5 #include "cl_collision.h"
8 //============================================================================
10 //[515]: unsolved PROBLEMS
11 //- finish player physics code (cs_runplayerphysics)
13 //- RF_DEPTHHACK is not like it should be
14 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
15 //- finish lines support for R_Polygon***
16 //- insert selecttraceline into traceline somehow
18 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
19 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
21 sfx_t *S_FindName(const char *name);
22 int Sbar_GetPlayer (int index);
23 void Sbar_SortFrags (void);
24 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
25 void CSQC_RelinkAllEntities (int drawmask);
26 void CSQC_RelinkCSQCEntities (void);
27 const char *Key_GetBind (int key);
34 // #1 void(vector ang) makevectors
35 static void VM_CL_makevectors (void)
37 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
38 AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
41 // #2 void(entity e, vector o) setorigin
42 static void VM_CL_setorigin (void)
46 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
48 e = PRVM_G_EDICT(OFS_PARM0);
49 if (e == prog->edicts)
51 VM_Warning("setorigin: can not modify world entity\n");
54 if (e->priv.required->free)
56 VM_Warning("setorigin: can not modify free entity\n");
59 org = PRVM_G_VECTOR(OFS_PARM1);
60 VectorCopy (org, e->fields.client->origin);
64 // #3 void(entity e, string m) setmodel
65 static void VM_CL_setmodel (void)
72 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
74 e = PRVM_G_EDICT(OFS_PARM0);
75 m = PRVM_G_STRING(OFS_PARM1);
76 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
78 if (!strcmp(cl.csqc_model_precache[i]->name, m))
80 e->fields.client->model = PRVM_SetEngineString(cl.csqc_model_precache[i]->name);
81 e->fields.client->modelindex = -(i+1);
86 for (i = 0;i < MAX_MODELS;i++)
88 mod = cl.model_precache[i];
89 if (mod && !strcmp(mod->name, m))
91 e->fields.client->model = PRVM_SetEngineString(mod->name);
92 e->fields.client->modelindex = i;
97 e->fields.client->modelindex = 0;
98 e->fields.client->model = 0;
99 VM_Warning ("setmodel: model '%s' not precached\n", m);
102 // #4 void(entity e, vector min, vector max) setsize
103 static void VM_CL_setsize (void)
107 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
109 e = PRVM_G_EDICT(OFS_PARM0);
110 if (e == prog->edicts)
112 VM_Warning("setsize: can not modify world entity\n");
115 if (e->priv.server->free)
117 VM_Warning("setsize: can not modify free entity\n");
120 min = PRVM_G_VECTOR(OFS_PARM1);
121 max = PRVM_G_VECTOR(OFS_PARM2);
123 VectorCopy (min, e->fields.client->mins);
124 VectorCopy (max, e->fields.client->maxs);
125 VectorSubtract (max, min, e->fields.client->size);
130 // #8 void(entity e, float chan, string samp, float volume, float atten) sound
131 static void VM_CL_sound (void)
135 prvm_edict_t *entity;
139 VM_SAFEPARMCOUNT(5, VM_CL_sound);
141 entity = PRVM_G_EDICT(OFS_PARM0);
142 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
143 sample = PRVM_G_STRING(OFS_PARM2);
144 volume = PRVM_G_FLOAT(OFS_PARM3);
145 attenuation = PRVM_G_FLOAT(OFS_PARM4);
147 if (volume < 0 || volume > 1)
149 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
153 if (attenuation < 0 || attenuation > 4)
155 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
159 if (channel < 0 || channel > 7)
161 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
165 S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
168 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
169 static void VM_CL_pointsound(void)
176 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
178 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
179 sample = PRVM_G_STRING(OFS_PARM1);
180 volume = PRVM_G_FLOAT(OFS_PARM2);
181 attenuation = PRVM_G_FLOAT(OFS_PARM3);
183 if (volume < 0 || volume > 1)
185 VM_Warning("VM_CL_pointsound: volume must be in range 0-1\n");
189 if (attenuation < 0 || attenuation > 4)
191 VM_Warning("VM_CL_pointsound: attenuation must be in range 0-4\n");
195 // Send World Entity as Entity to Play Sound (for CSQC, that is 32768)
196 S_StartSound(32768, 0, S_FindName(sample), org, volume, attenuation);
199 // #14 entity() spawn
200 static void VM_CL_spawn (void)
203 ed = PRVM_ED_Alloc();
204 // FIXME: WTF.. this should be removed imo.. entnum points to the server.. [12/17/2007 Black]
205 ed->fields.client->entnum = PRVM_NUM_FOR_EDICT(ed); //[515]: not needed any more ?
209 // #16 float(vector v1, vector v2, float movetype, entity ignore) traceline
210 static void VM_CL_traceline (void)
217 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
219 prog->xfunction->builtinsprofile += 30;
221 v1 = PRVM_G_VECTOR(OFS_PARM0);
222 v2 = PRVM_G_VECTOR(OFS_PARM1);
223 move = (int)PRVM_G_FLOAT(OFS_PARM2);
224 ent = PRVM_G_EDICT(OFS_PARM3);
226 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v1[2]) || IS_NAN(v2[2]))
227 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
229 trace = CL_Move(v1, vec3_origin, vec3_origin, v2, move, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
231 VM_SetTraceGlobals(&trace);
238 Used for use tracing and shot targeting
239 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
240 if the tryents flag is set.
242 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
245 // LordHavoc: added this for my own use, VERY useful, similar to traceline
246 static void VM_CL_tracebox (void)
248 float *v1, *v2, *m1, *m2;
253 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
255 prog->xfunction->builtinsprofile += 30;
257 v1 = PRVM_G_VECTOR(OFS_PARM0);
258 m1 = PRVM_G_VECTOR(OFS_PARM1);
259 m2 = PRVM_G_VECTOR(OFS_PARM2);
260 v2 = PRVM_G_VECTOR(OFS_PARM3);
261 move = (int)PRVM_G_FLOAT(OFS_PARM4);
262 ent = PRVM_G_EDICT(OFS_PARM5);
264 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v1[2]) || IS_NAN(v2[2]))
265 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
267 trace = CL_Move(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
269 VM_SetTraceGlobals(&trace);
272 trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore)
277 vec3_t original_origin;
278 vec3_t original_velocity;
279 vec3_t original_angles;
280 vec3_t original_avelocity;
284 VectorCopy(tossent->fields.client->origin , original_origin );
285 VectorCopy(tossent->fields.client->velocity , original_velocity );
286 VectorCopy(tossent->fields.client->angles , original_angles );
287 VectorCopy(tossent->fields.client->avelocity, original_avelocity);
289 val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
290 if (val != NULL && val->_float != 0)
291 gravity = val->_float;
294 gravity *= cl.movevars_gravity * 0.05;
296 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
298 tossent->fields.client->velocity[2] -= gravity;
299 VectorMA (tossent->fields.client->angles, 0.05, tossent->fields.client->avelocity, tossent->fields.client->angles);
300 VectorScale (tossent->fields.client->velocity, 0.05, move);
301 VectorAdd (tossent->fields.client->origin, move, end);
302 trace = CL_Move (tossent->fields.client->origin, tossent->fields.client->mins, tossent->fields.client->maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
303 VectorCopy (trace.endpos, tossent->fields.client->origin);
305 if (trace.fraction < 1)
309 VectorCopy(original_origin , tossent->fields.client->origin );
310 VectorCopy(original_velocity , tossent->fields.client->velocity );
311 VectorCopy(original_angles , tossent->fields.client->angles );
312 VectorCopy(original_avelocity, tossent->fields.client->avelocity);
317 static void VM_CL_tracetoss (void)
321 prvm_edict_t *ignore;
323 prog->xfunction->builtinsprofile += 600;
325 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
327 ent = PRVM_G_EDICT(OFS_PARM0);
328 if (ent == prog->edicts)
330 VM_Warning("tracetoss: can not use world entity\n");
333 ignore = PRVM_G_EDICT(OFS_PARM1);
335 trace = CL_Trace_Toss (ent, ignore);
337 VM_SetTraceGlobals(&trace);
341 // #20 void(string s) precache_model
342 static void VM_CL_precache_model (void)
348 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
350 name = PRVM_G_STRING(OFS_PARM0);
351 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
353 if(!strcmp(cl.csqc_model_precache[i]->name, name))
355 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
359 PRVM_G_FLOAT(OFS_RETURN) = 0;
360 m = Mod_ForName(name, false, false, false);
363 for (i = 0;i < MAX_MODELS;i++)
365 if (!cl.csqc_model_precache[i])
367 cl.csqc_model_precache[i] = (model_t*)m;
368 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
372 VM_Warning("VM_CL_precache_model: no free models\n");
375 VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
378 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
383 ent = PRVM_NEXT_EDICT(prog->edicts);
384 for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
386 if (ent->priv.required->free)
388 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
394 // #22 entity(vector org, float rad) findradius
395 static void VM_CL_findradius (void)
397 prvm_edict_t *ent, *chain;
398 vec_t radius, radius2;
399 vec3_t org, eorg, mins, maxs;
400 int i, numtouchedicts;
401 prvm_edict_t *touchedicts[MAX_EDICTS];
403 VM_SAFEPARMCOUNT(2, VM_CL_findradius);
405 chain = (prvm_edict_t *)prog->edicts;
407 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
408 radius = PRVM_G_FLOAT(OFS_PARM1);
409 radius2 = radius * radius;
411 mins[0] = org[0] - (radius + 1);
412 mins[1] = org[1] - (radius + 1);
413 mins[2] = org[2] - (radius + 1);
414 maxs[0] = org[0] + (radius + 1);
415 maxs[1] = org[1] + (radius + 1);
416 maxs[2] = org[2] + (radius + 1);
417 numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
418 if (numtouchedicts > MAX_EDICTS)
420 // this never happens //[515]: for what then ?
