3 #include "cl_collision.h"
5 //============================================================================
7 //[515]: unsolved PROBLEMS
8 //- finish player physics code (cs_runplayerphysics)
9 //- fix R_AddDynamicLight
11 //- RF_DEPTHHACK is not like it should be
12 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
13 //- finish lines support for R_Polygon***
14 //- insert selecttraceline into traceline somehow
16 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
17 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
20 #define PF_WARNING(s) do{Con_Printf(s);PRVM_PrintState();return;}while(0)
23 //[515]: really need new list ?
24 char *vm_cl_extensions =
38 "DP_ENT_CUSTOMCOLORMAP "
41 "DP_GFX_EXTERNALTEXTURES "
43 "DP_GFX_QUAKE3MODELTAGS "
47 "DP_HALFLIFE_MAP_CVAR "
53 "DP_MOVETYPEBOUNCEMISSILE "
60 "DP_QC_FINDCHAINFLAGS "
61 "DP_QC_FINDCHAINFLOAT "
64 "DP_QC_FS_SEARCH " // Black: same as in the menu qc
69 "DP_QC_MULTIPLETEMPSTRINGS "
71 "DP_QC_SINCOSSQRTPOW "
72 //"DP_QC_STRINGBUFFERS " //[515]: not needed ?
75 "DP_QC_TRACE_MOVETYPE_HITMODEL "
76 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
77 "DP_QC_VECTORVECTORS "
83 "DP_SND_DIRECTIONLESSATTNNONE "
90 "DP_SV_ROTATINGBMODEL "
101 "DP_TE_QUADEFFECTS1 "
104 "DP_TE_STANDARDEFFECTBUILTINS "
108 "KRIMZON_SV_PARSECLIENTCOMMAND "
111 "PRYDON_CLIENTCURSOR "
112 "TENEBRAE_GFX_DLIGHTS "
114 "NEXUIZ_PLAYERMODEL "
118 sfx_t *S_FindName(const char *name);
119 void PF_registercvar (void);
120 int Sbar_GetPlayer (int index);
121 void Sbar_SortFrags (void);
122 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
123 void CL_ExpandCSQCEntities(int num);
124 void CSQC_RelinkAllEntities (int drawmask);
125 void CSQC_RelinkCSQCEntities (void);
126 char *Key_GetBind (int key);
132 // #1 void(vector ang) makevectors
133 void VM_CL_makevectors (void)
135 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
136 AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
139 // #2 void(entity e, vector o) setorigin
140 void VM_CL_setorigin (void)
145 e = PRVM_G_EDICT(OFS_PARM0);
146 if (e == prog->edicts)
147 PF_WARNING("setorigin: can not modify world entity\n");
148 if (e->priv.required->free)
149 PF_WARNING("setorigin: can not modify free entity\n");
150 org = PRVM_G_VECTOR(OFS_PARM1);
151 VectorCopy (org, e->fields.client->origin);
154 // #3 void(entity e, string m) setmodel
155 void VM_CL_setmodel (void)
162 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
164 e = PRVM_G_EDICT(OFS_PARM0);
165 m = PRVM_G_STRING(OFS_PARM1);
166 for(i=0;i<MAX_MODELS;i++)
167 if(!cl.csqc_model_precache[i])
170 if(!strcmp(cl.csqc_model_precache[i]->name, m))
172 e->fields.client->model = PRVM_SetEngineString(cl.csqc_model_precache[i]->name);
173 e->fields.client->modelindex = -(i+1);
177 for (i=0, mod = cl.model_precache[0] ; i < MAX_MODELS ; i++, mod = cl.model_precache[i])
179 if(!strcmp(mod->name, m))
181 e->fields.client->model = PRVM_SetEngineString(mod->name);
182 e->fields.client->modelindex = i;
185 e->fields.client->modelindex = 0;
186 e->fields.client->model = 0;
189 // #4 void(entity e, vector min, vector max) setsize
190 void VM_CL_setsize (void)
194 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
196 e = PRVM_G_EDICT(OFS_PARM0);
197 if (e == prog->edicts)
198 PF_WARNING("setsize: can not modify world entity\n");
199 if (e->priv.server->free)
200 PF_WARNING("setsize: can not modify free entity\n");
201 min = PRVM_G_VECTOR(OFS_PARM1);
202 max = PRVM_G_VECTOR(OFS_PARM2);
204 VectorCopy (min, e->fields.client->mins);
205 VectorCopy (max, e->fields.client->maxs);
206 VectorSubtract (max, min, e->fields.client->size);
209 // #8 void(entity e, float chan, string samp) sound
210 void VM_CL_sound (void)
214 prvm_edict_t *entity;
218 VM_SAFEPARMCOUNT(5, VM_CL_sound);
220 entity = PRVM_G_EDICT(OFS_PARM0);
221 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
222 sample = PRVM_G_STRING(OFS_PARM2);
223 volume = (int)(PRVM_G_FLOAT(OFS_PARM3)*255.0f);
224 attenuation = PRVM_G_FLOAT(OFS_PARM4);
226 if (volume < 0 || volume > 255)
227 PF_WARNING("VM_CL_sound: volume must be in range 0-1\n");
229 if (attenuation < 0 || attenuation > 4)
230 PF_WARNING("VM_CL_sound: attenuation must be in range 0-4\n");
232 if (channel < 0 || channel > 7)
233 PF_WARNING("VM_CL_sound: channel must be in range 0-7\n");
235 S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
238 // #14 entity() spawn
239 void VM_CL_spawn (void)
242 ed = PRVM_ED_Alloc();
243 ed->fields.client->entnum = PRVM_NUM_FOR_EDICT(ed); //[515]: not needed any more ?
247 // #16 float(vector v1, vector v2, float tryents) traceline
248 void VM_CL_traceline (void)
254 v1 = PRVM_G_VECTOR(OFS_PARM0);
255 v2 = PRVM_G_VECTOR(OFS_PARM1);
257 trace = CL_TraceBox(v1, vec3_origin, vec3_origin, v2, 1, &ent, 1, false);
259 prog->globals.client->trace_allsolid = trace.allsolid;
260 prog->globals.client->trace_startsolid = trace.startsolid;
261 prog->globals.client->trace_fraction = trace.fraction;
262 prog->globals.client->trace_inwater = trace.inwater;
263 prog->globals.client->trace_inopen = trace.inopen;
264 VectorCopy (trace.endpos, prog->globals.client->trace_endpos);
265 VectorCopy (trace.plane.normal, prog->globals.client->trace_plane_normal);
266 prog->globals.client->trace_plane_dist = trace.plane.dist;
268 prog->globals.client->trace_ent = ent;
270 prog->globals.client->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
273 // #19 void(string s) precache_sound
274 void VM_CL_precache_sound (void)
277 VM_SAFEPARMCOUNT(1, VM_CL_precache_sound);
278 n = PRVM_G_STRING(OFS_PARM0);
279 S_PrecacheSound(n, true, false);
282 // #20 void(string s) precache_model
283 void VM_CL_precache_model (void)
289 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
291 name = PRVM_G_STRING(OFS_PARM0);
292 for(i=1;i<MAX_MODELS;i++)
293 if(!cl.csqc_model_precache[i])
299 if(!strcmp(cl.csqc_model_precache[i]->name, name))
306 PRVM_G_FLOAT(OFS_RETURN) = i;
309 PRVM_G_FLOAT(OFS_RETURN) = 0;
310 m = Mod_ForName(name, false, false, false);
313 for(i=1;i<MAX_MODELS;i++)
314 if(!cl.csqc_model_precache[i])
317 PF_WARNING("VM_CL_precache_model: no free models\n");
318 cl.csqc_model_precache[i] = (model_t*)m;
319 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
322 Con_Printf("VM_CL_precache_model: model \"%s\" not found\n", name);
325 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
330 ent = PRVM_NEXT_EDICT(prog->edicts);
331 for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
333 if (ent->priv.required->free)
335 // VectorAdd(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->absmin);
336 // VectorAdd(ent->fields.client->origin, ent->fields.client->maxs, ent->fields.client->absmax);
337 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
343 // #22 entity(vector org, float rad) findradius
344 void VM_CL_findradius (void)
346 prvm_edict_t *ent, *chain;
347 vec_t radius, radius2;
348 vec3_t org, eorg, mins, maxs;
349 int i, numtouchedicts;
350 prvm_edict_t *touchedicts[MAX_EDICTS];
352 chain = (prvm_edict_t *)prog->edicts;
354 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
355 radius = PRVM_G_FLOAT(OFS_PARM1);
356 radius2 = radius * radius;
358 mins[0] = org[0] - (radius + 1);
359 mins[1] = org[1] - (radius + 1);
360 mins[2] = org[2] - (radius + 1);
361 maxs[0] = org[0] + (radius + 1);
362 maxs[1] = org[1] + (radius + 1);
363 maxs[2] = org[2] + (radius + 1);
364 numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
365 if (numtouchedicts > MAX_EDICTS)
367 // this never happens //[515]: for what then ?
