7 #include "cl_collision.h"
10 #ifdef CONFIG_VIDEO_CAPTURE
15 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
18 cvar_t scr_viewsize = {CF_CLIENT | CF_ARCHIVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
19 cvar_t scr_fov = {CF_CLIENT | CF_ARCHIVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
20 cvar_t scr_conalpha = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
21 cvar_t scr_conalphafactor = {CF_CLIENT | CF_ARCHIVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
22 cvar_t scr_conalpha2factor = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
23 cvar_t scr_conalpha3factor = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
24 cvar_t scr_conbrightness = {CF_CLIENT | CF_ARCHIVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
25 cvar_t scr_conforcewhiledisconnected = {CF_CLIENT, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
26 cvar_t scr_conscroll_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
27 cvar_t scr_conscroll_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
28 cvar_t scr_conscroll2_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
29 cvar_t scr_conscroll2_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
30 cvar_t scr_conscroll3_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
31 cvar_t scr_conscroll3_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
33 cvar_t scr_menuforcewhiledisconnected = {CF_CLIENT, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
35 cvar_t scr_centertime = {CF_CLIENT, "scr_centertime","2", "how long centerprint messages show"};
36 cvar_t scr_showram = {CF_CLIENT | CF_ARCHIVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
37 cvar_t scr_showturtle = {CF_CLIENT | CF_ARCHIVE, "showturtle","0", "show turtle icon when framerate is too low"};
38 cvar_t scr_showpause = {CF_CLIENT | CF_ARCHIVE, "showpause","1", "show pause icon when game is paused"};
39 cvar_t scr_showbrand = {CF_CLIENT, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
40 cvar_t scr_printspeed = {CF_CLIENT, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
41 cvar_t scr_loadingscreen_background = {CF_CLIENT, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
42 cvar_t scr_loadingscreen_scale = {CF_CLIENT, "scr_loadingscreen_scale","1", "scale factor of the background"};
43 cvar_t scr_loadingscreen_scale_base = {CF_CLIENT, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
44 cvar_t scr_loadingscreen_scale_limit = {CF_CLIENT, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
45 cvar_t scr_loadingscreen_picture = {CF_CLIENT, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
46 cvar_t scr_loadingscreen_count = {CF_CLIENT, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
47 cvar_t scr_loadingscreen_firstforstartup = {CF_CLIENT, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
48 cvar_t scr_loadingscreen_barcolor = {CF_CLIENT, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
49 cvar_t scr_loadingscreen_barheight = {CF_CLIENT, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
50 cvar_t scr_loadingscreen_maxfps = {CF_CLIENT, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
51 cvar_t scr_infobar_height = {CF_CLIENT, "scr_infobar_height", "8", "the height of the infobar items"};
52 cvar_t vid_conwidthauto = {CF_CLIENT | CF_ARCHIVE, "vid_conwidthauto", "1", "automatically update vid_conwidth to match aspect ratio"};
53 cvar_t vid_conwidth = {CF_CLIENT | CF_ARCHIVE, "vid_conwidth", "640", "virtual width of 2D graphics system (note: changes may be overwritten, see vid_conwidthauto)"};
54 cvar_t vid_conheight = {CF_CLIENT | CF_ARCHIVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
55 cvar_t vid_pixelheight = {CF_CLIENT | CF_ARCHIVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
56 cvar_t scr_screenshot_jpeg = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
57 cvar_t scr_screenshot_jpeg_quality = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
58 cvar_t scr_screenshot_png = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_png","0", "save png instead of targa"};
59 cvar_t scr_screenshot_gammaboost = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
60 cvar_t scr_screenshot_alpha = {CF_CLIENT, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
61 cvar_t scr_screenshot_timestamp = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
62 // scr_screenshot_name is defined in fs.c
63 #ifdef CONFIG_VIDEO_CAPTURE
64 cvar_t cl_capturevideo = {CF_CLIENT, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
65 cvar_t cl_capturevideo_demo_stop = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
66 cvar_t cl_capturevideo_printfps = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
67 cvar_t cl_capturevideo_width = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
68 cvar_t cl_capturevideo_height = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
69 cvar_t cl_capturevideo_realtime = {CF_CLIENT, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
70 cvar_t cl_capturevideo_fps = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
71 cvar_t cl_capturevideo_nameformat = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
72 cvar_t cl_capturevideo_number = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
73 cvar_t cl_capturevideo_ogg = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
74 cvar_t cl_capturevideo_framestep = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
