flnum,args,icon,normal,gentle) \
318         ADD_CSQC_AUTOCVAR(name) \
319         float name; \
320         void RegisterNotification_##name() \
321         { \
322                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_INFO_COUNT) \
323                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_INFO_COUNT, "notifications") \
324         } \
325         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
326
327 #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
328         ADD_CSQC_AUTOCVAR(name) \
329         float name; \
330         float cpid; \
331         void RegisterNotification_##name() \
332         { \
333                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_CENTER_COUNT) \
334                 SET_FIELD_COUNT(cpid, NOTIF_FIRST, NOTIF_CPID_COUNT) \
335                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_CENTER_COUNT, "notifications") \
336         } \
337         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
338
339 #define MSG_WEAPON_NOTIF(name,infoname,centername) \
340         ADD_CSQC_AUTOCVAR(name) \
341         float name; \
342         void RegisterNotification_##name() \
343         { \
344                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_WEAPON_COUNT) \
345                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_WEAPON_COUNT, "notifications") \
346         } \
347         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
348
349 #define MSG_DEATH_NOTIF(name,infoname,centername) \
350         ADD_CSQC_AUTOCVAR(name) \
351         float name; \
352         void RegisterNotification_##name() \
353         { \
354                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_DEATH_COUNT) \
355                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_DEATH_COUNT, "notifications") \
356         } \
357         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
358
359 // NOW we actually activate the declarations
360 MSG_INFO_NOTIFICATIONS
361 MSG_CENTER_NOTIFICATIONS
362 MSG_WEAPON_NOTIFICATIONS
363 MSG_DEATH_NOTIFICATIONS
364 #undef MSG_INFO_NOTIF
365 #undef MSG_CENTER_NOTIF
366 #undef MSG_WEAPON_NOTIF
367 #undef MSG_DEATH_NOTIF
368
369 // ======================
370 //  Supporting Functions
371 // ======================
372
373 // select between the normal or the gentle message string based on client (or server) settings
374 string normal_or_gentle(string normal, string gentle)
375 {
376         #ifndef MENUQC
377                 #ifdef CSQC
378                 if(autocvar_cl_gentle || autocvar_cl_gentle_messages)
379                 #else
380                 if(autocvar_sv_gentle)
381                 #endif
382                         return ((gentle != "") ? gentle : normal);
383                 else
384                         return normal;
385         #else
386                 return normal;
387         #endif
388 }
389
390 float notif_stringcount(string s1, string s2)
391 {
392         float stringcount;
393         if(s1 != NO_STR_ARG) ++stringcount;
394         if(s2 != NO_STR_ARG) ++stringcount;
395         return stringcount;
396 }
397
398 float notif_floatcount(float f1, float f2, float f3)
399 {
400         float floatcount;
401         if(f1 != NO_FL_ARG) ++floatcount;
402         if(f2 != NO_FL_ARG) ++floatcount;
403         if(f3 != NO_FL_ARG) ++floatcount;
404         return floatcount;
405 }
406
407 // get the actual name of a notification and return it as a string
408 string Get_Field_Value(float field, float net_type, float net_name)
409 {
410         string output;
411         
412         #define GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) \
413                 if(field == F_NAME) { output = VAR_TO_TEXT(name); } \
414                 else if(field == F_STRNUM) { output = ftos(strnum); } \
415                 else if(field == F_FLNUM) { output = ftos(flnum); }
416         
417         switch(net_type)
418         {
419                 case MSG_INFO:
420                 {
421                         #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
422                                 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) } }
423                         MSG_INFO_NOTIFICATIONS
424                         #undef MSG_INFO_NOTIF
425                         break;
426                 }
427                 case MSG_CENTER:
428                 {
429                         #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
430                                 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name,strnum,flnum) } }
431                         MSG_CENTER_NOTIFICATIONS
432                         #undef MSG_CENTER_NOTIF
433                         break;
