5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
31 vec3_t angles, forward, right, up;
32 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34 AngleVectors(angles, forward, right, up);
35 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36 VectorCopy(right, PRVM_clientglobalvector(v_right));
37 VectorCopy(up, PRVM_clientglobalvector(v_up));
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
45 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
47 e = PRVM_G_EDICT(OFS_PARM0);
48 if (e == prog->edicts)
50 VM_Warning(prog, "setorigin: can not modify world entity\n");
53 if (e->priv.required->free)
55 VM_Warning(prog, "setorigin: can not modify free entity\n");
58 org = PRVM_G_VECTOR(OFS_PARM1);
59 VectorCopy (org, PRVM_clientedictvector(e, origin));
60 if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
71 prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
74 VectorCopy (min, PRVM_clientedictvector(e, mins));
75 VectorCopy (max, PRVM_clientedictvector(e, maxs));
76 VectorSubtract (max, min, PRVM_clientedictvector(e, size));
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
83 prvm_vec3_t mins, maxs;
84 VectorCopy(min, mins);
85 VectorCopy(max, maxs);
86 SetMinMaxSizePRVM(prog, e, mins, maxs);
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
97 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
99 e = PRVM_G_EDICT(OFS_PARM0);
100 PRVM_clientedictfloat(e, modelindex) = 0;
101 PRVM_clientedictstring(e, model) = 0;
103 m = PRVM_G_STRING(OFS_PARM1);
105 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
107 if (!strcmp(cl.csqc_model_precache[i]->name, m))
109 mod = cl.csqc_model_precache[i];
110 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111 PRVM_clientedictfloat(e, modelindex) = -(i+1);
117 for (i = 0;i < MAX_MODELS;i++)
119 mod = cl.model_precache[i];
120 if (mod && !strcmp(mod->name, m))
122 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123 PRVM_clientedictfloat(e, modelindex) = i;
130 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
136 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
146 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
148 e = PRVM_G_EDICT(OFS_PARM0);
149 if (e == prog->edicts)
151 VM_Warning(prog, "setsize: can not modify world entity\n");
154 if (e->priv.server->free)
156 VM_Warning(prog, "setsize: can not modify free entity\n");
159 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
162 SetMinMaxSize( prog, e, mins, maxs );
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
172 prvm_edict_t *entity;
180 VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
182 entity = PRVM_G_EDICT(OFS_PARM0);
183 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184 sample = PRVM_G_STRING(OFS_PARM2);
185 fvolume = PRVM_G_FLOAT(OFS_PARM3);
186 attenuation = PRVM_G_FLOAT(OFS_PARM4);
188 if (fvolume < 0 || fvolume > 1)
190 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
194 if (attenuation < 0 || attenuation > 4)
196 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
203 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
209 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
213 // sound_starttime exists instead of sound_startposition because in a
214 // networking sense you might not know when something is being received,
215 // so making sounds match up in sync would be impossible if relative
217 if (PRVM_clientglobalfloat(sound_starttime))
218 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
222 if (!IS_CHAN(channel))
224 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
228 CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
229 S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
232 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
233 static void VM_CL_pointsound(prvm_prog_t *prog)
240 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
242 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
243 sample = PRVM_G_STRING(OFS_PARM1);
244 fvolume = PRVM_G_FLOAT(OFS_PARM2);
245 attenuation = PRVM_G_FLOAT(OFS_PARM3);
247 if (fvolume < 0 || fvolume > 1)
249 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
253 if (attenuation < 0 || attenuation > 4)
255 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
259 // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
260 S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
263 // #14 entity() spawn
264 static void VM_CL_spawn (prvm_prog_t *prog)
267 ed = PRVM_ED_Alloc(prog);
271 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
273 VM_SetTraceGlobals(prog, trace);
274 PRVM_clientglobalfloat(trace_networkentity) = svent;
277 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
278 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
280 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
281 static void VM_CL_traceline (prvm_prog_t *prog)
288 // R_TimeReport("pretraceline");
290 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
292 prog->xfunction->builtinsprofile += 30;
294 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
295 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
296 move = (int)PRVM_G_FLOAT(OFS_PARM2);
297 ent = PRVM_G_EDICT(OFS_PARM3);
299 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
300 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
302 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
304 CL_VM_SetTraceGlobals(prog, &trace, svent);
305 // R_TimeReport("traceline");
312 Used for use tracing and shot targeting
313 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
314 if the tryents flag is set.
316 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
319 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
320 static void VM_CL_tracebox (prvm_prog_t *prog)
322 vec3_t v1, v2, m1, m2;
327 // R_TimeReport("pretracebox");
328 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
330 prog->xfunction->builtinsprofile += 30;
332 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
333 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
334 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
335 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
336 move = (int)PRVM_G_FLOAT(OFS_PARM4);
337 ent = PRVM_G_EDICT(OFS_PARM5);
339 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
340 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
342 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
344 CL_VM_SetTraceGlobals(prog, &trace, svent);
345 // R_TimeReport("tracebox");
348 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
352 vec3_t start, end, mins, maxs, move;
353 vec3_t original_origin;
354 vec3_t original_velocity;
355 vec3_t original_angles;
356 vec3_t original_avelocity;
359 VectorCopy(PRVM_clientedictvector(tossent, origin) , original_origin );
360 VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
361 VectorCopy(PRVM_clientedictvector(tossent, angles) , original_angles );
362 VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
364 gravity = PRVM_clientedictfloat(tossent, gravity);
367 gravity *= cl.movevars_gravity * 0.05;
369 for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
371 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
372 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
373 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
374 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
375 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
376 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
377 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
378 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
379 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
381 if (trace.fraction < 1)
385 VectorCopy(original_origin , PRVM_clientedictvector(tossent, origin) );
386 VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
387 VectorCopy(original_angles , PRVM_clientedictvector(tossent, angles) );
388 VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
393 static void VM_CL_tracetoss (prvm_prog_t *prog)
397 prvm_edict_t *ignore;
400 prog->xfunction->builtinsprofile += 600;
402 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
404 ent = PRVM_G_EDICT(OFS_PARM0);
405 if (ent == prog->edicts)
407 VM_Warning(prog, "tracetoss: can not use world entity\n");
410 ignore = PRVM_G_EDICT(OFS_PARM1);
412 trace = CL_Trace_Toss (prog, ent, ignore, &svent);
414 CL_VM_SetTraceGlobals(prog, &trace, svent);
418 // #20 void(string s) precache_model
419 static void VM_CL_precache_model (prvm_prog_t *prog)
425 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
427 name = PRVM_G_STRING(OFS_PARM0);
428 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
430 if(!strcmp(cl.csqc_model_precache[i]->name, name))
432 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
436 PRVM_G_FLOAT(OFS_RETURN) = 0;
437 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
440 for (i = 0;i < MAX_MODELS;i++)
442 if (!cl.csqc_model_precache[i])
444 cl.csqc_model_precache[i] = (dp_model_t*)m;
445 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
449 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
452 VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
455 // #22 entity(vector org, float rad) findradius
456 static void VM_CL_findradius (prvm_prog_t *prog)
458 prvm_edict_t *ent, *chain;
459 vec_t radius, radius2;
460 vec3_t org, eorg, mins, maxs;
461 int i, numtouchedicts;
462 static prvm_edict_t *touchedicts[MAX_EDICTS];
465 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
468 chainfield = PRVM_G_INT(OFS_PARM2);
470 chainfield = prog->fieldoffsets.chain;
472 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
474 chain = (prvm_edict_t *)prog->edicts;
476 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
477 radius = PRVM_G_FLOAT(OFS_PARM1);
478 radius2 = radius * radius;
480 mins[0] = org[0] - (radius + 1);
481 mins[1] = org[1] - (radius + 1);
482 mins[2] = org[2] - (radius + 1);
483 maxs[0] = org[0] + (radius + 1);
484 maxs[1] = org[1] + (radius + 1);
485 maxs[2] = org[2] + (radius + 1);
486 numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
487 if (numtouchedicts > MAX_EDICTS)
489 // this never happens //[515]: for what then ?
490 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
491 numtouchedicts = MAX_EDICTS;
493 for (i = 0;i < numtouchedicts;i++)
495 ent = touchedicts[i];
496 // Quake did not return non-solid entities but darkplaces does
497 // (note: this is the reason you can't blow up fallen zombies)
498 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
500 // LadyHavoc: compare against bounding box rather than center so it
501 // doesn't miss large objects, and use DotProduct instead of Length
502 // for a major speedup
503 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
504 if (sv_gameplayfix_findradiusdistancetobox.integer)
506 eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
507 eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
508 eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
511 VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
512 if (DotProduct(eorg, eorg) < radius2)
514 PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
519 VM_RETURN_EDICT(chain);
522 // #34 float() droptofloor
523 static void VM_CL_droptofloor (prvm_prog_t *prog)
526 vec3_t start, end, mins, maxs;
529 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
531 // assume failure if it returns early
532 PRVM_G_FLOAT(OFS_RETURN) = 0;
534 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
535 if (ent == prog->edicts)
537 VM_Warning(prog, "droptofloor: can not modify world entity\n");
540 if (ent->priv.server->free)
542 VM_Warning(prog, "droptofloor: can not modify free entity\n");
546 VectorCopy(PRVM_clientedictvector(ent, origin), start);
547 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
548 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
549 VectorCopy(PRVM_clientedictvector(ent, origin), end);
552 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
554 if (trace.fraction != 1)
556 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
557 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
558 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
559 PRVM_G_FLOAT(OFS_RETURN) = 1;
560 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
561 // ent->priv.server->suspendedinairflag = true;
565 // #35 void(float style, string value) lightstyle
566 static void VM_CL_lightstyle (prvm_prog_t *prog)
571 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
573 i = (int)PRVM_G_FLOAT(OFS_PARM0);
574 c = PRVM_G_STRING(OFS_PARM1);
575 if (i >= cl.max_lightstyle)
577 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
580 strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
581 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
582 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
585 // #40 float(entity e) checkbottom
586 static void VM_CL_checkbottom (prvm_prog_t *prog)
588 static int cs_yes, cs_no;
590 vec3_t mins, maxs, start, stop;
595 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
596 ent = PRVM_G_EDICT(OFS_PARM0);
597 PRVM_G_FLOAT(OFS_RETURN) = 0;
599 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
600 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
602 // if all of the points under the corners are solid world, don't bother
603 // with the tougher checks
604 // the corners must be within 16 of the midpoint
605 start[2] = mins[2] - 1;
606 for (x=0 ; x<=1 ; x++)
607 for (y=0 ; y<=1 ; y++)
609 start[0] = x ? maxs[0] : mins[0];
610 start[1] = y ? maxs[1] : mins[1];
611 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
616 PRVM_G_FLOAT(OFS_RETURN) = true;
617 return; // we got out easy
622 // check it for real...
