7 // TODO check which strings really should be engine strings
9 //============================================================================
12 char *vm_m_extensions =
15 "DP_FONT_VARIABLEWIDTH "
17 "DP_MENU_EXTRESPONSEPACKET "
18 "DP_QC_ASINACOSATANATAN2TAN "
22 "DP_QC_CVAR_DESCRIPTION "
23 "DP_QC_FINDCHAIN_TOFIELD "
26 "DP_QC_STRINGBUFFERS "
27 "DP_QC_STRINGBUFFERS_CVARLIST "
28 "DP_QC_STRINGCOLORFUNCTIONS "
29 "DP_QC_STRING_CASE_FUNCTIONS "
31 "DP_QC_TOKENIZEBYSEPARATOR "
32 "DP_QC_TOKENIZE_CONSOLE "
33 "DP_QC_UNLIMITEDTEMPSTRINGS "
44 setmousetarget(float target)
47 void VM_M_setmousetarget(void)
49 VM_SAFEPARMCOUNT(1, VM_M_setmousetarget);
51 switch((int)PRVM_G_FLOAT(OFS_PARM0))
54 in_client_mouse = false;
57 in_client_mouse = true;
60 PRVM_ERROR("VM_M_setmousetarget: wrong destination %f !",PRVM_G_FLOAT(OFS_PARM0));
71 void VM_M_getmousetarget(void)
73 VM_SAFEPARMCOUNT(0,VM_M_getmousetarget);
76 PRVM_G_FLOAT(OFS_RETURN) = 2;
78 PRVM_G_FLOAT(OFS_RETURN) = 1;
87 setkeydest(float dest)
90 void VM_M_setkeydest(void)
92 VM_SAFEPARMCOUNT(1,VM_M_setkeydest);
94 switch((int)PRVM_G_FLOAT(OFS_PARM0))
106 key_dest = key_menu_grabbed;
110 // key_dest = key_message
113 PRVM_ERROR("VM_M_setkeydest: wrong destination %f !", PRVM_G_FLOAT(OFS_PARM0));
124 void VM_M_getkeydest(void)
126 VM_SAFEPARMCOUNT(0,VM_M_getkeydest);
128 // key_game = 0, key_message = 1, key_menu = 2, key_menu_grabbed = 3, unknown = -1
132 PRVM_G_FLOAT(OFS_RETURN) = 0;
135 PRVM_G_FLOAT(OFS_RETURN) = 2;
137 case key_menu_grabbed:
138 PRVM_G_FLOAT(OFS_RETURN) = 3;
142 // PRVM_G_FLOAT(OFS_RETURN) = 1;
145 PRVM_G_FLOAT(OFS_RETURN) = -1;
153 callfunction(...,string function_name)
157 mfunction_t *PRVM_ED_FindFunction (const char *name);
158 void VM_M_callfunction(void)
163 VM_SAFEPARMCOUNTRANGE(1, 8, VM_M_callfunction);
165 s = PRVM_G_STRING(OFS_PARM0+(prog->argc - 1)*3);
167 VM_CheckEmptyString(s);
169 func = PRVM_ED_FindFunction(s);
172 PRVM_ERROR("VM_M_callfunciton: function %s not found !", s);
173 else if (func->first_statement < 0)
175 // negative statements are built in functions
176 int builtinnumber = -func->first_statement;
177 prog->xfunction->builtinsprofile++;
178 if (builtinnumber < prog->numbuiltins && prog->builtins[builtinnumber])
179 prog->builtins[builtinnumber]();
181 PRVM_ERROR("No such builtin #%i in %s; most likely cause: outdated engine build. Try updating!", builtinnumber, PRVM_NAME);
183 else if(func - prog->functions > 0)
186 PRVM_ExecuteProgram(func - prog->functions,"");
195 float isfunction(string function_name)
198 mfunction_t *PRVM_ED_FindFunction (const char *name);
199 void VM_M_isfunction(void)
204 VM_SAFEPARMCOUNT(1, VM_M_isfunction);
206 s = PRVM_G_STRING(OFS_PARM0);
208 VM_CheckEmptyString(s);
210 func = PRVM_ED_FindFunction(s);
213 PRVM_G_FLOAT(OFS_RETURN) = false;
215 PRVM_G_FLOAT(OFS_RETURN) = true;
222 vector getresolution(float number)
225 void VM_M_getresolution(void)
228 VM_SAFEPARMCOUNT(1, VM_getresolution);
230 nr = (int)PRVM_G_FLOAT(OFS_PARM0);
232 if(nr < 0 || nr >= video_resolutions_count)
234 PRVM_G_VECTOR(OFS_RETURN)[0] = 0;
235 PRVM_G_VECTOR(OFS_RETURN)[1] = 0;
236 PRVM_G_VECTOR(OFS_RETURN)[2] = 0;
240 PRVM_G_VECTOR(OFS_RETURN)[0] = video_resolutions[nr].width;
