10 extern cvar_t developer;
11 extern cvar_t developer_entityparsing;
12 extern cvar_t developer_extra;
13 extern cvar_t developer_insane;
14 extern cvar_t developer_loadfile;
15 extern cvar_t developer_loading;
16 extern cvar_t host_isclient;
17 extern cvar_t sessionid;
21 typedef enum host_state_e
27 host_failing, ///< crashing
28 host_failed ///< crashed or aborted, SDL dialog open
31 typedef struct host_static_s
35 unsigned int framecount; // incremented every frame, never reset (checked by Host_Error and Host_SaveConfig_f)
36 double realtime; // the accumulated mainloop time since application started (with filtering), without any slowmo or clamping
37 double dirtytime; // the main loop wall time for this frame, equal to Sys_DirtyTime() at the start of this host frame
38 double sleeptime; // time spent sleeping after the last frame
39 qbool restless; // don't sleep
40 qbool paused; // global paused state, pauses both client and server
45 void (*ConnectLocal)(void);
46 void (*Disconnect)(qbool, const char *, ... );
47 void (*ToggleMenu)(void);
48 qbool (*CL_Intermission)(void); // Quake compatibility
49 void (*CL_SendCvar)(struct cmd_state_s *);
50 void (*SV_SendCvar)(struct cmd_state_s *);
51 void (*SV_Shutdown)(void);
55 extern host_static_t host;
58 void Host_Error(const char *error, ...) DP_FUNC_PRINTF(1) DP_FUNC_NORETURN;
59 void Host_LockSession(void);
60 void Host_UnlockSession(void);
61 void Host_AbortCurrentFrame(void) DP_FUNC_NORETURN;
62 void Host_SaveConfig(const char *file);