421 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
422 numtouchedicts = MAX_EDICTS;
424 for (i = 0;i < numtouchedicts;i++)
426 ent = touchedicts[i];
427 // Quake did not return non-solid entities but darkplaces does
428 // (note: this is the reason you can't blow up fallen zombies)
429 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
431 // LordHavoc: compare against bounding box rather than center so it
432 // doesn't miss large objects, and use DotProduct instead of Length
433 // for a major speedup
434 VectorSubtract(org, ent->fields.client->origin, eorg);
435 if (sv_gameplayfix_findradiusdistancetobox.integer)
437 eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
438 eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
439 eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
442 VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg);
443 if (DotProduct(eorg, eorg) < radius2)
445 ent->fields.client->chain = PRVM_EDICT_TO_PROG(chain);
450 VM_RETURN_EDICT(chain);
453 // #34 float() droptofloor
454 static void VM_CL_droptofloor (void)
461 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
463 // assume failure if it returns early
464 PRVM_G_FLOAT(OFS_RETURN) = 0;
466 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
467 if (ent == prog->edicts)
469 VM_Warning("droptofloor: can not modify world entity\n");
472 if (ent->priv.server->free)
474 VM_Warning("droptofloor: can not modify free entity\n");
478 VectorCopy (ent->fields.client->origin, end);
481 trace = CL_Move(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
483 if (trace.fraction != 1)
485 VectorCopy (trace.endpos, ent->fields.client->origin);
486 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
487 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
488 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
489 PRVM_G_FLOAT(OFS_RETURN) = 1;
490 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
491 // ent->priv.server->suspendedinairflag = true;
495 // #35 void(float style, string value) lightstyle
496 static void VM_CL_lightstyle (void)
501 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
503 i = (int)PRVM_G_FLOAT(OFS_PARM0);
504 c = PRVM_G_STRING(OFS_PARM1);
505 if (i >= cl.max_lightstyle)
507 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
510 strlcpy (cl.lightstyle[i].map, MSG_ReadString(), sizeof (cl.lightstyle[i].map));
511 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
512 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
515 // #40 float(entity e) checkbottom
516 static void VM_CL_checkbottom (void)
518 static int cs_yes, cs_no;
520 vec3_t mins, maxs, start, stop;
525 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
526 ent = PRVM_G_EDICT(OFS_PARM0);
527 PRVM_G_FLOAT(OFS_RETURN) = 0;
529 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
530 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
532 // if all of the points under the corners are solid world, don't bother
533 // with the tougher checks
534 // the corners must be within 16 of the midpoint
535 start[2] = mins[2] - 1;
536 for (x=0 ; x<=1 ; x++)
537 for (y=0 ; y<=1 ; y++)
539 start[0] = x ? maxs[0] : mins[0];
540 start[1] = y ? maxs[1] : mins[1];
541 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
546 PRVM_G_FLOAT(OFS_RETURN) = true;
547 return; // we got out easy
552 // check it for real...
556 // the midpoint must be within 16 of the bottom
557 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
558 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
559 stop[2] = start[2] - 2*sv_stepheight.value;
560 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
562 if (trace.fraction == 1.0)
565 mid = bottom = trace.endpos[2];
567 // the corners must be within 16 of the midpoint
568 for (x=0 ; x<=1 ; x++)
569 for (y=0 ; y<=1 ; y++)
571 start[0] = stop[0] = x ? maxs[0] : mins[0];
572 start[1] = stop[1] = y ? maxs[1] : mins[1];
574 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
576 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
577 bottom = trace.endpos[2];
578 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
583 PRVM_G_FLOAT(OFS_RETURN) = true;
586 // #41 float(vector v) pointcontents
587 static void VM_CL_pointcontents (void)
589 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
590 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
593 // #48 void(vector o, vector d, float color, float count) particle
594 static void VM_CL_particle (void)
599 VM_SAFEPARMCOUNT(4, VM_CL_particle);
601 org = PRVM_G_VECTOR(OFS_PARM0);
602 dir = PRVM_G_VECTOR(OFS_PARM1);
603 color = (int)PRVM_G_FLOAT(OFS_PARM2);
604 count = (int)PRVM_G_FLOAT(OFS_PARM3);
605 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
608 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
609 static void VM_CL_ambientsound (void)
613 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
614 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
615 f = PRVM_G_VECTOR(OFS_PARM1);
616 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
619 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
620 static void VM_CL_getlight (void)
622 vec3_t ambientcolor, diffusecolor, diffusenormal;
625 VM_SAFEPARMCOUNT(1, VM_CL_getlight);
627 p = PRVM_G_VECTOR(OFS_PARM0);
628 VectorClear(ambientcolor);
629 VectorClear(diffusecolor);
630 VectorClear(diffusenormal);
631 if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
632 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
633 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
637 //============================================================================
638 //[515]: SCENE MANAGER builtins
639 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
641 static void CSQC_R_RecalcView (void)
643 extern matrix4x4_t viewmodelmatrix;
644 Matrix4x4_CreateFromQuakeEntity(&r_view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
645 Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
648 void CL_RelinkLightFlashes(void);
649 //#300 void() clearscene (EXT_CSQC)
650 static void VM_CL_R_ClearScene (void)
652 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
653 // clear renderable entity and light lists
654 r_refdef.numentities = 0;
655 r_refdef.numlights = 0;
656 // FIXME: restore these to the values from VM_CL_UpdateView
660 r_view.width = vid.width;
661 r_view.height = vid.height;
663 // FIXME: restore frustum_x/frustum_y
664 r_view.useperspective = true;
665 r_view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
666 r_view.frustum_x = r_view.frustum_y * (float)r_view.width / (float)r_view.height / vid_pixelheight.value;
667 r_view.frustum_x *= r_refdef.frustumscale_x;
668 r_view.frustum_y *= r_refdef.frustumscale_y;
669 r_view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_view.width / (float)r_view.height / vid_pixelheight.value;
670 r_view.ortho_y = scr_fov.value * (3.0 / 4.0);
671 // FIXME: restore cl.csqc_origin
672 // FIXME: restore cl.csqc_angles
673 cl.csqc_vidvars.drawworld = true;
674 cl.csqc_vidvars.drawenginesbar = false;
675 cl.csqc_vidvars.drawcrosshair = false;
678 //#301 void(float mask) addentities (EXT_CSQC)
679 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
680 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
681 static void VM_CL_R_AddEntities (void)
685 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
686 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
687 CSQC_RelinkAllEntities(drawmask);
688 CL_RelinkLightFlashes();
690 prog->globals.client->time = cl.time;
691 for(i=1;i<prog->num_edicts;i++)
693 ed = &prog->edicts[i];
694 if(ed->priv.required->free)
697 if(ed->priv.required->free)
699 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
701 if(ed->priv.required->free)
703 if(!((int)ed->fields.client->drawmask & drawmask))
705 CSQC_AddRenderEdict(ed);
709 //#302 void(entity ent) addentity (EXT_CSQC)
710 static void VM_CL_R_AddEntity (void)
712 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
713 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
716 //#303 float(float property, ...) setproperty (EXT_CSQC)
717 static void VM_CL_R_SetView (void)
723 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_SetView);
725 c = (int)PRVM_G_FLOAT(OFS_PARM0);
726 f = PRVM_G_VECTOR(OFS_PARM1);
727 k = PRVM_G_FLOAT(OFS_PARM1);
732 r_view.x = (int)(f[0] * vid.width / vid_conwidth.value);
733 r_view.y = (int)(f[1] * vid.height / vid_conheight.value);
736 r_view.x = (int)(k * vid.width / vid_conwidth.value);
739 r_view.y = (int)(k * vid.height / vid_conheight.value);
742 r_view.width = (int)(f[0] * vid.width / vid_conwidth.value);
743 r_view.height = (int)(f[1] * vid.height / vid_conheight.value);
746 r_view.width = (int)(k * vid.width / vid_conwidth.value);
749 r_view.height = (int)(k * vid.height / vid_conheight.value);
752 r_view.x = (int)(f[0] * vid.width / vid_conwidth.value);
753 r_view.y = (int)(f[1] * vid.height / vid_conheight.value);
754 f = PRVM_G_VECTOR(OFS_PARM2);
755 r_view.width = (int)(f[0] * vid.width / vid_conwidth.value);
756 r_view.height = (int)(f[1] * vid.height / vid_conheight.value);
759 r_view.frustum_x = tan(f[0] * M_PI / 360.0);r_view.ortho_x = f[0];
760 r_view.frustum_y = tan(f[1] * M_PI / 360.0);r_view.ortho_y = f[1];
763 r_view.frustum_x = tan(k * M_PI / 360.0);r_view.ortho_x = k;
766 r_view.frustum_y = tan(k * M_PI / 360.0);r_view.ortho_y = k;
769 VectorCopy(f, cl.csqc_origin);
773 cl.csqc_origin[0] = k;
777 cl.csqc_origin[1] = k;
781 cl.csqc_origin[2] = k;
785 VectorCopy(f, cl.csqc_angles);
789 cl.csqc_angles[0] = k;
793 cl.csqc_angles[1] = k;
797 cl.csqc_angles[2] = k;
801 cl.csqc_vidvars.drawworld = k;
803 case VF_DRAWENGINESBAR:
804 cl.csqc_vidvars.drawenginesbar = k;
806 case VF_DRAWCROSSHAIR:
807 cl.csqc_vidvars.drawcrosshair = k;
809 case VF_CL_VIEWANGLES:
810 VectorCopy(f, cl.viewangles);
812 case VF_CL_VIEWANGLES_X:
813 cl.viewangles[0] = k;
815 case VF_CL_VIEWANGLES_Y:
816 cl.viewangles[1] = k;
818 case VF_CL_VIEWANGLES_Z:
819 cl.viewangles[2] = k;
822 r_view.useperspective = k != 0;
825 PRVM_G_FLOAT(OFS_RETURN) = 0;
826 VM_Warning("VM_CL_R_SetView : unknown parm %i\n", c);
829 PRVM_G_FLOAT(OFS_RETURN) = 1;
832 //#304 void() renderscene (EXT_CSQC)
833 static void VM_CL_R_RenderScene (void)
835 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
836 // we need to update any RENDER_VIEWMODEL entities at this point because
837 // csqc supplies its own view matrix
838 CL_UpdateViewEntities();
843 //#305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
844 static void VM_CL_R_AddDynamicLight (void)
848 VM_SAFEPARMCOUNTRANGE(3, 3, VM_CL_R_AddDynamicLight);
850 // if we've run out of dlights, just return
851 if (r_refdef.numlights >= MAX_DLIGHTS)
854 pos = PRVM_G_VECTOR(OFS_PARM0);
855 col = PRVM_G_VECTOR(OFS_PARM2);
856 Matrix4x4_CreateFromQuakeEntity(&matrix, pos[0], pos[1], pos[2], 0, 0, 0, PRVM_G_FLOAT(OFS_PARM1));
857 R_RTLight_Update(&r_refdef.lights[r_refdef.numlights++], false, &matrix, col, -1, NULL, true, 1, 0.25, 0, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
860 //============================================================================
862 //#310 vector (vector v) cs_unproject (EXT_CSQC)
863 static void VM_CL_unproject (void)
868 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
869 f = PRVM_G_VECTOR(OFS_PARM0);