434                 }
435                 case MSG_WEAPON:
436                 {
437                         #define MSG_WEAPON_NOTIF(name,infoname,centername) \
438                                 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name, \
439                                 max(stof(Get_Field_Value(F_STRNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_STRNUM, MSG_CENTER, centername))), \
440                                 max(stof(Get_Field_Value(F_FLNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_FLNUM, MSG_CENTER, centername)))) } }
441                         MSG_WEAPON_NOTIFICATIONS
442                         #undef MSG_WEAPON_NOTIF
443                         break;
444                 }
445                 case MSG_DEATH:
446                 {
447                         #define MSG_DEATH_NOTIF(name,infoname,centername) \
448                                 { NOTIF_MATCH(name, net_name) { GET_FIELD_VALUE_OUTPUT(field,name, \
449                                 max(stof(Get_Field_Value(F_STRNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_STRNUM, MSG_CENTER, centername))), \
450                                 max(stof(Get_Field_Value(F_FLNUM, MSG_INFO, infoname)), stof(Get_Field_Value(F_FLNUM, MSG_CENTER, centername)))) } }
451                         MSG_DEATH_NOTIFICATIONS
452                         #undef MSG_DEATH_NOTIF
453                         break;
454                 }
455         }
456
457         #undef GET_FIELD_VALUE_OUTPUT
458         return output;
459 }
460
461 // team code replace
462 string TCR(string input, string teamcolor, string teamtext)
463
464 {
465         input = strreplace("^TC", teamcolor, input);
466         input = strreplace("^TT", teamtext, input);
467         return input;
468 }
469
470 // color code replace, place inside of sprintf and parse the string
471 string CCR(string input)
472 {
473         // foreground/normal colors
474         input = strreplace("^F1", "^2", input); // primary priority (important names, etc)
475         input = strreplace("^F2", "^3", input); // secondary priority (items, locations, numbers, etc)
476
477         // "kill" colors
478         input = strreplace("^K1", "^1", input); // "bad" or "dangerous" text (death messages against you, kill notifications, etc)
479         input = strreplace("^K2", "^3", input); // similar to above, but less important... OR, a highlight out of above message type
480         input = strreplace("^K3", "^4", input); // "good" or "beneficial" text (you fragging someone, etc)
481
482         // background colors
483         input = strreplace("^BG", "^7", input); // neutral/unimportant text
484         input = strreplace("^N", "^7", input); // "none"-- reset to white...
485         return input;
486 }
487
488
489 // =============================
490 //  Debug/Maintenance Functions
491 // =============================
492
493 #define NOTIF_Write(type,name,text) fputs(fh, (sprintf("seta %s 1 // %s - %s\n", name, type, strreplace("\n", "\\n", text))))
494 void Dump_Notifications(float fh)
495 {
496         #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) { NOTIF_Write("MSG_INFO", VAR_TO_TEXT(name), normal); }
497         #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) { NOTIF_Write("MSG_CENTER", VAR_TO_TEXT(name), normal); }
498         #define MSG_WEAPON_NOTIF(name,infoname,centername) { NOTIF_Write("MSG_WEAPON", VAR_TO_TEXT(name),sprintf("infoname: %s, centername: %s", VAR_TO_TEXT(infoname), VAR_TO_TEXT(centername))); }
499         #define MSG_DEATH_NOTIF(name,infoname,centername) { NOTIF_Write("MSG_DEATH", VAR_TO_TEXT(name), sprintf("infoname: %s, centername: %s", VAR_TO_TEXT(infoname), VAR_TO_TEXT(centername))); }
500         MSG_INFO_NOTIFICATIONS
501         MSG_CENTER_NOTIFICATIONS
502         MSG_WEAPON_NOTIFICATIONS
503         MSG_DEATH_NOTIFICATIONS
504         #undef MSG_INFO_NOTIF
505         #undef MSG_CENTER_NOTIF
506         #undef MSG_WEAPON_NOTIF
507         #undef MSG_DEATH_NOTIF
508         return;
509 }
510
511
512 // ===============================
513 //  Frontend Notification Pushing
514 // ===============================
515
516 #ifdef CSQC
517 #define KN_MAX_ENTRIES 10
518 float kn_index;
519 float killnotify_times[KN_MAX_ENTRIES];
520 string killnotify_icon[KN_MAX_ENTRIES];
521 string killnotify_attackers[KN_MAX_ENTRIES];
522 string killnotify_victims[KN_MAX_ENTRIES];
523 // 0 = "Y [used by] X", 1 = "X [did action to] Y"
524 void HUD_Notify_Push(string icon, string attacker, string victim)
525 {
526         if(icon != "")
527         {
528                 --kn_index;
529                 if (kn_index == -1) { kn_index = KN_MAX_ENTRIES-1; }
530                 killnotify_times[kn_index] = time;
