5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
31 vec3_t angles, forward, right, up;
32 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34 AngleVectors(angles, forward, right, up);
35 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36 VectorCopy(right, PRVM_clientglobalvector(v_right));
37 VectorCopy(up, PRVM_clientglobalvector(v_up));
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
45 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
47 e = PRVM_G_EDICT(OFS_PARM0);
48 if (e == prog->edicts)
50 VM_Warning(prog, "setorigin: can not modify world entity\n");
53 if (e->priv.required->free)
55 VM_Warning(prog, "setorigin: can not modify free entity\n");
58 org = PRVM_G_VECTOR(OFS_PARM1);
59 VectorCopy (org, PRVM_clientedictvector(e, origin));
60 if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
71 prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
74 VectorCopy (min, PRVM_clientedictvector(e, mins));
75 VectorCopy (max, PRVM_clientedictvector(e, maxs));
76 VectorSubtract (max, min, PRVM_clientedictvector(e, size));
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
83 prvm_vec3_t mins, maxs;
84 VectorCopy(min, mins);
85 VectorCopy(max, maxs);
86 SetMinMaxSizePRVM(prog, e, mins, maxs);
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
97 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
99 e = PRVM_G_EDICT(OFS_PARM0);
100 PRVM_clientedictfloat(e, modelindex) = 0;
101 PRVM_clientedictstring(e, model) = 0;
103 m = PRVM_G_STRING(OFS_PARM1);
105 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
107 if (!strcmp(cl.csqc_model_precache[i]->name, m))
109 mod = cl.csqc_model_precache[i];
110 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111 PRVM_clientedictfloat(e, modelindex) = -(i+1);
117 for (i = 0;i < MAX_MODELS;i++)
119 mod = cl.model_precache[i];
120 if (mod && !strcmp(mod->name, m))
122 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123 PRVM_clientedictfloat(e, modelindex) = i;
130 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
136 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
146 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
148 e = PRVM_G_EDICT(OFS_PARM0);
149 if (e == prog->edicts)
151 VM_Warning(prog, "setsize: can not modify world entity\n");
154 if (e->priv.server->free)
156 VM_Warning(prog, "setsize: can not modify free entity\n");
159 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
162 SetMinMaxSize( prog, e, mins, maxs );
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
172 prvm_edict_t *entity;
180 VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
182 entity = PRVM_G_EDICT(OFS_PARM0);
183 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184 sample = PRVM_G_STRING(OFS_PARM2);
185 fvolume = PRVM_G_FLOAT(OFS_PARM3);
186 attenuation = PRVM_G_FLOAT(OFS_PARM4);
188 if (fvolume < 0 || fvolume > 1)
190 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
194 if (attenuation < 0 || attenuation > 4)
196 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
203 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
209 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
213 // sound_starttime exists instead of sound_startposition because in a
214 // networking sense you might not know when something is being received,
215 // so making sounds match up in sync would be impossible if relative
217 if (PRVM_clientglobalfloat(sound_starttime))
218 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
222 channel = CHAN_USER2ENGINE(channel);
224 if (!IS_CHAN(channel))
226 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
230 CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
231 S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
234 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
235 static void VM_CL_pointsound(prvm_prog_t *prog)
242 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
244 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
245 sample = PRVM_G_STRING(OFS_PARM1);
246 fvolume = PRVM_G_FLOAT(OFS_PARM2);
247 attenuation = PRVM_G_FLOAT(OFS_PARM3);
249 if (fvolume < 0 || fvolume > 1)
251 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
255 if (attenuation < 0 || attenuation > 4)
257 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
261 // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
262 S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
265 // #14 entity() spawn
266 static void VM_CL_spawn (prvm_prog_t *prog)
269 ed = PRVM_ED_Alloc(prog);
273 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
275 VM_SetTraceGlobals(prog, trace);
276 PRVM_clientglobalfloat(trace_networkentity) = svent;
279 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
280 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
282 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
283 static void VM_CL_traceline (prvm_prog_t *prog)
290 // R_TimeReport("pretraceline");
292 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
294 prog->xfunction->builtinsprofile += 30;
296 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
297 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
298 move = (int)PRVM_G_FLOAT(OFS_PARM2);
299 ent = PRVM_G_EDICT(OFS_PARM3);
301 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
302 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
304 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
306 CL_VM_SetTraceGlobals(prog, &trace, svent);
307 // R_TimeReport("traceline");
314 Used for use tracing and shot targeting
315 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
316 if the tryents flag is set.
318 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
321 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
322 static void VM_CL_tracebox (prvm_prog_t *prog)
324 vec3_t v1, v2, m1, m2;
329 // R_TimeReport("pretracebox");
330 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
332 prog->xfunction->builtinsprofile += 30;
334 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
335 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
336 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
337 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
338 move = (int)PRVM_G_FLOAT(OFS_PARM4);
339 ent = PRVM_G_EDICT(OFS_PARM5);
341 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
342 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
344 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
346 CL_VM_SetTraceGlobals(prog, &trace, svent);
347 // R_TimeReport("tracebox");
350 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
354 vec3_t start, end, mins, maxs, move;
355 vec3_t original_origin;
356 vec3_t original_velocity;
357 vec3_t original_angles;
358 vec3_t original_avelocity;
361 VectorCopy(PRVM_clientedictvector(tossent, origin) , original_origin );
362 VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
363 VectorCopy(PRVM_clientedictvector(tossent, angles) , original_angles );
364 VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
366 gravity = PRVM_clientedictfloat(tossent, gravity);
369 gravity *= cl.movevars_gravity * 0.05;
371 for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
373 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
374 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
375 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
376 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
377 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
378 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
379 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
380 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
381 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
383 if (trace.fraction < 1)
387 VectorCopy(original_origin , PRVM_clientedictvector(tossent, origin) );
388 VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
389 VectorCopy(original_angles , PRVM_clientedictvector(tossent, angles) );
390 VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
395 static void VM_CL_tracetoss (prvm_prog_t *prog)
399 prvm_edict_t *ignore;
402 prog->xfunction->builtinsprofile += 600;
404 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
406 ent = PRVM_G_EDICT(OFS_PARM0);
407 if (ent == prog->edicts)
409 VM_Warning(prog, "tracetoss: can not use world entity\n");
412 ignore = PRVM_G_EDICT(OFS_PARM1);
414 trace = CL_Trace_Toss (prog, ent, ignore, &svent);
416 CL_VM_SetTraceGlobals(prog, &trace, svent);
420 // #20 void(string s) precache_model
421 static void VM_CL_precache_model (prvm_prog_t *prog)
427 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
429 name = PRVM_G_STRING(OFS_PARM0);
430 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
432 if(!strcmp(cl.csqc_model_precache[i]->name, name))
434 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
438 PRVM_G_FLOAT(OFS_RETURN) = 0;
439 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
442 for (i = 0;i < MAX_MODELS;i++)
444 if (!cl.csqc_model_precache[i])
446 cl.csqc_model_precache[i] = (dp_model_t*)m;
447 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
451 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
454 VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
457 // #22 entity(vector org, float rad) findradius
458 static void VM_CL_findradius (prvm_prog_t *prog)
460 prvm_edict_t *ent, *chain;
461 vec_t radius, radius2;
462 vec3_t org, eorg, mins, maxs;
463 int i, numtouchedicts;
464 static prvm_edict_t *touchedicts[MAX_EDICTS];
467 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
470 chainfield = PRVM_G_INT(OFS_PARM2);
472 chainfield = prog->fieldoffsets.chain;
474 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
476 chain = (prvm_edict_t *)prog->edicts;
478 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
479 radius = PRVM_G_FLOAT(OFS_PARM1);
480 radius2 = radius * radius;
482 mins[0] = org[0] - (radius + 1);
483 mins[1] = org[1] - (radius + 1);
484 mins[2] = org[2] - (radius + 1);
485 maxs[0] = org[0] + (radius + 1);
486 maxs[1] = org[1] + (radius + 1);
487 maxs[2] = org[2] + (radius + 1);
488 numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
489 if (numtouchedicts > MAX_EDICTS)
491 // this never happens //[515]: for what then ?
492 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
493 numtouchedicts = MAX_EDICTS;
495 for (i = 0;i < numtouchedicts;i++)
497 ent = touchedicts[i];
498 // Quake did not return non-solid entities but darkplaces does
499 // (note: this is the reason you can't blow up fallen zombies)
500 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
502 // LadyHavoc: compare against bounding box rather than center so it
503 // doesn't miss large objects, and use DotProduct instead of Length
504 // for a major speedup
505 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
506 if (sv_gameplayfix_findradiusdistancetobox.integer)
508 eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
509 eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
510 eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
513 VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
514 if (DotProduct(eorg, eorg) < radius2)
516 PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
521 VM_RETURN_EDICT(chain);
524 // #34 float() droptofloor
525 static void VM_CL_droptofloor (prvm_prog_t *prog)
528 vec3_t start, end, mins, maxs;
531 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
533 // assume failure if it returns early
534 PRVM_G_FLOAT(OFS_RETURN) = 0;
536 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
537 if (ent == prog->edicts)
539 VM_Warning(prog, "droptofloor: can not modify world entity\n");
542 if (ent->priv.server->free)
544 VM_Warning(prog, "droptofloor: can not modify free entity\n");
548 VectorCopy(PRVM_clientedictvector(ent, origin), start);
549 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
550 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
551 VectorCopy(PRVM_clientedictvector(ent, origin), end);
554 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
556 if (trace.fraction != 1)
558 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
559 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
560 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
561 PRVM_G_FLOAT(OFS_RETURN) = 1;
562 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
563 // ent->priv.server->suspendedinairflag = true;
567 // #35 void(float style, string value) lightstyle
568 static void VM_CL_lightstyle (prvm_prog_t *prog)
573 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
575 i = (int)PRVM_G_FLOAT(OFS_PARM0);
576 c = PRVM_G_STRING(OFS_PARM1);
577 if (i >= cl.max_lightstyle)
579 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
582 strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
583 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
584 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
587 // #40 float(entity e) checkbottom
588 static void VM_CL_checkbottom (prvm_prog_t *prog)
590 static int cs_yes, cs_no;
592 vec3_t mins, maxs, start, stop;
597 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
598 ent = PRVM_G_EDICT(OFS_PARM0);
599 PRVM_G_FLOAT(OFS_RETURN) = 0;
601 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
602 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
604 // if all of the points under the corners are solid world, don't bother
605 // with the tougher checks
606 // the corners must be within 16 of the midpoint
607 start[2] = mins[2] - 1;
608 for (x=0 ; x<=1 ; x++)
609 for (y=0 ; y<=1 ; y++)
611 start[0] = x ? maxs[0] : mins[0];
612 start[1] = y ? maxs[1] : mins[1];
613 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
618 PRVM_G_FLOAT(OFS_RETURN) = true;
619 return; // we got out easy
624 // check it for real...