870 VectorSet(temp, f[2], f[0] * f[2] * -r_view.frustum_x * 2.0 / r_view.width, f[1] * f[2] * -r_view.frustum_y * 2.0 / r_view.height);
871 Matrix4x4_Transform(&r_view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
874 //#311 vector (vector v) cs_project (EXT_CSQC)
875 static void VM_CL_project (void)
881 VM_SAFEPARMCOUNT(1, VM_CL_project);
882 f = PRVM_G_VECTOR(OFS_PARM0);
883 Matrix4x4_Invert_Simple(&m, &r_view.matrix);
884 Matrix4x4_Transform(&m, f, v);
885 VectorSet(PRVM_G_VECTOR(OFS_RETURN), v[1]/v[0]/-r_view.frustum_x*0.5*r_view.width, v[2]/v[0]/-r_view.frustum_y*r_view.height*0.5, v[0]);
888 //#330 float(float stnum) getstatf (EXT_CSQC)
889 static void VM_CL_getstatf (void)
897 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
898 i = (int)PRVM_G_FLOAT(OFS_PARM0);
899 if(i < 0 || i >= MAX_CL_STATS)
901 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
905 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
908 //#331 float(float stnum) getstati (EXT_CSQC)
909 static void VM_CL_getstati (void)
912 int firstbit, bitcount;
914 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
916 index = (int)PRVM_G_FLOAT(OFS_PARM0);
919 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
921 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
931 if(index < 0 || index >= MAX_CL_STATS)
933 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
937 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
938 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
939 PRVM_G_FLOAT(OFS_RETURN) = i;
942 //#332 string(float firststnum) getstats (EXT_CSQC)
943 static void VM_CL_getstats (void)
947 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
948 i = (int)PRVM_G_FLOAT(OFS_PARM0);
949 if(i < 0 || i > MAX_CL_STATS-4)
951 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
952 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
955 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
956 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
959 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
960 static void VM_CL_setmodelindex (void)
964 struct model_s *model;
966 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
968 t = PRVM_G_EDICT(OFS_PARM0);
970 i = (int)PRVM_G_FLOAT(OFS_PARM1);
972 t->fields.client->model = 0;
973 t->fields.client->modelindex = 0;
978 model = CL_GetModelByIndex(i);
981 VM_Warning("VM_CL_setmodelindex: null model\n");
984 t->fields.client->model = PRVM_SetEngineString(model->name);
985 t->fields.client->modelindex = i;
988 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
989 static void VM_CL_modelnameforindex (void)
993 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
995 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
996 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
997 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
1000 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1001 static void VM_CL_particleeffectnum (void)
1004 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1005 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1008 PRVM_G_FLOAT(OFS_RETURN) = i;
1011 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1012 static void VM_CL_trailparticles (void)
1017 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1019 t = PRVM_G_EDICT(OFS_PARM0);
1020 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1021 start = PRVM_G_VECTOR(OFS_PARM2);
1022 end = PRVM_G_VECTOR(OFS_PARM3);
1024 CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1027 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1028 static void VM_CL_pointparticles (void)
1032 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1033 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1034 f = PRVM_G_VECTOR(OFS_PARM1);
1035 v = PRVM_G_VECTOR(OFS_PARM2);
1036 n = (int)PRVM_G_FLOAT(OFS_PARM3);
1037 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1040 //#342 string(float keynum) getkeybind (EXT_CSQC)
1041 static void VM_CL_getkeybind (void)
1043 VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1044 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1047 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1048 static void VM_CL_setcursormode (void)
1050 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1051 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0);
1052 cl_ignoremousemoves = 2;
1055 //#345 float(float framenum) getinputstate (EXT_CSQC)
1056 static void VM_CL_getinputstate (void)
1059 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1060 frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1061 for (i = 0;i < cl.movement_numqueue;i++)
1062 if (cl.movement_queue[i].sequence == frame)
1064 VectorCopy(cl.movement_queue[i].viewangles, prog->globals.client->input_angles);
1065 //prog->globals.client->input_buttons = cl.movement_queue[i].//FIXME
1066 VectorCopy(cl.movement_queue[i].move, prog->globals.client->input_movevalues);
1067 prog->globals.client->input_timelength = cl.movement_queue[i].frametime;
1068 if(cl.movement_queue[i].crouch)
1070 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1071 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1075 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1076 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1081 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1082 static void VM_CL_setsensitivityscale (void)
1084 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1085 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1088 //#347 void() runstandardplayerphysics (EXT_CSQC)
1089 static void VM_CL_runplayerphysics (void)
1093 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1094 static void VM_CL_getplayerkey (void)
1100 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1102 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1103 c = PRVM_G_STRING(OFS_PARM1);
1104 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1107 i = Sbar_GetPlayer(i);
1113 if(!strcasecmp(c, "name"))
1114 strlcpy(t, cl.scores[i].name, sizeof(t));
1116 if(!strcasecmp(c, "frags"))
1117 sprintf(t, "%i", cl.scores[i].frags);
1119 if(!strcasecmp(c, "ping"))
1120 sprintf(t, "%i", cl.scores[i].qw_ping);
1122 if(!strcasecmp(c, "pl"))
1123 sprintf(t, "%i", cl.scores[i].qw_packetloss);
1125 if(!strcasecmp(c, "entertime"))
1126 sprintf(t, "%f", cl.scores[i].qw_entertime);
1128 if(!strcasecmp(c, "colors"))
1129 sprintf(t, "%i", cl.scores[i].colors);
1131 if(!strcasecmp(c, "topcolor"))
1132 sprintf(t, "%i", cl.scores[i].colors & 0xf0);
1134 if(!strcasecmp(c, "bottomcolor"))
1135 sprintf(t, "%i", (cl.scores[i].colors &15)<<4);
1137 if(!strcasecmp(c, "viewentity"))
1138 sprintf(t, "%i", i+1);
1141 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1144 //#349 float() isdemo (EXT_CSQC)
1145 static void VM_CL_isdemo (void)
1147 VM_SAFEPARMCOUNT(0, VM_CL_isdemo);
1148 PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1151 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1152 static void VM_CL_setlistener (void)
1154 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1155 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1156 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1159 //#352 void(string cmdname) registercommand (EXT_CSQC)
1160 static void VM_CL_registercmd (void)
1163 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1164 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1168 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1169 t = (char *)Z_Malloc(alloclen);
1170 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1171 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1174 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1178 //#360 float() readbyte (EXT_CSQC)
1179 static void VM_CL_ReadByte (void)
1181 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1182 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1185 //#361 float() readchar (EXT_CSQC)
1186 static void VM_CL_ReadChar (void)
1188 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1189 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1192 //#362 float() readshort (EXT_CSQC)
1193 static void VM_CL_ReadShort (void)
1195 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1196 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1199 //#363 float() readlong (EXT_CSQC)
1200 static void VM_CL_ReadLong (void)
1202 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1203 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1206 //#364 float() readcoord (EXT_CSQC)
1207 static void VM_CL_ReadCoord (void)
1209 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1210 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1213 //#365 float() readangle (EXT_CSQC)
1214 static void VM_CL_ReadAngle (void)
1216 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1217 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1220 //#366 string() readstring (EXT_CSQC)
1221 static void VM_CL_ReadString (void)
1223 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1224 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1227 //#367 float() readfloat (EXT_CSQC)
1228 static void VM_CL_ReadFloat (void)
1230 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1231 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1234 //////////////////////////////////////////////////////////
1236 static void VM_CL_makestatic (void)
1240 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1242 ent = PRVM_G_EDICT(OFS_PARM0);
1243 if (ent == prog->edicts)
1245 VM_Warning("makestatic: can not modify world entity\n");
1248 if (ent->priv.server->free)
1250 VM_Warning("makestatic: can not modify free entity\n");
1254 if (cl.num_static_entities < cl.max_static_entities)
1258 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1260 // copy it to the current state
1261 memset(staticent, 0, sizeof(*staticent));
1262 staticent->render.model = CL_GetModelByIndex((int)ent->fields.client->modelindex);
1263 staticent->render.frame1 = staticent->render.frame2 = (int)ent->fields.client->frame;
1264 staticent->render.framelerp = 0;
1265 // make torchs play out of sync
1266 staticent->render.frame1time = staticent->render.frame2time = lhrandom(-10, -1);
1267 staticent->render.skinnum = (int)ent->fields.client->skin;
1268 staticent->render.effects = (int)ent->fields.client->effects;
1269 staticent->render.alpha = 1;
1270 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)) && val->_float) staticent->render.alpha = val->_float;
1271 staticent->render.scale = 1;
1272 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)) && val->_float) staticent->render.scale = val->_float;
1273 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.colormod);
1276 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
1277 if (renderflags & RF_USEAXIS)
1280 VectorNegate(prog->globals.client->v_right, left);
1281 Matrix4x4_FromVectors(&staticent->render.matrix, prog->globals.client->v_forward, left, prog->globals.client->v_up, ent->fields.client->origin);
1282 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1285 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale);
1287 // either fullbright or lit
1288 if (!(staticent->render.effects & EF_FULLBRIGHT) && !r_fullbright.integer)
1289 staticent->render.flags |= RENDER_LIGHT;
1290 // turn off shadows from transparent objects