626 // the midpoint must be within 16 of the bottom
627 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
628 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
629 stop[2] = start[2] - 2*sv_stepheight.value;
630 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
632 if (trace.fraction == 1.0)
635 mid = bottom = trace.endpos[2];
637 // the corners must be within 16 of the midpoint
638 for (x=0 ; x<=1 ; x++)
639 for (y=0 ; y<=1 ; y++)
641 start[0] = stop[0] = x ? maxs[0] : mins[0];
642 start[1] = stop[1] = y ? maxs[1] : mins[1];
644 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
646 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
647 bottom = trace.endpos[2];
648 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
653 PRVM_G_FLOAT(OFS_RETURN) = true;
656 // #41 float(vector v) pointcontents
657 static void VM_CL_pointcontents (prvm_prog_t *prog)
660 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
661 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
662 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
665 // #48 void(vector o, vector d, float color, float count) particle
666 static void VM_CL_particle (prvm_prog_t *prog)
671 VM_SAFEPARMCOUNT(4, VM_CL_particle);
673 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
674 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
675 color = (int)PRVM_G_FLOAT(OFS_PARM2);
676 count = (int)PRVM_G_FLOAT(OFS_PARM3);
677 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
680 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
681 static void VM_CL_ambientsound (prvm_prog_t *prog)
685 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
686 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
687 s = S_FindName(PRVM_G_STRING(OFS_PARM1));
688 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
691 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
692 static void VM_CL_getlight (prvm_prog_t *prog)
694 vec3_t ambientcolor, diffusecolor, diffusenormal;
696 int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
698 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
700 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
701 R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
702 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
703 if (PRVM_clientglobalvector(getlight_ambient))
704 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
705 if (PRVM_clientglobalvector(getlight_diffuse))
706 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
707 if (PRVM_clientglobalvector(getlight_dir))
708 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
711 //============================================================================
712 //[515]: SCENE MANAGER builtins
714 extern cvar_t v_yshearing;
715 void CSQC_R_RecalcView (void)
717 extern matrix4x4_t viewmodelmatrix_nobob;
718 extern matrix4x4_t viewmodelmatrix_withbob;
719 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
720 if (v_yshearing.value > 0)
721 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
722 Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
723 Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
724 Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
727 //#300 void() clearscene (EXT_CSQC)
728 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
730 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
731 // clear renderable entity and light lists
732 r_refdef.scene.numentities = 0;
733 r_refdef.scene.numlights = 0;
734 // restore the view settings to the values that VM_CL_UpdateView received from the client code
735 r_refdef.view = csqc_original_r_refdef_view;
736 // polygonbegin without draw2d arg has to guess
737 prog->polygonbegin_guess2d = false;
738 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
739 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
740 cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
741 cl.csqc_vidvars.drawenginesbar = false;
742 cl.csqc_vidvars.drawcrosshair = false;
744 // clear the CL_Mesh_Scene() used for CSQC polygons and engine effects, they will be added by CSQC_RelinkAllEntities and manually created by CSQC
745 CL_MeshEntities_Scene_Clear();
748 //#301 void(float mask) addentities (EXT_CSQC)
749 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
751 double t = Sys_DirtyTime();
754 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
755 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
756 CSQC_RelinkAllEntities(drawmask);
758 PRVM_clientglobalfloat(time) = cl.time;
759 for(i=1;i<prog->num_edicts;i++)
761 // so we can easily check if CSQC entity #edictnum is currently drawn
762 cl.csqcrenderentities[i].entitynumber = 0;
763 ed = &prog->edicts[i];
764 if(ed->priv.required->free)
767 if(ed->priv.required->free)
769 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
771 if(ed->priv.required->free)
773 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
775 CSQC_AddRenderEdict(ed, i);
778 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
779 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
780 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
783 //#302 void(entity ent) addentity (EXT_CSQC)
784 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
786 double t = Sys_DirtyTime();
787 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
788 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
789 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
790 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
793 //#303 float(float property, ...) setproperty (EXT_CSQC)
794 //#303 float(float property) getproperty
795 //#303 vector(float property) getpropertyvec
796 //#309 float(float property) getproperty
797 //#309 vector(float property) getpropertyvec
798 // VorteX: make this function be able to return previously set property if new value is not given
799 static void VM_CL_R_SetView (prvm_prog_t *prog)
805 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
807 c = (int)PRVM_G_FLOAT(OFS_PARM0);
815 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
818 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
821 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
824 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
827 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
830 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
833 VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
836 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
839 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
842 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
845 VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
848 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
851 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
854 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
857 VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
860 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
863 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
866 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
869 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
871 case VF_DRAWENGINESBAR:
872 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
874 case VF_DRAWCROSSHAIR:
875 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
877 case VF_CL_VIEWANGLES:
878 VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
880 case VF_CL_VIEWANGLES_X:
881 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
883 case VF_CL_VIEWANGLES_Y:
884 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
886 case VF_CL_VIEWANGLES_Z:
887 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
890 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
893 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
896 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
899 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
902 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
903 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
904 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
907 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
910 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
913 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
916 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
919 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
922 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
925 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
927 case VF_FOG_FADEDEPTH:
928 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
930 case VF_MINFPS_QUALITY:
931 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
934 PRVM_G_FLOAT(OFS_RETURN) = 0;
935 VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
941 f = PRVM_G_VECTOR(OFS_PARM1);
942 k = PRVM_G_FLOAT(OFS_PARM1);
946 r_refdef.view.x = (int)(f[0]);
947 r_refdef.view.y = (int)(f[1]);
951 r_refdef.view.x = (int)(k);
955 r_refdef.view.y = (int)(k);
959 r_refdef.view.width = (int)(f[0]);
960 r_refdef.view.height = (int)(f[1]);
964 r_refdef.view.width = (int)(k);
968 r_refdef.view.height = (int)(k);
972 r_refdef.view.x = (int)(f[0]);
973 r_refdef.view.y = (int)(f[1]);
974 f = PRVM_G_VECTOR(OFS_PARM2);
975 r_refdef.view.width = (int)(f[0]);
976 r_refdef.view.height = (int)(f[1]);
980 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
981 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
984 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
987 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
990 VectorCopy(f, cl.csqc_vieworigin);
994 cl.csqc_vieworigin[0] = k;
998 cl.csqc_vieworigin[1] = k;
1002 cl.csqc_vieworigin[2] = k;
1003 CSQC_R_RecalcView();
1006 VectorCopy(f, cl.csqc_viewangles);
1007 CSQC_R_RecalcView();
1010 cl.csqc_viewangles[0] = k;
1011 CSQC_R_RecalcView();
1014 cl.csqc_viewangles[1] = k;
1015 CSQC_R_RecalcView();
1018 cl.csqc_viewangles[2] = k;
1019 CSQC_R_RecalcView();
1022 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1024 case VF_DRAWENGINESBAR:
1025 cl.csqc_vidvars.drawenginesbar = k != 0;
1027 case VF_DRAWCROSSHAIR:
1028 cl.csqc_vidvars.drawcrosshair = k != 0;
1030 case VF_CL_VIEWANGLES:
1031 VectorCopy(f, cl.viewangles);
1033 case VF_CL_VIEWANGLES_X:
1034 cl.viewangles[0] = k;
1036 case VF_CL_VIEWANGLES_Y:
1037 cl.viewangles[1] = k;
1039 case VF_CL_VIEWANGLES_Z:
1040 cl.viewangles[2] = k;
1042 case VF_PERSPECTIVE:
1043 r_refdef.view.useperspective = k != 0;
1045 case VF_CLEARSCREEN:
1046 r_refdef.view.isoverlay = !k;
1049 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1051 case VF_FOG_DENSITY:
1052 r_refdef.fog_density = k;
1055 r_refdef.fog_red = f[0];
1056 r_refdef.fog_green = f[1];
1057 r_refdef.fog_blue = f[2];
1059 case VF_FOG_COLOR_R:
1060 r_refdef.fog_red = k;
1062 case VF_FOG_COLOR_G:
1063 r_refdef.fog_green = k;
1065 case VF_FOG_COLOR_B:
1066 r_refdef.fog_blue = k;
1069 r_refdef.fog_alpha = k;
1072 r_refdef.fog_start = k;
1075 r_refdef.fog_end = k;
1078 r_refdef.fog_height = k;
1080 case VF_FOG_FADEDEPTH:
1081 r_refdef.fog_fadedepth = k;
1083 case VF_MINFPS_QUALITY:
1084 r_refdef.view.quality = k;
1087 PRVM_G_FLOAT(OFS_RETURN) = 0;
1088 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1091 PRVM_G_FLOAT(OFS_RETURN) = 1;
1094 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1095 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1097 double t = Sys_DirtyTime();
1102 const char *cubemapname = NULL;
1103 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1104 float coronaintensity = 1;
1105 float coronasizescale = 0.25;
1106 qbool castshadow = true;
1107 float ambientscale = 0;
1108 float diffusescale = 1;
1109 float specularscale = 1;
1111 vec3_t forward, left, up;
1112 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1114 // if we've run out of dlights, just return
1115 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1118 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1119 radius = PRVM_G_FLOAT(OFS_PARM1);
1120 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1121 if (prog->argc >= 4)
1123 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1124 if (style >= MAX_LIGHTSTYLES)
1126 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1130 if (prog->argc >= 5)
1131 cubemapname = PRVM_G_STRING(OFS_PARM4);
1132 if (prog->argc >= 6)
1133 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1134 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1135 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1137 VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1138 VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1139 VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1140 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1142 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1143 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1144 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1145 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1148 //============================================================================
1150 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1151 static void VM_CL_unproject (prvm_prog_t *prog)
1157 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1158 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1161 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1162 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1163 if(v_flipped.integer)
1165 Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1166 VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1169 //#311 vector (vector v) cs_project (EXT_CSQC)
1170 static void VM_CL_project (prvm_prog_t *prog)
1176 VM_SAFEPARMCOUNT(1, VM_CL_project);
1177 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1178 Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1179 Matrix4x4_Transform(&m, f, v);
1180 if(v_flipped.integer)
1182 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1183 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1184 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1187 // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1188 // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1191 //#330 float(float stnum) getstatf (EXT_CSQC)
1192 static void VM_CL_getstatf (prvm_prog_t *prog)
1200 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1201 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1202 if(i < 0 || i >= MAX_CL_STATS)
1204 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1207 dat.l = cl.stats[i];
1208 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
1211 //#331 float(float stnum) getstati (EXT_CSQC)
1212 static void VM_CL_getstati (prvm_prog_t *prog)
1215 int firstbit, bitcount;
1217 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1219 index = (int)PRVM_G_FLOAT(OFS_PARM0);
1222 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1224 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1234 if(index < 0 || index >= MAX_CL_STATS)
1236 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1239 i = cl.stats[index];
1240 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
1241 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1242 PRVM_G_FLOAT(OFS_RETURN) = i;
1245 //#332 string(float firststnum) getstats (EXT_CSQC)
1246 static void VM_CL_getstats (prvm_prog_t *prog)
1250 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1251 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1252 if(i < 0 || i > MAX_CL_STATS-4)
1254 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1255 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1258 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1259 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1262 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1263 static void VM_CL_setmodelindex (prvm_prog_t *prog)