241 PRVM_G_VECTOR(OFS_RETURN)[1] = video_resolutions[nr].height;
242 PRVM_G_VECTOR(OFS_RETURN)[2] = 0;
246 void VM_M_getgamedirinfo(void)
249 VM_SAFEPARMCOUNT(2, VM_getgamedirinfo);
251 nr = (int)PRVM_G_FLOAT(OFS_PARM0);
252 item = (int)PRVM_G_FLOAT(OFS_PARM1);
254 PRVM_G_INT( OFS_RETURN ) = OFS_NULL;
256 if(nr >= 0 && nr < fs_all_gamedirs_count)
259 PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( fs_all_gamedirs[nr].name );
261 PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( fs_all_gamedirs[nr].description );
267 VM_M_getserverliststat
269 float getserverliststat(float type)
274 0 serverlist_viewcount
275 1 serverlist_totalcount
283 void VM_M_getserverliststat( void )
286 VM_SAFEPARMCOUNT ( 1, VM_M_getserverliststat );
288 PRVM_G_FLOAT( OFS_RETURN ) = 0;
290 type = (int)PRVM_G_FLOAT( OFS_PARM0 );
294 PRVM_G_FLOAT ( OFS_RETURN ) = serverlist_viewcount;
297 PRVM_G_FLOAT ( OFS_RETURN ) = serverlist_cachecount;
299 PRVM_G_FLOAT ( OFS_RETURN ) = masterquerycount;
302 PRVM_G_FLOAT ( OFS_RETURN ) = masterreplycount;
305 PRVM_G_FLOAT ( OFS_RETURN ) = serverquerycount;
308 PRVM_G_FLOAT ( OFS_RETURN ) = serverreplycount;
311 PRVM_G_FLOAT ( OFS_RETURN ) = serverlist_sortbyfield;
314 PRVM_G_FLOAT ( OFS_RETURN ) = serverlist_sortflags;
317 VM_Warning( "VM_M_getserverliststat: bad type %i!\n", type );
322 ========================
323 VM_M_resetserverlistmasks
325 resetserverlistmasks()
326 ========================
328 void VM_M_resetserverlistmasks( void )
330 VM_SAFEPARMCOUNT(0, VM_M_resetserverlistmasks);
331 ServerList_ResetMasks();
336 ========================
337 VM_M_setserverlistmaskstring
339 setserverlistmaskstring(float mask, float fld, string str, float op)
342 ========================
344 void VM_M_setserverlistmaskstring( void )
348 serverlist_mask_t *mask;
351 VM_SAFEPARMCOUNT( 4, VM_M_setserverlistmaskstring );
352 str = PRVM_G_STRING( OFS_PARM2 );
354 masknr = (int)PRVM_G_FLOAT( OFS_PARM0 );
355 if( masknr >= 0 && masknr <= SERVERLIST_ANDMASKCOUNT )
356 mask = &serverlist_andmasks[masknr];
357 else if( masknr >= 512 && masknr - 512 <= SERVERLIST_ORMASKCOUNT )
358 mask = &serverlist_ormasks[masknr - 512 ];
361 VM_Warning( "VM_M_setserverlistmaskstring: invalid mask number %i\n", masknr );
365 field = (int) PRVM_G_FLOAT( OFS_PARM1 );
369 strlcpy( mask->info.cname, PRVM_G_STRING( OFS_PARM2 ), sizeof(mask->info.cname) );
372 strlcpy( mask->info.name, PRVM_G_STRING( OFS_PARM2 ), sizeof(mask->info.name) );
375 strlcpy( mask->info.qcstatus, PRVM_G_STRING( OFS_PARM2 ), sizeof(mask->info.qcstatus) );
378 strlcpy( mask->info.players, PRVM_G_STRING( OFS_PARM2 ), sizeof(mask->info.players) );
381 strlcpy( mask->info.map, PRVM_G_STRING( OFS_PARM2 ), sizeof(mask->info.map) );
384 strlcpy( mask->info.mod, PRVM_G_STRING( OFS_PARM2 ), sizeof(mask->info.mod) );
387 strlcpy( mask->info.game, PRVM_G_STRING( OFS_PARM2 ), sizeof(mask->info.game) );
390 VM_Warning( "VM_M_setserverlistmaskstring: Bad field number %i passed!\n", field );
395 mask->tests[field] = (serverlist_maskop_t)((int)PRVM_G_FLOAT( OFS_PARM3 ));
399 ========================
400 VM_M_setserverlistmasknumber
402 setserverlistmasknumber(float mask, float fld, float num, float op)