628 // the midpoint must be within 16 of the bottom
629 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
630 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
631 stop[2] = start[2] - 2*sv_stepheight.value;
632 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
634 if (trace.fraction == 1.0)
637 mid = bottom = trace.endpos[2];
639 // the corners must be within 16 of the midpoint
640 for (x=0 ; x<=1 ; x++)
641 for (y=0 ; y<=1 ; y++)
643 start[0] = stop[0] = x ? maxs[0] : mins[0];
644 start[1] = stop[1] = y ? maxs[1] : mins[1];
646 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
648 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
649 bottom = trace.endpos[2];
650 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
655 PRVM_G_FLOAT(OFS_RETURN) = true;
658 // #41 float(vector v) pointcontents
659 static void VM_CL_pointcontents (prvm_prog_t *prog)
662 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
663 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
664 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
667 // #48 void(vector o, vector d, float color, float count) particle
668 static void VM_CL_particle (prvm_prog_t *prog)
673 VM_SAFEPARMCOUNT(4, VM_CL_particle);
675 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
676 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
677 color = (int)PRVM_G_FLOAT(OFS_PARM2);
678 count = (int)PRVM_G_FLOAT(OFS_PARM3);
679 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
682 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
683 static void VM_CL_ambientsound (prvm_prog_t *prog)
687 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
688 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
689 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
690 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
693 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
694 static void VM_CL_getlight (prvm_prog_t *prog)
696 vec3_t ambientcolor, diffusecolor, diffusenormal;
698 int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
700 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
702 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
703 R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
704 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
705 if (PRVM_clientglobalvector(getlight_ambient))
706 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
707 if (PRVM_clientglobalvector(getlight_diffuse))
708 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
709 if (PRVM_clientglobalvector(getlight_dir))
710 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
713 //============================================================================
714 //[515]: SCENE MANAGER builtins
716 extern cvar_t v_yshearing;
717 void CSQC_R_RecalcView (void)
719 extern matrix4x4_t viewmodelmatrix_nobob;
720 extern matrix4x4_t viewmodelmatrix_withbob;
721 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
722 if (v_yshearing.value > 0)
723 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
724 Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
725 Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
726 Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
729 //#300 void() clearscene (EXT_CSQC)
730 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
732 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
733 // clear renderable entity and light lists
734 r_refdef.scene.numentities = 0;
735 r_refdef.scene.numlights = 0;
736 // restore the view settings to the values that VM_CL_UpdateView received from the client code
737 r_refdef.view = csqc_original_r_refdef_view;
738 // polygonbegin without draw2d arg has to guess
739 prog->polygonbegin_guess2d = false;
740 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
741 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
742 cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
743 cl.csqc_vidvars.drawenginesbar = false;
744 cl.csqc_vidvars.drawcrosshair = false;
748 //#301 void(float mask) addentities (EXT_CSQC)
749 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
751 double t = Sys_DirtyTime();
754 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
755 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
756 CSQC_RelinkAllEntities(drawmask);
758 PRVM_clientglobalfloat(time) = cl.time;
759 for(i=1;i<prog->num_edicts;i++)
761 // so we can easily check if CSQC entity #edictnum is currently drawn
762 cl.csqcrenderentities[i].entitynumber = 0;
763 ed = &prog->edicts[i];
764 if(ed->priv.required->free)
767 if(ed->priv.required->free)
769 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
771 if(ed->priv.required->free)
773 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
775 CSQC_AddRenderEdict(ed, i);
778 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
779 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
780 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
783 //#302 void(entity ent) addentity (EXT_CSQC)
784 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
786 double t = Sys_DirtyTime();
787 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
788 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
789 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
790 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
793 //#303 float(float property, ...) setproperty (EXT_CSQC)
794 //#303 float(float property) getproperty
795 //#303 vector(float property) getpropertyvec
796 //#309 float(float property) getproperty
797 //#309 vector(float property) getpropertyvec
798 // VorteX: make this function be able to return previously set property if new value is not given
799 static void VM_CL_R_SetView (prvm_prog_t *prog)
805 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
807 c = (int)PRVM_G_FLOAT(OFS_PARM0);
815 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
818 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
821 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
824 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
827 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
830 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
833 VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
836 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
839 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
842 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
845 VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
848 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
851 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
854 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
857 VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
860 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
863 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
866 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
869 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
871 case VF_DRAWENGINESBAR:
872 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
874 case VF_DRAWCROSSHAIR:
875 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
877 case VF_CL_VIEWANGLES:
878 VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
880 case VF_CL_VIEWANGLES_X:
881 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
883 case VF_CL_VIEWANGLES_Y:
884 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
886 case VF_CL_VIEWANGLES_Z:
887 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
890 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
893 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
896 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
899 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
902 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
903 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
904 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
907 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
910 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
913 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
916 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
919 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
922 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
925 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
927 case VF_FOG_FADEDEPTH:
928 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
930 case VF_MINFPS_QUALITY:
931 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
934 PRVM_G_FLOAT(OFS_RETURN) = 0;
935 VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
941 f = PRVM_G_VECTOR(OFS_PARM1);
942 k = PRVM_G_FLOAT(OFS_PARM1);
946 r_refdef.view.x = (int)(f[0]);
947 r_refdef.view.y = (int)(f[1]);
951 r_refdef.view.x = (int)(k);
955 r_refdef.view.y = (int)(k);
959 r_refdef.view.width = (int)(f[0]);
960 r_refdef.view.height = (int)(f[1]);
964 r_refdef.view.width = (int)(k);
968 r_refdef.view.height = (int)(k);
972 r_refdef.view.x = (int)(f[0]);
973 r_refdef.view.y = (int)(f[1]);
974 f = PRVM_G_VECTOR(OFS_PARM2);
975 r_refdef.view.width = (int)(f[0]);
976 r_refdef.view.height = (int)(f[1]);
980 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
981 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
984 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
987 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
990 VectorCopy(f, cl.csqc_vieworigin);
994 cl.csqc_vieworigin[0] = k;
998 cl.csqc_vieworigin[1] = k;
1002 cl.csqc_vieworigin[2] = k;
1003 CSQC_R_RecalcView();
1006 VectorCopy(f, cl.csqc_viewangles);
1007 CSQC_R_RecalcView();
1010 cl.csqc_viewangles[0] = k;
1011 CSQC_R_RecalcView();
1014 cl.csqc_viewangles[1] = k;
1015 CSQC_R_RecalcView();
1018 cl.csqc_viewangles[2] = k;
1019 CSQC_R_RecalcView();
1022 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1024 case VF_DRAWENGINESBAR:
1025 cl.csqc_vidvars.drawenginesbar = k != 0;
1027 case VF_DRAWCROSSHAIR:
1028 cl.csqc_vidvars.drawcrosshair = k != 0;
1030 case VF_CL_VIEWANGLES:
1031 VectorCopy(f, cl.viewangles);
1033 case VF_CL_VIEWANGLES_X:
1034 cl.viewangles[0] = k;
1036 case VF_CL_VIEWANGLES_Y:
1037 cl.viewangles[1] = k;
1039 case VF_CL_VIEWANGLES_Z:
1040 cl.viewangles[2] = k;
1042 case VF_PERSPECTIVE:
1043 r_refdef.view.useperspective = k != 0;
1045 case VF_CLEARSCREEN:
1046 r_refdef.view.isoverlay = !k;
1049 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1051 case VF_FOG_DENSITY:
1052 r_refdef.fog_density = k;
1055 r_refdef.fog_red = f[0];
1056 r_refdef.fog_green = f[1];
1057 r_refdef.fog_blue = f[2];
1059 case VF_FOG_COLOR_R:
1060 r_refdef.fog_red = k;
1062 case VF_FOG_COLOR_G:
1063 r_refdef.fog_green = k;
1065 case VF_FOG_COLOR_B:
1066 r_refdef.fog_blue = k;
1069 r_refdef.fog_alpha = k;
1072 r_refdef.fog_start = k;
1075 r_refdef.fog_end = k;
1078 r_refdef.fog_height = k;
1080 case VF_FOG_FADEDEPTH:
1081 r_refdef.fog_fadedepth = k;
1083 case VF_MINFPS_QUALITY:
1084 r_refdef.view.quality = k;
1087 PRVM_G_FLOAT(OFS_RETURN) = 0;
1088 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1091 PRVM_G_FLOAT(OFS_RETURN) = 1;
1094 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1095 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1097 double t = Sys_DirtyTime();
1102 const char *cubemapname = NULL;
1103 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1104 float coronaintensity = 1;
1105 float coronasizescale = 0.25;
1106 qboolean castshadow = true;
1107 float ambientscale = 0;
1108 float diffusescale = 1;
1109 float specularscale = 1;
1111 vec3_t forward, left, up;
1112 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1114 // if we've run out of dlights, just return
1115 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1118 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1119 radius = PRVM_G_FLOAT(OFS_PARM1);
1120 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1121 if (prog->argc >= 4)
1123 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1124 if (style >= MAX_LIGHTSTYLES)
1126 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1130 if (prog->argc >= 5)
1131 cubemapname = PRVM_G_STRING(OFS_PARM4);
1132 if (prog->argc >= 6)
1133 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1134 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1135 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1137 VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1138 VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1139 VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1140 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1142 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1143 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1144 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1145 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1148 //============================================================================
1150 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1151 static void VM_CL_unproject (prvm_prog_t *prog)
1157 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1158 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1161 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1162 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1163 if(v_flipped.integer)
1165 Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1166 VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1169 //#311 vector (vector v) cs_project (EXT_CSQC)
1170 static void VM_CL_project (prvm_prog_t *prog)
1176 VM_SAFEPARMCOUNT(1, VM_CL_project);
1177 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1178 Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1179 Matrix4x4_Transform(&m, f, v);
1180 if(v_flipped.integer)
1182 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1183 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1184 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1187 // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1188 // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1191 //#330 float(float stnum) getstatf (EXT_CSQC)
1192 static void VM_CL_getstatf (prvm_prog_t *prog)
1200 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1201 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1202 if(i < 0 || i >= MAX_CL_STATS)
1204 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1207 dat.l = cl.stats[i];
1208 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
1211 //#331 float(float stnum) getstati (EXT_CSQC)
1212 static void VM_CL_getstati (prvm_prog_t *prog)
1215 int firstbit, bitcount;
1217 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1219 index = (int)PRVM_G_FLOAT(OFS_PARM0);
1222 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1224 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1234 if(index < 0 || index >= MAX_CL_STATS)
1236 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1239 i = cl.stats[index];
1240 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
1241 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1242 PRVM_G_FLOAT(OFS_RETURN) = i;
1245 //#332 string(float firststnum) getstats (EXT_CSQC)
1246 static void VM_CL_getstats (prvm_prog_t *prog)
1250 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1251 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1252 if(i < 0 || i > MAX_CL_STATS-4)
1254 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1255 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1258 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1259 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1262 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1263 static void VM_CL_setmodelindex (prvm_prog_t *prog)
