2 Copyright (C) 1996-1997 Id Software, Inc.
3 Copyright (C) 2002 Mathieu Olivier
4 Copyright (C) 2003 Ashley Rose Hale (LadyHavoc)
6 This program is free software; you can redistribute it and/or
7 modify it under the terms of the GNU General Public License
8 as published by the Free Software Foundation; either version 2
9 of the License, or (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
15 See the GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
27 // for secure rcon authentication
32 #define QWMASTER_PORT 27000
33 #define DPMASTER_PORT 27950
35 // note this defaults on for dedicated servers, off for listen servers
36 cvar_t sv_public = {CVAR_SERVER, "sv_public", "0", "1: advertises this server on the master server (so that players can find it in the server browser); 0: allow direct queries only; -1: do not respond to direct queries; -2: do not allow anyone to connect; -3: already block at getchallenge level"};
37 cvar_t sv_public_rejectreason = {CVAR_SERVER, "sv_public_rejectreason", "The server is closing.", "Rejection reason for connects when sv_public is -2"};
38 static cvar_t sv_heartbeatperiod = {CVAR_SERVER | CVAR_SAVE, "sv_heartbeatperiod", "120", "how often to send heartbeat in seconds (only used if sv_public is 1)"};
39 extern cvar_t sv_status_privacy;
41 static cvar_t sv_masters [] =
43 {CVAR_CLIENT | CVAR_SERVER | CVAR_SAVE, "sv_master1", "", "user-chosen master server 1"},
44 {CVAR_CLIENT | CVAR_SERVER | CVAR_SAVE, "sv_master2", "", "user-chosen master server 2"},
45 {CVAR_CLIENT | CVAR_SERVER | CVAR_SAVE, "sv_master3", "", "user-chosen master server 3"},
46 {CVAR_CLIENT | CVAR_SERVER | CVAR_SAVE, "sv_master4", "", "user-chosen master server 4"},
47 {CVAR_CLIENT | CVAR_SERVER, "sv_masterextra1", "dpmaster.deathmask.net", "dpmaster.deathmask.net - default master server 1 (admin: Willis)"}, // admin: Willis
48 {CVAR_CLIENT | CVAR_SERVER, "sv_masterextra2", "dpmaster.tchr.no", "dpmaster.tchr.no - default master server 2 (admin: tChr)"}, // admin: tChr
53 static cvar_t sv_qwmasters [] =
55 {CVAR_CLIENT | CVAR_SERVER | CVAR_SAVE, "sv_qwmaster1", "", "user-chosen qwmaster server 1"},
56 {CVAR_CLIENT | CVAR_SERVER | CVAR_SAVE, "sv_qwmaster2", "", "user-chosen qwmaster server 2"},
57 {CVAR_CLIENT | CVAR_SERVER | CVAR_SAVE, "sv_qwmaster3", "", "user-chosen qwmaster server 3"},
58 {CVAR_CLIENT | CVAR_SERVER | CVAR_SAVE, "sv_qwmaster4", "", "user-chosen qwmaster server 4"},
59 {CVAR_CLIENT | CVAR_SERVER, "sv_qwmasterextra1", "master.quakeservers.net:27000", "Global master server. (admin: unknown)"},
60 {CVAR_CLIENT | CVAR_SERVER, "sv_qwmasterextra2", "asgaard.morphos-team.net:27000", "Global master server. (admin: unknown)"},
61 {CVAR_CLIENT | CVAR_SERVER, "sv_qwmasterextra3", "qwmaster.ocrana.de:27000", "German master server. (admin: unknown)"},
62 {CVAR_CLIENT | CVAR_SERVER, "sv_qwmasterextra4", "qwmaster.fodquake.net:27000", "Global master server. (admin: unknown)"},
67 static double nextheartbeattime = 0;
71 static unsigned char cl_message_buf[NET_MAXMESSAGE];
72 static unsigned char sv_message_buf[NET_MAXMESSAGE];
73 char cl_readstring[MAX_INPUTLINE];
74 char sv_readstring[MAX_INPUTLINE];
76 cvar_t net_test = {CVAR_CLIENT | CVAR_SERVER, "net_test", "0", "internal development use only, leave it alone (usually does nothing anyway)"};
77 cvar_t net_usesizelimit = {CVAR_SERVER, "net_usesizelimit", "2", "use packet size limiting (0: never, 1: in non-CSQC mode, 2: always)"};
78 cvar_t net_burstreserve = {CVAR_SERVER, "net_burstreserve", "0.3", "how much of the burst time to reserve for packet size spikes"};
79 cvar_t net_messagetimeout = {CVAR_CLIENT | CVAR_SERVER, "net_messagetimeout","300", "drops players who have not sent any packets for this many seconds"};
80 cvar_t net_connecttimeout = {CVAR_CLIENT | CVAR_SERVER, "net_connecttimeout","15", "after requesting a connection, the client must reply within this many seconds or be dropped (cuts down on connect floods). Must be above 10 seconds."};
81 cvar_t net_connectfloodblockingtimeout = {CVAR_SERVER, "net_connectfloodblockingtimeout", "5", "when a connection packet is received, it will block all future connect packets from that IP address for this many seconds (cuts down on connect floods). Note that this does not include retries from the same IP; these are handled earlier and let in."};
82 cvar_t net_challengefloodblockingtimeout = {CVAR_SERVER, "net_challengefloodblockingtimeout", "0.5", "when a challenge packet is received, it will block all future challenge packets from that IP address for this many seconds (cuts down on challenge floods). DarkPlaces clients retry once per second, so this should be <= 1. Failure here may lead to connect attempts failing."};
83 cvar_t net_getstatusfloodblockingtimeout = {CVAR_SERVER, "net_getstatusfloodblockingtimeout", "1", "when a getstatus packet is received, it will block all future getstatus packets from that IP address for this many seconds (cuts down on getstatus floods). DarkPlaces retries every 4 seconds, and qstat retries once per second, so this should be <= 1. Failure here may lead to server not showing up in the server list."};
84 cvar_t net_sourceaddresscheck = {CVAR_CLIENT, "net_sourceaddresscheck", "1", "compare the source IP address for replies (more secure, may break some bad multihoming setups"};
85 cvar_t hostname = {CVAR_SERVER | CVAR_SAVE, "hostname", "UNNAMED", "server message to show in server browser"};
86 cvar_t developer_networking = {CVAR_CLIENT | CVAR_SERVER, "developer_networking", "0", "prints all received and sent packets (recommended only for debugging)"};
88 cvar_t cl_netlocalping = {CVAR_CLIENT, "cl_netlocalping","0", "lags local loopback connection by this much ping time (useful to play more fairly on your own server with people with higher pings)"};
89 static cvar_t cl_netpacketloss_send = {CVAR_CLIENT, "cl_netpacketloss_send","0", "drops this percentage of outgoing packets, useful for testing network protocol robustness (jerky movement, prediction errors, etc)"};
90 static cvar_t cl_netpacketloss_receive = {CVAR_CLIENT, "cl_netpacketloss_receive","0", "drops this percentage of incoming packets, useful for testing network protocol robustness (jerky movement, effects failing to start, sounds failing to play, etc)"};
91 static cvar_t net_slist_queriespersecond = {CVAR_CLIENT, "net_slist_queriespersecond", "20", "how many server information requests to send per second"};
92 static cvar_t net_slist_queriesperframe = {CVAR_CLIENT, "net_slist_queriesperframe", "4", "maximum number of server information requests to send each rendered frame (guards against low framerates causing problems)"};
93 static cvar_t net_slist_timeout = {CVAR_CLIENT, "net_slist_timeout", "4", "how long to listen for a server information response before giving up"};
94 static cvar_t net_slist_pause = {CVAR_CLIENT, "net_slist_pause", "0", "when set to 1, the server list won't update until it is set back to 0"};
95 static cvar_t net_slist_maxtries = {CVAR_CLIENT, "net_slist_maxtries", "3", "how many times to ask the same server for information (more times gives better ping reports but takes longer)"};
96 static cvar_t net_slist_favorites = {CVAR_CLIENT | CVAR_SAVE | CVAR_NQUSERINFOHACK, "net_slist_favorites", "", "contains a list of IP addresses and ports to always query explicitly"};
97 static cvar_t net_tos_dscp = {CVAR_CLIENT | CVAR_SAVE, "net_tos_dscp", "32", "DiffServ Codepoint for network sockets (may need game restart to apply)"};
98 static cvar_t gameversion = {CVAR_SERVER, "gameversion", "0", "version of game data (mod-specific) to be sent to querying clients"};
99 static cvar_t gameversion_min = {CVAR_CLIENT | CVAR_SERVER, "gameversion_min", "-1", "minimum version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible; if -1, gameversion is used alone"};
100 static cvar_t gameversion_max = {CVAR_CLIENT | CVAR_SERVER, "gameversion_max", "-1", "maximum version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible; if -1, gameversion is used alone"};
101 static cvar_t rcon_restricted_password = {CVAR_SERVER | CVAR_PRIVATE, "rcon_restricted_password", "", "password to authenticate rcon commands in restricted mode; may be set to a string of the form user1:pass1 user2:pass2 user3:pass3 to allow multiple user accounts - the client then has to specify ONE of these combinations"};
102 static cvar_t rcon_restricted_commands = {CVAR_SERVER, "rcon_restricted_commands", "", "allowed commands for rcon when the restricted mode password was used"};
103 static cvar_t rcon_secure_maxdiff = {CVAR_SERVER, "rcon_secure_maxdiff", "5", "maximum time difference between rcon request and server system clock (to protect against replay attack)"};
104 extern cvar_t rcon_secure;
105 extern cvar_t rcon_secure_challengetimeout;
107 double masterquerytime = -1000;
108 int masterquerycount = 0;
109 int masterreplycount = 0;
110 int serverquerycount = 0;
111 int serverreplycount = 0;
113 challenge_t challenges[MAX_CHALLENGES];
116 /// this is only false if there are still servers left to query
117 static qboolean serverlist_querysleep = true;
118 static qboolean serverlist_paused = false;
119 /// this is pushed a second or two ahead of realtime whenever a master server
120 /// reply is received, to avoid issuing queries while master replies are still
121 /// flooding in (which would make a mess of the ping times)
122 static double serverlist_querywaittime = 0;
125 static int cl_numsockets;
126 static lhnetsocket_t *cl_sockets[16];
127 static int sv_numsockets;
128 static lhnetsocket_t *sv_sockets[16];
130 netconn_t *netconn_list = NULL;
131 mempool_t *netconn_mempool = NULL;
132 void *netconn_mutex = NULL;
134 cvar_t cl_netport = {CVAR_CLIENT, "cl_port", "0", "forces client to use chosen port number if not 0"};
135 cvar_t sv_netport = {CVAR_SERVER, "port", "26000", "server port for players to connect to"};
136 cvar_t net_address = {CVAR_CLIENT | CVAR_SERVER, "net_address", "", "network address to open ipv4 ports on (if empty, use default interfaces)"};
137 cvar_t net_address_ipv6 = {CVAR_CLIENT | CVAR_SERVER, "net_address_ipv6", "", "network address to open ipv6 ports on (if empty, use default interfaces)"};
139 char cl_net_extresponse[NET_EXTRESPONSE_MAX][1400];
140 int cl_net_extresponse_count = 0;
141 int cl_net_extresponse_last = 0;
143 char sv_net_extresponse[NET_EXTRESPONSE_MAX][1400];
144 int sv_net_extresponse_count = 0;
145 int sv_net_extresponse_last = 0;
148 // ServerList interface
149 serverlist_mask_t serverlist_andmasks[SERVERLIST_ANDMASKCOUNT];
150 serverlist_mask_t serverlist_ormasks[SERVERLIST_ORMASKCOUNT];
152 serverlist_infofield_t serverlist_sortbyfield;
153 int serverlist_sortflags;
155 int serverlist_viewcount = 0;
156 unsigned short serverlist_viewlist[SERVERLIST_VIEWLISTSIZE];
158 int serverlist_maxcachecount = 0;
159 int serverlist_cachecount = 0;
160 serverlist_entry_t *serverlist_cache = NULL;
162 qboolean serverlist_consoleoutput;
164 static int nFavorites = 0;
165 static lhnetaddress_t favorites[MAX_FAVORITESERVERS];
166 static int nFavorites_idfp = 0;
167 static char favorites_idfp[MAX_FAVORITESERVERS][FP64_SIZE+1];
169 void NetConn_UpdateFavorites(void)
174 p = net_slist_favorites.string;
175 while((size_t) nFavorites < sizeof(favorites) / sizeof(*favorites) && COM_ParseToken_Console(&p))
177 if(com_token[0] != '[' && strlen(com_token) == FP64_SIZE && !strchr(com_token, '.'))
178 // currently 44 bytes, longest possible IPv6 address: 39 bytes, so this works
179 // (if v6 address contains port, it must start with '[')
181 strlcpy(favorites_idfp[nFavorites_idfp], com_token, sizeof(favorites_idfp[nFavorites_idfp]));
186 if(LHNETADDRESS_FromString(&favorites[nFavorites], com_token, 26000))
192 /// helper function to insert a value into the viewset
193 /// spare entries will be removed
194 static void _ServerList_ViewList_Helper_InsertBefore( int index, serverlist_entry_t *entry )
197 if( serverlist_viewcount < SERVERLIST_VIEWLISTSIZE ) {
198 i = serverlist_viewcount++;
200 i = SERVERLIST_VIEWLISTSIZE - 1;
203 for( ; i > index ; i-- )
204 serverlist_viewlist[ i ] = serverlist_viewlist[ i - 1 ];
206 serverlist_viewlist[index] = (int)(entry - serverlist_cache);
209 /// we suppose serverlist_viewcount to be valid, ie > 0
210 static void _ServerList_ViewList_Helper_Remove( int index )
212 serverlist_viewcount--;
213 for( ; index < serverlist_viewcount ; index++ )
214 serverlist_viewlist[index] = serverlist_viewlist[index + 1];
217 /// \returns true if A should be inserted before B
218 static qboolean _ServerList_Entry_Compare( serverlist_entry_t *A, serverlist_entry_t *B )
220 int result = 0; // > 0 if for numbers A > B and for text if A < B
222 if( serverlist_sortflags & SLSF_CATEGORIES )
224 result = A->info.category - B->info.category;
229 if( serverlist_sortflags & SLSF_FAVORITES )
231 if(A->info.isfavorite != B->info.isfavorite)
232 return A->info.isfavorite;
235 switch( serverlist_sortbyfield ) {
237 result = A->info.ping - B->info.ping;
239 case SLIF_MAXPLAYERS:
240 result = A->info.maxplayers - B->info.maxplayers;
242 case SLIF_NUMPLAYERS:
243 result = A->info.numplayers - B->info.numplayers;
246 result = A->info.numbots - B->info.numbots;
249 result = A->info.numhumans - B->info.numhumans;
252 result = A->info.freeslots - B->info.freeslots;
255 result = A->info.protocol - B->info.protocol;
258 result = strcmp( B->info.cname, A->info.cname );
261 result = strcasecmp( B->info.game, A->info.game );
264 result = strcasecmp( B->info.map, A->info.map );
267 result = strcasecmp( B->info.mod, A->info.mod );
270 result = strcasecmp( B->info.name, A->info.name );
273 result = strcasecmp( B->info.qcstatus, A->info.qcstatus ); // not really THAT useful, though
276 result = A->info.category - B->info.category;
278 case SLIF_ISFAVORITE:
279 result = !!B->info.isfavorite - !!A->info.isfavorite;
282 Con_DPrint( "_ServerList_Entry_Compare: Bad serverlist_sortbyfield!\n" );
288 if( serverlist_sortflags & SLSF_DESCENDING )
294 // if the chosen sort key is identical, sort by index
295 // (makes this a stable sort, so that later replies from servers won't
296 // shuffle the servers around when they have the same ping)
300 static qboolean _ServerList_CompareInt( int A, serverlist_maskop_t op, int B )
302 // This should actually be done with some intermediate and end-of-function return
314 case SLMO_GREATEREQUAL:
316 case SLMO_NOTCONTAIN:
317 case SLMO_STARTSWITH:
318 case SLMO_NOTSTARTSWITH:
321 Con_DPrint( "_ServerList_CompareInt: Bad op!\n" );
326 static qboolean _ServerList_CompareStr( const char *A, serverlist_maskop_t op, const char *B )
329 char bufferA[ 1400 ], bufferB[ 1400 ]; // should be more than enough
330 COM_StringDecolorize(A, 0, bufferA, sizeof(bufferA), false);
331 for (i = 0;i < (int)sizeof(bufferA)-1 && bufferA[i];i++)
332 bufferA[i] = (bufferA[i] >= 'A' && bufferA[i] <= 'Z') ? (bufferA[i] + 'a' - 'A') : bufferA[i];
334 for (i = 0;i < (int)sizeof(bufferB)-1 && B[i];i++)
335 bufferB[i] = (B[i] >= 'A' && B[i] <= 'Z') ? (B[i] + 'a' - 'A') : B[i];
338 // Same here, also using an intermediate & final return would be more appropriate
342 return *bufferB && !!strstr( bufferA, bufferB ); // we want a real bool
343 case SLMO_NOTCONTAIN:
344 return !*bufferB || !strstr( bufferA, bufferB );
345 case SLMO_STARTSWITH:
346 //Con_Printf("startsWith: %s %s\n", bufferA, bufferB);
347 return *bufferB && !memcmp(bufferA, bufferB, strlen(bufferB));
348 case SLMO_NOTSTARTSWITH:
349 return !*bufferB || memcmp(bufferA, bufferB, strlen(bufferB));
351 return strcmp( bufferA, bufferB ) < 0;
353 return strcmp( bufferA, bufferB ) <= 0;
355 return strcmp( bufferA, bufferB ) == 0;
357 return strcmp( bufferA, bufferB ) > 0;
359 return strcmp( bufferA, bufferB ) != 0;
360 case SLMO_GREATEREQUAL:
361 return strcmp( bufferA, bufferB ) >= 0;
363 Con_DPrint( "_ServerList_CompareStr: Bad op!\n" );
368 static qboolean _ServerList_Entry_Mask( serverlist_mask_t *mask, serverlist_info_t *info )
370 if( !_ServerList_CompareInt( info->ping, mask->tests[SLIF_PING], mask->info.ping ) )
372 if( !_ServerList_CompareInt( info->maxplayers, mask->tests[SLIF_MAXPLAYERS], mask->info.maxplayers ) )
374 if( !_ServerList_CompareInt( info->numplayers, mask->tests[SLIF_NUMPLAYERS], mask->info.numplayers ) )
376 if( !_ServerList_CompareInt( info->numbots, mask->tests[SLIF_NUMBOTS], mask->info.numbots ) )
378 if( !_ServerList_CompareInt( info->numhumans, mask->tests[SLIF_NUMHUMANS], mask->info.numhumans ) )
380 if( !_ServerList_CompareInt( info->freeslots, mask->tests[SLIF_FREESLOTS], mask->info.freeslots ) )
382 if( !_ServerList_CompareInt( info->protocol, mask->tests[SLIF_PROTOCOL], mask->info.protocol ))
384 if( *mask->info.cname
385 && !_ServerList_CompareStr( info->cname, mask->tests[SLIF_CNAME], mask->info.cname ) )
388 && !_ServerList_CompareStr( info->game, mask->tests[SLIF_GAME], mask->info.game ) )
391 && !_ServerList_CompareStr( info->mod, mask->tests[SLIF_MOD], mask->info.mod ) )
394 && !_ServerList_CompareStr( info->map, mask->tests[SLIF_MAP], mask->info.map ) )
397 && !_ServerList_CompareStr( info->name, mask->tests[SLIF_NAME], mask->info.name ) )
399 if( *mask->info.qcstatus
400 && !_ServerList_CompareStr( info->qcstatus, mask->tests[SLIF_QCSTATUS], mask->info.qcstatus ) )
402 if( *mask->info.players
403 && !_ServerList_CompareStr( info->players, mask->tests[SLIF_PLAYERS], mask->info.players ) )
405 if( !_ServerList_CompareInt( info->category, mask->tests[SLIF_CATEGORY], mask->info.category ) )
407 if( !_ServerList_CompareInt( info->isfavorite, mask->tests[SLIF_ISFAVORITE], mask->info.isfavorite ))
412 static void ServerList_ViewList_Insert( serverlist_entry_t *entry )
414 int start, end, mid, i;
417 // reject incompatible servers
419 entry->info.gameversion != gameversion.integer
422 gameversion_min.integer >= 0 // min/max range set by user/mod?