406 ========================
408 void VM_M_setserverlistmasknumber( void )
411 serverlist_mask_t *mask;
414 VM_SAFEPARMCOUNT( 4, VM_M_setserverlistmasknumber );
416 masknr = (int)PRVM_G_FLOAT( OFS_PARM0 );
417 if( masknr >= 0 && masknr <= SERVERLIST_ANDMASKCOUNT )
418 mask = &serverlist_andmasks[masknr];
419 else if( masknr >= 512 && masknr - 512 <= SERVERLIST_ORMASKCOUNT )
420 mask = &serverlist_ormasks[masknr - 512 ];
423 VM_Warning( "VM_M_setserverlistmasknumber: invalid mask number %i\n", masknr );
427 number = (int)PRVM_G_FLOAT( OFS_PARM2 );
428 field = (int) PRVM_G_FLOAT( OFS_PARM1 );
431 case SLIF_MAXPLAYERS:
432 mask->info.maxplayers = number;
434 case SLIF_NUMPLAYERS:
435 mask->info.numplayers = number;
438 mask->info.numbots = number;
441 mask->info.numhumans = number;
444 mask->info.ping = number;
447 mask->info.protocol = number;
450 mask->info.freeslots = number;
452 case SLIF_ISFAVORITE:
453 mask->info.isfavorite = number;
456 VM_Warning( "VM_M_setserverlistmasknumber: Bad field number %i passed!\n", field );
461 mask->tests[field] = (serverlist_maskop_t)((int)PRVM_G_FLOAT( OFS_PARM3 ));
466 ========================
467 VM_M_resortserverlist
470 ========================
472 void VM_M_resortserverlist( void )
474 VM_SAFEPARMCOUNT(0, VM_M_resortserverlist);
475 ServerList_RebuildViewList();
480 VM_M_getserverliststring
482 string getserverliststring(float field, float hostnr)
485 void VM_M_getserverliststring(void)
487 serverlist_entry_t *cache;
490 VM_SAFEPARMCOUNT(2, VM_M_getserverliststring);
492 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
494 hostnr = (int)PRVM_G_FLOAT(OFS_PARM1);
496 if(hostnr < 0 || hostnr >= serverlist_viewcount)
498 Con_Print("VM_M_getserverliststring: bad hostnr passed!\n");
501 cache = serverlist_viewlist[hostnr];
502 switch( (int) PRVM_G_FLOAT(OFS_PARM0) ) {
504 PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( cache->info.cname );
507 PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( cache->info.name );
510 PRVM_G_INT (OFS_RETURN ) = PRVM_SetEngineString (cache->info.qcstatus );
513 PRVM_G_INT (OFS_RETURN ) = PRVM_SetEngineString (cache->info.players );
516 PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( cache->info.game );
519 PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( cache->info.mod );
522 PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( cache->info.map );
524 // TODO remove this again
526 PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( cache->line1 );
529 PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( cache->line2 );
532 Con_Print("VM_M_getserverliststring: bad field number passed!\n");
538 VM_M_getserverlistnumber
540 float getserverlistnumber(float field, float hostnr)
543 void VM_M_getserverlistnumber(void)
545 serverlist_entry_t *cache;
548 VM_SAFEPARMCOUNT(2, VM_M_getserverliststring);
550 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
552 hostnr = (int)PRVM_G_FLOAT(OFS_PARM1);
554 if(hostnr < 0 || hostnr >= serverlist_viewcount)
556 Con_Print("VM_M_getserverliststring: bad hostnr passed!\n");
559 cache = serverlist_viewlist[hostnr];
560 switch( (int) PRVM_G_FLOAT(OFS_PARM0) ) {
561 case SLIF_MAXPLAYERS:
562 PRVM_G_FLOAT( OFS_RETURN ) = cache->info.maxplayers;
564 case SLIF_NUMPLAYERS:
565 PRVM_G_FLOAT( OFS_RETURN ) = cache->info.numplayers;
568 PRVM_G_FLOAT( OFS_RETURN ) = cache->info.numbots;
571 PRVM_G_FLOAT( OFS_RETURN ) = cache->info.numhumans;
574 PRVM_G_FLOAT( OFS_RETURN ) = cache->info.freeslots;
577 PRVM_G_FLOAT( OFS_RETURN ) = cache->info.ping;
580 PRVM_G_FLOAT( OFS_RETURN ) = cache->info.protocol;
582 case SLIF_ISFAVORITE:
583 PRVM_G_FLOAT( OFS_RETURN ) = cache->info.isfavorite;
586 Con_Print("VM_M_getserverlistnumber: bad field number passed!\n");
591 ========================
592 VM_M_setserverlistsort
594 setserverlistsort(float field, float flags)
595 ========================
597 void VM_M_setserverlistsort( void )
599 VM_SAFEPARMCOUNT( 2, VM_M_setserverlistsort );
601 serverlist_sortbyfield = (serverlist_infofield_t)((int)PRVM_G_FLOAT( OFS_PARM0 ));
602 serverlist_sortflags = (int) PRVM_G_FLOAT( OFS_PARM1 );
606 ========================
607 VM_M_refreshserverlist
610 ========================
612 void VM_M_refreshserverlist( void )
614 VM_SAFEPARMCOUNT( 0, VM_M_refreshserverlist );
615 ServerList_QueryList(false, true, false, false);
619 ========================
620 VM_M_getserverlistindexforkey
622 float getserverlistindexforkey(string key)
623 ========================
625 void VM_M_getserverlistindexforkey( void )
628 VM_SAFEPARMCOUNT( 1, VM_M_getserverlistindexforkey );
630 key = PRVM_G_STRING( OFS_PARM0 );
631 VM_CheckEmptyString( key );
633 if( !strcmp( key, "cname" ) )
634 PRVM_G_FLOAT( OFS_RETURN ) = SLIF_CNAME;
635 else if( !strcmp( key, "ping" ) )
636 PRVM_G_FLOAT( OFS_RETURN ) = SLIF_PING;
637 else if( !strcmp( key, "game" ) )
638 PRVM_G_FLOAT( OFS_RETURN ) = SLIF_GAME;
639 else if( !strcmp( key, "mod" ) )
640 PRVM_G_FLOAT( OFS_RETURN ) = SLIF_MOD;
641 else if( !strcmp( key, "map" ) )
642 PRVM_G_FLOAT( OFS_RETURN ) = SLIF_MAP;
643 else if( !strcmp( key, "name" ) )
644 PRVM_G_FLOAT( OFS_RETURN ) = SLIF_NAME;
645 else if( !strcmp( key, "qcstatus" ) )
646 PRVM_G_FLOAT( OFS_RETURN ) = SLIF_QCSTATUS;
647 else if( !strcmp( key, "players" ) )
648 PRVM_G_FLOAT( OFS_RETURN ) = SLIF_PLAYERS;
649 else if( !strcmp( key, "maxplayers" ) )
650 PRVM_G_FLOAT( OFS_RETURN ) = SLIF_MAXPLAYERS;
651 else if( !strcmp( key, "numplayers" ) )
652 PRVM_G_FLOAT( OFS_RETURN ) = SLIF_NUMPLAYERS;
653 else if( !strcmp( key, "numbots" ) )
654 PRVM_G_FLOAT( OFS_RETURN ) = SLIF_NUMBOTS;
655 else if( !strcmp( key, "numhumans" ) )
656 PRVM_G_FLOAT( OFS_RETURN ) = SLIF_NUMHUMANS;
657 else if( !strcmp( key, "freeslots" ) )
658 PRVM_G_FLOAT( OFS_RETURN ) = SLIF_FREESLOTS;
659 else if( !strcmp( key, "protocol" ) )
660 PRVM_G_FLOAT( OFS_RETURN ) = SLIF_PROTOCOL;
661 else if( !strcmp( key, "isfavorite" ) )
662 PRVM_G_FLOAT( OFS_RETURN ) = SLIF_ISFAVORITE;
664 PRVM_G_FLOAT( OFS_RETURN ) = -1;
668 ========================
669 VM_M_addwantedserverlistkey
671 addwantedserverlistkey(string key)
672 ========================
674 void VM_M_addwantedserverlistkey( void )
676 VM_SAFEPARMCOUNT( 1, VM_M_addwantedserverlistkey );
680 ===============================================================================
683 used only for client and menu
684 server uses VM_SV_...