368 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
369 numtouchedicts = MAX_EDICTS;
371 for (i = 0;i < numtouchedicts;i++)
373 ent = touchedicts[i];
374 // Quake did not return non-solid entities but darkplaces does
375 // (note: this is the reason you can't blow up fallen zombies)
376 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
378 // LordHavoc: compare against bounding box rather than center so it
379 // doesn't miss large objects, and use DotProduct instead of Length
380 // for a major speedup
381 VectorSubtract(org, ent->fields.client->origin, eorg);
382 if (sv_gameplayfix_findradiusdistancetobox.integer)
384 eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
385 eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
386 eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
389 VectorMAMAM(1, eorg, 0.5f, ent->fields.client->mins, 0.5f, ent->fields.client->maxs, eorg);
390 if (DotProduct(eorg, eorg) < radius2)
392 ent->fields.client->chain = PRVM_EDICT_TO_PROG(chain);
397 VM_RETURN_EDICT(chain);
400 // #34 float() droptofloor
401 void VM_CL_droptofloor (void)
408 // assume failure if it returns early
409 PRVM_G_FLOAT(OFS_RETURN) = 0;
411 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
412 if (ent == prog->edicts)
413 PF_WARNING("droptofloor: can not modify world entity\n");
414 if (ent->priv.server->free)
415 PF_WARNING("droptofloor: can not modify free entity\n");
417 VectorCopy (ent->fields.client->origin, end);
420 trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, 1, &i, 1, false);
422 if (trace.fraction != 1)
424 VectorCopy (trace.endpos, ent->fields.client->origin);
425 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
426 // ent->fields.client->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
427 PRVM_G_FLOAT(OFS_RETURN) = 1;
428 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
429 // ent->priv.server->suspendedinairflag = true;
433 // #35 void(float style, string value) lightstyle
434 void VM_CL_lightstyle (void)
439 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
441 i = (int)PRVM_G_FLOAT(OFS_PARM0);
442 c = PRVM_G_STRING(OFS_PARM1);
443 if (i >= cl.max_lightstyle)
444 PF_WARNING("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
445 strlcpy (cl.lightstyle[i].map, MSG_ReadString(), sizeof (cl.lightstyle[i].map));
446 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
447 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
450 // #40 float(entity e) checkbottom
451 void VM_CL_checkbottom (void)
453 static int cs_yes, cs_no;
455 vec3_t mins, maxs, start, stop;
460 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
461 ent = PRVM_G_EDICT(OFS_PARM0);
462 PRVM_G_FLOAT(OFS_RETURN) = 0;
464 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
465 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
467 // if all of the points under the corners are solid world, don't bother
468 // with the tougher checks
469 // the corners must be within 16 of the midpoint
470 start[2] = mins[2] - 1;
471 for (x=0 ; x<=1 ; x++)
472 for (y=0 ; y<=1 ; y++)
474 start[0] = x ? maxs[0] : mins[0];
475 start[1] = y ? maxs[1] : mins[1];
476 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
481 PRVM_G_FLOAT(OFS_RETURN) = true;
482 return; // we got out easy
487 // check it for real...
491 // the midpoint must be within 16 of the bottom
492 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
493 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
494 stop[2] = start[2] - 2*sv_stepheight.value;
495 trace = CL_TraceBox (start, vec3_origin, vec3_origin, stop, 1, &hit, 1, true);
497 if (trace.fraction == 1.0)
500 mid = bottom = trace.endpos[2];
502 // the corners must be within 16 of the midpoint
503 for (x=0 ; x<=1 ; x++)
504 for (y=0 ; y<=1 ; y++)
506 start[0] = stop[0] = x ? maxs[0] : mins[0];
507 start[1] = stop[1] = y ? maxs[1] : mins[1];
509 trace = CL_TraceBox (start, vec3_origin, vec3_origin, stop, 1, &hit, 1, true);
511 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
512 bottom = trace.endpos[2];
513 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
518 PRVM_G_FLOAT(OFS_RETURN) = true;
521 // #41 float(vector v) pointcontents
522 void VM_CL_pointcontents (void)
524 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
525 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
528 // #48 void(vector o, vector d, float color, float count) particle
529 void VM_CL_particle (void)
534 VM_SAFEPARMCOUNT(4, VM_CL_particle);
536 org = PRVM_G_VECTOR(OFS_PARM0);
537 dir = PRVM_G_VECTOR(OFS_PARM1);
538 color = (int)PRVM_G_FLOAT(OFS_PARM2);
539 count = (int)PRVM_G_FLOAT(OFS_PARM3);
540 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
543 // #49 void(entity ent, float ideal_yaw, float speed_yaw) ChangeYaw
544 void VM_CL_changeyaw (void)
547 float ideal, current, move, speed;
548 VM_SAFEPARMCOUNT(3, VM_CL_changeyaw);
550 ent = PRVM_G_EDICT(OFS_PARM0);
551 if (ent == prog->edicts)
552 PF_WARNING("changeyaw: can not modify world entity\n");
553 if (ent->priv.server->free)
554 PF_WARNING("changeyaw: can not modify free entity\n");
555 current = ANGLEMOD(ent->fields.client->angles[1]);
556 ideal = PRVM_G_FLOAT(OFS_PARM1);
557 speed = PRVM_G_FLOAT(OFS_PARM2);
559 if (current == ideal)
561 move = ideal - current;
583 ent->fields.client->angles[1] = ANGLEMOD (current + move);
586 // #63 void(entity ent, float ideal_pitch, float speed_pitch) changepitch (DP_QC_CHANGEPITCH)
587 void VM_CL_changepitch (void)
590 float ideal, current, move, speed;
591 VM_SAFEPARMCOUNT(3, VM_CL_changepitch);
593 ent = PRVM_G_EDICT(OFS_PARM0);
594 if (ent == prog->edicts)
595 PF_WARNING("changepitch: can not modify world entity\n");
596 if (ent->priv.server->free)
597 PF_WARNING("changepitch: can not modify free entity\n");
598 current = ANGLEMOD( ent->fields.client->angles[0] );
599 ideal = PRVM_G_FLOAT(OFS_PARM1);
600 speed = PRVM_G_FLOAT(OFS_PARM2);
602 if (current == ideal)
604 move = ideal - current;
626 ent->fields.client->angles[0] = ANGLEMOD (current + move);
629 // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
630 void VM_CL_tracetoss (void)
634 prvm_edict_t *ignore;
636 ent = PRVM_G_EDICT(OFS_PARM0);
637 if (ent == prog->edicts)
638 PF_WARNING("tracetoss: can not use world entity\n");
639 ignore = PRVM_G_EDICT(OFS_PARM1);
642 trace = SV_Trace_Toss (ent, ignore);
644 prog->globals.server->trace_allsolid = trace.allsolid;
645 prog->globals.server->trace_startsolid = trace.startsolid;
646 prog->globals.server->trace_fraction = trace.fraction;
647 prog->globals.server->trace_inwater = trace.inwater;
648 prog->globals.server->trace_inopen = trace.inopen;
649 VectorCopy (trace.endpos, prog->globals.server->trace_endpos);
650 VectorCopy (trace.plane.normal, prog->globals.server->trace_plane_normal);
651 prog->globals.server->trace_plane_dist = trace.plane.dist;
653 prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(trace.ent);
655 prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
659 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
660 void VM_CL_ambientsound (void)
664 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
665 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
666 f = PRVM_G_VECTOR(OFS_PARM1);
667 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
670 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
671 void VM_CL_tracebox (void)
673 float *v1, *v2, *m1, *m2;
677 v1 = PRVM_G_VECTOR(OFS_PARM0);
678 m1 = PRVM_G_VECTOR(OFS_PARM1);
679 m2 = PRVM_G_VECTOR(OFS_PARM2);
680 v2 = PRVM_G_VECTOR(OFS_PARM3);
682 trace = CL_TraceBox(v1, m1, m2, v2, 1, &ent, 1, false);
684 prog->globals.client->trace_allsolid = trace.allsolid;
685 prog->globals.client->trace_startsolid = trace.startsolid;
686 prog->globals.client->trace_fraction = trace.fraction;
687 prog->globals.client->trace_inwater = trace.inwater;
688 prog->globals.client->trace_inopen = trace.inopen;
689 VectorCopy (trace.endpos, prog->globals.client->trace_endpos);
690 VectorCopy (trace.plane.normal, prog->globals.client->trace_plane_normal);
691 prog->globals.client->trace_plane_dist = trace.plane.dist;
693 prog->globals.client->trace_ent = ent;
695 prog->globals.client->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
698 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
699 void VM_CL_getlight (void)
701 vec3_t ambientcolor, diffusecolor, diffusenormal;
704 VM_SAFEPARMCOUNT(1, VM_CL_getlight);
706 p = PRVM_G_VECTOR(OFS_PARM0);
707 VectorClear(ambientcolor);
708 VectorClear(diffusecolor);
709 VectorClear(diffusenormal);
710 if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
711 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
712 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
716 //============================================================================
717 //[515]: SCENE MANAGER builtins
718 void V_CalcRefdef (void);//view.c
719 void CSQC_R_ClearScreen (void);//gl_rmain.c
720 void CSQC_R_RenderScene (void);//gl_rmain.c
721 void CSQC_AddEntity (int n);//csprogs.c
722 void CSQC_ClearCSQCEntities (void);
724 matrix4x4_t csqc_listenermatrix;
725 qboolean csqc_usecsqclistener = false, csqc_frame = false;//[515]: per-frame
726 qboolean csqc_onground;
728 static void CSQC_R_RecalcView (void)
730 extern matrix4x4_t viewmodelmatrix;
731 viewmodelmatrix = identitymatrix;
732 r_view.matrix = identitymatrix;
733 Matrix4x4_CreateFromQuakeEntity(&r_view.matrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], 1);
734 Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], 0.3);