1267 struct model_s *model;
1269 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1271 t = PRVM_G_EDICT(OFS_PARM0);
1273 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1275 PRVM_clientedictstring(t, model) = 0;
1276 PRVM_clientedictfloat(t, modelindex) = 0;
1281 model = CL_GetModelByIndex(i);
1284 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
1287 PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
1288 PRVM_clientedictfloat(t, modelindex) = i;
1290 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1293 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
1296 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
1299 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1300 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
1304 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1306 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1307 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1308 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
1311 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1312 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
1315 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1316 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1319 PRVM_G_FLOAT(OFS_RETURN) = i;
1322 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1323 static void VM_CL_trailparticles (prvm_prog_t *prog)
1326 vec3_t start, end, velocity;
1328 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1330 t = PRVM_G_EDICT(OFS_PARM0);
1331 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1332 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
1333 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
1334 VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
1338 CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
1341 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1342 static void VM_CL_pointparticles (prvm_prog_t *prog)
1347 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1348 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1349 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
1350 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
1351 n = PRVM_G_FLOAT(OFS_PARM3);
1354 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1357 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
1358 static void VM_CL_boxparticles (prvm_prog_t *prog)
1361 // prvm_edict_t *own;
1362 vec3_t origin_from, origin_to, dir_from, dir_to;
1366 float tintmins[4], tintmaxs[4], fade;
1367 VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
1369 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
1372 // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
1373 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
1374 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to );
1375 VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from );
1376 VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to );
1377 count = PRVM_G_FLOAT(OFS_PARM6);
1379 flags = PRVM_G_FLOAT(OFS_PARM7);
1383 Vector4Set(tintmins, 1, 1, 1, 1);
1384 Vector4Set(tintmaxs, 1, 1, 1, 1);
1388 if(flags & 1) // read alpha
1390 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
1391 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
1393 if(flags & 2) // read color
1395 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
1396 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
1398 if(flags & 4) // read fade
1400 fade = PRVM_clientglobalfloat(particles_fade);
1402 if(flags & 128) // draw as trail
1408 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1410 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1413 //#531 void(float pause) setpause
1414 static void VM_CL_setpause(prvm_prog_t *prog)
1416 VM_SAFEPARMCOUNT(1, VM_CL_setpause);
1419 if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
1422 host.paused = false;
1426 //#343 void(float usecursor) setcursormode (DP_CSQC)
1427 static void VM_CL_setcursormode (prvm_prog_t *prog)
1429 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1430 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1431 cl_ignoremousemoves = 2;
1434 //#344 vector() getmousepos (DP_CSQC)
1435 static void VM_CL_getmousepos(prvm_prog_t *prog)
1437 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1439 if (key_consoleactive || key_dest != key_game)
1440 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1441 else if (cl.csqc_wantsmousemove)
1442 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1444 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1447 //#345 float(float framenum) getinputstate (EXT_CSQC)
1448 static void VM_CL_getinputstate (prvm_prog_t *prog)
1450 unsigned int i, frame;
1451 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1452 frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
1453 PRVM_G_FLOAT(OFS_RETURN) = false;
1454 for (i = 0;i < CL_MAX_USERCMDS;i++)
1456 if (cl.movecmd[i].sequence == frame)
1458 VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
1459 PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1460 PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
1461 PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
1462 PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
1463 PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
1464 // this probably shouldn't be here
1465 if(cl.movecmd[i].crouch)
1467 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
1468 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
1472 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
1473 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
1475 PRVM_G_FLOAT(OFS_RETURN) = true;
1480 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1481 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
1483 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1484 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1487 //#347 void() runstandardplayerphysics (EXT_CSQC)
1488 #define PMF_JUMP_HELD 1 // matches FTEQW
1489 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
1490 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
1491 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
1492 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
1494 cl_clientmovement_state_t s;
1497 memset(&s, 0, sizeof(s));
1499 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
1501 ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
1502 if(ent == prog->edicts)
1506 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
1507 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
1508 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
1509 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
1511 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
1512 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
1518 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
1519 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
1520 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
1521 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
1522 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
1523 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
1524 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
1527 VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
1528 s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
1529 s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
1530 s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
1531 s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
1532 s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
1533 s.cmd.jump = (s.cmd.buttons & 2) != 0;
1534 s.cmd.crouch = (s.cmd.buttons & 16) != 0;
1536 CL_ClientMovement_PlayerMove_Frame(&s);
1538 if(ent == prog->edicts)
1541 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
1542 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
1543 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
1544 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
1549 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
1550 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
1551 PRVM_clientedictfloat(ent, pmove_flags) =
1552 (s.crouched ? PMF_DUCKED : 0) |
1553 (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
1554 (s.onground ? PMF_ONGROUND : 0);
1558 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1559 static void VM_CL_getplayerkey (prvm_prog_t *prog)
1565 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1567 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1568 c = PRVM_G_STRING(OFS_PARM1);
1569 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1573 i = Sbar_GetSortedPlayerIndex(-1-i);
1574 if(i < 0 || i >= cl.maxclients)
1579 if(!strcasecmp(c, "name"))
1580 strlcpy(t, cl.scores[i].name, sizeof(t));
1582 if(!strcasecmp(c, "frags"))
1583 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1585 if(!strcasecmp(c, "ping"))
1586 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1588 if(!strcasecmp(c, "pl"))
1589 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1591 if(!strcasecmp(c, "movementloss"))
1592 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
1594 if(!strcasecmp(c, "entertime"))
1595 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1597 if(!strcasecmp(c, "colors"))
1598 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1600 if(!strcasecmp(c, "topcolor"))
1601 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1603 if(!strcasecmp(c, "bottomcolor"))
1604 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1606 if(!strcasecmp(c, "viewentity"))
1607 dpsnprintf(t, sizeof(t), "%i", i+1);
1610 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1613 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1614 static void VM_CL_setlistener (prvm_prog_t *prog)
1616 vec3_t origin, forward, left, up;
1617 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1618 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
1619 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
1620 VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
1621 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
1622 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
1623 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1626 //#352 void(string cmdname) registercommand (EXT_CSQC)
1627 static void VM_CL_registercmd (prvm_prog_t *prog)
1629 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1630 if(!Cmd_Exists(&cmd_client, PRVM_G_STRING(OFS_PARM0)))
1631 Cmd_AddCommand(CF_CLIENT, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1634 //#360 float() readbyte (EXT_CSQC)
1635 static void VM_CL_ReadByte (prvm_prog_t *prog)
1637 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1638 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
1641 //#361 float() readchar (EXT_CSQC)
1642 static void VM_CL_ReadChar (prvm_prog_t *prog)
1644 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1645 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
1648 //#362 float() readshort (EXT_CSQC)
1649 static void VM_CL_ReadShort (prvm_prog_t *prog)
1651 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1652 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
1655 //#363 float() readlong (EXT_CSQC)
1656 static void VM_CL_ReadLong (prvm_prog_t *prog)
1658 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1659 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
1662 //#364 float() readcoord (EXT_CSQC)
1663 static void VM_CL_ReadCoord (prvm_prog_t *prog)
1665 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1666 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
1669 //#365 float() readangle (EXT_CSQC)
1670 static void VM_CL_ReadAngle (prvm_prog_t *prog)
1672 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1673 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
1676 //#366 string() readstring (EXT_CSQC)
1677 static void VM_CL_ReadString (prvm_prog_t *prog)
1679 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1680 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
1683 //#367 float() readfloat (EXT_CSQC)
1684 static void VM_CL_ReadFloat (prvm_prog_t *prog)
1686 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1687 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
1690 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1691 extern cvar_t cl_readpicture_force;
1692 static void VM_CL_ReadPicture (prvm_prog_t *prog)
1695 unsigned char *data;
1697 unsigned short size;
1701 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1703 name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1704 size = (unsigned short) MSG_ReadShort(&cl_message);
1706 // check if a texture of that name exists
1707 // if yes, it is used and the data is discarded
1708 // if not, the (low quality) data is used to build a new texture, whose name will get returned
1710 pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
1714 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
1716 // texture found and loaded
1717 // skip over the jpeg as we don't need it
1718 for(i = 0; i < size; ++i)
1719 (void) MSG_ReadByte(&cl_message);
1723 // texture not found
1724 // use the attached jpeg as texture
1725 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1726 MSG_ReadBytes(&cl_message, size, buf);
1727 data = JPEG_LoadImage_BGRA(buf, size, NULL);
1729 Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
1734 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
1737 //////////////////////////////////////////////////////////
1739 static void VM_CL_makestatic (prvm_prog_t *prog)
1743 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1745 ent = PRVM_G_EDICT(OFS_PARM0);
1746 if (ent == prog->edicts)
1748 VM_Warning(prog, "makestatic: can not modify world entity\n");
1751 if (ent->priv.server->free)
1753 VM_Warning(prog, "makestatic: can not modify free entity\n");
1757 if (cl.num_static_entities < cl.max_static_entities)
1760 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1762 // copy it to the current state
1763 memset(staticent, 0, sizeof(*staticent));
1764 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
1765 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
1766 staticent->render.framegroupblend[0].lerp = 1;
1767 // make torchs play out of sync
1768 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1769 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
1770 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
1771 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
1772 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
1773 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
1774 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
1777 if (!staticent->render.alpha)
1778 staticent->render.alpha = 1.0f;
1779 if (!staticent->render.scale)
1780 staticent->render.scale = 1.0f;
1781 if (!VectorLength2(staticent->render.colormod))
1782 VectorSet(staticent->render.colormod, 1, 1, 1);
1783 if (!VectorLength2(staticent->render.glowmod))
1784 VectorSet(staticent->render.glowmod, 1, 1, 1);
1786 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
1787 if (renderflags & RF_USEAXIS)
1789 vec3_t forward, left, up, origin;
1790 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
1791 VectorNegate(PRVM_clientglobalvector(v_right), left);
1792 VectorCopy(PRVM_clientglobalvector(v_up), up);
1793 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
1794 Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
1795 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1798 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
1800 // either fullbright or lit
1801 if(!r_fullbright.integer)
1803 if (!(staticent->render.effects & EF_FULLBRIGHT))
1804 staticent->render.flags |= RENDER_LIGHT;