531
532                 // icon
533                 if(killnotify_icon[kn_index]) { strunzone(killnotify_icon[kn_index]); }
534                 killnotify_icon[kn_index] = strzone(icon);
535
536                 // attacker
537                 if(killnotify_attackers[kn_index]) { strunzone(killnotify_attackers[kn_index]); }
538                 killnotify_attackers[kn_index] = strzone(attacker);
539
540                 // victim
541                 if(killnotify_victims[kn_index]) { strunzone(killnotify_victims[kn_index]); }
542                 killnotify_victims[kn_index] = strzone(victim);
543         }
544 }
545
546 void Local_Notification(float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
547 {
548         //print("Local_Notification(", ftos(net_type), ", ", Get_Field_Value(F_NAME, net_type, net_name), strcat(", ", s1, ", ", s2, ", ", ftos(f1), strcat(", ", ftos(f2), ", ", ftos(f3), ");\n")));
549         switch(net_type)
550         {
551                 case MSG_INFO:
552                 {
553                         #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
554                                 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
555                                 { \
556                                         print(sprintf(CCR(normal_or_gentle(normal, gentle)), args)); \
557                                         if(strtolower(icon) != "") { HUD_Notify_Push(icon, hudargs); } \
558                                 } }
559                         MSG_INFO_NOTIFICATIONS
560                         #undef MSG_INFO_NOTIF
561                         break;
562                 }
563                 case MSG_CENTER:
564                 {
565                         #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
566                                 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
567                                 { \
568                                         centerprint_generic(HANDLE_CPID(cpid), sprintf(CCR(normal_or_gentle(normal, gentle)), args), durcnt); \
569                                 } }
570                         MSG_CENTER_NOTIFICATIONS
571                         #undef MSG_CENTER_NOTIF
572                         break;
573                 }
574                 case MSG_WEAPON:
575                 {
576                         #define MSG_WEAPON_NOTIF(name,infoname,centername) \
577                                 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
578                                 { \
579                                         #if infoname != NO_MSG \
580                                                 Local_Notification(MSG_INFO, infoname, s1, s2, f1, f2, f3); \
581                                         #endif \
582                                         #if centername != NO_MSG \
583                                                 Local_Notification(MSG_CENTER, centername, s1, s2, f1, f2, f3); \
584                                         #endif \
585                                 } }
586                         MSG_WEAPON_NOTIFICATIONS
587                         #undef MSG_WEAPON_NOTIF
588                         break;
589                 }
590                 case MSG_DEATH:
591                 {
592                         #define MSG_DEATH_NOTIF(name,infoname,centername) \
593                                 { NOTIF_MATCH(name, net_name) CHECK_AUTOCVAR(name) \
594                                 { \
595                                         #if infoname != NO_MSG \
596                                                 Local_Notification(MSG_INFO, infoname, s1, s2, f1, f2, f3); \
597                                         #endif \
598                                         #if centername != NO_MSG \
599                                                 Local_Notification(MSG_CENTER, centername, s1, s2, f1, f2, f3); \
600                                         #endif \
601                                 } }
602                         MSG_DEATH_NOTIFICATIONS
603                         #undef MSG_DEATH_NOTIF
604                         break;
605                 }
606         }
607 }
608 #endif
609
610
611 // =========================
612 //  Notification Networking
613 // =========================
614
615 #ifdef CSQC
616 void Read_Notification(void)
617 {
618         float net_type = ReadByte();
619         float net_name = ReadShort();
620
621         float stringcount = stof(Get_Field_Value(F_STRNUM, net_type, net_name));
622         float floatcount = stof(Get_Field_Value(F_FLNUM, net_type, net_name));
623
624         //print("stringcount = ", ftos(stringcount), ", floatcount = ", ftos(floatcount), ".\n");
625         
