5 #include "model_brush.h"
7 typedef struct model_brushq1_s
18 struct mtexinfo_s *texinfo;
24 mclipnode_t *clipnodes;
26 hull_t hulls[MAX_MAP_HULLS];
28 int num_compressedpvs;
29 unsigned char *data_compressedpvs;
32 unsigned char *lightdata;
33 unsigned char *nmaplightdata; // deluxemap file
35 // lightmap update chains for light styles
37 model_brush_lightstyleinfo_t *data_lightstyleinfo;
39 // this contains bytes that are 1 if a surface needs its lightmap rebuilt
40 unsigned char *lightmapupdateflags;
41 qbool firstrender; // causes all surface lightmaps to be loaded in first frame