7 #include "cl_collision.h"
13 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
16 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
17 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
18 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
19 cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
20 cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
21 cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
22 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
23 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
24 cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
25 cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
26 cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
27 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
28 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
29 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
30 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
31 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
32 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
33 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
34 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
35 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
36 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
37 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
38 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
39 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
40 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
41 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
42 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
43 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
44 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
45 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
46 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
47 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
48 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
49 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
50 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
51 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
52 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
53 cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
54 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
55 // scr_screenshot_name is defined in fs.c
56 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
57 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
58 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
59 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
60 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
61 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
62 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
63 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
64 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
65 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
66 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
67 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
68 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
69 cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
70 cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
71 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
72 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
73 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
74 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
75 cvar_t scr_zoomwindow = {CVAR_SAVE, "scr_zoomwindow", "0", "displays a zoomed in overlay window"};
76 cvar_t scr_zoomwindow_viewsizex = {CVAR_SAVE, "scr_zoomwindow_viewsizex", "20", "horizontal viewsize of zoom window"};
77 cvar_t scr_zoomwindow_viewsizey = {CVAR_SAVE, "scr_zoomwindow_viewsizey", "20", "vertical viewsize of zoom window"};
78 cvar_t scr_zoomwindow_fov = {CVAR_SAVE, "scr_zoomwindow_fov", "20", "fov of zoom window"};
79 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
80 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
81 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
82 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
83 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
84 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
85 cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0.25", "opacity of touchscreen area outlines"};
86 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
88 extern cvar_t v_glslgamma;
89 extern cvar_t sbar_info_pos;
90 extern cvar_t r_fog_clear;
91 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
93 int jpeg_supported = false;
95 qboolean scr_initialized; // ready to draw
97 float scr_con_current;
98 int scr_con_margin_bottom;
100 extern int con_vislines;
102 static void SCR_ScreenShot_f (void);
103 static void R_Envmap_f (void);
106 void R_ClearScreen(qboolean fogcolor);
109 ===============================================================================
113 ===============================================================================
116 char scr_centerstring[MAX_INPUTLINE];
117 float scr_centertime_start; // for slow victory printing
118 float scr_centertime_off;
119 int scr_center_lines;
121 int scr_erase_center;
122 char scr_infobarstring[MAX_INPUTLINE];
123 float scr_infobartime_off;
129 Called for important messages that should stay in the center of the screen
133 void SCR_CenterPrint(const char *str)
135 strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
136 scr_centertime_off = scr_centertime.value;
137 scr_centertime_start = cl.time;
139 // count the number of lines for centering
140 scr_center_lines = 1;
150 void SCR_DrawCenterString (void)
157 if(cl.intermission == 2) // in finale,
158 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
161 if(scr_centertime.value <= 0 && !cl.intermission)
164 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
165 if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
166 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
170 scr_erase_center = 0;
171 start = scr_centerstring;
176 if (scr_center_lines <= 4)
177 y = (int)(vid_conheight.integer*0.35);
184 // scan the number of characters on the line, not counting color codes
185 char *newline = strchr(start, '\n');
186 int l = newline ? (newline - start) : (int)strlen(start);
187 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
189 x = (int) (vid_conwidth.integer - width)/2;
194 DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
203 start = newline + 1; // skip the \n
207 void SCR_CheckDrawCenterString (void)
209 if (scr_center_lines > scr_erase_lines)
210 scr_erase_lines = scr_center_lines;
212 if (cl.time > cl.oldtime)
213 scr_centertime_off -= cl.time - cl.oldtime;
215 // don't draw if this is a normal stats-screen intermission,
216 // only if it is not an intermission, or a finale intermission
217 if (cl.intermission == 1)
219 if (scr_centertime_off <= 0 && !cl.intermission)
221 if (key_dest != key_game)
224 SCR_DrawCenterString ();
227 void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
229 netgraphitem_t *graph;
230 int j, x, y, numlines;
232 char bytesstring[128];
233 float g[NETGRAPH_PACKETS][6];
236 float vertex3f[(NETGRAPH_PACKETS+2)*5*2*3];
237 float color4f[(NETGRAPH_PACKETS+2)*5*2*4];
240 DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
241 // draw the bar graph itself
242 // advance the packet counter because it is the latest packet column being
243 // built up and should come last
244 packetcounter = (packetcounter + 1) % NETGRAPH_PACKETS;
245 memset(g, 0, sizeof(g));
246 for (j = 0;j < NETGRAPH_PACKETS;j++)
248 graph = netgraph + j;
249 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
255 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
257 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
261 g[j][3] = 1.0f - graph->unreliablebytes * graphscale;
262 g[j][4] = g[j][3] - graph->reliablebytes * graphscale;
263 g[j][5] = g[j][4] - graph->ackbytes * graphscale;
264 // count bytes in the last second
265 if (realtime - graph->time < 1.0f)
266 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
268 g[j][1] = bound(0.0f, g[j][1], 1.0f);
269 g[j][2] = bound(0.0f, g[j][2], 1.0f);
270 g[j][3] = bound(0.0f, g[j][3], 1.0f);
271 g[j][4] = bound(0.0f, g[j][4], 1.0f);
272 g[j][5] = bound(0.0f, g[j][5], 1.0f);
274 // render the lines for the graph
278 for (j = 0;j < NETGRAPH_PACKETS;j++)
281 b = g[(j+1)%NETGRAPH_PACKETS];
282 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
284 VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