737 //#300 void() clearscene (EXT_CSQC)
738 void VM_R_ClearScene (void)
740 VM_SAFEPARMCOUNT(0, VM_R_ClearScene);
741 // CSQC_R_RecalcView();
743 CSQC_ClearCSQCEntities();
744 CSQC_R_ClearScreen();
747 //#301 void(float mask) addentities (EXT_CSQC)
748 void VM_R_AddEntities (void)
750 VM_SAFEPARMCOUNT(1, VM_R_AddEntities);
751 csqc_drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
754 //#302 void(entity ent) addentity (EXT_CSQC)
755 void VM_R_AddEntity (void)
757 VM_SAFEPARMCOUNT(1, VM_R_AddEntity);
758 CSQC_AddEntity(PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)));
761 //#303 float(float property, ...) setproperty (EXT_CSQC)
762 void VM_R_SetView (void)
769 VM_SAFEPARMCOUNT(2, VM_R_SetView);
771 c = (int)PRVM_G_FLOAT(OFS_PARM0);
772 f = PRVM_G_VECTOR(OFS_PARM1);
773 k = PRVM_G_FLOAT(OFS_PARM1);
777 case VF_MIN: r_view.x = (int)f[0];
778 r_view.y = (int)f[1];
780 case VF_MIN_X: r_view.x = (int)k;
782 case VF_MIN_Y: r_view.y = (int)k;
784 case VF_SIZE: r_view.width = (int)f[0];
785 r_view.height = (int)f[1];
787 case VF_SIZE_Y: r_view.width = (int)k;
789 case VF_SIZE_X: r_view.height = (int)k;
791 case VF_VIEWPORT: r_view.x = (int)f[0];
792 r_view.y = (int)f[1];
794 // TODO: make sure that view_z and view_depth are set properly even if csqc does not set them!
795 f = PRVM_G_VECTOR(OFS_PARM2);
796 r_view.width = (int)f[0];
797 r_view.height = (int)f[1];
800 case VF_FOV: //r_refdef.fov_x = f[0]; // FIXME!
801 //r_refdef.fov_y = f[1]; // FIXME!
803 case VF_FOVX: //r_refdef.fov_x = k; // FIXME!
805 case VF_FOVY: //r_refdef.fov_y = k; // FIXME!
807 case VF_ORIGIN: VectorCopy(f, csqc_origin);
810 case VF_ORIGIN_X: csqc_origin[0] = k;
813 case VF_ORIGIN_Y: csqc_origin[1] = k;
816 case VF_ORIGIN_Z: csqc_origin[2] = k;
819 case VF_ANGLES: VectorCopy(f, csqc_angles);
822 case VF_ANGLES_X: csqc_angles[0] = k;
825 case VF_ANGLES_Y: csqc_angles[1] = k;
828 case VF_ANGLES_Z: csqc_angles[2] = k;
831 case VF_DRAWWORLD: cl.csqc_vidvars.drawworld = k;
833 case VF_DRAWENGINESBAR: cl.csqc_vidvars.drawenginesbar = k;
835 case VF_DRAWCROSSHAIR: cl.csqc_vidvars.drawcrosshair = k;
838 case VF_CL_VIEWANGLES: VectorCopy(f, cl.viewangles);
840 case VF_CL_VIEWANGLES_X:cl.viewangles[0] = k;
842 case VF_CL_VIEWANGLES_Y:cl.viewangles[1] = k;
844 case VF_CL_VIEWANGLES_Z:cl.viewangles[2] = k;
847 default: Con_Printf("VM_R_SetView : unknown parm %i\n", c);
848 PRVM_G_FLOAT(OFS_RETURN) = 0;
851 PRVM_G_FLOAT(OFS_RETURN) = 1;
854 //#304 void() renderscene (EXT_CSQC)
855 void VM_R_RenderScene (void) //#134
857 VM_SAFEPARMCOUNT(0, VM_R_RenderScene);
861 CSQC_RelinkCSQCEntities();
862 CSQC_RelinkAllEntities(csqc_drawmask);
865 CSQC_R_RenderScene();
868 //#305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
869 void VM_R_AddDynamicLight (void)
872 matrix4x4_t tempmatrix;
873 VM_SAFEPARMCOUNT(3, VM_R_AddDynamicLight);
875 pos = PRVM_G_VECTOR(OFS_PARM0);
876 col = PRVM_G_VECTOR(OFS_PARM2);
877 Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
878 CL_AllocDlight(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), col[0], col[1], col[2], 500, 0, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
879 //CL_AllocDlight(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), col[0], col[1], col[2], 500, 0.2, 0, -1, true, 1, 0.25, 1, 0, 0, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
882 //============================================================================
884 //#310 vector (vector v) cs_unproject (EXT_CSQC)
885 void VM_CL_unproject (void)
890 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
891 f = PRVM_G_VECTOR(OFS_PARM0);
892 VectorSet(temp, f[2], f[0] * f[2] * -r_view.frustum_x * 2.0 / r_view.width, f[1] * f[2] * -r_view.frustum_y * 2.0 / r_view.height);
893 Matrix4x4_Transform(&r_view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
896 //#311 vector (vector v) cs_project (EXT_CSQC)
897 void VM_CL_project (void)
903 VM_SAFEPARMCOUNT(1, VM_CL_project);
904 f = PRVM_G_VECTOR(OFS_PARM0);
905 Matrix4x4_Invert_Simple(&m, &r_view.matrix);
906 Matrix4x4_Transform(&m, f, v);
907 VectorSet(PRVM_G_VECTOR(OFS_RETURN), v[1]/v[0]/-r_view.frustum_x*0.5*r_view.width, v[2]/v[0]/-r_view.frustum_y*r_view.height*0.5, v[0]);
910 //#330 float(float stnum) getstatf (EXT_CSQC)
911 void VM_CL_getstatf (void)
919 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
920 i = (int)PRVM_G_FLOAT(OFS_PARM0);
921 if(i < 0 || i >= MAX_CL_STATS)
923 Con_Printf("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
927 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
930 //#331 float(float stnum) getstati (EXT_CSQC)
931 void VM_CL_getstati (void)
934 VM_SAFEPARMCOUNT(1, VM_CL_getstati);
935 index = (int)PRVM_G_FLOAT(OFS_PARM0);
937 if(index < 0 || index >= MAX_CL_STATS)
939 Con_Printf("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
943 PRVM_G_FLOAT(OFS_RETURN) = i;
946 //#332 string(float firststnum) getstats (EXT_CSQC)
947 void VM_CL_getstats (void)
951 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
952 i = (int)PRVM_G_FLOAT(OFS_PARM0);
953 if(i < 0 || i > MAX_CL_STATS-4)
955 Con_Printf("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
958 t = VM_GetTempString();
959 strlcpy(t, (char*)&cl.stats[i], 16);
960 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(t);
963 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
964 void VM_CL_setmodelindex (void)
970 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
972 t = PRVM_G_EDICT(OFS_PARM0);
973 i = (int)PRVM_G_FLOAT(OFS_PARM1);
975 t->fields.client->model = 0;
976 t->fields.client->modelindex = 0;
984 PF_WARNING("VM_CL_setmodelindex >= MAX_MODELS\n");
985 m = cl.csqc_model_precache[i];
989 PF_WARNING("VM_CL_setmodelindex >= MAX_MODELS\n");
991 m = cl.model_precache[i];
993 PF_WARNING("VM_CL_setmodelindex: null model\n");
994 t->fields.client->model = PRVM_SetEngineString(m->name);
995 t->fields.client->modelindex = i;
998 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
999 void VM_CL_modelnameforindex (void)
1003 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1005 PRVM_G_INT(OFS_RETURN) = 0;
1006 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1011 PF_WARNING("VM_CL_modelnameforindex >= MAX_MODELS\n");
1012 if(cl.csqc_model_precache[i])
1013 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(cl.csqc_model_precache[i]->name);
1017 PF_WARNING("VM_CL_modelnameforindex >= MAX_MODELS\n");
1018 if(cl.model_precache[i])
1019 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(cl.model_precache[i]->name);
1022 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1023 void VM_CL_particleeffectnum (void)
1027 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1028 n = PRVM_G_STRING(OFS_PARM0);
1029 i = CL_ParticleEffectIndexForName(n);
1032 PRVM_G_FLOAT(OFS_RETURN) = i;
1035 void CSQC_ParseBeam (int ent, vec3_t start, vec3_t end, model_t *m, int lightning)
1040 // override any beam with the same entity
1041 for (i = 0, b = cl.beams;i < cl.max_beams;i++, b++)
1043 if (b->entity == ent && ent)
1046 b->lightning = lightning;
1047 b->relativestartvalid = (ent && cl.csqcentities[ent].state_current.active) ? 2 : 0;
1049 b->endtime = cl.time + 0.2;
1050 VectorCopy (start, b->start);
1051 VectorCopy (end, b->end);
1057 for (i = 0, b = cl.beams;i < cl.max_beams;i++, b++)
1059 if (!b->model || b->endtime < cl.time)
1062 b->lightning = lightning;
1063 b->relativestartvalid = (ent && cl.csqcentities[ent].state_current.active) ? 2 : 0;
1065 b->endtime = cl.time + 0.2;
1066 VectorCopy (start, b->start);
1067 VectorCopy (end, b->end);
1071 Con_Print("beam list overflow!\n");
1074 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1075 void VM_CL_trailparticles (void)
1080 VM_SAFEPARMCOUNT(4, VM_CL_trailparticles);
1082 t = PRVM_G_EDICT(OFS_PARM0);
1083 entnum = PRVM_NUM_FOR_EDICT(t);
1084 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1085 start = PRVM_G_VECTOR(OFS_PARM2);
1086 end = PRVM_G_VECTOR(OFS_PARM3);
1088 if (entnum >= MAX_EDICTS)
1090 Con_Printf("CSQC_ParseBeam: invalid entity number %i\n", entnum);
1093 if (entnum >= cl.max_csqcentities)
1094 CL_ExpandCSQCEntities(entnum);
1096 CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, &cl.csqcentities[entnum], (int)PRVM_G_FLOAT(OFS_PARM4));
1099 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
1100 void VM_CL_pointparticles (void)
1104 VM_SAFEPARMCOUNT(4, VM_CL_pointparticles);
1105 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1106 f = PRVM_G_VECTOR(OFS_PARM1);
1107 v = PRVM_G_VECTOR(OFS_PARM2);
1108 n = (int)PRVM_G_FLOAT(OFS_PARM3);
1109 CL_ParticleEffect(i, n, f, f, v, v, NULL, 0);
1112 //#338 void(string s) cprint (EXT_CSQC)
1113 void VM_CL_centerprint (void)
1115 char s[VM_STRINGTEMP_LENGTH];
1117 VM_SAFEPARMCOUNT(1, VM_CL_centerprint);
1118 VM_VarString(0, s, sizeof(s));
1122 //#342 string(float keynum) getkeybind (EXT_CSQC)
1123 void VM_CL_getkeybind (void)
1127 VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1128 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1129 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(Key_GetBind(i));
1132 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1133 void VM_CL_setcursormode (void)
1135 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1136 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0);
1137 cl_ignoremousemove = true;
1140 //#345 float(float framenum) getinputstate (EXT_CSQC)
1141 void VM_CL_getinputstate (void)
1144 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1145 frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1146 for (i = 0;i < cl.movement_numqueue;i++)