1806 // turn off shadows from transparent objects
1807 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1808 staticent->render.flags |= RENDER_SHADOW;
1809 if (staticent->render.effects & EF_NODEPTHTEST)
1810 staticent->render.flags |= RENDER_NODEPTHTEST;
1811 if (staticent->render.effects & EF_ADDITIVE)
1812 staticent->render.flags |= RENDER_ADDITIVE;
1813 if (staticent->render.effects & EF_DOUBLESIDED)
1814 staticent->render.flags |= RENDER_DOUBLESIDED;
1816 staticent->render.allowdecals = true;
1817 CL_UpdateRenderEntity(&staticent->render);
1820 Con_Printf("Too many static entities");
1822 // throw the entity away now
1823 PRVM_ED_Free(prog, ent);
1826 //=================================================================//
1832 copies data from one entity to another
1834 copyentity(src, dst)
1837 static void VM_CL_copyentity (prvm_prog_t *prog)
1839 prvm_edict_t *in, *out;
1840 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1841 in = PRVM_G_EDICT(OFS_PARM0);
1842 if (in == prog->edicts)
1844 VM_Warning(prog, "copyentity: can not read world entity\n");
1847 if (in->priv.server->free)
1849 VM_Warning(prog, "copyentity: can not read free entity\n");
1852 out = PRVM_G_EDICT(OFS_PARM1);
1853 if (out == prog->edicts)
1855 VM_Warning(prog, "copyentity: can not modify world entity\n");
1858 if (out->priv.server->free)
1860 VM_Warning(prog, "copyentity: can not modify free entity\n");
1863 memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1865 if (VectorCompare(PRVM_clientedictvector(out, absmin), PRVM_clientedictvector(out, absmax)))
1870 //=================================================================//
1872 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1873 static void VM_CL_effect (prvm_prog_t *prog)
1877 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1878 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1880 model = Mod_FindName(PRVM_G_STRING(OFS_PARM1), NULL);
1882 CL_Effect(org, model, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1884 Con_Printf(CON_ERROR "VM_CL_effect: Could not load model '%s'\n", PRVM_G_STRING(OFS_PARM1));
1887 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1888 static void VM_CL_te_blood (prvm_prog_t *prog)
1890 vec3_t pos, vel, pos2;
1891 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1892 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1894 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1895 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1896 CL_FindNonSolidLocation(pos, pos2, 4);
1897 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1900 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1901 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
1904 vec3_t mincorner, maxcorner, vel1, vel2;
1905 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1906 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1908 speed = PRVM_G_FLOAT(OFS_PARM2);
1915 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1916 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1917 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
1920 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1921 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
1925 matrix4x4_t tempmatrix;
1926 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1927 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1928 CL_FindNonSolidLocation(pos, pos2, 10);
1929 CL_ParticleExplosion(pos2);
1930 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1931 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1934 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1935 static void VM_CL_te_particlecube (prvm_prog_t *prog)
1937 vec3_t mincorner, maxcorner, vel;
1938 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1939 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1940 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1941 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1942 CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1945 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1946 static void VM_CL_te_particlerain (prvm_prog_t *prog)
1948 vec3_t mincorner, maxcorner, vel;
1949 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1950 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1951 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1952 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1953 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1956 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1957 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
1959 vec3_t mincorner, maxcorner, vel;
1960 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1961 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1962 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1963 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1964 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1967 // #411 void(vector org, vector vel, float howmany) te_spark
1968 static void VM_CL_te_spark (prvm_prog_t *prog)
1970 vec3_t pos, pos2, vel;
1971 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1973 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1974 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1975 CL_FindNonSolidLocation(pos, pos2, 4);
1976 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1979 extern cvar_t cl_sound_ric_gunshot;
1980 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1981 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
1985 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1987 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1988 CL_FindNonSolidLocation(pos, pos2, 4);
1989 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1990 if(cl_sound_ric_gunshot.integer >= 2)
1992 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1996 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1997 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1998 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2003 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2004 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2008 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2010 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2011 CL_FindNonSolidLocation(pos, pos2, 4);
2012 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2013 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2017 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2018 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2019 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2023 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2024 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2028 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2030 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2031 CL_FindNonSolidLocation(pos, pos2, 4);
2032 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2033 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2037 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2038 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2039 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2043 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2044 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2047 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2049 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2050 CL_FindNonSolidLocation(pos, pos2, 10);
2051 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2052 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2055 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2056 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2059 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2061 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2062 CL_FindNonSolidLocation(pos, pos2, 10);
2063 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2066 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2067 static void VM_CL_te_customflash (prvm_prog_t *prog)
2070 matrix4x4_t tempmatrix;
2071 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2073 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2074 CL_FindNonSolidLocation(pos, pos2, 4);
2075 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2076 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), NULL, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2079 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2080 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2084 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2086 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2087 CL_FindNonSolidLocation(pos, pos2, 4);
2088 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2089 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2091 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2095 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2096 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2097 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2102 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2103 static void VM_CL_te_spike (prvm_prog_t *prog)
2107 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2109 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2110 CL_FindNonSolidLocation(pos, pos2, 4);
2111 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2112 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2116 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2117 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2118 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2122 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2123 static void VM_CL_te_superspike (prvm_prog_t *prog)
2127 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2129 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2130 CL_FindNonSolidLocation(pos, pos2, 4);
2131 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2132 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2136 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2137 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2138 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2142 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2143 static void VM_CL_te_explosion (prvm_prog_t *prog)
2146 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2148 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2149 CL_FindNonSolidLocation(pos, pos2, 10);
2150 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2151 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2154 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2155 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2158 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2160 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2161 CL_FindNonSolidLocation(pos, pos2, 10);
2162 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2163 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2166 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2167 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2170 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2172 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2173 CL_FindNonSolidLocation(pos, pos2, 4);
2174 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2175 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2178 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2179 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2182 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2184 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2185 CL_FindNonSolidLocation(pos, pos2, 4);
2186 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2187 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2190 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2191 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2194 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2195 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2196 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2199 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2200 static void VM_CL_te_teleport (prvm_prog_t *prog)
2203 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2204 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2205 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2208 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2209 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2211 vec3_t pos, pos2, color;
2212 matrix4x4_t tempmatrix;
2213 int colorStart, colorLength;
2214 unsigned char *tempcolor;
2215 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2217 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2218 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2219 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2220 CL_FindNonSolidLocation(pos, pos2, 10);
2221 CL_ParticleExplosion2(pos2, colorStart, colorLength);
2222 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
2223 color[0] = tempcolor[0] * (2.0f / 255.0f);
2224 color[1] = tempcolor[1] * (2.0f / 255.0f);
2225 color[2] = tempcolor[2] * (2.0f / 255.0f);
2226 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2227 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2228 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2232 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2233 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
2236 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
2237 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2238 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2239 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
2242 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2243 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
2246 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
2247 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2248 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2249 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
2252 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2253 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
2256 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
2257 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2258 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2259 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
2262 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2263 static void VM_CL_te_beam (prvm_prog_t *prog)
2266 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
2267 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2268 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2269 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
2272 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2273 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
2276 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
2278 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2279 CL_FindNonSolidLocation(pos, pos2, 4);
2280 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2283 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
2284 static void VM_CL_te_flamejet (prvm_prog_t *prog)
2286 vec3_t pos, pos2, vel;
2287 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
2288 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2290 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2291 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2292 CL_FindNonSolidLocation(pos, pos2, 4);
2293 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2297 // #443 void(entity e, entity tagentity, string tagname) setattachment
2298 static void VM_CL_setattachment (prvm_prog_t *prog)
2301 prvm_edict_t *tagentity;
2302 const char *tagname;
2306 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2308 e = PRVM_G_EDICT(OFS_PARM0);
2309 tagentity = PRVM_G_EDICT(OFS_PARM1);