285 VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
287 VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
288 VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
290 VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
291 VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
293 VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
294 VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
296 VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
297 VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
302 DrawQ_Lines(0.0f, numlines, vertex3f, color4f, 0);
304 y = graphy + graphheight;
305 dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
306 DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
307 DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
315 void SCR_DrawNetGraph (void)
317 int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
321 if (cls.state != ca_connected)
325 if (!shownetgraph.integer)
333 graphscale = 1.0f / 1500.0f;
335 netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
336 netgraphsperrow = max(netgraphsperrow, 1);
339 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
340 netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
342 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
343 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
346 if (sv.active && shownetgraph.integer >= 2)
348 for (i = 0;i < svs.maxclients;i++)
350 c = svs.clients[i].netconnection;
353 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
354 netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
355 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, va("%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
356 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph);
367 void SCR_DrawTurtle (void)
371 if (cls.state != ca_connected)
374 if (!scr_showturtle.integer)
377 if (cl.realframetime < 0.1)
387 DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
395 void SCR_DrawNet (void)
397 if (cls.state != ca_connected)
399 if (realtime - cl.last_received_message < 0.3)
401 if (cls.demoplayback)
404 DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
412 void SCR_DrawPause (void)
416 if (cls.state != ca_connected)
419 if (!scr_showpause.integer) // turn off for screenshots
425 pic = Draw_CachePic ("gfx/pause");
426 DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
434 void SCR_DrawBrand (void)
439 if (!scr_showbrand.value)
442 pic = Draw_CachePic ("gfx/brand");
444 switch ((int)scr_showbrand.value)
446 case 1: // bottom left
448 y = vid_conheight.integer - pic->height;
450 case 2: // bottom centre
451 x = (vid_conwidth.integer - pic->width) / 2;
452 y = vid_conheight.integer - pic->height;
454 case 3: // bottom right
455 x = vid_conwidth.integer - pic->width;
456 y = vid_conheight.integer - pic->height;
458 case 4: // centre right
459 x = vid_conwidth.integer - pic->width;
460 y = (vid_conheight.integer - pic->height) / 2;
463 x = vid_conwidth.integer - pic->width;
466 case 6: // top centre
467 x = (vid_conwidth.integer - pic->width) / 2;
474 case 8: // centre left
476 y = (vid_conheight.integer - pic->height) / 2;
482 DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
490 static int SCR_DrawQWDownload(int offset)
492 // sync with SCR_InfobarHeight
495 float size = scr_infobar_height.value;
498 if (!cls.qw_downloadname[0])
500 cls.qw_downloadspeedrate = 0;
501 cls.qw_downloadspeedtime = realtime;
502 cls.qw_downloadspeedcount = 0;
505 if (realtime >= cls.qw_downloadspeedtime + 1)
507 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
508 cls.qw_downloadspeedtime = realtime;
509 cls.qw_downloadspeedcount = 0;
511 if (cls.protocol == PROTOCOL_QUAKEWORLD)
512 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
514 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
515 len = (int)strlen(temp);
516 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
517 y = vid_conheight.integer - size - offset;
518 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
519 DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
524 SCR_DrawInfobarString
527 static int SCR_DrawInfobarString(int offset)
531 float size = scr_infobar_height.value;
533 len = (int)strlen(scr_infobarstring);
534 x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
535 y = vid_conheight.integer - size - offset;
536 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
537 DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
546 static int SCR_DrawCurlDownload(int offset)
548 // sync with SCR_InfobarHeight
553 float size = scr_infobar_height.value;
554 Curl_downloadinfo_t *downinfo;
558 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
562 y = vid_conheight.integer - size * nDownloads - offset;
566 len = (int)strlen(addinfo);
567 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
568 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
569 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
572 for(i = 0; i != nDownloads; ++i)
574 if(downinfo[i].queued)
575 dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
576 else if(downinfo[i].progress <= 0)
577 dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
579 dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
580 len = (int)strlen(temp);
581 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
582 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
583 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
588 return size * (nDownloads + (addinfo ? 1 : 0));
596 static void SCR_DrawInfobar(void)
599 offset += SCR_DrawQWDownload(offset);
600 offset += SCR_DrawCurlDownload(offset);
601 if(scr_infobartime_off > 0)
602 offset += SCR_DrawInfobarString(offset);
603 if(offset != scr_con_margin_bottom)
604 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
607 static int SCR_InfobarHeight(void)
610 Curl_downloadinfo_t *downinfo;
614 if (cl.time > cl.oldtime)
615 scr_infobartime_off -= cl.time - cl.oldtime;
616 if(scr_infobartime_off > 0)
618 if(cls.qw_downloadname[0])
621 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
624 offset += (nDownloads + (addinfo ? 1 : 0));
627 offset *= scr_infobar_height.value;
637 void SCR_InfoBar_f(void)
641 scr_infobartime_off = atof(Cmd_Argv(1));
642 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
646 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
649 //=============================================================================
653 SCR_SetUpToDrawConsole
656 void SCR_SetUpToDrawConsole (void)
658 // lines of console to display
660 static int framecounter = 0;
664 if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
666 if (framecounter >= 2)
674 if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
675 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
677 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
679 // decide on the height of the console
680 if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
681 conlines = vid_conheight.integer/2; // half screen
683 conlines = 0; // none visible
685 scr_con_current = conlines;
693 void SCR_DrawConsole (void)
695 scr_con_margin_bottom = SCR_InfobarHeight();
696 if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
699 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
701 else if (scr_con_current)
702 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
709 SCR_BeginLoadingPlaque
713 void SCR_BeginLoadingPlaque (void)
715 // save console log up to this point to log_file if it was set by configs
719 SCR_UpdateLoadingScreen(false);
722 //=============================================================================
724 char r_speeds_timestring[4096];
725 int speedstringcount, r_timereport_active;
726 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
727 int r_speeds_longestitem = 0;
729 void R_TimeReport(const char *desc)
735 if (r_speeds.integer < 2 || !r_timereport_active)
739 if (r_speeds.integer == 2)
742 r_timereport_temp = r_timereport_current;
743 r_timereport_current = Sys_DoubleTime();
744 t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
746 length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
747 length = min(length, (int)sizeof(tempbuf) - 1);
748 if (r_speeds_longestitem < length)
749 r_speeds_longestitem = length;
750 for (;length < r_speeds_longestitem;length++)
751 tempbuf[length] = ' ';
754 if (speedstringcount + length > (vid_conwidth.integer / 8))
756 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
757 speedstringcount = 0;
759 strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
760 speedstringcount += length;