1267 struct model_s *model;
1269 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1271 t = PRVM_G_EDICT(OFS_PARM0);
1273 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1275 PRVM_clientedictstring(t, model) = 0;
1276 PRVM_clientedictfloat(t, modelindex) = 0;
1281 model = CL_GetModelByIndex(i);
1284 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
1287 PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
1288 PRVM_clientedictfloat(t, modelindex) = i;
1290 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1293 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
1296 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
1299 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1300 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
1304 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1306 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1307 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1308 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
1311 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1312 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
1315 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1316 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1319 PRVM_G_FLOAT(OFS_RETURN) = i;
1322 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1323 static void VM_CL_trailparticles (prvm_prog_t *prog)
1326 vec3_t start, end, velocity;
1328 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1330 t = PRVM_G_EDICT(OFS_PARM0);
1331 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1332 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
1333 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
1334 VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
1338 CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
1341 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1342 static void VM_CL_pointparticles (prvm_prog_t *prog)
1347 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1348 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1349 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
1350 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
1351 n = PRVM_G_FLOAT(OFS_PARM3);
1354 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1357 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
1358 static void VM_CL_boxparticles (prvm_prog_t *prog)
1361 // prvm_edict_t *own;
1362 vec3_t origin_from, origin_to, dir_from, dir_to;
1366 float tintmins[4], tintmaxs[4], fade;
1367 VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
1369 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
1372 // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
1373 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
1374 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to );
1375 VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from );
1376 VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to );
1377 count = PRVM_G_FLOAT(OFS_PARM6);
1379 flags = PRVM_G_FLOAT(OFS_PARM7);
1383 Vector4Set(tintmins, 1, 1, 1, 1);
1384 Vector4Set(tintmaxs, 1, 1, 1, 1);
1388 if(flags & 1) // read alpha
1390 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
1391 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
1393 if(flags & 2) // read color
1395 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
1396 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
1398 if(flags & 4) // read fade
1400 fade = PRVM_clientglobalfloat(particles_fade);
1402 if(flags & 128) // draw as trail
1408 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1410 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1413 //#531 void(float pause) setpause
1414 static void VM_CL_setpause(prvm_prog_t *prog)
1416 VM_SAFEPARMCOUNT(1, VM_CL_setpause);
1417 if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
1418 cl.csqc_paused = true;
1420 cl.csqc_paused = false;
1423 //#343 void(float usecursor) setcursormode (DP_CSQC)
1424 static void VM_CL_setcursormode (prvm_prog_t *prog)
1426 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1427 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1428 cl_ignoremousemoves = 2;
1431 //#344 vector() getmousepos (DP_CSQC)
1432 static void VM_CL_getmousepos(prvm_prog_t *prog)
1434 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1436 if (key_consoleactive || key_dest != key_game)
1437 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1438 else if (cl.csqc_wantsmousemove)
1439 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1441 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1444 //#345 float(float framenum) getinputstate (EXT_CSQC)
1445 static void VM_CL_getinputstate (prvm_prog_t *prog)
1447 unsigned int i, frame;
1448 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1449 frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
1450 PRVM_G_FLOAT(OFS_RETURN) = false;
1451 for (i = 0;i < CL_MAX_USERCMDS;i++)
1453 if (cl.movecmd[i].sequence == frame)
1455 VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
1456 PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1457 PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
1458 PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
1459 PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
1460 PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
1461 // this probably shouldn't be here
1462 if(cl.movecmd[i].crouch)
1464 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
1465 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
1469 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
1470 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
1472 PRVM_G_FLOAT(OFS_RETURN) = true;
1477 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1478 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
1480 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1481 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1484 //#347 void() runstandardplayerphysics (EXT_CSQC)
1485 #define PMF_JUMP_HELD 1 // matches FTEQW
1486 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
1487 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
1488 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
1489 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
1491 cl_clientmovement_state_t s;
1494 memset(&s, 0, sizeof(s));
1496 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
1498 ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
1499 if(ent == prog->edicts)
1503 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
1504 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
1505 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
1506 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
1508 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
1509 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
1515 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
1516 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
1517 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
1518 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
1519 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
1520 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
1521 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
1524 VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
1525 s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
1526 s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
1527 s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
1528 s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
1529 s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
1530 s.cmd.jump = (s.cmd.buttons & 2) != 0;
1531 s.cmd.crouch = (s.cmd.buttons & 16) != 0;
1533 CL_ClientMovement_PlayerMove_Frame(&s);
1535 if(ent == prog->edicts)
1538 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
1539 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
1540 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
1541 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
1546 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
1547 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
1548 PRVM_clientedictfloat(ent, pmove_flags) =
1549 (s.crouched ? PMF_DUCKED : 0) |
1550 (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
1551 (s.onground ? PMF_ONGROUND : 0);
1555 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1556 static void VM_CL_getplayerkey (prvm_prog_t *prog)
1562 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1564 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1565 c = PRVM_G_STRING(OFS_PARM1);
1566 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1570 i = Sbar_GetSortedPlayerIndex(-1-i);
1571 if(i < 0 || i >= cl.maxclients)
1576 if(!strcasecmp(c, "name"))
1577 strlcpy(t, cl.scores[i].name, sizeof(t));
1579 if(!strcasecmp(c, "frags"))
1580 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1582 if(!strcasecmp(c, "ping"))
1583 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1585 if(!strcasecmp(c, "pl"))
1586 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1588 if(!strcasecmp(c, "movementloss"))
1589 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
1591 if(!strcasecmp(c, "entertime"))
1592 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1594 if(!strcasecmp(c, "colors"))
1595 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1597 if(!strcasecmp(c, "topcolor"))
1598 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1600 if(!strcasecmp(c, "bottomcolor"))
1601 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1603 if(!strcasecmp(c, "viewentity"))
1604 dpsnprintf(t, sizeof(t), "%i", i+1);
1607 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1610 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1611 static void VM_CL_setlistener (prvm_prog_t *prog)
1613 vec3_t origin, forward, left, up;
1614 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1615 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
1616 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
1617 VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
1618 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
1619 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
1620 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1623 //#352 void(string cmdname) registercommand (EXT_CSQC)
1624 static void VM_CL_registercmd (prvm_prog_t *prog)
1627 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1628 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1632 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1633 t = (char *)Z_Malloc(alloclen);
1634 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1635 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1638 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1642 //#360 float() readbyte (EXT_CSQC)
1643 static void VM_CL_ReadByte (prvm_prog_t *prog)
1645 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1646 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
1649 //#361 float() readchar (EXT_CSQC)
1650 static void VM_CL_ReadChar (prvm_prog_t *prog)
1652 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1653 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
1656 //#362 float() readshort (EXT_CSQC)
1657 static void VM_CL_ReadShort (prvm_prog_t *prog)
1659 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1660 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
1663 //#363 float() readlong (EXT_CSQC)
1664 static void VM_CL_ReadLong (prvm_prog_t *prog)
1666 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1667 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
1670 //#364 float() readcoord (EXT_CSQC)
1671 static void VM_CL_ReadCoord (prvm_prog_t *prog)
1673 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1674 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
1677 //#365 float() readangle (EXT_CSQC)
1678 static void VM_CL_ReadAngle (prvm_prog_t *prog)
1680 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1681 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
1684 //#366 string() readstring (EXT_CSQC)
1685 static void VM_CL_ReadString (prvm_prog_t *prog)
1687 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1688 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
1691 //#367 float() readfloat (EXT_CSQC)
1692 static void VM_CL_ReadFloat (prvm_prog_t *prog)
1694 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1695 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
1698 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1699 extern cvar_t cl_readpicture_force;
1700 static void VM_CL_ReadPicture (prvm_prog_t *prog)
1703 unsigned char *data;
1705 unsigned short size;
1709 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1711 name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1712 size = (unsigned short) MSG_ReadShort(&cl_message);
1714 // check if a texture of that name exists
1715 // if yes, it is used and the data is discarded
1716 // if not, the (low quality) data is used to build a new texture, whose name will get returned
1718 pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
1722 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
1724 // texture found and loaded
1725 // skip over the jpeg as we don't need it
1726 for(i = 0; i < size; ++i)
1727 (void) MSG_ReadByte(&cl_message);
1731 // texture not found
1732 // use the attached jpeg as texture
1733 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1734 MSG_ReadBytes(&cl_message, size, buf);
1735 data = JPEG_LoadImage_BGRA(buf, size, NULL);
1737 Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
1742 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
1745 //////////////////////////////////////////////////////////
1747 static void VM_CL_makestatic (prvm_prog_t *prog)
1751 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1753 ent = PRVM_G_EDICT(OFS_PARM0);
1754 if (ent == prog->edicts)
1756 VM_Warning(prog, "makestatic: can not modify world entity\n");
1759 if (ent->priv.server->free)
1761 VM_Warning(prog, "makestatic: can not modify free entity\n");
1765 if (cl.num_static_entities < cl.max_static_entities)
1768 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1770 // copy it to the current state
1771 memset(staticent, 0, sizeof(*staticent));
1772 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
1773 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
1774 staticent->render.framegroupblend[0].lerp = 1;
1775 // make torchs play out of sync
1776 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1777 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
1778 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
1779 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
1780 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
1781 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
1782 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
1785 if (!staticent->render.alpha)
1786 staticent->render.alpha = 1.0f;
1787 if (!staticent->render.scale)
1788 staticent->render.scale = 1.0f;
1789 if (!VectorLength2(staticent->render.colormod))
1790 VectorSet(staticent->render.colormod, 1, 1, 1);
1791 if (!VectorLength2(staticent->render.glowmod))
1792 VectorSet(staticent->render.glowmod, 1, 1, 1);
1794 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
1795 if (renderflags & RF_USEAXIS)
1797 vec3_t forward, left, up, origin;
