7 #include "cl_collision.h"
11 #ifdef CONFIG_VIDEO_CAPTURE
16 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
19 cvar_t scr_viewsize = {CF_CLIENT | CF_ARCHIVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
20 cvar_t scr_fov = {CF_CLIENT | CF_ARCHIVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
21 cvar_t scr_conalpha = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha", "0.9", "opacity of console background gfx/conback (when console isn't forced fullscreen)"};
22 cvar_t scr_conalphafactor = {CF_CLIENT | CF_ARCHIVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
23 cvar_t scr_conalpha2factor = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
24 cvar_t scr_conalpha3factor = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
25 cvar_t scr_conbrightness = {CF_CLIENT | CF_ARCHIVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
26 cvar_t scr_conforcewhiledisconnected = {CF_CLIENT, "scr_conforcewhiledisconnected", "1", "1 forces fullscreen console while disconnected, 2 also forces it when the listen server has started but the client is still loading"};
27 cvar_t scr_conheight = {CF_CLIENT | CF_ARCHIVE, "scr_conheight", "0.5", "fraction of screen height occupied by console (reduced as necessary for visibility of loading progress and infobar)"};
28 cvar_t scr_conscroll_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
29 cvar_t scr_conscroll_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
30 cvar_t scr_conscroll2_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
31 cvar_t scr_conscroll2_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
32 cvar_t scr_conscroll3_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
33 cvar_t scr_conscroll3_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
35 cvar_t scr_menuforcewhiledisconnected = {CF_CLIENT, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
37 cvar_t scr_centertime = {CF_CLIENT, "scr_centertime","2", "how long centerprint messages show"};
38 cvar_t scr_showram = {CF_CLIENT | CF_ARCHIVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
39 cvar_t scr_showturtle = {CF_CLIENT | CF_ARCHIVE, "showturtle","0", "show turtle icon when framerate is too low"};
40 cvar_t scr_showpause = {CF_CLIENT | CF_ARCHIVE, "showpause","1", "show pause icon when game is paused"};
41 cvar_t scr_showbrand = {CF_CLIENT, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
42 cvar_t scr_printspeed = {CF_CLIENT, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
43 cvar_t scr_loadingscreen_background = {CF_CLIENT, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
44 cvar_t scr_loadingscreen_scale = {CF_CLIENT, "scr_loadingscreen_scale","1", "scale factor of the background"};
45 cvar_t scr_loadingscreen_scale_base = {CF_CLIENT, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
46 cvar_t scr_loadingscreen_scale_limit = {CF_CLIENT, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
47 cvar_t scr_loadingscreen_picture = {CF_CLIENT, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
48 cvar_t scr_loadingscreen_count = {CF_CLIENT, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
49 cvar_t scr_loadingscreen_firstforstartup = {CF_CLIENT, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
50 cvar_t scr_loadingscreen_barcolor = {CF_CLIENT, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
51 cvar_t scr_loadingscreen_barheight = {CF_CLIENT, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
52 cvar_t scr_loadingscreen_maxfps = {CF_CLIENT, "scr_loadingscreen_maxfps", "20", "maximum FPS for loading screen so it will not update very often (this reduces loading time with lots of models)"};
53 cvar_t scr_infobar_height = {CF_CLIENT, "scr_infobar_height", "8", "the height of the infobar items"};
54 cvar_t scr_sbarscale = {CF_CLIENT | CF_READONLY, "scr_sbarscale", "1", "current vid_height/vid_conheight, for compatibility with csprogs that read this cvar (found in Fitzquake-derived engines and FTEQW; despite the name it's not specific to the status bar)"};
55 cvar_t vid_conwidthauto = {CF_CLIENT | CF_ARCHIVE, "vid_conwidthauto", "1", "automatically update vid_conwidth to match aspect ratio"};
56 cvar_t vid_conwidth = {CF_CLIENT | CF_ARCHIVE, "vid_conwidth", "640", "virtual width of 2D graphics system (note: changes may be overwritten, see vid_conwidthauto)"};
57 cvar_t vid_conheight = {CF_CLIENT | CF_ARCHIVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
58 cvar_t vid_pixelheight = {CF_CLIENT | CF_ARCHIVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
59 cvar_t scr_screenshot_jpeg = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa or PNG"};
60 cvar_t scr_screenshot_jpeg_quality = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
61 cvar_t scr_screenshot_png = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_png","0", "save png instead of targa"};
62 cvar_t scr_screenshot_gammaboost = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
63 cvar_t scr_screenshot_alpha = {CF_CLIENT, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
64 cvar_t scr_screenshot_timestamp = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
65 // scr_screenshot_name is defined in fs.c
66 #ifdef CONFIG_VIDEO_CAPTURE
67 cvar_t cl_capturevideo = {CF_CLIENT, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
68 cvar_t cl_capturevideo_demo_stop = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
69 cvar_t cl_capturevideo_printfps = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
70 cvar_t cl_capturevideo_width = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
71 cvar_t cl_capturevideo_height = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
72 cvar_t cl_capturevideo_realtime = {CF_CLIENT, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
73 cvar_t cl_capturevideo_fps = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
74 cvar_t cl_capturevideo_nameformat = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
75 cvar_t cl_capturevideo_number = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
76 cvar_t cl_capturevideo_ogg = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
77 cvar_t cl_capturevideo_framestep = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
79 cvar_t r_letterbox = {CF_CLIENT, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
80 cvar_t r_stereo_separation = {CF_CLIENT, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
81 cvar_t r_stereo_sidebyside = {CF_CLIENT, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
82 cvar_t r_stereo_horizontal = {CF_CLIENT, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
83 cvar_t r_stereo_vertical = {CF_CLIENT, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
84 cvar_t r_stereo_redblue = {CF_CLIENT, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
85 cvar_t r_stereo_redcyan = {CF_CLIENT, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
86 cvar_t r_stereo_redgreen = {CF_CLIENT, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
87 cvar_t r_stereo_angle = {CF_CLIENT, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
88 cvar_t scr_stipple = {CF_CLIENT, "scr_stipple", "0", "interlacing-like stippling of the display"};
89 cvar_t scr_refresh = {CF_CLIENT, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
90 cvar_t scr_screenshot_name_in_mapdir = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
91 cvar_t net_graph = {CF_CLIENT | CF_ARCHIVE, "net_graph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
92 cvar_t cl_demo_mousegrab = {CF_CLIENT, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
93 cvar_t timedemo_screenshotframelist = {CF_CLIENT, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
94 cvar_t vid_touchscreen_outlinealpha = {CF_CLIENT, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
95 cvar_t vid_touchscreen_overlayalpha = {CF_CLIENT, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
97 extern cvar_t sbar_info_pos;
98 extern cvar_t r_fog_clear;
100 int jpeg_supported = false;