2310 tagname = PRVM_G_STRING(OFS_PARM2);
2312 if (e == prog->edicts)
2314 VM_Warning(prog, "setattachment: can not modify world entity\n");
2317 if (e->priv.server->free)
2319 VM_Warning(prog, "setattachment: can not modify free entity\n");
2323 if (tagentity == NULL)
2324 tagentity = prog->edicts;
2327 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2329 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
2330 model = CL_GetModelByIndex(modelindex);
2333 tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
2335 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2338 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2341 PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2342 PRVM_clientedictfloat(e, tag_index) = tagindex;
2345 /////////////////////////////////////////
2346 // DP_MD3_TAGINFO extension coded by VorteX
2348 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2350 dp_model_t *model = CL_GetModelFromEdict(e);
2352 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
2357 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2364 Matrix4x4_CreateIdentity(tag_localmatrix);
2367 && (model = CL_GetModelFromEdict(e))
2368 && model->animscenes)
2370 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2381 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
2384 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2389 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qbool viewmatrix)
2392 float pitchsign = 1;
2394 scale = PRVM_clientedictfloat(ent, scale);
2399 *out = r_refdef.view.matrix;
2400 else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
2406 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
2407 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
2408 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
2409 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2410 Matrix4x4_FromVectors(out, forward, left, up, origin);
2414 pitchsign = CL_GetPitchSign(prog, ent);
2415 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
2419 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2423 && (model = CL_GetModelFromEdict(ent))
2424 && model->animscenes)
2426 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2427 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
2428 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2429 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2431 *out = identitymatrix;
2435 // Warnings/errors code:
2436 // 0 - normal (everything all-right)
2439 // 3 - null or non-precached model
2440 // 4 - no tags with requested index
2441 // 5 - runaway loop at attachment chain
2442 extern cvar_t cl_bob;
2443 extern cvar_t cl_bobcycle;
2444 extern cvar_t cl_bobup;
2445 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
2449 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2451 vec3_t shadingorigin;
2453 *out = identitymatrix; // warnings and errors return identical matrix
2455 if (ent == prog->edicts)
2457 if (ent->priv.server->free)
2460 model = CL_GetModelFromEdict(ent);
2464 tagmatrix = identitymatrix;
2468 if(attachloop >= 256)
2470 // apply transformation by child's tagindex on parent entity and then
2471 // by parent entity itself
2472 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2473 if(ret && attachloop == 0)
2475 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
2476 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2477 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2478 // next iteration we process the parent entity
2479 if (PRVM_clientedictedict(ent, tag_entity))
2481 tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
2482 ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
2489 // RENDER_VIEWMODEL magic
2490 if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
2492 Matrix4x4_Copy(&tagmatrix, out);
2494 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
2495 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2498 // Cl_bob, ported from rendering code
2499 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2502 // LadyHavoc: this code is *weird*, but not replacable (I think it
2503 // should be done in QC on the server, but oh well, quake is quake)
2504 // LadyHavoc: figured out bobup: the time at which the sin is at 180
2505 // degrees (which allows lengthening or squishing the peak or valley)
2506 cycle = cl.time/cl_bobcycle.value;
2507 cycle -= (int)cycle;
2508 if (cycle < cl_bobup.value)
2509 cycle = sin(M_PI * cycle / cl_bobup.value);
2511 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2512 // bob is proportional to velocity in the xy plane
2513 // (don't count Z, or jumping messes it up)
2514 bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
2515 bob = bob*0.3 + bob*0.7*cycle;
2516 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2520 // return the origin of the view
2521 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
2525 // return the origin of the root entity in the chain
2526 Matrix4x4_OriginFromMatrix(out, shadingorigin);
2528 if (returnshadingorigin)
2529 VectorCopy(shadingorigin, returnshadingorigin);
2533 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2534 static void VM_CL_gettagindex (prvm_prog_t *prog)
2537 const char *tag_name;
2540 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2542 ent = PRVM_G_EDICT(OFS_PARM0);
2543 tag_name = PRVM_G_STRING(OFS_PARM1);
2544 if (ent == prog->edicts)
2546 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2549 if (ent->priv.server->free)
2551 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2556 if (!CL_GetModelFromEdict(ent))
2557 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2560 tag_index = CL_GetTagIndex(prog, ent, tag_name);
2562 if(developer_extra.integer)
2563 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2565 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2568 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2569 static void VM_CL_gettaginfo (prvm_prog_t *prog)
2573 matrix4x4_t tag_matrix;
2574 matrix4x4_t tag_localmatrix;
2576 const char *tagname;
2578 vec3_t forward, left, up, origin;
2579 const dp_model_t *model;
2581 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2583 e = PRVM_G_EDICT(OFS_PARM0);
2584 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2585 returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
2586 Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2587 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2588 VectorScale(left, -1, PRVM_clientglobalvector(v_right));
2589 VectorCopy(up, PRVM_clientglobalvector(v_up));
2590 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2591 model = CL_GetModelFromEdict(e);
2592 VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2593 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
2594 VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2595 CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2596 Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2598 PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
2599 PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2600 VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
2601 VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
2602 VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
2603 VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
2608 VM_Warning(prog, "gettagindex: can't affect world entity\n");
2611 VM_Warning(prog, "gettagindex: can't affect free entity\n");
2614 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2617 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2620 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2625 //============================================================================
2627 //====================
2628 // DP_CSQC_SPAWNPARTICLE
2629 // a QC hook to engine's CL_NewParticle
2630 //====================
2632 // particle theme struct
2633 typedef struct vmparticletheme_s
2635 unsigned short typeindex;
2638 porientation_t orientation;
2649 float liquidfriction;
2651 float velocityjitter;
2652 qbool qualityreduction;
2661 float delaycollision;
2667 typedef struct vmparticlespawner_s
2672 vmparticletheme_t *themes;
2674 }vmparticlespawner_t;
2676 vmparticlespawner_t vmpartspawner;
2678 // TODO: automatic max_themes grow
2679 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
2681 // bound max themes to not be an insane value
2684 if (maxthemes > 2048)
2686 // allocate and set up structure
2687 if (vmpartspawner.initialized) // reallocate
2689 Mem_FreePool(&vmpartspawner.pool);
2690 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2692 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2693 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2694 vmpartspawner.max_themes = maxthemes;
2695 vmpartspawner.initialized = true;
2696 vmpartspawner.verified = true;
2699 // reset particle theme to default values
2700 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2702 theme->initialized = true;
2703 theme->typeindex = pt_static;
2704 theme->blendmode = PBLEND_ADD;
2705 theme->orientation = PARTICLE_BILLBOARD;
2706 theme->color1 = 0x808080;
2707 theme->color2 = 0xFFFFFF;
2710 theme->sizeincrease = 0;
2712 theme->alphafade = 512;
2713 theme->gravity = 0.0f;
2714 theme->bounce = 0.0f;
2715 theme->airfriction = 1.0f;
2716 theme->liquidfriction = 4.0f;
2717 theme->originjitter = 0.0f;
2718 theme->velocityjitter = 0.0f;
2719 theme->qualityreduction = false;
2720 theme->lifetime = 4;
2722 theme->staincolor1 = -1;
2723 theme->staincolor2 = -1;
2724 theme->staintex = -1;
2725 theme->delayspawn = 0.0f;
2726 theme->delaycollision = 0.0f;
2727 theme->angle = 0.0f;
2731 // particle theme -> QC globals
2732 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2734 PRVM_clientglobalfloat(particle_type) = theme->typeindex;
2735 PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
2736 PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
2737 // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2738 VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
2739 VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
2740 PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
2741 PRVM_clientglobalfloat(particle_size) = theme->size;
2742 PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
2743 PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
2744 PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
2745 PRVM_clientglobalfloat(particle_time) = theme->lifetime;
2746 PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
2747 PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
2748 PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
2749 PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
2750 PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
2751 PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
2752 PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
2753 PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
2754 VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
2755 VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
2756 PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
2757 PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
2758 PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
2759 PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
2760 PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
2761 PRVM_clientglobalfloat(particle_angle) = theme->angle;
2762 PRVM_clientglobalfloat(particle_spin) = theme->spin;
2765 // QC globals -> particle theme
2766 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2768 theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
2769 theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
2770 theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
2771 theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
2772 theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
2773 theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
2774 theme->size = PRVM_clientglobalfloat(particle_size);
2775 theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
2776 theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
2777 theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
2778 theme->lifetime = PRVM_clientglobalfloat(particle_time);
2779 theme->gravity = PRVM_clientglobalfloat(particle_gravity);
2780 theme->bounce = PRVM_clientglobalfloat(particle_bounce);
2781 theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
2782 theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
2783 theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
2784 theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
2785 theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
2786 theme->stretch = PRVM_clientglobalfloat(particle_stretch);
2787 theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
2788 theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
2789 theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
2790 theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
2791 theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
2792 theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
2793 theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
2794 theme->angle = PRVM_clientglobalfloat(particle_angle);
2795 theme->spin = PRVM_clientglobalfloat(particle_spin);
2798 // init particle spawner interface
2799 // # float(float max_themes) initparticlespawner
2800 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
2802 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2803 VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
2804 vmpartspawner.themes[0].initialized = true;
2805 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2806 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2809 // void() resetparticle
2810 static void VM_CL_ResetParticle (prvm_prog_t *prog)
2812 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2813 if (vmpartspawner.verified == false)
2815 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
2818 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2821 // void(float themenum) particletheme
2822 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
2826 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2827 if (vmpartspawner.verified == false)
2829 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
2832 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2833 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2835 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2836 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2839 if (vmpartspawner.themes[themenum].initialized == false)
2841 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2842 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2845 // load particle theme into globals
2846 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
2849 // float() saveparticletheme
2850 // void(float themenum) updateparticletheme
2851 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
2855 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2856 if (vmpartspawner.verified == false)
2858 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2861 // allocate new theme, save it and return
2864 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2865 if (vmpartspawner.themes[themenum].initialized == false)
2867 if (themenum >= vmpartspawner.max_themes)
2869 if (vmpartspawner.max_themes == 2048)
2870 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
2872 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2873 PRVM_G_FLOAT(OFS_RETURN) = -1;
2876 vmpartspawner.themes[themenum].initialized = true;
2877 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2878 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2881 // update existing theme