686 Write*(* data, float type, float to)
688 ===============================================================================
691 #define MSG_BROADCAST 0 // unreliable to all
692 #define MSG_ONE 1 // reliable to one (msg_entity)
693 #define MSG_ALL 2 // reliable to all
694 #define MSG_INIT 3 // write to the init string
696 sizebuf_t *VM_M_WriteDest (void)
702 PRVM_ERROR("VM_M_WriteDest: game is not server (%s)", PRVM_NAME);
704 dest = (int)PRVM_G_FLOAT(OFS_PARM1);
711 destclient = (int) PRVM_G_FLOAT(OFS_PARM2);
712 if (destclient < 0 || destclient >= svs.maxclients || !svs.clients[destclient].active || !svs.clients[destclient].netconnection)
713 PRVM_ERROR("VM_clientcommand: %s: invalid client !", PRVM_NAME);
715 return &svs.clients[destclient].netconnection->message;
718 return &sv.reliable_datagram;
724 PRVM_ERROR ("WriteDest: bad destination");
731 void VM_M_WriteByte (void)
733 VM_SAFEPARMCOUNT(1, VM_M_WriteByte);
734 MSG_WriteByte (VM_M_WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM0));
737 void VM_M_WriteChar (void)
739 VM_SAFEPARMCOUNT(1, VM_M_WriteChar);
740 MSG_WriteChar (VM_M_WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM0));
743 void VM_M_WriteShort (void)
745 VM_SAFEPARMCOUNT(1, VM_M_WriteShort);
746 MSG_WriteShort (VM_M_WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM0));
749 void VM_M_WriteLong (void)
751 VM_SAFEPARMCOUNT(1, VM_M_WriteLong);
752 MSG_WriteLong (VM_M_WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM0));
755 void VM_M_WriteAngle (void)
757 VM_SAFEPARMCOUNT(1, VM_M_WriteAngle);
758 MSG_WriteAngle (VM_M_WriteDest(), PRVM_G_FLOAT(OFS_PARM0), sv.protocol);
761 void VM_M_WriteCoord (void)
763 VM_SAFEPARMCOUNT(1, VM_M_WriteCoord);
764 MSG_WriteCoord (VM_M_WriteDest(), PRVM_G_FLOAT(OFS_PARM0), sv.protocol);
767 void VM_M_WriteString (void)
769 VM_SAFEPARMCOUNT(1, VM_M_WriteString);
770 MSG_WriteString (VM_M_WriteDest(), PRVM_G_STRING(OFS_PARM0));
773 void VM_M_WriteEntity (void)
775 VM_SAFEPARMCOUNT(1, VM_M_WriteEntity);
776 MSG_WriteShort (VM_M_WriteDest(), PRVM_G_EDICTNUM(OFS_PARM0));
783 copies data from one entity to another
785 copyentity(entity src, entity dst)
788 static void VM_M_copyentity (void)
790 prvm_edict_t *in, *out;
791 VM_SAFEPARMCOUNT(2,VM_M_copyentity);
792 in = PRVM_G_EDICT(OFS_PARM0);
793 out = PRVM_G_EDICT(OFS_PARM1);
794 memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
797 //#66 vector() getmousepos (EXT_CSQC)
798 static void VM_M_getmousepos(void)
800 VM_SAFEPARMCOUNT(0,VM_M_getmousepos);
802 if (key_consoleactive || (key_dest != key_menu && key_dest != key_menu_grabbed))
803 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
804 else if (in_client_mouse)
805 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
807 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
810 //#349 float() isdemo (EXT_CSQC)
811 static void VM_M_isdemo (void)
813 VM_SAFEPARMCOUNT(0, VM_M_isdemo);
