5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
31 vec3_t angles, forward, right, up;
32 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34 AngleVectors(angles, forward, right, up);
35 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36 VectorCopy(right, PRVM_clientglobalvector(v_right));
37 VectorCopy(up, PRVM_clientglobalvector(v_up));
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
45 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
47 e = PRVM_G_EDICT(OFS_PARM0);
48 if (e == prog->edicts)
50 VM_Warning(prog, "setorigin: can not modify world entity\n");
55 VM_Warning(prog, "setorigin: can not modify free entity\n");
58 org = PRVM_G_VECTOR(OFS_PARM1);
59 VectorCopy (org, PRVM_clientedictvector(e, origin));
60 if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
71 prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
74 VectorCopy (min, PRVM_clientedictvector(e, mins));
75 VectorCopy (max, PRVM_clientedictvector(e, maxs));
76 VectorSubtract (max, min, PRVM_clientedictvector(e, size));
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
83 prvm_vec3_t mins, maxs;
84 VectorCopy(min, mins);
85 VectorCopy(max, maxs);
86 SetMinMaxSizePRVM(prog, e, mins, maxs);
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
97 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
99 e = PRVM_G_EDICT(OFS_PARM0);
100 PRVM_clientedictfloat(e, modelindex) = 0;
101 PRVM_clientedictstring(e, model) = 0;
103 m = PRVM_G_STRING(OFS_PARM1);
105 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
107 if (!strcmp(cl.csqc_model_precache[i]->name, m))
109 mod = cl.csqc_model_precache[i];
110 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111 PRVM_clientedictfloat(e, modelindex) = -(i+1);
117 for (i = 0;i < MAX_MODELS;i++)
119 mod = cl.model_precache[i];
120 if (mod && !strcmp(mod->name, m))
122 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123 PRVM_clientedictfloat(e, modelindex) = i;
130 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
136 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
146 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
148 e = PRVM_G_EDICT(OFS_PARM0);
149 if (e == prog->edicts)
151 VM_Warning(prog, "setsize: can not modify world entity\n");
156 VM_Warning(prog, "setsize: can not modify free entity\n");
159 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
162 SetMinMaxSize( prog, e, mins, maxs );
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
172 prvm_edict_t *entity;
180 VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
182 entity = PRVM_G_EDICT(OFS_PARM0);
183 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184 sample = PRVM_G_STRING(OFS_PARM2);
185 fvolume = PRVM_G_FLOAT(OFS_PARM3);
186 attenuation = PRVM_G_FLOAT(OFS_PARM4);
188 if (fvolume < 0 || fvolume > 1)
190 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
194 if (attenuation < 0 || attenuation > 4)
196 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
203 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
209 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
213 // sound_starttime exists instead of sound_startposition because in a
214 // networking sense you might not know when something is being received,
215 // so making sounds match up in sync would be impossible if relative
217 if (PRVM_clientglobalfloat(sound_starttime))
218 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
222 if (!IS_CHAN(channel))
224 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
228 CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
229 S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
232 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
233 static void VM_CL_pointsound(prvm_prog_t *prog)
240 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
242 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
243 sample = PRVM_G_STRING(OFS_PARM1);
244 fvolume = PRVM_G_FLOAT(OFS_PARM2);
245 attenuation = PRVM_G_FLOAT(OFS_PARM3);
247 if (fvolume < 0 || fvolume > 1)
249 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
253 if (attenuation < 0 || attenuation > 4)
255 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
259 // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
260 S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
263 // #14 entity() spawn
264 static void VM_CL_spawn (prvm_prog_t *prog)
267 ed = PRVM_ED_Alloc(prog);
271 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
273 VM_SetTraceGlobals(prog, trace);
274 PRVM_clientglobalfloat(trace_networkentity) = svent;
277 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
278 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
280 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
281 static void VM_CL_traceline (prvm_prog_t *prog)
288 // R_TimeReport("pretraceline");
290 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
292 prog->xfunction->builtinsprofile += 30;
294 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
295 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
296 move = (int)PRVM_G_FLOAT(OFS_PARM2);
297 ent = PRVM_G_EDICT(OFS_PARM3);
299 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
300 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
302 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
304 CL_VM_SetTraceGlobals(prog, &trace, svent);
305 // R_TimeReport("traceline");
312 Used for use tracing and shot targeting
313 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
314 if the tryents flag is set.
316 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
319 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
320 static void VM_CL_tracebox (prvm_prog_t *prog)
322 vec3_t v1, v2, m1, m2;
327 // R_TimeReport("pretracebox");
328 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
330 prog->xfunction->builtinsprofile += 30;
332 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
333 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
334 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
335 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
336 move = (int)PRVM_G_FLOAT(OFS_PARM4);
337 ent = PRVM_G_EDICT(OFS_PARM5);
339 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
340 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
342 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
344 CL_VM_SetTraceGlobals(prog, &trace, svent);
345 // R_TimeReport("tracebox");
348 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
352 vec3_t start, end, mins, maxs, move;
353 vec3_t original_origin;
354 vec3_t original_velocity;
355 vec3_t original_angles;
356 vec3_t original_avelocity;
359 VectorCopy(PRVM_clientedictvector(tossent, origin) , original_origin );
360 VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
361 VectorCopy(PRVM_clientedictvector(tossent, angles) , original_angles );
362 VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
364 gravity = PRVM_clientedictfloat(tossent, gravity);
367 gravity *= cl.movevars_gravity * 0.05;
369 for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
371 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
372 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
373 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
374 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
375 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
376 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
377 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
378 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
379 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
381 if (trace.fraction < 1)
385 VectorCopy(original_origin , PRVM_clientedictvector(tossent, origin) );
386 VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
387 VectorCopy(original_angles , PRVM_clientedictvector(tossent, angles) );
388 VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
393 static void VM_CL_tracetoss (prvm_prog_t *prog)
397 prvm_edict_t *ignore;
400 prog->xfunction->builtinsprofile += 600;
402 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
404 ent = PRVM_G_EDICT(OFS_PARM0);
405 if (ent == prog->edicts)
407 VM_Warning(prog, "tracetoss: can not use world entity\n");
410 ignore = PRVM_G_EDICT(OFS_PARM1);
412 trace = CL_Trace_Toss (prog, ent, ignore, &svent);
414 CL_VM_SetTraceGlobals(prog, &trace, svent);
418 // #20 void(string s) precache_model
419 static void VM_CL_precache_model (prvm_prog_t *prog)
425 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
427 name = PRVM_G_STRING(OFS_PARM0);
428 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
430 if(!strcmp(cl.csqc_model_precache[i]->name, name))
432 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
436 PRVM_G_FLOAT(OFS_RETURN) = 0;
437 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
440 for (i = 0;i < MAX_MODELS;i++)
442 if (!cl.csqc_model_precache[i])
444 cl.csqc_model_precache[i] = (model_t*)m;
445 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
449 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
452 VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
455 // #22 entity(vector org, float rad) findradius
456 static void VM_CL_findradius (prvm_prog_t *prog)
458 prvm_edict_t *ent, *chain;
459 vec_t radius, radius2;
460 vec3_t org, eorg, mins, maxs;
461 int i, numtouchedicts;
462 static prvm_edict_t *touchedicts[MAX_EDICTS];
465 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
468 chainfield = PRVM_G_INT(OFS_PARM2);
470 chainfield = prog->fieldoffsets.chain;
472 prog->error_cmd("VM_CL_findradius: %s doesnt have the specified chain field !", prog->name);
474 chain = (prvm_edict_t *)prog->edicts;
476 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
477 radius = PRVM_G_FLOAT(OFS_PARM1);
478 radius2 = radius * radius;
480 mins[0] = org[0] - (radius + 1);
481 mins[1] = org[1] - (radius + 1);
482 mins[2] = org[2] - (radius + 1);
483 maxs[0] = org[0] + (radius + 1);
484 maxs[1] = org[1] + (radius + 1);
485 maxs[2] = org[2] + (radius + 1);
486 numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
487 if (numtouchedicts > MAX_EDICTS)
489 // this never happens //[515]: for what then ?
490 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
491 numtouchedicts = MAX_EDICTS;
493 for (i = 0;i < numtouchedicts;i++)
495 ent = touchedicts[i];
496 // Quake did not return non-solid entities but darkplaces does
497 // (note: this is the reason you can't blow up fallen zombies)
498 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
500 // LadyHavoc: compare against bounding box rather than center so it
501 // doesn't miss large objects, and use DotProduct instead of Length
502 // for a major speedup
503 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
504 if (sv_gameplayfix_findradiusdistancetobox.integer)
506 eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
507 eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
508 eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
511 VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
512 if (DotProduct(eorg, eorg) < radius2)
514 PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
519 VM_RETURN_EDICT(chain);
522 // #566 entity(vector mins, vector maxs) findbox
523 // #566 entity(vector mins, vector maxs, .entity tofield) findbox_tofield
524 static void VM_CL_findbox (prvm_prog_t *prog)
527 int i, numtouchedicts;
528 static prvm_edict_t *touchedicts[MAX_EDICTS];
531 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findbox);
534 chainfield = PRVM_G_INT(OFS_PARM2);
536 chainfield = prog->fieldoffsets.chain;
538 prog->error_cmd("VM_CL_findbox: %s doesnt have the specified chain field !", prog->name);
540 chain = (prvm_edict_t *)prog->edicts;
542 numtouchedicts = World_EntitiesInBox(&cl.world, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), MAX_EDICTS, touchedicts);
543 if (numtouchedicts > MAX_EDICTS)
545 // this never happens //[515]: for what then ?
546 Con_Printf("World_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
547 numtouchedicts = MAX_EDICTS;
549 for (i = 0; i < numtouchedicts; ++i)
551 PRVM_EDICTFIELDEDICT(touchedicts[i], chainfield) = PRVM_EDICT_TO_PROG(chain);
552 chain = touchedicts[i];
555 VM_RETURN_EDICT(chain);
558 // #34 float() droptofloor
559 static void VM_CL_droptofloor (prvm_prog_t *prog)
562 vec3_t start, end, mins, maxs;
565 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
567 // assume failure if it returns early
568 PRVM_G_FLOAT(OFS_RETURN) = 0;
570 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
571 if (ent == prog->edicts)
573 VM_Warning(prog, "droptofloor: can not modify world entity\n");
578 VM_Warning(prog, "droptofloor: can not modify free entity\n");
582 VectorCopy(PRVM_clientedictvector(ent, origin), start);
583 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
584 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
585 VectorCopy(PRVM_clientedictvector(ent, origin), end);
586 if (cl.worldmodel->brush.isq3bsp)
588 else if (cl.worldmodel->brush.isq2bsp)
591 end[2] -= 256; // Quake, QuakeWorld
593 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
595 if (trace.fraction != 1)
597 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
598 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
599 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
600 PRVM_G_FLOAT(OFS_RETURN) = 1;
601 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
602 // ent->priv.server->suspendedinairflag = true;
606 // #35 void(float style, string value) lightstyle
607 static void VM_CL_lightstyle (prvm_prog_t *prog)
612 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
614 i = (int)PRVM_G_FLOAT(OFS_PARM0);
615 c = PRVM_G_STRING(OFS_PARM1);
616 if (i >= cl.max_lightstyle)
618 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
621 strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
622 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
623 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
626 // #40 float(entity e) checkbottom
627 static void VM_CL_checkbottom (prvm_prog_t *prog)
629 static int cs_yes, cs_no;
631 vec3_t mins, maxs, start, stop;
636 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
637 ent = PRVM_G_EDICT(OFS_PARM0);
638 PRVM_G_FLOAT(OFS_RETURN) = 0;
640 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
641 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
643 // if all of the points under the corners are solid world, don't bother
644 // with the tougher checks
645 // the corners must be within 16 of the midpoint
646 start[2] = mins[2] - 1;
647 for (x=0 ; x<=1 ; x++)
648 for (y=0 ; y<=1 ; y++)
650 start[0] = x ? maxs[0] : mins[0];
651 start[1] = y ? maxs[1] : mins[1];
652 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
657 PRVM_G_FLOAT(OFS_RETURN) = true;
658 return; // we got out easy
663 // check it for real...