423 && gameversion_max.integer >= 0
424 && gameversion_min.integer <= entry->info.gameversion // version of server in min/max range?
425 && gameversion_max.integer >= entry->info.gameversion
430 // refresh the "favorite" status
431 entry->info.isfavorite = false;
432 if(LHNETADDRESS_FromString(&addr, entry->info.cname, 26000))
434 char idfp[FP64_SIZE+1];
435 for(i = 0; i < nFavorites; ++i)
437 if(LHNETADDRESS_Compare(&addr, &favorites[i]) == 0)
439 entry->info.isfavorite = true;
443 if(Crypto_RetrieveHostKey(&addr, 0, NULL, 0, idfp, sizeof(idfp), NULL, NULL))
445 for(i = 0; i < nFavorites_idfp; ++i)
447 if(!strcmp(idfp, favorites_idfp[i]))
449 entry->info.isfavorite = true;
456 // refresh the "category"
457 entry->info.category = MR_GetServerListEntryCategory(entry);
459 // FIXME: change this to be more readable (...)
460 // now check whether it passes through the masks
461 for( start = 0 ; start < SERVERLIST_ANDMASKCOUNT && serverlist_andmasks[start].active; start++ )
462 if( !_ServerList_Entry_Mask( &serverlist_andmasks[start], &entry->info ) )
465 for( start = 0 ; start < SERVERLIST_ORMASKCOUNT && serverlist_ormasks[start].active ; start++ )
466 if( _ServerList_Entry_Mask( &serverlist_ormasks[start], &entry->info ) )
468 if( start == SERVERLIST_ORMASKCOUNT || (start > 0 && !serverlist_ormasks[start].active) )
471 if( !serverlist_viewcount ) {
472 _ServerList_ViewList_Helper_InsertBefore( 0, entry );
475 // ok, insert it, we just need to find out where exactly:
478 // check whether to insert it as new first item
479 if( _ServerList_Entry_Compare( entry, ServerList_GetViewEntry(0) ) ) {
480 _ServerList_ViewList_Helper_InsertBefore( 0, entry );
482 } // check whether to insert it as new last item
483 else if( !_ServerList_Entry_Compare( entry, ServerList_GetViewEntry(serverlist_viewcount - 1) ) ) {
484 _ServerList_ViewList_Helper_InsertBefore( serverlist_viewcount, entry );
488 end = serverlist_viewcount - 1;
489 while( end > start + 1 )
491 mid = (start + end) / 2;
492 // test the item that lies in the middle between start and end
493 if( _ServerList_Entry_Compare( entry, ServerList_GetViewEntry(mid) ) )
494 // the item has to be in the upper half
497 // the item has to be in the lower half
500 _ServerList_ViewList_Helper_InsertBefore( start + 1, entry );
503 static void ServerList_ViewList_Remove( serverlist_entry_t *entry )
506 for( i = 0; i < serverlist_viewcount; i++ )
508 if (ServerList_GetViewEntry(i) == entry)
510 _ServerList_ViewList_Helper_Remove(i);
516 void ServerList_RebuildViewList(void)
520 serverlist_viewcount = 0;
521 for( i = 0 ; i < serverlist_cachecount ; i++ ) {
522 serverlist_entry_t *entry = &serverlist_cache[i];
523 // also display entries that are currently being refreshed [11/8/2007 Black]
524 if( entry->query == SQS_QUERIED || entry->query == SQS_REFRESHING )
525 ServerList_ViewList_Insert( entry );
529 void ServerList_ResetMasks(void)
533 memset( &serverlist_andmasks, 0, sizeof( serverlist_andmasks ) );
534 memset( &serverlist_ormasks, 0, sizeof( serverlist_ormasks ) );
535 // numbots needs to be compared to -1 to always succeed
536 for(i = 0; i < SERVERLIST_ANDMASKCOUNT; ++i)
537 serverlist_andmasks[i].info.numbots = -1;
538 for(i = 0; i < SERVERLIST_ORMASKCOUNT; ++i)
539 serverlist_ormasks[i].info.numbots = -1;
542 void ServerList_GetPlayerStatistics(int *numplayerspointer, int *maxplayerspointer)
545 int numplayers = 0, maxplayers = 0;
546 for (i = 0;i < serverlist_cachecount;i++)
548 if (serverlist_cache[i].query == SQS_QUERIED)
550 numplayers += serverlist_cache[i].info.numhumans;
551 maxplayers += serverlist_cache[i].info.maxplayers;
554 *numplayerspointer = numplayers;
555 *maxplayerspointer = maxplayers;
559 static void _ServerList_Test(void)
562 if (serverlist_maxcachecount <= 1024)
564 serverlist_maxcachecount = 1024;
565 serverlist_cache = (serverlist_entry_t *)Mem_Realloc(netconn_mempool, (void *)serverlist_cache, sizeof(serverlist_entry_t) * serverlist_maxcachecount);
567 for( i = 0 ; i < 1024 ; i++ ) {
568 memset( &serverlist_cache[serverlist_cachecount], 0, sizeof( serverlist_entry_t ) );
569 serverlist_cache[serverlist_cachecount].info.ping = 1000 + 1024 - i;
570 dpsnprintf( serverlist_cache[serverlist_cachecount].info.name, sizeof(serverlist_cache[serverlist_cachecount].info.name), "Black's ServerList Test %i", i );
571 serverlist_cache[serverlist_cachecount].finished = true;
572 dpsnprintf( serverlist_cache[serverlist_cachecount].line1, sizeof(serverlist_cache[serverlist_cachecount].info.line1), "%i %s", serverlist_cache[serverlist_cachecount].info.ping, serverlist_cache[serverlist_cachecount].info.name );
573 ServerList_ViewList_Insert( &serverlist_cache[serverlist_cachecount] );
574 serverlist_cachecount++;
579 void ServerList_QueryList(qboolean resetcache, qboolean querydp, qboolean queryqw, qboolean consoleoutput)
581 masterquerytime = realtime;
582 masterquerycount = 0;
583 masterreplycount = 0;
585 serverquerycount = 0;
586 serverreplycount = 0;
587 serverlist_cachecount = 0;
588 serverlist_viewcount = 0;
589 serverlist_maxcachecount = 0;
590 serverlist_cache = (serverlist_entry_t *)Mem_Realloc(netconn_mempool, (void *)serverlist_cache, sizeof(serverlist_entry_t) * serverlist_maxcachecount);
592 // refresh all entries
594 for( n = 0 ; n < serverlist_cachecount ; n++ ) {
595 serverlist_entry_t *entry = &serverlist_cache[ n ];
596 entry->query = SQS_REFRESHING;
597 entry->querycounter = 0;
600 serverlist_consoleoutput = consoleoutput;
602 //_ServerList_Test();
604 NetConn_QueryMasters(querydp, queryqw);
610 int NetConn_Read(lhnetsocket_t *mysocket, void *data, int maxlength, lhnetaddress_t *peeraddress)
614 if (mysocket->address.addresstype == LHNETADDRESSTYPE_LOOP && netconn_mutex)
615 Thread_LockMutex(netconn_mutex);
616 length = LHNET_Read(mysocket, data, maxlength, peeraddress);
617 if (mysocket->address.addresstype == LHNETADDRESSTYPE_LOOP && netconn_mutex)
618 Thread_UnlockMutex(netconn_mutex);
621 if (cl_netpacketloss_receive.integer)
622 for (i = 0;i < cl_numsockets;i++)
623 if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss_receive.integer)
625 if (developer_networking.integer)
627 char addressstring[128], addressstring2[128];
628 LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true);
631 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
632 Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i from %s:\n", (void *)mysocket, addressstring, (void *)data, maxlength, (void *)peeraddress, length, addressstring2);
633 Com_HexDumpToConsole((unsigned char *)data, length);
636 Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i\n", (void *)mysocket, addressstring, (void *)data, maxlength, (void *)peeraddress, length);
641 int NetConn_Write(lhnetsocket_t *mysocket, const void *data, int length, const lhnetaddress_t *peeraddress)
645 if (cl_netpacketloss_send.integer)
646 for (i = 0;i < cl_numsockets;i++)
647 if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss_send.integer)
649 if (mysocket->address.addresstype == LHNETADDRESSTYPE_LOOP && netconn_mutex)
650 Thread_LockMutex(netconn_mutex);
651 ret = LHNET_Write(mysocket, data, length, peeraddress);
652 if (mysocket->address.addresstype == LHNETADDRESSTYPE_LOOP && netconn_mutex)
653 Thread_UnlockMutex(netconn_mutex);
654 if (developer_networking.integer)
656 char addressstring[128], addressstring2[128];
657 LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true);
658 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
659 Con_Printf("LHNET_Write(%p (%s), %p, %i, %p (%s)) = %i%s\n", (void *)mysocket, addressstring, (void *)data, length, (void *)peeraddress, addressstring2, length, ret == length ? "" : " (ERROR)");
660 Com_HexDumpToConsole((unsigned char *)data, length);
665 int NetConn_WriteString(lhnetsocket_t *mysocket, const char *string, const lhnetaddress_t *peeraddress)
667 // note this does not include the trailing NULL because we add that in the parser
668 return NetConn_Write(mysocket, string, (int)strlen(string), peeraddress);
671 qboolean NetConn_CanSend(netconn_t *conn)
673 conn->outgoing_packetcounter = (conn->outgoing_packetcounter + 1) % NETGRAPH_PACKETS;
674 conn->outgoing_netgraph[conn->outgoing_packetcounter].time = realtime;
675 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_NOPACKET;
676 conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
677 conn->outgoing_netgraph[conn->outgoing_packetcounter].ackbytes = NETGRAPH_NOPACKET;
678 conn->outgoing_netgraph[conn->outgoing_packetcounter].cleartime = conn->cleartime;
679 if (realtime > conn->cleartime)
683 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_CHOKEDPACKET;
688 static void NetConn_UpdateCleartime(double *cleartime, int rate, int burstsize, int len)
690 double bursttime = burstsize / (double)rate;
692 // delay later packets to obey rate limit
693 if (*cleartime < realtime - bursttime)
694 *cleartime = realtime - bursttime;
695 *cleartime = *cleartime + len / (double)rate;
697 // limit bursts to one packet in size ("dialup mode" emulating old behaviour)
698 if (net_test.integer)
700 if (*cleartime < realtime)
701 *cleartime = realtime;
705 static int NetConn_AddCryptoFlag(crypto_t *crypto)
707 // HACK: if an encrypted connection is used, randomly set some unused
708 // flags. When AES encryption is enabled, that will make resends differ
709 // from the original, so that e.g. substring filters in a router/IPS
710 // are unlikely to match a second time. See also "startkeylogger".
712 if (crypto->authenticated)
714 // Let's always set at least one of the bits.
715 int r = rand() % 7 + 1;
717 flag |= NETFLAG_CRYPTO0;
719 flag |= NETFLAG_CRYPTO1;
721 flag |= NETFLAG_CRYPTO2;
726 int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolversion_t protocol, int rate, int burstsize, qboolean quakesignon_suppressreliables)
729 unsigned char sendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
730 unsigned char cryptosendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE+CRYPTO_HEADERSIZE];
732 // if this packet was supposedly choked, but we find ourselves sending one
733 // anyway, make sure the size counting starts at zero
734 // (this mostly happens on level changes and disconnects and such)
735 if (conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes == NETGRAPH_CHOKEDPACKET)
736 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_NOPACKET;
738 conn->outgoing_netgraph[conn->outgoing_packetcounter].cleartime = conn->cleartime;
740 if (protocol == PROTOCOL_QUAKEWORLD)
743 qboolean sendreliable;
745 // note that it is ok to send empty messages to the qw server,
746 // otherwise it won't respond to us at all
748 sendreliable = false;
749 // if the remote side dropped the last reliable message, resend it
750 if (conn->qw.incoming_acknowledged > conn->qw.last_reliable_sequence && conn->qw.incoming_reliable_acknowledged != conn->qw.reliable_sequence)
752 // if the reliable transmit buffer is empty, copy the current message out
753 if (!conn->sendMessageLength && conn->message.cursize)
755 memcpy (conn->sendMessage, conn->message.data, conn->message.cursize);
756 conn->sendMessageLength = conn->message.cursize;
757 SZ_Clear(&conn->message); // clear the message buffer
758 conn->qw.reliable_sequence ^= 1;
761 // outgoing unreliable packet number, and outgoing reliable packet number (0 or 1)
762 StoreLittleLong(sendbuffer, conn->outgoing_unreliable_sequence | (((unsigned int)sendreliable)<<31));
763 // last received unreliable packet number, and last received reliable packet number (0 or 1)
764 StoreLittleLong(sendbuffer + 4, conn->qw.incoming_sequence | (((unsigned int)conn->qw.incoming_reliable_sequence)<<31));
766 conn->outgoing_unreliable_sequence++;
767 // client sends qport in every packet
768 if (conn == cls.netcon)
770 *((short *)(sendbuffer + 8)) = LittleShort(cls.qw_qport);
772 // also update cls.qw_outgoing_sequence
773 cls.qw_outgoing_sequence = conn->outgoing_unreliable_sequence;
775 if (packetLen + (sendreliable ? conn->sendMessageLength : 0) > 1400)
777 Con_Printf ("NetConn_SendUnreliableMessage: reliable message too big %u\n", data->cursize);
781 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += packetLen + 28;
783 // add the reliable message if there is one
786 conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += conn->sendMessageLength + 28;
787 memcpy(sendbuffer + packetLen, conn->sendMessage, conn->sendMessageLength);
788 packetLen += conn->sendMessageLength;
789 conn->qw.last_reliable_sequence = conn->outgoing_unreliable_sequence;
792 // add the unreliable message if possible
793 if (packetLen + data->cursize <= 1400)
795 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += data->cursize + 28;
796 memcpy(sendbuffer + packetLen, data->data, data->cursize);
797 packetLen += data->cursize;
800 NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress);
803 conn->unreliableMessagesSent++;
805 totallen += packetLen + 28;
809 unsigned int packetLen;
810 unsigned int dataLen;
815 // if a reliable message fragment has been lost, send it again
816 if (conn->sendMessageLength && (realtime - conn->lastSendTime) > 1.0)
818 if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
820 dataLen = conn->sendMessageLength;
825 dataLen = MAX_PACKETFRAGMENT;
829 packetLen = NET_HEADERSIZE + dataLen;
831 StoreBigLong(sendbuffer, packetLen | (NETFLAG_DATA | eom | NetConn_AddCryptoFlag(&conn->crypto)));
832 StoreBigLong(sendbuffer + 4, conn->nq.sendSequence - 1);
833 memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
835 conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += packetLen + 28;
837 sendme = Crypto_EncryptPacket(&conn->crypto, &sendbuffer, packetLen, &cryptosendbuffer, &sendmelen, sizeof(cryptosendbuffer));
838 if (sendme && NetConn_Write(conn->mysocket, sendme, (int)sendmelen, &conn->peeraddress) == (int)sendmelen)
840 conn->lastSendTime = realtime;
841 conn->packetsReSent++;
844 totallen += (int)sendmelen + 28;
847 // if we have a new reliable message to send, do so
848 if (!conn->sendMessageLength && conn->message.cursize && !quakesignon_suppressreliables)
850 if (conn->message.cursize > (int)sizeof(conn->sendMessage))
852 Con_Printf("NetConn_SendUnreliableMessage: reliable message too big (%u > %u)\n", conn->message.cursize, (int)sizeof(conn->sendMessage));
853 conn->message.overflowed = true;
857 if (developer_networking.integer && conn == cls.netcon)
859 Con_Print("client sending reliable message to server:\n");
860 SZ_HexDumpToConsole(&conn->message);
863 memcpy(conn->sendMessage, conn->message.data, conn->message.cursize);
864 conn->sendMessageLength = conn->message.cursize;
865 SZ_Clear(&conn->message);
867 if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
869 dataLen = conn->sendMessageLength;
874 dataLen = MAX_PACKETFRAGMENT;
878 packetLen = NET_HEADERSIZE + dataLen;
880 StoreBigLong(sendbuffer, packetLen | (NETFLAG_DATA | eom | NetConn_AddCryptoFlag(&conn->crypto)));
881 StoreBigLong(sendbuffer + 4, conn->nq.sendSequence);
882 memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
884 conn->nq.sendSequence++;
886 conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += packetLen + 28;
888 sendme = Crypto_EncryptPacket(&conn->crypto, &sendbuffer, packetLen, &cryptosendbuffer, &sendmelen, sizeof(cryptosendbuffer));
890 NetConn_Write(conn->mysocket, sendme, (int)sendmelen, &conn->peeraddress);
892 conn->lastSendTime = realtime;
894 conn->reliableMessagesSent++;
896 totallen += (int)sendmelen + 28;
899 // if we have an unreliable message to send, do so
902 packetLen = NET_HEADERSIZE + data->cursize;
904 if (packetLen > (int)sizeof(sendbuffer))
906 Con_Printf("NetConn_SendUnreliableMessage: message too big %u\n", data->cursize);
910 StoreBigLong(sendbuffer, packetLen | NETFLAG_UNRELIABLE | NetConn_AddCryptoFlag(&conn->crypto));
911 StoreBigLong(sendbuffer + 4, conn->outgoing_unreliable_sequence);
912 memcpy(sendbuffer + NET_HEADERSIZE, data->data, data->cursize);
914 conn->outgoing_unreliable_sequence++;
916 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += packetLen + 28;
918 sendme = Crypto_EncryptPacket(&conn->crypto, &sendbuffer, packetLen, &cryptosendbuffer, &sendmelen, sizeof(cryptosendbuffer));
920 NetConn_Write(conn->mysocket, sendme, (int)sendmelen, &conn->peeraddress);
923 conn->unreliableMessagesSent++;
925 totallen += (int)sendmelen + 28;
929 NetConn_UpdateCleartime(&conn->cleartime, rate, burstsize, totallen);
934 qboolean NetConn_HaveClientPorts(void)
936 return !!cl_numsockets;
939 qboolean NetConn_HaveServerPorts(void)
941 return !!sv_numsockets;
944 void NetConn_CloseClientPorts(void)
946 for (;cl_numsockets > 0;cl_numsockets--)
947 if (cl_sockets[cl_numsockets - 1])
948 LHNET_CloseSocket(cl_sockets[cl_numsockets - 1]);
951 static void NetConn_OpenClientPort(const char *addressstring, lhnetaddresstype_t addresstype, int defaultport)
953 lhnetaddress_t address;
956 char addressstring2[1024];
957 if (addressstring && addressstring[0])
958 success = LHNETADDRESS_FromString(&address, addressstring, defaultport);
960 success = LHNETADDRESS_FromPort(&address, addresstype, defaultport);
963 if ((s = LHNET_OpenSocket_Connectionless(&address)))
965 cl_sockets[cl_numsockets++] = s;
966 LHNETADDRESS_ToString(LHNET_AddressFromSocket(s), addressstring2, sizeof(addressstring2), true);
967 if (addresstype != LHNETADDRESSTYPE_LOOP)
968 Con_Printf("Client opened a socket on address %s\n", addressstring2);
972 LHNETADDRESS_ToString(&address, addressstring2, sizeof(addressstring2), true);
973 Con_Errorf("Client failed to open a socket on address %s\n", addressstring2);
977 Con_Errorf("Client unable to parse address %s\n", addressstring);
980 void NetConn_OpenClientPorts(void)
