13 // if true, the entire trace was in solid
15 // if true, the initial point was in solid
17 // if true, the trace passed through empty somewhere
19 // if true, the trace passed through water somewhere
21 // fraction of the total distance that was traveled before impact
22 // (1.0 = did not hit anything)
26 // surface normal at impact
28 // entity the surface is on
30 // if not zero, treats this value as empty, and all others as solid (impact
33 // the contents that was hit at the end or impact point
38 void Collision_RoundUpToHullSize(const model_t *cmodel, const vec3_t inmins, const vec3_t inmaxs, vec3_t outmins, vec3_t outmaxs);
39 void Collision_Init (void);
40 void Collision_ClipTrace (trace_t *trace, const void *cent, const model_t *cmodel, const vec3_t corigin, const vec3_t cangles, const vec3_t cmins, const vec3_t cmaxs, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end);
42 typedef struct colpointf_s
48 typedef struct colplanef_s
55 typedef struct colbrushf_s
64 colbrushf_t *Collision_AllocBrushFloat(mempool_t *mempool, int numpoints, int numplanes);
65 void Collision_CalcPlanesForPolygonBrushFloat(colbrushf_t *brush);
66 colbrushf_t *Collision_AllocBrushFromPermanentPolygonFloat(mempool_t *mempool, int numpoints, float *points);
67 float Collision_TraceBrushBrushFloat(const colbrushf_t *thisbrush_start, const colbrushf_t *thisbrush_end, const colbrushf_t *thatbrush_start, const colbrushf_t *thatbrush_end, float *impactnormal, int *startsolid, int *allsolid);
68 float Collision_TraceBrushPolygonFloat(const colbrushf_t *thisbrush_start, const colbrushf_t *thisbrush_end, int numpoints, const float *points, float *impactnormal, int *startsolid, int *allsolid);
69 float Collision_TraceBrushPolygonTransformFloat(const colbrushf_t *thisbrush_start, const colbrushf_t *thisbrush_end, int numpoints, const float *points, float *impactnormal, const matrix4x4_t *polygonmatrixstart, const matrix4x4_t *polygonmatrixend, int *startsolid, int *allsolid);
71 typedef struct colpointd_s
77 typedef struct colplaned_s
84 typedef struct colbrushd_s
93 colbrushd_t *Collision_AllocBrushDouble(mempool_t *mempool, int numpoints, int numplanes);
94 void Collision_CalcPlanesForPolygonBrushDouble(colbrushd_t *brush);
95 colbrushd_t *Collision_AllocBrushFromPermanentPolygonDouble(mempool_t *mempool, int numpoints, double *points);
96 double Collision_TraceBrushBrushDouble(const colbrushd_t *thisbrush_start, const colbrushd_t *thisbrush_end, const colbrushd_t *thatbrush_start, const colbrushd_t *thatbrush_end, double *impactnormal);
97 double Collision_TraceBrushPolygonDouble(const colbrushd_t *thisbrush_start, const colbrushd_t *thisbrush_end, int numpoints, const double *points, double *impactnormal);
99 float Collision_TraceBrushBModel(const colbrushf_t *thisbrush_start, const colbrushf_t *thisbrush_end, model_t *model, float *impactnormal, int *startsolid, int *allsolid);
100 float Collision_TraceBrushBModelTransform(const colbrushf_t *thisbrush_start, const colbrushf_t *thisbrush_end, model_t *model, float *impactnormal, const matrix4x4_t *modelmatrixstart, const matrix4x4_t *modelmatrixend, int *startsolid, int *allsolid);
102 void Collision_PolygonClipTrace (trace_t *trace, const void *cent, model_t *cmodel, const vec3_t corigin, const vec3_t cangles, const vec3_t cmins, const vec3_t cmaxs, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end);