667 // the midpoint must be within 16 of the bottom
668 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
669 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
670 stop[2] = start[2] - 2*sv_stepheight.value;
671 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
673 if (trace.fraction == 1.0)
676 mid = bottom = trace.endpos[2];
678 // the corners must be within 16 of the midpoint
679 for (x=0 ; x<=1 ; x++)
680 for (y=0 ; y<=1 ; y++)
682 start[0] = stop[0] = x ? maxs[0] : mins[0];
683 start[1] = stop[1] = y ? maxs[1] : mins[1];
685 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
687 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
688 bottom = trace.endpos[2];
689 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
694 PRVM_G_FLOAT(OFS_RETURN) = true;
697 // #41 float(vector v) pointcontents
698 static void VM_CL_pointcontents (prvm_prog_t *prog)
701 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
702 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
703 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
706 // #48 void(vector o, vector d, float color, float count) particle
707 static void VM_CL_particle (prvm_prog_t *prog)
712 VM_SAFEPARMCOUNT(4, VM_CL_particle);
714 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
715 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
716 color = (int)PRVM_G_FLOAT(OFS_PARM2);
717 count = (int)PRVM_G_FLOAT(OFS_PARM3);
718 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
721 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
722 static void VM_CL_ambientsound (prvm_prog_t *prog)
726 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
727 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
728 s = S_FindName(PRVM_G_STRING(OFS_PARM1));
729 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
732 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
733 static void VM_CL_getlight (prvm_prog_t *prog)
735 vec3_t ambientcolor, diffusecolor, diffusenormal;
737 int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
739 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
741 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
742 R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
743 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
744 if (PRVM_clientglobalvector(getlight_ambient))
745 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
746 if (PRVM_clientglobalvector(getlight_diffuse))
747 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
748 if (PRVM_clientglobalvector(getlight_dir))
749 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
752 //============================================================================
753 //[515]: SCENE MANAGER builtins
755 extern cvar_t v_yshearing;
756 void CSQC_R_RecalcView (void)
758 extern matrix4x4_t viewmodelmatrix_nobob;
759 extern matrix4x4_t viewmodelmatrix_withbob;
760 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
761 if (v_yshearing.value > 0)
762 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
763 Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
764 Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
765 Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
768 //#300 void() clearscene (EXT_CSQC)
769 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
771 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
772 // clear renderable entity and light lists
773 r_refdef.scene.numentities = 0;
774 r_refdef.scene.numlights = 0;
775 // restore the view settings to the values that VM_CL_UpdateView received from the client code
776 r_refdef.view = csqc_original_r_refdef_view;
777 // polygonbegin without draw2d arg has to guess
778 prog->polygonbegin_guess2d = false;
779 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
780 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
781 cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
782 cl.csqc_vidvars.drawenginesbar = false;
783 cl.csqc_vidvars.drawcrosshair = false;
785 // clear the CL_Mesh_Scene() used for CSQC polygons and engine effects, they will be added by CSQC_RelinkAllEntities and manually created by CSQC
786 CL_MeshEntities_Scene_Clear();
789 //#301 void(float mask) addentities (EXT_CSQC)
790 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
792 double t = Sys_DirtyTime();
795 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
796 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
797 CSQC_RelinkAllEntities(drawmask);
799 PRVM_clientglobalfloat(time) = cl.time;
800 for(i=1;i<prog->num_edicts;i++)
802 // so we can easily check if CSQC entity #edictnum is currently drawn
803 cl.csqcrenderentities[i].entitynumber = 0;
804 ed = &prog->edicts[i];
810 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
814 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
816 CSQC_AddRenderEdict(ed, i);
819 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
820 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
821 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
824 //#302 void(entity ent) addentity (EXT_CSQC)
825 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
827 double t = Sys_DirtyTime();
828 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
829 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
830 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
831 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
834 //#303 float(float property, ...) setproperty (EXT_CSQC)
835 //#303 float(float property) getproperty
836 //#303 vector(float property) getpropertyvec
837 //#309 float(float property) getproperty
838 //#309 vector(float property) getpropertyvec
839 // VorteX: make this function be able to return previously set property if new value is not given
840 static void VM_CL_R_SetView (prvm_prog_t *prog)
846 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
848 c = (int)PRVM_G_FLOAT(OFS_PARM0);
856 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
859 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
862 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
865 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
868 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
871 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
874 VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
877 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
880 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
883 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
886 VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
889 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
892 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
895 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
898 VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
901 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
904 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
907 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
910 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
912 case VF_DRAWENGINESBAR:
913 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
915 case VF_DRAWCROSSHAIR:
916 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
918 case VF_CL_VIEWANGLES:
919 VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
921 case VF_CL_VIEWANGLES_X:
922 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
924 case VF_CL_VIEWANGLES_Y:
925 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
927 case VF_CL_VIEWANGLES_Z:
928 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
931 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
934 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
937 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
940 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
943 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
944 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
945 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
948 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
951 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
954 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
957 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
960 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
963 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
966 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
968 case VF_FOG_FADEDEPTH:
969 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
971 case VF_MINFPS_QUALITY:
972 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
975 PRVM_G_FLOAT(OFS_RETURN) = 0;
976 VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
982 f = PRVM_G_VECTOR(OFS_PARM1);
983 k = PRVM_G_FLOAT(OFS_PARM1);
987 r_refdef.view.x = (int)(f[0]);
988 r_refdef.view.y = (int)(f[1]);
992 r_refdef.view.x = (int)(k);
996 r_refdef.view.y = (int)(k);
1000 r_refdef.view.width = (int)(f[0]);
1001 r_refdef.view.height = (int)(f[1]);
1005 r_refdef.view.width = (int)(k);
1009 r_refdef.view.height = (int)(k);
1013 r_refdef.view.x = (int)(f[0]);
1014 r_refdef.view.y = (int)(f[1]);
1015 f = PRVM_G_VECTOR(OFS_PARM2);
1016 r_refdef.view.width = (int)(f[0]);
1017 r_refdef.view.height = (int)(f[1]);
1021 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
1022 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
1025 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
1028 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
1031 VectorCopy(f, cl.csqc_vieworigin);
1032 CSQC_R_RecalcView();
1035 cl.csqc_vieworigin[0] = k;
1036 CSQC_R_RecalcView();
1039 cl.csqc_vieworigin[1] = k;
1040 CSQC_R_RecalcView();
1043 cl.csqc_vieworigin[2] = k;
1044 CSQC_R_RecalcView();
1047 VectorCopy(f, cl.csqc_viewangles);
1048 CSQC_R_RecalcView();
1051 cl.csqc_viewangles[0] = k;
1052 CSQC_R_RecalcView();
1055 cl.csqc_viewangles[1] = k;
1056 CSQC_R_RecalcView();
1059 cl.csqc_viewangles[2] = k;
1060 CSQC_R_RecalcView();
1063 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1065 case VF_DRAWENGINESBAR:
1066 cl.csqc_vidvars.drawenginesbar = k != 0;
1068 case VF_DRAWCROSSHAIR:
1069 cl.csqc_vidvars.drawcrosshair = k != 0;
1071 case VF_CL_VIEWANGLES:
1072 VectorCopy(f, cl.viewangles);
1074 case VF_CL_VIEWANGLES_X:
1075 cl.viewangles[0] = k;
1077 case VF_CL_VIEWANGLES_Y:
1078 cl.viewangles[1] = k;
1080 case VF_CL_VIEWANGLES_Z:
1081 cl.viewangles[2] = k;
1083 case VF_PERSPECTIVE:
1084 r_refdef.view.useperspective = k != 0;
1086 case VF_CLEARSCREEN:
1087 r_refdef.view.isoverlay = !k;
1090 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1092 case VF_FOG_DENSITY:
1093 r_refdef.fog_density = k;
1096 r_refdef.fog_red = f[0];
1097 r_refdef.fog_green = f[1];
1098 r_refdef.fog_blue = f[2];
1100 case VF_FOG_COLOR_R:
1101 r_refdef.fog_red = k;
1103 case VF_FOG_COLOR_G:
1104 r_refdef.fog_green = k;
1106 case VF_FOG_COLOR_B:
1107 r_refdef.fog_blue = k;
1110 r_refdef.fog_alpha = k;
1113 r_refdef.fog_start = k;
1116 r_refdef.fog_end = k;
1119 r_refdef.fog_height = k;
1121 case VF_FOG_FADEDEPTH:
1122 r_refdef.fog_fadedepth = k;
1124 case VF_MINFPS_QUALITY:
1125 r_refdef.view.quality = k;
1128 PRVM_G_FLOAT(OFS_RETURN) = 0;
1129 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1132 PRVM_G_FLOAT(OFS_RETURN) = 1;
1135 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1136 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1138 double t = Sys_DirtyTime();
1143 const char *cubemapname = NULL;
1144 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1145 float coronaintensity = 1;
1146 float coronasizescale = 0.25;
1147 qbool castshadow = true;
1148 float ambientscale = 0;
1149 float diffusescale = 1;
1150 float specularscale = 1;
1152 vec3_t forward, left, up;
1153 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1155 // if we've run out of dlights, just return
1156 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1159 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1160 radius = PRVM_G_FLOAT(OFS_PARM1);
1161 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1162 if (prog->argc >= 4)
1164 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1165 if (style >= MAX_LIGHTSTYLES)
1167 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1171 if (prog->argc >= 5)
1172 cubemapname = PRVM_G_STRING(OFS_PARM4);
1173 if (prog->argc >= 6)
1174 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1175 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1176 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1178 VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1179 VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1180 VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1181 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1183 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1184 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1185 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1186 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1189 //============================================================================
1191 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1192 static void VM_CL_unproject (prvm_prog_t *prog)
1198 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1199 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1202 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1203 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1204 if(v_flipped.integer)
1206 Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1207 VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1210 //#311 vector (vector v) cs_project (EXT_CSQC)
1211 static void VM_CL_project (prvm_prog_t *prog)
1217 VM_SAFEPARMCOUNT(1, VM_CL_project);
1218 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1219 Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1220 Matrix4x4_Transform(&m, f, v);
1221 if(v_flipped.integer)
1223 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1224 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1225 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1228 // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1229 // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1232 //=============================================================================
1233 // Draw builtins (client & menu)
1236 ========================
1239 void drawline(float width, vector pos1, vector pos2, vector rgb, float alpha, float flags)
1240 ========================
1242 void VM_drawline (prvm_prog_t *prog)
1244 prvm_vec_t *c1, *c2, *rgb;
1246 unsigned char flags;
1248 VM_SAFEPARMCOUNT(6, VM_drawline);
1250 // polygonbegin without draw2d arg has to guess
1251 prog->polygonbegin_guess2d = true;
1253 width = PRVM_G_FLOAT(OFS_PARM0);
1254 c1 = PRVM_G_VECTOR(OFS_PARM1);
1255 c2 = PRVM_G_VECTOR(OFS_PARM2);
1256 rgb = PRVM_G_VECTOR(OFS_PARM3);
1257 alpha = PRVM_G_FLOAT(OFS_PARM4);
1258 flags = (int)PRVM_G_FLOAT(OFS_PARM5);
1259 DrawQ_Line(width, c1[0], c1[1], c2[0], c2[1], rgb[0], rgb[1], rgb[2], alpha, flags);
1266 float iscachedpic(string pic)
1269 void VM_iscachedpic(prvm_prog_t *prog)
1271 VM_SAFEPARMCOUNT(1,VM_iscachedpic);
1273 // drawq hasnt such a function, thus always return true
1274 PRVM_G_FLOAT(OFS_RETURN) = false;
1281 string precache_pic(string pic)
1284 #define PRECACHE_PIC_FROMWAD 1 /* FTEQW, not supported here */
1285 #define PRECACHE_PIC_NOTPERSISTENT 2
1286 //#define PRECACHE_PIC_NOCLAMP 4
1287 #define PRECACHE_PIC_MIPMAP 8
1288 void VM_precache_pic(prvm_prog_t *prog)
1291 int flags = CACHEPICFLAG_FAILONMISSING;
1293 VM_SAFEPARMCOUNTRANGE(1, 2, VM_precache_pic);
1295 s = PRVM_G_STRING(OFS_PARM0);
1296 PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1297 VM_CheckEmptyString(prog, s);
1301 int f = PRVM_G_FLOAT(OFS_PARM1);
1302 if(f & PRECACHE_PIC_NOTPERSISTENT)
1303 flags |= CACHEPICFLAG_NOTPERSISTENT;
1304 //if(f & PRECACHE_PIC_NOCLAMP)
1305 // flags |= CACHEPICFLAG_NOCLAMP;
1306 if(f & PRECACHE_PIC_MIPMAP)
1307 flags |= CACHEPICFLAG_MIPMAP;
1310 if( !Draw_IsPicLoaded(Draw_CachePic_Flags(s, flags | CACHEPICFLAG_QUIET)) )
1311 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1321 void VM_freepic(prvm_prog_t *prog)
1325 VM_SAFEPARMCOUNT(1,VM_freepic);
1327 s = PRVM_G_STRING(OFS_PARM0);
1328 VM_CheckEmptyString(prog, s);
1333 static void getdrawfontscale(prvm_prog_t *prog, float *sx, float *sy)
1337 VectorCopy(PRVM_drawglobalvector(drawfontscale), v);
1338 if(VectorLength2(v) > 0)
1345 static dp_font_t *getdrawfont(prvm_prog_t *prog)
1347 int f = (int) PRVM_drawglobalfloat(drawfont);
1348 if(f < 0 || f >= dp_fonts.maxsize)
1349 return FONT_DEFAULT;
1350 return &dp_fonts.f[f];
1357 float drawcharacter(vector position, float character, vector scale, vector rgb, float alpha, float flag)
1360 void VM_drawcharacter(prvm_prog_t *prog)
1362 prvm_vec_t *pos,*scale,*rgb;
1366 VM_SAFEPARMCOUNT(6,VM_drawcharacter);
1368 // polygonbegin without draw2d arg has to guess
1369 prog->polygonbegin_guess2d = true;
1371 character = (char) PRVM_G_FLOAT(OFS_PARM1);
1374 PRVM_G_FLOAT(OFS_RETURN) = -1;
1375 VM_Warning(prog, "VM_drawcharacter: %s passed null character !\n",prog->name);
1379 pos = PRVM_G_VECTOR(OFS_PARM0);
1380 scale = PRVM_G_VECTOR(OFS_PARM2);
1381 rgb = PRVM_G_VECTOR(OFS_PARM3);
1382 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1384 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1386 PRVM_G_FLOAT(OFS_RETURN) = -2;
1387 VM_Warning(prog, "VM_drawcharacter: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1391 if(pos[2] || scale[2])
1392 VM_Warning(prog, "VM_drawcharacter: z value%c from %s discarded\n",(pos[2] && scale[2]) ? 's' : 0,((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1394 if(!scale[0] || !scale[1])
1396 PRVM_G_FLOAT(OFS_RETURN) = -3;
1397 VM_Warning(prog, "VM_drawcharacter: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1401 getdrawfontscale(prog, &sx, &sy);
1402 DrawQ_String_Scale(pos[0], pos[1], &character, 1, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont(prog));
1403 PRVM_G_FLOAT(OFS_RETURN) = 1;
1410 float drawstring(vector position, string text, vector scale, vector rgb, float alpha[, float flag])
1413 void VM_drawstring(prvm_prog_t *prog)
1415 prvm_vec_t *pos,*scale,*rgb;
1419 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawstring);
1421 // polygonbegin without draw2d arg has to guess
1422 prog->polygonbegin_guess2d = true;
1424 string = PRVM_G_STRING(OFS_PARM1);
1425 pos = PRVM_G_VECTOR(OFS_PARM0);
1426 scale = PRVM_G_VECTOR(OFS_PARM2);
1427 rgb = PRVM_G_VECTOR(OFS_PARM3);
1428 if (prog->argc >= 6)
1429 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1431 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1433 PRVM_G_FLOAT(OFS_RETURN) = -2;