763 void R_TimeReport_BeginFrame(void)
765 speedstringcount = 0;
766 r_speeds_timestring[0] = 0;
767 r_timereport_active = false;
768 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
770 if (r_speeds.integer >= 2)
772 r_timereport_active = true;
773 r_timereport_start = r_timereport_current = Sys_DoubleTime();
777 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
779 int i, triangles = 0;
780 for (i = 0;i < leaf->numleafsurfaces;i++)
781 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
785 extern cvar_t r_viewscale;
786 extern float viewscalefpsadjusted;
787 void R_TimeReport_EndFrame(void)
791 char string[1024+4096];
795 if (r_speeds.integer)
797 // put the location name in the r_speeds display as it greatly helps
798 // when creating loc files
799 loc = CL_Locs_FindNearest(cl.movement_origin);
800 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
801 dpsnprintf(string, sizeof(string),
802 "%6.0fus rendertime %3.0f%% viewscale %s%s %.3f cl.time\n"
803 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
804 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
805 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
806 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
807 "%7i lightmap updates (%7i pixels)%8iKB/%8iKB framedata\n"
808 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
809 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
810 "collision cache efficiency:%6i cached%6i traced%6ianimated\n"
811 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
812 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
814 , r_refdef.lastdrawscreentime * 1000000.0, r_viewscale.value * sqrt(viewscalefpsadjusted) * 100.0f, loc ? "Location: " : "", loc ? loc->name : "", cl.time
815 , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
816 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
817 , r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
818 , r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality)
819 , r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels, (r_refdef.stats.framedatacurrent+512) / 1024, (r_refdef.stats.framedatasize+512)/1024
820 , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
821 , r_refdef.stats.bouncegrid_lights, r_refdef.stats.bouncegrid_particles, r_refdef.stats.bouncegrid_traces, r_refdef.stats.bouncegrid_hits, r_refdef.stats.bouncegrid_splats, r_refdef.stats.bouncegrid_bounces
822 , r_refdef.stats.collisioncache_cached, r_refdef.stats.collisioncache_traced, r_refdef.stats.collisioncache_animated
823 , r_refdef.stats.draws, r_refdef.stats.draws_vertices, r_refdef.stats.draws_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
824 , r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize
825 , r_speeds_timestring);
827 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
829 speedstringcount = 0;
830 r_speeds_timestring[0] = 0;
831 r_timereport_active = false;
833 if (r_speeds.integer >= 2)
835 r_timereport_active = true;
836 r_timereport_start = r_timereport_current = Sys_DoubleTime();
842 if (string[strlen(string)-1] == '\n')
843 string[strlen(string)-1] = 0;
845 for (i = 0;string[i];i++)
846 if (string[i] == '\n')
848 y = vid_conheight.integer - sb_lines - lines * 8;
850 r_draw2d_force = true;
851 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
855 while (string[i] && string[i] != '\n')
858 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
859 if (string[i] == '\n')
863 r_draw2d_force = false;
874 void SCR_SizeUp_f (void)
876 Cvar_SetValue ("viewsize",scr_viewsize.value+10);
887 void SCR_SizeDown_f (void)
889 Cvar_SetValue ("viewsize",scr_viewsize.value-10);
892 void SCR_CaptureVideo_EndVideo(void);
893 void CL_Screen_Shutdown(void)
895 SCR_CaptureVideo_EndVideo();
898 void CL_Screen_Init(void)
900 Cvar_RegisterVariable (&scr_fov);
901 Cvar_RegisterVariable (&scr_viewsize);
902 Cvar_RegisterVariable (&scr_conalpha);
903 Cvar_RegisterVariable (&scr_conalphafactor);
904 Cvar_RegisterVariable (&scr_conalpha2factor);
905 Cvar_RegisterVariable (&scr_conalpha3factor);
906 Cvar_RegisterVariable (&scr_conscroll_x);
907 Cvar_RegisterVariable (&scr_conscroll_y);
908 Cvar_RegisterVariable (&scr_conscroll2_x);
909 Cvar_RegisterVariable (&scr_conscroll2_y);
910 Cvar_RegisterVariable (&scr_conscroll3_x);
911 Cvar_RegisterVariable (&scr_conscroll3_y);
912 Cvar_RegisterVariable (&scr_conbrightness);
913 Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
914 Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
915 Cvar_RegisterVariable (&scr_loadingscreen_background);
916 Cvar_RegisterVariable (&scr_loadingscreen_scale);
917 Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
918 Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
919 Cvar_RegisterVariable (&scr_loadingscreen_count);
920 Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
921 Cvar_RegisterVariable (&scr_loadingscreen_barheight);
922 Cvar_RegisterVariable (&scr_infobar_height);
923 Cvar_RegisterVariable (&scr_showram);
924 Cvar_RegisterVariable (&scr_showturtle);
925 Cvar_RegisterVariable (&scr_showpause);
926 Cvar_RegisterVariable (&scr_showbrand);
927 Cvar_RegisterVariable (&scr_centertime);
928 Cvar_RegisterVariable (&scr_printspeed);
929 Cvar_RegisterVariable (&vid_conwidth);
930 Cvar_RegisterVariable (&vid_conheight);
931 Cvar_RegisterVariable (&vid_pixelheight);
932 Cvar_RegisterVariable (&scr_screenshot_jpeg);
933 Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
934 Cvar_RegisterVariable (&scr_screenshot_png);
935 Cvar_RegisterVariable (&scr_screenshot_gammaboost);
936 Cvar_RegisterVariable (&scr_screenshot_hwgamma);
937 Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
938 Cvar_RegisterVariable (&scr_screenshot_alpha);
939 Cvar_RegisterVariable (&scr_screenshot_timestamp);
940 Cvar_RegisterVariable (&cl_capturevideo);
941 Cvar_RegisterVariable (&cl_capturevideo_printfps);
942 Cvar_RegisterVariable (&cl_capturevideo_width);
943 Cvar_RegisterVariable (&cl_capturevideo_height);
944 Cvar_RegisterVariable (&cl_capturevideo_realtime);
945 Cvar_RegisterVariable (&cl_capturevideo_fps);
946 Cvar_RegisterVariable (&cl_capturevideo_nameformat);
947 Cvar_RegisterVariable (&cl_capturevideo_number);
948 Cvar_RegisterVariable (&cl_capturevideo_ogg);
949 Cvar_RegisterVariable (&cl_capturevideo_framestep);
950 Cvar_RegisterVariable (&r_letterbox);
951 Cvar_RegisterVariable(&r_stereo_separation);
952 Cvar_RegisterVariable(&r_stereo_sidebyside);
953 Cvar_RegisterVariable(&r_stereo_horizontal);
954 Cvar_RegisterVariable(&r_stereo_vertical);
955 Cvar_RegisterVariable(&r_stereo_redblue);
956 Cvar_RegisterVariable(&r_stereo_redcyan);
957 Cvar_RegisterVariable(&r_stereo_redgreen);
958 Cvar_RegisterVariable(&r_stereo_angle);
959 Cvar_RegisterVariable(&scr_zoomwindow);
960 Cvar_RegisterVariable(&scr_zoomwindow_viewsizex);
961 Cvar_RegisterVariable(&scr_zoomwindow_viewsizey);
962 Cvar_RegisterVariable(&scr_zoomwindow_fov);
963 Cvar_RegisterVariable(&scr_stipple);
964 Cvar_RegisterVariable(&scr_refresh);
965 Cvar_RegisterVariable(&shownetgraph);
966 Cvar_RegisterVariable(&cl_demo_mousegrab);
967 Cvar_RegisterVariable(&timedemo_screenshotframelist);
968 Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
969 Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
971 // if we want no console, turn it off here too
972 if (COM_CheckParm ("-noconsole"))
973 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
975 Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
976 Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
977 Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
978 Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
979 Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
981 SCR_CaptureVideo_Ogg_Init();
983 scr_initialized = true;
991 void SCR_ScreenShot_f (void)
993 static int shotnumber;
994 static char old_prefix_name[MAX_QPATH];
995 char prefix_name[MAX_QPATH];
996 char filename[MAX_QPATH];
997 unsigned char *buffer1;
998 unsigned char *buffer2;
999 qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
1000 qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
1002 if (Cmd_Argc() == 2)
1005 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
1006 ext = FS_FileExtension(filename);
1007 if (!strcasecmp(ext, "jpg"))
1012 else if (!strcasecmp(ext, "tga"))
1017 else if (!strcasecmp(ext, "png"))
1024 Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1028 else if (scr_screenshot_timestamp.integer)
1032 // TODO maybe make capturevideo and screenshot use similar name patterns?