983 NetConn_CloseClientPorts();
985 SV_LockThreadMutex(); // FIXME recursive?
986 Crypto_LoadKeys(); // client sockets
987 SV_UnlockThreadMutex();
989 port = bound(0, cl_netport.integer, 65535);
990 if (cl_netport.integer != port)
991 Cvar_SetValueQuick(&cl_netport, port);
993 Con_Printf("Client using an automatically assigned port\n");
995 Con_Printf("Client using port %i\n", port);
996 NetConn_OpenClientPort(NULL, LHNETADDRESSTYPE_LOOP, 2);
997 NetConn_OpenClientPort(net_address.string, LHNETADDRESSTYPE_INET4, port);
998 #ifndef NOSUPPORTIPV6
999 NetConn_OpenClientPort(net_address_ipv6.string, LHNETADDRESSTYPE_INET6, port);
1003 void NetConn_CloseServerPorts(void)
1005 for (;sv_numsockets > 0;sv_numsockets--)
1006 if (sv_sockets[sv_numsockets - 1])
1007 LHNET_CloseSocket(sv_sockets[sv_numsockets - 1]);
1010 static qboolean NetConn_OpenServerPort(const char *addressstring, lhnetaddresstype_t addresstype, int defaultport, int range)
1012 lhnetaddress_t address;
1015 char addressstring2[1024];
1018 for (port = defaultport; port <= defaultport + range; port++)
1020 if (addressstring && addressstring[0])
1021 success = LHNETADDRESS_FromString(&address, addressstring, port);
1023 success = LHNETADDRESS_FromPort(&address, addresstype, port);
1026 if ((s = LHNET_OpenSocket_Connectionless(&address)))
1028 sv_sockets[sv_numsockets++] = s;
1029 LHNETADDRESS_ToString(LHNET_AddressFromSocket(s), addressstring2, sizeof(addressstring2), true);
1030 if (addresstype != LHNETADDRESSTYPE_LOOP)
1031 Con_Printf("Server listening on address %s\n", addressstring2);
1036 LHNETADDRESS_ToString(&address, addressstring2, sizeof(addressstring2), true);
1037 Con_Errorf("Server failed to open socket on address %s\n", addressstring2);
1042 Con_Errorf("Server unable to parse address %s\n", addressstring);
1043 // if it cant parse one address, it wont be able to parse another for sure
1050 void NetConn_OpenServerPorts(int opennetports)
1053 NetConn_CloseServerPorts();
1055 SV_LockThreadMutex(); // FIXME recursive?
1056 Crypto_LoadKeys(); // server sockets
1057 SV_UnlockThreadMutex();
1059 NetConn_UpdateSockets();
1060 port = bound(0, sv_netport.integer, 65535);
1063 Con_Printf("Server using port %i\n", port);
1064 if (sv_netport.integer != port)
1065 Cvar_SetValueQuick(&sv_netport, port);
1066 if (cls.state != ca_dedicated)
1067 NetConn_OpenServerPort(NULL, LHNETADDRESSTYPE_LOOP, 1, 1);
1070 #ifndef NOSUPPORTIPV6
1071 qboolean ip4success = NetConn_OpenServerPort(net_address.string, LHNETADDRESSTYPE_INET4, port, 100);
1072 NetConn_OpenServerPort(net_address_ipv6.string, LHNETADDRESSTYPE_INET6, port, ip4success ? 1 : 100);
1074 NetConn_OpenServerPort(net_address.string, LHNETADDRESSTYPE_INET4, port, 100);
1077 if (sv_numsockets == 0)
1078 Host_Error("NetConn_OpenServerPorts: unable to open any ports!");
1081 lhnetsocket_t *NetConn_ChooseClientSocketForAddress(lhnetaddress_t *address)
1083 int i, a = LHNETADDRESS_GetAddressType(address);
1084 for (i = 0;i < cl_numsockets;i++)
1085 if (cl_sockets[i] && LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])) == a)
1086 return cl_sockets[i];
1090 lhnetsocket_t *NetConn_ChooseServerSocketForAddress(lhnetaddress_t *address)
1092 int i, a = LHNETADDRESS_GetAddressType(address);
1093 for (i = 0;i < sv_numsockets;i++)
1094 if (sv_sockets[i] && LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(sv_sockets[i])) == a)
1095 return sv_sockets[i];
1099 netconn_t *NetConn_Open(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress)
1102 conn = (netconn_t *)Mem_Alloc(netconn_mempool, sizeof(*conn));
1103 conn->mysocket = mysocket;
1104 conn->peeraddress = *peeraddress;
1105 conn->lastMessageTime = realtime;
1106 conn->message.data = conn->messagedata;
1107 conn->message.maxsize = sizeof(conn->messagedata);
1108 conn->message.cursize = 0;
1109 // LadyHavoc: (inspired by ProQuake) use a short connect timeout to
1110 // reduce effectiveness of connection request floods
1111 conn->timeout = realtime + net_connecttimeout.value;
1112 LHNETADDRESS_ToString(&conn->peeraddress, conn->address, sizeof(conn->address), true);
1113 conn->next = netconn_list;
1114 netconn_list = conn;
1118 void NetConn_ClearFlood(lhnetaddress_t *peeraddress, server_floodaddress_t *floodlist, size_t floodlength);
1119 void NetConn_Close(netconn_t *conn)
1122 // remove connection from list
1124 // allow the client to reconnect immediately
1125 NetConn_ClearFlood(&(conn->peeraddress), sv.connectfloodaddresses, sizeof(sv.connectfloodaddresses) / sizeof(sv.connectfloodaddresses[0]));
1127 if (conn == netconn_list)
1128 netconn_list = conn->next;
1131 for (c = netconn_list;c;c = c->next)
1133 if (c->next == conn)
1135 c->next = conn->next;
1139 // not found in list, we'll avoid crashing here...
1147 static int clientport = -1;
1148 static int clientport2 = -1;
1149 static int hostport = -1;
1150 void NetConn_UpdateSockets(void)
1154 // TODO add logic to automatically close sockets if needed
1155 LHNET_DefaultDSCP(net_tos_dscp.integer);
1157 if (cls.state != ca_dedicated)
1159 if (clientport2 != cl_netport.integer)
1161 clientport2 = cl_netport.integer;
1162 if (cls.state == ca_connected)
1163 Con_Print("Changing \"cl_port\" will not take effect until you reconnect.\n");
1165 if (cls.state == ca_disconnected && clientport != clientport2)
1167 clientport = clientport2;
1168 NetConn_CloseClientPorts();
1170 if (cl_numsockets == 0)
1171 NetConn_OpenClientPorts();
1174 if (hostport != sv_netport.integer)
1176 hostport = sv_netport.integer;
1178 Con_Print("Changing \"port\" will not take effect until \"map\" command is executed.\n");
1181 for (j = 0;j < MAX_RCONS;j++)
1183 i = (cls.rcon_ringpos + j + 1) % MAX_RCONS;
1184 if(cls.rcon_commands[i][0])
1186 if(realtime > cls.rcon_timeout[i])
1189 LHNETADDRESS_ToString(&cls.rcon_addresses[i], s, sizeof(s), true);
1190 Con_Printf("rcon to %s (for command %s) failed: challenge request timed out\n", s, cls.rcon_commands[i]);
1191 cls.rcon_commands[i][0] = 0;
1199 static int NetConn_ReceivedMessage(netconn_t *conn, const unsigned char *data, size_t length, protocolversion_t protocol, double newtimeout)
1201 int originallength = (int)length;
1202 unsigned char sendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
1203 unsigned char cryptosendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE+CRYPTO_HEADERSIZE];
1204 unsigned char cryptoreadbuffer[NET_HEADERSIZE+NET_MAXMESSAGE+CRYPTO_HEADERSIZE];
1208 if (protocol == PROTOCOL_QUAKEWORLD)
1210 unsigned int sequence, sequence_ack;
1211 qboolean reliable_ack, reliable_message;
1215 sequence = LittleLong(*((int *)(data + 0)));
1216 sequence_ack = LittleLong(*((int *)(data + 4)));
1220 if (conn != cls.netcon)
1225 // TODO: use qport to identify that this client really is who they say they are? (and elsewhere in the code to identify the connection without a port match?)
1226 //qport = LittleShort(*((int *)(data + 8)));
1231 conn->packetsReceived++;
1232 reliable_message = (sequence >> 31) != 0;
1233 reliable_ack = (sequence_ack >> 31) != 0;
1234 sequence &= ~(1<<31);
1235 sequence_ack &= ~(1<<31);
1236 if (sequence <= conn->qw.incoming_sequence)
1238 //Con_DPrint("Got a stale datagram\n");
1241 count = sequence - (conn->qw.incoming_sequence + 1);
1244 conn->droppedDatagrams += count;
1245 //Con_DPrintf("Dropped %u datagram(s)\n", count);
1246 // If too may packets have been dropped, only write the
1247 // last NETGRAPH_PACKETS ones to the netgraph. Why?
1248 // Because there's no point in writing more than
1249 // these as the netgraph is going to be full anyway.
1250 if (count > NETGRAPH_PACKETS)
1251 count = NETGRAPH_PACKETS;
1254 conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1255 conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
1256 conn->incoming_netgraph[conn->incoming_packetcounter].cleartime = conn->incoming_cleartime;
1257 conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = NETGRAPH_LOSTPACKET;
1258 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
1259 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
1262 conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1263 conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
1264 conn->incoming_netgraph[conn->incoming_packetcounter].cleartime = conn->incoming_cleartime;
1265 conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = originallength + 28;
1266 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
1267 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
1268 NetConn_UpdateCleartime(&conn->incoming_cleartime, cl_rate.integer, cl_rate_burstsize.integer, originallength + 28);
1270 // limit bursts to one packet in size ("dialup mode" emulating old behaviour)
1271 if (net_test.integer)
1273 if (conn->cleartime < realtime)
1274 conn->cleartime = realtime;
1277 if (reliable_ack == conn->qw.reliable_sequence)
1279 // received, now we will be able to send another reliable message
1280 conn->sendMessageLength = 0;
1281 conn->reliableMessagesReceived++;
1283 conn->qw.incoming_sequence = sequence;
1284 if (conn == cls.netcon)
1285 cls.qw_incoming_sequence = conn->qw.incoming_sequence;
1286 conn->qw.incoming_acknowledged = sequence_ack;
1287 conn->qw.incoming_reliable_acknowledged = reliable_ack;
1288 if (reliable_message)
1289 conn->qw.incoming_reliable_sequence ^= 1;
1290 conn->lastMessageTime = realtime;
1291 conn->timeout = realtime + newtimeout;
1292 conn->unreliableMessagesReceived++;
1293 if (conn == cls.netcon)
1295 SZ_Clear(&cl_message);
1296 SZ_Write(&cl_message, data, (int)length);
1297 MSG_BeginReading(&cl_message);
1301 SZ_Clear(&sv_message);
1302 SZ_Write(&sv_message, data, (int)length);
1303 MSG_BeginReading(&sv_message);
1311 unsigned int sequence;
1316 originallength = (int)length;
1317 data = (const unsigned char *) Crypto_DecryptPacket(&conn->crypto, data, length, cryptoreadbuffer, &length, sizeof(cryptoreadbuffer));
1323 qlength = (unsigned int)BuffBigLong(data);
1324 flags = qlength & ~NETFLAG_LENGTH_MASK;
1325 qlength &= NETFLAG_LENGTH_MASK;
1326 // control packets were already handled
1327 if (!(flags & NETFLAG_CTL) && qlength == length)
1329 sequence = BuffBigLong(data + 4);
1330 conn->packetsReceived++;
1333 if (flags & NETFLAG_UNRELIABLE)
1335 if (sequence >= conn->nq.unreliableReceiveSequence)
1337 if (sequence > conn->nq.unreliableReceiveSequence)
1339 count = sequence - conn->nq.unreliableReceiveSequence;
1340 conn->droppedDatagrams += count;
1341 //Con_DPrintf("Dropped %u datagram(s)\n", count);
1342 // If too may packets have been dropped, only write the
1343 // last NETGRAPH_PACKETS ones to the netgraph. Why?
1344 // Because there's no point in writing more than
1345 // these as the netgraph is going to be full anyway.