1434 VM_Warning(prog, "VM_drawstring: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1438 if(!scale[0] || !scale[1])
1440 PRVM_G_FLOAT(OFS_RETURN) = -3;
1441 VM_Warning(prog, "VM_drawstring: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1445 if(pos[2] || scale[2])
1446 VM_Warning(prog, "VM_drawstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1448 getdrawfontscale(prog, &sx, &sy);
1449 DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont(prog));
1450 //Font_DrawString(pos[0], pos[1], string, 0, scale[0], scale[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true);
1451 PRVM_G_FLOAT(OFS_RETURN) = 1;
1456 VM_drawcolorcodedstring
1458 float drawcolorcodedstring(vector position, string text, vector scale, float alpha, float flag)
1460 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag)
1463 void VM_drawcolorcodedstring(prvm_prog_t *prog)
1465 prvm_vec_t *pos, *scale;
1469 float sx, sy, alpha;
1471 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawcolorcodedstring);
1473 // polygonbegin without draw2d arg has to guess
1474 prog->polygonbegin_guess2d = true;
1476 if (prog->argc == 6) // full 6 parms, like normal drawstring
1478 pos = PRVM_G_VECTOR(OFS_PARM0);
1479 string = PRVM_G_STRING(OFS_PARM1);
1480 scale = PRVM_G_VECTOR(OFS_PARM2);
1481 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), rgb);
1482 alpha = PRVM_G_FLOAT(OFS_PARM4);
1483 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1487 pos = PRVM_G_VECTOR(OFS_PARM0);
1488 string = PRVM_G_STRING(OFS_PARM1);
1489 scale = PRVM_G_VECTOR(OFS_PARM2);
1493 alpha = PRVM_G_FLOAT(OFS_PARM3);
1494 flag = (int)PRVM_G_FLOAT(OFS_PARM4);
1497 if(flag < DRAWFLAG_NORMAL || flag >= DRAWFLAG_NUMFLAGS)
1499 PRVM_G_FLOAT(OFS_RETURN) = -2;
1500 VM_Warning(prog, "VM_drawcolorcodedstring: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1504 if(!scale[0] || !scale[1])
1506 PRVM_G_FLOAT(OFS_RETURN) = -3;
1507 VM_Warning(prog, "VM_drawcolorcodedstring: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1511 if(pos[2] || scale[2])
1512 VM_Warning(prog, "VM_drawcolorcodedstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1514 getdrawfontscale(prog, &sx, &sy);
1515 DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], alpha, flag, NULL, false, getdrawfont(prog));
1516 if (prog->argc == 6) // also return vector of last color
1517 VectorCopy(DrawQ_Color, PRVM_G_VECTOR(OFS_RETURN));
1519 PRVM_G_FLOAT(OFS_RETURN) = 1;
1525 float stringwidth(string text, float allowColorCodes, float size)
1528 void VM_stringwidth(prvm_prog_t *prog)
1532 float mult; // sz is intended font size so we can later add freetype support, mult is font size multiplier in pixels per character cell
1536 VM_SAFEPARMCOUNTRANGE(2, 3, VM_stringwidth);
1538 getdrawfontscale(prog, &sx, &sy);
1541 Vector2Copy(PRVM_G_VECTOR(OFS_PARM2), szv);
1546 // we want the width for 8x8 font size, divided by 8
1547 Vector2Set(szv, 8, 8);
1549 // to make sure snapping is turned off, ALWAYS use a nontrivial scale in this case
1550 if(sx >= 0.9 && sx <= 1.1)
1558 string = PRVM_G_STRING(OFS_PARM0);
1559 colors = (int)PRVM_G_FLOAT(OFS_PARM1);
1561 PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth_UntilWidth_TrackColors_Scale(string, &maxlen, szv[0], szv[1], sx, sy, NULL, !colors, getdrawfont(prog), 1000000000) * mult;
1565 mult = sz = PRVM_G_FLOAT(OFS_PARM2);
1573 string = PRVM_G_STRING(OFS_PARM0);
1574 colors = (int)PRVM_G_FLOAT(OFS_PARM1);
1576 PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth(string, 0, !colors, getdrawfont()) * mult; // 1x1 characters, don't actually draw
1584 float findfont(string s)
1588 static float getdrawfontnum(const char *fontname)
1592 for(i = 0; i < dp_fonts.maxsize; ++i)
1593 if(!strcmp(dp_fonts.f[i].title, fontname))
1598 void VM_findfont(prvm_prog_t *prog)
1600 VM_SAFEPARMCOUNT(1,VM_findfont);
1601 PRVM_G_FLOAT(OFS_RETURN) = getdrawfontnum(PRVM_G_STRING(OFS_PARM0));
1608 float loadfont(string fontname, string fontmaps, string sizes, float slot)
1612 void VM_loadfont(prvm_prog_t *prog)
1614 const char *fontname, *filelist, *sizes, *c, *cm;
1615 char mainfont[MAX_QPATH];
1617 float sz, scale, voffset;
1620 VM_SAFEPARMCOUNTRANGE(3,6,VM_loadfont);
1622 fontname = PRVM_G_STRING(OFS_PARM0);
1624 fontname = "default";
1626 filelist = PRVM_G_STRING(OFS_PARM1);
1628 filelist = "gfx/conchars";
1630 sizes = PRVM_G_STRING(OFS_PARM2);
1636 if (prog->argc >= 4)
1638 i = PRVM_G_FLOAT(OFS_PARM3);
1639 if (i >= 0 && i < dp_fonts.maxsize)
1642 strlcpy(f->title, fontname, sizeof(f->title)); // replace name
1646 f = FindFont(fontname, true);
1649 PRVM_G_FLOAT(OFS_RETURN) = -1;
1650 return; // something go wrong
1653 memset(f->fallbacks, 0, sizeof(f->fallbacks));
1654 memset(f->fallback_faces, 0, sizeof(f->fallback_faces));
1656 // first font is handled "normally"
1657 c = strchr(filelist, ':');
1658 cm = strchr(filelist, ',');
1659 if(c && (!cm || c < cm))
1660 f->req_face = atoi(c+1);
1666 if(!c || (c - filelist) > MAX_QPATH)
1667 strlcpy(mainfont, filelist, sizeof(mainfont));
1670 memcpy(mainfont, filelist, c - filelist);
1671 mainfont[c - filelist] = 0;
1675 for(i = 0; i < MAX_FONT_FALLBACKS; ++i)
1677 c = strchr(filelist, ',');
1683 c = strchr(filelist, ':');
1684 cm = strchr(filelist, ',');
1685 if(c && (!cm || c < cm))
1686 f->fallback_faces[i] = atoi(c+1);
1689 f->fallback_faces[i] = 0; // f->req_face; could make it stick to the default-font's face index
1692 if(!c || (c-filelist) > MAX_QPATH)
1694 strlcpy(f->fallbacks[i], filelist, sizeof(mainfont));
1698 memcpy(f->fallbacks[i], filelist, c - filelist);
1699 f->fallbacks[i][c - filelist] = 0;
1704 for(i = 0; i < MAX_FONT_SIZES; ++i)
1705 f->req_sizes[i] = -1;
1706 for (numsizes = 0,c = sizes;;)
1708 if (!COM_ParseToken_VM_Tokenize(&c, 0))
1710 sz = atof(com_token);
1712 if (sz < 0.001f || sz > 1000.0f)
1714 VM_Warning(prog, "VM_loadfont: crap size %s", com_token);
1718 if (numsizes == MAX_FONT_SIZES)
1720 VM_Warning(prog, "VM_loadfont: MAX_FONT_SIZES = %i exceeded", MAX_FONT_SIZES);
1723 f->req_sizes[numsizes] = sz;
1727 // additional scale/hoffset parms
1730 if (prog->argc >= 5)
1732 scale = PRVM_G_FLOAT(OFS_PARM4);
1736 if (prog->argc >= 6)
1737 voffset = PRVM_G_FLOAT(OFS_PARM5);
1740 LoadFont(true, mainfont, f, scale, voffset);
1742 // return index of loaded font
1743 PRVM_G_FLOAT(OFS_RETURN) = (f - dp_fonts.f);
1750 float drawpic(vector position, string pic, vector size, vector rgb, float alpha, float flag)
1753 void VM_drawpic(prvm_prog_t *prog)
1755 const char *picname;
1756 prvm_vec_t *size, *pos, *rgb;
1759 VM_SAFEPARMCOUNTRANGE(5,6,VM_drawpic);
1761 // polygonbegin without draw2d arg has to guess
1762 prog->polygonbegin_guess2d = true;
1764 picname = PRVM_G_STRING(OFS_PARM1);
1765 VM_CheckEmptyString(prog, picname);
1767 // is pic cached ? no function yet for that
1770 PRVM_G_FLOAT(OFS_RETURN) = -4;
1771 VM_Warning(prog, "VM_drawpic: %s: %s not cached !\n", prog->name, picname);
1775 pos = PRVM_G_VECTOR(OFS_PARM0);
1776 size = PRVM_G_VECTOR(OFS_PARM2);
1777 rgb = PRVM_G_VECTOR(OFS_PARM3);
1778 if (prog->argc >= 6)
1779 flag = (int) PRVM_G_FLOAT(OFS_PARM5);
1781 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1783 PRVM_G_FLOAT(OFS_RETURN) = -2;
1784 VM_Warning(prog, "VM_drawpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1788 if(pos[2] || size[2])
1789 VM_Warning(prog, "VM_drawpic: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1791 DrawQ_Pic(pos[0], pos[1], Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT), size[0], size[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag);
1792 PRVM_G_FLOAT(OFS_RETURN) = 1;
1798 float drawrotpic(vector position, string pic, vector size, vector org, float angle, vector rgb, float alpha, float flag)
1801 void VM_drawrotpic(prvm_prog_t *prog)
1803 const char *picname;
1804 prvm_vec_t *size, *pos, *org, *rgb;
1807 VM_SAFEPARMCOUNT(8,VM_drawrotpic);
1809 // polygonbegin without draw2d arg has to guess
1810 prog->polygonbegin_guess2d = true;
1812 picname = PRVM_G_STRING(OFS_PARM1);
1813 VM_CheckEmptyString(prog, picname);
1815 // is pic cached ? no function yet for that
1818 PRVM_G_FLOAT(OFS_RETURN) = -4;
1819 VM_Warning(prog, "VM_drawrotpic: %s: %s not cached !\n", prog->name, picname);
1823 pos = PRVM_G_VECTOR(OFS_PARM0);
1824 size = PRVM_G_VECTOR(OFS_PARM2);
1825 org = PRVM_G_VECTOR(OFS_PARM3);
1826 rgb = PRVM_G_VECTOR(OFS_PARM5);
1827 flag = (int) PRVM_G_FLOAT(OFS_PARM7);
1829 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1831 PRVM_G_FLOAT(OFS_RETURN) = -2;
1832 VM_Warning(prog, "VM_drawrotpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1836 if(pos[2] || size[2] || org[2])
1837 VM_Warning(prog, "VM_drawrotpic: z value from pos/size/org discarded\n");
1839 DrawQ_RotPic(pos[0], pos[1], Draw_CachePic_Flags(picname, CACHEPICFLAG_NOTPERSISTENT), size[0], size[1], org[0], org[1], PRVM_G_FLOAT(OFS_PARM4), rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM6), flag);
1840 PRVM_G_FLOAT(OFS_RETURN) = 1;
1846 float drawsubpic(vector position, vector size, string pic, vector srcPos, vector srcSize, vector rgb, float alpha, float flag)
1850 void VM_drawsubpic(prvm_prog_t *prog)
1852 const char *picname;
1853 prvm_vec_t *size, *pos, *rgb, *srcPos, *srcSize, alpha;
1856 VM_SAFEPARMCOUNT(8,VM_drawsubpic);
1858 // polygonbegin without draw2d arg has to guess
1859 prog->polygonbegin_guess2d = true;
1861 picname = PRVM_G_STRING(OFS_PARM2);
1862 VM_CheckEmptyString(prog, picname);
1864 // is pic cached ? no function yet for that
1867 PRVM_G_FLOAT(OFS_RETURN) = -4;
1868 VM_Warning(prog, "VM_drawsubpic: %s: %s not cached !\n", prog->name, picname);
1872 pos = PRVM_G_VECTOR(OFS_PARM0);
1873 size = PRVM_G_VECTOR(OFS_PARM1);
1874 srcPos = PRVM_G_VECTOR(OFS_PARM3);
1875 srcSize = PRVM_G_VECTOR(OFS_PARM4);
1876 rgb = PRVM_G_VECTOR(OFS_PARM5);
1877 alpha = PRVM_G_FLOAT(OFS_PARM6);
1878 flag = (int) PRVM_G_FLOAT(OFS_PARM7);
1880 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1882 PRVM_G_FLOAT(OFS_RETURN) = -2;
1883 VM_Warning(prog, "VM_drawsubpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1887 if(pos[2] || size[2])
1888 VM_Warning(prog, "VM_drawsubpic: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1890 DrawQ_SuperPic(pos[0], pos[1], Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT),
1892 srcPos[0], srcPos[1], rgb[0], rgb[1], rgb[2], alpha,
1893 srcPos[0] + srcSize[0], srcPos[1], rgb[0], rgb[1], rgb[2], alpha,
1894 srcPos[0], srcPos[1] + srcSize[1], rgb[0], rgb[1], rgb[2], alpha,
1895 srcPos[0] + srcSize[0], srcPos[1] + srcSize[1], rgb[0], rgb[1], rgb[2], alpha,
1897 PRVM_G_FLOAT(OFS_RETURN) = 1;
1904 float drawfill(vector position, vector size, vector rgb, float alpha, float flag)
1907 void VM_drawfill(prvm_prog_t *prog)
1909 prvm_vec_t *size, *pos, *rgb;
1912 VM_SAFEPARMCOUNT(5,VM_drawfill);
1914 // polygonbegin without draw2d arg has to guess
1915 prog->polygonbegin_guess2d = true;
1917 pos = PRVM_G_VECTOR(OFS_PARM0);
1918 size = PRVM_G_VECTOR(OFS_PARM1);
1919 rgb = PRVM_G_VECTOR(OFS_PARM2);
1920 flag = (int) PRVM_G_FLOAT(OFS_PARM4);
1922 if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1924 PRVM_G_FLOAT(OFS_RETURN) = -2;
1925 VM_Warning(prog, "VM_drawfill: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1929 if(pos[2] || size[2])
1930 VM_Warning(prog, "VM_drawfill: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1932 DrawQ_Fill(pos[0], pos[1], size[0], size[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM3), flag);
1933 PRVM_G_FLOAT(OFS_RETURN) = 1;
1940 drawsetcliparea(float x, float y, float width, float height)
1943 void VM_drawsetcliparea(prvm_prog_t *prog)
1946 VM_SAFEPARMCOUNT(4,VM_drawsetcliparea);
1948 // polygonbegin without draw2d arg has to guess
1949 prog->polygonbegin_guess2d = true;
1951 x = bound(0, PRVM_G_FLOAT(OFS_PARM0), vid_conwidth.integer);
1952 y = bound(0, PRVM_G_FLOAT(OFS_PARM1), vid_conheight.integer);
1953 w = bound(0, PRVM_G_FLOAT(OFS_PARM2) + PRVM_G_FLOAT(OFS_PARM0) - x, (vid_conwidth.integer - x));
1954 h = bound(0, PRVM_G_FLOAT(OFS_PARM3) + PRVM_G_FLOAT(OFS_PARM1) - y, (vid_conheight.integer - y));
1956 DrawQ_SetClipArea(x, y, w, h);
1961 VM_drawresetcliparea
1966 void VM_drawresetcliparea(prvm_prog_t *prog)
1968 VM_SAFEPARMCOUNT(0,VM_drawresetcliparea);
1970 // polygonbegin without draw2d arg has to guess
1971 prog->polygonbegin_guess2d = true;
1973 DrawQ_ResetClipArea();
1980 vector getimagesize(string pic)
1983 void VM_getimagesize(prvm_prog_t *prog)
1988 VM_SAFEPARMCOUNT(1,VM_getimagesize);
1990 p = PRVM_G_STRING(OFS_PARM0);
1991 VM_CheckEmptyString(prog, p);
1993 pic = Draw_CachePic_Flags (p, CACHEPICFLAG_QUIET | CACHEPICFLAG_NOTPERSISTENT);
1994 if (!Draw_IsPicLoaded(pic))
1996 PRVM_G_VECTOR(OFS_RETURN)[0] = 0;
1997 PRVM_G_VECTOR(OFS_RETURN)[1] = 0;
2001 PRVM_G_VECTOR(OFS_RETURN)[0] = Draw_GetPicWidth(pic);
2002 PRVM_G_VECTOR(OFS_RETURN)[1] = Draw_GetPicHeight(pic);
2004 PRVM_G_VECTOR(OFS_RETURN)[2] = 0;
2007 //#330 float(float stnum) getstatf (EXT_CSQC)
2008 static void VM_CL_getstatf (prvm_prog_t *prog)
2016 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
2017 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2018 if(i < 0 || i >= MAX_CL_STATS)
2020 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
2023 dat.l = cl.stats[i];
2024 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
2027 //#331 float(float stnum) getstati (EXT_CSQC)
2028 static void VM_CL_getstati (prvm_prog_t *prog)
2031 int firstbit, bitcount;
2033 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
2035 index = (int)PRVM_G_FLOAT(OFS_PARM0);
2038 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
2040 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
2050 if(index < 0 || index >= MAX_CL_STATS)
2052 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
2055 i = cl.stats[index];
2056 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
2057 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
2058 PRVM_G_FLOAT(OFS_RETURN) = i;
2061 //#332 string(float firststnum) getstats (EXT_CSQC)
2062 static void VM_CL_getstats (prvm_prog_t *prog)
2066 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
2067 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2068 if(i < 0 || i > MAX_CL_STATS-4)
2070 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2071 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
2074 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
2075 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
2078 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2079 static void VM_CL_setmodelindex (prvm_prog_t *prog)
2083 struct model_s *model;
2085 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
2087 t = PRVM_G_EDICT(OFS_PARM0);
2089 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2091 PRVM_clientedictstring(t, model) = 0;
2092 PRVM_clientedictfloat(t, modelindex) = 0;
2097 model = CL_GetModelByIndex(i);
2100 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
2103 PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
2104 PRVM_clientedictfloat(t, modelindex) = i;
2106 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
2109 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
2112 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
2115 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2116 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
2120 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
2122 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2123 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
2124 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
2127 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2128 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
2131 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
2132 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
2135 PRVM_G_FLOAT(OFS_RETURN) = i;
2138 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
2139 static void VM_CL_trailparticles (prvm_prog_t *prog)
2142 vec3_t start, end, velocity;
2144 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
2146 t = PRVM_G_EDICT(OFS_PARM0);
2147 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2148 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
2149 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
2150 VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
2154 CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
2157 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
2158 static void VM_CL_pointparticles (prvm_prog_t *prog)
2163 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
2164 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2165 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
2166 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
2167 n = PRVM_G_FLOAT(OFS_PARM3);
2170 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
2173 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
2174 static void VM_CL_boxparticles (prvm_prog_t *prog)
2177 // prvm_edict_t *own;
2178 vec3_t origin_from, origin_to, dir_from, dir_to;
2182 float tintmins[4], tintmaxs[4], fade;
2183 VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
2185 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2188 // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
2189 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
2190 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to );
2191 VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from );
2192 VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to );
2193 count = PRVM_G_FLOAT(OFS_PARM6);
2195 flags = PRVM_G_FLOAT(OFS_PARM7);
2199 Vector4Set(tintmins, 1, 1, 1, 1);
2200 Vector4Set(tintmaxs, 1, 1, 1, 1);
2204 if(flags & 1) // read alpha
2206 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
2207 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
2209 if(flags & 2) // read color
2211 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
2212 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
2214 if(flags & 4) // read fade
2216 fade = PRVM_clientglobalfloat(particles_fade);
2218 if(flags & 128) // draw as trail
2224 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
2226 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
2229 //#531 void(float pause) setpause
2230 static void VM_CL_setpause(prvm_prog_t *prog)
2232 VM_SAFEPARMCOUNT(1, VM_CL_setpause);
2235 if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
2238 host.paused = false;
2242 //#343 void(float usecursor) setcursormode (DP_CSQC)
2243 static void VM_CL_setcursormode (prvm_prog_t *prog)