1033 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1034 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1036 dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1038 // find a file name to save it to
1039 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1040 if (!FS_SysFileExists(va("%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1041 && !FS_SysFileExists(va("%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1042 && !FS_SysFileExists(va("%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1044 if (shotnumber100 >= 100)
1046 Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1050 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1054 // TODO maybe make capturevideo and screenshot use similar name patterns?
1055 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1056 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1058 dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1060 // if prefix changed, gamedir or map changed, reset the shotnumber so
1062 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1063 if (strcmp(old_prefix_name, prefix_name))
1065 dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1069 // find a file name to save it to
1070 for (;shotnumber < 1000000;shotnumber++)
1071 if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1072 && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1073 && !FS_SysFileExists(va("%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1075 if (shotnumber >= 1000000)
1077 Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1081 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1086 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1087 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1089 if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1090 Con_Printf("Wrote %s\n", filename);
1093 Con_Printf("Unable to write %s\n", filename);
1096 if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1098 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1099 Con_Printf("Wrote %s\n", filename);
1108 void SCR_CaptureVideo_BeginVideo(void)
1112 int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1113 if (cls.capturevideo.active)
1115 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1116 // soundrate is figured out on the first SoundFrame
1118 if(width == 0 && height != 0)
1119 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1120 if(width != 0 && height == 0)
1121 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1123 if(width < 2 || width > vid.width) // can't scale up
1125 if(height < 2 || height > vid.height) // can't scale up
1126 height = vid.height;
1128 // ensure it's all even; if not, scale down a little
1134 cls.capturevideo.width = width;
1135 cls.capturevideo.height = height;
1136 cls.capturevideo.active = true;
1137 cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1138 cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1139 cls.capturevideo.soundrate = S_GetSoundRate();
1140 cls.capturevideo.soundchannels = S_GetSoundChannels();
1141 cls.capturevideo.startrealtime = realtime;
1142 cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1143 cls.capturevideo.starttime = cls.capturevideo.lastfpstime = Sys_DoubleTime();
1144 cls.capturevideo.soundsampleframe = 0;
1145 cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1146 cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1147 cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1148 dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1149 Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1152 for (i = 0;i < 256;i++)
1154 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1155 cls.capturevideo.rgbgammatable[0][i] = j;
1156 cls.capturevideo.rgbgammatable[1][i] = j;
1157 cls.capturevideo.rgbgammatable[2][i] = j;
1161 R = Y + 1.4075 * (Cr - 128);
1162 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1163 B = Y + 1.7790 * (Cb - 128);
1164 Y = R * .299 + G * .587 + B * .114;
1165 Cb = R * -.169 + G * -.332 + B * .500 + 128.;
1166 Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
1169 if(WANT_SCREENSHOT_HWGAMMA)
1171 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1175 // identity gamma table
1176 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1177 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1178 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1180 if(scr_screenshot_gammaboost.value != 1)
1182 double igamma = 1 / scr_screenshot_gammaboost.value;
1183 for (i = 0;i < 256 * 3;i++)
1184 cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1187 for (i = 0;i < 256;i++)
1189 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1190 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1191 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1192 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1193 // Y weights from RGB
1194 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
1195 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
1196 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
1197 // Cb weights from RGB
1198 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1199 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1200 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
1201 // Cr weights from RGB
1202 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
1203 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1204 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1205 // range reduction of YCbCr to valid signal range
1206 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1207 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1208 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1211 if (cl_capturevideo_ogg.integer)
1213 if(SCR_CaptureVideo_Ogg_Available())
1215 SCR_CaptureVideo_Ogg_BeginVideo();
1219 Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1222 SCR_CaptureVideo_Avi_BeginVideo();
1225 void SCR_CaptureVideo_EndVideo(void)
1227 if (!cls.capturevideo.active)
1229 cls.capturevideo.active = false;
1231 Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1233 if (cls.capturevideo.videofile)
1235 cls.capturevideo.endvideo();
1238 if (cls.capturevideo.screenbuffer)
1240 Mem_Free (cls.capturevideo.screenbuffer);
1241 cls.capturevideo.screenbuffer = NULL;
1244 if (cls.capturevideo.outbuffer)
1246 Mem_Free (cls.capturevideo.outbuffer);
1247 cls.capturevideo.outbuffer = NULL;
1250 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1253 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1255 // TODO optimize this function
1260 // memcpy is faster than me
1261 if(inw == outw && inh == outh)
1263 memcpy(out, in, 4 * inw * inh);
1267 // otherwise: a box filter
1268 area = (float)outw * (float)outh / (float)inw / (float)inh;
1269 for(y = 0; y < outh; ++y)
1271 float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
1272 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1273 for(x = 0; x < outw; ++x)
1275 float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