1798 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
1799 VectorNegate(PRVM_clientglobalvector(v_right), left);
1800 VectorCopy(PRVM_clientglobalvector(v_up), up);
1801 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
1802 Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
1803 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1806 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
1808 // either fullbright or lit
1809 if(!r_fullbright.integer)
1811 if (!(staticent->render.effects & EF_FULLBRIGHT))
1812 staticent->render.flags |= RENDER_LIGHT;
1814 // turn off shadows from transparent objects
1815 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1816 staticent->render.flags |= RENDER_SHADOW;
1817 if (staticent->render.effects & EF_NODEPTHTEST)
1818 staticent->render.flags |= RENDER_NODEPTHTEST;
1819 if (staticent->render.effects & EF_ADDITIVE)
1820 staticent->render.flags |= RENDER_ADDITIVE;
1821 if (staticent->render.effects & EF_DOUBLESIDED)
1822 staticent->render.flags |= RENDER_DOUBLESIDED;
1824 staticent->render.allowdecals = true;
1825 CL_UpdateRenderEntity(&staticent->render);
1828 Con_Printf("Too many static entities");
1830 // throw the entity away now
1831 PRVM_ED_Free(prog, ent);
1834 //=================================================================//
1840 copies data from one entity to another
1842 copyentity(src, dst)
1845 static void VM_CL_copyentity (prvm_prog_t *prog)
1847 prvm_edict_t *in, *out;
1848 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1849 in = PRVM_G_EDICT(OFS_PARM0);
1850 if (in == prog->edicts)
1852 VM_Warning(prog, "copyentity: can not read world entity\n");
1855 if (in->priv.server->free)
1857 VM_Warning(prog, "copyentity: can not read free entity\n");
1860 out = PRVM_G_EDICT(OFS_PARM1);
1861 if (out == prog->edicts)
1863 VM_Warning(prog, "copyentity: can not modify world entity\n");
1866 if (out->priv.server->free)
1868 VM_Warning(prog, "copyentity: can not modify free entity\n");
1871 memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1875 //=================================================================//
1877 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1878 static void VM_CL_effect (prvm_prog_t *prog)
1881 Con_Printf("WARNING: VM_CL_effect not implemented\n"); // FIXME: this needs to take modelname not modelindex, the csqc defs has it as string and so it shall be
1884 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1885 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1886 CL_Effect(org, (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1890 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1891 static void VM_CL_te_blood (prvm_prog_t *prog)
1893 vec3_t pos, vel, pos2;
1894 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1895 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1897 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1898 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1899 CL_FindNonSolidLocation(pos, pos2, 4);
1900 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1903 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1904 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
1907 vec3_t mincorner, maxcorner, vel1, vel2;
1908 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1909 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1911 speed = PRVM_G_FLOAT(OFS_PARM2);
1918 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1919 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1920 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
1923 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1924 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
1928 matrix4x4_t tempmatrix;
1929 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1930 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1931 CL_FindNonSolidLocation(pos, pos2, 10);
1932 CL_ParticleExplosion(pos2);
1933 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1934 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1937 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1938 static void VM_CL_te_particlecube (prvm_prog_t *prog)
1940 vec3_t mincorner, maxcorner, vel;
1941 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1942 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1943 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1944 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1945 CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1948 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1949 static void VM_CL_te_particlerain (prvm_prog_t *prog)
1951 vec3_t mincorner, maxcorner, vel;
1952 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1953 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1954 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1955 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1956 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1959 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1960 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
1962 vec3_t mincorner, maxcorner, vel;
1963 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1964 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1965 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1966 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1967 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1970 // #411 void(vector org, vector vel, float howmany) te_spark
1971 static void VM_CL_te_spark (prvm_prog_t *prog)
1973 vec3_t pos, pos2, vel;
1974 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1976 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1977 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1978 CL_FindNonSolidLocation(pos, pos2, 4);
1979 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1982 extern cvar_t cl_sound_ric_gunshot;
1983 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1984 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
1988 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1990 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1991 CL_FindNonSolidLocation(pos, pos2, 4);
1992 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1993 if(cl_sound_ric_gunshot.integer >= 2)
1995 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1999 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2000 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2001 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2006 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2007 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2011 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2013 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2014 CL_FindNonSolidLocation(pos, pos2, 4);
2015 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2016 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2020 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2021 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2022 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2026 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2027 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2031 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2033 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2034 CL_FindNonSolidLocation(pos, pos2, 4);
2035 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2036 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2040 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2041 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2042 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2046 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2047 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2050 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2052 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2053 CL_FindNonSolidLocation(pos, pos2, 10);
2054 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2055 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2058 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2059 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2062 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2064 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2065 CL_FindNonSolidLocation(pos, pos2, 10);
2066 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2069 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2070 static void VM_CL_te_customflash (prvm_prog_t *prog)
2073 matrix4x4_t tempmatrix;
2074 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2076 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2077 CL_FindNonSolidLocation(pos, pos2, 4);
2078 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2079 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2082 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2083 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2087 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2089 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2090 CL_FindNonSolidLocation(pos, pos2, 4);
2091 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2092 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2094 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2098 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2099 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2100 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2105 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2106 static void VM_CL_te_spike (prvm_prog_t *prog)
2110 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2112 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2113 CL_FindNonSolidLocation(pos, pos2, 4);
2114 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2115 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2119 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2120 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2121 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2125 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2126 static void VM_CL_te_superspike (prvm_prog_t *prog)
2130 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2132 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2133 CL_FindNonSolidLocation(pos, pos2, 4);
2134 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2135 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2139 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2140 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2141 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2145 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2146 static void VM_CL_te_explosion (prvm_prog_t *prog)
2149 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2151 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2152 CL_FindNonSolidLocation(pos, pos2, 10);
2153 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2154 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2157 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2158 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2161 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2163 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2164 CL_FindNonSolidLocation(pos, pos2, 10);
2165 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2166 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2169 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2170 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2173 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2175 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2176 CL_FindNonSolidLocation(pos, pos2, 4);
2177 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2178 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2181 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2182 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2185 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2187 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2188 CL_FindNonSolidLocation(pos, pos2, 4);
2189 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2190 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2193 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2194 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2197 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2198 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2199 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2202 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2203 static void VM_CL_te_teleport (prvm_prog_t *prog)
2206 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2207 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2208 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2211 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2212 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2214 vec3_t pos, pos2, color;
2215 matrix4x4_t tempmatrix;
2216 int colorStart, colorLength;
2217 unsigned char *tempcolor;
2218 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2220 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2221 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2222 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2223 CL_FindNonSolidLocation(pos, pos2, 10);
2224 CL_ParticleExplosion2(pos2, colorStart, colorLength);
2225 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
2226 color[0] = tempcolor[0] * (2.0f / 255.0f);
2227 color[1] = tempcolor[1] * (2.0f / 255.0f);
2228 color[2] = tempcolor[2] * (2.0f / 255.0f);
2229 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2230 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2231 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2235 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2236 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
2239 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
2240 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2241 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2242 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
2245 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2246 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
2249 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
2250 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2251 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2252 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
2255 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2256 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
2259 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
2260 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2261 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2262 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
2265 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2266 static void VM_CL_te_beam (prvm_prog_t *prog)
2269 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
2270 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2271 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2272 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
2275 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2276 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
2279 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
2281 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2282 CL_FindNonSolidLocation(pos, pos2, 4);
2283 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2286 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
2287 static void VM_CL_te_flamejet (prvm_prog_t *prog)