102 qbool scr_initialized; // ready to draw
104 qbool scr_loading = false; // we are in a loading screen
106 unsigned int scr_con_current;
107 static unsigned int scr_con_margin_bottom;
109 extern int con_vislines;
111 extern int cl_punchangle_applied;
113 static void SCR_ScreenShot_f(cmd_state_t *cmd);
114 static void R_Envmap_f(cmd_state_t *cmd);
117 void R_ClearScreen(qbool fogcolor);
120 ===============================================================================
124 ===============================================================================
127 char scr_centerstring[MAX_INPUTLINE];
128 float scr_centertime_start; // for slow victory printing
129 float scr_centertime_off;
130 int scr_center_lines;
132 int scr_erase_center;
133 char scr_infobarstring[MAX_INPUTLINE];
134 float scr_infobartime_off;
140 Called for important messages that should stay in the center of the screen
144 void SCR_CenterPrint(const char *str)
146 if (str[0] == '\0') // happens when stepping out of a centreprint trigger on alk1.2 start.bsp
149 // Print the message to the console, but only if it's different to the previous message
150 if (strcmp(str, scr_centerstring))
151 Con_CenterPrint(str);
152 dp_strlcpy(scr_centerstring, str, sizeof(scr_centerstring));
154 scr_centertime_off = scr_centertime.value;
155 scr_centertime_start = cl.time;
157 // count the number of lines for centering
158 scr_center_lines = 1;
171 Print something to the center of the screen using SCR_Centerprint
174 static void SCR_Centerprint_f (cmd_state_t *cmd)
176 char msg[MAX_INPUTLINE];
177 unsigned int i, c, p;
182 // Merge all the cprint arguments into one string
183 dp_strlcpy(msg, Cmd_Argv(cmd,1), sizeof(msg));
184 for(i = 2; i < c; ++i)
186 dp_strlcat(msg, " ", sizeof(msg));
187 dp_strlcat(msg, Cmd_Argv(cmd, i), sizeof(msg));
190 c = (unsigned int)strlen(msg);
191 for(p = 0, i = 0; i < c; ++i)
197 else if(msg[i+1] == '\\')
209 SCR_CenterPrint(msg);
213 static void SCR_DrawCenterString (void)
220 if(cl.intermission == 2) // in finale,
221 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
224 if(scr_centertime.value <= 0 && !cl.intermission)
227 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
228 if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
229 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
233 scr_erase_center = 0;
234 start = scr_centerstring;
239 if (scr_center_lines <= 4)
240 y = (int)(vid_conheight.integer*0.35);
247 // scan the number of characters on the line, not counting color codes
248 char *newline = strchr(start, '\n');
249 int l = newline ? (newline - start) : (int)strlen(start);
250 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
252 x = (int) (vid_conwidth.integer - width)/2;
257 DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
266 start = newline + 1; // skip the \n
270 static void SCR_CheckDrawCenterString (void)
272 if (scr_center_lines > scr_erase_lines)
273 scr_erase_lines = scr_center_lines;
275 if (cl.time > cl.oldtime)
276 scr_centertime_off -= cl.time - cl.oldtime;
278 // don't draw if this is a normal stats-screen intermission,
279 // only if it is not an intermission, or a finale intermission
280 if (cl.intermission == 1)
282 if (scr_centertime_off <= 0 && !cl.intermission)
284 if (key_dest != key_game)
287 SCR_DrawCenterString ();
290 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
292 netgraphitem_t *graph;
295 char bytesstring[128];
296 float g[NETGRAPH_PACKETS][7];
299 DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
300 // draw the bar graph itself
301 memset(g, 0, sizeof(g));
302 for (j = 0;j < NETGRAPH_PACKETS;j++)
304 graph = netgraph + j;
305 g[j][0] = 1.0f - 0.25f * (host.realtime - graph->time);
312 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
314 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
318 if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
319 if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
321 g[j][3] = 1.0f - graph->unreliablebytes * graphscale;
322 g[j][4] = g[j][3] - graph->reliablebytes * graphscale;
323 g[j][5] = g[j][4] - graph->ackbytes * graphscale;
324 // count bytes in the last second
325 if (host.realtime - graph->time < 1.0f)
326 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
328 if(graph->cleartime >= 0)
329 g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
330 g[j][1] = bound(0.0f, g[j][1], 1.0f);
331 g[j][2] = bound(0.0f, g[j][2], 1.0f);
332 g[j][3] = bound(0.0f, g[j][3], 1.0f);
333 g[j][4] = bound(0.0f, g[j][4], 1.0f);
334 g[j][5] = bound(0.0f, g[j][5], 1.0f);
335 g[j][6] = bound(0.0f, g[j][6], 1.0f);
337 // render the lines for the graph
338 for (j = 0;j < NETGRAPH_PACKETS;j++)
341 b = g[(j+1)%NETGRAPH_PACKETS];
342 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
344 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 1.0f, 1.0f, 0);
345 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
346 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
347 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
348 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
349 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[6], graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f, 0.0f, 1.0f, 1.0f, 0);
352 y = graphy + graphheight;
353 dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
354 DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
355 DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
363 static void SCR_DrawNetGraph (void)
365 int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
370 if (cls.state != ca_connected)
374 if (!net_graph.integer)
382 graphscale = 1.0f / 1500.0f;
383 graphlimit = cl_rate.integer;
385 netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
386 netgraphsperrow = max(netgraphsperrow, 1);
389 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
390 netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
392 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
393 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
396 if (sv.active && net_graph.integer >= 2)
398 for (i = 0;i < svs.maxclients;i++)
400 c = svs.clients[i].netconnection;
403 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
404 netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
405 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
406 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph);
417 static void SCR_DrawTurtle (void)
421 if (cls.state != ca_connected)
424 if (!scr_showturtle.integer)
427 if (cl.realframetime < 0.1)
437 DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
445 static void SCR_DrawNet (void)
447 if (cls.state != ca_connected)
449 if (host.realtime - cl.last_received_message < 0.3)
451 if (cls.demoplayback)
454 DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
462 static void SCR_DrawPause (void)
466 if (cls.state != ca_connected)
469 if (!scr_showpause.integer) // turn off for screenshots
475 pic = Draw_CachePic ("gfx/pause");
476 DrawQ_Pic ((vid_conwidth.integer - Draw_GetPicWidth(pic))/2, (vid_conheight.integer - Draw_GetPicHeight(pic))/2, pic, 0, 0, 1, 1, 1, 1, 0);
484 static void SCR_DrawBrand (void)
489 if (!scr_showbrand.value)
492 pic = Draw_CachePic ("gfx/brand");
494 switch ((int)scr_showbrand.value)
496 case 1: // bottom left
498 y = vid_conheight.integer - Draw_GetPicHeight(pic);
500 case 2: // bottom centre
501 x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
502 y = vid_conheight.integer - Draw_GetPicHeight(pic);
504 case 3: // bottom right
505 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
506 y = vid_conheight.integer - Draw_GetPicHeight(pic);
508 case 4: // centre right
509 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
510 y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
513 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
516 case 6: // top centre
517 x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
524 case 8: // centre left