1291 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1292 staticent->render.flags |= RENDER_SHADOW;
1294 CL_UpdateRenderEntity(&staticent->render);
1297 Con_Printf("Too many static entities");
1299 // throw the entity away now
1303 //=================================================================//
1309 copies data from one entity to another
1311 copyentity(src, dst)
1314 static void VM_CL_copyentity (void)
1316 prvm_edict_t *in, *out;
1317 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1318 in = PRVM_G_EDICT(OFS_PARM0);
1319 if (in == prog->edicts)
1321 VM_Warning("copyentity: can not read world entity\n");
1324 if (in->priv.server->free)
1326 VM_Warning("copyentity: can not read free entity\n");
1329 out = PRVM_G_EDICT(OFS_PARM1);
1330 if (out == prog->edicts)
1332 VM_Warning("copyentity: can not modify world entity\n");
1335 if (out->priv.server->free)
1337 VM_Warning("copyentity: can not modify free entity\n");
1340 memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1344 //=================================================================//
1346 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1347 static void VM_CL_effect (void)
1349 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1350 CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1353 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1354 static void VM_CL_te_blood (void)
1358 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1359 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1361 pos = PRVM_G_VECTOR(OFS_PARM0);
1362 CL_FindNonSolidLocation(pos, pos2, 4);
1363 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1366 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1367 static void VM_CL_te_bloodshower (void)
1371 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1372 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1374 speed = PRVM_G_FLOAT(OFS_PARM2);
1381 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1384 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1385 static void VM_CL_te_explosionrgb (void)
1389 matrix4x4_t tempmatrix;
1390 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1391 pos = PRVM_G_VECTOR(OFS_PARM0);
1392 CL_FindNonSolidLocation(pos, pos2, 10);
1393 CL_ParticleExplosion(pos2);
1394 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1395 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1398 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1399 static void VM_CL_te_particlecube (void)
1401 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1402 CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1405 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1406 static void VM_CL_te_particlerain (void)
1408 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1409 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1412 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1413 static void VM_CL_te_particlesnow (void)
1415 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1416 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1419 // #411 void(vector org, vector vel, float howmany) te_spark
1420 static void VM_CL_te_spark (void)
1424 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1426 pos = PRVM_G_VECTOR(OFS_PARM0);
1427 CL_FindNonSolidLocation(pos, pos2, 4);
1428 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1431 extern cvar_t cl_sound_ric_gunshot;
1432 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1433 static void VM_CL_te_gunshotquad (void)
1438 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1440 pos = PRVM_G_VECTOR(OFS_PARM0);
1441 CL_FindNonSolidLocation(pos, pos2, 4);
1442 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1443 if(cl_sound_ric_gunshot.integer >= 2)
1445 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1449 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1450 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1451 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1456 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1457 static void VM_CL_te_spikequad (void)
1462 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1464 pos = PRVM_G_VECTOR(OFS_PARM0);
1465 CL_FindNonSolidLocation(pos, pos2, 4);
1466 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1467 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1471 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1472 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1473 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1477 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1478 static void VM_CL_te_superspikequad (void)
1483 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1485 pos = PRVM_G_VECTOR(OFS_PARM0);
1486 CL_FindNonSolidLocation(pos, pos2, 4);
1487 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1488 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1492 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1493 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1494 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1498 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1499 static void VM_CL_te_explosionquad (void)
1503 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1505 pos = PRVM_G_VECTOR(OFS_PARM0);
1506 CL_FindNonSolidLocation(pos, pos2, 10);
1507 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1508 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1511 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1512 static void VM_CL_te_smallflash (void)
1516 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1518 pos = PRVM_G_VECTOR(OFS_PARM0);
1519 CL_FindNonSolidLocation(pos, pos2, 10);
1520 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1523 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1524 static void VM_CL_te_customflash (void)
1528 matrix4x4_t tempmatrix;
1529 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1531 pos = PRVM_G_VECTOR(OFS_PARM0);
1532 CL_FindNonSolidLocation(pos, pos2, 4);
1533 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1534 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1537 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1538 static void VM_CL_te_gunshot (void)
1543 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1545 pos = PRVM_G_VECTOR(OFS_PARM0);
1546 CL_FindNonSolidLocation(pos, pos2, 4);
1547 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1548 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
1550 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1554 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1555 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1556 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1561 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1562 static void VM_CL_te_spike (void)
1567 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1569 pos = PRVM_G_VECTOR(OFS_PARM0);
1570 CL_FindNonSolidLocation(pos, pos2, 4);
1571 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1572 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1576 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1577 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1578 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1582 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1583 static void VM_CL_te_superspike (void)
1588 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1590 pos = PRVM_G_VECTOR(OFS_PARM0);
1591 CL_FindNonSolidLocation(pos, pos2, 4);
1592 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1593 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1597 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1598 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1599 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1603 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1604 static void VM_CL_te_explosion (void)
1608 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1610 pos = PRVM_G_VECTOR(OFS_PARM0);
1611 CL_FindNonSolidLocation(pos, pos2, 10);
1612 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1613 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1616 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1617 static void VM_CL_te_tarexplosion (void)
1621 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1623 pos = PRVM_G_VECTOR(OFS_PARM0);
1624 CL_FindNonSolidLocation(pos, pos2, 10);
1625 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1626 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1629 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1630 static void VM_CL_te_wizspike (void)
1634 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1636 pos = PRVM_G_VECTOR(OFS_PARM0);
1637 CL_FindNonSolidLocation(pos, pos2, 4);
1638 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1639 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1642 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1643 static void VM_CL_te_knightspike (void)
1647 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1649 pos = PRVM_G_VECTOR(OFS_PARM0);
1650 CL_FindNonSolidLocation(pos, pos2, 4);
1651 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1652 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1655 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1656 static void VM_CL_te_lavasplash (void)
1658 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1659 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1662 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1663 static void VM_CL_te_teleport (void)
1665 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1666 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1669 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1670 static void VM_CL_te_explosion2 (void)
1674 matrix4x4_t tempmatrix;
1675 int colorStart, colorLength;
1676 unsigned char *tempcolor;
1677 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1679 pos = PRVM_G_VECTOR(OFS_PARM0);
1680 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1681 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1682 CL_FindNonSolidLocation(pos, pos2, 10);
1683 CL_ParticleExplosion2(pos2, colorStart, colorLength);
1684 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
1685 color[0] = tempcolor[0] * (2.0f / 255.0f);
1686 color[1] = tempcolor[1] * (2.0f / 255.0f);
1687 color[2] = tempcolor[2] * (2.0f / 255.0f);
1688 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1689 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1690 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1694 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1695 static void VM_CL_te_lightning1 (void)
1697 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1698 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1701 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1702 static void VM_CL_te_lightning2 (void)
1704 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1705 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1708 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1709 static void VM_CL_te_lightning3 (void)
1711 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1712 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1715 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1716 static void VM_CL_te_beam (void)