2289 vec3_t pos, pos2, vel;
2290 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
2291 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2293 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2294 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2295 CL_FindNonSolidLocation(pos, pos2, 4);
2296 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2300 // #443 void(entity e, entity tagentity, string tagname) setattachment
2301 static void VM_CL_setattachment (prvm_prog_t *prog)
2304 prvm_edict_t *tagentity;
2305 const char *tagname;
2309 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2311 e = PRVM_G_EDICT(OFS_PARM0);
2312 tagentity = PRVM_G_EDICT(OFS_PARM1);
2313 tagname = PRVM_G_STRING(OFS_PARM2);
2315 if (e == prog->edicts)
2317 VM_Warning(prog, "setattachment: can not modify world entity\n");
2320 if (e->priv.server->free)
2322 VM_Warning(prog, "setattachment: can not modify free entity\n");
2326 if (tagentity == NULL)
2327 tagentity = prog->edicts;
2330 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2332 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
2333 model = CL_GetModelByIndex(modelindex);
2336 tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
2338 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2341 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2344 PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2345 PRVM_clientedictfloat(e, tag_index) = tagindex;
2348 /////////////////////////////////////////
2349 // DP_MD3_TAGINFO extension coded by VorteX
2351 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2353 dp_model_t *model = CL_GetModelFromEdict(e);
2355 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
2360 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2367 Matrix4x4_CreateIdentity(tag_localmatrix);
2370 && (model = CL_GetModelFromEdict(e))
2371 && model->animscenes)
2373 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2384 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
2387 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2392 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2395 float pitchsign = 1;
2397 scale = PRVM_clientedictfloat(ent, scale);
2402 *out = r_refdef.view.matrix;
2403 else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
2409 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
2410 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
2411 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
2412 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2413 Matrix4x4_FromVectors(out, forward, left, up, origin);
2417 pitchsign = CL_GetPitchSign(prog, ent);
2418 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
2422 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2426 && (model = CL_GetModelFromEdict(ent))
2427 && model->animscenes)
2429 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2430 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
2431 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2432 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2434 *out = identitymatrix;
2438 // Warnings/errors code:
2439 // 0 - normal (everything all-right)
2442 // 3 - null or non-precached model
2443 // 4 - no tags with requested index
2444 // 5 - runaway loop at attachment chain
2445 extern cvar_t cl_bob;
2446 extern cvar_t cl_bobcycle;
2447 extern cvar_t cl_bobup;
2448 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
2452 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2454 vec3_t shadingorigin;
2456 *out = identitymatrix; // warnings and errors return identical matrix
2458 if (ent == prog->edicts)
2460 if (ent->priv.server->free)
2463 model = CL_GetModelFromEdict(ent);
2467 tagmatrix = identitymatrix;
2471 if(attachloop >= 256)
2473 // apply transformation by child's tagindex on parent entity and then
2474 // by parent entity itself
2475 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2476 if(ret && attachloop == 0)
2478 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
2479 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2480 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2481 // next iteration we process the parent entity
2482 if (PRVM_clientedictedict(ent, tag_entity))
2484 tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
2485 ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
2492 // RENDER_VIEWMODEL magic
2493 if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
2495 Matrix4x4_Copy(&tagmatrix, out);
2497 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
2498 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2501 // Cl_bob, ported from rendering code
2502 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2505 // LadyHavoc: this code is *weird*, but not replacable (I think it
2506 // should be done in QC on the server, but oh well, quake is quake)
2507 // LadyHavoc: figured out bobup: the time at which the sin is at 180
2508 // degrees (which allows lengthening or squishing the peak or valley)
2509 cycle = cl.time/cl_bobcycle.value;
2510 cycle -= (int)cycle;
2511 if (cycle < cl_bobup.value)
2512 cycle = sin(M_PI * cycle / cl_bobup.value);
2514 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2515 // bob is proportional to velocity in the xy plane
2516 // (don't count Z, or jumping messes it up)
2517 bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
2518 bob = bob*0.3 + bob*0.7*cycle;
2519 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2523 // return the origin of the view
2524 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
2528 // return the origin of the root entity in the chain
2529 Matrix4x4_OriginFromMatrix(out, shadingorigin);
2531 if (returnshadingorigin)
2532 VectorCopy(shadingorigin, returnshadingorigin);
2536 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2537 static void VM_CL_gettagindex (prvm_prog_t *prog)
2540 const char *tag_name;
2543 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2545 ent = PRVM_G_EDICT(OFS_PARM0);
2546 tag_name = PRVM_G_STRING(OFS_PARM1);
2547 if (ent == prog->edicts)
2549 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2552 if (ent->priv.server->free)
2554 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2559 if (!CL_GetModelFromEdict(ent))
2560 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2563 tag_index = CL_GetTagIndex(prog, ent, tag_name);
2565 if(developer_extra.integer)
2566 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2568 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2571 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2572 static void VM_CL_gettaginfo (prvm_prog_t *prog)
2576 matrix4x4_t tag_matrix;
2577 matrix4x4_t tag_localmatrix;
2579 const char *tagname;
2581 vec3_t forward, left, up, origin;
2582 const dp_model_t *model;
2584 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2586 e = PRVM_G_EDICT(OFS_PARM0);
2587 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2588 returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
2589 Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2590 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2591 VectorScale(left, -1, PRVM_clientglobalvector(v_right));
2592 VectorCopy(up, PRVM_clientglobalvector(v_up));
2593 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2594 model = CL_GetModelFromEdict(e);
2595 VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2596 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
2597 VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2598 CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2599 Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2601 PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
2602 PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2603 VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
2604 VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
2605 VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
2606 VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
2611 VM_Warning(prog, "gettagindex: can't affect world entity\n");
2614 VM_Warning(prog, "gettagindex: can't affect free entity\n");
2617 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2620 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2623 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2628 //============================================================================
2630 //====================
2631 // DP_CSQC_SPAWNPARTICLE
2632 // a QC hook to engine's CL_NewParticle
2633 //====================
2635 // particle theme struct
2636 typedef struct vmparticletheme_s
2638 unsigned short typeindex;
2639 qboolean initialized;
2641 porientation_t orientation;
2652 float liquidfriction;
2654 float velocityjitter;
2655 qboolean qualityreduction;
2664 float delaycollision;
2670 typedef struct vmparticlespawner_s
2673 qboolean initialized;
2675 vmparticletheme_t *themes;
2677 }vmparticlespawner_t;
2679 vmparticlespawner_t vmpartspawner;
2681 // TODO: automatic max_themes grow
2682 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
2684 // bound max themes to not be an insane value
2687 if (maxthemes > 2048)
2689 // allocate and set up structure
2690 if (vmpartspawner.initialized) // reallocate
2692 Mem_FreePool(&vmpartspawner.pool);
2693 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2695 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2696 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2697 vmpartspawner.max_themes = maxthemes;
2698 vmpartspawner.initialized = true;
2699 vmpartspawner.verified = true;
2702 // reset particle theme to default values
2703 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2705 theme->initialized = true;
2706 theme->typeindex = pt_static;
2707 theme->blendmode = PBLEND_ADD;
2708 theme->orientation = PARTICLE_BILLBOARD;
2709 theme->color1 = 0x808080;
2710 theme->color2 = 0xFFFFFF;
2713 theme->sizeincrease = 0;
2715 theme->alphafade = 512;
2716 theme->gravity = 0.0f;
2717 theme->bounce = 0.0f;
2718 theme->airfriction = 1.0f;
2719 theme->liquidfriction = 4.0f;
2720 theme->originjitter = 0.0f;
2721 theme->velocityjitter = 0.0f;
2722 theme->qualityreduction = false;
2723 theme->lifetime = 4;
2725 theme->staincolor1 = -1;
2726 theme->staincolor2 = -1;
2727 theme->staintex = -1;
2728 theme->delayspawn = 0.0f;
2729 theme->delaycollision = 0.0f;
2730 theme->angle = 0.0f;
2734 // particle theme -> QC globals
2735 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2737 PRVM_clientglobalfloat(particle_type) = theme->typeindex;
2738 PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
2739 PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
2740 // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2741 VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
2742 VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
2743 PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
2744 PRVM_clientglobalfloat(particle_size) = theme->size;
2745 PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
2746 PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
2747 PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
2748 PRVM_clientglobalfloat(particle_time) = theme->lifetime;
2749 PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
2750 PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
2751 PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
2752 PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
2753 PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
2754 PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
2755 PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
2756 PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
2757 VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
2758 VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
2759 PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
2760 PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
2761 PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
2762 PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
2763 PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
2764 PRVM_clientglobalfloat(particle_angle) = theme->angle;
2765 PRVM_clientglobalfloat(particle_spin) = theme->spin;
2768 // QC globals -> particle theme
2769 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2771 theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
2772 theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
2773 theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
2774 theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
2775 theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
2776 theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
2777 theme->size = PRVM_clientglobalfloat(particle_size);
2778 theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
2779 theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
2780 theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
2781 theme->lifetime = PRVM_clientglobalfloat(particle_time);
2782 theme->gravity = PRVM_clientglobalfloat(particle_gravity);
2783 theme->bounce = PRVM_clientglobalfloat(particle_bounce);
2784 theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
2785 theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
2786 theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
2787 theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
2788 theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
2789 theme->stretch = PRVM_clientglobalfloat(particle_stretch);
2790 theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
2791 theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
2792 theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
2793 theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
2794 theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
2795 theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
2796 theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
2797 theme->angle = PRVM_clientglobalfloat(particle_angle);
2798 theme->spin = PRVM_clientglobalfloat(particle_spin);
2801 // init particle spawner interface
2802 // # float(float max_themes) initparticlespawner
2803 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
2805 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2806 VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
2807 vmpartspawner.themes[0].initialized = true;
2808 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2809 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2812 // void() resetparticle
2813 static void VM_CL_ResetParticle (prvm_prog_t *prog)
2815 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2816 if (vmpartspawner.verified == false)
2818 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
2821 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2824 // void(float themenum) particletheme
2825 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
2829 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2830 if (vmpartspawner.verified == false)
2832 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
2835 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2836 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2838 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2839 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2842 if (vmpartspawner.themes[themenum].initialized == false)
2844 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2845 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2848 // load particle theme into globals