626         Local_Notification(net_type, net_name,
627                 ((stringcount >= 1) ? ReadString() : ""),
628                 ((stringcount == 2) ? ReadString() : ""),
629                 ((floatcount >= 1) ? ReadLong() : 0),
630                 ((floatcount >= 2) ? ReadLong() : 0),
631                 ((floatcount == 3) ? ReadLong() : 0));
632 }
633 #endif
634
635 #ifdef SVQC
636 void Send_Notification(entity client, float broadcast, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
637 {
638         if(net_type && net_name)
639         {
640                 //print("notification: ", Get_Field_Value(F_NAME, net_type, net_name), ": ", ftos(net_name), ".\n");
641                 dprint("Send_Notification(", ftos(net_type), ", ", Get_Field_Value(F_NAME, net_type, net_name), strcat(", ", s1, ", ", s2, ", ", ftos(f1), strcat(", ", ftos(f2), ", ", ftos(f3), ");\n")));
642
643                 float stringcount = stof(Get_Field_Value(F_STRNUM, net_type, net_name));
644                 float floatcount = stof(Get_Field_Value(F_FLNUM, net_type, net_name));
645                 
646                 if(notif_stringcount(s1, s2) > stringcount) { backtrace("Too many string arguments for notification!\n"); return; }
647                 if(notif_floatcount(f1, f2, f3) > floatcount) { backtrace("Too many float arguments for notification!\n"); return; }
648
649                 if(broadcast == MSG_ONE)
650                 {
651                         if(client && (clienttype(client) == CLIENTTYPE_REAL) && (client.flags & FL_CLIENT))
652                         {
653                                 // personal/direct notification sent to ONE person and their spectators
654                                 msg_entity = client;
655                                 WRITESPECTATABLE_MSG_ONE({
656                                         WriteByte(MSG_ONE, SVC_TEMPENTITY);
657                                         WriteByte(MSG_ONE, TE_CSQC_NOTIFICATION);
658                                         WriteByte(MSG_ONE, net_type);
659                                         WriteShort(MSG_ONE, net_name);
660                                         if(stringcount >= 1) { WriteString(MSG_ONE, s1); }
661                                         if(stringcount == 2) { WriteString(MSG_ONE, s2); }
662                                         if(floatcount >= 1) { WriteLong(MSG_ONE, f1); }
663                                         if(floatcount >= 2) { WriteLong(MSG_ONE, f2); }
664                                         if(floatcount == 3) { WriteLong(MSG_ONE, f3); }
665                                 });
666                         }
667                 }
668                 else if(broadcast == MSG_ALL)
669                 {
670                         // global notification sent to EVERYONE
671                         WriteByte(MSG_ALL, SVC_TEMPENTITY);
672                         WriteByte(MSG_ALL, TE_CSQC_NOTIFICATION);
673                         WriteByte(MSG_ALL, net_type);
674                         WriteShort(MSG_ALL, net_name);
675                         if(stringcount >= 1) { WriteString(MSG_ALL, s1); }
676                         if(stringcount == 2) { WriteString(MSG_ALL, s2); }
677                         if(floatcount >= 1) { WriteLong(MSG_ALL, f1); }
678                         if(floatcount >= 2) { WriteLong(MSG_ALL, f2); }
679                         if(floatcount == 3) { WriteLong(MSG_ALL, f3); }
680                 }
681                 else { backtrace("Unknown MSG_ type to write with!\n"); }
682
683                 if(!server_is_local && (net_type == MSG_INFO))
684                 {
685                         #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
686                                 { NOTIF_MATCH(name, net_name) { print(sprintf(CCR(normal_or_gentle(normal, gentle)), args)); } }
687                         MSG_INFO_NOTIFICATIONS
688                         #undef MSG_INFO_NOTIF
689                 }
690         }
691         else { backtrace("Incorrect usage of Send_Notification!\n"); }
692 }
693
694 void Send_Notification_ToTeam(float targetteam, entity except, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
695 {
696         entity tmp_entity;
697         FOR_EACH_REALCLIENT(tmp_entity)
698         {
699                 if(tmp_entity.classname == STR_PLAYER)
700                 if(tmp_entity.team == targetteam)
701                 if(tmp_entity != except)
702                 {
703                         Send_Notification(tmp_entity, MSG_ONE, net_type, net_name, s1, s2, f1, f2, f3);
704                 }
705         }
706 }
707
708 // WARNING: use this ONLY if you need exceptions or want to exclude spectators, otherwise use Send_Notification(world, MSG_ALL, ...)