2245 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
2246 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
2247 cl_ignoremousemoves = 2;
2250 //#344 vector() getmousepos (DP_CSQC)
2251 static void VM_CL_getmousepos(prvm_prog_t *prog)
2253 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
2255 if (key_consoleactive || key_dest != key_game)
2256 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
2257 else if (cl.csqc_wantsmousemove)
2258 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
2260 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
2263 //#345 float(float framenum) getinputstate (EXT_CSQC)
2264 static void VM_CL_getinputstate (prvm_prog_t *prog)
2266 unsigned int i, frame;
2267 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
2268 frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
2269 PRVM_G_FLOAT(OFS_RETURN) = false;
2270 for (i = 0;i < CL_MAX_USERCMDS;i++)
2272 if (cl.movecmd[i].sequence == frame)
2274 VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
2275 PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
2276 PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
2277 PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
2278 PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
2279 PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
2280 // this probably shouldn't be here
2281 if(cl.movecmd[i].crouch)
2283 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
2284 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
2288 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
2289 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
2291 PRVM_G_FLOAT(OFS_RETURN) = true;
2296 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
2297 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
2299 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
2300 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
2303 //#347 void() runstandardplayerphysics (EXT_CSQC)
2304 #define PMF_JUMP_HELD 1 // matches FTEQW
2305 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
2306 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
2307 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
2308 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
2310 cl_clientmovement_state_t s;
2313 memset(&s, 0, sizeof(s));
2315 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
2317 ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
2318 if(ent == prog->edicts)
2322 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
2323 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
2324 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
2325 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
2327 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
2328 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
2334 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
2335 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
2336 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
2337 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
2338 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
2339 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
2340 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
2343 VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
2344 s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
2345 s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
2346 s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
2347 s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
2348 s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
2349 s.cmd.jump = (s.cmd.buttons & 2) != 0;
2350 s.cmd.crouch = (s.cmd.buttons & 16) != 0;
2352 CL_ClientMovement_PlayerMove_Frame(&s);
2354 if(ent == prog->edicts)
2357 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
2358 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
2359 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
2360 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
2365 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
2366 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
2367 PRVM_clientedictfloat(ent, pmove_flags) =
2368 (s.crouched ? PMF_DUCKED : 0) |
2369 (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
2370 (s.onground ? PMF_ONGROUND : 0);
2374 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
2375 static void VM_CL_getplayerkey (prvm_prog_t *prog)
2381 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
2383 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2384 c = PRVM_G_STRING(OFS_PARM1);
2385 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2389 i = Sbar_GetSortedPlayerIndex(-1-i);
2390 if(i < 0 || i >= cl.maxclients)
2395 if(!strcasecmp(c, "name"))
2396 strlcpy(t, cl.scores[i].name, sizeof(t));
2398 if(!strcasecmp(c, "frags"))
2399 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
2401 if(!strcasecmp(c, "ping"))
2402 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
2404 if(!strcasecmp(c, "pl"))
2405 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
2407 if(!strcasecmp(c, "movementloss"))
2408 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
2410 if(!strcasecmp(c, "entertime"))
2411 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
2413 if(!strcasecmp(c, "colors"))
2414 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
2416 if(!strcasecmp(c, "topcolor"))
2417 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
2419 if(!strcasecmp(c, "bottomcolor"))
2420 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
2422 if(!strcasecmp(c, "viewentity"))
2423 dpsnprintf(t, sizeof(t), "%i", i+1);
2426 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
2429 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
2430 static void VM_CL_setlistener (prvm_prog_t *prog)
2432 vec3_t origin, forward, left, up;
2433 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
2434 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
2435 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
2436 VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
2437 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
2438 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
2439 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
2442 //#352 void(string cmdname) registercommand (EXT_CSQC)
2443 static void VM_CL_registercmd (prvm_prog_t *prog)
2445 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
2446 Cmd_AddCommand(CF_CLIENT, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
2449 //#360 float() readbyte (EXT_CSQC)
2450 static void VM_CL_ReadByte (prvm_prog_t *prog)
2452 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
2453 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
2456 //#361 float() readchar (EXT_CSQC)
2457 static void VM_CL_ReadChar (prvm_prog_t *prog)
2459 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
2460 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
2463 //#362 float() readshort (EXT_CSQC)
2464 static void VM_CL_ReadShort (prvm_prog_t *prog)
2466 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
2467 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
2470 //#363 float() readlong (EXT_CSQC)
2471 static void VM_CL_ReadLong (prvm_prog_t *prog)
2473 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
2474 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
2477 //#364 float() readcoord (EXT_CSQC)
2478 static void VM_CL_ReadCoord (prvm_prog_t *prog)
2480 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
2481 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
2484 //#365 float() readangle (EXT_CSQC)
2485 static void VM_CL_ReadAngle (prvm_prog_t *prog)
2487 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
2488 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
2491 //#366 string() readstring (EXT_CSQC)
2492 static void VM_CL_ReadString (prvm_prog_t *prog)
2494 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
2495 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
2498 //#367 float() readfloat (EXT_CSQC)
2499 static void VM_CL_ReadFloat (prvm_prog_t *prog)
2501 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
2502 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
2505 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
2506 extern cvar_t cl_readpicture_force;
2507 static void VM_CL_ReadPicture (prvm_prog_t *prog)
2510 unsigned char *data;
2512 unsigned short size;
2516 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
2518 name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
2519 size = (unsigned short) MSG_ReadShort(&cl_message);
2521 // check if a texture of that name exists
2522 // if yes, it is used and the data is discarded
2523 // if not, the (low quality) data is used to build a new texture, whose name will get returned
2525 pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
2529 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
2531 // texture found and loaded
2532 // skip over the jpeg as we don't need it
2533 for(i = 0; i < size; ++i)
2534 (void) MSG_ReadByte(&cl_message);
2538 // texture not found
2539 // use the attached jpeg as texture
2540 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
2541 MSG_ReadBytes(&cl_message, size, buf);
2542 data = JPEG_LoadImage_BGRA(buf, size, NULL);
2544 Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
2549 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
2552 //////////////////////////////////////////////////////////
2554 static void VM_CL_makestatic (prvm_prog_t *prog)
2558 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
2560 ent = PRVM_G_EDICT(OFS_PARM0);
2561 if (ent == prog->edicts)
2563 VM_Warning(prog, "makestatic: can not modify world entity\n");
2568 VM_Warning(prog, "makestatic: can not modify free entity\n");
2572 if (cl.num_static_entities < cl.max_static_entities)
2575 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
2577 // copy it to the current state
2578 memset(staticent, 0, sizeof(*staticent));
2579 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
2580 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
2581 staticent->render.framegroupblend[0].lerp = 1;
2582 // make torchs play out of sync
2583 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
2584 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
2585 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
2586 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
2587 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
2588 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
2589 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
2592 if (!staticent->render.alpha)
2593 staticent->render.alpha = 1.0f;
2594 if (!staticent->render.scale)
2595 staticent->render.scale = 1.0f;
2596 if (!VectorLength2(staticent->render.colormod))
2597 VectorSet(staticent->render.colormod, 1, 1, 1);
2598 if (!VectorLength2(staticent->render.glowmod))
2599 VectorSet(staticent->render.glowmod, 1, 1, 1);
2601 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
2602 if (renderflags & RF_USEAXIS)
2604 vec3_t forward, left, up, origin;
2605 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
2606 VectorNegate(PRVM_clientglobalvector(v_right), left);
2607 VectorCopy(PRVM_clientglobalvector(v_up), up);
2608 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2609 Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
2610 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
2613 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
2615 // either fullbright or lit
2616 if(!r_fullbright.integer)
2618 if (!(staticent->render.effects & EF_FULLBRIGHT))
2619 staticent->render.flags |= RENDER_LIGHT;
2621 // turn off shadows from transparent objects
2622 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
2623 staticent->render.flags |= RENDER_SHADOW;
2624 if (staticent->render.effects & EF_NODEPTHTEST)
2625 staticent->render.flags |= RENDER_NODEPTHTEST;
2626 if (staticent->render.effects & EF_ADDITIVE)
2627 staticent->render.flags |= RENDER_ADDITIVE;
2628 if (staticent->render.effects & EF_DOUBLESIDED)
2629 staticent->render.flags |= RENDER_DOUBLESIDED;
2631 staticent->render.allowdecals = true;
2632 CL_UpdateRenderEntity(&staticent->render);
2635 Con_Printf("Too many static entities");
2637 // throw the entity away now
2638 PRVM_ED_Free(prog, ent);
2641 //=================================================================//
2647 copies data from one entity to another
2649 copyentity(src, dst)
2652 static void VM_CL_copyentity (prvm_prog_t *prog)
2654 prvm_edict_t *in, *out;
2655 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
2656 in = PRVM_G_EDICT(OFS_PARM0);
2657 if (in == prog->edicts)
2659 VM_Warning(prog, "copyentity: can not read world entity\n");
2664 VM_Warning(prog, "copyentity: can not read free entity\n");
2667 out = PRVM_G_EDICT(OFS_PARM1);
2668 if (out == prog->edicts)
2670 VM_Warning(prog, "copyentity: can not modify world entity\n");
2675 VM_Warning(prog, "copyentity: can not modify free entity\n");
2678 memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
2683 //=================================================================//
2685 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
2686 static void VM_CL_effect (prvm_prog_t *prog)
2690 VM_SAFEPARMCOUNT(5, VM_CL_effect);
2691 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2693 model = Mod_FindName(PRVM_G_STRING(OFS_PARM1), NULL);
2695 CL_Effect(org, model, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
2697 Con_Printf(CON_ERROR "VM_CL_effect: Could not load model '%s'\n", PRVM_G_STRING(OFS_PARM1));
2700 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
2701 static void VM_CL_te_blood (prvm_prog_t *prog)
2703 vec3_t pos, vel, pos2;
2704 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
2705 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2707 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2708 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2709 CL_FindNonSolidLocation(pos, pos2, 4);
2710 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2713 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
2714 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
2717 vec3_t mincorner, maxcorner, vel1, vel2;
2718 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
2719 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
2721 speed = PRVM_G_FLOAT(OFS_PARM2);
2728 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2729 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2730 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
2733 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
2734 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
2738 matrix4x4_t tempmatrix;
2739 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
2740 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2741 CL_FindNonSolidLocation(pos, pos2, 10);
2742 CL_ParticleExplosion(pos2);
2743 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2744 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2747 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
2748 static void VM_CL_te_particlecube (prvm_prog_t *prog)
2750 vec3_t mincorner, maxcorner, vel;
2751 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
2752 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2753 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2754 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2755 CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
2758 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
2759 static void VM_CL_te_particlerain (prvm_prog_t *prog)
2761 vec3_t mincorner, maxcorner, vel;
2762 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
2763 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2764 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2765 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2766 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
2769 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
2770 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
2772 vec3_t mincorner, maxcorner, vel;
2773 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
2774 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2775 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2776 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2777 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
2780 // #411 void(vector org, vector vel, float howmany) te_spark
2781 static void VM_CL_te_spark (prvm_prog_t *prog)
2783 vec3_t pos, pos2, vel;
2784 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
2786 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2787 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2788 CL_FindNonSolidLocation(pos, pos2, 4);
2789 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2792 extern cvar_t cl_sound_ric_gunshot;
2793 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
2794 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
2798 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
2800 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2801 CL_FindNonSolidLocation(pos, pos2, 4);
2802 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2803 if(cl_sound_ric_gunshot.integer >= 2)
2805 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2809 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2810 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2811 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2816 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2817 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2821 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2823 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2824 CL_FindNonSolidLocation(pos, pos2, 4);
2825 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2826 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2830 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2831 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2832 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2836 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2837 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2841 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2843 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2844 CL_FindNonSolidLocation(pos, pos2, 4);
2845 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2846 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2850 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2851 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2852 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2856 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2857 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2860 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2862 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2863 CL_FindNonSolidLocation(pos, pos2, 10);