1276 float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1277 float r = 0, g = 0, b = 0, alpha = 0;
1280 for(yy = iny0_i; yy < iny1_i; ++yy)
1282 float ya = min(yy+1, iny1) - max(iny0, yy);
1283 for(xx = inx0_i; xx < inx1_i; ++xx)
1285 float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1286 r += a * in[4*(xx + inw * yy)+0];
1287 g += a * in[4*(xx + inw * yy)+1];
1288 b += a * in[4*(xx + inw * yy)+2];
1289 alpha += a * in[4*(xx + inw * yy)+3];
1293 out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1294 out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1295 out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1296 out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1301 void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1304 int width = cls.capturevideo.width, height = cls.capturevideo.height;
1306 if(newframestepframenum == cls.capturevideo.framestepframe)
1310 // speed is critical here, so do saving as directly as possible
1312 GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1314 SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1316 cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1317 cls.capturevideo.framestepframe = newframestepframenum;
1319 if(cl_capturevideo_printfps.integer)
1322 double t = Sys_DoubleTime();
1323 if(t > cls.capturevideo.lastfpstime + 1)
1325 double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1326 double fps = (cls.capturevideo.frame ) / (t - cls.capturevideo.starttime + 0.0000001);
1327 dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1328 Sys_PrintToTerminal(buf);
1329 cls.capturevideo.lastfpstime = t;
1330 cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1335 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1337 cls.capturevideo.soundsampleframe += length;
1338 cls.capturevideo.soundframe(paintbuffer, length);
1341 void SCR_CaptureVideo(void)
1344 if (cl_capturevideo.integer)
1346 if (!cls.capturevideo.active)
1347 SCR_CaptureVideo_BeginVideo();
1348 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1350 Con_Printf("You can not change the video framerate while recording a video.\n");
1351 Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1353 // for AVI saving we have to make sure that sound is saved before video
1354 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1356 if (cls.capturevideo.realtime)
1358 // preserve sound sync by duplicating frames when running slow
1359 newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1362 newframenum = cls.capturevideo.frame + 1;
1363 // if falling behind more than one second, stop
1364 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1366 Cvar_SetValueQuick(&cl_capturevideo, 0);
1367 Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1368 SCR_CaptureVideo_EndVideo();
1372 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1373 cls.capturevideo.frame = newframenum;
1374 if (cls.capturevideo.error)
1376 Cvar_SetValueQuick(&cl_capturevideo, 0);
1377 Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1378 SCR_CaptureVideo_EndVideo();
1381 else if (cls.capturevideo.active)
1382 SCR_CaptureVideo_EndVideo();
1389 Grab six views for environment mapping tests
1396 qboolean flipx, flipy, flipdiagonaly;
1400 {{ 0, 0, 0}, "rt", false, false, false},
1401 {{ 0, 270, 0}, "ft", false, false, false},
1402 {{ 0, 180, 0}, "lf", false, false, false},
1403 {{ 0, 90, 0}, "bk", false, false, false},
1404 {{-90, 180, 0}, "up", true, true, false},
1405 {{ 90, 180, 0}, "dn", true, true, false},
1407 {{ 0, 0, 0}, "px", true, true, true},
1408 {{ 0, 90, 0}, "py", false, true, false},
1409 {{ 0, 180, 0}, "nx", false, false, true},
1410 {{ 0, 270, 0}, "ny", true, false, false},
1411 {{-90, 180, 0}, "pz", false, false, true},
1412 {{ 90, 180, 0}, "nz", false, false, true}
1415 static void R_Envmap_f (void)
1418 char filename[MAX_QPATH], basename[MAX_QPATH];
1419 unsigned char *buffer1;
1420 unsigned char *buffer2;
1422 if (Cmd_Argc() != 3)
1424 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1428 strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1429 size = atoi(Cmd_Argv(2));
1430 if (size != 128 && size != 256 && size != 512 && size != 1024)
1432 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1435 if (size > vid.width || size > vid.height)
1437 Con_Print("envmap: your resolution is not big enough to render that size\n");
1441 r_refdef.envmap = true;
1443 R_UpdateVariables();
1445 r_refdef.view.x = 0;
1446 r_refdef.view.y = 0;
1447 r_refdef.view.z = 0;
1448 r_refdef.view.width = size;
1449 r_refdef.view.height = size;
1450 r_refdef.view.depth = 1;
1451 r_refdef.view.useperspective = true;
1452 r_refdef.view.isoverlay = false;
1454 r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1455 r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1457 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1458 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1460 for (j = 0;j < 12;j++)
1462 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1463 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1464 r_refdef.view.quality = 1;
1465 r_refdef.view.clear = true;
1469 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1475 r_refdef.envmap = false;
1478 //=============================================================================
1480 void SHOWLMP_decodehide(void)
1484 lmplabel = MSG_ReadString();
1485 for (i = 0;i < cl.num_showlmps;i++)
1486 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1488 cl.showlmps[i].isactive = false;
1493 void SHOWLMP_decodeshow(void)
1496 char lmplabel[256], picname[256];
1498 strlcpy (lmplabel,MSG_ReadString(), sizeof (lmplabel));
1499 strlcpy (picname, MSG_ReadString(), sizeof (picname));
1500 if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1507 x = MSG_ReadShort();
1508 y = MSG_ReadShort();
1510 if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1512 showlmp_t *oldshowlmps = cl.showlmps;
1513 cl.max_showlmps += 16;
1514 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1515 if (cl.num_showlmps)
1516 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1518 Mem_Free(oldshowlmps);
1520 for (k = 0;k < cl.max_showlmps;k++)
1521 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1523 if (k == cl.max_showlmps)
1524 for (k = 0;k < cl.max_showlmps;k++)
1525 if (!cl.showlmps[k].isactive)
1527 cl.showlmps[k].isactive = true;
1528 strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1529 strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1530 cl.showlmps[k].x = x;
1531 cl.showlmps[k].y = y;
1532 cl.num_showlmps = max(cl.num_showlmps, k + 1);
1535 void SHOWLMP_drawall(void)
1538 for (i = 0;i < cl.num_showlmps;i++)
1539 if (cl.showlmps[i].isactive)
1540 DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1544 ==============================================================================
1548 ==============================================================================