1147 if (cl.movement_queue[i].sequence == frame)
1149 VectorCopy(cl.movement_queue[i].viewangles, prog->globals.client->input_angles);
1150 //prog->globals.client->input_buttons = cl.movement_queue[i].//FIXME
1151 VectorCopy(cl.movement_queue[i].move, prog->globals.client->input_movevalues);
1152 prog->globals.client->input_timelength = cl.movement_queue[i].frametime;
1153 if(cl.movement_queue[i].crouch)
1155 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1156 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1160 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1161 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1166 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1167 void VM_CL_setsensitivityscale (void)
1169 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1170 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1173 //#347 void() runstandardplayerphysics (EXT_CSQC)
1174 void VM_CL_runplayerphysics (void)
1178 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1179 void VM_CL_getplayerkey (void)
1186 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1188 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1189 c = PRVM_G_STRING(OFS_PARM1);
1190 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1193 i = Sbar_GetPlayer(i);
1199 if(!strcasecmp(c, "name"))
1200 strcpy(t, cl.scores[i].name);
1202 if(!strcasecmp(c, "frags"))
1203 sprintf(t, "%i", cl.scores[i].frags);
1205 // if(!strcasecmp(c, "ping"))
1206 // sprintf(t, "%i", cl.scores[i].ping);
1208 // if(!strcasecmp(c, "entertime"))
1209 // sprintf(t, "%f", cl.scores[i].entertime);
1211 if(!strcasecmp(c, "colors"))
1212 sprintf(t, "%i", cl.scores[i].colors);
1214 if(!strcasecmp(c, "topcolor"))
1215 sprintf(t, "%i", cl.scores[i].colors & 0xf0);
1217 if(!strcasecmp(c, "bottomcolor"))
1218 sprintf(t, "%i", (cl.scores[i].colors &15)<<4);
1220 if(!strcasecmp(c, "viewentity"))
1221 sprintf(t, "%i", i+1);
1224 temp = VM_GetTempString();
1226 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(temp);
1229 //#349 float() isdemo (EXT_CSQC)
1230 void VM_CL_isdemo (void)
1232 PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1235 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1236 void VM_CL_setlistener (void)
1238 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1239 Matrix4x4_FromVectors(&csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1240 csqc_usecsqclistener = true; //use csqc listener at this frame
1243 //#352 void(string cmdname) registercommand (EXT_CSQC)
1244 void VM_CL_registercmd (void)
1247 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1248 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1250 t = (char *)Z_Malloc(strlen(PRVM_G_STRING(OFS_PARM0))+1);
1251 strcpy(t, PRVM_G_STRING(OFS_PARM0));
1252 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1255 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1259 //#354 float() playernum (EXT_CSQC)
1260 void VM_CL_playernum (void)
1264 VM_SAFEPARMCOUNT(0, VM_CL_playernum);
1266 for(i=k=0 ; i<cl.maxclients ; i++)
1267 if(cl.scores[i].name[0])
1269 PRVM_G_FLOAT(OFS_RETURN) = k;
1272 //#355 float() cl_onground (EXT_CSQC)
1273 void VM_CL_onground (void)
1275 PRVM_G_FLOAT(OFS_RETURN) = csqc_onground;
1278 //#360 float() readbyte (EXT_CSQC)
1279 void VM_CL_ReadByte (void)
1281 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1284 //#361 float() readchar (EXT_CSQC)
1285 void VM_CL_ReadChar (void)
1287 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1290 //#362 float() readshort (EXT_CSQC)
1291 void VM_CL_ReadShort (void)
1293 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1296 //#363 float() readlong (EXT_CSQC)
1297 void VM_CL_ReadLong (void)
1299 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1302 //#364 float() readcoord (EXT_CSQC)
1303 void VM_CL_ReadCoord (void)
1305 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1308 //#365 float() readangle (EXT_CSQC)
1309 void VM_CL_ReadAngle (void)
1311 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1314 //#366 string() readstring (EXT_CSQC)
1315 void VM_CL_ReadString (void)
1318 t = VM_GetTempString();
1319 s = MSG_ReadString();
1320 PRVM_G_INT(OFS_RETURN) = 0;
1324 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(t);
1328 //#367 float() readfloat (EXT_CSQC)
1329 void VM_CL_ReadFloat (void)
1331 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1334 //=================================================================//
1336 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1337 void VM_CL_effect (void)
1339 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1340 CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1343 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1344 void VM_CL_te_blood (void)
1348 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1349 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1351 pos = PRVM_G_VECTOR(OFS_PARM0);
1352 CL_FindNonSolidLocation(pos, pos2, 4);
1353 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1356 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1357 void VM_CL_te_bloodshower (void)
1361 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1362 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1364 speed = PRVM_G_FLOAT(OFS_PARM2);
1371 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1374 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1375 void VM_CL_te_explosionrgb (void)
1379 matrix4x4_t tempmatrix;
1380 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1381 pos = PRVM_G_VECTOR(OFS_PARM0);
1382 CL_FindNonSolidLocation(pos, pos2, 10);
1383 CL_ParticleExplosion(pos2);
1384 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1385 CL_AllocDlight(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1388 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1389 void VM_CL_te_particlecube (void)
1391 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1392 CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1395 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1396 void VM_CL_te_particlerain (void)
1398 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1399 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1402 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1403 void VM_CL_te_particlesnow (void)
1405 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1406 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1409 // #411 void(vector org, vector vel, float howmany) te_spark
1410 void VM_CL_te_spark (void)
1414 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1416 pos = PRVM_G_VECTOR(OFS_PARM0);
1417 CL_FindNonSolidLocation(pos, pos2, 4);
1418 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1421 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1422 void VM_CL_te_gunshotquad (void)
1426 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1428 pos = PRVM_G_VECTOR(OFS_PARM0);
1429 CL_FindNonSolidLocation(pos, pos2, 4);
1430 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1433 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1434 void VM_CL_te_spikequad (void)
1439 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1441 pos = PRVM_G_VECTOR(OFS_PARM0);
1442 CL_FindNonSolidLocation(pos, pos2, 4);
1443 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1444 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1448 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1449 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1450 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1454 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1455 void VM_CL_te_superspikequad (void)
1460 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1462 pos = PRVM_G_VECTOR(OFS_PARM0);
1463 CL_FindNonSolidLocation(pos, pos2, 4);
1464 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1465 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1469 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1470 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1471 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1475 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1476 void VM_CL_te_explosionquad (void)
1480 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1482 pos = PRVM_G_VECTOR(OFS_PARM0);
1483 CL_FindNonSolidLocation(pos, pos2, 10);
1484 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1485 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1488 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1489 void VM_CL_te_smallflash (void)
1493 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1495 pos = PRVM_G_VECTOR(OFS_PARM0);
1496 CL_FindNonSolidLocation(pos, pos2, 10);
1497 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1500 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1501 void VM_CL_te_customflash (void)
1505 matrix4x4_t tempmatrix;
1506 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1508 pos = PRVM_G_VECTOR(OFS_PARM0);
1509 CL_FindNonSolidLocation(pos, pos2, 4);
1510 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1511 CL_AllocDlight(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1514 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1515 void VM_CL_te_gunshot (void)
1519 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1521 pos = PRVM_G_VECTOR(OFS_PARM0);
1522 CL_FindNonSolidLocation(pos, pos2, 4);
1523 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1526 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1527 void VM_CL_te_spike (void)