2864 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2865 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2868 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2869 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2872 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2874 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2875 CL_FindNonSolidLocation(pos, pos2, 10);
2876 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2879 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2880 static void VM_CL_te_customflash (prvm_prog_t *prog)
2883 matrix4x4_t tempmatrix;
2884 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2886 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2887 CL_FindNonSolidLocation(pos, pos2, 4);
2888 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2889 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), NULL, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2892 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2893 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2897 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2899 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2900 CL_FindNonSolidLocation(pos, pos2, 4);
2901 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2902 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2904 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2908 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2909 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2910 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2915 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2916 static void VM_CL_te_spike (prvm_prog_t *prog)
2920 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2922 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2923 CL_FindNonSolidLocation(pos, pos2, 4);
2924 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2925 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2929 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2930 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2931 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2935 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2936 static void VM_CL_te_superspike (prvm_prog_t *prog)
2940 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2942 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2943 CL_FindNonSolidLocation(pos, pos2, 4);
2944 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2945 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2949 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2950 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2951 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2955 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2956 static void VM_CL_te_explosion (prvm_prog_t *prog)
2959 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2961 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2962 CL_FindNonSolidLocation(pos, pos2, 10);
2963 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2964 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2967 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2968 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2971 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2973 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2974 CL_FindNonSolidLocation(pos, pos2, 10);
2975 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2976 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2979 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2980 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2983 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2985 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2986 CL_FindNonSolidLocation(pos, pos2, 4);
2987 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2988 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2991 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2992 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2995 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2997 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2998 CL_FindNonSolidLocation(pos, pos2, 4);
2999 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
3000 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
3003 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3004 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
3007 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
3008 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3009 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
3012 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3013 static void VM_CL_te_teleport (prvm_prog_t *prog)
3016 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
3017 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3018 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
3021 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3022 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
3024 vec3_t pos, pos2, color;
3025 matrix4x4_t tempmatrix;
3026 int colorStart, colorLength;
3027 unsigned char *tempcolor;
3028 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
3030 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3031 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
3032 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
3033 CL_FindNonSolidLocation(pos, pos2, 10);
3034 CL_ParticleExplosion2(pos2, colorStart, colorLength);
3035 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
3036 color[0] = tempcolor[0] * (2.0f / 255.0f);
3037 color[1] = tempcolor[1] * (2.0f / 255.0f);
3038 color[2] = tempcolor[2] * (2.0f / 255.0f);
3039 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
3040 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
3041 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
3045 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3046 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
3049 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
3050 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3051 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3052 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
3055 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3056 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
3059 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
3060 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3061 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3062 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
3065 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3066 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
3069 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
3070 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3071 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3072 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
3075 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3076 static void VM_CL_te_beam (prvm_prog_t *prog)
3079 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
3080 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3081 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3082 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
3085 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3086 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
3089 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
3091 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3092 CL_FindNonSolidLocation(pos, pos2, 4);
3093 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
3096 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
3097 static void VM_CL_te_flamejet (prvm_prog_t *prog)
3099 vec3_t pos, pos2, vel;
3100 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
3101 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
3103 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3104 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
3105 CL_FindNonSolidLocation(pos, pos2, 4);
3106 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
3110 // #443 void(entity e, entity tagentity, string tagname) setattachment
3111 static void VM_CL_setattachment (prvm_prog_t *prog)
3114 prvm_edict_t *tagentity;
3115 const char *tagname;
3119 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
3121 e = PRVM_G_EDICT(OFS_PARM0);
3122 tagentity = PRVM_G_EDICT(OFS_PARM1);
3123 tagname = PRVM_G_STRING(OFS_PARM2);
3125 if (e == prog->edicts)
3127 VM_Warning(prog, "setattachment: can not modify world entity\n");
3132 VM_Warning(prog, "setattachment: can not modify free entity\n");
3136 if (tagentity == NULL)
3137 tagentity = prog->edicts;
3140 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
3142 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
3143 model = CL_GetModelByIndex(modelindex);
3146 tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
3148 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
3151 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
3154 PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
3155 PRVM_clientedictfloat(e, tag_index) = tagindex;
3158 /////////////////////////////////////////
3159 // DP_MD3_TAGINFO extension coded by VorteX
3161 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
3163 model_t *model = CL_GetModelFromEdict(e);
3165 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
3170 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
3177 Matrix4x4_CreateIdentity(tag_localmatrix);
3180 && (model = CL_GetModelFromEdict(e))
3181 && model->animscenes)
3183 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
3194 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
3197 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
3202 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qbool viewmatrix)
3205 float pitchsign = 1;
3207 scale = PRVM_clientedictfloat(ent, scale);
3212 *out = r_refdef.view.matrix;
3213 else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
3219 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
3220 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
3221 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
3222 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
3223 Matrix4x4_FromVectors(out, forward, left, up, origin);
3227 pitchsign = CL_GetPitchSign(prog, ent);
3228 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
3232 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
3236 && (model = CL_GetModelFromEdict(ent))
3237 && model->animscenes)
3239 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
3240 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
3241 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
3242 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
3244 *out = identitymatrix;
3248 // Warnings/errors code:
3249 // 0 - normal (everything all-right)
3252 // 3 - null or non-precached model
3253 // 4 - no tags with requested index
3254 // 5 - runaway loop at attachment chain
3255 extern cvar_t cl_bob;
3256 extern cvar_t cl_bobcycle;
3257 extern cvar_t cl_bobup;
3258 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
3262 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
3264 vec3_t shadingorigin;
3266 *out = identitymatrix; // warnings and errors return identical matrix
3268 if (ent == prog->edicts)
3273 model = CL_GetModelFromEdict(ent);
3277 tagmatrix = identitymatrix;
3281 if(attachloop >= 256)
3283 // apply transformation by child's tagindex on parent entity and then
3284 // by parent entity itself
3285 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
3286 if(ret && attachloop == 0)
3288 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
3289 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
3290 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
3291 // next iteration we process the parent entity
3292 if (PRVM_clientedictedict(ent, tag_entity))
3294 tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
3295 ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
3302 // RENDER_VIEWMODEL magic
3303 if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
3305 Matrix4x4_Copy(&tagmatrix, out);
3307 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
3308 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
3311 // Cl_bob, ported from rendering code
3312 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
3315 // LadyHavoc: this code is *weird*, but not replacable (I think it
3316 // should be done in QC on the server, but oh well, quake is quake)
3317 // LadyHavoc: figured out bobup: the time at which the sin is at 180
3318 // degrees (which allows lengthening or squishing the peak or valley)
3319 cycle = cl.time/cl_bobcycle.value;
3320 cycle -= (int)cycle;
3321 if (cycle < cl_bobup.value)
3322 cycle = sin(M_PI * cycle / cl_bobup.value);
3324 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
3325 // bob is proportional to velocity in the xy plane
3326 // (don't count Z, or jumping messes it up)
3327 bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
3328 bob = bob*0.3 + bob*0.7*cycle;
3329 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
3333 // return the origin of the view
3334 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
3338 // return the origin of the root entity in the chain
3339 Matrix4x4_OriginFromMatrix(out, shadingorigin);
3341 if (returnshadingorigin)
3342 VectorCopy(shadingorigin, returnshadingorigin);
3346 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3347 static void VM_CL_gettagindex (prvm_prog_t *prog)
3350 const char *tag_name;
3353 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
3355 ent = PRVM_G_EDICT(OFS_PARM0);
3356 tag_name = PRVM_G_STRING(OFS_PARM1);
3357 if (ent == prog->edicts)
3359 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
3364 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
3369 if (!CL_GetModelFromEdict(ent))
3370 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
3373 tag_index = CL_GetTagIndex(prog, ent, tag_name);
3375 if(developer_extra.integer)
3376 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
3378 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
3381 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3382 static void VM_CL_gettaginfo (prvm_prog_t *prog)
3386 matrix4x4_t tag_matrix;
3387 matrix4x4_t tag_localmatrix;
3389 const char *tagname;
3391 vec3_t forward, left, up, origin;
3392 const model_t *model;
3394 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
3396 e = PRVM_G_EDICT(OFS_PARM0);
3397 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
3398 returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
3399 Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
3400 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3401 VectorScale(left, -1, PRVM_clientglobalvector(v_right));
3402 VectorCopy(up, PRVM_clientglobalvector(v_up));
3403 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3404 model = CL_GetModelFromEdict(e);
3405 VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
3406 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
3407 VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
3408 CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
3409 Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
3411 PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
3412 PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
3413 VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
3414 VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
3415 VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
3416 VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
3421 VM_Warning(prog, "gettagindex: can't affect world entity\n");
3424 VM_Warning(prog, "gettagindex: can't affect free entity\n");
3427 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
3430 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
3433 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
3438 //============================================================================
3440 //====================
3441 // DP_CSQC_SPAWNPARTICLE
3442 // a QC hook to engine's CL_NewParticle
3443 //====================
3445 // particle theme struct
3446 typedef struct vmparticletheme_s
3448 unsigned short typeindex;
3451 porientation_t orientation;
3462 float liquidfriction;
3464 float velocityjitter;
3465 qbool qualityreduction;
3474 float delaycollision;
3480 typedef struct vmparticlespawner_s
3485 vmparticletheme_t *themes;
3487 }vmparticlespawner_t;
3489 vmparticlespawner_t vmpartspawner;
3491 // TODO: automatic max_themes grow
3492 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
3494 // bound max themes to not be an insane value
3497 if (maxthemes > 2048)
3499 // allocate and set up structure
3500 if (vmpartspawner.initialized) // reallocate
3502 Mem_FreePool(&vmpartspawner.pool);
3503 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
3505 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
3506 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
3507 vmpartspawner.max_themes = maxthemes;
3508 vmpartspawner.initialized = true;
3509 vmpartspawner.verified = true;
3512 // reset particle theme to default values
3513 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
3515 theme->initialized = true;
3516 theme->typeindex = pt_static;
3517 theme->blendmode = PBLEND_ADD;
3518 theme->orientation = PARTICLE_BILLBOARD;
3519 theme->color1 = 0x808080;
3520 theme->color2 = 0xFFFFFF;
3523 theme->sizeincrease = 0;
3525 theme->alphafade = 512;
3526 theme->gravity = 0.0f;
3527 theme->bounce = 0.0f;
3528 theme->airfriction = 1.0f;
3529 theme->liquidfriction = 4.0f;
3530 theme->originjitter = 0.0f;
3531 theme->velocityjitter = 0.0f;
3532 theme->qualityreduction = false;
3533 theme->lifetime = 4;
3535 theme->staincolor1 = -1;
3536 theme->staincolor2 = -1;
3537 theme->staintex = -1;
3538 theme->delayspawn = 0.0f;
3539 theme->delaycollision = 0.0f;
3540 theme->angle = 0.0f;
3544 // particle theme -> QC globals
3545 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
3547 PRVM_clientglobalfloat(particle_type) = theme->typeindex;
3548 PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
3549 PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
3550 // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
3551 VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