1346 if (count > NETGRAPH_PACKETS)
1347 count = NETGRAPH_PACKETS;
1350 conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1351 conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
1352 conn->incoming_netgraph[conn->incoming_packetcounter].cleartime = conn->incoming_cleartime;
1353 conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = NETGRAPH_LOSTPACKET;
1354 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
1355 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
1358 conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1359 conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
1360 conn->incoming_netgraph[conn->incoming_packetcounter].cleartime = conn->incoming_cleartime;
1361 conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = originallength + 28;
1362 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
1363 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
1364 NetConn_UpdateCleartime(&conn->incoming_cleartime, cl_rate.integer, cl_rate_burstsize.integer, originallength + 28);
1366 conn->nq.unreliableReceiveSequence = sequence + 1;
1367 conn->lastMessageTime = realtime;
1368 conn->timeout = realtime + newtimeout;
1369 conn->unreliableMessagesReceived++;
1372 if (conn == cls.netcon)
1374 SZ_Clear(&cl_message);
1375 SZ_Write(&cl_message, data, (int)length);
1376 MSG_BeginReading(&cl_message);
1380 SZ_Clear(&sv_message);
1381 SZ_Write(&sv_message, data, (int)length);
1382 MSG_BeginReading(&sv_message);
1388 // Con_DPrint("Got a stale datagram\n");
1391 else if (flags & NETFLAG_ACK)
1393 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes += originallength + 28;
1394 NetConn_UpdateCleartime(&conn->incoming_cleartime, cl_rate.integer, cl_rate_burstsize.integer, originallength + 28);
1396 if (sequence == (conn->nq.sendSequence - 1))
1398 if (sequence == conn->nq.ackSequence)
1400 conn->nq.ackSequence++;
1401 if (conn->nq.ackSequence != conn->nq.sendSequence)
1402 Con_DPrint("ack sequencing error\n");
1403 conn->lastMessageTime = realtime;
1404 conn->timeout = realtime + newtimeout;
1405 if (conn->sendMessageLength > MAX_PACKETFRAGMENT)
1407 unsigned int packetLen;
1408 unsigned int dataLen;
1411 conn->sendMessageLength -= MAX_PACKETFRAGMENT;
1412 memmove(conn->sendMessage, conn->sendMessage+MAX_PACKETFRAGMENT, conn->sendMessageLength);
1414 if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
1416 dataLen = conn->sendMessageLength;
1421 dataLen = MAX_PACKETFRAGMENT;
1425 packetLen = NET_HEADERSIZE + dataLen;
1427 StoreBigLong(sendbuffer, packetLen | (NETFLAG_DATA | eom | NetConn_AddCryptoFlag(&conn->crypto)));
1428 StoreBigLong(sendbuffer + 4, conn->nq.sendSequence);
1429 memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
1431 conn->nq.sendSequence++;
1433 sendme = Crypto_EncryptPacket(&conn->crypto, &sendbuffer, packetLen, &cryptosendbuffer, &sendmelen, sizeof(cryptosendbuffer));
1434 if (sendme && NetConn_Write(conn->mysocket, sendme, (int)sendmelen, &conn->peeraddress) == (int)sendmelen)
1436 conn->lastSendTime = realtime;
1437 conn->packetsSent++;
1441 conn->sendMessageLength = 0;
1444 // Con_DPrint("Duplicate ACK received\n");
1447 // Con_DPrint("Stale ACK received\n");
1450 else if (flags & NETFLAG_DATA)
1452 unsigned char temppacket[8];
1453 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes += originallength + 28;
1454 NetConn_UpdateCleartime(&conn->incoming_cleartime, cl_rate.integer, cl_rate_burstsize.integer, originallength + 28);
1456 conn->outgoing_netgraph[conn->outgoing_packetcounter].ackbytes += 8 + 28;
1458 StoreBigLong(temppacket, 8 | NETFLAG_ACK | NetConn_AddCryptoFlag(&conn->crypto));
1459 StoreBigLong(temppacket + 4, sequence);
1460 sendme = Crypto_EncryptPacket(&conn->crypto, temppacket, 8, &cryptosendbuffer, &sendmelen, sizeof(cryptosendbuffer));
1462 NetConn_Write(conn->mysocket, sendme, (int)sendmelen, &conn->peeraddress);
1463 if (sequence == conn->nq.receiveSequence)
1465 conn->lastMessageTime = realtime;
1466 conn->timeout = realtime + newtimeout;
1467 conn->nq.receiveSequence++;
1468 if( conn->receiveMessageLength + length <= (int)sizeof( conn->receiveMessage ) ) {
1469 memcpy(conn->receiveMessage + conn->receiveMessageLength, data, length);
1470 conn->receiveMessageLength += (int)length;
1472 Con_Printf( "Reliable message (seq: %i) too big for message buffer!\n"
1473 "Dropping the message!\n", sequence );
1474 conn->receiveMessageLength = 0;
1477 if (flags & NETFLAG_EOM)
1479 conn->reliableMessagesReceived++;
1480 length = conn->receiveMessageLength;
1481 conn->receiveMessageLength = 0;
1484 if (conn == cls.netcon)
1486 SZ_Clear(&cl_message);
1487 SZ_Write(&cl_message, conn->receiveMessage, (int)length);
1488 MSG_BeginReading(&cl_message);
1492 SZ_Clear(&sv_message);
1493 SZ_Write(&sv_message, conn->receiveMessage, (int)length);
1494 MSG_BeginReading(&sv_message);
1501 conn->receivedDuplicateCount++;
1509 static void NetConn_ConnectionEstablished(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress, protocolversion_t initialprotocol)
1512 cls.connect_trying = false;
1514 M_Update_Return_Reason("");
1516 // if we're connecting to a remote server, shut down any local server
1517 if (LHNETADDRESS_GetAddressType(peeraddress) != LHNETADDRESSTYPE_LOOP && sv.active)
1519 SV_LockThreadMutex();
1520 Host_ShutdownServer ();
1521 SV_UnlockThreadMutex();
1523 // allocate a net connection to keep track of things
1524 cls.netcon = NetConn_Open(mysocket, peeraddress);
1525 crypto = &cls.netcon->crypto;
1526 if(cls.crypto.authenticated)
1528 Crypto_FinishInstance(crypto, &cls.crypto);
1529 Con_Printf("%s connection to %s has been established: server is %s@%s%.*s, I am %.*s@%s%.*s\n",
1530 crypto->use_aes ? "Encrypted" : "Authenticated",
1531 cls.netcon->address,
1532 crypto->server_idfp[0] ? crypto->server_idfp : "-",
1533 (crypto->server_issigned || !crypto->server_keyfp[0]) ? "" : "~",
1534 crypto_keyfp_recommended_length, crypto->server_keyfp[0] ? crypto->server_keyfp : "-",
1535 crypto_keyfp_recommended_length, crypto->client_idfp[0] ? crypto->client_idfp : "-",
1536 (crypto->client_issigned || !crypto->client_keyfp[0]) ? "" : "~",
1537 crypto_keyfp_recommended_length, crypto->client_keyfp[0] ? crypto->client_keyfp : "-"
1540 Con_Printf("Connection accepted to %s\n", cls.netcon->address);
1541 key_dest = key_game;
1545 cls.demonum = -1; // not in the demo loop now
1546 cls.state = ca_connected;
1547 cls.signon = 0; // need all the signon messages before playing
1548 cls.protocol = initialprotocol;
1549 // reset move sequence numbering on this new connection
1550 cls.servermovesequence = 0;
1551 if (cls.protocol == PROTOCOL_QUAKEWORLD)
1552 Cmd_ForwardStringToServer("new");
1553 if (cls.protocol == PROTOCOL_QUAKE)
1555 // write a keepalive (clc_nop) as it seems to greatly improve the
1556 // chances of connecting to a netquake server
1558 unsigned char buf[4];
1559 memset(&msg, 0, sizeof(msg));
1561 msg.maxsize = sizeof(buf);
1562 MSG_WriteChar(&msg, clc_nop);
1563 NetConn_SendUnreliableMessage(cls.netcon, &msg, cls.protocol, 10000, 0, false);
1567 int NetConn_IsLocalGame(void)
1569 if (cls.state == ca_connected && sv.active && cl.maxclients == 1)
1575 static int NetConn_ClientParsePacket_ServerList_ProcessReply(const char *addressstring)
1578 serverlist_entry_t *entry = NULL;
1580 // search the cache for this server and update it
1581 for (n = 0;n < serverlist_cachecount;n++) {
1582 entry = &serverlist_cache[ n ];
1583 if (!strcmp(addressstring, entry->info.cname))
1587 if (n == serverlist_cachecount)
1589 // LAN search doesnt require an answer from the master server so we wont
1590 // know the ping nor will it be initialized already...
1593 if (serverlist_cachecount == SERVERLIST_TOTALSIZE)
1596 if (serverlist_maxcachecount <= serverlist_cachecount)
1598 serverlist_maxcachecount += 64;
1599 serverlist_cache = (serverlist_entry_t *)Mem_Realloc(netconn_mempool, (void *)serverlist_cache, sizeof(serverlist_entry_t) * serverlist_maxcachecount);
1601 entry = &serverlist_cache[n];
1603 memset(entry, 0, sizeof(*entry));
1604 // store the data the engine cares about (address and ping)
1605 strlcpy(entry->info.cname, addressstring, sizeof(entry->info.cname));
1606 entry->info.ping = 100000;
1607 entry->querytime = realtime;
1608 // if not in the slist menu we should print the server to console
1609 if (serverlist_consoleoutput)
1610 Con_Printf("querying %s\n", addressstring);
1611 ++serverlist_cachecount;
1613 // if this is the first reply from this server, count it as having replied
1614 entry->info.ping = bound(0, (int)floor((realtime - entry->querytime) * 1000 + 0.5),9999);
1615 if (entry->query == SQS_REFRESHING) {
1616 entry->query = SQS_QUERIED;
1621 // other server info is updated by the caller
1625 static void NetConn_ClientParsePacket_ServerList_UpdateCache(int n)
1627 serverlist_entry_t *entry = &serverlist_cache[n];
1628 serverlist_info_t *info = &entry->info;
1629 // update description strings for engine menu and console output
1630 dpsnprintf(entry->line1, sizeof(serverlist_cache[n].line1), "^%c%5d^7 ^%c%3u^7/%3u %-65.65s", info->ping >= 300 ? '1' : (info->ping >= 200 ? '3' : '7'), (int)info->ping, ((info->numhumans > 0 && info->numhumans < info->maxplayers) ? (info->numhumans >= 4 ? '7' : '3') : '1'), info->numplayers, info->maxplayers, info->name);
1631 dpsnprintf(entry->line2, sizeof(serverlist_cache[n].line2), "^4%-21.21s %-19.19s ^%c%-17.17s^4 %-20.20s", info->cname, info->game,
1633 info->gameversion != gameversion.integer
1636 gameversion_min.integer >= 0 // min/max range set by user/mod?
1637 && gameversion_max.integer >= 0
1638 && gameversion_min.integer <= info->gameversion // version of server in min/max range?
1639 && gameversion_max.integer >= info->gameversion
1642 info->mod, info->map);
1643 if (entry->query == SQS_QUERIED)
1645 if(!serverlist_paused)
1646 ServerList_ViewList_Remove(entry);
1648 // if not in the slist menu we should print the server to console (if wanted)
1649 else if( serverlist_consoleoutput )
1650 Con_Printf("%s\n%s\n", serverlist_cache[n].line1, serverlist_cache[n].line2);
1651 // and finally, update the view set
1652 if(!serverlist_paused)
1653 ServerList_ViewList_Insert( entry );
1654 // update the entry's state
1655 serverlist_cache[n].query = SQS_QUERIED;
1658 // returns true, if it's sensible to continue the processing
1659 static qboolean NetConn_ClientParsePacket_ServerList_PrepareQuery( int protocol, const char *ipstring, qboolean isfavorite ) {
1661 serverlist_entry_t *entry;
1663 // ignore the rest of the message if the serverlist is full
1664 if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
1666 // also ignore it if we have already queried it (other master server response)
1667 for( n = 0 ; n < serverlist_cachecount ; n++ )
1668 if( !strcmp( ipstring, serverlist_cache[ n ].info.cname ) )
1671 if( n < serverlist_cachecount ) {
1672 // the entry has already been queried once or
1676 if (serverlist_maxcachecount <= n)
1678 serverlist_maxcachecount += 64;
1679 serverlist_cache = (serverlist_entry_t *)Mem_Realloc(netconn_mempool, (void *)serverlist_cache, sizeof(serverlist_entry_t) * serverlist_maxcachecount);
1682 entry = &serverlist_cache[n];
1684 memset(entry, 0, sizeof(*entry));
1685 entry->protocol = protocol;
1686 // store the data the engine cares about (address and ping)
1687 strlcpy (entry->info.cname, ipstring, sizeof(entry->info.cname));
1689 entry->info.isfavorite = isfavorite;
1691 // no, then reset the ping right away
1692 entry->info.ping = -1;
1693 // we also want to increase the serverlist_cachecount then
1694 serverlist_cachecount++;
1697 entry->query = SQS_QUERYING;
1702 static void NetConn_ClientParsePacket_ServerList_ParseDPList(lhnetaddress_t *senderaddress, const unsigned char *data, int length, qboolean isextended)
1705 if (serverlist_consoleoutput)
1706 Con_Printf("received DarkPlaces %sserver list...\n", isextended ? "extended " : "");
1709 char ipstring [128];
1712 if (data[0] == '\\')
1714 unsigned short port = data[5] * 256 + data[6];
1716 if (port != 0 && (data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF || data[4] != 0xFF))
1717 dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%hu", data[1], data[2], data[3], data[4], port);
1719 // move on to next address in packet
1724 else if (data[0] == '/' && isextended && length >= 19)
1726 unsigned short port = data[17] * 256 + data[18];
1734 /// \TODO: make some basic checks of the IP address (broadcast, ...)
1736 ifname = LHNETADDRESS_GetInterfaceName(senderaddress, ifnamebuf, sizeof(ifnamebuf));
1739 dpsnprintf (ipstring, sizeof (ipstring), "[%x:%x:%x:%x:%x:%x:%x:%x%%%s]:%hu",
1740 (data[1] << 8) | data[2], (data[3] << 8) | data[4], (data[5] << 8) | data[6], (data[7] << 8) | data[8],
1741 (data[9] << 8) | data[10], (data[11] << 8) | data[12], (data[13] << 8) | data[14], (data[15] << 8) | data[16],
1747 dpsnprintf (ipstring, sizeof (ipstring), "[%x:%x:%x:%x:%x:%x:%x:%x]:%hu",
1748 (data[1] << 8) | data[2], (data[3] << 8) | data[4], (data[5] << 8) | data[6], (data[7] << 8) | data[8],
1749 (data[9] << 8) | data[10], (data[11] << 8) | data[12], (data[13] << 8) | data[14], (data[15] << 8) | data[16],
1754 // move on to next address in packet
1760 Con_Print("Error while parsing the server list\n");
1764 if (serverlist_consoleoutput && developer_networking.integer)
1765 Con_Printf("Requesting info from DarkPlaces server %s\n", ipstring);
1767 if( !NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_DARKPLACES7, ipstring, false ) ) {
1773 // begin or resume serverlist queries
1774 serverlist_querysleep = false;
1775 serverlist_querywaittime = realtime + 3;
1779 static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
1781 qboolean fromserver;
1783 char *string, addressstring2[128];
1784 char stringbuf[16384];
1785 char senddata[NET_HEADERSIZE+NET_MAXMESSAGE+CRYPTO_HEADERSIZE];
1788 char infostringvalue[MAX_INPUTLINE];
1793 // quakeworld ingame packet
1794 fromserver = cls.netcon && mysocket == cls.netcon->mysocket && !LHNETADDRESS_Compare(&cls.netcon->peeraddress, peeraddress);
1796 // convert the address to a string incase we need it
1797 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
1799 if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
1801 // received a command string - strip off the packaging and put it
1802 // into our string buffer with NULL termination
1805 length = min(length, (int)sizeof(stringbuf) - 1);
1806 memcpy(stringbuf, data, length);
1807 stringbuf[length] = 0;
1810 if (developer_networking.integer)
1812 Con_Printf("NetConn_ClientParsePacket: %s sent us a command:\n", addressstring2);
1813 Com_HexDumpToConsole(data, length);
1816 sendlength = sizeof(senddata) - 4;
1817 switch(Crypto_ClientParsePacket(string, length, senddata+4, &sendlength, peeraddress))
1819 case CRYPTO_NOMATCH:
1825 memcpy(senddata, "\377\377\377\377", 4);
1826 NetConn_Write(mysocket, senddata, (int)sendlength+4, peeraddress);
1829 case CRYPTO_DISCARD:
1832 memcpy(senddata, "\377\377\377\377", 4);
1833 NetConn_Write(mysocket, senddata, (int)sendlength+4, peeraddress);
1837 case CRYPTO_REPLACE:
1838 string = senddata+4;
1839 length = (int)sendlength;
1843 if (length >= 10 && !memcmp(string, "challenge ", 10) && cls.rcon_trying)
1846 for (j = 0;j < MAX_RCONS;j++)
1848 // note: this value from i is used outside the loop too...
1849 i = (cls.rcon_ringpos + j) % MAX_RCONS;
1850 if(cls.rcon_commands[i][0])
1851 if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[i]))
1860 dpsnprintf(argbuf, sizeof(argbuf), "%s %s", string + 10, cls.rcon_commands[i]);
1861 memcpy(buf, "\377\377\377\377srcon HMAC-MD4 CHALLENGE ", 29);
1863 e = strchr(rcon_password.string, ' ');
1864 n = e ? e-rcon_password.string : (int)strlen(rcon_password.string);
1866 if(HMAC_MDFOUR_16BYTES((unsigned char *) (buf + 29), (unsigned char *) argbuf, (int)strlen(argbuf), (unsigned char *) rcon_password.string, n))
1870 strlcpy(buf + 46, argbuf, sizeof(buf) - 46);
1871 NetConn_Write(mysocket, buf, 46 + (int)strlen(buf + 46), peeraddress);
1872 cls.rcon_commands[i][0] = 0;
1875 for (k = 0;k < MAX_RCONS;k++)
1876 if(cls.rcon_commands[k][0])
1877 if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[k]))
1882 NetConn_WriteString(mysocket, "\377\377\377\377getchallenge", peeraddress);
1883 // extend the timeout on other requests as we asked for a challenge
1884 for (l = 0;l < MAX_RCONS;l++)
1885 if(cls.rcon_commands[l][0])
1886 if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[l]))
1887 cls.rcon_timeout[l] = realtime + rcon_secure_challengetimeout.value;
1890 return true; // we used up the challenge, so we can't use this oen for connecting now anyway
1894 if (length >= 10 && !memcmp(string, "challenge ", 10) && cls.connect_trying)
1896 // darkplaces or quake3
1897 char protocolnames[1400];
1898 Con_DPrintf("\"%s\" received, sending connect request back to %s\n", string, addressstring2);
1899 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.connect_address)) {
1900 Con_DPrintf("challenge message from wrong server %s\n", addressstring2);
1903 Protocol_Names(protocolnames, sizeof(protocolnames));
1905 M_Update_Return_Reason("Got challenge response");
1907 // update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
1908 InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
1909 // TODO: add userinfo stuff here instead of using NQ commands?