1532 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1534 pos = PRVM_G_VECTOR(OFS_PARM0);
1535 CL_FindNonSolidLocation(pos, pos2, 4);
1536 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1537 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1541 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1542 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1543 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1547 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1548 void VM_CL_te_superspike (void)
1553 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1555 pos = PRVM_G_VECTOR(OFS_PARM0);
1556 CL_FindNonSolidLocation(pos, pos2, 4);
1557 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1558 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1562 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1563 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1564 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1568 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1569 void VM_CL_te_explosion (void)
1573 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1575 pos = PRVM_G_VECTOR(OFS_PARM0);
1576 CL_FindNonSolidLocation(pos, pos2, 10);
1577 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1578 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1581 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1582 void VM_CL_te_tarexplosion (void)
1586 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1588 pos = PRVM_G_VECTOR(OFS_PARM0);
1589 CL_FindNonSolidLocation(pos, pos2, 10);
1590 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1591 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1594 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1595 void VM_CL_te_wizspike (void)
1599 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1601 pos = PRVM_G_VECTOR(OFS_PARM0);
1602 CL_FindNonSolidLocation(pos, pos2, 4);
1603 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1604 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1607 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1608 void VM_CL_te_knightspike (void)
1612 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1614 pos = PRVM_G_VECTOR(OFS_PARM0);
1615 CL_FindNonSolidLocation(pos, pos2, 4);
1616 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1617 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1620 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1621 void VM_CL_te_lavasplash (void)
1623 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1624 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1627 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1628 void VM_CL_te_teleport (void)
1630 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1631 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1634 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1635 void VM_CL_te_explosion2 (void)
1639 matrix4x4_t tempmatrix;
1640 int colorStart, colorLength;
1641 unsigned char *tempcolor;
1642 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1644 pos = PRVM_G_VECTOR(OFS_PARM0);
1645 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1646 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1647 CL_FindNonSolidLocation(pos, pos2, 10);
1648 CL_ParticleExplosion2(pos2, colorStart, colorLength);
1649 tempcolor = (unsigned char *)&palette_complete[(rand()%colorLength) + colorStart];
1650 color[0] = tempcolor[0] * (2.0f / 255.0f);
1651 color[1] = tempcolor[1] * (2.0f / 255.0f);
1652 color[2] = tempcolor[2] * (2.0f / 255.0f);
1653 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1654 CL_AllocDlight(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1655 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1659 static void VM_CL_NewBeam (int ent, float *start, float *end, model_t *m, qboolean lightning)
1664 if (ent >= cl.max_csqcentities)
1665 CL_ExpandCSQCEntities(ent);
1667 // override any beam with the same entity
1668 for (i = 0, b = cl.beams;i < cl.max_beams;i++, b++)
1670 if (b->entity == ent && ent)
1673 b->lightning = lightning;
1674 b->relativestartvalid = (ent && cl.csqcentities[ent].state_current.active) ? 2 : 0;
1676 b->endtime = cl.time + 0.2;
1677 VectorCopy (start, b->start);
1678 VectorCopy (end, b->end);
1684 for (i = 0, b = cl.beams;i < cl.max_beams;i++, b++)
1686 if (!b->model || b->endtime < cl.time)
1689 b->lightning = lightning;
1690 b->relativestartvalid = (ent && cl.csqcentities[ent].state_current.active) ? 2 : 0;
1692 b->endtime = cl.time + 0.2;
1693 VectorCopy (start, b->start);
1694 VectorCopy (end, b->end);
1698 Con_Print("beam list overflow!\n");
1701 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1702 void VM_CL_te_lightning1 (void)
1704 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1705 VM_CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1708 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1709 void VM_CL_te_lightning2 (void)
1711 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1712 VM_CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1715 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1716 void VM_CL_te_lightning3 (void)
1718 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1719 VM_CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1722 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1723 void VM_CL_te_beam (void)
1725 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1726 VM_CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1729 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1730 void VM_CL_te_plasmaburn (void)
1734 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1736 pos = PRVM_G_VECTOR(OFS_PARM0);
1737 CL_FindNonSolidLocation(pos, pos2, 4);
1738 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1742 //====================================================================
1745 extern void clippointtosurface(model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1746 static model_t *cl_getmodel(prvm_edict_t *ed)
1749 model_t *model = NULL;
1750 if (!ed || ed->priv.server->free)
1752 modelindex = (int)ed->fields.client->modelindex;
1757 modelindex = -(modelindex+1);
1758 if(modelindex < MAX_MODELS)
1759 model = cl.csqc_model_precache[modelindex];
1763 if(modelindex < MAX_MODELS)
1764 model = cl.model_precache[modelindex];
1769 static msurface_t *cl_getsurface(model_t *model, int surfacenum)
1771 if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1773 return model->data_surfaces + surfacenum + model->firstmodelsurface;
1776 // #434 float(entity e, float s) getsurfacenumpoints
1777 void VM_CL_getsurfacenumpoints(void)
1779 model_t *model = cl_getmodel(PRVM_G_EDICT(OFS_PARM0));
1780 msurface_t *surface;
1781 // return 0 if no such surface
1782 if (!model || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1784 PRVM_G_FLOAT(OFS_RETURN) = 0;
1788 // note: this (incorrectly) assumes it is a simple polygon
1789 PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1792 // #435 vector(entity e, float s, float n) getsurfacepoint
1793 void VM_CL_getsurfacepoint(void)
1797 msurface_t *surface;
1799 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1800 ed = PRVM_G_EDICT(OFS_PARM0);
1801 if (!(model = cl_getmodel(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1803 // note: this (incorrectly) assumes it is a simple polygon
1804 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1805 if (pointnum < 0 || pointnum >= surface->num_vertices)
1807 // FIXME: implement rotation/scaling
1808 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1811 // #436 vector(entity e, float s) getsurfacenormal
1812 void VM_CL_getsurfacenormal(void)
1815 msurface_t *surface;
1817 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1818 if (!(model = cl_getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1820 // FIXME: implement rotation/scaling
1821 // note: this (incorrectly) assumes it is a simple polygon
1822 // note: this only returns the first triangle, so it doesn't work very
1823 // well for curved surfaces or arbitrary meshes
1824 TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
1825 VectorNormalize(normal);
1826 VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
1829 // #437 string(entity e, float s) getsurfacetexture
1830 void VM_CL_getsurfacetexture(void)
1833 msurface_t *surface;
1834 PRVM_G_INT(OFS_RETURN) = 0;
1835 if (!(model = cl_getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1837 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(surface->texture->name);
1840 // #438 float(entity e, vector p) getsurfacenearpoint
1841 void VM_CL_getsurfacenearpoint(void)
1843 int surfacenum, best;
1845 vec_t dist, bestdist;
1847 model_t *model = NULL;
1848 msurface_t *surface;
1850 PRVM_G_FLOAT(OFS_RETURN) = -1;
1851 ed = PRVM_G_EDICT(OFS_PARM0);
1852 if(!(model = cl_getmodel(ed)) || !model->num_surfaces)
1855 // FIXME: implement rotation/scaling
1856 point = PRVM_G_VECTOR(OFS_PARM1);
1857 VectorSubtract(point, ed->fields.client->origin, p);
1859 bestdist = 1000000000;
1860 for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
1862 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
1863 // first see if the nearest point on the surface's box is closer than the previous match
1864 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
1865 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
1866 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
1867 dist = VectorLength2(clipped);
1868 if (dist < bestdist)
1870 // it is, check the nearest point on the actual geometry
1871 clippointtosurface(model, surface, p, clipped);