76 cvar_t r_letterbox = {CF_CLIENT, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
77 cvar_t r_stereo_separation = {CF_CLIENT, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
78 cvar_t r_stereo_sidebyside = {CF_CLIENT, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
79 cvar_t r_stereo_horizontal = {CF_CLIENT, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
80 cvar_t r_stereo_vertical = {CF_CLIENT, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
81 cvar_t r_stereo_redblue = {CF_CLIENT, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
82 cvar_t r_stereo_redcyan = {CF_CLIENT, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
83 cvar_t r_stereo_redgreen = {CF_CLIENT, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
84 cvar_t r_stereo_angle = {CF_CLIENT, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
85 cvar_t scr_stipple = {CF_CLIENT, "scr_stipple", "0", "interlacing-like stippling of the display"};
86 cvar_t scr_refresh = {CF_CLIENT, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
87 cvar_t scr_screenshot_name_in_mapdir = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
88 cvar_t net_graph = {CF_CLIENT | CF_ARCHIVE, "net_graph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
89 cvar_t cl_demo_mousegrab = {CF_CLIENT, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
90 cvar_t timedemo_screenshotframelist = {CF_CLIENT, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
91 cvar_t vid_touchscreen_outlinealpha = {CF_CLIENT, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
92 cvar_t vid_touchscreen_overlayalpha = {CF_CLIENT, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
93 cvar_t r_speeds_graph = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
94 cvar_t r_speeds_graph_filter[8] =
96 {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
97 {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
98 {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
99 {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
100 {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
101 {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
102 {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
103 {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
105 cvar_t r_speeds_graph_length = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
106 cvar_t r_speeds_graph_seconds = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
107 cvar_t r_speeds_graph_x = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_x", "0", "position of graph"};
108 cvar_t r_speeds_graph_y = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_y", "0", "position of graph"};
109 cvar_t r_speeds_graph_width = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_width", "256", "size of graph"};
110 cvar_t r_speeds_graph_height = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_height", "128", "size of graph"};
111 cvar_t r_speeds_graph_maxtimedelta = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_maxtimedelta", "16667", "maximum timedelta to display in the graph (this value will be the top line)"};
112 cvar_t r_speeds_graph_maxdefault = {CF_CLIENT | CF_ARCHIVE, "r_speeds_graph_maxdefault", "100", "if the minimum and maximum observed values are closer than this, use this value as the graph range (keeps small numbers from being big graphs)"};
116 extern cvar_t sbar_info_pos;
117 extern cvar_t r_fog_clear;
119 int jpeg_supported = false;
121 qbool scr_initialized; // ready to draw
123 float scr_con_current;
124 int scr_con_margin_bottom;
126 extern int con_vislines;
128 extern int cl_punchangle_applied;
130 static void SCR_ScreenShot_f(cmd_state_t *cmd);
131 static void R_Envmap_f(cmd_state_t *cmd);
134 void R_ClearScreen(qbool fogcolor);
137 ===============================================================================
141 ===============================================================================
144 char scr_centerstring[MAX_INPUTLINE];
145 float scr_centertime_start; // for slow victory printing
146 float scr_centertime_off;
147 int scr_center_lines;
149 int scr_erase_center;
150 char scr_infobarstring[MAX_INPUTLINE];
151 float scr_infobartime_off;
157 Called for important messages that should stay in the center of the screen
161 void SCR_CenterPrint(const char *str)
163 strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
164 scr_centertime_off = scr_centertime.value;
165 scr_centertime_start = cl.time;
167 // count the number of lines for centering
168 scr_center_lines = 1;
178 static void SCR_DrawCenterString (void)
185 if(cl.intermission == 2) // in finale,
186 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
189 if(scr_centertime.value <= 0 && !cl.intermission)
192 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
193 if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
194 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
198 scr_erase_center = 0;
199 start = scr_centerstring;
204 if (scr_center_lines <= 4)
205 y = (int)(vid_conheight.integer*0.35);
212 // scan the number of characters on the line, not counting color codes
213 char *newline = strchr(start, '\n');
214 int l = newline ? (newline - start) : (int)strlen(start);
215 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
217 x = (int) (vid_conwidth.integer - width)/2;
222 DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
231 start = newline + 1; // skip the \n
235 static void SCR_CheckDrawCenterString (void)
237 if (scr_center_lines > scr_erase_lines)