1552 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1553 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1555 int indices[4] = {0,1,2,3}; // BGRA
1558 GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1560 if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
1563 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1564 unsigned short vidramp[256 * 3];
1565 if(WANT_SCREENSHOT_HWGAMMA)
1567 VID_BuildGammaTables(&vidramp[0], 256);
1571 // identity gamma table
1572 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1573 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1574 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1576 if(scr_screenshot_gammaboost.value != 1)
1578 for (i = 0;i < 256 * 3;i++)
1579 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1581 for (i = 0;i < width*height*4;i += 4)
1583 buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
1584 buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
1585 buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
1590 if(keep_alpha && !jpeg)
1593 flipy = !flipy; // TGA: not preflipped
1594 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
1596 ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
1598 ret = Image_WriteTGABGRA(filename, width, height, buffer2);
1605 indices[2] = 0; // RGB
1607 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
1609 ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
1611 ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
1613 ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
1619 //=============================================================================
1621 int scr_numtouchscreenareas;
1622 scr_touchscreenarea_t scr_touchscreenareas[16];
1624 static void SCR_DrawTouchscreenOverlay(void)
1627 scr_touchscreenarea_t *a;
1629 for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
1631 if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
1633 DrawQ_Fill(a->rect[0] + 2, a->rect[1] , a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1634 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + 1, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1635 DrawQ_Fill(a->rect[0] , a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1636 DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1637 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1638 DrawQ_Fill(a->rect[0] + 2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
1640 pic = a->pic ? Draw_CachePic(a->pic) : NULL;
1641 if (pic && pic->tex != r_texture_notexture)
1642 DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
1646 extern void R_UpdateFog(void);
1647 void R_ClearScreen(qboolean fogcolor)
1649 float clearcolor[4];
1651 Vector4Clear(clearcolor);
1652 if (fogcolor && r_fog_clear.integer)
1655 VectorCopy(r_refdef.fogcolor, clearcolor);
1657 // clear depth is 1.0
1658 // LordHavoc: we use a stencil centered around 128 instead of 0,
1659 // to avoid clamping interfering with strange shadow volume
1662 GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
1665 qboolean CL_VM_UpdateView (void);
1666 void SCR_DrawConsole (void);
1667 void R_Shadow_EditLights_DrawSelectedLightProperties(void);
1671 extern void Sbar_ShowFPS(void);
1672 void SCR_DrawScreen (void)
1678 R_UpdateVariables();
1680 // Quake uses clockwise winding, so these are swapped
1681 r_refdef.view.cullface_front = GL_BACK;
1682 r_refdef.view.cullface_back = GL_FRONT;
1684 if (cls.signon == SIGNONS)
1688 size = scr_viewsize.value * (1.0 / 100.0);
1689 size = min(size, 1);
1691 if (r_stereo_sidebyside.integer)
1693 r_refdef.view.width = (int)(vid.width * size / 2.5);
1694 r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
1695 r_refdef.view.depth = 1;
1696 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
1697 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1698 r_refdef.view.z = 0;
1700 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
1702 else if (r_stereo_horizontal.integer)
1704 r_refdef.view.width = (int)(vid.width * size / 2);
1705 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1706 r_refdef.view.depth = 1;
1707 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
1708 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1709 r_refdef.view.z = 0;
1711 r_refdef.view.x += (int)(r_refdef.view.width);
1713 else if (r_stereo_vertical.integer)
1715 r_refdef.view.width = (int)(vid.width * size);
1716 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
1717 r_refdef.view.depth = 1;
1718 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1719 r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
1720 r_refdef.view.z = 0;
1722 r_refdef.view.y += (int)(r_refdef.view.height);
1726 r_refdef.view.width = (int)(vid.width * size);
1727 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
1728 r_refdef.view.depth = 1;
1729 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1730 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
1731 r_refdef.view.z = 0;
1734 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
1735 // LordHavoc: this is designed to produce widescreen fov values
1736 // when the screen is wider than 4/3 width/height aspect, to do
1737 // this it simply assumes the requested fov is the vertical fov
1738 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
1739 // higher/lower according to the ratio
1740 r_refdef.view.useperspective = true;
1741 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1742 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
1744 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1745 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1747 if(!CL_VM_UpdateView())
1750 if (scr_zoomwindow.integer)
1752 float sizex = bound(10, scr_zoomwindow_viewsizex.value, 100) / 100.0;
1753 float sizey = bound(10, scr_zoomwindow_viewsizey.value, 100) / 100.0;
1754 r_refdef.view.width = (int)(vid.width * sizex);
1755 r_refdef.view.height = (int)(vid.height * sizey);
1756 r_refdef.view.depth = 1;
1757 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
1758 r_refdef.view.y = 0;
1759 r_refdef.view.z = 0;
1761 r_refdef.view.useperspective = true;
1762 r_refdef.view.frustum_y = tan(scr_zoomwindow_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
1763 r_refdef.view.frustum_x = r_refdef.view.frustum_y * vid_pixelheight.value * (float)r_refdef.view.width / (float)r_refdef.view.height;
1765 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
1766 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
1768 if(!CL_VM_UpdateView())
1773 if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
1775 r_refdef.view.width = vid.width;
1776 r_refdef.view.height = vid.height;
1777 r_refdef.view.depth = 1;
1778 r_refdef.view.x = 0;
1779 r_refdef.view.y = 0;
1780 r_refdef.view.z = 0;
1781 r_refdef.view.useperspective = false;
1784 if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
1788 t = timedemo_screenshotframelist.string;
1796 if (framenum == cls.td_frames)
1798 while (*t && *t != ' ')
1803 // we need to take a screenshot of this frame...