1872 VectorSubtract(clipped, p, clipped);
1873 dist += VectorLength2(clipped);
1874 if (dist < bestdist)
1876 // that's closer too, store it as the best match
1882 PRVM_G_FLOAT(OFS_RETURN) = best;
1885 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
1886 void VM_CL_getsurfaceclippedpoint(void)
1890 msurface_t *surface;
1892 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1893 ed = PRVM_G_EDICT(OFS_PARM0);
1894 if (!(model = cl_getmodel(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1896 // FIXME: implement rotation/scaling
1897 VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
1898 clippointtosurface(model, surface, p, out);
1899 // FIXME: implement rotation/scaling
1900 VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1903 // #443 void(entity e, entity tagentity, string tagname) setattachment
1904 void VM_CL_setattachment (void)
1906 prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
1907 prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
1908 const char *tagname = PRVM_G_STRING(OFS_PARM2);
1913 if (e == prog->edicts)
1914 PF_WARNING("setattachment: can not modify world entity\n");
1915 if (e->priv.server->free)
1916 PF_WARNING("setattachment: can not modify free entity\n");
1918 if (tagentity == NULL)
1919 tagentity = prog->edicts;
1921 v = PRVM_GETEDICTFIELDVALUE(e, csqc_fieldoff_tag_entity);
1923 v->edict = PRVM_EDICT_TO_PROG(tagentity);
1925 v = PRVM_GETEDICTFIELDVALUE(e, csqc_fieldoff_tag_index);
1928 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
1930 modelindex = (int)tagentity->fields.client->modelindex;
1937 modelindex = -(modelindex+1);
1938 if(modelindex < MAX_MODELS)
1939 model = cl.csqc_model_precache[modelindex];
1942 if(modelindex < MAX_MODELS)
1943 model = cl.model_precache[modelindex];
1948 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
1950 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
1953 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
1957 /////////////////////////////////////////
1958 // DP_MD3_TAGINFO extension coded by VorteX
1960 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
1965 i = (int)e->fields.client->modelindex;
1974 m = cl.csqc_model_precache[i];
1980 m = cl.model_precache[i];
1982 return Mod_Alias_GetTagIndexForName(m, (int)e->fields.client->skin, tagname);
1985 // Warnings/errors code:
1986 // 0 - normal (everything all-right)
1989 // 3 - null or non-precached model
1990 // 4 - no tags with requested index
1991 // 5 - runaway loop at attachment chain
1992 extern cvar_t cl_bob;
1993 extern cvar_t cl_bobcycle;
1994 extern cvar_t cl_bobup;
1995 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
1998 int modelindex, reqframe, attachloop, i;
1999 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2000 prvm_edict_t *attachent;
2003 *out = identitymatrix; // warnings and errors return identical matrix
2005 if (ent == prog->edicts)
2007 if (ent->priv.server->free)
2010 modelindex = (int)ent->fields.client->modelindex;
2016 modelindex = -(modelindex+1);
2017 if(modelindex >= MAX_MODELS)
2019 model = cl.csqc_model_precache[modelindex];
2022 if(modelindex >= MAX_MODELS)
2025 model = cl.model_precache[modelindex];
2027 if (ent->fields.client->frame >= 0 && ent->fields.client->frame < model->numframes && model->animscenes)
2028 reqframe = model->animscenes[(int)ent->fields.client->frame].firstframe;
2030 reqframe = 0; // if model has wrong frame, engine automatically switches to model first frame
2032 // get initial tag matrix
2035 int ret = Mod_Alias_GetTagMatrix(model, reqframe, tagindex - 1, &tagmatrix);
2040 tagmatrix = identitymatrix;
2042 if ((val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_tag_entity)) && val->edict)
2043 { // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2047 attachent = PRVM_EDICT_NUM(val->edict); // to this it entity our entity is attached
2048 val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_tag_index);
2051 i = (int)attachent->fields.client->modelindex;
2056 model = cl.csqc_model_precache[i];
2060 model = cl.model_precache[i];
2062 if (model && val->_float >= 1 && model->animscenes && attachent->fields.client->frame >= 0 && attachent->fields.client->frame < model->numframes)
2063 Mod_Alias_GetTagMatrix(model, model->animscenes[(int)attachent->fields.client->frame].firstframe, (int)val->_float - 1, &attachmatrix);
2065 attachmatrix = identitymatrix;
2067 // apply transformation by child entity matrix
2068 val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_scale);
2069 if (val->_float == 0)
2071 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
2072 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2073 out->m[0][3] = entitymatrix.m[0][3] + val->_float*(entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3]);
2074 out->m[1][3] = entitymatrix.m[1][3] + val->_float*(entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3]);
2075 out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
2076 Matrix4x4_Copy(&tagmatrix, out);
2078 // finally transformate by matrix of tag on parent entity
2079 Matrix4x4_Concat(out, &attachmatrix, &tagmatrix);
2080 out->m[0][3] = attachmatrix.m[0][3] + attachmatrix.m[0][0]*tagmatrix.m[0][3] + attachmatrix.m[0][1]*tagmatrix.m[1][3] + attachmatrix.m[0][2]*tagmatrix.m[2][3];
2081 out->m[1][3] = attachmatrix.m[1][3] + attachmatrix.m[1][0]*tagmatrix.m[0][3] + attachmatrix.m[1][1]*tagmatrix.m[1][3] + attachmatrix.m[1][2]*tagmatrix.m[2][3];
2082 out->m[2][3] = attachmatrix.m[2][3] + attachmatrix.m[2][0]*tagmatrix.m[0][3] + attachmatrix.m[2][1]*tagmatrix.m[1][3] + attachmatrix.m[2][2]*tagmatrix.m[2][3];
2083 Matrix4x4_Copy(&tagmatrix, out);
2087 if (attachloop > 255) // prevent runaway looping
2090 while ((val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_tag_entity)) && val->edict);
2093 // normal or RENDER_VIEWMODEL entity (or main parent entity on attach chain)
2094 val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_scale);
2095 if (val->_float == 0)
2097 // Alias models have inverse pitch, bmodels can't have tags, so don't check for modeltype...
2098 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
2099 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2100 out->m[0][3] = entitymatrix.m[0][3] + val->_float*(entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3]);
2101 out->m[1][3] = entitymatrix.m[1][3] + val->_float*(entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3]);
2102 out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
2104 if ((val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2105 {// RENDER_VIEWMODEL magic
2106 Matrix4x4_Copy(&tagmatrix, out);
2108 val = PRVM_GETEDICTFIELDVALUE(ent, csqc_fieldoff_scale);
2109 if (val->_float == 0)
2112 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], val->_float);
2113 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2114 out->m[0][3] = entitymatrix.m[0][3] + val->_float*(entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3]);
2115 out->m[1][3] = entitymatrix.m[1][3] + val->_float*(entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3]);
2116 out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
2119 // Cl_bob, ported from rendering code
2120 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2123 // LordHavoc: this code is *weird*, but not replacable (I think it
2124 // should be done in QC on the server, but oh well, quake is quake)
2125 // LordHavoc: figured out bobup: the time at which the sin is at 180
2126 // degrees (which allows lengthening or squishing the peak or valley)
2127 cycle = sv.time/cl_bobcycle.value;
2128 cycle -= (int)cycle;
2129 if (cycle < cl_bobup.value)
2130 cycle = sin(M_PI * cycle / cl_bobup.value);
2132 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2133 // bob is proportional to velocity in the xy plane
2134 // (don't count Z, or jumping messes it up)
2135 bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2136 bob = bob*0.3 + bob*0.7*cycle;
2137 out->m[2][3] += bound(-7, bob, 4);
2144 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2145 void VM_CL_gettagindex (void)
2147 prvm_edict_t *ent = PRVM_G_EDICT(OFS_PARM0);
2148 const char *tag_name = PRVM_G_STRING(OFS_PARM1);
2149 int modelindex, tag_index;
2151 if (ent == prog->edicts)
2152 PF_WARNING("gettagindex: can't affect world entity\n");
2153 if (ent->priv.server->free)
2154 PF_WARNING("gettagindex: can't affect free entity\n");
2156 modelindex = (int)ent->fields.client->modelindex;
2158 modelindex = -(modelindex+1);
2160 if (modelindex <= 0 || modelindex >= MAX_MODELS)
2161 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2164 tag_index = CL_GetTagIndex(ent, tag_name);
2166 Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2168 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2171 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2172 void VM_CL_gettaginfo (void)
2174 prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2175 int tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2176 matrix4x4_t tag_matrix;
2179 returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2180 Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2185 PF_WARNING("gettagindex: can't affect world entity\n");
2188 PF_WARNING("gettagindex: can't affect free entity\n");
2191 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2194 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2197 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2202 //=================================================
2203 //[515]: here goes test/unfinished/etc.