238 scr_erase_lines = scr_center_lines;
240 if (cl.time > cl.oldtime)
241 scr_centertime_off -= cl.time - cl.oldtime;
243 // don't draw if this is a normal stats-screen intermission,
244 // only if it is not an intermission, or a finale intermission
245 if (cl.intermission == 1)
247 if (scr_centertime_off <= 0 && !cl.intermission)
249 if (key_dest != key_game)
252 SCR_DrawCenterString ();
255 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
257 netgraphitem_t *graph;
260 char bytesstring[128];
261 float g[NETGRAPH_PACKETS][7];
264 DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
265 // draw the bar graph itself
266 memset(g, 0, sizeof(g));
267 for (j = 0;j < NETGRAPH_PACKETS;j++)
269 graph = netgraph + j;
270 g[j][0] = 1.0f - 0.25f * (host.realtime - graph->time);
277 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
279 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
283 if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
284 if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
286 g[j][3] = 1.0f - graph->unreliablebytes * graphscale;
287 g[j][4] = g[j][3] - graph->reliablebytes * graphscale;
288 g[j][5] = g[j][4] - graph->ackbytes * graphscale;
289 // count bytes in the last second
290 if (host.realtime - graph->time < 1.0f)
291 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
293 if(graph->cleartime >= 0)
294 g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
295 g[j][1] = bound(0.0f, g[j][1], 1.0f);
296 g[j][2] = bound(0.0f, g[j][2], 1.0f);
297 g[j][3] = bound(0.0f, g[j][3], 1.0f);
298 g[j][4] = bound(0.0f, g[j][4], 1.0f);
299 g[j][5] = bound(0.0f, g[j][5], 1.0f);
300 g[j][6] = bound(0.0f, g[j][6], 1.0f);
302 // render the lines for the graph
303 for (j = 0;j < NETGRAPH_PACKETS;j++)
306 b = g[(j+1)%NETGRAPH_PACKETS];
307 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
309 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 1.0f, 1.0f, 0);
310 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
311 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
312 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
313 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
314 DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[6], graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f, 0.0f, 1.0f, 1.0f, 0);
317 y = graphy + graphheight;
318 dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
319 DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
320 DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
328 static void SCR_DrawNetGraph (void)
330 int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
335 if (cls.state != ca_connected)
339 if (!net_graph.integer)
347 graphscale = 1.0f / 1500.0f;
348 graphlimit = cl_rate.integer;
350 netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
351 netgraphsperrow = max(netgraphsperrow, 1);
354 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
355 netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
357 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
358 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
361 if (sv.active && net_graph.integer >= 2)
363 for (i = 0;i < svs.maxclients;i++)
365 c = svs.clients[i].netconnection;
368 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
369 netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
370 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
371 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph);
382 static void SCR_DrawTurtle (void)
386 if (cls.state != ca_connected)
389 if (!scr_showturtle.integer)
392 if (cl.realframetime < 0.1)
402 DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
410 static void SCR_DrawNet (void)
412 if (cls.state != ca_connected)
414 if (host.realtime - cl.last_received_message < 0.3)
416 if (cls.demoplayback)
419 DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
427 static void SCR_DrawPause (void)
431 if (cls.state != ca_connected)
434 if (!scr_showpause.integer) // turn off for screenshots
440 pic = Draw_CachePic ("gfx/pause");
441 DrawQ_Pic ((vid_conwidth.integer - Draw_GetPicWidth(pic))/2, (vid_conheight.integer - Draw_GetPicHeight(pic))/2, pic, 0, 0, 1, 1, 1, 1, 0);
449 static void SCR_DrawBrand (void)
454 if (!scr_showbrand.value)
457 pic = Draw_CachePic ("gfx/brand");
459 switch ((int)scr_showbrand.value)
461 case 1: // bottom left
463 y = vid_conheight.integer - Draw_GetPicHeight(pic);
465 case 2: // bottom centre
466 x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
467 y = vid_conheight.integer - Draw_GetPicHeight(pic);
469 case 3: // bottom right
470 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
471 y = vid_conheight.integer - Draw_GetPicHeight(pic);
473 case 4: // centre right
474 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
475 y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
478 x = vid_conwidth.integer - Draw_GetPicWidth(pic);
481 case 6: // top centre
482 x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
489 case 8: // centre left
491 y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
497 DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
505 static int SCR_DrawQWDownload(int offset)
507 // sync with SCR_InfobarHeight
510 float size = scr_infobar_height.value;
513 if (!cls.qw_downloadname[0])
515 cls.qw_downloadspeedrate = 0;
516 cls.qw_downloadspeedtime = host.realtime;
517 cls.qw_downloadspeedcount = 0;
520 if (host.realtime >= cls.qw_downloadspeedtime + 1)