2849 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
2852 // float() saveparticletheme
2853 // void(float themenum) updateparticletheme
2854 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
2858 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2859 if (vmpartspawner.verified == false)
2861 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2864 // allocate new theme, save it and return
2867 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2868 if (vmpartspawner.themes[themenum].initialized == false)
2870 if (themenum >= vmpartspawner.max_themes)
2872 if (vmpartspawner.max_themes == 2048)
2873 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
2875 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2876 PRVM_G_FLOAT(OFS_RETURN) = -1;
2879 vmpartspawner.themes[themenum].initialized = true;
2880 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2881 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2884 // update existing theme
2885 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2886 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2888 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2891 vmpartspawner.themes[themenum].initialized = true;
2892 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2895 // void(float themenum) freeparticletheme
2896 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
2900 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2901 if (vmpartspawner.verified == false)
2903 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2906 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2908 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2910 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2913 if (vmpartspawner.themes[themenum].initialized == false)
2915 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2916 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2920 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2921 vmpartspawner.themes[themenum].initialized = false;
2924 // float(vector org, vector dir, [float theme]) particle
2925 // returns 0 if failed, 1 if succesful
2926 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
2929 vmparticletheme_t *theme;
2933 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle2);
2934 if (vmpartspawner.verified == false)
2936 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
2937 PRVM_G_FLOAT(OFS_RETURN) = 0;
2940 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2941 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
2943 if (prog->argc < 3) // global-set particle
2945 part = CL_NewParticle(org,
2946 (unsigned short)PRVM_clientglobalfloat(particle_type),
2947 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
2948 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
2949 (int)PRVM_clientglobalfloat(particle_tex),
2950 PRVM_clientglobalfloat(particle_size),
2951 PRVM_clientglobalfloat(particle_sizeincrease),
2952 PRVM_clientglobalfloat(particle_alpha)*256,
2953 PRVM_clientglobalfloat(particle_alphafade)*256,
2954 PRVM_clientglobalfloat(particle_gravity),
2955 PRVM_clientglobalfloat(particle_bounce),
2962 PRVM_clientglobalfloat(particle_airfriction),
2963 PRVM_clientglobalfloat(particle_liquidfriction),
2964 PRVM_clientglobalfloat(particle_originjitter),
2965 PRVM_clientglobalfloat(particle_velocityjitter),
2966 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
2967 PRVM_clientglobalfloat(particle_time),
2968 PRVM_clientglobalfloat(particle_stretch),
2969 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
2970 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
2971 (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
2972 (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
2973 (int)PRVM_clientglobalfloat(particle_staintex),
2974 PRVM_clientglobalfloat(particle_stainalpha)*256,
2975 PRVM_clientglobalfloat(particle_stainsize),
2976 PRVM_clientglobalfloat(particle_angle),
2977 PRVM_clientglobalfloat(particle_spin),
2981 PRVM_G_FLOAT(OFS_RETURN) = 0;
2984 if (PRVM_clientglobalfloat(particle_delayspawn))
2985 part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
2986 //if (PRVM_clientglobalfloat(particle_delaycollision))
2987 // part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
2989 else // quick themed particle
2991 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2992 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2994 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2995 PRVM_G_FLOAT(OFS_RETURN) = 0;
2998 theme = &vmpartspawner.themes[themenum];
2999 part = CL_NewParticle(org,
3005 theme->sizeincrease,
3017 theme->liquidfriction,
3018 theme->originjitter,
3019 theme->velocityjitter,
3020 theme->qualityreduction,
3035 PRVM_G_FLOAT(OFS_RETURN) = 0;
3038 if (theme->delayspawn)
3039 part->delayedspawn = cl.time + theme->delayspawn;
3040 //if (theme->delaycollision)
3041 // part->delayedcollisions = cl.time + theme->delaycollision;
3043 PRVM_G_FLOAT(OFS_RETURN) = 1;
3046 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3047 // returns 0 if failed, 1 if success
3048 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3051 vmparticletheme_t *theme;
3055 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticle2);
3056 if (vmpartspawner.verified == false)
3058 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
3059 PRVM_G_FLOAT(OFS_RETURN) = 0;
3062 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3063 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3064 if (prog->argc < 5) // global-set particle
3065 part = CL_NewParticle(org,
3066 (unsigned short)PRVM_clientglobalfloat(particle_type),
3067 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3068 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3069 (int)PRVM_clientglobalfloat(particle_tex),
3070 PRVM_clientglobalfloat(particle_size),
3071 PRVM_clientglobalfloat(particle_sizeincrease),
3072 PRVM_clientglobalfloat(particle_alpha)*256,
3073 PRVM_clientglobalfloat(particle_alphafade)*256,
3074 PRVM_clientglobalfloat(particle_gravity),
3075 PRVM_clientglobalfloat(particle_bounce),
3082 PRVM_clientglobalfloat(particle_airfriction),
3083 PRVM_clientglobalfloat(particle_liquidfriction),
3084 PRVM_clientglobalfloat(particle_originjitter),
3085 PRVM_clientglobalfloat(particle_velocityjitter),
3086 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3087 PRVM_clientglobalfloat(particle_time),
3088 PRVM_clientglobalfloat(particle_stretch),
3089 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3090 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3091 ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3092 ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3093 (int)PRVM_clientglobalfloat(particle_staintex),
3094 PRVM_clientglobalfloat(particle_stainalpha)*256,
3095 PRVM_clientglobalfloat(particle_stainsize),
3096 PRVM_clientglobalfloat(particle_angle),
3097 PRVM_clientglobalfloat(particle_spin),
3099 else // themed particle
3101 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3102 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3104 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3105 PRVM_G_FLOAT(OFS_RETURN) = 0;
3108 theme = &vmpartspawner.themes[themenum];
3109 part = CL_NewParticle(org,
3115 theme->sizeincrease,
3127 theme->liquidfriction,
3128 theme->originjitter,
3129 theme->velocityjitter,
3130 theme->qualityreduction,
3146 PRVM_G_FLOAT(OFS_RETURN) = 0;
3149 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3150 //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3151 PRVM_G_FLOAT(OFS_RETURN) = 0;
3154 //====================
3155 //CSQC engine entities query
3156 //====================
3158 // float(float entitynum, float whatfld) getentity;
3159 // vector(float entitynum, float whatfld) getentityvec;
3160 // querying engine-drawn entity
3161 // VorteX: currently it's only tested with whatfld = 1..7
3162 static void VM_CL_GetEntity (prvm_prog_t *prog)
3164 int entnum, fieldnum;
3165 vec3_t forward, left, up, org;
3166 VM_SAFEPARMCOUNT(2, VM_CL_GetEntityVec);
3168 entnum = PRVM_G_FLOAT(OFS_PARM0);
3169 if (entnum < 0 || entnum >= cl.num_entities)
3171 PRVM_G_FLOAT(OFS_RETURN) = 0;
3174 fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3177 case 0: // active state
3178 PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3181 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3182 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3185 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3186 VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3189 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3190 VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3193 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3194 VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3197 PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3199 case 6: // origin + v_forward, v_right, v_up
3200 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3201 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3202 VectorNegate(left, PRVM_clientglobalvector(v_right));
3203 VectorCopy(up, PRVM_clientglobalvector(v_up));
3204 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3207 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3210 VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3212 case 9: // pants colormod
3213 VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3215 case 10: // shirt colormod
3216 VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3219 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3222 VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));
3225 VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));
3228 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3229 VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));
3232 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3233 VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));
3236 VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
3239 PRVM_G_FLOAT(OFS_RETURN) = 0;
3244 //====================
3245 //QC POLYGON functions
3246 //====================
3248 //#304 void() renderscene (EXT_CSQC)
3249 // moved that here to reset the polygons,
3250 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
3252 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
3254 qboolean ismain = r_refdef.view.ismain;
3255 double t = Sys_DirtyTime();
3256 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
3261 // set the main view
3262 csqc_main_r_refdef_view = r_refdef.view;
3265 // we need to update any RENDER_VIEWMODEL entities at this point because
3266 // csqc supplies its own view matrix
3267 CL_UpdateViewEntities();
3268 CL_MeshEntities_AddToScene();
3269 CL_UpdateEntityShading();
3272 R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
3274 Mod_Mesh_Reset(CL_Mesh_CSQC());
3276 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
3277 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
3278 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
3280 // polygonbegin without draw2d arg has to guess
3281 prog->polygonbegin_guess2d = false;
3286 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
3287 r_refdef.view.ismain = false;
3288 csqc_original_r_refdef_view.ismain = false;
3292 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
3293 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
3295 const char *texname;
3300 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
3302 texname = PRVM_G_STRING(OFS_PARM0);
3303 drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
3304 if (prog->argc >= 3)
3305 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
3308 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
3309 // polygon, for compatibility with mods aimed at old darkplaces versions
3310 // - polygonbegin_guess2d is 0 if the most recent major call was
3311 // clearscene, 1 if the most recent major call was drawpic (and similar)
3313 draw2d = prog->polygonbegin_guess2d;
3316 // we need to remember whether this is a 2D or 3D mesh we're adding to
3317 mod = draw2d ? CL_Mesh_UI() : CL_Mesh_CSQC();
3318 prog->polygonbegin_model = mod;
3319 Mod_Mesh_AddSurface(mod, Mod_Mesh_GetTexture(mod, texname, drawflags, TEXF_ALPHA, MATERIALFLAG_WALL | MATERIALFLAG_VERTEXCOLOR | MATERIALFLAG_ALPHAGEN_VERTEX), draw2d);
3322 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3323 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
3325 const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
3326 const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
3327 const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
3328 const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
3329 dp_model_t *mod = prog->polygonbegin_model;
3333 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3335 if (!mod || mod->num_surfaces == 0)
3337 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3341 surf = &mod->data_surfaces[mod->num_surfaces - 1];
3342 e2 = Mod_Mesh_IndexForVertex(mod, surf, v[0], v[1], v[2], 0, 0, 0, tc[0], tc[1], 0, 0, c[0], c[1], c[2], a);
3343 if (surf->num_vertices >= 3)
3345 // the first element is the start of the triangle fan
3346 e0 = surf->num_firstvertex;
3347 // the second element is the previous vertex
3349 if (surf->num_triangles > 0)
3350 e1 = mod->surfmesh.data_element3i[(surf->num_firsttriangle + surf->num_triangles) * 3 - 1];
3351 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
3355 //void() R_EndPolygon
3356 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
3358 dp_model_t *mod = prog->polygonbegin_model;
3361 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3362 if (!mod || mod->num_surfaces == 0)
3364 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3367 surf = &mod->data_surfaces[mod->num_surfaces - 1];
3368 Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
3369 prog->polygonbegin_model = NULL;
3376 Returns false if any part of the bottom of the entity is off an edge that
3381 static qboolean CL_CheckBottom (prvm_edict_t *ent)
3383 prvm_prog_t *prog = CLVM_prog;
3384 vec3_t mins, maxs, start, stop;
3389 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
3390 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
3392 // if all of the points under the corners are solid world, don't bother
3393 // with the tougher checks
3394 // the corners must be within 16 of the midpoint
3395 start[2] = mins[2] - 1;
3396 for (x=0 ; x<=1 ; x++)
3397 for (y=0 ; y<=1 ; y++)
3399 start[0] = x ? maxs[0] : mins[0];
3400 start[1] = y ? maxs[1] : mins[1];
3401 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3405 return true; // we got out easy
3409 // check it for real...
3413 // the midpoint must be within 16 of the bottom
3414 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3415 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3416 stop[2] = start[2] - 2*sv_stepheight.value;
3417 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3419 if (trace.fraction == 1.0)
3421 mid = bottom = trace.endpos[2];
3423 // the corners must be within 16 of the midpoint
3424 for (x=0 ; x<=1 ; x++)
3425 for (y=0 ; y<=1 ; y++)
3427 start[0] = stop[0] = x ? maxs[0] : mins[0];
3428 start[1] = stop[1] = y ? maxs[1] : mins[1];
3430 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3432 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3433 bottom = trace.endpos[2];
3434 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3445 Called by monster program code.