1910 memcpy(senddata, "\377\377\377\377", 4);
1911 dpsnprintf(senddata+4, sizeof(senddata)-4, "connect\\protocol\\darkplaces 3\\protocols\\%s%s\\challenge\\%s", protocolnames, cls.connect_userinfo, string + 10);
1912 NetConn_WriteString(mysocket, senddata, peeraddress);
1915 if (length == 6 && !memcmp(string, "accept", 6) && cls.connect_trying)
1917 // darkplaces or quake3
1918 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.connect_address)) {
1919 Con_DPrintf("accept message from wrong server %s\n", addressstring2);
1923 M_Update_Return_Reason("Accepted");
1925 NetConn_ConnectionEstablished(mysocket, peeraddress, PROTOCOL_DARKPLACES3);
1928 if (length > 7 && !memcmp(string, "reject ", 7) && cls.connect_trying)
1930 char rejectreason[128];
1931 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.connect_address)) {
1932 Con_DPrintf("reject message from wrong server %s\n", addressstring2);
1935 cls.connect_trying = false;
1937 length = min(length - 7, (int)sizeof(rejectreason) - 1);
1938 memcpy(rejectreason, string, length);
1939 rejectreason[length] = 0;
1941 M_Update_Return_Reason(rejectreason);
1946 if(key_dest != key_game)
1948 if (length >= 15 && !memcmp(string, "statusResponse\x0A", 15))
1950 serverlist_info_t *info;
1955 // search the cache for this server and update it
1956 n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
1960 info = &serverlist_cache[n].info;
1965 info->qcstatus[0] = 0;
1966 info->players[0] = 0;
1967 info->protocol = -1;
1968 info->numplayers = 0;
1970 info->maxplayers = 0;
1971 info->gameversion = 0;
1973 p = strchr(string, '\n');
1976 *p = 0; // cut off the string there
1980 Con_Printf("statusResponse without players block?\n");
1982 if ((s = InfoString_GetValue(string, "gamename" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->game, s, sizeof (info->game));
1983 if ((s = InfoString_GetValue(string, "modname" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));
1984 if ((s = InfoString_GetValue(string, "mapname" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->map , s, sizeof (info->map ));
1985 if ((s = InfoString_GetValue(string, "hostname" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->name, s, sizeof (info->name));
1986 if ((s = InfoString_GetValue(string, "protocol" , infostringvalue, sizeof(infostringvalue))) != NULL) info->protocol = atoi(s);
1987 if ((s = InfoString_GetValue(string, "clients" , infostringvalue, sizeof(infostringvalue))) != NULL) info->numplayers = atoi(s);
1988 if ((s = InfoString_GetValue(string, "bots" , infostringvalue, sizeof(infostringvalue))) != NULL) info->numbots = atoi(s);
1989 if ((s = InfoString_GetValue(string, "sv_maxclients", infostringvalue, sizeof(infostringvalue))) != NULL) info->maxplayers = atoi(s);
1990 if ((s = InfoString_GetValue(string, "gameversion" , infostringvalue, sizeof(infostringvalue))) != NULL) info->gameversion = atoi(s);
1991 if ((s = InfoString_GetValue(string, "qcstatus" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->qcstatus, s, sizeof(info->qcstatus));
1992 if (p != NULL) strlcpy(info->players, p, sizeof(info->players));
1993 info->numhumans = info->numplayers - max(0, info->numbots);
1994 info->freeslots = info->maxplayers - info->numplayers;
1996 NetConn_ClientParsePacket_ServerList_UpdateCache(n);
2000 if (length >= 13 && !memcmp(string, "infoResponse\x0A", 13))
2002 serverlist_info_t *info;
2006 // search the cache for this server and update it
2007 n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
2011 info = &serverlist_cache[n].info;
2016 info->qcstatus[0] = 0;
2017 info->players[0] = 0;
2018 info->protocol = -1;
2019 info->numplayers = 0;
2021 info->maxplayers = 0;
2022 info->gameversion = 0;
2024 if ((s = InfoString_GetValue(string, "gamename" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->game, s, sizeof (info->game));
2025 if ((s = InfoString_GetValue(string, "modname" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));
2026 if ((s = InfoString_GetValue(string, "mapname" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->map , s, sizeof (info->map ));
2027 if ((s = InfoString_GetValue(string, "hostname" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->name, s, sizeof (info->name));
2028 if ((s = InfoString_GetValue(string, "protocol" , infostringvalue, sizeof(infostringvalue))) != NULL) info->protocol = atoi(s);
2029 if ((s = InfoString_GetValue(string, "clients" , infostringvalue, sizeof(infostringvalue))) != NULL) info->numplayers = atoi(s);
2030 if ((s = InfoString_GetValue(string, "bots" , infostringvalue, sizeof(infostringvalue))) != NULL) info->numbots = atoi(s);
2031 if ((s = InfoString_GetValue(string, "sv_maxclients", infostringvalue, sizeof(infostringvalue))) != NULL) info->maxplayers = atoi(s);
2032 if ((s = InfoString_GetValue(string, "gameversion" , infostringvalue, sizeof(infostringvalue))) != NULL) info->gameversion = atoi(s);
2033 if ((s = InfoString_GetValue(string, "qcstatus" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->qcstatus, s, sizeof(info->qcstatus));
2034 info->numhumans = info->numplayers - max(0, info->numbots);
2035 info->freeslots = info->maxplayers - info->numplayers;
2037 NetConn_ClientParsePacket_ServerList_UpdateCache(n);
2041 if (!strncmp(string, "getserversResponse\\", 19) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
2043 // Extract the IP addresses
2046 NetConn_ClientParsePacket_ServerList_ParseDPList(peeraddress, data, length, false);
2049 if (!strncmp(string, "getserversExtResponse", 21) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
2051 // Extract the IP addresses
2054 NetConn_ClientParsePacket_ServerList_ParseDPList(peeraddress, data, length, true);
2057 if (!memcmp(string, "d\n", 2) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
2059 // Extract the IP addresses
2063 if (serverlist_consoleoutput)
2064 Con_Printf("received QuakeWorld server list from %s...\n", addressstring2);
2065 while (length >= 6 && (data[0] != 0xFF || data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF) && data[4] * 256 + data[5] != 0)
2067 dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%u", data[0], data[1], data[2], data[3], data[4] * 256 + data[5]);
2068 if (serverlist_consoleoutput && developer_networking.integer)
2069 Con_Printf("Requesting info from QuakeWorld server %s\n", ipstring);
2071 if( !NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_QUAKEWORLD, ipstring, false ) ) {
2075 // move on to next address in packet
2079 // begin or resume serverlist queries
2080 serverlist_querysleep = false;
2081 serverlist_querywaittime = realtime + 3;
2086 if (!strncmp(string, "extResponse ", 12))
2088 ++cl_net_extresponse_count;
2089 if(cl_net_extresponse_count > NET_EXTRESPONSE_MAX)
2090 cl_net_extresponse_count = NET_EXTRESPONSE_MAX;
2091 cl_net_extresponse_last = (cl_net_extresponse_last + 1) % NET_EXTRESPONSE_MAX;
2092 dpsnprintf(cl_net_extresponse[cl_net_extresponse_last], sizeof(cl_net_extresponse[cl_net_extresponse_last]), "\"%s\" %s", addressstring2, string + 12);
2095 if (!strncmp(string, "ping", 4))
2097 if (developer_extra.integer)
2098 Con_DPrintf("Received ping from %s, sending ack\n", addressstring2);
2099 NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
2102 if (!strncmp(string, "ack", 3))
2104 // QuakeWorld compatibility
2105 if (length > 1 && string[0] == 'c' && (string[1] == '-' || (string[1] >= '0' && string[1] <= '9')) && cls.connect_trying)
2107 // challenge message
2108 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.connect_address)) {
2109 Con_DPrintf("c message from wrong server %s\n", addressstring2);
2112 Con_Printf("challenge %s received, sending QuakeWorld connect request back to %s\n", string + 1, addressstring2);
2114 M_Update_Return_Reason("Got QuakeWorld challenge response");
2116 cls.qw_qport = qport.integer;
2117 // update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
2118 InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
2119 memcpy(senddata, "\377\377\377\377", 4);
2120 dpsnprintf(senddata+4, sizeof(senddata)-4, "connect %i %i %i \"%s%s\"\n", 28, cls.qw_qport, atoi(string + 1), cls.userinfo, cls.connect_userinfo);
2121 NetConn_WriteString(mysocket, senddata, peeraddress);
2124 if (length >= 1 && string[0] == 'j' && cls.connect_trying)
2127 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.connect_address)) {
2128 Con_DPrintf("j message from wrong server %s\n", addressstring2);
2132 M_Update_Return_Reason("QuakeWorld Accepted");
2134 NetConn_ConnectionEstablished(mysocket, peeraddress, PROTOCOL_QUAKEWORLD);
2137 if (length > 2 && !memcmp(string, "n\\", 2))
2140 serverlist_info_t *info;
2144 if (serverlist_consoleoutput && developer_networking.integer >= 2)
2145 Con_Printf("QW server status from server at %s:\n%s\n", addressstring2, string + 1);
2148 // search the cache for this server and update it
2149 n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
2153 info = &serverlist_cache[n].info;
2154 strlcpy(info->game, "QuakeWorld", sizeof(info->game));
2155 if ((s = InfoString_GetValue(string, "*gamedir" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));else info->mod[0] = 0;
2156 if ((s = InfoString_GetValue(string, "map" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->map , s, sizeof (info->map ));else info->map[0] = 0;
2157 if ((s = InfoString_GetValue(string, "hostname" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->name, s, sizeof (info->name));else info->name[0] = 0;
2159 info->numplayers = 0; // updated below
2160 info->numhumans = 0; // updated below
2161 if ((s = InfoString_GetValue(string, "maxclients" , infostringvalue, sizeof(infostringvalue))) != NULL) info->maxplayers = atoi(s);else info->maxplayers = 0;
2162 if ((s = InfoString_GetValue(string, "gameversion" , infostringvalue, sizeof(infostringvalue))) != NULL) info->gameversion = atoi(s);else info->gameversion = 0;
2164 // count active players on server
2165 // (we could gather more info, but we're just after the number)
2166 s = strchr(string, '\n');
2170 while (s < string + length)
2172 for (;s < string + length && *s != '\n';s++)
2174 if (s >= string + length)
2182 NetConn_ClientParsePacket_ServerList_UpdateCache(n);
2186 if (string[0] == 'n')
2188 // qw print command, used by rcon replies too
2189 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.connect_address) && LHNETADDRESS_Compare(peeraddress, &cls.rcon_address)) {
2190 Con_DPrintf("n message from wrong server %s\n", addressstring2);
2193 Con_Printf("QW print command from server at %s:\n%s\n", addressstring2, string + 1);
2195 // we may not have liked the packet, but it was a command packet, so
2196 // we're done processing this packet now
2199 // quakeworld ingame packet
2200 if (fromserver && cls.protocol == PROTOCOL_QUAKEWORLD && length >= 8 && (ret = NetConn_ReceivedMessage(cls.netcon, data, length, cls.protocol, net_messagetimeout.value)) == 2)
2203 CL_ParseServerMessage();
2206 // netquake control packets, supported for compatibility only
2207 if (length >= 5 && BuffBigLong(data) == ((int)NETFLAG_CTL | length) && !ENCRYPTION_REQUIRED)
2211 serverlist_info_t *info;
2216 SZ_Clear(&cl_message);
2217 SZ_Write(&cl_message, data, length);
2218 MSG_BeginReading(&cl_message);
2219 c = MSG_ReadByte(&cl_message);
2223 if (developer_extra.integer)
2224 Con_DPrintf("Datagram_ParseConnectionless: received CCREP_ACCEPT from %s.\n", addressstring2);
2225 if (cls.connect_trying)
2227 lhnetaddress_t clientportaddress;
2228 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.connect_address)) {
2229 Con_DPrintf("CCREP_ACCEPT message from wrong server %s\n", addressstring2);
2232 clientportaddress = *peeraddress;
2233 LHNETADDRESS_SetPort(&clientportaddress, MSG_ReadLong(&cl_message));
2234 // extra ProQuake stuff
2236 cls.proquake_servermod = MSG_ReadByte(&cl_message); // MOD_PROQUAKE
2238 cls.proquake_servermod = 0;
2240 cls.proquake_serverversion = MSG_ReadByte(&cl_message); // version * 10
2242 cls.proquake_serverversion = 0;
2244 cls.proquake_serverflags = MSG_ReadByte(&cl_message); // flags (mainly PQF_CHEATFREE)
2246 cls.proquake_serverflags = 0;
2247 if (cls.proquake_servermod == 1)
2248 Con_Printf("Connected to ProQuake %.1f server, enabling precise aim\n", cls.proquake_serverversion / 10.0f);
2249 // update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
2250 InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
2252 M_Update_Return_Reason("Accepted");
2254 NetConn_ConnectionEstablished(mysocket, &clientportaddress, PROTOCOL_QUAKE);
2258 if (developer_extra.integer) {
2259 Con_DPrintf("CCREP_REJECT message from wrong server %s\n", addressstring2);
2262 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.connect_address))
2264 cls.connect_trying = false;
2266 M_Update_Return_Reason((char *)MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
2269 case CCREP_SERVER_INFO:
2270 if (developer_extra.integer)
2271 Con_DPrintf("Datagram_ParseConnectionless: received CCREP_SERVER_INFO from %s.\n", addressstring2);
2273 // LadyHavoc: because the quake server may report weird addresses
2274 // we just ignore it and keep the real address
2275 MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
2276 // search the cache for this server and update it
2277 n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
2281 info = &serverlist_cache[n].info;
2282 strlcpy(info->game, "Quake", sizeof(info->game));
2283 strlcpy(info->mod , "", sizeof(info->mod)); // mod name is not specified
2284 strlcpy(info->name, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof(info->name));
2285 strlcpy(info->map , MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof(info->map));
2286 info->numplayers = MSG_ReadByte(&cl_message);
2287 info->maxplayers = MSG_ReadByte(&cl_message);
2288 info->protocol = MSG_ReadByte(&cl_message);
2290 NetConn_ClientParsePacket_ServerList_UpdateCache(n);
2293 case CCREP_RCON: // RocketGuy: ProQuake rcon support
2294 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.rcon_address)) {
2295 Con_DPrintf("CCREP_RCON message from wrong server %s\n", addressstring2);
2298 if (developer_extra.integer)
2299 Con_DPrintf("Datagram_ParseConnectionless: received CCREP_RCON from %s.\n", addressstring2);
2301 Con_Printf("%s\n", MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
2303 case CCREP_PLAYER_INFO:
2304 // we got a CCREP_PLAYER_INFO??
2305 //if (developer_extra.integer)
2306 Con_Printf("Datagram_ParseConnectionless: received CCREP_PLAYER_INFO from %s.\n", addressstring2);
2308 case CCREP_RULE_INFO:
2309 // we got a CCREP_RULE_INFO??
2310 //if (developer_extra.integer)
2311 Con_Printf("Datagram_ParseConnectionless: received CCREP_RULE_INFO from %s.\n", addressstring2);
2316 SZ_Clear(&cl_message);
2317 // we may not have liked the packet, but it was a valid control
2318 // packet, so we're done processing this packet now
2322 if (fromserver && length >= (int)NET_HEADERSIZE && (ret = NetConn_ReceivedMessage(cls.netcon, data, length, cls.protocol, net_messagetimeout.value)) == 2)
2323 CL_ParseServerMessage();
2328 void NetConn_QueryQueueFrame(void)
2334 static double querycounter = 0;
2336 if(!net_slist_pause.integer && serverlist_paused)
2337 ServerList_RebuildViewList();
2338 serverlist_paused = net_slist_pause.integer != 0;
2340 if (serverlist_querysleep)
2343 // apply a cool down time after master server replies,
2344 // to avoid messing up the ping times on the servers
2345 if (serverlist_querywaittime > realtime)
2348 // each time querycounter reaches 1.0 issue a query
2349 querycounter += cl.realframetime * net_slist_queriespersecond.value;
2350 maxqueries = (int)querycounter;
2351 maxqueries = bound(0, maxqueries, net_slist_queriesperframe.integer);
2352 querycounter -= maxqueries;
2354 if( maxqueries == 0 ) {
2358 // scan serverlist and issue queries as needed
2359 serverlist_querysleep = true;
2361 timeouttime = realtime - net_slist_timeout.value;
2362 for( index = 0, queries = 0 ; index < serverlist_cachecount && queries < maxqueries ; index++ )
2364 serverlist_entry_t *entry = &serverlist_cache[ index ];
2365 if( entry->query != SQS_QUERYING && entry->query != SQS_REFRESHING )
2370 serverlist_querysleep = false;
2371 if( entry->querycounter != 0 && entry->querytime > timeouttime )
2376 if( entry->querycounter != (unsigned) net_slist_maxtries.integer )
2378 lhnetaddress_t address;
2381 LHNETADDRESS_FromString(&address, entry->info.cname, 0);
2382 if (entry->protocol == PROTOCOL_QUAKEWORLD)
2384 for (socket = 0; socket < cl_numsockets ; socket++)
2385 NetConn_WriteString(cl_sockets[socket], "\377\377\377\377status\n", &address);
2389 for (socket = 0; socket < cl_numsockets ; socket++)
2390 NetConn_WriteString(cl_sockets[socket], "\377\377\377\377getstatus", &address);
2393 // update the entry fields
2394 entry->querytime = realtime;
2395 entry->querycounter++;
2397 // if not in the slist menu we should print the server to console
2398 if (serverlist_consoleoutput)
2399 Con_Printf("querying %25s (%i. try)\n", entry->info.cname, entry->querycounter);
2405 // have we tried to refresh this server?
2406 if( entry->query == SQS_REFRESHING ) {
2407 // yes, so update the reply count (since its not responding anymore)
2409 if(!serverlist_paused)
2410 ServerList_ViewList_Remove(entry);
2412 entry->query = SQS_TIMEDOUT;
2418 void NetConn_ClientFrame(void)
2421 lhnetaddress_t peeraddress;
2422 unsigned char readbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
2423 NetConn_UpdateSockets();
2424 if (cls.connect_trying && cls.connect_nextsendtime < realtime)
2427 if (cls.connect_remainingtries == 0)
2428 M_Update_Return_Reason("Connect: Waiting 10 seconds for reply");
2430 cls.connect_nextsendtime = realtime + 1;
2431 cls.connect_remainingtries--;
2432 if (cls.connect_remainingtries <= -10)
2434 cls.connect_trying = false;
2436 M_Update_Return_Reason("Connect: Failed");
2440 // try challenge first (newer DP server or QW)
2441 NetConn_WriteString(cls.connect_mysocket, "\377\377\377\377getchallenge", &cls.connect_address);
2442 // then try netquake as a fallback (old server, or netquake)
2443 SZ_Clear(&cl_message);
2444 // save space for the header, filled in later
2445 MSG_WriteLong(&cl_message, 0);
2446 MSG_WriteByte(&cl_message, CCREQ_CONNECT);
2447 MSG_WriteString(&cl_message, "QUAKE");
2448 MSG_WriteByte(&cl_message, NET_PROTOCOL_VERSION);
2449 // extended proquake stuff
2450 MSG_WriteByte(&cl_message, 1); // mod = MOD_PROQUAKE
2451 // this version matches ProQuake 3.40, the first version to support
2452 // the NAT fix, and it only supports the NAT fix for ProQuake 3.40 or
2453 // higher clients, so we pretend we are that version...