2882 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2883 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2885 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2888 vmpartspawner.themes[themenum].initialized = true;
2889 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2892 // void(float themenum) freeparticletheme
2893 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
2897 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2898 if (vmpartspawner.verified == false)
2900 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2903 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2905 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2907 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2910 if (vmpartspawner.themes[themenum].initialized == false)
2912 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2913 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2917 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2918 vmpartspawner.themes[themenum].initialized = false;
2921 // float(vector org, vector dir, [float theme]) particle
2922 // returns 0 if failed, 1 if succesful
2923 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
2926 vmparticletheme_t *theme;
2930 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle);
2931 if (vmpartspawner.verified == false)
2933 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
2934 PRVM_G_FLOAT(OFS_RETURN) = 0;
2937 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2938 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
2940 if (prog->argc < 3) // global-set particle
2942 part = CL_NewParticle(org,
2943 (unsigned short)PRVM_clientglobalfloat(particle_type),
2944 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
2945 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
2946 (int)PRVM_clientglobalfloat(particle_tex),
2947 PRVM_clientglobalfloat(particle_size),
2948 PRVM_clientglobalfloat(particle_sizeincrease),
2949 PRVM_clientglobalfloat(particle_alpha)*256,
2950 PRVM_clientglobalfloat(particle_alphafade)*256,
2951 PRVM_clientglobalfloat(particle_gravity),
2952 PRVM_clientglobalfloat(particle_bounce),
2959 PRVM_clientglobalfloat(particle_airfriction),
2960 PRVM_clientglobalfloat(particle_liquidfriction),
2961 PRVM_clientglobalfloat(particle_originjitter),
2962 PRVM_clientglobalfloat(particle_velocityjitter),
2963 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
2964 PRVM_clientglobalfloat(particle_time),
2965 PRVM_clientglobalfloat(particle_stretch),
2966 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
2967 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
2968 (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
2969 (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
2970 (int)PRVM_clientglobalfloat(particle_staintex),
2971 PRVM_clientglobalfloat(particle_stainalpha)*256,
2972 PRVM_clientglobalfloat(particle_stainsize),
2973 PRVM_clientglobalfloat(particle_angle),
2974 PRVM_clientglobalfloat(particle_spin),
2978 PRVM_G_FLOAT(OFS_RETURN) = 0;
2981 if (PRVM_clientglobalfloat(particle_delayspawn))
2982 part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
2983 //if (PRVM_clientglobalfloat(particle_delaycollision))
2984 // part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
2986 else // quick themed particle
2988 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2989 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2991 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2992 PRVM_G_FLOAT(OFS_RETURN) = 0;
2995 theme = &vmpartspawner.themes[themenum];
2996 part = CL_NewParticle(org,
3002 theme->sizeincrease,
3014 theme->liquidfriction,
3015 theme->originjitter,
3016 theme->velocityjitter,
3017 theme->qualityreduction,
3032 PRVM_G_FLOAT(OFS_RETURN) = 0;
3035 if (theme->delayspawn)
3036 part->delayedspawn = cl.time + theme->delayspawn;
3037 //if (theme->delaycollision)
3038 // part->delayedcollisions = cl.time + theme->delaycollision;
3040 PRVM_G_FLOAT(OFS_RETURN) = 1;
3043 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3044 // returns 0 if failed, 1 if success
3045 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3048 vmparticletheme_t *theme;
3052 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticleDelayed);
3053 if (vmpartspawner.verified == false)
3055 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: particle spawner not initialized\n");
3056 PRVM_G_FLOAT(OFS_RETURN) = 0;
3059 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3060 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3061 if (prog->argc < 5) // global-set particle
3062 part = CL_NewParticle(org,
3063 (unsigned short)PRVM_clientglobalfloat(particle_type),
3064 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3065 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3066 (int)PRVM_clientglobalfloat(particle_tex),
3067 PRVM_clientglobalfloat(particle_size),
3068 PRVM_clientglobalfloat(particle_sizeincrease),
3069 PRVM_clientglobalfloat(particle_alpha)*256,
3070 PRVM_clientglobalfloat(particle_alphafade)*256,
3071 PRVM_clientglobalfloat(particle_gravity),
3072 PRVM_clientglobalfloat(particle_bounce),
3079 PRVM_clientglobalfloat(particle_airfriction),
3080 PRVM_clientglobalfloat(particle_liquidfriction),
3081 PRVM_clientglobalfloat(particle_originjitter),
3082 PRVM_clientglobalfloat(particle_velocityjitter),
3083 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3084 PRVM_clientglobalfloat(particle_time),
3085 PRVM_clientglobalfloat(particle_stretch),
3086 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3087 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3088 ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3089 ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3090 (int)PRVM_clientglobalfloat(particle_staintex),
3091 PRVM_clientglobalfloat(particle_stainalpha)*256,
3092 PRVM_clientglobalfloat(particle_stainsize),
3093 PRVM_clientglobalfloat(particle_angle),
3094 PRVM_clientglobalfloat(particle_spin),
3096 else // themed particle
3098 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3099 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3101 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: bad theme number %i\n", themenum);
3102 PRVM_G_FLOAT(OFS_RETURN) = 0;
3105 theme = &vmpartspawner.themes[themenum];
3106 part = CL_NewParticle(org,
3112 theme->sizeincrease,
3124 theme->liquidfriction,
3125 theme->originjitter,
3126 theme->velocityjitter,
3127 theme->qualityreduction,
3143 PRVM_G_FLOAT(OFS_RETURN) = 0;
3146 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3147 //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3148 PRVM_G_FLOAT(OFS_RETURN) = 0;
3151 //====================
3152 //CSQC engine entities query
3153 //====================
3155 // float(float entitynum, float whatfld) getentity;
3156 // vector(float entitynum, float whatfld) getentityvec;
3157 // querying engine-drawn entity
3158 // VorteX: currently it's only tested with whatfld = 1..7
3159 static void VM_CL_GetEntity (prvm_prog_t *prog)
3161 int entnum, fieldnum;
3162 vec3_t forward, left, up, org;
3163 VM_SAFEPARMCOUNT(2, VM_CL_GetEntity);
3165 entnum = PRVM_G_FLOAT(OFS_PARM0);
3166 if (entnum < 0 || entnum >= cl.num_entities)
3168 PRVM_G_FLOAT(OFS_RETURN) = 0;
3171 fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3174 case 0: // active state
3175 PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3178 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3179 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3182 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3183 VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3186 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3187 VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3190 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3191 VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3194 PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3196 case 6: // origin + v_forward, v_right, v_up
3197 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3198 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3199 VectorNegate(left, PRVM_clientglobalvector(v_right));
3200 VectorCopy(up, PRVM_clientglobalvector(v_up));
3201 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3204 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3207 VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3209 case 9: // pants colormod
3210 VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3212 case 10: // shirt colormod
3213 VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3216 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3219 VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));
3222 VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));
3225 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3226 VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));
3229 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3230 VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));
3233 VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
3236 PRVM_G_FLOAT(OFS_RETURN) = 0;
3241 //====================
3242 //QC POLYGON functions
3243 //====================
3245 //#304 void() renderscene (EXT_CSQC)
3246 // moved that here to reset the polygons,
3247 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
3249 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
3251 qbool ismain = r_refdef.view.ismain;
3252 double t = Sys_DirtyTime();
3253 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
3258 // set the main view
3259 csqc_main_r_refdef_view = r_refdef.view;
3262 // now after all of the predraw we know the geometry in the scene mesh and can finalize it for rendering
3263 CL_MeshEntities_Scene_FinalizeRenderEntity();
3265 // we need to update any RENDER_VIEWMODEL entities at this point because
3266 // csqc supplies its own view matrix
3267 CL_UpdateViewEntities();
3268 CL_UpdateEntityShading();
3271 R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
3273 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
3274 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
3275 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
3277 // polygonbegin without draw2d arg has to guess
3278 prog->polygonbegin_guess2d = false;
3283 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
3284 r_refdef.view.ismain = false;
3285 csqc_original_r_refdef_view.ismain = false;
3289 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
3290 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
3292 const char *texname;
3297 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
3299 texname = PRVM_G_STRING(OFS_PARM0);
3300 drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
3301 if (prog->argc >= 3)
3302 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
3305 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
3306 // polygon, for compatibility with mods aimed at old darkplaces versions
3307 // - polygonbegin_guess2d is 0 if the most recent major call was
3308 // clearscene, 1 if the most recent major call was drawpic (and similar)
3310 draw2d = prog->polygonbegin_guess2d;
3313 // we need to remember whether this is a 2D or 3D mesh we're adding to
3314 mod = draw2d ? CL_Mesh_UI() : CL_Mesh_Scene();
3315 prog->polygonbegin_model = mod;
3316 if (texname == NULL || texname[0] == 0)
3317 texname = "$whiteimage";
3318 strlcpy(prog->polygonbegin_texname, texname, sizeof(prog->polygonbegin_texname));
3319 prog->polygonbegin_drawflags = drawflags;
3320 prog->polygonbegin_numvertices = 0;
3323 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3324 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
3326 const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
3327 const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
3328 const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
3329 const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
3331 dp_model_t *mod = prog->polygonbegin_model;
3333 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3337 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3341 if (prog->polygonbegin_maxvertices <= prog->polygonbegin_numvertices)
3343 prog->polygonbegin_maxvertices = max(16, prog->polygonbegin_maxvertices * 2);
3344 prog->polygonbegin_vertexdata = (float *)Mem_Realloc(prog->progs_mempool, prog->polygonbegin_vertexdata, prog->polygonbegin_maxvertices * sizeof(float[10]));
3346 o = prog->polygonbegin_vertexdata + prog->polygonbegin_numvertices++ * 10;
3360 //void() R_EndPolygon
3361 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
3366 int e0 = 0, e1 = 0, e2 = 0;
3368 dp_model_t *mod = prog->polygonbegin_model;
3373 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3376 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3380 // determine if vertex alpha is being used so we can provide that hint to GetTexture...
3383 for (i = 0; i < prog->polygonbegin_numvertices; i++)
3385 o = prog->polygonbegin_vertexdata + 10 * i;
3386 if (o[6] != 1.0f || o[7] != 1.0f || o[8] != 1.0f)
3392 // create the surface, looking up the best matching texture/shader
3393 materialflags = MATERIALFLAG_WALL;
3394 if (csqc_polygons_defaultmaterial_nocullface.integer)
3395 materialflags |= MATERIALFLAG_NOCULLFACE;
3397 materialflags |= MATERIALFLAG_VERTEXCOLOR;
3399 materialflags |= MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
3400 tex = Mod_Mesh_GetTexture(mod, prog->polygonbegin_texname, prog->polygonbegin_drawflags, TEXF_ALPHA, materialflags);
3401 surf = Mod_Mesh_AddSurface(mod, tex, false);
3402 // create triangle fan
3403 for (i = 0; i < prog->polygonbegin_numvertices; i++)
3405 o = prog->polygonbegin_vertexdata + 10 * i;
3406 e2 = Mod_Mesh_IndexForVertex(mod, surf, o[0], o[1], o[2], 0, 0, 0, o[3], o[4], 0, 0, o[6], o[7], o[8], o[9]);
3408 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
3413 // build normals (since they are not provided)
3414 Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
3417 prog->polygonbegin_model = NULL;
3418 prog->polygonbegin_texname[0] = 0;
3419 prog->polygonbegin_drawflags = 0;
3420 prog->polygonbegin_numvertices = 0;
3427 Returns false if any part of the bottom of the entity is off an edge that
3432 static qbool CL_CheckBottom (prvm_edict_t *ent)
3434 prvm_prog_t *prog = CLVM_prog;
3435 vec3_t mins, maxs, start, stop;
3440 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
3441 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
3443 // if all of the points under the corners are solid world, don't bother
3444 // with the tougher checks
3445 // the corners must be within 16 of the midpoint
3446 start[2] = mins[2] - 1;
3447 for (x=0 ; x<=1 ; x++)
3448 for (y=0 ; y<=1 ; y++)
3450 start[0] = x ? maxs[0] : mins[0];
3451 start[1] = y ? maxs[1] : mins[1];
3452 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3456 return true; // we got out easy
3460 // check it for real...
3464 // the midpoint must be within 16 of the bottom
3465 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3466 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3467 stop[2] = start[2] - 2*sv_stepheight.value;
3468 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3470 if (trace.fraction == 1.0)
3472 mid = bottom = trace.endpos[2];
3474 // the corners must be within 16 of the midpoint
3475 for (x=0 ; x<=1 ; x++)
3476 for (y=0 ; y<=1 ; y++)
3478 start[0] = stop[0] = x ? maxs[0] : mins[0];
3479 start[1] = stop[1] = y ? maxs[1] : mins[1];
3481 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3483 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3484 bottom = trace.endpos[2];
3485 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3496 Called by monster program code.