526 y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
532 DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
540 static int SCR_DrawQWDownload(int offset)
542 // sync with SCR_InfobarHeight
545 float size = scr_infobar_height.value;
548 if (!cls.qw_downloadname[0])
550 cls.qw_downloadspeedrate = 0;
551 cls.qw_downloadspeedtime = host.realtime;
552 cls.qw_downloadspeedcount = 0;
555 if (host.realtime >= cls.qw_downloadspeedtime + 1)
557 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
558 cls.qw_downloadspeedtime = host.realtime;
559 cls.qw_downloadspeedcount = 0;
561 if (cls.protocol == PROTOCOL_QUAKEWORLD)
562 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
564 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
565 len = (int)strlen(temp);
566 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
567 y = vid_conheight.integer - size - offset;
568 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
569 DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
574 SCR_DrawInfobarString
577 static int SCR_DrawInfobarString(int offset)
581 float size = scr_infobar_height.value;
583 len = (int)strlen(scr_infobarstring);
584 x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
585 y = vid_conheight.integer - size - offset;
586 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
587 DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
596 static int SCR_DrawCurlDownload(int offset)
598 // sync with SCR_InfobarHeight
603 float size = scr_infobar_height.value;
604 Curl_downloadinfo_t *downinfo;
606 char addinfobuf[128];
609 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
613 y = vid_conheight.integer - size * nDownloads - offset;
617 len = (int)strlen(addinfo);
618 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
619 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
620 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
623 for(i = 0; i != nDownloads; ++i)
625 if(downinfo[i].queued)
626 dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
627 else if(downinfo[i].progress <= 0)
628 dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
630 dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
631 len = (int)strlen(temp);
632 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
633 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
634 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
639 return size * (nDownloads + (addinfo ? 1 : 0));
647 static void SCR_DrawInfobar(void)
649 unsigned int offset = 0;
650 offset += SCR_DrawQWDownload(offset);
651 offset += SCR_DrawCurlDownload(offset);
652 if(scr_infobartime_off > 0)
653 offset += SCR_DrawInfobarString(offset);
654 if(!offset && scr_loading)
655 offset = scr_loadingscreen_barheight.integer;
656 if(offset != scr_con_margin_bottom)
657 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
660 static int SCR_InfobarHeight(void)
663 Curl_downloadinfo_t *downinfo;
666 char addinfobuf[128];
668 if (cl.time > cl.oldtime)
669 scr_infobartime_off -= cl.time - cl.oldtime;
670 if(scr_infobartime_off > 0)
672 if(cls.qw_downloadname[0])
675 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
678 offset += (nDownloads + (addinfo ? 1 : 0));
681 offset *= scr_infobar_height.value;
691 static void SCR_InfoBar_f(cmd_state_t *cmd)
693 if(Cmd_Argc(cmd) == 3)
695 scr_infobartime_off = atof(Cmd_Argv(cmd, 1));
696 dp_strlcpy(scr_infobarstring, Cmd_Argv(cmd, 2), sizeof(scr_infobarstring));
700 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
703 //=============================================================================
707 SCR_SetUpToDrawConsole
710 static void SCR_SetUpToDrawConsole (void)
713 static int framecounter = 0;
719 if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
721 if (framecounter >= 2)
730 if (scr_conforcewhiledisconnected.integer >= 2 && key_dest == key_game && cls.signon != SIGNONS)
731 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
732 else if (scr_conforcewhiledisconnected.integer >= 1 && key_dest == key_game && cls.signon != SIGNONS && !sv.active)
733 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
735 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
737 // decide on the height of the console
738 if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
739 scr_con_current = vid_conheight.integer * scr_conheight.value;
741 scr_con_current = 0; // none visible
749 void SCR_DrawConsole (void)
751 // infobar and loading progress are not drawn simultaneously
752 scr_con_margin_bottom = SCR_InfobarHeight();
753 if (!scr_con_margin_bottom && scr_loading)
754 scr_con_margin_bottom = scr_loadingscreen_barheight.integer;
755 if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
758 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom, true);
760 else if (scr_con_current)
761 Con_DrawConsole (min(scr_con_current, vid_conheight.integer - scr_con_margin_bottom), false);
766 //=============================================================================
775 static void SCR_SizeUp_f(cmd_state_t *cmd)
777 Cvar_SetValueQuick(&scr_viewsize, scr_viewsize.value + 10);
788 static void SCR_SizeDown_f(cmd_state_t *cmd)
790 Cvar_SetValueQuick(&scr_viewsize, scr_viewsize.value - 10);
793 #ifdef CONFIG_VIDEO_CAPTURE
794 void SCR_CaptureVideo_EndVideo(void);
796 void CL_Screen_Shutdown(void)
798 #ifdef CONFIG_VIDEO_CAPTURE
799 SCR_CaptureVideo_EndVideo();
803 void CL_Screen_Init(void)
806 Cvar_RegisterVariable (&scr_fov);
807 Cvar_RegisterVariable (&scr_viewsize);
808 Cvar_RegisterVariable (&scr_conalpha);
809 Cvar_RegisterVariable (&scr_conalphafactor);
810 Cvar_RegisterVariable (&scr_conalpha2factor);
811 Cvar_RegisterVariable (&scr_conalpha3factor);
812 Cvar_RegisterVariable (&scr_conscroll_x);
813 Cvar_RegisterVariable (&scr_conscroll_y);
814 Cvar_RegisterVariable (&scr_conscroll2_x);
815 Cvar_RegisterVariable (&scr_conscroll2_y);
816 Cvar_RegisterVariable (&scr_conscroll3_x);
817 Cvar_RegisterVariable (&scr_conscroll3_y);
818 Cvar_RegisterVariable (&scr_conbrightness);
819 Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
820 Cvar_RegisterVariable (&scr_conheight);
822 Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
824 Cvar_RegisterVariable (&scr_loadingscreen_background);
825 Cvar_RegisterVariable (&scr_loadingscreen_scale);
826 Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
827 Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
828 Cvar_RegisterVariable (&scr_loadingscreen_picture);
829 Cvar_RegisterVariable (&scr_loadingscreen_count);
830 Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
831 Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
832 Cvar_RegisterVariable (&scr_loadingscreen_barheight);
833 Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
834 Cvar_RegisterVariable (&scr_infobar_height);
835 Cvar_RegisterVariable (&scr_showram);
836 Cvar_RegisterVariable (&scr_showturtle);
837 Cvar_RegisterVariable (&scr_showpause);
838 Cvar_RegisterVariable (&scr_showbrand);
839 Cvar_RegisterVariable (&scr_centertime);
840 Cvar_RegisterVariable (&scr_printspeed);
841 Cvar_RegisterVariable (&scr_sbarscale);
842 Cvar_RegisterVariable (&vid_conwidth);
843 Cvar_RegisterVariable (&vid_conheight);
844 Cvar_RegisterVariable (&vid_pixelheight);
845 Cvar_RegisterVariable (&vid_conwidthauto);
846 Cvar_RegisterVariable (&scr_screenshot_jpeg);
847 Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
848 Cvar_RegisterVariable (&scr_screenshot_png);
849 Cvar_RegisterVariable (&scr_screenshot_gammaboost);
850 Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
851 Cvar_RegisterVariable (&scr_screenshot_alpha);
852 Cvar_RegisterVariable (&scr_screenshot_timestamp);
853 #ifdef CONFIG_VIDEO_CAPTURE
854 Cvar_RegisterVariable (&cl_capturevideo);
855 Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
856 Cvar_RegisterVariable (&cl_capturevideo_printfps);
857 Cvar_RegisterVariable (&cl_capturevideo_width);
858 Cvar_RegisterVariable (&cl_capturevideo_height);