2454 MSG_WriteByte(&cl_message, 34); // version * 10
2455 MSG_WriteByte(&cl_message, 0); // flags
2456 MSG_WriteLong(&cl_message, 0); // password
2457 // write the packetsize now...
2458 StoreBigLong(cl_message.data, NETFLAG_CTL | (cl_message.cursize & NETFLAG_LENGTH_MASK));
2459 NetConn_Write(cls.connect_mysocket, cl_message.data, cl_message.cursize, &cls.connect_address);
2460 SZ_Clear(&cl_message);
2462 for (i = 0;i < cl_numsockets;i++)
2464 while (cl_sockets[i] && (length = NetConn_Read(cl_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
2466 // R_TimeReport("clientreadnetwork");
2467 NetConn_ClientParsePacket(cl_sockets[i], readbuffer, length, &peeraddress);
2468 // R_TimeReport("clientparsepacket");
2472 NetConn_QueryQueueFrame();
2474 if (cls.netcon && realtime > cls.netcon->timeout && !sv.active)
2476 Con_Print("Connection timed out\n");
2478 SV_LockThreadMutex();
2479 Host_ShutdownServer ();
2480 SV_UnlockThreadMutex();
2484 static void NetConn_BuildChallengeString(char *buffer, int bufferlength)
2488 for (i = 0;i < bufferlength - 1;i++)
2492 c = rand () % (127 - 33) + 33;
2493 } while (c == '\\' || c == ';' || c == '"' || c == '%' || c == '/');
2499 /// (div0) build the full response only if possible; better a getinfo response than no response at all if getstatus won't fit
2500 static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg, size_t out_size, qboolean fullstatus)
2502 prvm_prog_t *prog = SVVM_prog;
2504 unsigned int nb_clients = 0, nb_bots = 0, i;
2507 const char *crypto_idstring;
2508 const char *worldstatusstr;
2510 // How many clients are there?
2511 for (i = 0;i < (unsigned int)svs.maxclients;i++)
2513 if (svs.clients[i].active)
2516 if (!svs.clients[i].netconnection)
2522 worldstatusstr = PRVM_GetString(prog, PRVM_serverglobalstring(worldstatus));
2523 if(worldstatusstr && *worldstatusstr)
2528 for(q = worldstatusstr; *q && (size_t)(p - qcstatus) < (sizeof(qcstatus) - 1); ++q)
2529 if(*q != '\\' && *q != '\n')
2534 /// \TODO: we should add more information for the full status string
2535 crypto_idstring = Crypto_GetInfoResponseDataString();
2536 length = dpsnprintf(out_msg, out_size,
2537 "\377\377\377\377%s\x0A"
2538 "\\gamename\\%s\\modname\\%s\\gameversion\\%d\\sv_maxclients\\%d"
2539 "\\clients\\%d\\bots\\%d\\mapname\\%s\\hostname\\%s\\protocol\\%d"
2544 fullstatus ? "statusResponse" : "infoResponse",
2545 gamenetworkfiltername, com_modname, gameversion.integer, svs.maxclients,
2546 nb_clients, nb_bots, sv.worldbasename, hostname.string, NET_PROTOCOL_VERSION,
2547 *qcstatus ? "\\qcstatus\\" : "", qcstatus,
2548 challenge ? "\\challenge\\" : "", challenge ? challenge : "",
2549 crypto_idstring ? "\\d0_blind_id\\" : "", crypto_idstring ? crypto_idstring : "",
2550 fullstatus ? "\n" : "");
2552 // Make sure it fits in the buffer
2562 savelength = length;
2564 ptr = out_msg + length;
2565 left = (int)out_size - length;
2567 for (i = 0;i < (unsigned int)svs.maxclients;i++)
2569 client_t *client = &svs.clients[i];
2572 int nameind, cleanind, pingvalue;
2574 char cleanname [sizeof(client->name)];
2575 const char *statusstr;
2578 // Remove all characters '"' and '\' in the player name
2583 curchar = client->name[nameind++];
2584 if (curchar != '"' && curchar != '\\')
2586 cleanname[cleanind++] = curchar;
2587 if (cleanind == sizeof(cleanname) - 1)
2590 } while (curchar != '\0');
2591 cleanname[cleanind] = 0; // cleanind is always a valid index even at this point
2593 pingvalue = (int)(client->ping * 1000.0f);
2594 if(client->netconnection)
2595 pingvalue = bound(1, pingvalue, 9999);
2600 ed = PRVM_EDICT_NUM(i + 1);
2601 statusstr = PRVM_GetString(prog, PRVM_serveredictstring(ed, clientstatus));
2602 if(statusstr && *statusstr)
2607 for(q = statusstr; *q && p != qcstatus + sizeof(qcstatus) - 1; ++q)
2608 if(*q != '\\' && *q != '"' && !ISWHITESPACE(*q))
2613 if (IS_NEXUIZ_DERIVED(gamemode) && (teamplay.integer > 0))
2615 if(client->frags == -666) // spectator
2616 strlcpy(teambuf, " 0", sizeof(teambuf));
2617 else if(client->colors == 0x44) // red team
2618 strlcpy(teambuf, " 1", sizeof(teambuf));
2619 else if(client->colors == 0xDD) // blue team
2620 strlcpy(teambuf, " 2", sizeof(teambuf));
2621 else if(client->colors == 0xCC) // yellow team
2622 strlcpy(teambuf, " 3", sizeof(teambuf));
2623 else if(client->colors == 0x99) // pink team
2624 strlcpy(teambuf, " 4", sizeof(teambuf));
2626 strlcpy(teambuf, " 0", sizeof(teambuf));
2631 // note: team number is inserted according to SoF2 protocol
2633 length = dpsnprintf(ptr, left, "%s %d%s \"%s\"\n",
2639 length = dpsnprintf(ptr, left, "%d %d%s \"%s\"\n",
2648 // turn it into an infoResponse!
2649 out_msg[savelength] = 0;
2650 memcpy(out_msg + 4, "infoResponse\x0A", 13);
2651 memmove(out_msg + 17, out_msg + 19, savelength - 19);
2666 static qboolean NetConn_PreventFlood(lhnetaddress_t *peeraddress, server_floodaddress_t *floodlist, size_t floodlength, double floodtime, qboolean renew)
2668 size_t floodslotnum, bestfloodslotnum;
2669 double bestfloodtime;
2670 lhnetaddress_t noportpeeraddress;
2671 // see if this is a connect flood
2672 noportpeeraddress = *peeraddress;
2673 LHNETADDRESS_SetPort(&noportpeeraddress, 0);
2674 bestfloodslotnum = 0;
2675 bestfloodtime = floodlist[bestfloodslotnum].lasttime;
2676 for (floodslotnum = 0;floodslotnum < floodlength;floodslotnum++)
2678 if (bestfloodtime >= floodlist[floodslotnum].lasttime)
2680 bestfloodtime = floodlist[floodslotnum].lasttime;
2681 bestfloodslotnum = floodslotnum;
2683 if (floodlist[floodslotnum].lasttime && LHNETADDRESS_Compare(&noportpeeraddress, &floodlist[floodslotnum].address) == 0)
2685 // this address matches an ongoing flood address
2686 if (realtime < floodlist[floodslotnum].lasttime + floodtime)
2690 // renew the ban on this address so it does not expire
2691 // until the flood has subsided
2692 floodlist[floodslotnum].lasttime = realtime;
2694 //Con_Printf("Flood detected!\n");
2697 // the flood appears to have subsided, so allow this
2698 bestfloodslotnum = floodslotnum; // reuse the same slot
2702 // begin a new timeout on this address
2703 floodlist[bestfloodslotnum].address = noportpeeraddress;
2704 floodlist[bestfloodslotnum].lasttime = realtime;
2705 //Con_Printf("Flood detection initiated!\n");
2709 void NetConn_ClearFlood(lhnetaddress_t *peeraddress, server_floodaddress_t *floodlist, size_t floodlength)
2711 size_t floodslotnum;
2712 lhnetaddress_t noportpeeraddress;
2713 // see if this is a connect flood
2714 noportpeeraddress = *peeraddress;
2715 LHNETADDRESS_SetPort(&noportpeeraddress, 0);
2716 for (floodslotnum = 0;floodslotnum < floodlength;floodslotnum++)
2718 if (floodlist[floodslotnum].lasttime && LHNETADDRESS_Compare(&noportpeeraddress, &floodlist[floodslotnum].address) == 0)
2720 // this address matches an ongoing flood address
2722 floodlist[floodslotnum].address.addresstype = LHNETADDRESSTYPE_NONE;
2723 floodlist[floodslotnum].lasttime = 0;
2724 //Con_Printf("Flood cleared!\n");
2729 typedef qboolean (*rcon_matchfunc_t) (lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen);
2731 static qboolean hmac_mdfour_time_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
2737 Con_Error("LOGIC ERROR: RCon_Authenticate should never call the comparator with an empty password. Please report.\n");
2741 t1 = (long) time(NULL);
2742 t2 = strtol(s, NULL, 0);
2743 if(abs(t1 - t2) > rcon_secure_maxdiff.integer)
2746 if(!HMAC_MDFOUR_16BYTES((unsigned char *) mdfourbuf, (unsigned char *) s, slen, (unsigned char *) password, (int)strlen(password)))
2749 return !memcmp(mdfourbuf, hash, 16);
2752 static qboolean hmac_mdfour_challenge_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
2758 Con_Error("LOGIC ERROR: RCon_Authenticate should never call the comparator with an empty password. Please report.\n");
2762 if(slen < (int)(sizeof(challenges[0].string)) - 1)
2765 // validate the challenge
2766 for (i = 0;i < MAX_CHALLENGES;i++)
2767 if(challenges[i].time > 0)
2768 if (!LHNETADDRESS_Compare(peeraddress, &challenges[i].address) && !strncmp(challenges[i].string, s, sizeof(challenges[0].string) - 1))
2770 // if the challenge is not recognized, drop the packet
2771 if (i == MAX_CHALLENGES)
2774 if(!HMAC_MDFOUR_16BYTES((unsigned char *) mdfourbuf, (unsigned char *) s, slen, (unsigned char *) password, (int)strlen(password)))
2777 if(memcmp(mdfourbuf, hash, 16))
2780 // unmark challenge to prevent replay attacks
2781 challenges[i].time = 0;
2786 static qboolean plaintext_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
2789 Con_Error("LOGIC ERROR: RCon_Authenticate should never call the comparator with an empty password. Please report.\n");
2793 return !strcmp(password, hash);
2796 /// returns a string describing the user level, or NULL for auth failure
2797 static const char *RCon_Authenticate(lhnetaddress_t *peeraddress, const char *password, const char *s, const char *endpos, rcon_matchfunc_t comparator, const char *cs, int cslen)
2799 const char *text, *userpass_start, *userpass_end, *userpass_startpass;
2800 static char buf[MAX_INPUTLINE];
2802 qboolean restricted = false;
2803 qboolean have_usernames = false;
2804 static char vabuf[1024];
2806 userpass_start = rcon_password.string;
2807 while((userpass_end = strchr(userpass_start, ' ')))
2809 have_usernames = true;
2810 strlcpy(buf, userpass_start, ((size_t)(userpass_end-userpass_start) >= sizeof(buf)) ? (int)(sizeof(buf)) : (int)(userpass_end-userpass_start+1));
2811 if(buf[0]) // Ignore empty entries due to leading/duplicate space.
2812 if(comparator(peeraddress, buf, password, cs, cslen))
2814 userpass_start = userpass_end + 1;
2816 if(userpass_start[0]) // Ignore empty trailing entry due to trailing space or password not set.
2818 userpass_end = userpass_start + strlen(userpass_start);
2819 if(comparator(peeraddress, userpass_start, password, cs, cslen))
2824 have_usernames = false;
2825 userpass_start = rcon_restricted_password.string;
2826 while((userpass_end = strchr(userpass_start, ' ')))
2828 have_usernames = true;
2829 strlcpy(buf, userpass_start, ((size_t)(userpass_end-userpass_start) >= sizeof(buf)) ? (int)(sizeof(buf)) : (int)(userpass_end-userpass_start+1));
2830 if(buf[0]) // Ignore empty entries due to leading/duplicate space.
2831 if(comparator(peeraddress, buf, password, cs, cslen))
2833 userpass_start = userpass_end + 1;
2835 if(userpass_start[0]) // Ignore empty trailing entry due to trailing space or password not set.
2837 userpass_end = userpass_start + strlen(userpass_start);
2838 if(comparator(peeraddress, userpass_start, password, cs, cslen))
2842 return NULL; // DENIED
2845 for(text = s; text != endpos; ++text)
2846 if((signed char) *text > 0 && ((signed char) *text < (signed char) ' ' || *text == ';'))
2847 return NULL; // block possible exploits against the parser/alias expansion
2851 size_t l = strlen(s);
2854 hasquotes = (strchr(s, '"') != NULL);
2855 // sorry, we can't allow these substrings in wildcard expressions,
2856 // as they can mess with the argument counts
2857 text = rcon_restricted_commands.string;
2858 while(COM_ParseToken_Console(&text))
2860 // com_token now contains a pattern to check for...
2861 if(strchr(com_token, '*') || strchr(com_token, '?')) // wildcard expression, * can only match a SINGLE argument
2864 if(matchpattern_with_separator(s, com_token, true, " ", true)) // note how we excluded tab, newline etc. above
2867 else if(strchr(com_token, ' ')) // multi-arg expression? must match in whole
2869 if(!strcmp(com_token, s))
2872 else // single-arg expression? must match the beginning of the command
2874 if(!strcmp(com_token, s))
2876 if(!memcmp(va(vabuf, sizeof(vabuf), "%s ", com_token), s, strlen(com_token) + 1))
2880 // if we got here, nothing matched!
2888 userpass_startpass = strchr(userpass_start, ':');
2889 if(have_usernames && userpass_startpass && userpass_startpass < userpass_end)
2890 return va(vabuf, sizeof(vabuf), "%srcon (username %.*s)", restricted ? "restricted " : "", (int)(userpass_startpass-userpass_start), userpass_start);
2892 return va(vabuf, sizeof(vabuf), "%srcon", restricted ? "restricted " : "");
2895 static void RCon_Execute(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress, const char *addressstring2, const char *userlevel, const char *s, const char *endpos, qboolean proquakeprotocol)
2899 // looks like a legitimate rcon command with the correct password
2900 const char *s_ptr = s;
2901 Con_Printf("server received %s command from %s: ", userlevel, host_client ? host_client->name : addressstring2);
2902 while(s_ptr != endpos)
2904 size_t l = strlen(s_ptr);
2906 Con_Printf(" %s;", s_ptr);
2911 if (!host_client || !host_client->netconnection || LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
2912 Con_Rcon_Redirect_Init(mysocket, peeraddress, proquakeprotocol);
2915 size_t l = strlen(s);
2918 client_t *host_client_save = host_client;
2919 Cmd_ExecuteString(&cmd_server, s, src_command, true);
2920 host_client = host_client_save;
2921 // in case it is a command that changes host_client (like restart)
2925 Con_Rcon_Redirect_End();
2929 Con_Printf("server denied rcon access to %s\n", host_client ? host_client->name : addressstring2);
2933 static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
2935 int i, ret, clientnum, best;
2937 char *string, response[2800], addressstring2[128];
2938 static char stringbuf[16384]; // server only
2939 qboolean islocal = (LHNETADDRESS_GetAddressType(peeraddress) == LHNETADDRESSTYPE_LOOP);
2940 char senddata[NET_HEADERSIZE+NET_MAXMESSAGE+CRYPTO_HEADERSIZE];
2941 size_t sendlength, response_len;
2942 char infostringvalue[MAX_INPUTLINE];
2947 // convert the address to a string incase we need it
2948 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
2950 // see if we can identify the sender as a local player
2951 // (this is necessary for rcon to send a reliable reply if the client is
2952 // actually on the server, not sending remotely)
2953 for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
2954 if (host_client->netconnection && host_client->netconnection->mysocket == mysocket && !LHNETADDRESS_Compare(&host_client->netconnection->peeraddress, peeraddress))
2956 if (i == svs.maxclients)
2959 if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
2961 // received a command string - strip off the packaging and put it
2962 // into our string buffer with NULL termination
2965 length = min(length, (int)sizeof(stringbuf) - 1);
2966 memcpy(stringbuf, data, length);
2967 stringbuf[length] = 0;
2970 if (developer_extra.integer)
2972 Con_Printf("NetConn_ServerParsePacket: %s sent us a command:\n", addressstring2);
2973 Com_HexDumpToConsole(data, length);
2976 sendlength = sizeof(senddata) - 4;
2977 switch(Crypto_ServerParsePacket(string, length, senddata+4, &sendlength, peeraddress))
2979 case CRYPTO_NOMATCH:
2985 memcpy(senddata, "\377\377\377\377", 4);
2986 NetConn_Write(mysocket, senddata, (int)sendlength+4, peeraddress);
2989 case CRYPTO_DISCARD:
2992 memcpy(senddata, "\377\377\377\377", 4);
2993 NetConn_Write(mysocket, senddata, (int)sendlength+4, peeraddress);
2997 case CRYPTO_REPLACE:
2998 string = senddata+4;
2999 length = (int)sendlength;
3003 if (length >= 12 && !memcmp(string, "getchallenge", 12) && (islocal || sv_public.integer > -3))
3005 for (i = 0, best = 0, besttime = realtime;i < MAX_CHALLENGES;i++)
3007 if(challenges[i].time > 0)
3008 if (!LHNETADDRESS_Compare(peeraddress, &challenges[i].address))
3010 if (besttime > challenges[i].time)
3011 besttime = challenges[best = i].time;
3013 // if we did not find an exact match, choose the oldest and
3014 // update address and string
3015 if (i == MAX_CHALLENGES)
3018 challenges[i].address = *peeraddress;
3019 NetConn_BuildChallengeString(challenges[i].string, sizeof(challenges[i].string));
3023 // flood control: drop if requesting challenge too often
3024 if(challenges[i].time > realtime - net_challengefloodblockingtimeout.value)
3027 challenges[i].time = realtime;
3028 // send the challenge
3029 memcpy(response, "\377\377\377\377", 4);
3030 dpsnprintf(response+4, sizeof(response)-4, "challenge %s", challenges[i].string);
3031 response_len = strlen(response) + 1;
3032 Crypto_ServerAppendToChallenge(string, length, response, &response_len, sizeof(response));
3033 NetConn_Write(mysocket, response, (int)response_len, peeraddress);
3036 if (length > 8 && !memcmp(string, "connect\\", 8))
3040 crypto_t *crypto = Crypto_ServerGetInstance(peeraddress);
3044 if(crypto && crypto->authenticated)
3046 // no need to check challenge
3047 if(crypto_developer.integer)
3049 Con_Printf("%s connection to %s is being established: client is %s@%s%.*s, I am %.*s@%s%.*s\n",
3050 crypto->use_aes ? "Encrypted" : "Authenticated",
3052 crypto->client_idfp[0] ? crypto->client_idfp : "-",
3053 (crypto->client_issigned || !crypto->client_keyfp[0]) ? "" : "~",
3054 crypto_keyfp_recommended_length, crypto->client_keyfp[0] ? crypto->client_keyfp : "-",
3055 crypto_keyfp_recommended_length, crypto->server_idfp[0] ? crypto->server_idfp : "-",
3056 (crypto->server_issigned || !crypto->server_keyfp[0]) ? "" : "~",
3057 crypto_keyfp_recommended_length, crypto->server_keyfp[0] ? crypto->server_keyfp : "-"
3063 if ((s = InfoString_GetValue(string, "challenge", infostringvalue, sizeof(infostringvalue))))
3065 // validate the challenge
3066 for (i = 0;i < MAX_CHALLENGES;i++)
3067 if(challenges[i].time > 0)
3068 if (!LHNETADDRESS_Compare(peeraddress, &challenges[i].address) && !strcmp(challenges[i].string, s))
3070 // if the challenge is not recognized, drop the packet
3071 if (i == MAX_CHALLENGES)
3076 if((s = InfoString_GetValue(string, "message", infostringvalue, sizeof(infostringvalue))))
3077 Con_DPrintf("Connecting client %s sent us the message: %s\n", addressstring2, s);
3079 if(!(islocal || sv_public.integer > -2))
3081 if (developer_extra.integer)
3082 Con_Printf("Datagram_ParseConnectionless: sending \"reject %s\" to %s.\n", sv_public_rejectreason.string, addressstring2);
3083 memcpy(response, "\377\377\377\377", 4);
3084 dpsnprintf(response+4, sizeof(response)-4, "reject %s", sv_public_rejectreason.string);
3085 NetConn_WriteString(mysocket, response, peeraddress);
3089 // check engine protocol
3090 if(!(s = InfoString_GetValue(string, "protocol", infostringvalue, sizeof(infostringvalue))) || strcmp(s, "darkplaces 3"))
3092 if (developer_extra.integer)
3093 Con_Printf("Datagram_ParseConnectionless: sending \"reject Wrong game protocol.\" to %s.\n", addressstring2);
3094 NetConn_WriteString(mysocket, "\377\377\377\377reject Wrong game protocol.", peeraddress);
3098 // see if this is a duplicate connection request or a disconnected
3099 // client who is rejoining to the same client slot
3100 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
3102 if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
3104 // this is a known client...