2205 //[515]: check if it is what it should be
2206 void VM_WasFreed (void)
2209 VM_SAFEPARMCOUNT(1, VM_WasFreed);
2211 e = PRVM_G_EDICT(OFS_PARM0);
2212 if (!e->priv.required->free || (e->priv.required->free && (e->priv.required->freetime < 2 || (*prog->time - e->priv.required->freetime) > 0.5 )))
2213 PRVM_G_FLOAT(OFS_RETURN) = false;
2215 PRVM_G_FLOAT(OFS_RETURN) = true;
2218 void VM_CL_select_cube (void)
2222 float *mins2, *maxs2;
2223 prvm_edict_t *ent, *chain;
2224 vec3_t mins1, maxs1;
2226 VM_SAFEPARMCOUNT(2, VM_CL_select_cube);
2228 // is the same like !(prog->flag & PRVM_FE_CHAIN) - even if the operator precedence is another
2229 if(!prog->flag & PRVM_FE_CHAIN)
2230 PRVM_ERROR("VM_findchain: %s doesnt have a chain field !\n", PRVM_NAME);
2232 chain_of = PRVM_ED_FindField("chain")->ofs;
2233 chain = prog->edicts;
2235 mins2 = PRVM_G_VECTOR(OFS_PARM0);
2236 maxs2 = PRVM_G_VECTOR(OFS_PARM1);
2238 ent = PRVM_NEXT_EDICT(prog->edicts);
2239 for (i = 1;i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent))
2241 if (ent->priv.required->free)
2243 VectorCopy(ent->fields.client->origin, mins1);
2244 VectorAdd(mins1, ent->fields.client->maxs, maxs1);
2245 VectorAdd(mins1, ent->fields.client->mins, mins1);
2246 if (mins1[0] > maxs2[0] || mins1[1] > maxs2[1] || mins1[2] > maxs2[2])
2248 if (maxs1[0] < mins2[0] || maxs1[1] < mins2[1] || maxs1[2] < mins2[2])
2250 PRVM_E_INT(ent,chain_of) = PRVM_NUM_FOR_EDICT(chain);
2254 VM_RETURN_EDICT(chain);
2257 void VM_CL_select_super (void)
2262 prvm_edict_t *ent, *chain;
2263 vec3_t mins1, maxs1;
2265 VM_SAFEPARMCOUNT(8, VM_findchain);
2267 v[i] = PRVM_G_VECTOR(OFS_PARM0+i*3);
2269 // is the same like !(prog->flag & PRVM_FE_CHAIN) - even if the operator precedence is another
2270 if(!prog->flag & PRVM_FE_CHAIN)
2271 PRVM_ERROR("VM_findchain: %s doesnt have a chain field !\n", PRVM_NAME);
2273 chain_of = PRVM_ED_FindField("chain")->ofs;
2274 chain = prog->edicts;
2276 mins2 = PRVM_G_VECTOR(OFS_PARM0);
2277 maxs2 = PRVM_G_VECTOR(OFS_PARM1);
2279 ent = PRVM_NEXT_EDICT(prog->edicts);
2280 for (i = 1;i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent))
2282 if (ent->priv.required->free)
2284 VectorCopy(ent->fields.client->origin, mins1);
2285 VectorAdd(mins1, ent->fields.client->maxs, maxs1);
2286 VectorAdd(mins1, ent->fields.client->mins, mins1);
2287 if (mins1[0] > maxs2[0] || mins1[1] > maxs2[1] || mins1[2] > maxs2[2])
2289 if (maxs1[0] < mins2[0] || maxs1[1] < mins2[1] || maxs1[2] < mins2[2])
2291 PRVM_E_INT(ent,chain_of) = PRVM_NUM_FOR_EDICT(chain);
2295 VM_RETURN_EDICT(chain);*/
2298 static int Is_Text_Color (char c, char t)
2301 char c2 = c - (c & 128);
2302 char t2 = t - (t & 128);
2304 if(c != '^' && c2 != '^') return 0;
2305 if(t >= '0' && t <= '9') a = 1;
2306 if(t2 >= '0' && t2 <= '9') a = 1;
2307 /* if(t >= 'A' && t <= 'Z') a = 2;
2308 if(t2 >= 'A' && t2 <= 'Z') a = 2;
2310 if(a == 1 && scr_colortext.integer > 0)
2312 if(a == 2 && scr_multifonts.integer > 0)
2318 void VM_uncolorstring (void) //#170
2324 VM_SAFEPARMCOUNT(1, VM_uncolorstring);
2325 in = PRVM_G_STRING(OFS_PARM0);
2327 PRVM_ERROR ("VM_uncolorstring: %s: NULL\n", PRVM_NAME);
2328 VM_CheckEmptyString (in);
2329 out = VM_GetTempString();
2334 if(Is_Text_Color(in[k], in[k+1]) == 1/* || (in[k] == '&' && in[k+1] == 'r')*/)
2345 void VM_CL_selecttraceline (void)
2348 int ent, ignore, csqcents;
2350 v1 = PRVM_G_VECTOR(OFS_PARM0);
2351 v2 = PRVM_G_VECTOR(OFS_PARM1);
2352 ignore = (int)PRVM_G_FLOAT(OFS_PARM2);
2353 csqcents = (int)PRVM_G_FLOAT(OFS_PARM3);
2356 if((csqcents && ignore > cl.num_csqcentities) || (!csqcents && ignore > cl.num_entities))
2358 Con_Printf("VM_CL_selecttraceline: out of entities\n");
2363 prog->globals.client->trace_fraction = CL_SelectTraceLine(v1, v2, prog->globals.client->trace_endpos, prog->globals.client->trace_plane_normal, &prog->globals.client->trace_ent, &cl.csqcentities[ignore].render, csqcents);
2365 prog->globals.client->trace_fraction = CL_SelectTraceLine(v1, v2, prog->globals.client->trace_endpos, prog->globals.client->trace_plane_normal, &ent, &cl.entities[ignore].render, csqcents);
2366 PRVM_G_FLOAT(OFS_RETURN) = ent;
2369 void VM_charindex (void)
2372 s = PRVM_G_STRING(OFS_PARM0);
2375 if((unsigned)PRVM_G_FLOAT(OFS_PARM1) > strlen(s))
2377 PRVM_G_FLOAT(OFS_RETURN) = (unsigned char)s[(int)PRVM_G_FLOAT(OFS_PARM1)];
2380 //#223 string(float c, ...) chr2str (FTE_STRINGS)
2381 void VM_chr2str (void)
2385 t = VM_GetTempString();
2386 for(i=0;i<prog->argc;i++)
2387 t[i] = (unsigned char)PRVM_G_FLOAT(OFS_PARM0+i*3);
2389 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(t);
2392 //#228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
2393 void VM_strncmp (void)
2395 const char *s1, *s2;
2396 VM_SAFEPARMCOUNT(1, VM_strncmp);
2397 s1 = PRVM_G_STRING(OFS_PARM0);
2398 s2 = PRVM_G_STRING(OFS_PARM1);
2399 PRVM_G_FLOAT(OFS_RETURN) = strncmp(s1, s2, (size_t)PRVM_G_FLOAT(OFS_PARM2));
2402 //============================================================================
2403 //============================================================================
2405 prvm_builtin_t vm_cl_builtins[] = {
2406 0, // to be consistent with the old vm
2407 VM_CL_makevectors, // #1 void(vector ang) makevectors
2408 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin
2409 VM_CL_setmodel, // #3 void(entity e, string m) setmodel
2410 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize
2412 VM_break, // #6 void() break
2413 VM_random, // #7 float() random
2414 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound
2415 VM_normalize, // #9 vector(vector v) normalize
2416 VM_error, // #10 void(string e) error
2417 VM_objerror, // #11 void(string e) objerror
2418 VM_vlen, // #12 float(vector v) vlen
2419 VM_vectoyaw, // #13 float(vector v) vectoyaw
2420 VM_CL_spawn, // #14 entity() spawn
2421 VM_remove, // #15 void(entity e) remove
2422 VM_CL_traceline, // #16 float(vector v1, vector v2, float tryents) traceline
2424 VM_find, // #18 entity(entity start, .string fld, string match) find
2425 VM_CL_precache_sound, // #19 void(string s) precache_sound
2426 VM_CL_precache_model, // #20 void(string s) precache_model
2428 VM_CL_findradius, // #22 entity(vector org, float rad) findradius
2431 VM_dprint, // #25 void(string s) dprint
2432 VM_ftos, // #26 void(string s) ftos
2433 VM_vtos, // #27 void(string s) vtos
2434 VM_coredump, // #28 void() coredump
2435 VM_traceon, // #29 void() traceon
2436 VM_traceoff, // #30 void() traceoff
2437 VM_eprint, // #31 void(entity e) eprint
2440 VM_CL_droptofloor, // #34 float() droptofloor
2441 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle
2442 VM_rint, // #36 float(float v) rint
2443 VM_floor, // #37 float(float v) floor
2444 VM_ceil, // #38 float(float v) ceil
2446 VM_CL_checkbottom, // #40 float(entity e) checkbottom
2447 VM_CL_pointcontents, // #41 float(vector v) pointcontents
2449 VM_fabs, // #43 float(float f) fabs
2451 VM_cvar, // #45 float(string s) cvar
2452 VM_localcmd, // #46 void(string s) localcmd
2453 VM_nextent, // #47 entity(entity e) nextent
2454 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle
2455 VM_CL_changeyaw, // #49 void(entity ent, float ideal_yaw, float speed_yaw) ChangeYaw
2457 VM_vectoangles, // #51 vector(vector v) vectoangles
2458 0, // #52 void(float to, float f) WriteByte
2459 0, // #53 void(float to, float f) WriteChar
2460 0, // #54 void(float to, float f) WriteShort
2461 0, // #55 void(float to, float f) WriteLong
2462 0, // #56 void(float to, float f) WriteCoord
2463 0, // #57 void(float to, float f) WriteAngle
2464 0, // #58 void(float to, string s) WriteString
2466 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
2467 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
2468 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
2469 VM_CL_changepitch, // #63 void(entity ent, float ideal_pitch, float speed_pitch) changepitch (DP_QC_CHANGEPITCH)
2470 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
2471 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
2478 VM_cvar_set, // #72 void(string var, string val) cvar_set
2480 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound
2481 VM_CL_precache_model, // #75 string(string s) precache_model2
2482 VM_CL_precache_sound, // #76 string(string s) precache_sound2
2487 VM_stof, // #81 float(string s) stof (FRIK_FILE)
2496 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
2497 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
2498 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
2499 PF_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
2500 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
2501 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
2502 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
2503 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
2504 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
2505 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
2516 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
2517 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