1718 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1719 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1722 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1723 static void VM_CL_te_plasmaburn (void)
1727 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1729 pos = PRVM_G_VECTOR(OFS_PARM0);
1730 CL_FindNonSolidLocation(pos, pos2, 4);
1731 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1734 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
1735 static void VM_CL_te_flamejet (void)
1739 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
1740 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1742 pos = PRVM_G_VECTOR(OFS_PARM0);
1743 CL_FindNonSolidLocation(pos, pos2, 4);
1744 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1748 //====================================================================
1751 extern void clippointtosurface(model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1753 static msurface_t *cl_getsurface(model_t *model, int surfacenum)
1755 if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1757 return model->data_surfaces + surfacenum + model->firstmodelsurface;
1760 // #434 float(entity e, float s) getsurfacenumpoints
1761 static void VM_CL_getsurfacenumpoints(void)
1764 msurface_t *surface;
1765 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenumpoints);
1766 // return 0 if no such surface
1767 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1769 PRVM_G_FLOAT(OFS_RETURN) = 0;
1773 // note: this (incorrectly) assumes it is a simple polygon
1774 PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1777 // #435 vector(entity e, float s, float n) getsurfacepoint
1778 static void VM_CL_getsurfacepoint(void)
1782 msurface_t *surface;
1784 VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1785 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1786 ed = PRVM_G_EDICT(OFS_PARM0);
1787 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1789 // note: this (incorrectly) assumes it is a simple polygon
1790 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1791 if (pointnum < 0 || pointnum >= surface->num_vertices)
1793 // FIXME: implement rotation/scaling
1794 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1796 //PF_getsurfacepointattribute, // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
1797 // float SPA_POSITION = 0;
1798 // float SPA_S_AXIS = 1;
1799 // float SPA_R_AXIS = 2;
1800 // float SPA_T_AXIS = 3; // same as SPA_NORMAL
1801 // float SPA_TEXCOORDS0 = 4;
1802 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1803 // float SPA_LIGHTMAP0_COLOR = 6;
1804 // TODO: add some wrapper code and merge VM_CL/SV_getsurface* [12/16/2007 Black]
1805 static void VM_CL_getsurfacepointattribute(void)
1809 msurface_t *surface;
1813 VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1814 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1815 ed = PRVM_G_EDICT(OFS_PARM0);
1816 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1818 // note: this (incorrectly) assumes it is a simple polygon
1819 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1820 if (pointnum < 0 || pointnum >= surface->num_vertices)
1823 // FIXME: implement rotation/scaling
1824 attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
1826 switch( attributetype ) {
1827 // float SPA_POSITION = 0;
1829 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.server->origin, PRVM_G_VECTOR(OFS_RETURN));
1831 // float SPA_S_AXIS = 1;
1833 VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
1835 // float SPA_R_AXIS = 2;
1837 VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
1839 // float SPA_T_AXIS = 3; // same as SPA_NORMAL
1841 VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
1843 // float SPA_TEXCOORDS0 = 4;
1845 float *ret = PRVM_G_VECTOR(OFS_RETURN);
1846 float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
1847 ret[0] = texcoord[0];
1848 ret[1] = texcoord[1];
1852 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1854 float *ret = PRVM_G_VECTOR(OFS_RETURN);
1855 float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
1856 ret[0] = texcoord[0];
1857 ret[1] = texcoord[1];
1861 // float SPA_LIGHTMAP0_COLOR = 6;
1863 // ignore alpha for now..
1864 VectorCopy( &(model->surfmesh.data_normal3f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
1867 VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
1871 // #436 vector(entity e, float s) getsurfacenormal
1872 static void VM_CL_getsurfacenormal(void)
1875 msurface_t *surface;
1877 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenormal);
1878 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1879 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1881 // FIXME: implement rotation/scaling
1882 // note: this (incorrectly) assumes it is a simple polygon
1883 // note: this only returns the first triangle, so it doesn't work very
1884 // well for curved surfaces or arbitrary meshes
1885 TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
1886 VectorNormalize(normal);
1887 VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
1890 // #437 string(entity e, float s) getsurfacetexture
1891 static void VM_CL_getsurfacetexture(void)
1894 msurface_t *surface;
1895 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacetexture);
1896 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1897 if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1899 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
1902 // #438 float(entity e, vector p) getsurfacenearpoint
1903 static void VM_CL_getsurfacenearpoint(void)
1905 int surfacenum, best;
1907 vec_t dist, bestdist;
1909 model_t *model = NULL;
1910 msurface_t *surface;
1912 VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenearpoint);
1913 PRVM_G_FLOAT(OFS_RETURN) = -1;
1914 ed = PRVM_G_EDICT(OFS_PARM0);
1915 if(!(model = CL_GetModelFromEdict(ed)) || !model->num_surfaces)
1918 // FIXME: implement rotation/scaling
1919 point = PRVM_G_VECTOR(OFS_PARM1);
1920 VectorSubtract(point, ed->fields.client->origin, p);
1922 bestdist = 1000000000;
1923 for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
1925 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
1926 // first see if the nearest point on the surface's box is closer than the previous match
1927 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
1928 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
1929 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
1930 dist = VectorLength2(clipped);
1931 if (dist < bestdist)
1933 // it is, check the nearest point on the actual geometry
1934 clippointtosurface(model, surface, p, clipped);
1935 VectorSubtract(clipped, p, clipped);
1936 dist += VectorLength2(clipped);
1937 if (dist < bestdist)
1939 // that's closer too, store it as the best match
1945 PRVM_G_FLOAT(OFS_RETURN) = best;
1948 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
1949 static void VM_CL_getsurfaceclippedpoint(void)
1953 msurface_t *surface;
1955 VM_SAFEPARMCOUNT(3, VM_CL_getsurfaceclippedpoint);
1956 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1957 ed = PRVM_G_EDICT(OFS_PARM0);
1958 if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1960 // FIXME: implement rotation/scaling
1961 VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
1962 clippointtosurface(model, surface, p, out);
1963 // FIXME: implement rotation/scaling
1964 VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1967 // #443 void(entity e, entity tagentity, string tagname) setattachment
1968 static void VM_CL_setattachment (void)
1971 prvm_edict_t *tagentity;
1972 const char *tagname;
1976 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
1978 e = PRVM_G_EDICT(OFS_PARM0);
1979 tagentity = PRVM_G_EDICT(OFS_PARM1);
1980 tagname = PRVM_G_STRING(OFS_PARM2);
1982 if (e == prog->edicts)
1984 VM_Warning("setattachment: can not modify world entity\n");
1987 if (e->priv.server->free)
1989 VM_Warning("setattachment: can not modify free entity\n");
1993 if (tagentity == NULL)
1994 tagentity = prog->edicts;
1996 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
1998 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2000 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2003 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2005 modelindex = (int)tagentity->fields.client->modelindex;
2006 model = CL_GetModelByIndex(modelindex);
2009 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
2011 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2014 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2018 /////////////////////////////////////////
2019 // DP_MD3_TAGINFO extension coded by VorteX
2021 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
2023 model_t *model = CL_GetModelFromEdict(e);
2025 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
2030 // Warnings/errors code:
2031 // 0 - normal (everything all-right)
2034 // 3 - null or non-precached model
2035 // 4 - no tags with requested index
2036 // 5 - runaway loop at attachment chain
2037 extern cvar_t cl_bob;
2038 extern cvar_t cl_bobcycle;
2039 extern cvar_t cl_bobup;
2040 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2043 int reqframe, attachloop;
2044 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2045 prvm_edict_t *attachent;
2048 *out = identitymatrix; // warnings and errors return identical matrix
2050 if (ent == prog->edicts)
2052 if (ent->priv.server->free)
2055 model = CL_GetModelFromEdict(ent);
2060 if (ent->fields.client->frame >= 0 && ent->fields.client->frame < model->numframes && model->animscenes)
2061 reqframe = model->animscenes[(int)ent->fields.client->frame].firstframe;
2063 reqframe = 0; // if model has wrong frame, engine automatically switches to model first frame
2065 // get initial tag matrix
2068 int ret = Mod_Alias_GetTagMatrix(model, reqframe, tagindex - 1, &tagmatrix);
2073 tagmatrix = identitymatrix;
2075 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2076 { // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2080 attachent = PRVM_EDICT_NUM(val->edict); // to this it entity our entity is attached
2081 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index);
2083 model = CL_GetModelFromEdict(attachent);
2085 if (model && val->_float >= 1 && model->animscenes && attachent->fields.client->frame >= 0 && attachent->fields.client->frame < model->numframes)
2086 Mod_Alias_GetTagMatrix(model, model->animscenes[(int)attachent->fields.client->frame].firstframe, (int)val->_float - 1, &attachmatrix);
2088 attachmatrix = identitymatrix;
2090 // apply transformation by child entity matrix
2091 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2092 if (val->_float == 0)
2094 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
2095 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2096 Matrix4x4_Copy(&tagmatrix, out);
2098 // finally transformate by matrix of tag on parent entity
2099 Matrix4x4_Concat(out, &attachmatrix, &tagmatrix);
2100 Matrix4x4_Copy(&tagmatrix, out);
2104 if (attachloop > 255) // prevent runaway looping
2107 while ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict);
2110 // normal or RENDER_VIEWMODEL entity (or main parent entity on attach chain)
2111 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2112 if (val->_float == 0)
2114 // Alias models have inverse pitch, bmodels can't have tags, so don't check for modeltype...