3446 The move will be adjusted for slopes and stairs, but if the move isn't
3447 possible, no move is done and false is returned
3450 static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3452 prvm_prog_t *prog = CLVM_prog;
3454 vec3_t oldorg, neworg, end, traceendpos;
3455 vec3_t mins, maxs, start;
3458 prvm_edict_t *enemy;
3461 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
3462 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
3463 VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
3464 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3466 // flying monsters don't step up
3467 if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
3469 // try one move with vertical motion, then one without
3470 for (i=0 ; i<2 ; i++)
3472 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3473 enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
3474 if (i == 0 && enemy != prog->edicts)
3476 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
3482 VectorCopy(PRVM_clientedictvector(ent, origin), start);
3483 trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3485 CL_VM_SetTraceGlobals(prog, &trace, svent);
3487 if (trace.fraction == 1)
3489 VectorCopy(trace.endpos, traceendpos);
3490 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3491 return false; // swim monster left water
3493 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
3499 if (enemy == prog->edicts)
3506 // push down from a step height above the wished position
3507 neworg[2] += sv_stepheight.value;
3508 VectorCopy (neworg, end);
3509 end[2] -= sv_stepheight.value*2;
3511 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3513 CL_VM_SetTraceGlobals(prog, &trace, svent);
3515 if (trace.startsolid)
3517 neworg[2] -= sv_stepheight.value;
3518 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3520 CL_VM_SetTraceGlobals(prog, &trace, svent);
3521 if (trace.startsolid)
3524 if (trace.fraction == 1)
3526 // if monster had the ground pulled out, go ahead and fall
3527 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3529 VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
3532 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
3536 return false; // walked off an edge
3539 // check point traces down for dangling corners
3540 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
3542 if (!CL_CheckBottom (ent))
3544 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3545 { // entity had floor mostly pulled out from underneath it
3546 // and is trying to correct
3551 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
3555 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3556 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
3558 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
3570 float(float yaw, float dist[, settrace]) walkmove
3573 static void VM_CL_walkmove (prvm_prog_t *prog)
3582 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3584 // assume failure if it returns early
3585 PRVM_G_FLOAT(OFS_RETURN) = 0;
3587 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
3588 if (ent == prog->edicts)
3590 VM_Warning(prog, "walkmove: can not modify world entity\n");
3593 if (ent->priv.server->free)
3595 VM_Warning(prog, "walkmove: can not modify free entity\n");
3598 yaw = PRVM_G_FLOAT(OFS_PARM0);
3599 dist = PRVM_G_FLOAT(OFS_PARM1);
3600 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3602 if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3605 yaw = yaw*M_PI*2 / 360;
3607 move[0] = cos(yaw)*dist;
3608 move[1] = sin(yaw)*dist;
3611 // save program state, because CL_movestep may call other progs
3612 oldf = prog->xfunction;
3613 oldself = PRVM_clientglobaledict(self);
3615 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3618 // restore program state
3619 prog->xfunction = oldf;
3620 PRVM_clientglobaledict(self) = oldself;
3627 string(string key) serverkey
3630 static void VM_CL_serverkey(prvm_prog_t *prog)
3632 char string[VM_STRINGTEMP_LENGTH];
3633 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3634 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3635 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
3642 Checks if an entity is in a point's PVS.
3643 Should be fast but can be inexact.
3645 float checkpvs(vector viewpos, entity viewee) = #240;
3648 static void VM_CL_checkpvs (prvm_prog_t *prog)
3651 prvm_edict_t *viewee;
3657 unsigned char fatpvs[MAX_MAP_LEAFS/8];
3660 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3661 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3662 viewee = PRVM_G_EDICT(OFS_PARM1);
3664 if(viewee->priv.required->free)
3666 VM_Warning(prog, "checkpvs: can not check free entity\n");
3667 PRVM_G_FLOAT(OFS_RETURN) = 4;
3671 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
3672 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
3675 if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3677 // no PVS support on this worldmodel... darn
3678 PRVM_G_FLOAT(OFS_RETURN) = 3;
3681 pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
3684 // viewpos isn't in any PVS... darn
3685 PRVM_G_FLOAT(OFS_RETURN) = 2;
3688 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
3690 // using fat PVS like FTEQW does (slow)
3691 if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3693 // no PVS support on this worldmodel... darn
3694 PRVM_G_FLOAT(OFS_RETURN) = 3;
3697 fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3700 // viewpos isn't in any PVS... darn
3701 PRVM_G_FLOAT(OFS_RETURN) = 2;
3704 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
3708 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3709 static void VM_CL_skel_create(prvm_prog_t *prog)
3711 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3712 dp_model_t *model = CL_GetModelByIndex(modelindex);
3713 skeleton_t *skeleton;
3715 PRVM_G_FLOAT(OFS_RETURN) = 0;
3716 if (!model || !model->num_bones)
3718 for (i = 0;i < MAX_EDICTS;i++)
3719 if (!prog->skeletons[i])
3721 if (i == MAX_EDICTS)
3723 prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
3724 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
3725 skeleton->model = model;
3726 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
3727 // initialize to identity matrices
3728 for (i = 0;i < skeleton->model->num_bones;i++)
3729 skeleton->relativetransforms[i] = identitymatrix;
3732 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3733 static void VM_CL_skel_build(prvm_prog_t *prog)
3735 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3736 skeleton_t *skeleton;
3737 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
3738 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
3739 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
3740 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
3741 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
3742 dp_model_t *model = CL_GetModelByIndex(modelindex);
3746 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
3747 frameblend_t frameblend[MAX_FRAMEBLENDS];
3748 matrix4x4_t bonematrix;
3750 PRVM_G_FLOAT(OFS_RETURN) = 0;
3751 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3753 firstbone = max(0, firstbone);
3754 lastbone = min(lastbone, model->num_bones - 1);
3755 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3756 VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
3757 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
3758 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
3760 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3762 memset(&bonematrix, 0, sizeof(bonematrix));
3763 for (blendindex = 0;blendindex < numblends;blendindex++)
3765 Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
3766 Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
3768 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
3769 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
3771 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
3774 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3775 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
3777 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3778 skeleton_t *skeleton;
3779 PRVM_G_FLOAT(OFS_RETURN) = 0;
3780 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3782 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
3785 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
3786 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
3788 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3789 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3790 skeleton_t *skeleton;
3791 PRVM_G_INT(OFS_RETURN) = 0;
3792 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3794 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3796 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
3799 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3800 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
3802 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3803 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3804 skeleton_t *skeleton;
3805 PRVM_G_FLOAT(OFS_RETURN) = 0;
3806 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3808 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3810 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
3813 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3814 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
3816 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3817 const char *tagname = PRVM_G_STRING(OFS_PARM1);
3818 skeleton_t *skeleton;
3819 PRVM_G_FLOAT(OFS_RETURN) = 0;
3820 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3822 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
3825 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3826 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
3828 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3829 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3830 skeleton_t *skeleton;
3832 vec3_t forward, left, up, origin;
3833 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3834 VectorClear(PRVM_clientglobalvector(v_forward));
3835 VectorClear(PRVM_clientglobalvector(v_right));
3836 VectorClear(PRVM_clientglobalvector(v_up));
3837 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3839 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3841 matrix = skeleton->relativetransforms[bonenum];
3842 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3843 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3844 VectorNegate(left, PRVM_clientglobalvector(v_right));
3845 VectorCopy(up, PRVM_clientglobalvector(v_up));
3846 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3849 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3850 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
3852 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3853 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3854 skeleton_t *skeleton;
3857 vec3_t forward, left, up, origin;
3858 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3859 VectorClear(PRVM_clientglobalvector(v_forward));
3860 VectorClear(PRVM_clientglobalvector(v_right));
3861 VectorClear(PRVM_clientglobalvector(v_up));
3862 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3864 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3866 matrix = skeleton->relativetransforms[bonenum];
3867 // convert to absolute
3868 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3871 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3873 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3874 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3875 VectorNegate(left, PRVM_clientglobalvector(v_right));
3876 VectorCopy(up, PRVM_clientglobalvector(v_up));
3877 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3880 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3881 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
3883 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3884 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3885 vec3_t forward, left, up, origin;
3886 skeleton_t *skeleton;
3888 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3890 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3892 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3893 VectorNegate(PRVM_clientglobalvector(v_right), left);
3894 VectorCopy(PRVM_clientglobalvector(v_up), up);
3895 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3896 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3897 skeleton->relativetransforms[bonenum] = matrix;
3900 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3901 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
3903 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3904 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3905 vec3_t forward, left, up, origin;
3906 skeleton_t *skeleton;
3909 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3911 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3913 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3914 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3915 VectorNegate(PRVM_clientglobalvector(v_right), left);
3916 VectorCopy(PRVM_clientglobalvector(v_up), up);
3917 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3918 temp = skeleton->relativetransforms[bonenum];
3919 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3922 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3923 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
3925 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3926 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3927 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3929 vec3_t forward, left, up, origin;
3930 skeleton_t *skeleton;
3933 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3935 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3936 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3937 VectorNegate(PRVM_clientglobalvector(v_right), left);
3938 VectorCopy(PRVM_clientglobalvector(v_up), up);
3939 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3940 firstbone = max(0, firstbone);
3941 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3942 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3944 temp = skeleton->relativetransforms[bonenum];
3945 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3949 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3950 static void VM_CL_skel_copybones(prvm_prog_t *prog)
3952 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3953 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3954 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3955 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3957 skeleton_t *skeletondst;
3958 skeleton_t *skeletonsrc;
3959 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3961 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3963 firstbone = max(0, firstbone);
3964 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3965 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3966 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3967 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3970 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3971 static void VM_CL_skel_delete(prvm_prog_t *prog)
3973 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3974 skeleton_t *skeleton;
3975 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3978 prog->skeletons[skeletonindex] = NULL;
3981 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3982 static void VM_CL_frameforname(prvm_prog_t *prog)
3984 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3985 dp_model_t *model = CL_GetModelByIndex(modelindex);
3986 const char *name = PRVM_G_STRING(OFS_PARM1);
3988 PRVM_G_FLOAT(OFS_RETURN) = -1;
3989 if (!model || !model->animscenes)
3991 for (i = 0;i < model->numframes;i++)
3993 if (!strcasecmp(model->animscenes[i].name, name))
3995 PRVM_G_FLOAT(OFS_RETURN) = i;
4001 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4002 static void VM_CL_frameduration(prvm_prog_t *prog)
4004 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4005 dp_model_t *model = CL_GetModelByIndex(modelindex);
4006 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4007 PRVM_G_FLOAT(OFS_RETURN) = 0;
4008 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4010 if (model->animscenes[framenum].framerate)
4011 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4014 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4017 * Obscure builtin used by GAME_XONOTIC.
4019 * Edits the input history of cl_movement by rotating all move commands
4020 * currently in the queue using the given transform.
4022 * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4023 * v_angle-like (non-inverted) euler angles that perform the rotation
4024 * of the space that is to be done.
4026 * This is meant to be used as a fixangle replacement after passing
4027 * through a warpzone/portal: the client is told about the warp transform,
4028 * and calls this function in the same frame as the one on which the
4029 * client's origin got changed by the serverside teleport. Then this code
4030 * transforms the pre-warp input (which matches the empty space behind
4031 * the warp plane) into post-warp input (which matches the target area
4032 * of the warp). Also, at the same time, the client has to use
4033 * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4035 * This together allows warpzone motion to be perfectly predicted by
4038 * Furthermore, for perfect warpzone behaviour, the server side also
4039 * has to detect input the client sent before it received the origin
4040 * update, but after the warp occurred on the server, and has to adjust
4041 * input appropriately.