1804 char filename[MAX_QPATH];
1805 unsigned char *buffer1;
1806 unsigned char *buffer2;
1807 dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
1808 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1809 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
1810 SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
1817 if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
1818 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
1819 Con_DrawNotify (); // only draw notify in game
1821 if (cls.signon == SIGNONS)
1826 if (!r_letterbox.value)
1829 SCR_CheckDrawCenterString();
1831 SCR_DrawNetGraph ();
1834 R_Shadow_EditLights_DrawSelectedLightProperties();
1842 SCR_DrawTouchscreenOverlay();
1844 if (r_timereport_active)
1847 R_TimeReport_EndFrame();
1848 R_TimeReport_BeginFrame();
1858 typedef struct loadingscreenstack_s
1860 struct loadingscreenstack_s *prev;
1861 char msg[MAX_QPATH];
1862 float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
1863 float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
1864 float relative_completion; // 0 .. 1
1866 loadingscreenstack_t;
1867 static loadingscreenstack_t *loadingscreenstack = NULL;
1868 static qboolean loadingscreendone = false;
1869 static qboolean loadingscreencleared = false;
1870 static float loadingscreenheight = 0;
1871 rtexture_t *loadingscreentexture = NULL;
1872 static float loadingscreentexture_vertex3f[12];
1873 static float loadingscreentexture_texcoord2f[8];
1874 static int loadingscreenpic_number = 0;
1876 static void SCR_ClearLoadingScreenTexture(void)
1878 if(loadingscreentexture)
1879 R_FreeTexture(loadingscreentexture);
1880 loadingscreentexture = NULL;
1883 extern rtexturepool_t *r_main_texturepool;
1884 static void SCR_SetLoadingScreenTexture(void)
1887 float loadingscreentexture_w;
1888 float loadingscreentexture_h;
1890 SCR_ClearLoadingScreenTexture();
1892 if (vid.support.arb_texture_non_power_of_two)
1894 w = vid.width; h = vid.height;
1895 loadingscreentexture_w = loadingscreentexture_h = 1;
1899 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
1900 loadingscreentexture_w = vid.width / (float) w;
1901 loadingscreentexture_h = vid.height / (float) h;
1904 loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
1905 R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
1907 loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
1908 loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
1909 loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
1910 loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
1911 loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
1912 loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
1913 loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
1914 loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
1915 loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
1918 void SCR_UpdateLoadingScreenIfShown(void)
1920 if(loadingscreendone)
1921 SCR_UpdateLoadingScreen(loadingscreencleared);
1924 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
1926 loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
1927 s->prev = loadingscreenstack;
1928 loadingscreenstack = s;
1930 strlcpy(s->msg, msg, sizeof(s->msg));
1931 s->relative_completion = 0;
1935 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
1936 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
1937 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
1938 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
1942 s->absolute_loading_amount_min = 0;
1943 s->absolute_loading_amount_len = 1;
1947 SCR_UpdateLoadingScreenIfShown();
1950 void SCR_PopLoadingScreen (qboolean redraw)
1952 loadingscreenstack_t *s = loadingscreenstack;
1956 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
1960 loadingscreenstack = s->prev;
1962 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
1966 SCR_UpdateLoadingScreenIfShown();
1969 void SCR_ClearLoadingScreen (qboolean redraw)
1971 while(loadingscreenstack)
1972 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
1975 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
1985 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
1987 if(!s->prev || strcmp(s->msg, s->prev->msg))
1989 len = strlen(s->msg);
1990 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
1992 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
1993 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2000 len = strlen(s->msg);
2001 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2003 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2004 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2011 static void SCR_DrawLoadingStack(void)
2016 loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2017 if(loadingscreenstack)
2019 // height = 32; // sorry, using the actual one is ugly
2020 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2021 GL_DepthRange(0, 1);
2022 GL_PolygonOffset(0, 0);
2023 GL_DepthTest(false);
2024 // R_Mesh_ResetTextureState();
2025 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2026 verts[0] = verts[9] = 0;
2027 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2028 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2029 verts[7] = verts[10] = vid_conheight.integer;
2031 #if _MSC_VER >= 1400
2032 #define sscanf sscanf_s
2034 // ^^^^^^^^^^ blue component
2035 // ^^^^^^ bottom row
2036 // ^^^^^^^^^^^^ alpha is always on
2037 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2038 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2039 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2040 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1;
2042 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2043 R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1, true, true);
2044 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2046 // make sure everything is cleared, including the progress indicator
2047 if(loadingscreenheight < 8)
2048 loadingscreenheight = 8;
2052 static cachepic_t *loadingscreenpic;
2053 static float loadingscreenpic_vertex3f[12];
2054 static float loadingscreenpic_texcoord2f[8];
2056 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2058 r_viewport_t viewport;
2059 float x, y, w, h, sw, sh, f;
2060 // release mouse grab while loading
2061 if (!vid.fullscreen)
2062 VID_SetMouse(false, false, false);
2064 r_refdef.draw2dstage = true;
2065 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2066 R_Mesh_ResetRenderTargets();
2067 R_SetViewport(&viewport);
2068 GL_ColorMask(1,1,1,1);
2069 // when starting up a new video mode, make sure the screen is cleared to black
2070 if (clear || loadingscreentexture)
2071 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2074 R_EntityMatrix(&identitymatrix);
2075 // draw the loading plaque
2076 loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va("gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading", loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2078 w = loadingscreenpic->width;
2079 h = loadingscreenpic->height;
2082 w *= scr_loadingscreen_scale.value;
2083 h *= scr_loadingscreen_scale.value;
2086 if(scr_loadingscreen_scale_base.integer)
2088 w *= vid_conwidth.integer / (float) vid.width;
2089 h *= vid_conheight.integer / (float) vid.height;
2092 // apply scale limit
2093 sw = w / vid_conwidth.integer;
2094 sh = h / vid_conheight.integer;
2096 switch(scr_loadingscreen_scale_limit.integer)
2117 x = (vid_conwidth.integer - w)/2;
2118 y = (vid_conheight.integer - h)/2;
2119 loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2120 loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2121 loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2122 loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2123 loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2124 loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2125 loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2126 loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2127 loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2130 static void SCR_DrawLoadingScreen (qboolean clear)