2115 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
2116 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2118 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2119 {// RENDER_VIEWMODEL magic
2120 Matrix4x4_Copy(&tagmatrix, out);
2122 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2123 if (val->_float == 0)
2126 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], val->_float);
2127 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2130 // Cl_bob, ported from rendering code
2131 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2134 // LordHavoc: this code is *weird*, but not replacable (I think it
2135 // should be done in QC on the server, but oh well, quake is quake)
2136 // LordHavoc: figured out bobup: the time at which the sin is at 180
2137 // degrees (which allows lengthening or squishing the peak or valley)
2138 cycle = cl.time/cl_bobcycle.value;
2139 cycle -= (int)cycle;
2140 if (cycle < cl_bobup.value)
2141 cycle = sin(M_PI * cycle / cl_bobup.value);
2143 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2144 // bob is proportional to velocity in the xy plane
2145 // (don't count Z, or jumping messes it up)
2146 bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2147 bob = bob*0.3 + bob*0.7*cycle;
2148 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2155 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2156 static void VM_CL_gettagindex (void)
2159 const char *tag_name;
2160 int modelindex, tag_index;
2162 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2164 ent = PRVM_G_EDICT(OFS_PARM0);
2165 tag_name = PRVM_G_STRING(OFS_PARM1);
2166 if (ent == prog->edicts)
2168 VM_Warning("gettagindex: can't affect world entity\n");
2171 if (ent->priv.server->free)
2173 VM_Warning("gettagindex: can't affect free entity\n");
2177 modelindex = (int)ent->fields.client->modelindex;
2179 modelindex = -(modelindex+1);
2181 if (modelindex <= 0 || modelindex >= MAX_MODELS)
2182 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2185 tag_index = CL_GetTagIndex(ent, tag_name);
2187 Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2189 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2192 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2193 static void VM_CL_gettaginfo (void)
2197 matrix4x4_t tag_matrix;
2200 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2202 e = PRVM_G_EDICT(OFS_PARM0);
2203 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2204 returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2205 Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2210 VM_Warning("gettagindex: can't affect world entity\n");
2213 VM_Warning("gettagindex: can't affect free entity\n");
2216 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2219 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2222 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2227 //============================================================================
2229 //====================
2230 //QC POLYGON functions
2231 //====================
2236 float data[36]; //[515]: enough for polygons
2237 unsigned char flags; //[515]: + VM_POLYGON_2D and VM_POLYGON_FL4V flags
2240 //static float vm_polygon_linewidth = 1;
2241 static mempool_t *vm_polygons_pool = NULL;
2242 static unsigned char vm_current_vertices = 0;
2243 static qboolean vm_polygons_initialized = false;
2244 static vm_polygon_t *vm_polygons = NULL;
2245 static unsigned long vm_polygons_num = 0, vm_drawpolygons_num = 0; //[515]: ok long on 64bit ?
2246 static qboolean vm_polygonbegin = false; //[515]: for "no-crap-on-the-screen" check
2247 #define VM_DEFPOLYNUM 64 //[515]: enough for default ?
2249 #define VM_POLYGON_FL3V 16 //more than 2 vertices (used only for lines)
2250 #define VM_POLYGON_FLLINES 32
2251 #define VM_POLYGON_FL2D 64
2252 #define VM_POLYGON_FL4V 128 //4 vertices
2254 static void VM_InitPolygons (void)
2256 vm_polygons_pool = Mem_AllocPool("VMPOLY", 0, NULL);
2257 vm_polygons = (vm_polygon_t *)Mem_Alloc(vm_polygons_pool, VM_DEFPOLYNUM*sizeof(vm_polygon_t));
2258 memset(vm_polygons, 0, VM_DEFPOLYNUM*sizeof(vm_polygon_t));
2259 vm_polygons_num = VM_DEFPOLYNUM;
2260 vm_drawpolygons_num = 0;
2261 vm_polygonbegin = false;
2262 vm_polygons_initialized = true;
2265 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
2267 int surfacelistindex;
2268 // LordHavoc: FIXME: this is stupid code
2269 for (surfacelistindex = 0;surfacelistindex < numsurfaces;surfacelistindex++)
2271 const vm_polygon_t *p = &vm_polygons[surfacelist[surfacelistindex]];
2272 int flags = p->flags & 0x0f;
2274 if(flags == DRAWFLAG_ADDITIVE)
2275 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2276 else if(flags == DRAWFLAG_MODULATE)
2277 GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
2278 else if(flags == DRAWFLAG_2XMODULATE)
2279 GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
2281 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2283 R_Mesh_TexBind(0, R_GetTexture(p->tex));
2286 //[515]: is speed is max ?
2287 if(p->flags & VM_POLYGON_FLLINES) //[515]: lines
2289 qglLineWidth(p->data[13]);CHECKGLERROR
2290 qglBegin(GL_LINE_LOOP);
2291 qglTexCoord1f (p->data[12]);
2292 qglColor4f (p->data[20], p->data[21], p->data[22], p->data[23]);
2293 qglVertex3f (p->data[0] , p->data[1], p->data[2]);
2295 qglTexCoord1f (p->data[14]);
2296 qglColor4f (p->data[24], p->data[25], p->data[26], p->data[27]);
2297 qglVertex3f (p->data[3] , p->data[4], p->data[5]);
2299 if(p->flags & VM_POLYGON_FL3V)
2301 qglTexCoord1f (p->data[16]);
2302 qglColor4f (p->data[28], p->data[29], p->data[30], p->data[31]);
2303 qglVertex3f (p->data[6] , p->data[7], p->data[8]);
2305 if(p->flags & VM_POLYGON_FL4V)
2307 qglTexCoord1f (p->data[18]);
2308 qglColor4f (p->data[32], p->data[33], p->data[34], p->data[35]);
2309 qglVertex3f (p->data[9] , p->data[10], p->data[11]);
2317 qglBegin(GL_POLYGON);
2318 qglTexCoord2f (p->data[12], p->data[13]);
2319 qglColor4f (p->data[20], p->data[21], p->data[22], p->data[23]);
2320 qglVertex3f (p->data[0] , p->data[1], p->data[2]);
2322 qglTexCoord2f (p->data[14], p->data[15]);
2323 qglColor4f (p->data[24], p->data[25], p->data[26], p->data[27]);
2324 qglVertex3f (p->data[3] , p->data[4], p->data[5]);
2326 qglTexCoord2f (p->data[16], p->data[17]);
2327 qglColor4f (p->data[28], p->data[29], p->data[30], p->data[31]);
2328 qglVertex3f (p->data[6] , p->data[7], p->data[8]);
2330 if(p->flags & VM_POLYGON_FL4V)
2332 qglTexCoord2f (p->data[18], p->data[19]);
2333 qglColor4f (p->data[32], p->data[33], p->data[34], p->data[35]);
2334 qglVertex3f (p->data[9] , p->data[10], p->data[11]);
2342 static void VM_CL_AddPolygonTo2DScene (vm_polygon_t *p)
2344 drawqueuemesh_t mesh;
2345 static int picelements[6] = {0, 1, 2, 0, 2, 3};
2347 mesh.texture = p->tex;
2348 mesh.data_element3i = picelements;
2349 mesh.data_vertex3f = p->data;
2350 mesh.data_texcoord2f = p->data + 12;
2351 mesh.data_color4f = p->data + 20;
2352 if(p->flags & VM_POLYGON_FL4V)
2354 mesh.num_vertices = 4;
2355 mesh.num_triangles = 2;
2359 mesh.num_vertices = 3;
2360 mesh.num_triangles = 1;
2362 if(p->flags & VM_POLYGON_FLLINES) //[515]: lines
2363 DrawQ_LineLoop (&mesh, (p->flags&0x0f));
2365 DrawQ_Mesh (&mesh, (p->flags&0x0f));