3552 VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
3553 PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
3554 PRVM_clientglobalfloat(particle_size) = theme->size;
3555 PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
3556 PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
3557 PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
3558 PRVM_clientglobalfloat(particle_time) = theme->lifetime;
3559 PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
3560 PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
3561 PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
3562 PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
3563 PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
3564 PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
3565 PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
3566 PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
3567 VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
3568 VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
3569 PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
3570 PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
3571 PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
3572 PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
3573 PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
3574 PRVM_clientglobalfloat(particle_angle) = theme->angle;
3575 PRVM_clientglobalfloat(particle_spin) = theme->spin;
3578 // QC globals -> particle theme
3579 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
3581 theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
3582 theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
3583 theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
3584 theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
3585 theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
3586 theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
3587 theme->size = PRVM_clientglobalfloat(particle_size);
3588 theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
3589 theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
3590 theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
3591 theme->lifetime = PRVM_clientglobalfloat(particle_time);
3592 theme->gravity = PRVM_clientglobalfloat(particle_gravity);
3593 theme->bounce = PRVM_clientglobalfloat(particle_bounce);
3594 theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
3595 theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
3596 theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
3597 theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
3598 theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
3599 theme->stretch = PRVM_clientglobalfloat(particle_stretch);
3600 theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
3601 theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
3602 theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
3603 theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
3604 theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
3605 theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
3606 theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
3607 theme->angle = PRVM_clientglobalfloat(particle_angle);
3608 theme->spin = PRVM_clientglobalfloat(particle_spin);
3611 // init particle spawner interface
3612 // # float(float max_themes) initparticlespawner
3613 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
3615 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
3616 VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
3617 vmpartspawner.themes[0].initialized = true;
3618 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
3619 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
3622 // void() resetparticle
3623 static void VM_CL_ResetParticle (prvm_prog_t *prog)
3625 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
3626 if (vmpartspawner.verified == false)
3628 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
3631 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3634 // void(float themenum) particletheme
3635 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
3639 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
3640 if (vmpartspawner.verified == false)
3642 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
3645 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3646 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
3648 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
3649 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3652 if (vmpartspawner.themes[themenum].initialized == false)
3654 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
3655 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3658 // load particle theme into globals
3659 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
3662 // float() saveparticletheme
3663 // void(float themenum) updateparticletheme
3664 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
3668 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
3669 if (vmpartspawner.verified == false)
3671 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
3674 // allocate new theme, save it and return
3677 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
3678 if (vmpartspawner.themes[themenum].initialized == false)
3680 if (themenum >= vmpartspawner.max_themes)
3682 if (vmpartspawner.max_themes == 2048)
3683 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
3685 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
3686 PRVM_G_FLOAT(OFS_RETURN) = -1;
3689 vmpartspawner.themes[themenum].initialized = true;
3690 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
3691 PRVM_G_FLOAT(OFS_RETURN) = themenum;
3694 // update existing theme
3695 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3696 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
3698 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
3701 vmpartspawner.themes[themenum].initialized = true;
3702 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
3705 // void(float themenum) freeparticletheme
3706 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
3710 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
3711 if (vmpartspawner.verified == false)
3713 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
3716 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3718 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3720 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
3723 if (vmpartspawner.themes[themenum].initialized == false)
3725 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
3726 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3730 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
3731 vmpartspawner.themes[themenum].initialized = false;
3734 // float(vector org, vector dir, [float theme]) particle
3735 // returns 0 if failed, 1 if succesful
3736 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
3739 vmparticletheme_t *theme;
3743 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle);
3744 if (vmpartspawner.verified == false)
3746 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
3747 PRVM_G_FLOAT(OFS_RETURN) = 0;
3750 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3751 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3753 if (prog->argc < 3) // global-set particle
3755 part = CL_NewParticle(org,
3756 (unsigned short)PRVM_clientglobalfloat(particle_type),
3757 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3758 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3759 (int)PRVM_clientglobalfloat(particle_tex),
3760 PRVM_clientglobalfloat(particle_size),
3761 PRVM_clientglobalfloat(particle_sizeincrease),
3762 PRVM_clientglobalfloat(particle_alpha)*256,
3763 PRVM_clientglobalfloat(particle_alphafade)*256,
3764 PRVM_clientglobalfloat(particle_gravity),
3765 PRVM_clientglobalfloat(particle_bounce),
3772 PRVM_clientglobalfloat(particle_airfriction),
3773 PRVM_clientglobalfloat(particle_liquidfriction),
3774 PRVM_clientglobalfloat(particle_originjitter),
3775 PRVM_clientglobalfloat(particle_velocityjitter),
3776 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3777 PRVM_clientglobalfloat(particle_time),
3778 PRVM_clientglobalfloat(particle_stretch),
3779 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3780 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3781 (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
3782 (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
3783 (int)PRVM_clientglobalfloat(particle_staintex),
3784 PRVM_clientglobalfloat(particle_stainalpha)*256,
3785 PRVM_clientglobalfloat(particle_stainsize),
3786 PRVM_clientglobalfloat(particle_angle),
3787 PRVM_clientglobalfloat(particle_spin),
3791 PRVM_G_FLOAT(OFS_RETURN) = 0;
3794 if (PRVM_clientglobalfloat(particle_delayspawn))
3795 part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
3796 //if (PRVM_clientglobalfloat(particle_delaycollision))
3797 // part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
3799 else // quick themed particle
3801 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
3802 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3804 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3805 PRVM_G_FLOAT(OFS_RETURN) = 0;
3808 theme = &vmpartspawner.themes[themenum];
3809 part = CL_NewParticle(org,
3815 theme->sizeincrease,
3827 theme->liquidfriction,
3828 theme->originjitter,
3829 theme->velocityjitter,
3830 theme->qualityreduction,
3845 PRVM_G_FLOAT(OFS_RETURN) = 0;
3848 if (theme->delayspawn)
3849 part->delayedspawn = cl.time + theme->delayspawn;
3850 //if (theme->delaycollision)
3851 // part->delayedcollisions = cl.time + theme->delaycollision;
3853 PRVM_G_FLOAT(OFS_RETURN) = 1;
3856 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3857 // returns 0 if failed, 1 if success
3858 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3861 vmparticletheme_t *theme;
3865 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticleDelayed);
3866 if (vmpartspawner.verified == false)
3868 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: particle spawner not initialized\n");
3869 PRVM_G_FLOAT(OFS_RETURN) = 0;
3872 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3873 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3874 if (prog->argc < 5) // global-set particle
3875 part = CL_NewParticle(org,
3876 (unsigned short)PRVM_clientglobalfloat(particle_type),
3877 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3878 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3879 (int)PRVM_clientglobalfloat(particle_tex),
3880 PRVM_clientglobalfloat(particle_size),
3881 PRVM_clientglobalfloat(particle_sizeincrease),
3882 PRVM_clientglobalfloat(particle_alpha)*256,
3883 PRVM_clientglobalfloat(particle_alphafade)*256,
3884 PRVM_clientglobalfloat(particle_gravity),
3885 PRVM_clientglobalfloat(particle_bounce),
3892 PRVM_clientglobalfloat(particle_airfriction),
3893 PRVM_clientglobalfloat(particle_liquidfriction),
3894 PRVM_clientglobalfloat(particle_originjitter),
3895 PRVM_clientglobalfloat(particle_velocityjitter),
3896 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3897 PRVM_clientglobalfloat(particle_time),
3898 PRVM_clientglobalfloat(particle_stretch),
3899 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3900 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3901 ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3902 ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3903 (int)PRVM_clientglobalfloat(particle_staintex),
3904 PRVM_clientglobalfloat(particle_stainalpha)*256,
3905 PRVM_clientglobalfloat(particle_stainsize),
3906 PRVM_clientglobalfloat(particle_angle),
3907 PRVM_clientglobalfloat(particle_spin),
3909 else // themed particle
3911 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3912 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3914 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: bad theme number %i\n", themenum);
3915 PRVM_G_FLOAT(OFS_RETURN) = 0;
3918 theme = &vmpartspawner.themes[themenum];
3919 part = CL_NewParticle(org,
3925 theme->sizeincrease,
3937 theme->liquidfriction,
3938 theme->originjitter,
3939 theme->velocityjitter,
3940 theme->qualityreduction,
3956 PRVM_G_FLOAT(OFS_RETURN) = 0;
3959 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3960 //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3961 PRVM_G_FLOAT(OFS_RETURN) = 0;
3964 //====================
3965 //CSQC engine entities query
3966 //====================
3968 // float(float entitynum, float whatfld) getentity;
3969 // vector(float entitynum, float whatfld) getentityvec;
3970 // querying engine-drawn entity
3971 // VorteX: currently it's only tested with whatfld = 1..7
3972 static void VM_CL_GetEntity (prvm_prog_t *prog)
3974 int entnum, fieldnum;
3975 vec3_t forward, left, up, org;
3976 VM_SAFEPARMCOUNT(2, VM_CL_GetEntity);
3978 entnum = PRVM_G_FLOAT(OFS_PARM0);
3979 if (entnum < 0 || entnum >= cl.num_entities)
3981 PRVM_G_FLOAT(OFS_RETURN) = 0;
3984 fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3987 case 0: // active state
3988 PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3991 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3992 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3995 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3996 VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3999 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
4000 VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
4003 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
4004 VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
4007 PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
4009 case 6: // origin + v_forward, v_right, v_up
4010 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
4011 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4012 VectorNegate(left, PRVM_clientglobalvector(v_right));
4013 VectorCopy(up, PRVM_clientglobalvector(v_up));
4014 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
4017 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
4020 VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
4022 case 9: // pants colormod
4023 VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
4025 case 10: // shirt colormod
4026 VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
4029 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
4032 VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));
4035 VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));
4038 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
4039 VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));
4042 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
4043 VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));
4046 VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
4049 PRVM_G_FLOAT(OFS_RETURN) = 0;
4054 //====================
4055 //QC POLYGON functions
4056 //====================
4058 //#304 void() renderscene (EXT_CSQC)
4059 // moved that here to reset the polygons,
4060 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
4062 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
4064 qbool ismain = r_refdef.view.ismain;
4065 double t = Sys_DirtyTime();
4066 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
4071 // set the main view
4072 csqc_main_r_refdef_view = r_refdef.view;
4075 // now after all of the predraw we know the geometry in the scene mesh and can finalize it for rendering
4076 CL_MeshEntities_Scene_FinalizeRenderEntity();
4078 // we need to update any RENDER_VIEWMODEL entities at this point because
4079 // csqc supplies its own view matrix
4080 CL_UpdateViewEntities();
4081 CL_UpdateEntityShading();
4084 R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
4086 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
4087 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
4088 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
4090 // polygonbegin without draw2d arg has to guess
4091 prog->polygonbegin_guess2d = false;
4096 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
4097 r_refdef.view.ismain = false;
4098 csqc_original_r_refdef_view.ismain = false;
4102 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
4103 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
4105 const char *texname;
4110 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
4112 texname = PRVM_G_STRING(OFS_PARM0);
4113 drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
4114 if (prog->argc >= 3)
4115 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
4118 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
4119 // polygon, for compatibility with mods aimed at old darkplaces versions
4120 // - polygonbegin_guess2d is 0 if the most recent major call was
4121 // clearscene, 1 if the most recent major call was drawpic (and similar)
4123 draw2d = prog->polygonbegin_guess2d;
4126 // we need to remember whether this is a 2D or 3D mesh we're adding to
4127 mod = draw2d ? CL_Mesh_UI() : CL_Mesh_Scene();
4128 prog->polygonbegin_model = mod;
4129 if (texname == NULL || texname[0] == 0)
4130 texname = "$whiteimage";
4131 strlcpy(prog->polygonbegin_texname, texname, sizeof(prog->polygonbegin_texname));
4132 prog->polygonbegin_drawflags = drawflags;
4133 prog->polygonbegin_numvertices = 0;
4136 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4137 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
4139 const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
4140 const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
4141 const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
4142 const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
4144 model_t *mod = prog->polygonbegin_model;
4146 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
4150 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
4154 if (prog->polygonbegin_maxvertices <= prog->polygonbegin_numvertices)
4156 prog->polygonbegin_maxvertices = max(16, prog->polygonbegin_maxvertices * 2);
4157 prog->polygonbegin_vertexdata = (float *)Mem_Realloc(prog->progs_mempool, prog->polygonbegin_vertexdata, prog->polygonbegin_maxvertices * sizeof(float[10]));
4159 o = prog->polygonbegin_vertexdata + prog->polygonbegin_numvertices++ * 10;
4173 //void() R_EndPolygon
4174 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
4179 int e0 = 0, e1 = 0, e2 = 0;
4181 model_t *mod = prog->polygonbegin_model;
4186 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
4189 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
4193 // determine if vertex alpha is being used so we can provide that hint to GetTexture...