2132 // we only need to draw the image if it isn't already there
2133 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2134 GL_DepthRange(0, 1);
2135 GL_PolygonOffset(0, 0);
2136 GL_DepthTest(false);
2137 // R_Mesh_ResetTextureState();
2139 if(loadingscreentexture)
2141 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2142 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true);
2143 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2145 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2146 R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true);
2147 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2148 SCR_DrawLoadingStack();
2151 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
2158 void SCR_UpdateLoadingScreen (qboolean clear)
2160 keydest_t old_key_dest;
2161 int old_key_consoleactive;
2163 // don't do anything if not initialized yet
2164 if (vid_hidden || cls.state == ca_dedicated)
2167 if(!scr_loadingscreen_background.integer)
2170 if(loadingscreendone)
2171 clear |= loadingscreencleared;
2173 if(!loadingscreendone)
2174 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2177 SCR_ClearLoadingScreenTexture();
2178 else if(!loadingscreendone)
2179 SCR_SetLoadingScreenTexture();
2181 if(!loadingscreendone)
2183 loadingscreendone = true;
2184 loadingscreenheight = 0;
2186 loadingscreencleared = clear;
2189 SCR_DrawLoadingScreen_SharedSetup(clear);
2190 SCR_DrawLoadingScreen(clear);
2193 qglDrawBuffer(GL_BACK);
2194 SCR_DrawLoadingScreen_SharedSetup(clear);
2195 if (vid.stereobuffer)
2197 qglDrawBuffer(GL_BACK_LEFT);
2198 SCR_DrawLoadingScreen(clear);
2199 qglDrawBuffer(GL_BACK_RIGHT);
2200 SCR_DrawLoadingScreen(clear);
2205 qglDrawBuffer(GL_BACK);
2206 SCR_DrawLoadingScreen(clear);
2209 SCR_DrawLoadingScreen_SharedFinish(clear);
2211 // this goes into the event loop, and should prevent unresponsive cursor on vista
2212 old_key_dest = key_dest;
2213 old_key_consoleactive = key_consoleactive;
2214 key_dest = key_void;
2215 key_consoleactive = false;
2216 Key_EventQueue_Block(); Sys_SendKeyEvents();
2217 key_dest = old_key_dest;
2218 key_consoleactive = old_key_consoleactive;
2221 qboolean R_Stereo_ColorMasking(void)
2223 return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2226 qboolean R_Stereo_Active(void)
2228 return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2231 extern cvar_t cl_minfps;
2232 extern cvar_t cl_minfps_fade;
2233 extern cvar_t cl_minfps_qualitymax;
2234 extern cvar_t cl_minfps_qualitymin;
2235 extern cvar_t cl_minfps_qualitypower;
2236 extern cvar_t cl_minfps_qualityscale;
2237 extern cvar_t r_viewscale_fpsscaling;
2238 static double cl_updatescreen_rendertime = 0;
2239 static double cl_updatescreen_quality = 1;
2240 extern void Sbar_ShowFPS_Update(void);
2241 void CL_UpdateScreen(void)
2245 double drawscreenstart;
2246 float conwidth, conheight;
2248 r_viewport_t viewport;
2250 Sbar_ShowFPS_Update();
2252 if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2253 return; // not initialized yet
2255 loadingscreendone = false;
2257 if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
2259 // play a bit with the palette (experimental)
2260 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2261 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2262 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2263 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f));
2264 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f));
2265 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f));
2266 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2267 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2276 rendertime1 = Sys_DoubleTime();
2278 conwidth = bound(160, vid_conwidth.value, 32768);
2279 conheight = bound(90, vid_conheight.value, 24576);
2280 if (vid_conwidth.value != conwidth)
2281 Cvar_SetValue("vid_conwidth", conwidth);
2282 if (vid_conheight.value != conheight)
2283 Cvar_SetValue("vid_conheight", conheight);
2286 if (scr_viewsize.value < 30)
2287 Cvar_Set ("viewsize","30");
2288 if (scr_viewsize.value > 120)
2289 Cvar_Set ("viewsize","120");
2291 // bound field of view
2292 if (scr_fov.value < 1)
2293 Cvar_Set ("fov","1");
2294 if (scr_fov.value > 170)
2295 Cvar_Set ("fov","170");
2297 // intermission is always full screen
2298 if (cl.intermission)
2302 if (scr_viewsize.value >= 120)
2303 sb_lines = 0; // no status bar at all
2304 else if (scr_viewsize.value >= 110)
2305 sb_lines = 24; // no inventory
2310 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2311 R_HDR_UpdateIrisAdaptation(vieworigin);
2313 r_refdef.view.colormask[0] = 1;
2314 r_refdef.view.colormask[1] = 1;
2315 r_refdef.view.colormask[2] = 1;
2317 SCR_SetUpToDrawConsole();
2323 qglDrawBuffer(GL_BACK);CHECKGLERROR
2324 // set dithering mode
2325 if (gl_dither.integer)
2327 qglEnable(GL_DITHER);CHECKGLERROR
2331 qglDisable(GL_DITHER);CHECKGLERROR
2336 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2337 R_Mesh_ResetRenderTargets();
2338 R_SetViewport(&viewport);
2339 GL_ScissorTest(false);
2340 GL_ColorMask(1,1,1,1);
2343 R_ClearScreen(false);
2344 r_refdef.view.clear = false;
2345 r_refdef.view.isoverlay = false;
2346 f = pow((float)cl_updatescreen_quality, cl_minfps_qualitypower.value) * cl_minfps_qualityscale.value;
2347 r_refdef.view.quality = bound(cl_minfps_qualitymin.value, f, cl_minfps_qualitymax.value);
2350 if (qglPolygonStipple)
2352 if(scr_stipple.integer)
2354 GLubyte stipple[128];
2355 int i, s, width, parts;
2356 static int frame = 0;
2359 s = scr_stipple.integer;
2361 width = (s & 070) >> 3;
2363 qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2364 for(i = 0; i < 128; ++i)
2367 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2369 qglPolygonStipple(stipple);CHECKGLERROR
2373 qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2378 if (r_viewscale_fpsscaling.integer)
2380 drawscreenstart = Sys_DoubleTime();
2382 if (R_Stereo_Active())
2386 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2388 r_refdef.view.colormask[0] = 1;
2389 r_refdef.view.colormask[1] = 0;
2390 r_refdef.view.colormask[2] = 0;
2393 if (vid.stereobuffer)
2394 qglDrawBuffer(GL_BACK_RIGHT);
2400 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2402 r_refdef.view.colormask[0] = 0;
2403 r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2404 r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2407 if (vid.stereobuffer)
2408 qglDrawBuffer(GL_BACK_LEFT);
2415 if (r_viewscale_fpsscaling.integer)
2417 r_refdef.lastdrawscreentime = Sys_DoubleTime() - drawscreenstart;
2422 qglFlush(); // FIXME: should we really be using qglFlush here?
2424 // quality adjustment according to render time
2425 cl_updatescreen_rendertime += ((Sys_DoubleTime() - rendertime1) - cl_updatescreen_rendertime) * bound(0, cl_minfps_fade.value, 1);
2426 if (cl_minfps.value > 0 && cl_updatescreen_rendertime > 0 && !cls.timedemo && (!cls.capturevideo.active || !cls.capturevideo.realtime))
2427 cl_updatescreen_quality = 1 / (cl_updatescreen_rendertime * cl_minfps.value);
2429 cl_updatescreen_quality = 1;
2431 if (!vid_activewindow)
2432 VID_SetMouse(false, false, false);
2433 else if (key_consoleactive)
2434 VID_SetMouse(vid.fullscreen, false, false);
2435 else if (key_dest == key_menu_grabbed)
2436 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2437 else if (key_dest == key_menu)
2438 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2440 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2445 void CL_Screen_NewMap(void)