859 Cvar_RegisterVariable (&cl_capturevideo_realtime);
860 Cvar_RegisterVariable (&cl_capturevideo_fps);
861 Cvar_RegisterVariable (&cl_capturevideo_nameformat);
862 Cvar_RegisterVariable (&cl_capturevideo_number);
863 Cvar_RegisterVariable (&cl_capturevideo_ogg);
864 Cvar_RegisterVariable (&cl_capturevideo_framestep);
866 Cvar_RegisterVariable (&r_letterbox);
867 Cvar_RegisterVariable(&r_stereo_separation);
868 Cvar_RegisterVariable(&r_stereo_sidebyside);
869 Cvar_RegisterVariable(&r_stereo_horizontal);
870 Cvar_RegisterVariable(&r_stereo_vertical);
871 Cvar_RegisterVariable(&r_stereo_redblue);
872 Cvar_RegisterVariable(&r_stereo_redcyan);
873 Cvar_RegisterVariable(&r_stereo_redgreen);
874 Cvar_RegisterVariable(&r_stereo_angle);
875 Cvar_RegisterVariable(&scr_stipple);
876 Cvar_RegisterVariable(&scr_refresh);
877 Cvar_RegisterVariable(&net_graph);
878 Cvar_RegisterVirtual(&net_graph, "shownetgraph");
879 Cvar_RegisterVariable(&cl_demo_mousegrab);
880 Cvar_RegisterVariable(&timedemo_screenshotframelist);
881 Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
882 Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
883 Cvar_RegisterVariable(&r_speeds_graph);
884 for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
885 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
886 Cvar_RegisterVariable(&r_speeds_graph_length);
887 Cvar_RegisterVariable(&r_speeds_graph_seconds);
888 Cvar_RegisterVariable(&r_speeds_graph_x);
889 Cvar_RegisterVariable(&r_speeds_graph_y);
890 Cvar_RegisterVariable(&r_speeds_graph_width);
891 Cvar_RegisterVariable(&r_speeds_graph_height);
892 Cvar_RegisterVariable(&r_speeds_graph_maxtimedelta);
893 Cvar_RegisterVariable(&r_speeds_graph_maxdefault);
895 // if we want no console, turn it off here too
896 if (Sys_CheckParm ("-noconsole"))
897 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
899 Cmd_AddCommand(CF_CLIENT, "cprint", SCR_Centerprint_f, "print something at the screen center");
900 Cmd_AddCommand(CF_CLIENT, "sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
901 Cmd_AddCommand(CF_CLIENT, "sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
902 Cmd_AddCommand(CF_CLIENT, "screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
903 Cmd_AddCommand(CF_CLIENT, "envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
904 Cmd_AddCommand(CF_CLIENT, "infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
906 #ifdef CONFIG_VIDEO_CAPTURE
907 SCR_CaptureVideo_Ogg_Init();
910 scr_initialized = true;
918 void SCR_ScreenShot_f(cmd_state_t *cmd)
920 static int shotnumber;
921 static char old_prefix_name[MAX_QPATH];
922 char prefix_name[MAX_QPATH];
923 char filename[MAX_QPATH];
924 unsigned char *buffer1;
925 unsigned char *buffer2;
926 qbool jpeg = (scr_screenshot_jpeg.integer != 0);
927 qbool png = (scr_screenshot_png.integer != 0) && !jpeg;
930 if (Cmd_Argc(cmd) == 2)
933 dp_strlcpy(filename, Cmd_Argv(cmd, 1), sizeof(filename));
934 ext = FS_FileExtension(filename);
935 if (!strcasecmp(ext, "jpg"))
940 else if (!strcasecmp(ext, "tga"))
945 else if (!strcasecmp(ext, "png"))
952 Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
956 else if (scr_screenshot_timestamp.integer)
960 // TODO maybe make capturevideo and screenshot use similar name patterns?
961 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
962 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
964 dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
966 // find a file name to save it to
967 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
968 if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
969 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
970 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
972 if (shotnumber100 >= 100)
974 Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
978 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
982 // TODO maybe make capturevideo and screenshot use similar name patterns?
983 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
984 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
986 dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
988 // if prefix changed, gamedir or map changed, reset the shotnumber so
990 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
991 if (strcmp(old_prefix_name, prefix_name))
993 dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
997 // find a file name to save it to
998 for (;shotnumber < 1000000;shotnumber++)
999 if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1000 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1001 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1003 if (shotnumber >= 1000000)
1005 Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1009 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1014 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * 4);
1015 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * (scr_screenshot_alpha.integer ? 4 : 3));
1017 if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.mode.width, vid.mode.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1018 Con_Printf("Wrote %s\n", filename);
1021 Con_Printf(CON_ERROR "Unable to write %s\n", filename);
1024 if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.mode.width, vid.mode.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1026 dp_strlcpy(filename + strlen(filename) - 3, "tga", 4);
1027 Con_Printf("Wrote %s\n", filename);
1036 #ifdef CONFIG_VIDEO_CAPTURE
1037 static void SCR_CaptureVideo_BeginVideo(void)
1041 int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1042 if (cls.capturevideo.active)
1044 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1045 // soundrate is figured out on the first SoundFrame
1047 if(width == 0 && height != 0)
1048 width = (int) (height * (double)vid.mode.width / ((double)vid.mode.height * vid_pixelheight.value)); // keep aspect
1049 if(width != 0 && height == 0)
1050 height = (int) (width * ((double)vid.mode.height * vid_pixelheight.value) / (double)vid.mode.width); // keep aspect
1052 if(width < 2 || width > vid.mode.width) // can't scale up
1053 width = vid.mode.width;
1054 if(height < 2 || height > vid.mode.height) // can't scale up
1055 height = vid.mode.height;
1057 // ensure it's all even; if not, scale down a little
1063 cls.capturevideo.width = width;
1064 cls.capturevideo.height = height;
1065 cls.capturevideo.active = true;
1066 cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1067 cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1068 cls.capturevideo.soundrate = S_GetSoundRate();
1069 cls.capturevideo.soundchannels = S_GetSoundChannels();
1070 cls.capturevideo.startrealtime = host.realtime;
1071 cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1072 cls.capturevideo.starttime = cls.capturevideo.lastfpstime = host.realtime;
1073 cls.capturevideo.soundsampleframe = 0;
1074 cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1075 cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * 4);
1076 cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1077 dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1078 Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1081 for (i = 0;i < 256;i++)
1083 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1084 cls.capturevideo.rgbgammatable[0][i] = j;
1085 cls.capturevideo.rgbgammatable[1][i] = j;
1086 cls.capturevideo.rgbgammatable[2][i] = j;
1090 R = Y + 1.4075 * (Cr - 128);
1091 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1092 B = Y + 1.7790 * (Cb - 128);
1093 Y = R * .299 + G * .587 + B * .114;
1094 Cb = R * -.169 + G * -.332 + B * .500 + 128.;
1095 Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
1098 // identity gamma table
1099 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1100 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1101 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1102 if(scr_screenshot_gammaboost.value != 1)
1104 double igamma = 1 / scr_screenshot_gammaboost.value;
1105 for (i = 0;i < 256 * 3;i++)