4196 for (i = 0; i < prog->polygonbegin_numvertices; i++)
4198 o = prog->polygonbegin_vertexdata + 10 * i;
4199 if (o[6] != 1.0f || o[7] != 1.0f || o[8] != 1.0f)
4205 // create the surface, looking up the best matching texture/shader
4206 materialflags = MATERIALFLAG_WALL;
4207 if (csqc_polygons_defaultmaterial_nocullface.integer)
4208 materialflags |= MATERIALFLAG_NOCULLFACE;
4210 materialflags |= MATERIALFLAG_VERTEXCOLOR;
4212 materialflags |= MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
4213 tex = Mod_Mesh_GetTexture(mod, prog->polygonbegin_texname, prog->polygonbegin_drawflags, TEXF_ALPHA, materialflags);
4214 surf = Mod_Mesh_AddSurface(mod, tex, false);
4215 // create triangle fan
4216 for (i = 0; i < prog->polygonbegin_numvertices; i++)
4218 o = prog->polygonbegin_vertexdata + 10 * i;
4219 e2 = Mod_Mesh_IndexForVertex(mod, surf, o[0], o[1], o[2], 0, 0, 0, o[3], o[4], 0, 0, o[6], o[7], o[8], o[9]);
4221 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
4226 // build normals (since they are not provided)
4227 Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
4230 prog->polygonbegin_model = NULL;
4231 prog->polygonbegin_texname[0] = 0;
4232 prog->polygonbegin_drawflags = 0;
4233 prog->polygonbegin_numvertices = 0;
4240 Returns false if any part of the bottom of the entity is off an edge that
4245 static qbool CL_CheckBottom (prvm_edict_t *ent)
4247 prvm_prog_t *prog = CLVM_prog;
4248 vec3_t mins, maxs, start, stop;
4253 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
4254 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
4256 // if all of the points under the corners are solid world, don't bother
4257 // with the tougher checks
4258 // the corners must be within 16 of the midpoint
4259 start[2] = mins[2] - 1;
4260 for (x=0 ; x<=1 ; x++)
4261 for (y=0 ; y<=1 ; y++)
4263 start[0] = x ? maxs[0] : mins[0];
4264 start[1] = y ? maxs[1] : mins[1];
4265 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
4269 return true; // we got out easy
4273 // check it for real...
4277 // the midpoint must be within 16 of the bottom
4278 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
4279 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
4280 stop[2] = start[2] - 2*sv_stepheight.value;
4281 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
4283 if (trace.fraction == 1.0)
4285 mid = bottom = trace.endpos[2];
4287 // the corners must be within 16 of the midpoint
4288 for (x=0 ; x<=1 ; x++)
4289 for (y=0 ; y<=1 ; y++)
4291 start[0] = stop[0] = x ? maxs[0] : mins[0];
4292 start[1] = stop[1] = y ? maxs[1] : mins[1];
4294 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
4296 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
4297 bottom = trace.endpos[2];
4298 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
4309 Called by monster program code.
4310 The move will be adjusted for slopes and stairs, but if the move isn't
4311 possible, no move is done and false is returned
4314 static qbool CL_movestep (prvm_edict_t *ent, vec3_t move, qbool relink, qbool noenemy, qbool settrace)
4316 prvm_prog_t *prog = CLVM_prog;
4318 vec3_t oldorg, neworg, end, traceendpos;
4319 vec3_t mins, maxs, start;
4322 prvm_edict_t *enemy;
4325 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
4326 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
4327 VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
4328 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
4330 // flying monsters don't step up
4331 if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
4333 // try one move with vertical motion, then one without
4334 for (i=0 ; i<2 ; i++)
4336 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
4337 enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
4338 if (i == 0 && enemy != prog->edicts)
4340 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
4346 VectorCopy(PRVM_clientedictvector(ent, origin), start);
4347 trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4349 CL_VM_SetTraceGlobals(prog, &trace, svent);
4351 if (trace.fraction == 1)
4353 VectorCopy(trace.endpos, traceendpos);
4354 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
4355 return false; // swim monster left water
4357 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
4363 if (enemy == prog->edicts)
4370 // push down from a step height above the wished position
4371 neworg[2] += sv_stepheight.value;
4372 VectorCopy (neworg, end);
4373 end[2] -= sv_stepheight.value*2;
4375 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4377 CL_VM_SetTraceGlobals(prog, &trace, svent);
4379 if (trace.startsolid)
4381 neworg[2] -= sv_stepheight.value;
4382 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4384 CL_VM_SetTraceGlobals(prog, &trace, svent);
4385 if (trace.startsolid)
4388 if (trace.fraction == 1)
4390 // if monster had the ground pulled out, go ahead and fall
4391 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4393 VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
4396 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
4400 return false; // walked off an edge
4403 // check point traces down for dangling corners
4404 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
4406 if (!CL_CheckBottom (ent))
4408 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4409 { // entity had floor mostly pulled out from underneath it
4410 // and is trying to correct
4415 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
4419 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4420 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
4422 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
4434 float(float yaw, float dist[, settrace]) walkmove
4437 static void VM_CL_walkmove (prvm_prog_t *prog)
4446 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
4448 // assume failure if it returns early
4449 PRVM_G_FLOAT(OFS_RETURN) = 0;
4451 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
4452 if (ent == prog->edicts)
4454 VM_Warning(prog, "walkmove: can not modify world entity\n");
4459 VM_Warning(prog, "walkmove: can not modify free entity\n");
4462 yaw = PRVM_G_FLOAT(OFS_PARM0);
4463 dist = PRVM_G_FLOAT(OFS_PARM1);
4464 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
4466 if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
4469 yaw = yaw*M_PI*2 / 360;
4471 move[0] = cos(yaw)*dist;
4472 move[1] = sin(yaw)*dist;
4475 // save program state, because CL_movestep may call other progs
4476 oldf = prog->xfunction;
4477 oldself = PRVM_clientglobaledict(self);
4479 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
4482 // restore program state
4483 prog->xfunction = oldf;
4484 PRVM_clientglobaledict(self) = oldself;
4491 string(string key) serverkey
4494 static void VM_CL_serverkey(prvm_prog_t *prog)
4496 char string[VM_STRINGTEMP_LENGTH];
4497 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
4498 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
4499 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
4506 Checks if an entity is in a point's PVS.
4507 Should be fast but can be inexact.
4509 float checkpvs(vector viewpos, entity viewee) = #240;
4512 static void VM_CL_checkpvs (prvm_prog_t *prog)
4515 prvm_edict_t *viewee;
4521 unsigned char fatpvs[MAX_MAP_LEAFS/8];
4524 VM_SAFEPARMCOUNT(2, VM_CL_checkpvs);
4525 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
4526 viewee = PRVM_G_EDICT(OFS_PARM1);
4530 VM_Warning(prog, "checkpvs: can not check free entity\n");
4531 PRVM_G_FLOAT(OFS_RETURN) = 4;
4535 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
4536 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
4539 if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
4541 // no PVS support on this worldmodel... darn
4542 PRVM_G_FLOAT(OFS_RETURN) = 3;
4545 pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
4548 // viewpos isn't in any PVS... darn
4549 PRVM_G_FLOAT(OFS_RETURN) = 2;
4552 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
4554 // using fat PVS like FTEQW does (slow)
4555 if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
4557 // no PVS support on this worldmodel... darn
4558 PRVM_G_FLOAT(OFS_RETURN) = 3;
4561 fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
4564 // viewpos isn't in any PVS... darn
4565 PRVM_G_FLOAT(OFS_RETURN) = 2;
4568 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
4572 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4573 static void VM_CL_skel_create(prvm_prog_t *prog)
4575 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4576 model_t *model = CL_GetModelByIndex(modelindex);
4577 skeleton_t *skeleton;
4579 PRVM_G_FLOAT(OFS_RETURN) = 0;
4580 if (!model || !model->num_bones)
4582 for (i = 0;i < MAX_EDICTS;i++)
4583 if (!prog->skeletons[i])
4585 if (i == MAX_EDICTS)
4587 prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
4588 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
4589 skeleton->model = model;
4590 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
4591 // initialize to identity matrices
4592 for (i = 0;i < skeleton->model->num_bones;i++)
4593 skeleton->relativetransforms[i] = identitymatrix;
4596 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4597 static void VM_CL_skel_build(prvm_prog_t *prog)
4599 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4600 skeleton_t *skeleton;
4601 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
4602 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
4603 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
4604 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
4605 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
4606 model_t *model = CL_GetModelByIndex(modelindex);
4610 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
4611 frameblend_t frameblend[MAX_FRAMEBLENDS];
4612 matrix4x4_t bonematrix;
4614 PRVM_G_FLOAT(OFS_RETURN) = 0;
4615 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4617 firstbone = max(0, firstbone);
4618 lastbone = min(lastbone, model->num_bones - 1);
4619 lastbone = min(lastbone, skeleton->model->num_bones - 1);
4620 VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
4621 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
4622 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
4624 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4626 memset(&bonematrix, 0, sizeof(bonematrix));
4627 for (blendindex = 0;blendindex < numblends;blendindex++)
4629 Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
4630 Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
4632 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
4633 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
4635 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
4638 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4639 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
4641 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4642 skeleton_t *skeleton;
4643 PRVM_G_FLOAT(OFS_RETURN) = 0;
4644 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4646 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
4649 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4650 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
4652 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4653 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4654 skeleton_t *skeleton;
4655 PRVM_G_INT(OFS_RETURN) = 0;
4656 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4658 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4660 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
4663 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4664 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
4666 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4667 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4668 skeleton_t *skeleton;
4669 PRVM_G_FLOAT(OFS_RETURN) = 0;
4670 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4672 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4674 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
4677 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4678 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
4680 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4681 const char *tagname = PRVM_G_STRING(OFS_PARM1);
4682 skeleton_t *skeleton;
4683 PRVM_G_FLOAT(OFS_RETURN) = 0;
4684 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4686 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
4689 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4690 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
4692 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4693 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4694 skeleton_t *skeleton;
4696 vec3_t forward, left, up, origin;
4697 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4698 VectorClear(PRVM_clientglobalvector(v_forward));
4699 VectorClear(PRVM_clientglobalvector(v_right));
4700 VectorClear(PRVM_clientglobalvector(v_up));
4701 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4703 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4705 matrix = skeleton->relativetransforms[bonenum];
4706 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4707 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4708 VectorNegate(left, PRVM_clientglobalvector(v_right));
4709 VectorCopy(up, PRVM_clientglobalvector(v_up));
4710 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4713 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4714 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
4716 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4717 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4718 skeleton_t *skeleton;
4721 vec3_t forward, left, up, origin;
4722 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4723 VectorClear(PRVM_clientglobalvector(v_forward));
4724 VectorClear(PRVM_clientglobalvector(v_right));
4725 VectorClear(PRVM_clientglobalvector(v_up));
4726 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4728 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4730 matrix = skeleton->relativetransforms[bonenum];
4731 // convert to absolute
4732 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
4735 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
4737 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4738 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4739 VectorNegate(left, PRVM_clientglobalvector(v_right));
4740 VectorCopy(up, PRVM_clientglobalvector(v_up));
4741 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4744 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4745 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
4747 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4748 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4749 vec3_t forward, left, up, origin;
4750 skeleton_t *skeleton;
4752 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4754 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4756 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4757 VectorNegate(PRVM_clientglobalvector(v_right), left);
4758 VectorCopy(PRVM_clientglobalvector(v_up), up);
4759 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4760 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4761 skeleton->relativetransforms[bonenum] = matrix;
4764 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4765 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
4767 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4768 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4769 vec3_t forward, left, up, origin;
4770 skeleton_t *skeleton;
4773 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4775 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4777 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4778 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4779 VectorNegate(PRVM_clientglobalvector(v_right), left);
4780 VectorCopy(PRVM_clientglobalvector(v_up), up);
4781 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4782 temp = skeleton->relativetransforms[bonenum];
4783 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4786 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4787 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
4789 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4790 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
4791 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4793 vec3_t forward, left, up, origin;
4794 skeleton_t *skeleton;
4797 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4799 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
4800 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4801 VectorNegate(PRVM_clientglobalvector(v_right), left);
4802 VectorCopy(PRVM_clientglobalvector(v_up), up);
4803 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4804 firstbone = max(0, firstbone);
4805 lastbone = min(lastbone, skeleton->model->num_bones - 1);
4806 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4808 temp = skeleton->relativetransforms[bonenum];
4809 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4813 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4814 static void VM_CL_skel_copybones(prvm_prog_t *prog)
4816 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4817 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4818 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4819 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4821 skeleton_t *skeletondst;
4822 skeleton_t *skeletonsrc;
4823 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4825 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4827 firstbone = max(0, firstbone);
4828 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4829 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4830 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4831 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4834 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4835 static void VM_CL_skel_delete(prvm_prog_t *prog)
4837 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4838 skeleton_t *skeleton;
4839 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4842 prog->skeletons[skeletonindex] = NULL;
4845 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4846 static void VM_CL_frameforname(prvm_prog_t *prog)
4848 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4849 model_t *model = CL_GetModelByIndex(modelindex);
4850 const char *name = PRVM_G_STRING(OFS_PARM1);
4852 PRVM_G_FLOAT(OFS_RETURN) = -1;
4853 if (!model || !model->animscenes)
4855 for (i = 0;i < model->numframes;i++)
4857 if (!strcasecmp(model->animscenes[i].name, name))
4859 PRVM_G_FLOAT(OFS_RETURN) = i;
4865 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4866 static void VM_CL_frameduration(prvm_prog_t *prog)
4868 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4869 model_t *model = CL_GetModelByIndex(modelindex);
4870 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4871 PRVM_G_FLOAT(OFS_RETURN) = 0;
4872 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4874 if (model->animscenes[framenum].framerate)
4875 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4878 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4881 * Obscure builtin used by GAME_XONOTIC.