2518 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
2519 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
2520 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
2521 VM_strcat, // #115 string(string s1, string s2) strcat (FRIK_FILE)
2522 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
2523 VM_stov, // #117 vector(string) stov (FRIK_FILE)
2524 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
2525 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
2527 e10, e10, e10, e10, e10, e10, e10, e10, // #120-199
2537 VM_bitshift, //#218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
2541 VM_charindex, //#222 float(string str, float ofs) str2chr (FTE_STRINGS)
2542 VM_chr2str, //#223 string(float c, ...) chr2str (FTE_STRINGS)
2547 VM_strncmp, //#228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
2549 e10, e10, e10, e10, e10, e10, e10, // #230-299
2551 //======CSQC start=======//
2552 //3d world (buffer/buffering) operations
2553 VM_R_ClearScene, //#300 void() clearscene (EXT_CSQC)
2554 VM_R_AddEntities, //#301 void(float mask) addentities (EXT_CSQC)
2555 VM_R_AddEntity, //#302 void(entity ent) addentity (EXT_CSQC)
2556 VM_R_SetView, //#303 float(float property, ...) setproperty (EXT_CSQC)
2557 VM_R_RenderScene, //#304 void() renderscene (EXT_CSQC)
2558 VM_R_AddDynamicLight, //#305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
2559 VM_R_PolygonBegin, //#306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
2560 VM_R_PolygonVertex, //#307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
2561 VM_R_PolygonEnd, //#308 void() R_EndPolygon
2564 //maths stuff that uses the current view settings
2565 VM_CL_unproject, //#310 vector (vector v) cs_unproject (EXT_CSQC)
2566 VM_CL_project, //#311 vector (vector v) cs_project (EXT_CSQC)
2571 //2d (immediate) operations
2572 VM_drawline, //#315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
2573 VM_iscachedpic, //#316 float(string name) iscachedpic (EXT_CSQC)
2574 VM_precache_pic, //#317 string(string name, float trywad) precache_pic (EXT_CSQC)
2575 VM_getimagesize, //#318 vector(string picname) draw_getimagesize (EXT_CSQC)
2576 VM_freepic, //#319 void(string name) freepic (EXT_CSQC)
2577 VM_drawcharacter, //#320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
2578 VM_drawstring, //#321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
2579 VM_drawpic, //#322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
2580 VM_drawfill, //#323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
2581 VM_drawsetcliparea, //#324 void(float x, float y, float width, float height) drawsetcliparea
2582 VM_drawresetcliparea, //#325 void(void) drawresetcliparea
2588 VM_CL_getstatf, //#330 float(float stnum) getstatf (EXT_CSQC)
2589 VM_CL_getstati, //#331 float(float stnum) getstati (EXT_CSQC)
2590 VM_CL_getstats, //#332 string(float firststnum) getstats (EXT_CSQC)
2591 VM_CL_setmodelindex, //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2592 VM_CL_modelnameforindex, //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2593 VM_CL_particleeffectnum, //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2594 VM_CL_trailparticles, //#336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2595 VM_CL_pointparticles, //#337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
2596 VM_CL_centerprint, //#338 void(string s) cprint (EXT_CSQC)
2597 VM_print, //#339 void(string s) print (EXT_CSQC)
2598 VM_keynumtostring, //#340 string(float keynum) keynumtostring (EXT_CSQC)
2599 VM_stringtokeynum, //#341 float(string keyname) stringtokeynum (EXT_CSQC)
2600 VM_CL_getkeybind, //#342 string(float keynum) getkeybind (EXT_CSQC)
2601 VM_CL_setcursormode, //#343 void(float usecursor) setcursormode (EXT_CSQC)
2602 VM_getmousepos, //#344 vector() getmousepos (EXT_CSQC)
2603 VM_CL_getinputstate, //#345 float(float framenum) getinputstate (EXT_CSQC)
2604 VM_CL_setsensitivityscale, //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
2605 VM_CL_runplayerphysics, //#347 void() runstandardplayerphysics (EXT_CSQC)
2606 VM_CL_getplayerkey, //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
2607 VM_CL_isdemo, //#349 float() isdemo (EXT_CSQC)
2608 VM_isserver, //#350 float() isserver (EXT_CSQC)
2609 VM_CL_setlistener, //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
2610 VM_CL_registercmd, //#352 void(string cmdname) registercommand (EXT_CSQC)
2611 VM_WasFreed, //#353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
2612 VM_CL_playernum, //#354 float() playernum
2613 VM_CL_onground, //#355 float() cl_onground (EXT_CSQC)
2614 VM_charindex, //#356 float(string s, float num) charindex
2615 VM_CL_selecttraceline, //#357 float(vector start, vector end, float ignore, float csqcents) selecttraceline
2618 VM_CL_ReadByte, //#360 float() readbyte (EXT_CSQC)
2619 VM_CL_ReadChar, //#361 float() readchar (EXT_CSQC)
2620 VM_CL_ReadShort, //#362 float() readshort (EXT_CSQC)
2621 VM_CL_ReadLong, //#363 float() readlong (EXT_CSQC)
2622 VM_CL_ReadCoord, //#364 float() readcoord (EXT_CSQC)
2623 VM_CL_ReadAngle, //#365 float() readangle (EXT_CSQC)
2624 VM_CL_ReadString, //#366 string() readstring (EXT_CSQC)
2625 VM_CL_ReadFloat, //#367 float() readfloat (EXT_CSQC)
2658 //=========CSQC end========//
2660 VM_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
2662 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
2663 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
2664 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
2665 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
2666 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
2667 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
2668 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
2669 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
2670 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
2671 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
2672 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
2673 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2674 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2675 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2676 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2677 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2678 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2679 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2680 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2681 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2682 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2683 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2684 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2685 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2686 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2687 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2688 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2689 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2690 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2691 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2692 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
2693 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2694 VM_CL_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
2695 VM_CL_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
2696 VM_CL_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
2697 VM_CL_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
2698 VM_CL_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
2699 VM_CL_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
2701 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
2702 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
2703 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
2704 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_FS_SEARCH)
2705 VM_search_end, // #445 void(float handle) search_end (DP_FS_SEARCH)
2706 VM_search_getsize, // #446 float(float handle) search_getsize (DP_FS_SEARCH)
2707 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_FS_SEARCH)
2708 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
2709 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
2710 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
2711 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2712 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2720 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
2721 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
2722 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
2723 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
2724 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
2725 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
2726 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
2727 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
2728 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
2729 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
2730 e10, e10, e10 // #470-499 (LordHavoc)
2733 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
2735 void VM_CL_Cmd_Init(void)
2739 void VM_CL_Cmd_Reset(void)