1106 cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1109 for (i = 0;i < 256;i++)
1111 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1112 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1113 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1114 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1115 // Y weights from RGB
1116 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
1117 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
1118 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
1119 // Cb weights from RGB
1120 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1121 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1122 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
1123 // Cr weights from RGB
1124 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
1125 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1126 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1127 // range reduction of YCbCr to valid signal range
1128 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1129 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1130 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1133 if (cl_capturevideo_ogg.integer)
1135 if(SCR_CaptureVideo_Ogg_Available())
1137 SCR_CaptureVideo_Ogg_BeginVideo();
1141 Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1144 SCR_CaptureVideo_Avi_BeginVideo();
1147 void SCR_CaptureVideo_EndVideo(void)
1149 if (!cls.capturevideo.active)
1151 cls.capturevideo.active = false;
1153 Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1155 if (cls.capturevideo.videofile)
1157 cls.capturevideo.endvideo();
1160 if (cls.capturevideo.screenbuffer)
1162 Mem_Free (cls.capturevideo.screenbuffer);
1163 cls.capturevideo.screenbuffer = NULL;
1166 if (cls.capturevideo.outbuffer)
1168 Mem_Free (cls.capturevideo.outbuffer);
1169 cls.capturevideo.outbuffer = NULL;
1172 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1175 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1177 // TODO optimize this function
1182 // memcpy is faster than me
1183 if(inw == outw && inh == outh)
1185 memcpy(out, in, 4 * inw * inh);
1189 // otherwise: a box filter
1190 area = (float)outw * (float)outh / (float)inw / (float)inh;
1191 for(y = 0; y < outh; ++y)
1193 float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
1194 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1195 for(x = 0; x < outw; ++x)
1197 float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
1198 float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1199 float r = 0, g = 0, b = 0, alpha = 0;
1202 for(yy = iny0_i; yy < iny1_i; ++yy)
1204 float ya = min(yy+1, iny1) - max(iny0, yy);
1205 for(xx = inx0_i; xx < inx1_i; ++xx)
1207 float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1208 r += a * in[4*(xx + inw * yy)+0];
1209 g += a * in[4*(xx + inw * yy)+1];
1210 b += a * in[4*(xx + inw * yy)+2];
1211 alpha += a * in[4*(xx + inw * yy)+3];
1215 out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1216 out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1217 out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1218 out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1223 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1226 int width = cls.capturevideo.width, height = cls.capturevideo.height;
1228 if(newframestepframenum == cls.capturevideo.framestepframe)
1232 // speed is critical here, so do saving as directly as possible
1234 GL_ReadPixelsBGRA(x, y, vid.mode.width, vid.mode.height, cls.capturevideo.screenbuffer);
1236 SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.mode.width, vid.mode.height, cls.capturevideo.outbuffer, width, height);
1238 cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1239 cls.capturevideo.framestepframe = newframestepframenum;
1241 if(cl_capturevideo_printfps.integer && host.realtime > cls.capturevideo.lastfpstime + 1)
1243 double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (host.realtime - cls.capturevideo.lastfpstime + 0.0000001);
1244 double fps = (cls.capturevideo.frame ) / (host.realtime - cls.capturevideo.starttime + 0.0000001);
1245 Sys_Printf("capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1246 cls.capturevideo.lastfpstime = host.realtime;
1247 cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1251 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1253 cls.capturevideo.soundsampleframe += (int)length;
1254 cls.capturevideo.soundframe(paintbuffer, length);
1257 static void SCR_CaptureVideo(void)
1260 if (cl_capturevideo.integer)
1262 if (!cls.capturevideo.active)
1263 SCR_CaptureVideo_BeginVideo();
1264 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1266 Con_Printf("You can not change the video framerate while recording a video.\n");
1267 Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1269 // for AVI saving we have to make sure that sound is saved before video
1270 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1272 if (cls.capturevideo.realtime)
1274 // preserve sound sync by duplicating frames when running slow
1275 newframenum = (int)((host.realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1278 newframenum = cls.capturevideo.frame + 1;
1279 // if falling behind more than one second, stop
1280 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1282 Cvar_SetValueQuick(&cl_capturevideo, 0);
1283 Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1284 SCR_CaptureVideo_EndVideo();
1288 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1289 cls.capturevideo.frame = newframenum;
1290 if (cls.capturevideo.error)
1292 Cvar_SetValueQuick(&cl_capturevideo, 0);
1293 Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1294 SCR_CaptureVideo_EndVideo();
1297 else if (cls.capturevideo.active)
1298 SCR_CaptureVideo_EndVideo();
1306 Grab six views for environment mapping tests
1313 qbool flipx, flipy, flipdiagonaly;
1317 {{ 0, 0, 0}, "rt", false, false, false},
1318 {{ 0, 270, 0}, "ft", false, false, false},
1319 {{ 0, 180, 0}, "lf", false, false, false},
1320 {{ 0, 90, 0}, "bk", false, false, false},
1321 {{-90, 180, 0}, "up", true, true, false},
1322 {{ 90, 180, 0}, "dn", true, true, false},
1324 {{ 0, 0, 0}, "px", true, true, true},
1325 {{ 0, 90, 0}, "py", false, true, false},
1326 {{ 0, 180, 0}, "nx", false, false, true},
1327 {{ 0, 270, 0}, "ny", true, false, false},
1328 {{-90, 180, 0}, "pz", false, false, true},
1329 {{ 90, 180, 0}, "nz", false, false, true}
1332 static void R_Envmap_f(cmd_state_t *cmd)
1335 char filename[MAX_QPATH], basename[MAX_QPATH];
1336 unsigned char *buffer1;
1337 unsigned char *buffer2;
1338 r_rendertarget_t *rt;
1340 if (Cmd_Argc(cmd) != 3)
1342 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1346 if(cls.state != ca_connected) {
1347 Con_Printf("envmap: No map loaded\n");
1351 dp_strlcpy (basename, Cmd_Argv(cmd, 1), sizeof (basename));
1352 size = atoi(Cmd_Argv(cmd, 2));
1353 if (size != 128 && size != 256 && size != 512 && size != 1024)
1355 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1358 if (size > vid.mode.width || size > vid.mode.height)
1360 Con_Print("envmap: your resolution is not big enough to render that size\n");
1364 r_refdef.envmap = true;
1366 R_UpdateVariables();
1368 r_refdef.view.x = 0;
1369 r_refdef.view.y = 0;
1370 r_refdef.view.z = 0;
1371 r_refdef.view.width = size;
1372 r_refdef.view.height = size;
1373 r_refdef.view.depth = 1;
1374 r_refdef.view.useperspective = true;
1375 r_refdef.view.isoverlay = false;
1376 r_refdef.view.ismain = true;
1378 r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1379 r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1380 r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1381 r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1383 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1384 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1386 // TODO: use TEXTYPE_COLORBUFFER16F and output to .exr files as well?