709 void Send_Notification_ToAll(entity except, float spectators, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3)
710 {
711         entity tmp_entity;
712         FOR_EACH_REALCLIENT(tmp_entity)
713         {
714                 if((tmp_entity.classname == STR_PLAYER) || spectators)
715                 if(tmp_entity != except)
716                 {
717                         Send_Notification(tmp_entity, MSG_ONE, net_type, net_name, s1, s2, f1, f2, f3);
718                 }
719         }
720 }
721
722
723 // =============================
724 //  LEGACY NOTIFICATION SYSTEMS
725 // =============================
726
727 void Send_KillNotification(string s1, string s2, string s3, float msg, float type)
728 {
729         WriteByte(MSG_ALL, SVC_TEMPENTITY);
730         WriteByte(MSG_ALL, TE_CSQC_KILLNOTIFY);
731         WriteString(MSG_ALL, s1);
732         WriteString(MSG_ALL, s2);
733         WriteString(MSG_ALL, s3);
734         WriteShort(MSG_ALL, msg);
735         WriteByte(MSG_ALL, type);
736 }
737
738 // Function is used to send a generic centerprint whose content CSQC gets to decide (gentle version or not in the below cases)
739 void Send_CSQC_KillCenterprint(entity e, string s1, string s2, float msg, float type)
740 {
741         if (clienttype(e) == CLIENTTYPE_REAL)
742         {
743                 msg_entity = e;
744                 WRITESPECTATABLE_MSG_ONE({
745                         WriteByte(MSG_ONE, SVC_TEMPENTITY);
746                         WriteByte(MSG_ONE, TE_CSQC_KILLCENTERPRINT);
747                         WriteString(MSG_ONE, s1);
748                         WriteString(MSG_ONE, s2);
749                         WriteShort(MSG_ONE, msg);
750                         WriteByte(MSG_ONE, type);
751                 });
752         }
753 }
754
755 void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration, float countdown_num)
756 {
757         if ((clienttype(e) == CLIENTTYPE_REAL) && (e.flags & FL_CLIENT))
758         {
759                 msg_entity = e;
760                 WRITESPECTATABLE_MSG_ONE({
761                         WriteByte(MSG_ONE, SVC_TEMPENTITY);
762                         WriteByte(MSG_ONE, TE_CSQC_CENTERPRINT_GENERIC);
763                         WriteByte(MSG_ONE, id);
764                         WriteString(MSG_ONE, s);
765                         if (id != 0 && s != "")
766                         {
767                                 WriteByte(MSG_ONE, duration);
768                                 WriteByte(MSG_ONE, countdown_num);
769                         }
770                 });
771         }
772 }
773 void Send_CSQC_Centerprint_Generic_Expire(entity e, float id)
774 {
775         Send_CSQC_Centerprint_Generic(e, id, "", 1, 0);
776 }
777 #endif