4044 vec3_t v = {0, 0, 0};
4046 VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4047 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4048 AngleVectorsFLU(a, x, y, z);
4049 Matrix4x4_FromVectors(&m, x, y, z, v);
4053 // #358 void(string cubemapname) loadcubemap
4054 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4058 VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4059 name = PRVM_G_STRING(OFS_PARM0);
4063 #define REFDEFFLAG_TELEPORTED 1
4064 #define REFDEFFLAG_JUMPING 2
4065 #define REFDEFFLAG_DEAD 4
4066 #define REFDEFFLAG_INTERMISSION 8
4067 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4069 matrix4x4_t entrendermatrix;
4070 vec3_t clviewangles;
4072 qboolean teleported;
4073 qboolean clonground;
4076 qboolean clintermission;
4077 float clstatsviewheight;
4081 VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4082 ent = PRVM_G_EDICT(OFS_PARM0);
4083 flags = PRVM_G_FLOAT(OFS_PARM1);
4085 // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4086 CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4088 VectorCopy(cl.csqc_viewangles, clviewangles);
4089 teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4090 clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4091 clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4092 clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4093 cldead = (flags & REFDEFFLAG_DEAD) != 0;
4094 clintermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4095 VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4097 V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clintermission, clvelocity);
4099 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4100 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4101 CSQC_R_RecalcView();
4104 //============================================================================
4106 // To create a almost working builtin file from this replace:
4107 // "^NULL.*" with ""
4108 // "^{.*//.*}:Wh\(.*\)" with "\1"
4110 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4111 // "\n\n+" with "\n\n"
4113 prvm_builtin_t vm_cl_builtins[] = {
4114 NULL, // #0 NULL function (not callable) (QUAKE)
4115 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
4116 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
4117 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
4118 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4119 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4120 VM_break, // #6 void() break (QUAKE)
4121 VM_random, // #7 float() random (QUAKE)
4122 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
4123 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
4124 VM_error, // #10 void(string e) error (QUAKE)
4125 VM_objerror, // #11 void(string e) objerror (QUAKE)
4126 VM_vlen, // #12 float(vector v) vlen (QUAKE)
4127 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
4128 VM_CL_spawn, // #14 entity() spawn (QUAKE)
4129 VM_remove, // #15 void(entity e) remove (QUAKE)
4130 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4131 NULL, // #17 entity() checkclient (QUAKE)
4132 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
4133 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
4134 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
4135 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4136 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
4137 NULL, // #23 void(string s, ...) bprint (QUAKE)
4138 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
4139 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
4140 VM_ftos, // #26 string(float f) ftos (QUAKE)
4141 VM_vtos, // #27 string(vector v) vtos (QUAKE)
4142 VM_coredump, // #28 void() coredump (QUAKE)
4143 VM_traceon, // #29 void() traceon (QUAKE)
4144 VM_traceoff, // #30 void() traceoff (QUAKE)
4145 VM_eprint, // #31 void(entity e) eprint (QUAKE)
4146 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4147 NULL, // #33 (QUAKE)
4148 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
4149 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
4150 VM_rint, // #36 float(float v) rint (QUAKE)
4151 VM_floor, // #37 float(float v) floor (QUAKE)
4152 VM_ceil, // #38 float(float v) ceil (QUAKE)
4153 NULL, // #39 (QUAKE)
4154 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
4155 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
4156 NULL, // #42 (QUAKE)
4157 VM_fabs, // #43 float(float f) fabs (QUAKE)
4158 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
4159 VM_cvar, // #45 float(string s) cvar (QUAKE)
4160 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
4161 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
4162 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4163 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
4164 NULL, // #50 (QUAKE)
4165 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
4166 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
4167 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
4168 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
4169 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
4170 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
4171 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
4172 NULL, // #58 void(float to, string s) WriteString (QUAKE)
4173 NULL, // #59 (QUAKE)
4174 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
4175 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
4176 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
4177 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
4178 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
4179 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
4180 NULL, // #66 (QUAKE)
4181 NULL, // #67 void(float step) movetogoal (QUAKE)
4182 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
4183 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
4184 NULL, // #70 void(string s) changelevel (QUAKE)
4185 NULL, // #71 (QUAKE)
4186 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
4187 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
4188 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
4189 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
4190 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
4191 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
4192 NULL, // #78 void(entity e) setspawnparms (QUAKE)
4193 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
4194 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
4195 VM_stof, // #81 float(string s) stof (FRIK_FILE)
4196 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
4197 NULL, // #83 (QUAKE)
4198 NULL, // #84 (QUAKE)
4199 NULL, // #85 (QUAKE)
4200 NULL, // #86 (QUAKE)
4201 NULL, // #87 (QUAKE)
4202 NULL, // #88 (QUAKE)
4203 NULL, // #89 (QUAKE)
4204 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
4205 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
4206 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
4207 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
4208 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
4209 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
4210 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
4211 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
4212 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
4213 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
4214 // FrikaC and Telejano range #100-#199
4225 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
4226 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
4227 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
4228 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
4229 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
4230 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
4231 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
4232 VM_stov, // #117 vector(string) stov (FRIK_FILE)
4233 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
4234 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
4315 // FTEQW range #200-#299
4334 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
4337 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
4338 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
4339 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
4340 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
4341 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
4342 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
4343 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
4344 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
4345 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
4346 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
4348 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4356 VM_CL_checkpvs, // #240
4379 VM_CL_skel_create, // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4380 VM_CL_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4381 VM_CL_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4382 VM_CL_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4383 VM_CL_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4384 VM_CL_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4385 VM_CL_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4386 VM_CL_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4387 VM_CL_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4388 VM_CL_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4389 VM_CL_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4390 VM_CL_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4391 VM_CL_skel_delete, // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4392 VM_CL_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4393 VM_CL_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4416 // CSQC range #300-#399
4417 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
4418 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
4419 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
4420 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
4421 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
4422 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
4423 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
4424 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4425 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
4426 VM_CL_R_SetView, // #309 float(float property) getproperty (EXT_CSQC)
4427 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
4428 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
4432 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
4433 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
4434 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
4435 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
4436 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
4437 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
4438 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
4439 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
4440 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
4441 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
4442 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
4443 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
4444 VM_stringwidth, // #327 // FIXME is this okay?
4445 VM_drawsubpic, // #328 // FIXME is this okay?
4446 VM_drawrotpic, // #329 // FIXME is this okay?
4447 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
4448 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
4449 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
4450 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
4451 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
4452 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
4453 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
4454 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
4455 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
4456 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
4457 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
4458 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
4459 VM_getkeybind, // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
4460 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (DP_CSQC)
4461 VM_CL_getmousepos, // #344 vector() getmousepos (DP_CSQC)
4462 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
4463 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
4464 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
4465 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4466 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
4467 VM_isserver, // #350 float() isserver (EXT_CSQC)
4468 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4469 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
4470 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4471 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
4472 VM_CL_videoplaying, // #355
4473 VM_findfont, // #356 float(string fontname) loadfont (DP_GFX_FONTS)
4474 VM_loadfont, // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
4475 VM_CL_loadcubemap, // #358 void(string cubemapname) loadcubemap (DP_GFX_)
4477 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
4478 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
4479 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
4480 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
4481 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
4482 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
4483 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
4484 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
4517 // LadyHavoc's range #400-#499
4518 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4519 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4520 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4521 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4522 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4523 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4524 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4525 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4526 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4527 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4528 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4529 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4530 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4531 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4532 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4533 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4534 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4535 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4536 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4537 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4538 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4539 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4540 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4541 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4542 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4543 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4544 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4545 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4546 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4547 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4548 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4549 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4550 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4551 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4552 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4553 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4554 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4555 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4556 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4557 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4558 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4559 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4560 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4561 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4562 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4563 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4564 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4565 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4566 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4567 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4568 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4569 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4570 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4571 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4572 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4573 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4574 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4575 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4577 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4578 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4579 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4580 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4581 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4582 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4583 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4584 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4585 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4586 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4587 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4588 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4589 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4590 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4591 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4592 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4593 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4594 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4595 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4596 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4597 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4598 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4599 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4600 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4601 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4602 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4603 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4604 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4605 VM_gecko_create, // #487 float gecko_create( string name )
4606 VM_gecko_destroy, // #488 void gecko_destroy( string name )
4607 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
4608 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
4609 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
4610 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
4611 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
4612 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4613 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4614 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4615 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4616 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4617 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4618 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4619 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
4620 VM_CL_boxparticles, // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
4621 VM_whichpack, // #503 string(string) whichpack = #503;
4622 VM_CL_GetEntity, // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
4628 VM_uri_escape, // #510 string(string in) uri_escape = #510;
4629 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
4630 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4631 VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
4632 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4633 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4634 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4635 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4636 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4637 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4638 VM_keynumtostring, // #520 string keynumtostring(float keynum)
4639 VM_findkeysforcommand, // #521 string findkeysforcommand(string command[, float bindmap])
4640 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4641 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4642 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4643 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4644 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4645 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4646 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4647 VM_loadfromdata, // #529
4648 VM_loadfromfile, // #530
4649 VM_CL_setpause, // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
4651 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
4652 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
4653 VM_buf_loadfile, // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
4654 VM_buf_writefile, // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
4655 VM_bufstr_find, // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
4656 VM_matchpattern, // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
4658 VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
4659 VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
4660 VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
4723 VM_callfunction, // #605
4724 VM_writetofile, // #606
4725 VM_isfunction, // #607
4728 VM_findkeysforcommand, // #610 string findkeysforcommand(string command[, float bindmap])
4731 VM_parseentitydata, // #613
4742 VM_CL_getextresponse, // #624 string getextresponse(void)
4745 VM_sprintf, // #627 string sprintf(string format, ...)
4746 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
4747 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
4748 VM_setkeybind, // #630 float(float key, string bind[, float bindmap]) setkeybind
4749 VM_getbindmaps, // #631 vector(void) getbindmap
4750 VM_setbindmaps, // #632 float(vector bm) setbindmap
4756 VM_CL_RotateMoves, // #638
4757 VM_digest_hex, // #639
4758 VM_CL_V_CalcRefdef, // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
4760 VM_coverage, // #642
4764 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4766 void CLVM_init_cmd(prvm_prog_t *prog)
4769 prog->polygonbegin_model = NULL;
4770 prog->polygonbegin_guess2d = 0;
4773 void CLVM_reset_cmd(prvm_prog_t *prog)
4775 World_End(&cl.world);
4777 prog->polygonbegin_model = NULL;
4778 prog->polygonbegin_guess2d = 0;