1387 rt = R_RenderTarget_Get(size, size, TEXTYPE_DEPTHBUFFER24STENCIL8, true, TEXTYPE_COLORBUFFER, TEXTYPE_UNUSED, TEXTYPE_UNUSED, TEXTYPE_UNUSED);
1388 CL_UpdateEntityShading();
1389 for (j = 0;j < 12;j++)
1391 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1392 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1393 r_refdef.view.quality = 1;
1394 r_refdef.view.clear = true;
1396 R_RenderView(rt->fbo, rt->depthtexture, rt->colortexture[0], 0, 0, size, size);
1398 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.mode.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1404 r_refdef.envmap = false;
1407 //=============================================================================
1409 void SHOWLMP_decodehide(void)
1413 lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1414 for (i = 0;i < cl.num_showlmps;i++)
1415 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1417 cl.showlmps[i].isactive = false;
1422 void SHOWLMP_decodeshow(void)
1425 char lmplabel[256], picname[256];
1427 dp_strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1428 dp_strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1429 if (gamemode == GAME_NEHAHRA) // LadyHavoc: nasty old legacy junk
1431 x = MSG_ReadByte(&cl_message);
1432 y = MSG_ReadByte(&cl_message);
1436 x = MSG_ReadShort(&cl_message);
1437 y = MSG_ReadShort(&cl_message);
1439 if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1441 showlmp_t *oldshowlmps = cl.showlmps;
1442 cl.max_showlmps += 16;
1443 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1446 if (cl.num_showlmps)
1447 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1448 Mem_Free(oldshowlmps);
1451 for (k = 0;k < cl.max_showlmps;k++)
1452 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1454 if (k == cl.max_showlmps)
1455 for (k = 0;k < cl.max_showlmps;k++)
1456 if (!cl.showlmps[k].isactive)
1458 cl.showlmps[k].isactive = true;
1459 dp_strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1460 dp_strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1461 cl.showlmps[k].x = x;
1462 cl.showlmps[k].y = y;
1463 cl.num_showlmps = max(cl.num_showlmps, k + 1);
1466 void SHOWLMP_drawall(void)
1469 for (i = 0;i < cl.num_showlmps;i++)
1470 if (cl.showlmps[i].isactive)
1471 DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1475 ==============================================================================
1479 ==============================================================================
1483 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1484 qbool SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qbool flipx, qbool flipy, qbool flipdiagonal, qbool jpeg, qbool png, qbool gammacorrect, qbool keep_alpha)
1486 int indices[4] = {0,1,2,3}; // BGRA
1489 GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1491 if(gammacorrect && (scr_screenshot_gammaboost.value != 1))
1494 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1495 unsigned short vidramp[256 * 3];
1496 // identity gamma table
1497 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1498 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1499 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1500 if(scr_screenshot_gammaboost.value != 1)
1502 for (i = 0;i < 256 * 3;i++)
1503 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1505 for (i = 0;i < width*height*4;i += 4)
1507 buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
1508 buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
1509 buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
1514 if(keep_alpha && !jpeg)
1517 flipy = !flipy; // TGA: not preflipped
1518 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
1520 ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
1522 ret = Image_WriteTGABGRA(filename, width, height, buffer2);
1529 indices[2] = 0; // RGB
1531 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
1533 ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
1535 ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
1537 ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
1543 //=============================================================================
1545 int scr_numtouchscreenareas;
1546 scr_touchscreenarea_t scr_touchscreenareas[128];
1548 static void SCR_DrawTouchscreenOverlay(void)
1551 scr_touchscreenarea_t *a;
1553 for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
1555 if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
1557 DrawQ_Fill(a->rect[0] + 2, a->rect[1] , a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1558 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + 1, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1559 DrawQ_Fill(a->rect[0] , a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1560 DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1561 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1562 DrawQ_Fill(a->rect[0] + 2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1564 pic = a->pic ? Draw_CachePic_Flags(a->pic, CACHEPICFLAG_FAILONMISSING) : NULL;
1565 if (Draw_IsPicLoaded(pic))
1566 DrawQ_Pic(a->rect[0], a->rect[1], pic, a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
1567 if (a->text && a->text[0])
1569 int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
1570 DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
1575 void R_ClearScreen(qbool fogcolor)
1577 float clearcolor[4];
1578 if (scr_screenshot_alpha.integer)
1579 // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
1580 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
1582 // clear to opaque black (if we're being composited it might otherwise render as transparent)
1583 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
1584 if (fogcolor && r_fog_clear.integer)
1587 VectorCopy(r_refdef.fogcolor, clearcolor);
1589 // clear depth is 1.0
1591 GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 0);
1595 extern cvar_t v_isometric;
1596 extern cvar_t v_isometric_verticalfov;
1598 typedef struct loadingscreenstack_s
1600 struct loadingscreenstack_s *prev;
1601 char msg[MAX_QPATH];
1602 float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
1603 float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
1604 float relative_completion; // 0 .. 1
1606 loadingscreenstack_t;
1607 static loadingscreenstack_t *loadingscreenstack = NULL;
1608 rtexture_t *loadingscreentexture = NULL; // last framebuffer before loading screen, kept for the background
1609 static float loadingscreentexture_vertex3f[12];
1610 static float loadingscreentexture_texcoord2f[8];
1611 static int loadingscreenpic_number = 0;
1612 /// User-friendly connection status for the menu and/or loading screen,
1613 /// colours and \n not supported.
1614 char cl_connect_status[MAX_QPATH]; // should match size of loadingscreenstack_t msg[]
1616 static void SCR_DrawLoadingScreen(void);
1617 static void SCR_DrawScreen (void)
1622 R_UpdateVariables();
1624 // Quake uses clockwise winding, so these are swapped
1625 r_refdef.view.cullface_front = GL_BACK;
1626 r_refdef.view.cullface_back = GL_FRONT;
1628 if (!scr_loading && cls.signon == SIGNONS)
1632 size = scr_viewsize.value * (1.0 / 100.0);
1633 size = min(size, 1);
1635 if (r_stereo_sidebyside.integer)
1637 r_refdef.view.width = (int)(vid.mode.width * size / 2.5);
1638 r_refdef.view.height = (int)(vid.mode.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
1639 r_refdef.view.depth = 1;
1640 r_refdef.view.x = (int)((vid.mode.width - r_refdef.view.width * 2.5) * 0.5);
1641 r_refdef.view.y = (int)((vid.mode.height - r_refdef.view.height)/2);
1642 r_refdef.view.z = 0;
1644 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
1646 else if (r_stereo_horizontal.integer)
1648 r_refdef.view.width = (int)(vid.mode.width * size / 2);
1649 r_refdef.view.height = (int)(vid.mode.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1650 r_refdef.view.depth = 1;
1651 r_refdef.view.x = (int)((vid.mode.width - r_refdef.view.width * 2.0)/2);
1652 r_refdef.view.y = (int)((vid.mode.height - r_refdef.view.height)/2);
1653 r_refdef.view.z = 0;
1655 r_refdef.view.x += (int)(r_refdef.view.width);
1657 else if (r_stereo_vertical.integer)
1659 r_refdef.view.width = (int)(vid.mode.width * size);
1660 r_refdef.view.height = (int)(vid.mode.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
1661 r_refdef.view.depth = 1;
1662 r_refdef.view.x = (int)((vid.mode.width - r_refdef.view.width)/2);
1663 r_refdef.view.y = (int)((vid.mode.height - r_refdef.view.height * 2.0)/2);
1664 r_refdef.view.z = 0;
1666 r_refdef.view.y += (int)(r_refdef.view.height);
1670 r_refdef.view.width = (int)(vid.mode.width * size);
1671 r_refdef.view.height = (int)(vid.mode.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1672 r_refdef.view.depth = 1;
1673 r_refdef.view.x = (int)((vid.mode.width - r_refdef.view.width)/2);
1674 r_refdef.view.y = (int)((vid.mode.height - r_refdef.view.height)/2);
1675 r_refdef.view.z = 0;
1678 // LadyHavoc: viewzoom (zoom in for sniper rifles, etc)
1679 // LadyHavoc: this is designed to produce widescreen fov values
1680 // when the screen is wider than 4/3 width/height aspect, to do
1681 // this it simply assumes the requested fov is the vertical fov
1682 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
1683 // higher/lower according to the ratio
1684 r_refdef.view.useperspective = true;
1685 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0 / 4.0) * cl.viewzoom;
1686 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
1688 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1689 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1690 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
1691 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
1693 r_refdef.view.ismain = true;
1695 // if CSQC is loaded, it is required to provide the CSQC_UpdateView function,
1696 // and won't render a view if it does not call that.