2368 void VM_CL_AddPolygonsToMeshQueue (void)
2371 if(!vm_drawpolygons_num)
2373 R_Mesh_Matrix(&identitymatrix);
2374 GL_CullFace(GL_NONE);
2375 for(i = 0;i < (int)vm_drawpolygons_num;i++)
2376 VM_DrawPolygonCallback(NULL, NULL, 1, &i);
2377 vm_drawpolygons_num = 0;
2380 //void(string texturename, float flag[, float 2d[, float lines]]) R_BeginPolygon
2381 static void VM_CL_R_PolygonBegin (void)
2384 const char *picname;
2385 VM_SAFEPARMCOUNTRANGE(2, 4, VM_CL_R_PolygonBegin);
2387 if(!vm_polygons_initialized)
2391 VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonEnd after first\n");
2394 if(vm_drawpolygons_num >= vm_polygons_num)
2396 p = (vm_polygon_t *)Mem_Alloc(vm_polygons_pool, 2 * vm_polygons_num * sizeof(vm_polygon_t));
2397 memset(p, 0, 2 * vm_polygons_num * sizeof(vm_polygon_t));
2398 memcpy(p, vm_polygons, vm_polygons_num * sizeof(vm_polygon_t));
2399 Mem_Free(vm_polygons);
2401 vm_polygons_num *= 2;
2403 p = &vm_polygons[vm_drawpolygons_num];
2404 picname = PRVM_G_STRING(OFS_PARM0);
2406 p->tex = Draw_CachePic(picname, true)->tex;
2408 p->tex = r_texture_white;
2409 p->flags = (unsigned char)PRVM_G_FLOAT(OFS_PARM1);
2410 vm_current_vertices = 0;
2411 vm_polygonbegin = true;
2414 if(PRVM_G_FLOAT(OFS_PARM2))
2415 p->flags |= VM_POLYGON_FL2D;
2416 if(prog->argc >= 4 && PRVM_G_FLOAT(OFS_PARM3))
2418 p->data[13] = PRVM_G_FLOAT(OFS_PARM3); //[515]: linewidth
2419 p->flags |= VM_POLYGON_FLLINES;
2424 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
2425 static void VM_CL_R_PolygonVertex (void)
2427 float *coords, *tx, *rgb, alpha;
2429 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
2431 if(!vm_polygonbegin)
2433 VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
2436 coords = PRVM_G_VECTOR(OFS_PARM0);
2437 tx = PRVM_G_VECTOR(OFS_PARM1);
2438 rgb = PRVM_G_VECTOR(OFS_PARM2);
2439 alpha = PRVM_G_FLOAT(OFS_PARM3);
2441 p = &vm_polygons[vm_drawpolygons_num];
2442 if(vm_current_vertices > 4)
2444 VM_Warning("VM_CL_R_PolygonVertex: may have 4 vertices max\n");
2448 p->data[vm_current_vertices*3] = coords[0];
2449 p->data[1+vm_current_vertices*3] = coords[1];
2450 p->data[2+vm_current_vertices*3] = coords[2];
2452 p->data[12+vm_current_vertices*2] = tx[0];
2453 if(!(p->flags & VM_POLYGON_FLLINES))
2454 p->data[13+vm_current_vertices*2] = tx[1];
2456 p->data[20+vm_current_vertices*4] = rgb[0];
2457 p->data[21+vm_current_vertices*4] = rgb[1];
2458 p->data[22+vm_current_vertices*4] = rgb[2];
2459 p->data[23+vm_current_vertices*4] = alpha;
2461 vm_current_vertices++;
2462 if(vm_current_vertices == 4)
2463 p->flags |= VM_POLYGON_FL4V;
2465 if(vm_current_vertices == 3)
2466 p->flags |= VM_POLYGON_FL3V;
2469 //void() R_EndPolygon
2470 static void VM_CL_R_PolygonEnd (void)
2472 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
2473 if(!vm_polygonbegin)
2475 VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
2478 vm_polygonbegin = false;
2479 if(vm_current_vertices > 2 || (vm_current_vertices >= 2 && vm_polygons[vm_drawpolygons_num].flags & VM_POLYGON_FLLINES))
2481 if(vm_polygons[vm_drawpolygons_num].flags & VM_POLYGON_FL2D) //[515]: don't use qcpolygons memory if 2D
2482 VM_CL_AddPolygonTo2DScene(&vm_polygons[vm_drawpolygons_num]);
2484 vm_drawpolygons_num++;
2487 VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", vm_current_vertices);
2490 void Debug_PolygonBegin(const char *picname, int flags, qboolean draw2d, float linewidth)
2494 if(!vm_polygons_initialized)
2498 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
2501 // limit polygons to a vaguely sane amount, beyond this each one just
2502 // replaces the last one
2503 vm_drawpolygons_num = min(vm_drawpolygons_num, (1<<20)-1);
2504 if(vm_drawpolygons_num >= vm_polygons_num)
2506 p = (vm_polygon_t *)Mem_Alloc(vm_polygons_pool, 2 * vm_polygons_num * sizeof(vm_polygon_t));
2507 memset(p, 0, 2 * vm_polygons_num * sizeof(vm_polygon_t));
2508 memcpy(p, vm_polygons, vm_polygons_num * sizeof(vm_polygon_t));
2509 Mem_Free(vm_polygons);
2511 vm_polygons_num *= 2;
2513 p = &vm_polygons[vm_drawpolygons_num];
2514 if(picname && picname[0])
2515 p->tex = Draw_CachePic(picname, true)->tex;
2517 p->tex = r_texture_white;
2519 vm_current_vertices = 0;
2520 vm_polygonbegin = true;
2522 p->flags |= VM_POLYGON_FL2D;
2525 p->data[13] = linewidth; //[515]: linewidth
2526 p->flags |= VM_POLYGON_FLLINES;
2530 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
2534 if(!vm_polygonbegin)
2536 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
2540 p = &vm_polygons[vm_drawpolygons_num];
2541 if(vm_current_vertices > 4)
2543 Con_Printf("Debug_PolygonVertex: may have 4 vertices max\n");
2547 p->data[vm_current_vertices*3] = x;
2548 p->data[1+vm_current_vertices*3] = y;
2549 p->data[2+vm_current_vertices*3] = z;
2551 p->data[12+vm_current_vertices*2] = s;
2552 if(!(p->flags & VM_POLYGON_FLLINES))
2553 p->data[13+vm_current_vertices*2] = t;
2555 p->data[20+vm_current_vertices*4] = r;
2556 p->data[21+vm_current_vertices*4] = g;
2557 p->data[22+vm_current_vertices*4] = b;
2558 p->data[23+vm_current_vertices*4] = a;
2560 vm_current_vertices++;
2561 if(vm_current_vertices == 4)
2562 p->flags |= VM_POLYGON_FL4V;
2564 if(vm_current_vertices == 3)
2565 p->flags |= VM_POLYGON_FL3V;
2568 void Debug_PolygonEnd(void)
2570 if(!vm_polygonbegin)
2572 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
2575 vm_polygonbegin = false;
2576 if(vm_current_vertices > 2 || (vm_current_vertices >= 2 && vm_polygons[vm_drawpolygons_num].flags & VM_POLYGON_FLLINES))
2578 if(vm_polygons[vm_drawpolygons_num].flags & VM_POLYGON_FL2D) //[515]: don't use qcpolygons memory if 2D
2579 VM_CL_AddPolygonTo2DScene(&vm_polygons[vm_drawpolygons_num]);
2581 vm_drawpolygons_num++;
2584 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", vm_current_vertices);
2591 Returns false if any part of the bottom of the entity is off an edge that
2596 qboolean CL_CheckBottom (prvm_edict_t *ent)
2598 vec3_t mins, maxs, start, stop;
2603 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
2604 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
2606 // if all of the points under the corners are solid world, don't bother
2607 // with the tougher checks
2608 // the corners must be within 16 of the midpoint
2609 start[2] = mins[2] - 1;
2610 for (x=0 ; x<=1 ; x++)
2611 for (y=0 ; y<=1 ; y++)
2613 start[0] = x ? maxs[0] : mins[0];
2614 start[1] = y ? maxs[1] : mins[1];
2615 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
2619 return true; // we got out easy
2623 // check it for real...
2627 // the midpoint must be within 16 of the bottom
2628 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
2629 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
2630 stop[2] = start[2] - 2*sv_stepheight.value;
2631 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
2633 if (trace.fraction == 1.0)
2635 mid = bottom = trace.endpos[2];
2637 // the corners must be within 16 of the midpoint
2638 for (x=0 ; x<=1 ; x++)
2639 for (y=0 ; y<=1 ; y++)
2641 start[0] = stop[0] = x ? maxs[0] : mins[0];
2642 start[1] = stop[1] = y ? maxs[1] : mins[1];
2644 trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
2646 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
2647 bottom = trace.endpos[2];