3105 if(crypto && crypto->authenticated)
3107 // reject if changing key!
3108 if(client->netconnection->crypto.authenticated)
3111 strcmp(client->netconnection->crypto.client_idfp, crypto->client_idfp)
3113 strcmp(client->netconnection->crypto.server_idfp, crypto->server_idfp)
3115 strcmp(client->netconnection->crypto.client_keyfp, crypto->client_keyfp)
3117 strcmp(client->netconnection->crypto.server_keyfp, crypto->server_keyfp)
3120 if (developer_extra.integer)
3121 Con_Printf("Datagram_ParseConnectionless: sending \"reject Attempt to change key of crypto.\" to %s.\n", addressstring2);
3122 NetConn_WriteString(mysocket, "\377\377\377\377reject Attempt to change key of crypto.", peeraddress);
3129 // reject if downgrading!
3130 if(client->netconnection->crypto.authenticated)
3132 if (developer_extra.integer)
3133 Con_Printf("Datagram_ParseConnectionless: sending \"reject Attempt to downgrade crypto.\" to %s.\n", addressstring2);
3134 NetConn_WriteString(mysocket, "\377\377\377\377reject Attempt to downgrade crypto.", peeraddress);
3140 // client crashed and is coming back,
3141 // keep their stuff intact
3142 if (developer_extra.integer)
3143 Con_Printf("Datagram_ParseConnectionless: sending \"accept\" to %s.\n", addressstring2);
3144 NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
3145 if(crypto && crypto->authenticated)
3146 Crypto_FinishInstance(&client->netconnection->crypto, crypto);
3147 SV_SendServerinfo(client);
3151 // client is still trying to connect,
3152 // so we send a duplicate reply
3153 if (developer_extra.integer)
3154 Con_Printf("Datagram_ParseConnectionless: sending duplicate accept to %s.\n", addressstring2);
3155 if(crypto && crypto->authenticated)
3156 Crypto_FinishInstance(&client->netconnection->crypto, crypto);
3157 NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
3163 if (NetConn_PreventFlood(peeraddress, sv.connectfloodaddresses, sizeof(sv.connectfloodaddresses) / sizeof(sv.connectfloodaddresses[0]), net_connectfloodblockingtimeout.value, true))
3166 // find an empty client slot for this new client
3167 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
3170 if (!client->active && (conn = NetConn_Open(mysocket, peeraddress)))
3172 // allocated connection
3173 if (developer_extra.integer)
3174 Con_Printf("Datagram_ParseConnectionless: sending \"accept\" to %s.\n", conn->address);
3175 NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
3176 // now set up the client
3177 if(crypto && crypto->authenticated)
3178 Crypto_FinishInstance(&conn->crypto, crypto);
3179 SV_ConnectClient(clientnum, conn);
3180 NetConn_Heartbeat(1);
3185 // no empty slots found - server is full
3186 if (developer_extra.integer)
3187 Con_Printf("Datagram_ParseConnectionless: sending \"reject Server is full.\" to %s.\n", addressstring2);
3188 NetConn_WriteString(mysocket, "\377\377\377\377reject Server is full.", peeraddress);
3192 if (length >= 7 && !memcmp(string, "getinfo", 7) && (islocal || sv_public.integer > -1))
3194 const char *challenge = NULL;
3196 if (NetConn_PreventFlood(peeraddress, sv.getstatusfloodaddresses, sizeof(sv.getstatusfloodaddresses) / sizeof(sv.getstatusfloodaddresses[0]), net_getstatusfloodblockingtimeout.value, false))
3199 // If there was a challenge in the getinfo message
3200 if (length > 8 && string[7] == ' ')
3201 challenge = string + 8;
3203 if (NetConn_BuildStatusResponse(challenge, response, sizeof(response), false))
3205 if (developer_extra.integer)
3206 Con_DPrintf("Sending reply to master %s - %s\n", addressstring2, response);
3207 NetConn_WriteString(mysocket, response, peeraddress);
3211 if (length >= 9 && !memcmp(string, "getstatus", 9) && (islocal || sv_public.integer > -1))
3213 const char *challenge = NULL;
3215 if (NetConn_PreventFlood(peeraddress, sv.getstatusfloodaddresses, sizeof(sv.getstatusfloodaddresses) / sizeof(sv.getstatusfloodaddresses[0]), net_getstatusfloodblockingtimeout.value, false))
3218 // If there was a challenge in the getinfo message
3219 if (length > 10 && string[9] == ' ')
3220 challenge = string + 10;
3222 if (NetConn_BuildStatusResponse(challenge, response, sizeof(response), true))
3224 if (developer_extra.integer)
3225 Con_DPrintf("Sending reply to client %s - %s\n", addressstring2, response);
3226 NetConn_WriteString(mysocket, response, peeraddress);
3230 if (length >= 37 && !memcmp(string, "srcon HMAC-MD4 TIME ", 20))
3232 char *password = string + 20;
3233 char *timeval = string + 37;
3234 char *s = strchr(timeval, ' ');
3235 char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
3236 const char *userlevel;
3238 if(rcon_secure.integer > 1)
3242 return true; // invalid packet
3245 userlevel = RCon_Authenticate(peeraddress, password, s, endpos, hmac_mdfour_time_matching, timeval, endpos - timeval - 1); // not including the appended \0 into the HMAC
3246 RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos, false);
3249 if (length >= 42 && !memcmp(string, "srcon HMAC-MD4 CHALLENGE ", 25))
3251 char *password = string + 25;
3252 char *challenge = string + 42;
3253 char *s = strchr(challenge, ' ');
3254 char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
3255 const char *userlevel;
3257 return true; // invalid packet
3260 userlevel = RCon_Authenticate(peeraddress, password, s, endpos, hmac_mdfour_challenge_matching, challenge, endpos - challenge - 1); // not including the appended \0 into the HMAC
3261 RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos, false);
3264 if (length >= 5 && !memcmp(string, "rcon ", 5))
3267 char *s = string + 5;
3268 char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
3271 if(rcon_secure.integer > 0)
3274 for (j = 0;!ISWHITESPACE(*s);s++)
3275 if (j < (int)sizeof(password) - 1)
3277 if(ISWHITESPACE(*s) && s != endpos) // skip leading ugly space
3280 if (!ISWHITESPACE(password[0]))
3282 const char *userlevel = RCon_Authenticate(peeraddress, password, s, endpos, plaintext_matching, NULL, 0);
3283 RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos, false);
3287 if (!strncmp(string, "extResponse ", 12))
3289 ++sv_net_extresponse_count;
3290 if(sv_net_extresponse_count > NET_EXTRESPONSE_MAX)
3291 sv_net_extresponse_count = NET_EXTRESPONSE_MAX;
3292 sv_net_extresponse_last = (sv_net_extresponse_last + 1) % NET_EXTRESPONSE_MAX;
3293 dpsnprintf(sv_net_extresponse[sv_net_extresponse_last], sizeof(sv_net_extresponse[sv_net_extresponse_last]), "'%s' %s", addressstring2, string + 12);
3296 if (!strncmp(string, "ping", 4))
3298 if (developer_extra.integer)
3299 Con_DPrintf("Received ping from %s, sending ack\n", addressstring2);
3300 NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
3303 if (!strncmp(string, "ack", 3))
3305 // we may not have liked the packet, but it was a command packet, so
3306 // we're done processing this packet now
3309 // netquake control packets, supported for compatibility only, and only
3310 // when running game protocols that are normally served via this connection
3312 // (this protects more modern protocols against being used for
3313 // Quake packet flood Denial Of Service attacks)
3314 if (length >= 5 && (i = BuffBigLong(data)) && (i & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (i & NETFLAG_LENGTH_MASK) == length && (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3 || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3) && !ENCRYPTION_REQUIRED)
3318 const char *protocolname;
3319 client_t *knownclient;
3320 client_t *newclient;
3323 SZ_Clear(&sv_message);
3324 SZ_Write(&sv_message, data, length);
3325 MSG_BeginReading(&sv_message);
3326 c = MSG_ReadByte(&sv_message);
3330 if (developer_extra.integer)
3331 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_CONNECT from %s.\n", addressstring2);
3332 if(!(islocal || sv_public.integer > -2))
3334 if (developer_extra.integer)
3335 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_REJECT \"%s\" to %s.\n", sv_public_rejectreason.string, addressstring2);
3336 SZ_Clear(&sv_message);
3337 // save space for the header, filled in later
3338 MSG_WriteLong(&sv_message, 0);
3339 MSG_WriteByte(&sv_message, CCREP_REJECT);
3340 MSG_WriteUnterminatedString(&sv_message, sv_public_rejectreason.string);
3341 MSG_WriteString(&sv_message, "\n");
3342 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3343 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3344 SZ_Clear(&sv_message);
3348 protocolname = MSG_ReadString(&sv_message, sv_readstring, sizeof(sv_readstring));
3349 protocolnumber = MSG_ReadByte(&sv_message);
3350 if (strcmp(protocolname, "QUAKE") || protocolnumber != NET_PROTOCOL_VERSION)
3352 if (developer_extra.integer)
3353 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Incompatible version.\" to %s.\n", addressstring2);
3354 SZ_Clear(&sv_message);
3355 // save space for the header, filled in later
3356 MSG_WriteLong(&sv_message, 0);
3357 MSG_WriteByte(&sv_message, CCREP_REJECT);
3358 MSG_WriteString(&sv_message, "Incompatible version.\n");
3359 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3360 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3361 SZ_Clear(&sv_message);
3365 // see if this connect request comes from a known client
3366 for (clientnum = 0, knownclient = svs.clients;clientnum < svs.maxclients;clientnum++, knownclient++)
3368 if (knownclient->netconnection && LHNETADDRESS_Compare(peeraddress, &knownclient->netconnection->peeraddress) == 0)
3370 // this is either a duplicate connection request
3371 // or coming back from a timeout
3372 // (if so, keep their stuff intact)
3374 crypto_t *crypto = Crypto_ServerGetInstance(peeraddress);
3375 if((crypto && crypto->authenticated) || knownclient->netconnection->crypto.authenticated)
3377 if (developer_extra.integer)
3378 Con_Printf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Attempt to downgrade crypto.\" to %s.\n", addressstring2);
3379 SZ_Clear(&sv_message);
3380 // save space for the header, filled in later
3381 MSG_WriteLong(&sv_message, 0);
3382 MSG_WriteByte(&sv_message, CCREP_REJECT);
3383 MSG_WriteString(&sv_message, "Attempt to downgrade crypto.\n");
3384 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3385 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3386 SZ_Clear(&sv_message);
3391 if (developer_extra.integer)
3392 Con_DPrintf("Datagram_ParseConnectionless: sending duplicate CCREP_ACCEPT to %s.\n", addressstring2);
3393 SZ_Clear(&sv_message);
3394 // save space for the header, filled in later
3395 MSG_WriteLong(&sv_message, 0);
3396 MSG_WriteByte(&sv_message, CCREP_ACCEPT);
3397 MSG_WriteLong(&sv_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(knownclient->netconnection->mysocket)));
3398 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3399 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3400 SZ_Clear(&sv_message);
3402 // if client is already spawned, re-send the
3403 // serverinfo message as they'll need it to play
3404 if (knownclient->begun)
3405 SV_SendServerinfo(knownclient);
3410 // this is a new client, check for connection flood
3411 if (NetConn_PreventFlood(peeraddress, sv.connectfloodaddresses, sizeof(sv.connectfloodaddresses) / sizeof(sv.connectfloodaddresses[0]), net_connectfloodblockingtimeout.value, true))
3414 // find a slot for the new client
3415 for (clientnum = 0, newclient = svs.clients;clientnum < svs.maxclients;clientnum++, newclient++)
3418 if (!newclient->active && (newclient->netconnection = conn = NetConn_Open(mysocket, peeraddress)) != NULL)
3420 // connect to the client
3421 // everything is allocated, just fill in the details
3422 strlcpy (conn->address, addressstring2, sizeof (conn->address));
3423 if (developer_extra.integer)
3424 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_ACCEPT to %s.\n", addressstring2);
3425 // send back the info about the server connection
3426 SZ_Clear(&sv_message);
3427 // save space for the header, filled in later
3428 MSG_WriteLong(&sv_message, 0);
3429 MSG_WriteByte(&sv_message, CCREP_ACCEPT);
3430 MSG_WriteLong(&sv_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(conn->mysocket)));
3431 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3432 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3433 SZ_Clear(&sv_message);
3434 // now set up the client struct
3435 SV_ConnectClient(clientnum, conn);
3436 NetConn_Heartbeat(1);
3441 if (developer_extra.integer)
3442 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Server is full.\" to %s.\n", addressstring2);
3443 // no room; try to let player know
3444 SZ_Clear(&sv_message);
3445 // save space for the header, filled in later
3446 MSG_WriteLong(&sv_message, 0);
3447 MSG_WriteByte(&sv_message, CCREP_REJECT);
3448 MSG_WriteString(&sv_message, "Server is full.\n");
3449 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3450 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3451 SZ_Clear(&sv_message);
3453 case CCREQ_SERVER_INFO:
3454 if (developer_extra.integer)
3455 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_SERVER_INFO from %s.\n", addressstring2);
3456 if(!(islocal || sv_public.integer > -1))
3459 if (NetConn_PreventFlood(peeraddress, sv.getstatusfloodaddresses, sizeof(sv.getstatusfloodaddresses) / sizeof(sv.getstatusfloodaddresses[0]), net_getstatusfloodblockingtimeout.value, false))
3462 if (sv.active && !strcmp(MSG_ReadString(&sv_message, sv_readstring, sizeof(sv_readstring)), "QUAKE"))
3465 char myaddressstring[128];
3466 if (developer_extra.integer)
3467 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_SERVER_INFO to %s.\n", addressstring2);
3468 SZ_Clear(&sv_message);
3469 // save space for the header, filled in later
3470 MSG_WriteLong(&sv_message, 0);
3471 MSG_WriteByte(&sv_message, CCREP_SERVER_INFO);
3472 LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), myaddressstring, sizeof(myaddressstring), true);
3473 MSG_WriteString(&sv_message, myaddressstring);
3474 MSG_WriteString(&sv_message, hostname.string);
3475 MSG_WriteString(&sv_message, sv.name);
3476 // How many clients are there?