1697 if (CLVM_prog->loaded && !(CLVM_prog->flag & PRVM_CSQC_SIMPLE))
1698 CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime));
1701 // Prepare the scene mesh for rendering - this is lightning beams and other effects rendered as normal surfaces
1702 CL_MeshEntities_Scene_FinalizeRenderEntity();
1704 CL_UpdateEntityShading();
1705 R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
1709 // Don't apply debugging stuff like r_showsurfaces to the UI
1710 r_refdef.view.showdebug = false;
1712 if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
1714 r_refdef.view.width = vid.mode.width;
1715 r_refdef.view.height = vid.mode.height;
1716 r_refdef.view.depth = 1;
1717 r_refdef.view.x = 0;
1718 r_refdef.view.y = 0;
1719 r_refdef.view.z = 0;
1720 r_refdef.view.useperspective = false;
1723 if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
1727 t = timedemo_screenshotframelist.string;
1735 if (framenum == cls.td_frames)
1737 while (*t && *t != ' ')
1742 // we need to take a screenshot of this frame...
1743 char filename[MAX_QPATH];
1744 unsigned char *buffer1;
1745 unsigned char *buffer2;
1746 dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
1747 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * 4);
1748 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * 3);
1749 SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.mode.width, vid.mode.height, false, false, false, false, false, true, false);
1757 if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
1758 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value && !scr_loading)
1759 Con_DrawNotify (); // only draw notify in game
1761 if (cl.islocalgame && (key_dest != key_game || key_consoleactive))
1764 host.paused = false;
1766 if (!scr_loading && cls.signon == SIGNONS)
1771 if (!r_letterbox.value)
1774 if (CLVM_prog->loaded && CLVM_prog->flag & PRVM_CSQC_SIMPLE)
1775 CL_VM_DrawHud(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime));
1778 SCR_CheckDrawCenterString();
1780 SCR_DrawNetGraph ();
1786 R_Shadow_EditLights_DrawSelectedLightProperties();
1790 // connect_status replaces any dummy_status
1791 if ((!loadingscreenstack || loadingscreenstack->msg[0] == '\0') && cl_connect_status[0] != '\0')
1793 loadingscreenstack_t connect_status, *og_ptr = loadingscreenstack;
1795 connect_status.absolute_loading_amount_min = 0;
1796 dp_strlcpy(connect_status.msg, cl_connect_status, sizeof(cl_connect_status));
1797 loadingscreenstack = &connect_status;
1798 SCR_DrawLoadingScreen();
1799 loadingscreenstack = og_ptr;
1802 SCR_DrawLoadingScreen();
1811 SCR_DrawTouchscreenOverlay();
1813 if (r_timereport_active)
1816 R_TimeReport_EndFrame();
1817 R_TimeReport_BeginFrame();
1824 R_RenderTarget_FreeUnused(false);
1827 static void SCR_ClearLoadingScreenTexture(void)
1829 if(loadingscreentexture)
1830 R_FreeTexture(loadingscreentexture);
1831 loadingscreentexture = NULL;
1834 extern rtexturepool_t *r_main_texturepool;
1835 static void SCR_SetLoadingScreenTexture(void)
1838 float loadingscreentexture_w;
1839 float loadingscreentexture_h;
1841 SCR_ClearLoadingScreenTexture();
1843 w = vid.mode.width; h = vid.mode.height;
1844 loadingscreentexture_w = loadingscreentexture_h = 1;
1846 loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
1847 R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.mode.width, vid.mode.height);
1849 loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
1850 loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
1851 loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
1852 loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
1853 loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
1854 loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
1855 loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
1856 loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
1857 loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
1860 static void SCR_ChooseLoadingPic(qbool startup)
1862 if(startup && scr_loadingscreen_firstforstartup.integer)
1863 loadingscreenpic_number = 0;
1864 else if(scr_loadingscreen_firstforstartup.integer)
1865 if(scr_loadingscreen_count.integer > 1)
1866 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
1868 loadingscreenpic_number = 0;
1870 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
1875 SCR_BeginLoadingPlaque
1879 void SCR_BeginLoadingPlaque(qbool startup)
1881 loadingscreenstack_t dummy_status;
1883 // we need to push a dummy status so CL_UpdateScreen knows we have things to load...
1884 if (!loadingscreenstack)
1886 dummy_status.msg[0] = '\0';
1887 dummy_status.absolute_loading_amount_min = 0;
1888 loadingscreenstack = &dummy_status;
1891 SCR_DeferLoadingPlaque(startup);
1892 if (scr_loadingscreen_background.integer)
1893 SCR_SetLoadingScreenTexture();
1896 if (loadingscreenstack == &dummy_status)
1897 loadingscreenstack = NULL;
1900 void SCR_DeferLoadingPlaque(qbool startup)
1902 SCR_ChooseLoadingPic(startup);
1906 void SCR_EndLoadingPlaque(void)
1908 scr_loading = false;
1909 SCR_ClearLoadingScreenTexture();
1912 //=============================================================================
1914 void SCR_PushLoadingScreen (const char *msg, float len_in_parent)
1916 loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
1917 s->prev = loadingscreenstack;
1918 loadingscreenstack = s;
1920 dp_strlcpy(s->msg, msg, sizeof(s->msg));
1921 s->relative_completion = 0;
1925 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
1926 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
1927 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
1928 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
1932 s->absolute_loading_amount_min = 0;
1933 s->absolute_loading_amount_len = 1;
1940 void SCR_PopLoadingScreen (qbool redraw)
1942 loadingscreenstack_t *s = loadingscreenstack;
1946 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
1950 loadingscreenstack = s->prev;
1952 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
1955 if (scr_loading && redraw)
1959 void SCR_ClearLoadingScreen (qbool redraw)
1961 while(loadingscreenstack)
1962 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
1965 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
1975 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
1977 if(!s->prev || strcmp(s->msg, s->prev->msg))
1979 len = strlen(s->msg);
1980 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
1982 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1989 len = strlen(s->msg);
1990 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
1992 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
1999 static void SCR_DrawLoadingStack(void)
2004 SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2005 if(loadingscreenstack)
2007 // height = 32; // sorry, using the actual one is ugly
2008 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2009 GL_DepthRange(0, 1);
2010 GL_PolygonOffset(0, 0);
2011 GL_DepthTest(false);
2012 //R_Mesh_ResetTextureState();
2013 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2014 verts[0] = verts[9] = 0;
2015 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2016 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2017 verts[7] = verts[10] = vid_conheight.integer;
2019 #if _MSC_VER >= 1400
2020 #define sscanf sscanf_s
2022 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2023 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2024 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2025 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1;
2027 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2028 R_SetupShader_Generic_NoTexture(true, true);
2029 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2033 static void SCR_DrawLoadingScreen (void)
2035 cachepic_t *loadingscreenpic;
2036 float loadingscreenpic_vertex3f[12];
2037 float loadingscreenpic_texcoord2f[8];
2038 float x, y, w, h, sw, sh, f;
2041 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2042 GL_DepthRange(0, 1);
2043 GL_PolygonOffset(0, 0);
2044 GL_DepthTest(false);
2047 if(loadingscreentexture)
2049 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2050 R_SetupShader_Generic(loadingscreentexture, false, true, true);
2051 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2054 loadingscreenpic = Draw_CachePic_Flags(loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2055 w = Draw_GetPicWidth(loadingscreenpic);