2648 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
2659 Called by monster program code.
2660 The move will be adjusted for slopes and stairs, but if the move isn't
2661 possible, no move is done and false is returned
2664 qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
2667 vec3_t oldorg, neworg, end, traceendpos;
2670 prvm_edict_t *enemy;
2674 VectorCopy (ent->fields.client->origin, oldorg);
2675 VectorAdd (ent->fields.client->origin, move, neworg);
2677 // flying monsters don't step up
2678 if ( (int)ent->fields.client->flags & (FL_SWIM | FL_FLY) )
2680 // try one move with vertical motion, then one without
2681 for (i=0 ; i<2 ; i++)
2683 VectorAdd (ent->fields.client->origin, move, neworg);
2684 enemy = PRVM_PROG_TO_EDICT(ent->fields.client->enemy);
2685 if (i == 0 && enemy != prog->edicts)
2687 dz = ent->fields.client->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.client->enemy)->fields.client->origin[2];
2693 trace = CL_Move (ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
2695 VM_SetTraceGlobals(&trace);
2697 if (trace.fraction == 1)
2699 VectorCopy(trace.endpos, traceendpos);
2700 if (((int)ent->fields.client->flags & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
2701 return false; // swim monster left water
2703 VectorCopy (traceendpos, ent->fields.client->origin);
2709 if (enemy == prog->edicts)
2716 // push down from a step height above the wished position
2717 neworg[2] += sv_stepheight.value;
2718 VectorCopy (neworg, end);
2719 end[2] -= sv_stepheight.value*2;
2721 trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
2723 VM_SetTraceGlobals(&trace);
2725 if (trace.startsolid)
2727 neworg[2] -= sv_stepheight.value;
2728 trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
2730 VM_SetTraceGlobals(&trace);
2731 if (trace.startsolid)
2734 if (trace.fraction == 1)
2736 // if monster had the ground pulled out, go ahead and fall
2737 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2739 VectorAdd (ent->fields.client->origin, move, ent->fields.client->origin);
2742 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_ONGROUND;
2746 return false; // walked off an edge
2749 // check point traces down for dangling corners
2750 VectorCopy (trace.endpos, ent->fields.client->origin);
2752 if (!CL_CheckBottom (ent))
2754 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2755 { // entity had floor mostly pulled out from underneath it
2756 // and is trying to correct
2761 VectorCopy (oldorg, ent->fields.client->origin);
2765 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2766 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND;
2768 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
2769 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
2781 float(float yaw, float dist[, settrace]) walkmove
2784 static void VM_CL_walkmove (void)
2793 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
2795 // assume failure if it returns early
2796 PRVM_G_FLOAT(OFS_RETURN) = 0;
2798 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
2799 if (ent == prog->edicts)
2801 VM_Warning("walkmove: can not modify world entity\n");
2804 if (ent->priv.server->free)
2806 VM_Warning("walkmove: can not modify free entity\n");
2809 yaw = PRVM_G_FLOAT(OFS_PARM0);
2810 dist = PRVM_G_FLOAT(OFS_PARM1);
2811 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
2813 if ( !( (int)ent->fields.client->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
2816 yaw = yaw*M_PI*2 / 360;
2818 move[0] = cos(yaw)*dist;
2819 move[1] = sin(yaw)*dist;
2822 // save program state, because CL_movestep may call other progs
2823 oldf = prog->xfunction;
2824 oldself = prog->globals.client->self;
2826 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
2829 // restore program state
2830 prog->xfunction = oldf;
2831 prog->globals.client->self = oldself;
2838 string(string key) serverkey
2841 void VM_CL_serverkey(void)
2843 char string[VM_STRINGTEMP_LENGTH];
2844 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
2845 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
2846 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
2849 //============================================================================
2851 prvm_builtin_t vm_cl_builtins[] = {
2852 NULL, // #0 NULL function (not callable) (QUAKE)
2853 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
2854 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
2855 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
2856 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
2857 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
2858 VM_break, // #6 void() break (QUAKE)
2859 VM_random, // #7 float() random (QUAKE)
2860 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
2861 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
2862 VM_error, // #10 void(string e) error (QUAKE)
2863 VM_objerror, // #11 void(string e) objerror (QUAKE)
2864 VM_vlen, // #12 float(vector v) vlen (QUAKE)
2865 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
2866 VM_CL_spawn, // #14 entity() spawn (QUAKE)
2867 VM_remove, // #15 void(entity e) remove (QUAKE)
2868 VM_CL_traceline, // #16 float(vector v1, vector v2, float tryents) traceline (QUAKE)
2869 NULL, // #17 entity() checkclient (QUAKE)
2870 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
2871 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
2872 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
2873 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
2874 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
2875 NULL, // #23 void(string s, ...) bprint (QUAKE)
2876 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
2877 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
2878 VM_ftos, // #26 string(float f) ftos (QUAKE)
2879 VM_vtos, // #27 string(vector v) vtos (QUAKE)
2880 VM_coredump, // #28 void() coredump (QUAKE)
2881 VM_traceon, // #29 void() traceon (QUAKE)
2882 VM_traceoff, // #30 void() traceoff (QUAKE)
2883 VM_eprint, // #31 void(entity e) eprint (QUAKE)
2884 VM_CL_walkmove, // #32 float(float yaw, float dist) walkmove (QUAKE)
2885 NULL, // #33 (QUAKE)
2886 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
2887 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
2888 VM_rint, // #36 float(float v) rint (QUAKE)
2889 VM_floor, // #37 float(float v) floor (QUAKE)
2890 VM_ceil, // #38 float(float v) ceil (QUAKE)
2891 NULL, // #39 (QUAKE)
2892 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
2893 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
2894 NULL, // #42 (QUAKE)
2895 VM_fabs, // #43 float(float f) fabs (QUAKE)
2896 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
2897 VM_cvar, // #45 float(string s) cvar (QUAKE)
2898 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
2899 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
2900 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
2901 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
2902 NULL, // #50 (QUAKE)
2903 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
2904 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
2905 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
2906 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
2907 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
2908 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
2909 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
2910 NULL, // #58 void(float to, string s) WriteString (QUAKE)
2911 NULL, // #59 (QUAKE)
2912 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
2913 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
2914 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
2915 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
2916 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
2917 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
2918 NULL, // #66 (QUAKE)
2919 NULL, // #67 void(float step) movetogoal (QUAKE)
2920 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
2921 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
2922 NULL, // #70 void(string s) changelevel (QUAKE)
2923 NULL, // #71 (QUAKE)
2924 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
2925 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
2926 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
2927 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
2928 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
2929 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
2930 NULL, // #78 void(entity e) setspawnparms (QUAKE)
2931 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
2932 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
2933 VM_stof, // #81 float(string s) stof (FRIK_FILE)
2934 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
2935 NULL, // #83 (QUAKE)
2936 NULL, // #84 (QUAKE)
2937 NULL, // #85 (QUAKE)
2938 NULL, // #86 (QUAKE)
2939 NULL, // #87 (QUAKE)
2940 NULL, // #88 (QUAKE)
2941 NULL, // #89 (QUAKE)
2942 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
2943 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
2944 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
2945 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
2946 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
2947 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
2948 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
2949 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
2950 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
2951 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
2952 // FrikaC and Telejano range #100-#199
2963 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
2964 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
2965 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
2966 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
2967 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
2968 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
2969 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
2970 VM_stov, // #117 vector(string) stov (FRIK_FILE)
2971 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
2972 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3053 // FTEQW range #200-#299
3072 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3075 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3076 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3077 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3078 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3079 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3080 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3081 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3082 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3083 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3084 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3086 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3154 // CSQC range #300-#399
3155 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
3156 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
3157 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
3158 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
3159 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
3160 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3161 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3162 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3163 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
3165 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3166 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
3170 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3171 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
3172 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3173 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3174 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
3175 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3176 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3177 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3178 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3179 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
3180 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
3181 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
3182 NULL, // #327 // FIXME add stringwidth() here?
3183 NULL, // #328 // FIXME add drawsubpic() here?
3185 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
3186 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
3187 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
3188 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3189 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3190 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3191 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3192 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3193 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
3194 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3195 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
3196 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3197 VM_CL_getkeybind, // #342 string(float keynum) getkeybind (EXT_CSQC)
3198 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (EXT_CSQC)
3199 VM_getmousepos, // #344 vector() getmousepos (EXT_CSQC)
3200 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
3201 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
3202 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
3203 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3204 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
3205 VM_isserver, // #350 float() isserver (EXT_CSQC)
3206 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3207 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
3208 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3209 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
3215 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
3216 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
3217 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
3218 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
3219 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
3220 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
3221 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
3222 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
3255 // LordHavoc's range #400-#499
3256 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3257 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3258 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3259 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3260 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3261 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3262 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3263 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3264 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3265 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3266 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3267 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3268 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3269 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3270 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3271 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3272 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3273 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3274 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3275 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3276 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3277 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3278 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3279 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3280 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3281 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3282 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3283 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3284 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3285 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3286 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3287 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3288 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3289 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3290 VM_CL_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3291 VM_CL_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3292 VM_CL_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3293 VM_CL_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3294 VM_CL_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3295 VM_CL_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3296 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3297 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3298 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3299 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3300 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3301 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3302 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3303 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3304 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3305 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3306 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3307 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3308 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3309 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3310 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3311 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3312 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3313 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
3315 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3316 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3317 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3318 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3319 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3320 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3321 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3322 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3323 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3324 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3325 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3326 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3327 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3328 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3329 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3330 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3331 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3332 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3333 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
3334 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3335 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3336 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3337 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3338 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3339 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
3340 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3341 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3342 VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
3343 #ifdef SUPPORT_GECKO
3344 VM_gecko_create, // #487
3345 VM_gecko_destroy, // #488
3346 VM_gecko_navigate, // #489
3347 VM_gecko_keyevent, // #490
3348 VM_gecko_movemouse, // #491
3366 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
3368 void VM_CL_Cmd_Init(void)
3371 // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
3372 if(vm_polygons_initialized)
3374 Mem_FreePool(&vm_polygons_pool);
3375 vm_polygons_initialized = false;
3379 void VM_CL_Cmd_Reset(void)
3382 if(vm_polygons_initialized)
3384 Mem_FreePool(&vm_polygons_pool);
3385 vm_polygons_initialized = false;