3477 for (i = 0, numclients = 0;i < svs.maxclients;i++)
3478 if (svs.clients[i].active)
3480 MSG_WriteByte(&sv_message, numclients);
3481 MSG_WriteByte(&sv_message, svs.maxclients);
3482 MSG_WriteByte(&sv_message, NET_PROTOCOL_VERSION);
3483 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3484 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3485 SZ_Clear(&sv_message);
3488 case CCREQ_PLAYER_INFO:
3489 if (developer_extra.integer)
3490 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_PLAYER_INFO from %s.\n", addressstring2);
3491 if(!(islocal || sv_public.integer > -1))
3494 if (NetConn_PreventFlood(peeraddress, sv.getstatusfloodaddresses, sizeof(sv.getstatusfloodaddresses) / sizeof(sv.getstatusfloodaddresses[0]), net_getstatusfloodblockingtimeout.value, false))
3499 int playerNumber, activeNumber, clientNumber;
3502 playerNumber = MSG_ReadByte(&sv_message);
3504 for (clientNumber = 0, client = svs.clients; clientNumber < svs.maxclients; clientNumber++, client++)
3505 if (client->active && ++activeNumber == playerNumber)
3507 if (clientNumber != svs.maxclients)
3509 SZ_Clear(&sv_message);
3510 // save space for the header, filled in later
3511 MSG_WriteLong(&sv_message, 0);
3512 MSG_WriteByte(&sv_message, CCREP_PLAYER_INFO);
3513 MSG_WriteByte(&sv_message, playerNumber);
3514 MSG_WriteString(&sv_message, client->name);
3515 MSG_WriteLong(&sv_message, client->colors);
3516 MSG_WriteLong(&sv_message, client->frags);
3517 MSG_WriteLong(&sv_message, (int)(realtime - client->connecttime));
3518 if(sv_status_privacy.integer)
3519 MSG_WriteString(&sv_message, client->netconnection ? "hidden" : "botclient");
3521 MSG_WriteString(&sv_message, client->netconnection ? client->netconnection->address : "botclient");
3522 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3523 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3524 SZ_Clear(&sv_message);
3528 case CCREQ_RULE_INFO:
3529 if (developer_extra.integer)
3530 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_RULE_INFO from %s.\n", addressstring2);
3531 if(!(islocal || sv_public.integer > -1))
3534 // no flood check here, as it only returns one cvar for one cvar and clients may iterate quickly
3541 // find the search start location
3542 prevCvarName = MSG_ReadString(&sv_message, sv_readstring, sizeof(sv_readstring));
3543 var = Cvar_FindVarAfter(&cvars_all, prevCvarName, CVAR_NOTIFY);
3545 // send the response
3546 SZ_Clear(&sv_message);
3547 // save space for the header, filled in later
3548 MSG_WriteLong(&sv_message, 0);
3549 MSG_WriteByte(&sv_message, CCREP_RULE_INFO);
3552 MSG_WriteString(&sv_message, var->name);
3553 MSG_WriteString(&sv_message, var->string);
3555 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3556 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3557 SZ_Clear(&sv_message);
3561 if (developer_extra.integer)
3562 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_RCON from %s.\n", addressstring2);
3563 if (sv.active && !rcon_secure.integer)
3565 char password[2048];
3569 const char *userlevel;
3570 strlcpy(password, MSG_ReadString(&sv_message, sv_readstring, sizeof(sv_readstring)), sizeof(password));
3571 strlcpy(cmd, MSG_ReadString(&sv_message, sv_readstring, sizeof(sv_readstring)), sizeof(cmd));
3573 endpos = cmd + strlen(cmd) + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
3574 userlevel = RCon_Authenticate(peeraddress, password, s, endpos, plaintext_matching, NULL, 0);
3575 RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos, true);
3582 SZ_Clear(&sv_message);
3583 // we may not have liked the packet, but it was a valid control
3584 // packet, so we're done processing this packet now
3589 if ((ret = NetConn_ReceivedMessage(host_client->netconnection, data, length, sv.protocol, host_client->begun ? net_messagetimeout.value : net_connecttimeout.value)) == 2)
3591 SV_ReadClientMessage();
3598 void NetConn_ServerFrame(void)
3601 lhnetaddress_t peeraddress;
3602 unsigned char readbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
3603 for (i = 0;i < sv_numsockets;i++)
3604 while (sv_sockets[i] && (length = NetConn_Read(sv_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
3605 NetConn_ServerParsePacket(sv_sockets[i], readbuffer, length, &peeraddress);
3606 for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
3608 // never timeout loopback connections
3609 if (host_client->netconnection && realtime > host_client->netconnection->timeout && LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
3611 Con_Printf("Client \"%s\" connection timed out\n", host_client->name);
3612 SV_DropClient(false);
3617 void NetConn_SleepMicroseconds(int microseconds)
3619 LHNET_SleepUntilPacket_Microseconds(microseconds);
3623 void NetConn_QueryMasters(qboolean querydp, qboolean queryqw)
3627 lhnetaddress_t masteraddress;
3628 lhnetaddress_t broadcastaddress;
3631 if (serverlist_cachecount >= SERVERLIST_TOTALSIZE)
3634 // 26000 is the default quake server port, servers on other ports will not
3636 // note this is IPv4-only, I doubt there are IPv6-only LANs out there
3637 LHNETADDRESS_FromString(&broadcastaddress, "255.255.255.255", 26000);
3641 for (i = 0;i < cl_numsockets;i++)
3645 const char *cmdname, *extraoptions;
3646 int af = LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i]));
3648 if(LHNETADDRESS_GetAddressType(&broadcastaddress) == af)
3650 // search LAN for Quake servers
3651 SZ_Clear(&cl_message);
3652 // save space for the header, filled in later
3653 MSG_WriteLong(&cl_message, 0);
3654 MSG_WriteByte(&cl_message, CCREQ_SERVER_INFO);
3655 MSG_WriteString(&cl_message, "QUAKE");
3656 MSG_WriteByte(&cl_message, NET_PROTOCOL_VERSION);
3657 StoreBigLong(cl_message.data, NETFLAG_CTL | (cl_message.cursize & NETFLAG_LENGTH_MASK));
3658 NetConn_Write(cl_sockets[i], cl_message.data, cl_message.cursize, &broadcastaddress);
3659 SZ_Clear(&cl_message);
3661 // search LAN for DarkPlaces servers
3662 NetConn_WriteString(cl_sockets[i], "\377\377\377\377getstatus", &broadcastaddress);
3665 // build the getservers message to send to the dpmaster master servers
3666 if (LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])) == LHNETADDRESSTYPE_INET6)
3668 cmdname = "getserversExt";
3669 extraoptions = " ipv4 ipv6"; // ask for IPv4 and IPv6 servers
3673 cmdname = "getservers";
3676 memcpy(request, "\377\377\377\377", 4);
3677 dpsnprintf(request+4, sizeof(request)-4, "%s %s %u empty full%s", cmdname, gamenetworkfiltername, NET_PROTOCOL_VERSION, extraoptions);
3680 for (masternum = 0;sv_masters[masternum].name;masternum++)
3682 if (sv_masters[masternum].string && sv_masters[masternum].string[0] && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, DPMASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == af)
3685 NetConn_WriteString(cl_sockets[i], request, &masteraddress);
3689 // search favorite servers
3690 for(j = 0; j < nFavorites; ++j)
3692 if(LHNETADDRESS_GetAddressType(&favorites[j]) == af)
3694 if(LHNETADDRESS_ToString(&favorites[j], request, sizeof(request), true))
3695 NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_DARKPLACES7, request, true );
3702 // only query QuakeWorld servers when the user wants to
3705 for (i = 0;i < cl_numsockets;i++)
3709 int af = LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i]));
3711 if(LHNETADDRESS_GetAddressType(&broadcastaddress) == af)
3713 // search LAN for QuakeWorld servers
3714 NetConn_WriteString(cl_sockets[i], "\377\377\377\377status\n", &broadcastaddress);
3716 // build the getservers message to send to the qwmaster master servers
3717 // note this has no -1 prefix, and the trailing nul byte is sent
3718 dpsnprintf(request, sizeof(request), "c\n");
3722 for (masternum = 0;sv_qwmasters[masternum].name;masternum++)
3724 if (sv_qwmasters[masternum].string && LHNETADDRESS_FromString(&masteraddress, sv_qwmasters[masternum].string, QWMASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])))
3726 if (m_state != m_slist)
3728 char lookupstring[128];
3729 LHNETADDRESS_ToString(&masteraddress, lookupstring, sizeof(lookupstring), true);
3730 Con_Printf("Querying master %s (resolved from %s)\n", lookupstring, sv_qwmasters[masternum].string);
3733 NetConn_Write(cl_sockets[i], request, (int)strlen(request) + 1, &masteraddress);
3737 // search favorite servers
3738 for(j = 0; j < nFavorites; ++j)
3740 if(LHNETADDRESS_GetAddressType(&favorites[j]) == af)
3742 if(LHNETADDRESS_ToString(&favorites[j], request, sizeof(request), true))
3744 NetConn_WriteString(cl_sockets[i], "\377\377\377\377status\n", &favorites[j]);
3745 NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_QUAKEWORLD, request, true );
3752 if (!masterquerycount)
3754 Con_Error("Unable to query master servers, no suitable network sockets active.\n");
3755 M_Update_Return_Reason("No network");
3760 void NetConn_Heartbeat(int priority)
3762 lhnetaddress_t masteraddress;
3764 lhnetsocket_t *mysocket;
3766 // if it's a state change (client connected), limit next heartbeat to no
3767 // more than 30 sec in the future
3768 if (priority == 1 && nextheartbeattime > realtime + 30.0)
3769 nextheartbeattime = realtime + 30.0;
3771 // limit heartbeatperiod to 30 to 270 second range,
3772 // lower limit is to avoid abusing master servers with excess traffic,
3773 // upper limit is to avoid timing out on the master server (which uses
3775 if (sv_heartbeatperiod.value < 30)
3776 Cvar_SetValueQuick(&sv_heartbeatperiod, 30);
3777 if (sv_heartbeatperiod.value > 270)
3778 Cvar_SetValueQuick(&sv_heartbeatperiod, 270);
3780 // make advertising optional and don't advertise singleplayer games, and
3781 // only send a heartbeat as often as the admin wants
3782 if (sv.active && sv_public.integer > 0 && svs.maxclients >= 2 && (priority > 1 || realtime > nextheartbeattime))
3784 nextheartbeattime = realtime + sv_heartbeatperiod.value;
3785 for (masternum = 0;sv_masters[masternum].name;masternum++)
3786 if (sv_masters[masternum].string && sv_masters[masternum].string[0] && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, DPMASTER_PORT) && (mysocket = NetConn_ChooseServerSocketForAddress(&masteraddress)))
3787 NetConn_WriteString(mysocket, "\377\377\377\377heartbeat DarkPlaces\x0A", &masteraddress);
3791 static void Net_Heartbeat_f(cmd_state_t *cmd)
3794 NetConn_Heartbeat(2);
3796 Con_Print("No server running, can not heartbeat to master server.\n");
3799 static void PrintStats(netconn_t *conn)
3801 if ((cls.state == ca_connected && cls.protocol == PROTOCOL_QUAKEWORLD) || (sv.active && sv.protocol == PROTOCOL_QUAKEWORLD))
3802 Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->outgoing_unreliable_sequence, conn->qw.incoming_sequence);
3804 Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->nq.sendSequence, conn->nq.receiveSequence);
3805 Con_Printf("unreliable messages sent = %i\n", conn->unreliableMessagesSent);
3806 Con_Printf("unreliable messages recv = %i\n", conn->unreliableMessagesReceived);
3807 Con_Printf("reliable messages sent = %i\n", conn->reliableMessagesSent);
3808 Con_Printf("reliable messages received = %i\n", conn->reliableMessagesReceived);
3809 Con_Printf("packetsSent = %i\n", conn->packetsSent);
3810 Con_Printf("packetsReSent = %i\n", conn->packetsReSent);
3811 Con_Printf("packetsReceived = %i\n", conn->packetsReceived);
3812 Con_Printf("receivedDuplicateCount = %i\n", conn->receivedDuplicateCount);
3813 Con_Printf("droppedDatagrams = %i\n", conn->droppedDatagrams);
3816 void Net_Stats_f(cmd_state_t *cmd)
3819 Con_Print("connections =\n");
3820 for (conn = netconn_list;conn;conn = conn->next)
3825 void Net_Refresh_f(cmd_state_t *cmd)
3827 if (m_state != m_slist) {
3828 Con_Print("Sending new requests to master servers\n");
3829 ServerList_QueryList(false, true, false, true);
3830 Con_Print("Listening for replies...\n");
3832 ServerList_QueryList(false, true, false, false);
3835 void Net_Slist_f(cmd_state_t *cmd)
3837 ServerList_ResetMasks();
3838 serverlist_sortbyfield = SLIF_PING;
3839 serverlist_sortflags = 0;
3840 if (m_state != m_slist) {
3841 Con_Print("Sending requests to master servers\n");
3842 ServerList_QueryList(true, true, false, true);
3843 Con_Print("Listening for replies...\n");
3845 ServerList_QueryList(true, true, false, false);
3848 void Net_SlistQW_f(cmd_state_t *cmd)
3850 ServerList_ResetMasks();
3851 serverlist_sortbyfield = SLIF_PING;
3852 serverlist_sortflags = 0;
3853 if (m_state != m_slist) {
3854 Con_Print("Sending requests to master servers\n");
3855 ServerList_QueryList(true, false, true, true);
3856 serverlist_consoleoutput = true;
3857 Con_Print("Listening for replies...\n");
3859 ServerList_QueryList(true, false, true, false);
3863 void NetConn_Init(void)
3866 lhnetaddress_t tempaddress;
3867 netconn_mempool = Mem_AllocPool("network connections", 0, NULL);
3868 Cmd_AddCommand(&cmd_client, "net_stats", Net_Stats_f, "print network statistics");
3869 Cmd_AddCommand(&cmd_server, "net_stats", Net_Stats_f, "print network statistics");
3871 Cmd_AddCommand(&cmd_client, "net_slist", Net_Slist_f, "query dp master servers and print all server information");
3872 Cmd_AddCommand(&cmd_client, "net_slistqw", Net_SlistQW_f, "query qw master servers and print all server information");
3873 Cmd_AddCommand(&cmd_client, "net_refresh", Net_Refresh_f, "query dp master servers and refresh all server information");
3875 Cmd_AddCommand(&cmd_server, "heartbeat", Net_Heartbeat_f, "send a heartbeat to the master server (updates your server information)");
3876 Cvar_RegisterVariable(&net_test);
3877 Cvar_RegisterVariable(&net_usesizelimit);
3878 Cvar_RegisterVariable(&net_burstreserve);
3879 Cvar_RegisterVariable(&rcon_restricted_password);
3880 Cvar_RegisterVariable(&rcon_restricted_commands);
3881 Cvar_RegisterVariable(&rcon_secure_maxdiff);
3882 Cvar_RegisterVariable(&net_slist_queriespersecond);
3883 Cvar_RegisterVariable(&net_slist_queriesperframe);
3884 Cvar_RegisterVariable(&net_slist_timeout);
3885 Cvar_RegisterVariable(&net_slist_maxtries);
3886 Cvar_RegisterVariable(&net_slist_favorites);
3887 Cvar_RegisterVariable(&net_slist_pause);
3888 if(LHNET_DefaultDSCP(-1) >= 0) // register cvar only if supported
3889 Cvar_RegisterVariable(&net_tos_dscp);
3890 Cvar_RegisterVariable(&net_messagetimeout);
3891 Cvar_RegisterVariable(&net_connecttimeout);
3892 Cvar_RegisterVariable(&net_connectfloodblockingtimeout);
3893 Cvar_RegisterVariable(&net_challengefloodblockingtimeout);
3894 Cvar_RegisterVariable(&net_getstatusfloodblockingtimeout);
3895 Cvar_RegisterVariable(&net_sourceaddresscheck);
3896 Cvar_RegisterVariable(&cl_netlocalping);
3897 Cvar_RegisterVariable(&cl_netpacketloss_send);
3898 Cvar_RegisterVariable(&cl_netpacketloss_receive);
3899 Cvar_RegisterVariable(&hostname);
3900 Cvar_RegisterVariable(&developer_networking);
3901 Cvar_RegisterVariable(&cl_netport);
3902 Cvar_RegisterVariable(&sv_netport);
3903 Cvar_RegisterVariable(&net_address);
3904 Cvar_RegisterVariable(&net_address_ipv6);
3905 Cvar_RegisterVariable(&sv_public);
3906 Cvar_RegisterVariable(&sv_public_rejectreason);
3907 Cvar_RegisterVariable(&sv_heartbeatperiod);
3908 for (i = 0;sv_masters[i].name;i++)
3909 Cvar_RegisterVariable(&sv_masters[i]);
3910 Cvar_RegisterVariable(&gameversion);
3911 Cvar_RegisterVariable(&gameversion_min);
3912 Cvar_RegisterVariable(&gameversion_max);
3913 // COMMANDLINEOPTION: Server: -ip <ipaddress> sets the ip address of this machine for purposes of networking (default 0.0.0.0 also known as INADDR_ANY), use only if you have multiple network adapters and need to choose one specifically.
3914 if ((i = COM_CheckParm("-ip")) && i + 1 < com_argc)
3916 if (LHNETADDRESS_FromString(&tempaddress, com_argv[i + 1], 0) == 1)
3918 Con_Printf("-ip option used, setting net_address to \"%s\"\n", com_argv[i + 1]);
3919 Cvar_SetQuick(&net_address, com_argv[i + 1]);
3922 Con_Errorf("-ip option used, but unable to parse the address \"%s\"\n", com_argv[i + 1]);
3924 // COMMANDLINEOPTION: Server: -port <portnumber> sets the port to use for a server (default 26000, the same port as QUAKE itself), useful if you host multiple servers on your machine
3925 if (((i = COM_CheckParm("-port")) || (i = COM_CheckParm("-ipport")) || (i = COM_CheckParm("-udpport"))) && i + 1 < com_argc)
3927 i = atoi(com_argv[i + 1]);
3928 if (i >= 0 && i < 65536)
3930 Con_Printf("-port option used, setting port cvar to %i\n", i);
3931 Cvar_SetValueQuick(&sv_netport, i);
3934 Con_Errorf("-port option used, but %i is not a valid port number\n", i);
3938 cl_message.data = cl_message_buf;
3939 cl_message.maxsize = sizeof(cl_message_buf);
3940 cl_message.cursize = 0;
3941 sv_message.data = sv_message_buf;
3942 sv_message.maxsize = sizeof(sv_message_buf);
3943 sv_message.cursize = 0;
3945 if (Thread_HasThreads())
3946 netconn_mutex = Thread_CreateMutex();
3949 void NetConn_Shutdown(void)
3951 NetConn_CloseClientPorts();
3952 NetConn_CloseServerPorts();
3955 Thread_DestroyMutex(netconn_mutex);
3956 netconn_mutex = NULL;