814 PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
817 prvm_builtin_t vm_m_builtins[] = {
818 NULL, // #0 NULL function (not callable)
819 VM_checkextension, // #1
825 VM_centerprint, // #7
829 VM_vectoangles, // #11
845 VM_findchainfloat, // #27
846 VM_precache_file, // #28
847 VM_precache_sound, // #29
860 VM_registercvar, // #42
865 VM_M_copyentity, // #47
879 VM_clientcount, // #61
880 VM_clientstate, // #62
882 VM_changelevel, // #64
883 VM_localsound, // #65
884 VM_M_getmousepos, // #66
886 VM_loadfromdata, // #68
887 VM_loadfromfile, // #69
889 VM_cvar_string, // #71
892 VM_search_begin, // #74
893 VM_search_end, // #75
894 VM_search_getsize, // #76
895 VM_search_getfilename, // #77
899 VM_itof, // #81 isString
900 VM_altstr_count, // #82
901 VM_altstr_prepare, // #83
902 VM_altstr_get, // #84
903 VM_altstr_set, // #85
904 VM_altstr_ins, // #86
906 VM_findchainflags, // #88
907 VM_cvar_defstring, // #89
908 // deactivate support for model rendering in the menu until someone has time to do it right [3/2/2008 Andreas]
910 VM_CL_setmodel, // #90 void(entity e, string m) setmodel (QUAKE)
911 VM_CL_precache_model, // #91 void(string s) precache_model (QUAKE)
912 VM_CL_setorigin, // #92 void(entity e, vector o) setorigin (QUAKE)
1046 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
1047 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
1048 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
1049 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
1050 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
1051 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
1052 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
1053 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
1054 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
1055 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
1125 // deactivate support for model rendering in the menu until someone has time to do it right [3/2/2008 Andreas]
1127 // CSQC range #300-#399
1128 VM_CL_R_ClearScene, // #300 void() clearscene (DP_QC_RENDER_SCENE)
1129 VM_CL_R_AddEntities, // #301 void(float mask) addentities (DP_QC_RENDER_SCENE)
1130 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (DP_QC_RENDER_SCENE)
1131 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (DP_QC_RENDER_SCENE)
1132 VM_CL_R_RenderScene, // #304 void() renderscene (DP_QC_RENDER_SCENE)
1133 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (DP_QC_RENDER_SCENE)
1134 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon (DP_QC_RENDER_SCENE)
1135 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex (DP_QC_RENDER_SCENE)
1136 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
1137 NULL/*VM_CL_R_LoadWorldModel*/, // #309 void(string modelname) R_LoadWorldModel
1138 // TODO: rearrange and merge all builtin lists and share as many extensions as possible between all VM instances [1/27/2008 Andreas]