3497 The move will be adjusted for slopes and stairs, but if the move isn't
3498 possible, no move is done and false is returned
3501 static qbool CL_movestep (prvm_edict_t *ent, vec3_t move, qbool relink, qbool noenemy, qbool settrace)
3503 prvm_prog_t *prog = CLVM_prog;
3505 vec3_t oldorg, neworg, end, traceendpos;
3506 vec3_t mins, maxs, start;
3509 prvm_edict_t *enemy;
3512 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
3513 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
3514 VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
3515 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3517 // flying monsters don't step up
3518 if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
3520 // try one move with vertical motion, then one without
3521 for (i=0 ; i<2 ; i++)
3523 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3524 enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
3525 if (i == 0 && enemy != prog->edicts)
3527 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
3533 VectorCopy(PRVM_clientedictvector(ent, origin), start);
3534 trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3536 CL_VM_SetTraceGlobals(prog, &trace, svent);
3538 if (trace.fraction == 1)
3540 VectorCopy(trace.endpos, traceendpos);
3541 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3542 return false; // swim monster left water
3544 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
3550 if (enemy == prog->edicts)
3557 // push down from a step height above the wished position
3558 neworg[2] += sv_stepheight.value;
3559 VectorCopy (neworg, end);
3560 end[2] -= sv_stepheight.value*2;
3562 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3564 CL_VM_SetTraceGlobals(prog, &trace, svent);
3566 if (trace.startsolid)
3568 neworg[2] -= sv_stepheight.value;
3569 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3571 CL_VM_SetTraceGlobals(prog, &trace, svent);
3572 if (trace.startsolid)
3575 if (trace.fraction == 1)
3577 // if monster had the ground pulled out, go ahead and fall
3578 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3580 VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
3583 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
3587 return false; // walked off an edge
3590 // check point traces down for dangling corners
3591 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
3593 if (!CL_CheckBottom (ent))
3595 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3596 { // entity had floor mostly pulled out from underneath it
3597 // and is trying to correct
3602 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
3606 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3607 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
3609 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
3621 float(float yaw, float dist[, settrace]) walkmove
3624 static void VM_CL_walkmove (prvm_prog_t *prog)
3633 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3635 // assume failure if it returns early
3636 PRVM_G_FLOAT(OFS_RETURN) = 0;
3638 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
3639 if (ent == prog->edicts)
3641 VM_Warning(prog, "walkmove: can not modify world entity\n");
3644 if (ent->priv.server->free)
3646 VM_Warning(prog, "walkmove: can not modify free entity\n");
3649 yaw = PRVM_G_FLOAT(OFS_PARM0);
3650 dist = PRVM_G_FLOAT(OFS_PARM1);
3651 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3653 if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3656 yaw = yaw*M_PI*2 / 360;
3658 move[0] = cos(yaw)*dist;
3659 move[1] = sin(yaw)*dist;
3662 // save program state, because CL_movestep may call other progs
3663 oldf = prog->xfunction;
3664 oldself = PRVM_clientglobaledict(self);
3666 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3669 // restore program state
3670 prog->xfunction = oldf;
3671 PRVM_clientglobaledict(self) = oldself;
3678 string(string key) serverkey
3681 static void VM_CL_serverkey(prvm_prog_t *prog)
3683 char string[VM_STRINGTEMP_LENGTH];
3684 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3685 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3686 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
3693 Checks if an entity is in a point's PVS.
3694 Should be fast but can be inexact.
3696 float checkpvs(vector viewpos, entity viewee) = #240;
3699 static void VM_CL_checkpvs (prvm_prog_t *prog)
3702 prvm_edict_t *viewee;
3708 unsigned char fatpvs[MAX_MAP_LEAFS/8];
3711 VM_SAFEPARMCOUNT(2, VM_CL_checkpvs);
3712 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3713 viewee = PRVM_G_EDICT(OFS_PARM1);
3715 if(viewee->priv.required->free)
3717 VM_Warning(prog, "checkpvs: can not check free entity\n");
3718 PRVM_G_FLOAT(OFS_RETURN) = 4;
3722 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
3723 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
3726 if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3728 // no PVS support on this worldmodel... darn
3729 PRVM_G_FLOAT(OFS_RETURN) = 3;
3732 pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
3735 // viewpos isn't in any PVS... darn
3736 PRVM_G_FLOAT(OFS_RETURN) = 2;
3739 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
3741 // using fat PVS like FTEQW does (slow)
3742 if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3744 // no PVS support on this worldmodel... darn
3745 PRVM_G_FLOAT(OFS_RETURN) = 3;
3748 fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3751 // viewpos isn't in any PVS... darn
3752 PRVM_G_FLOAT(OFS_RETURN) = 2;
3755 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
3759 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3760 static void VM_CL_skel_create(prvm_prog_t *prog)
3762 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3763 dp_model_t *model = CL_GetModelByIndex(modelindex);
3764 skeleton_t *skeleton;
3766 PRVM_G_FLOAT(OFS_RETURN) = 0;
3767 if (!model || !model->num_bones)
3769 for (i = 0;i < MAX_EDICTS;i++)
3770 if (!prog->skeletons[i])
3772 if (i == MAX_EDICTS)
3774 prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
3775 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
3776 skeleton->model = model;
3777 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
3778 // initialize to identity matrices
3779 for (i = 0;i < skeleton->model->num_bones;i++)
3780 skeleton->relativetransforms[i] = identitymatrix;
3783 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3784 static void VM_CL_skel_build(prvm_prog_t *prog)
3786 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3787 skeleton_t *skeleton;
3788 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
3789 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
3790 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
3791 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
3792 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
3793 dp_model_t *model = CL_GetModelByIndex(modelindex);
3797 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
3798 frameblend_t frameblend[MAX_FRAMEBLENDS];
3799 matrix4x4_t bonematrix;
3801 PRVM_G_FLOAT(OFS_RETURN) = 0;
3802 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3804 firstbone = max(0, firstbone);
3805 lastbone = min(lastbone, model->num_bones - 1);
3806 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3807 VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
3808 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
3809 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
3811 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3813 memset(&bonematrix, 0, sizeof(bonematrix));
3814 for (blendindex = 0;blendindex < numblends;blendindex++)
3816 Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
3817 Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
3819 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
3820 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
3822 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
3825 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3826 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
3828 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3829 skeleton_t *skeleton;
3830 PRVM_G_FLOAT(OFS_RETURN) = 0;
3831 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3833 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
3836 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
3837 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
3839 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3840 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3841 skeleton_t *skeleton;
3842 PRVM_G_INT(OFS_RETURN) = 0;
3843 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3845 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3847 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
3850 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3851 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
3853 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3854 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3855 skeleton_t *skeleton;
3856 PRVM_G_FLOAT(OFS_RETURN) = 0;
3857 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3859 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3861 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
3864 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3865 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
3867 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3868 const char *tagname = PRVM_G_STRING(OFS_PARM1);
3869 skeleton_t *skeleton;
3870 PRVM_G_FLOAT(OFS_RETURN) = 0;
3871 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3873 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
3876 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3877 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
3879 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3880 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3881 skeleton_t *skeleton;
3883 vec3_t forward, left, up, origin;
3884 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3885 VectorClear(PRVM_clientglobalvector(v_forward));
3886 VectorClear(PRVM_clientglobalvector(v_right));
3887 VectorClear(PRVM_clientglobalvector(v_up));
3888 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3890 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3892 matrix = skeleton->relativetransforms[bonenum];
3893 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3894 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3895 VectorNegate(left, PRVM_clientglobalvector(v_right));
3896 VectorCopy(up, PRVM_clientglobalvector(v_up));
3897 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3900 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3901 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
3903 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3904 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3905 skeleton_t *skeleton;
3908 vec3_t forward, left, up, origin;
3909 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3910 VectorClear(PRVM_clientglobalvector(v_forward));
3911 VectorClear(PRVM_clientglobalvector(v_right));
3912 VectorClear(PRVM_clientglobalvector(v_up));
3913 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3915 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3917 matrix = skeleton->relativetransforms[bonenum];
3918 // convert to absolute
3919 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3922 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3924 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3925 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3926 VectorNegate(left, PRVM_clientglobalvector(v_right));
3927 VectorCopy(up, PRVM_clientglobalvector(v_up));
3928 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3931 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3932 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
3934 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3935 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3936 vec3_t forward, left, up, origin;
3937 skeleton_t *skeleton;
3939 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3941 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3943 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3944 VectorNegate(PRVM_clientglobalvector(v_right), left);
3945 VectorCopy(PRVM_clientglobalvector(v_up), up);
3946 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3947 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3948 skeleton->relativetransforms[bonenum] = matrix;
3951 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3952 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
3954 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3955 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3956 vec3_t forward, left, up, origin;
3957 skeleton_t *skeleton;
3960 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3962 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3964 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3965 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3966 VectorNegate(PRVM_clientglobalvector(v_right), left);
3967 VectorCopy(PRVM_clientglobalvector(v_up), up);
3968 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3969 temp = skeleton->relativetransforms[bonenum];
3970 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3973 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3974 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
3976 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3977 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3978 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3980 vec3_t forward, left, up, origin;
3981 skeleton_t *skeleton;
3984 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3986 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3987 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3988 VectorNegate(PRVM_clientglobalvector(v_right), left);
3989 VectorCopy(PRVM_clientglobalvector(v_up), up);
3990 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3991 firstbone = max(0, firstbone);
3992 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3993 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3995 temp = skeleton->relativetransforms[bonenum];
3996 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4000 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4001 static void VM_CL_skel_copybones(prvm_prog_t *prog)
4003 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4004 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4005 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4006 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4008 skeleton_t *skeletondst;
4009 skeleton_t *skeletonsrc;
4010 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4012 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4014 firstbone = max(0, firstbone);
4015 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4016 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4017 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4018 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4021 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4022 static void VM_CL_skel_delete(prvm_prog_t *prog)
4024 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4025 skeleton_t *skeleton;
4026 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4029 prog->skeletons[skeletonindex] = NULL;
4032 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4033 static void VM_CL_frameforname(prvm_prog_t *prog)
4035 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4036 dp_model_t *model = CL_GetModelByIndex(modelindex);
4037 const char *name = PRVM_G_STRING(OFS_PARM1);
4039 PRVM_G_FLOAT(OFS_RETURN) = -1;
4040 if (!model || !model->animscenes)
4042 for (i = 0;i < model->numframes;i++)
4044 if (!strcasecmp(model->animscenes[i].name, name))
4046 PRVM_G_FLOAT(OFS_RETURN) = i;
4052 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4053 static void VM_CL_frameduration(prvm_prog_t *prog)
4055 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4056 dp_model_t *model = CL_GetModelByIndex(modelindex);
4057 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4058 PRVM_G_FLOAT(OFS_RETURN) = 0;
4059 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4061 if (model->animscenes[framenum].framerate)
4062 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4065 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4068 * Obscure builtin used by GAME_XONOTIC.
4070 * Edits the input history of cl_movement by rotating all move commands
4071 * currently in the queue using the given transform.
4073 * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4074 * v_angle-like (non-inverted) euler angles that perform the rotation
4075 * of the space that is to be done.
4077 * This is meant to be used as a fixangle replacement after passing
4078 * through a warpzone/portal: the client is told about the warp transform,
4079 * and calls this function in the same frame as the one on which the
4080 * client's origin got changed by the serverside teleport. Then this code
4081 * transforms the pre-warp input (which matches the empty space behind
4082 * the warp plane) into post-warp input (which matches the target area
4083 * of the warp). Also, at the same time, the client has to use
4084 * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4086 * This together allows warpzone motion to be perfectly predicted by
4089 * Furthermore, for perfect warpzone behaviour, the server side also
4090 * has to detect input the client sent before it received the origin
4091 * update, but after the warp occurred on the server, and has to adjust
4092 * input appropriately.