2056 h = Draw_GetPicHeight(loadingscreenpic);
2059 w *= scr_loadingscreen_scale.value;
2060 h *= scr_loadingscreen_scale.value;
2063 if(scr_loadingscreen_scale_base.integer)
2065 w *= vid_conwidth.integer / (float) vid.mode.width;
2066 h *= vid_conheight.integer / (float) vid.mode.height;
2069 // apply scale limit
2070 sw = w / vid_conwidth.integer;
2071 sh = h / vid_conheight.integer;
2073 switch(scr_loadingscreen_scale_limit.integer)
2094 x = (vid_conwidth.integer - w)/2;
2095 y = (vid_conheight.integer - h)/2;
2096 loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2097 loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2098 loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2099 loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2100 loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2101 loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2102 loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2103 loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2104 loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2106 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2107 R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), true, true, false);
2108 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2110 SCR_DrawLoadingStack();
2113 qbool R_Stereo_ColorMasking(void)
2115 return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2118 qbool R_Stereo_Active(void)
2120 return (vid.mode.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2123 static void SCR_UpdateVars(void)
2125 float conwidth = bound(160, vid_conwidth.value, 32768);
2126 float conheight = bound(90, vid_conheight.value, 24576);
2127 float conscale = vid.mode.height / vid_conheight.value;
2128 if (vid_conwidthauto.integer)
2129 conwidth = floor(conheight * vid.mode.width / (vid.mode.height * vid_pixelheight.value));
2130 if (vid_conwidth.value != conwidth)
2131 Cvar_SetValueQuick(&vid_conwidth, conwidth);
2132 if (vid_conheight.value != conheight)
2133 Cvar_SetValueQuick(&vid_conheight, conheight);
2134 if (scr_sbarscale.value != conscale)
2135 Cvar_SetValueQuick(&scr_sbarscale, conscale);
2138 if (scr_viewsize.value < 30)
2139 Cvar_SetValueQuick(&scr_viewsize, 30);
2140 if (scr_viewsize.value > 120)
2141 Cvar_SetValueQuick(&scr_viewsize, 120);
2143 // bound field of view
2144 if (scr_fov.value < 1)
2145 Cvar_SetValueQuick(&scr_fov, 1);
2146 if (scr_fov.value > 170)
2147 Cvar_SetValueQuick(&scr_fov, 170);
2149 // intermission is always full screen
2150 if (cl.intermission)
2154 if (scr_viewsize.value >= 120)
2155 sb_lines = 0; // no status bar at all
2156 else if (scr_viewsize.value >= 110)
2157 sb_lines = 24; // no inventory
2159 sb_lines = 24 + 16 + 8;
2163 extern cvar_t cl_minfps;
2164 extern cvar_t cl_minfps_fade;
2165 extern cvar_t cl_minfps_qualitymax;
2166 extern cvar_t cl_minfps_qualitymin;
2167 extern cvar_t cl_minfps_qualitymultiply;
2168 extern cvar_t cl_minfps_qualityhysteresis;
2169 extern cvar_t cl_minfps_qualitystepmax;
2170 extern cvar_t cl_minfps_force;
2171 void CL_UpdateScreen(void)
2173 static double cl_updatescreen_quality = 1;
2176 static double drawscreenstart = 0.0;
2177 double drawscreendelta;
2178 r_viewport_t viewport;
2180 // TODO: Move to a better place.
2181 cl_punchangle_applied = 0;
2185 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2186 #ifdef CONFIG_VIDEO_CAPTURE
2187 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2189 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !cls.timedemo) && drawscreendelta >= 0 && drawscreendelta < 60)
2192 // quality adjustment according to render time
2193 double actualframetime;
2194 double targetframetime;
2199 // fade lastdrawscreentime
2200 r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2202 // find actual and target frame times
2203 actualframetime = r_refdef.lastdrawscreentime;
2204 targetframetime = (1.0 / cl_minfps.value);
2206 // we scale hysteresis by quality
2207 h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2209 // calculate adjustment assuming linearity
2210 f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2211 adjust = (targetframetime - actualframetime) * f;
2213 // one sided hysteresis
2215 adjust = max(0, adjust - h);
2218 // (targetframetime - actualframetime) * f > h
2219 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2220 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2221 // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2222 // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2223 // (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2224 // (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2225 // cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2226 // actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2227 // actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2230 // (targetframetime - actualframetime) * f < 0
2231 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2232 // ((1.0 / cl_minfps.value) - actualframetime) < 0
2233 // -actualframetime) < -(1.0 / cl_minfps.value)
2234 // actualfps < cl_minfps.value
2237 Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2238 cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2242 // don't adjust too much at once
2243 adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2246 cl_updatescreen_quality += adjust;
2247 cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2251 cl_updatescreen_quality = 1;
2252 r_refdef.lastdrawscreentime = 0;
2256 drawscreenstart = Sys_DirtyTime();
2258 Sbar_ShowFPS_Update();
2260 if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2261 return; // not initialized yet
2263 if(IS_NEXUIZ_DERIVED(gamemode))
2265 // play a bit with the palette (experimental)
2266 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2267 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2268 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2269 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f));
2270 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f));
2271 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f));
2272 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2273 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2276 #ifdef CONFIG_VIDEO_CAPTURE
2277 if (vid_hidden && !cls.capturevideo.active && !cl_capturevideo.integer)
2288 if(!loadingscreenstack && !cls.connect_trying && (cls.state != ca_connected || cls.signon == SIGNONS))
2289 SCR_EndLoadingPlaque();
2290 else if (scr_loadingscreen_maxfps.value > 0)
2292 static float lastupdate;
2293 float now = Sys_DirtyTime();
2294 if (now - lastupdate < min(1.0f / scr_loadingscreen_maxfps.value, 0.1))
2302 R_FrameData_NewFrame();
2303 R_BufferData_NewFrame();
2305 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2306 R_HDR_UpdateIrisAdaptation(vieworigin);
2308 r_refdef.view.colormask[0] = 1;
2309 r_refdef.view.colormask[1] = 1;
2310 r_refdef.view.colormask[2] = 1;
2312 SCR_SetUpToDrawConsole();
2316 qglDrawBuffer(GL_BACK);CHECKGLERROR
2319 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.mode.width, vid.mode.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2320 R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2321 R_SetViewport(&viewport);
2322 GL_ScissorTest(false);
2323 GL_ColorMask(1,1,1,1);
2326 R_ClearScreen(false);
2327 r_refdef.view.clear = false;
2328 r_refdef.view.isoverlay = false;
2330 // calculate r_refdef.view.quality
2331 r_refdef.view.quality = cl_updatescreen_quality;
2333 if(scr_stipple.integer)
2335 Con_Print("FIXME: scr_stipple not implemented\n");
2336 Cvar_SetValueQuick(&scr_stipple, 0);
2340 if (R_Stereo_Active())
2344 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2346 r_refdef.view.colormask[0] = 1;
2347 r_refdef.view.colormask[1] = 0;
2348 r_refdef.view.colormask[2] = 0;
2351 if (vid.mode.stereobuffer)
2352 qglDrawBuffer(GL_BACK_RIGHT);
2357 r_refdef.view.clear = true;
2359 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2361 r_refdef.view.colormask[0] = 0;
2362 r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2363 r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2366 if (vid.mode.stereobuffer)
2367 qglDrawBuffer(GL_BACK_LEFT);
2379 #ifdef CONFIG_VIDEO_CAPTURE
2383 qglFlush(); // ensure that the commands are submitted to the GPU before we do other things
2387 void CL_Screen_NewMap(void)