1139 VM_CL_setattachment, // #310 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS) (DP_QC_RENDER_SCENE)
1140 VM_CL_gettagindex, // #311 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO) (DP_QC_RENDER_SCENE)
1141 VM_CL_gettaginfo, // #312 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO) (DP_QC_RENDER_SCENE)
1143 // CSQC range #300-#399
1194 VM_M_isdemo, // #349
1246 VM_M_WriteByte, // #401
1247 VM_M_WriteChar, // #402
1248 VM_M_WriteShort, // #403
1249 VM_M_WriteLong, // #404
1250 VM_M_WriteAngle, // #405
1251 VM_M_WriteCoord, // #406
1252 VM_M_WriteString, // #407
1253 VM_M_WriteEntity, // #408
1285 VM_buf_create, // #440 float() buf_create (DP_QC_STRINGBUFFERS)
1286 VM_buf_del, // #441 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
1287 VM_buf_getsize, // #442 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
1288 VM_buf_copy, // #443 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
1289 VM_buf_sort, // #444 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
1290 VM_buf_implode, // #445 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
1291 VM_bufstr_get, // #446 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
1292 VM_bufstr_set, // #447 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
1293 VM_bufstr_add, // #448 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
1294 VM_bufstr_free, // #449 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
1296 VM_iscachedpic, // #451 draw functions...
1297 VM_precache_pic, // #452
1299 VM_drawcharacter, // #454
1300 VM_drawstring, // #455
1302 VM_drawfill, // #457
1303 VM_drawsetcliparea, // #458
1304 VM_drawresetcliparea, // #459
1305 VM_getimagesize, // #460
1306 VM_cin_open, // #461
1307 VM_cin_close, // #462
1308 VM_cin_setstate, // #463
1309 VM_cin_getstate, // #464
1310 VM_cin_restart, // #465
1311 VM_drawline, // #466
1312 VM_drawcolorcodedstring, // #467
1313 VM_stringwidth, // #468
1314 VM_drawsubpic, // #469
1315 VM_drawrotpic, // #470
1316 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
1317 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
1318 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
1319 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
1320 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
1321 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
1322 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
1323 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
1324 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
1325 VM_strtolower, // #480 string(string s) VM_strtolower : DRESK - Return string as lowercase
1326 VM_strtoupper, // #481 string(string s) VM_strtoupper : DRESK - Return string as uppercase
1329 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
1330 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
1332 VM_gecko_create, // #487 float gecko_create( string name )
1333 VM_gecko_destroy, // #488 void gecko_destroy( string name )
1334 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
1335 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
1336 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
1337 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
1338 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
1339 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
1340 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
1348 VM_whichpack, // #503 string(string) whichpack = #503;
1355 VM_uri_escape, // #510 string(string in) uri_escape = #510;
1356 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
1357 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
1358 VM_uri_get, // #513 float(string uril, float id) uri_get = #513; (DP_QC_URI_GET)
1359 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
1360 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
1361 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
1362 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
1363 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
1446 VM_M_setkeydest, // #601 void setkeydest(float dest)
1447 VM_M_getkeydest, // #602 float getkeydest(void)
1448 VM_M_setmousetarget, // #603 void setmousetarget(float trg)
1449 VM_M_getmousetarget, // #604 float getmousetarget(void)
1450 VM_M_callfunction, // #605 void callfunction(...)
1451 VM_writetofile, // #606 void writetofile(float fhandle, entity ent)
1452 VM_M_isfunction, // #607 float isfunction(string function_name)
1453 VM_M_getresolution, // #608 vector getresolution(float number)
1454 VM_keynumtostring, // #609 string keynumtostring(float keynum)
1455 VM_findkeysforcommand, // #610 string findkeysforcommand(string command)
1456 VM_M_getserverliststat, // #611 float gethostcachevalue(float type)
1457 VM_M_getserverliststring, // #612 string gethostcachestring(float type, float hostnr)
1458 VM_parseentitydata, // #613 void parseentitydata(entity ent, string data)
1459 VM_stringtokeynum, // #614 float stringtokeynum(string key)
1460 VM_M_resetserverlistmasks, // #615 void resethostcachemasks(void)
1461 VM_M_setserverlistmaskstring, // #616 void sethostcachemaskstring(float mask, float fld, string str, float op)
1462 VM_M_setserverlistmasknumber, // #617 void sethostcachemasknumber(float mask, float fld, float num, float op)
1463 VM_M_resortserverlist, // #618 void resorthostcache(void)
1464 VM_M_setserverlistsort, // #619 void sethostcachesort(float fld, float descending)
1465 VM_M_refreshserverlist, // #620 void refreshhostcache(void)
1466 VM_M_getserverlistnumber, // #621 float gethostcachenumber(float fld, float hostnr)
1467 VM_M_getserverlistindexforkey,// #622 float gethostcacheindexforkey(string key)
1468 VM_M_addwantedserverlistkey, // #623 void addwantedhostcachekey(string key)
1469 VM_getextresponse, // #624 string getextresponse(void)
1470 VM_netaddress_resolve, // #625 string netaddress_resolve(string, float)
1471 VM_M_getgamedirinfo, // #626 string getgamedirinfo(float n, float prop)
1475 const int vm_m_numbuiltins = sizeof(vm_m_builtins) / sizeof(prvm_builtin_t);
1477 void VM_M_Cmd_Init(void)
1479 r_refdef_scene_t *scene;
1482 VM_Polygons_Reset();
1484 scene = R_GetScenePointer( RST_MENU );
1486 memset (scene, 0, sizeof (*scene));
1488 scene->maxtempentities = 128;
1489 scene->tempentities = (entity_render_t*) Mem_Alloc(prog->progs_mempool, sizeof(entity_render_t) * scene->maxtempentities);
1491 scene->maxentities = MAX_EDICTS + 256 + 512;
1492 scene->entities = (entity_render_t **)Mem_Alloc(prog->progs_mempool, sizeof(entity_render_t *) * scene->maxentities);
1494 scene->ambient = 32.0f;
1497 void VM_M_Cmd_Reset(void)
1499 // note: the menu's render entities are automatically freed when the prog's pool is freed
1503 VM_Polygons_Reset();