4095 vec3_t v = {0, 0, 0};
4097 VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4098 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4099 AngleVectorsFLU(a, x, y, z);
4100 Matrix4x4_FromVectors(&m, x, y, z, v);
4104 // #358 void(string cubemapname) loadcubemap
4105 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4109 VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4110 name = PRVM_G_STRING(OFS_PARM0);
4114 #define REFDEFFLAG_TELEPORTED 1
4115 #define REFDEFFLAG_JUMPING 2
4116 #define REFDEFFLAG_DEAD 4
4117 #define REFDEFFLAG_INTERMISSION 8
4118 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4120 matrix4x4_t entrendermatrix;
4121 vec3_t clviewangles;
4127 float clstatsviewheight;
4131 VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4132 ent = PRVM_G_EDICT(OFS_PARM0);
4133 flags = PRVM_G_FLOAT(OFS_PARM1);
4135 // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4136 CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4138 VectorCopy(cl.csqc_viewangles, clviewangles);
4139 teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4140 clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4141 clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4142 clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4143 cldead = (flags & REFDEFFLAG_DEAD) != 0;
4144 cl.intermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4145 VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4147 V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clvelocity);
4149 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4150 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4151 CSQC_R_RecalcView();
4154 //============================================================================
4156 // To create a almost working builtin file from this replace:
4157 // "^NULL.*" with ""
4158 // "^{.*//.*}:Wh\(.*\)" with "\1"
4160 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4161 // "\n\n+" with "\n\n"
4163 prvm_builtin_t vm_cl_builtins[] = {
4164 NULL, // #0 NULL function (not callable) (QUAKE)
4165 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
4166 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
4167 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
4168 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4169 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4170 VM_break, // #6 void() break (QUAKE)
4171 VM_random, // #7 float() random (QUAKE)
4172 VM_CL_sound, // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound (QUAKE)
4173 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
4174 VM_error, // #10 void(string e) error (QUAKE)
4175 VM_objerror, // #11 void(string e) objerror (QUAKE)
4176 VM_vlen, // #12 float(vector v) vlen (QUAKE)
4177 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
4178 VM_CL_spawn, // #14 entity() spawn (QUAKE)
4179 VM_remove, // #15 void(entity e) remove (QUAKE)
4180 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4181 NULL, // #17 entity() checkclient (QUAKE)
4182 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
4183 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
4184 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
4185 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4186 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
4187 NULL, // #23 void(string s, ...) bprint (QUAKE)
4188 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
4189 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
4190 VM_ftos, // #26 string(float f) ftos (QUAKE)
4191 VM_vtos, // #27 string(vector v) vtos (QUAKE)
4192 VM_coredump, // #28 void() coredump (QUAKE)
4193 VM_traceon, // #29 void() traceon (QUAKE)
4194 VM_traceoff, // #30 void() traceoff (QUAKE)
4195 VM_eprint, // #31 void(entity e) eprint (QUAKE)
4196 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4197 NULL, // #33 (QUAKE)
4198 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
4199 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
4200 VM_rint, // #36 float(float v) rint (QUAKE)
4201 VM_floor, // #37 float(float v) floor (QUAKE)
4202 VM_ceil, // #38 float(float v) ceil (QUAKE)
4203 NULL, // #39 (QUAKE)
4204 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
4205 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
4206 NULL, // #42 (QUAKE)
4207 VM_fabs, // #43 float(float f) fabs (QUAKE)
4208 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
4209 VM_cvar, // #45 float(string s) cvar (QUAKE)
4210 VM_localcmd_client, // #46 void(string s) localcmd (QUAKE)
4211 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
4212 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4213 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
4214 NULL, // #50 (QUAKE)
4215 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
4216 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
4217 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
4218 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
4219 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
4220 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
4221 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
4222 NULL, // #58 void(float to, string s) WriteString (QUAKE)
4223 NULL, // #59 (QUAKE)
4224 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
4225 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
4226 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
4227 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
4228 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
4229 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
4230 NULL, // #66 (QUAKE)
4231 NULL, // #67 void(float step) movetogoal (QUAKE)
4232 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
4233 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
4234 NULL, // #70 void(string s) changelevel (QUAKE)
4235 NULL, // #71 (QUAKE)
4236 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
4237 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
4238 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
4239 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
4240 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
4241 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
4242 NULL, // #78 void(entity e) setspawnparms (QUAKE)
4243 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
4244 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
4245 VM_stof, // #81 float(string s) stof (FRIK_FILE)
4246 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
4247 NULL, // #83 (QUAKE)
4248 NULL, // #84 (QUAKE)
4249 NULL, // #85 (QUAKE)
4250 NULL, // #86 (QUAKE)
4251 NULL, // #87 (QUAKE)
4252 NULL, // #88 (QUAKE)
4253 NULL, // #89 (QUAKE)
4254 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
4255 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
4256 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
4257 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
4258 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
4259 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
4260 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
4261 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
4262 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
4263 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
4264 // FrikaC and Telejano range #100-#199
4275 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
4276 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
4277 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
4278 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
4279 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
4280 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
4281 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
4282 VM_stov, // #117 vector(string) stov (FRIK_FILE)
4283 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
4284 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
4365 // FTEQW range #200-#299
4384 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
4387 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
4388 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
4389 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
4390 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
4391 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
4392 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
4393 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
4394 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
4395 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
4396 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
4398 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4406 VM_CL_checkpvs, // #240
4429 VM_CL_skel_create, // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4430 VM_CL_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4431 VM_CL_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4432 VM_CL_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4433 VM_CL_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4434 VM_CL_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4435 VM_CL_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4436 VM_CL_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4437 VM_CL_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4438 VM_CL_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4439 VM_CL_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4440 VM_CL_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4441 VM_CL_skel_delete, // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4442 VM_CL_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4443 VM_CL_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4466 // CSQC range #300-#399
4467 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
4468 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
4469 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
4470 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
4471 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
4472 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
4473 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
4474 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4475 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
4476 VM_CL_R_SetView, // #309 float(float property) getproperty (EXT_CSQC)
4477 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
4478 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
4482 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
4483 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
4484 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
4485 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
4486 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
4487 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
4488 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
4489 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
4490 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
4491 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
4492 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
4493 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
4494 VM_stringwidth, // #327 // FIXME is this okay?
4495 VM_drawsubpic, // #328 // FIXME is this okay?
4496 VM_drawrotpic, // #329 // FIXME is this okay?
4497 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
4498 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
4499 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
4500 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
4501 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
4502 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
4503 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
4504 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
4505 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
4506 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
4507 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
4508 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
4509 VM_getkeybind, // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
4510 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (DP_CSQC)
4511 VM_CL_getmousepos, // #344 vector() getmousepos (DP_CSQC)
4512 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
4513 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
4514 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
4515 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4516 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
4517 VM_isserver, // #350 float() isserver (EXT_CSQC)
4518 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4519 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
4520 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4521 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
4522 VM_CL_videoplaying, // #355
4523 VM_findfont, // #356 float(string fontname) loadfont (DP_GFX_FONTS)
4524 VM_loadfont, // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
4525 VM_CL_loadcubemap, // #358 void(string cubemapname) loadcubemap (DP_GFX_)
4527 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
4528 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
4529 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
4530 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
4531 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
4532 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
4533 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
4534 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
4567 // LadyHavoc's range #400-#499
4568 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4569 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4570 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4571 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4572 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4573 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4574 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4575 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4576 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4577 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4578 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4579 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4580 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4581 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4582 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4583 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4584 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4585 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4586 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4587 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4588 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4589 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4590 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4591 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4592 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4593 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4594 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4595 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4596 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4597 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4598 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4599 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4600 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4601 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4602 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4603 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4604 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4605 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4606 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4607 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4608 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4609 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4610 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4611 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4612 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4613 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4614 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4615 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4616 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4617 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4618 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4619 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4620 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4621 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4622 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4623 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4624 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4625 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4627 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4628 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4629 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4630 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4631 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4632 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4633 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4634 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4635 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4636 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4637 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4638 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4639 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4640 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4641 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4642 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4643 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4644 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4645 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4646 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4647 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4648 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4649 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4650 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4651 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4652 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4653 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4654 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4655 VM_gecko_create, // #487 float gecko_create( string name )
4656 VM_gecko_destroy, // #488 void gecko_destroy( string name )
4657 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
4658 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
4659 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
4660 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
4661 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
4662 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4663 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4664 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4665 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4666 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4667 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4668 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4669 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
4670 VM_CL_boxparticles, // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
4671 VM_whichpack, // #503 string(string) whichpack = #503;
4672 VM_CL_GetEntity, // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
4678 VM_uri_escape, // #510 string(string in) uri_escape = #510;
4679 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
4680 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4681 VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
4682 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4683 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4684 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4685 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4686 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4687 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4688 VM_keynumtostring, // #520 string keynumtostring(float keynum)
4689 VM_findkeysforcommand, // #521 string findkeysforcommand(string command[, float bindmap])
4690 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4691 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4692 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4693 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4694 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4695 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4696 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4697 VM_loadfromdata, // #529
4698 VM_loadfromfile, // #530
4699 VM_CL_setpause, // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
4701 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
4702 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
4703 VM_buf_loadfile, // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
4704 VM_buf_writefile, // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
4705 VM_bufstr_find, // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
4706 VM_matchpattern, // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
4708 VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
4709 VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
4710 VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
4773 VM_callfunction, // #605
4774 VM_writetofile, // #606
4775 VM_isfunction, // #607
4778 VM_findkeysforcommand, // #610 string findkeysforcommand(string command[, float bindmap])
4781 VM_parseentitydata, // #613
4792 VM_CL_getextresponse, // #624 string getextresponse(void)
4795 VM_sprintf, // #627 string sprintf(string format, ...)
4796 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
4797 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
4798 VM_setkeybind, // #630 float(float key, string bind[, float bindmap]) setkeybind
4799 VM_getbindmaps, // #631 vector(void) getbindmap
4800 VM_setbindmaps, // #632 float(vector bm) setbindmap
4806 VM_CL_RotateMoves, // #638
4807 VM_digest_hex, // #639
4808 VM_CL_V_CalcRefdef, // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
4810 VM_coverage, // #642
4814 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4816 void CLVM_init_cmd(prvm_prog_t *prog)
4819 prog->polygonbegin_model = NULL;
4820 prog->polygonbegin_guess2d = 0;
4823 void CLVM_reset_cmd(prvm_prog_t *prog)
4825 World_End(&cl.world);
4827 prog->polygonbegin_model = NULL;
4828 prog->polygonbegin_guess2d = 0;