4883 * Edits the input history of cl_movement by rotating all move commands
4884 * currently in the queue using the given transform.
4886 * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4887 * v_angle-like (non-inverted) euler angles that perform the rotation
4888 * of the space that is to be done.
4890 * This is meant to be used as a fixangle replacement after passing
4891 * through a warpzone/portal: the client is told about the warp transform,
4892 * and calls this function in the same frame as the one on which the
4893 * client's origin got changed by the serverside teleport. Then this code
4894 * transforms the pre-warp input (which matches the empty space behind
4895 * the warp plane) into post-warp input (which matches the target area
4896 * of the warp). Also, at the same time, the client has to use
4897 * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4899 * This together allows warpzone motion to be perfectly predicted by
4902 * Furthermore, for perfect warpzone behaviour, the server side also
4903 * has to detect input the client sent before it received the origin
4904 * update, but after the warp occurred on the server, and has to adjust
4905 * input appropriately.
4908 vec3_t v = {0, 0, 0};
4910 VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4911 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4912 AngleVectorsFLU(a, x, y, z);
4913 Matrix4x4_FromVectors(&m, x, y, z, v);
4917 // #358 void(string cubemapname) loadcubemap
4918 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4922 VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4923 name = PRVM_G_STRING(OFS_PARM0);
4927 #define REFDEFFLAG_TELEPORTED 1
4928 #define REFDEFFLAG_JUMPING 2
4929 #define REFDEFFLAG_DEAD 4
4930 #define REFDEFFLAG_INTERMISSION 8
4931 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4933 matrix4x4_t entrendermatrix;
4934 vec3_t clviewangles;
4940 float clstatsviewheight;
4944 VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4945 ent = PRVM_G_EDICT(OFS_PARM0);
4946 flags = PRVM_G_FLOAT(OFS_PARM1);
4948 // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4949 CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4951 VectorCopy(cl.csqc_viewangles, clviewangles);
4952 teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4953 clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4954 clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4955 clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4956 cldead = (flags & REFDEFFLAG_DEAD) != 0;
4957 cl.intermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4958 VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4960 V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clvelocity);
4962 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4963 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4964 CSQC_R_RecalcView();
4967 //============================================================================
4969 // To create a almost working builtin file from this replace:
4970 // "^NULL.*" with ""
4971 // "^{.*//.*}:Wh\(.*\)" with "\1"
4973 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4974 // "\n\n+" with "\n\n"
4976 prvm_builtin_t vm_cl_builtins[] = {
4977 NULL, // #0 NULL function (not callable) (QUAKE)
4978 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
4979 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
4980 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
4981 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4982 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4983 VM_break, // #6 void() break (QUAKE)
4984 VM_random, // #7 float() random (QUAKE)
4985 VM_CL_sound, // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound (QUAKE)
4986 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
4987 VM_error, // #10 void(string e) error (QUAKE)
4988 VM_objerror, // #11 void(string e) objerror (QUAKE)
4989 VM_vlen, // #12 float(vector v) vlen (QUAKE)
4990 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
4991 VM_CL_spawn, // #14 entity() spawn (QUAKE)
4992 VM_remove, // #15 void(entity e) remove (QUAKE)
4993 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4994 NULL, // #17 entity() checkclient (QUAKE)
4995 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
4996 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
4997 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
4998 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4999 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
5000 NULL, // #23 void(string s, ...) bprint (QUAKE)
5001 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
5002 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
5003 VM_ftos, // #26 string(float f) ftos (QUAKE)
5004 VM_vtos, // #27 string(vector v) vtos (QUAKE)
5005 VM_coredump, // #28 void() coredump (QUAKE)
5006 VM_traceon, // #29 void() traceon (QUAKE)
5007 VM_traceoff, // #30 void() traceoff (QUAKE)
5008 VM_eprint, // #31 void(entity e) eprint (QUAKE)
5009 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
5010 NULL, // #33 (QUAKE)
5011 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
5012 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
5013 VM_rint, // #36 float(float v) rint (QUAKE)
5014 VM_floor, // #37 float(float v) floor (QUAKE)
5015 VM_ceil, // #38 float(float v) ceil (QUAKE)
5016 NULL, // #39 (QUAKE)
5017 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
5018 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
5019 NULL, // #42 (QUAKE)
5020 VM_fabs, // #43 float(float f) fabs (QUAKE)
5021 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
5022 VM_cvar, // #45 float(string s) cvar (QUAKE)
5023 VM_localcmd_local, // #46 void(string s) localcmd (QUAKE)
5024 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
5025 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
5026 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
5027 NULL, // #50 (QUAKE)
5028 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
5029 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
5030 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
5031 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
5032 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
5033 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
5034 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
5035 NULL, // #58 void(float to, string s) WriteString (QUAKE)
5036 NULL, // #59 (QUAKE)
5037 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
5038 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
5039 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
5040 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
5041 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
5042 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
5043 NULL, // #66 (QUAKE)
5044 NULL, // #67 void(float step) movetogoal (QUAKE)
5045 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
5046 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
5047 NULL, // #70 void(string s) changelevel (QUAKE)
5048 NULL, // #71 (QUAKE)
5049 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
5050 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
5051 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
5052 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
5053 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
5054 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
5055 NULL, // #78 void(entity e) setspawnparms (QUAKE)
5056 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
5057 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
5058 VM_stof, // #81 float(string s) stof (FRIK_FILE)
5059 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
5060 NULL, // #83 (QUAKE)
5061 NULL, // #84 (QUAKE)
5062 NULL, // #85 (QUAKE)
5063 NULL, // #86 (QUAKE)
5064 NULL, // #87 (QUAKE)
5065 NULL, // #88 (QUAKE)
5066 NULL, // #89 (QUAKE)
5067 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
5068 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
5069 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
5070 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
5071 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
5072 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
5073 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
5074 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
5075 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
5076 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
5077 // FrikaC and Telejano range #100-#199
5088 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
5089 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
5090 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
5091 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
5092 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
5093 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
5094 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
5095 VM_stov, // #117 vector(string) stov (FRIK_FILE)
5096 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
5097 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
5155 VM_localsound, // #177
5178 // FTEQW range #200-#299
5197 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
5200 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
5201 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
5202 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
5203 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
5204 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
5205 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
5206 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
5207 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
5208 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
5209 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
5211 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
5219 VM_CL_checkpvs, // #240
5242 VM_CL_skel_create, // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
5243 VM_CL_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
5244 VM_CL_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
5245 VM_CL_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
5246 VM_CL_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
5247 VM_CL_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
5248 VM_CL_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
5249 VM_CL_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
5250 VM_CL_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
5251 VM_CL_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
5252 VM_CL_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
5253 VM_CL_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
5254 VM_CL_skel_delete, // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
5255 VM_CL_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
5256 VM_CL_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
5279 // CSQC range #300-#399
5280 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
5281 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
5282 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
5283 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
5284 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
5285 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
5286 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
5287 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
5288 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
5289 VM_CL_R_SetView, // #309 float(float property) getproperty (EXT_CSQC)
5290 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
5291 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
5295 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
5296 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
5297 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
5298 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
5299 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
5300 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
5301 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
5302 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
5303 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
5304 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
5305 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
5306 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
5307 VM_stringwidth, // #327 // FIXME is this okay?
5308 VM_drawsubpic, // #328 // FIXME is this okay?
5309 VM_drawrotpic, // #329 // FIXME is this okay?
5310 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
5311 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
5312 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
5313 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
5314 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
5315 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
5316 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
5317 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
5318 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
5319 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
5320 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
5321 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
5322 VM_getkeybind, // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
5323 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (DP_CSQC)
5324 VM_CL_getmousepos, // #344 vector() getmousepos (DP_CSQC)
5325 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
5326 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
5327 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
5328 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
5329 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
5330 VM_isserver, // #350 float() isserver (EXT_CSQC)
5331 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
5332 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
5333 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
5334 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
5335 VM_CL_videoplaying, // #355
5336 VM_findfont, // #356 float(string fontname) loadfont (DP_GFX_FONTS)
5337 VM_loadfont, // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
5338 VM_CL_loadcubemap, // #358 void(string cubemapname) loadcubemap (DP_GFX_)
5340 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
5341 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
5342 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
5343 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
5344 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
5345 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
5346 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
5347 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
5380 // LadyHavoc's range #400-#499
5381 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
5382 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
5383 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
5384 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
5385 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
5386 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
5387 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
5388 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
5389 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
5390 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
5391 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
5392 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
5393 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
5394 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
5395 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
5396 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
5397 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
5398 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
5399 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
5400 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
5401 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
5402 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
5403 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
5404 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
5405 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
5406 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
5407 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
5408 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
5409 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
5410 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
5411 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
5412 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
5413 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
5414 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
5415 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
5416 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
5417 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
5418 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
5419 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
5420 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
5421 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
5422 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
5423 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
5424 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
5425 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
5426 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
5427 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
5428 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
5429 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
5430 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
5431 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
5432 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
5433 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
5434 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
5435 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
5436 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
5437 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
5438 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
5440 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
5441 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
5442 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
5443 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
5444 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
5445 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
5446 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
5447 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
5448 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
5449 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
5450 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
5451 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
5452 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
5453 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
5454 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
5455 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
5456 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
5457 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
5458 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
5459 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
5460 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
5461 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
5462 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
5463 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
5464 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
5465 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
5466 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
5467 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
5468 VM_gecko_create, // #487 float gecko_create( string name )
5469 VM_gecko_destroy, // #488 void gecko_destroy( string name )
5470 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
5471 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
5472 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
5473 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
5474 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
5475 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
5476 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
5477 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
5478 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
5479 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
5480 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
5481 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
5482 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
5483 VM_CL_boxparticles, // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
5484 VM_whichpack, // #503 string(string) whichpack = #503;
5485 VM_CL_GetEntity, // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
5491 VM_uri_escape, // #510 string(string in) uri_escape = #510;
5492 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
5493 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
5494 VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
5495 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
5496 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
5497 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
5498 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
5499 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
5500 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
5501 VM_keynumtostring, // #520 string keynumtostring(float keynum)
5502 VM_findkeysforcommand, // #521 string findkeysforcommand(string command[, float bindmap])
5503 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
5504 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
5505 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
5506 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
5507 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
5508 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
5509 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
5510 VM_loadfromdata, // #529
5511 VM_loadfromfile, // #530
5512 VM_CL_setpause, // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
5514 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
5515 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
5516 VM_buf_loadfile, // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
5517 VM_buf_writefile, // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
5518 VM_bufstr_find, // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
5519 VM_matchpattern, // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
5521 VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
5522 VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
5523 VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
5547 VM_CL_findbox, // #566 entity(vector mins, vector maxs) findbox = #566; (DP_QC_FINDBOX)
5586 VM_callfunction, // #605
5587 VM_writetofile, // #606
5588 VM_isfunction, // #607
5591 VM_findkeysforcommand, // #610 string findkeysforcommand(string command[, float bindmap])
5594 VM_parseentitydata, // #613
5605 VM_CL_getextresponse, // #624 string getextresponse(void)
5608 VM_sprintf, // #627 string sprintf(string format, ...)
5609 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
5610 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
5611 VM_setkeybind, // #630 float(float key, string bind[, float bindmap]) setkeybind
5612 VM_getbindmaps, // #631 vector(void) getbindmap
5613 VM_setbindmaps, // #632 float(vector bm) setbindmap
5619 VM_CL_RotateMoves, // #638
5620 VM_digest_hex, // #639
5621 VM_CL_V_CalcRefdef, // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
5623 VM_coverage, // #642
5627 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
5629 void CLVM_init_cmd(prvm_prog_t *prog)
5632 prog->polygonbegin_model = NULL;
5633 prog->polygonbegin_guess2d = 0;
5636 void CLVM_reset_cmd(prvm_prog_t *prog)
5638 World_End(&cl.world);
5640 prog->polygonbegin_model = NULL;
5641 prog->polygonbegin_guess2d = 0;