522 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
523 cls.qw_downloadspeedtime = host.realtime;
524 cls.qw_downloadspeedcount = 0;
526 if (cls.protocol == PROTOCOL_QUAKEWORLD)
527 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
529 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
530 len = (int)strlen(temp);
531 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
532 y = vid_conheight.integer - size - offset;
533 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
534 DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
539 SCR_DrawInfobarString
542 static int SCR_DrawInfobarString(int offset)
546 float size = scr_infobar_height.value;
548 len = (int)strlen(scr_infobarstring);
549 x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
550 y = vid_conheight.integer - size - offset;
551 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
552 DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
561 static int SCR_DrawCurlDownload(int offset)
563 // sync with SCR_InfobarHeight
568 float size = scr_infobar_height.value;
569 Curl_downloadinfo_t *downinfo;
571 char addinfobuf[128];
574 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
578 y = vid_conheight.integer - size * nDownloads - offset;
582 len = (int)strlen(addinfo);
583 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
584 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
585 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
588 for(i = 0; i != nDownloads; ++i)
590 if(downinfo[i].queued)
591 dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
592 else if(downinfo[i].progress <= 0)
593 dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
595 dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
596 len = (int)strlen(temp);
597 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
598 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
599 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
604 return size * (nDownloads + (addinfo ? 1 : 0));
612 static void SCR_DrawInfobar(void)
615 offset += SCR_DrawQWDownload(offset);
616 offset += SCR_DrawCurlDownload(offset);
617 if(scr_infobartime_off > 0)
618 offset += SCR_DrawInfobarString(offset);
619 if(offset != scr_con_margin_bottom)
620 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
623 static int SCR_InfobarHeight(void)
626 Curl_downloadinfo_t *downinfo;
629 char addinfobuf[128];
631 if (cl.time > cl.oldtime)
632 scr_infobartime_off -= cl.time - cl.oldtime;
633 if(scr_infobartime_off > 0)
635 if(cls.qw_downloadname[0])
638 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
641 offset += (nDownloads + (addinfo ? 1 : 0));
644 offset *= scr_infobar_height.value;
654 static void SCR_InfoBar_f(cmd_state_t *cmd)
656 if(Cmd_Argc(cmd) == 3)
658 scr_infobartime_off = atof(Cmd_Argv(cmd, 1));
659 strlcpy(scr_infobarstring, Cmd_Argv(cmd, 2), sizeof(scr_infobarstring));
663 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
666 //=============================================================================
670 SCR_SetUpToDrawConsole
673 static void SCR_SetUpToDrawConsole (void)
675 // lines of console to display
678 static int framecounter = 0;
684 if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
686 if (framecounter >= 2)
695 if (scr_conforcewhiledisconnected.integer >= 2 && key_dest == key_game && cls.signon != SIGNONS)
696 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
697 else if (scr_conforcewhiledisconnected.integer >= 1 && key_dest == key_game && cls.signon != SIGNONS && !sv.active)
698 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
700 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
702 // decide on the height of the console
703 if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
704 conlines = vid_conheight.integer/2; // half screen
706 conlines = 0; // none visible
708 scr_con_current = conlines;
716 void SCR_DrawConsole (void)
718 scr_con_margin_bottom = SCR_InfobarHeight();
719 if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
722 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
724 else if (scr_con_current)
725 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
730 qbool scr_loading = false;
734 SCR_BeginLoadingPlaque
738 void SCR_BeginLoadingPlaque (qbool startup)
741 SCR_UpdateLoadingScreen(false, startup);
744 void SCR_EndLoadingPlaque(void)
749 //=============================================================================
751 const char *r_stat_name[r_stat_count] =
758 "entities_triangles",
764 "lightmapupdatepixels",
774 "lights_lighttriangles",
775 "lights_shadowtriangles",
776 "lights_dynamicshadowtriangles",
778 "bouncegrid_particles",
782 "bouncegrid_bounces",
783 "photoncache_animated",
784 "photoncache_cached",
785 "photoncache_traced",
789 "rendertargets_used",
790 "rendertargets_pixels",
791 "indexbufferuploadcount",
792 "indexbufferuploadsize",
793 "vertexbufferuploadcount",
794 "vertexbufferuploadsize",
797 "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
798 "bufferdatacurrent_index16",
799 "bufferdatacurrent_index32",
800 "bufferdatacurrent_uniform",
801 "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
802 "bufferdatasize_index16",
803 "bufferdatasize_index32",
804 "bufferdatasize_uniform",
805 "animcache_skeletal_count",
806 "animcache_skeletal_bones",
807 "animcache_skeletal_maxbones",
808 "animcache_shade_count",
809 "animcache_shade_vertices",
810 "animcache_shade_maxvertices",
811 "animcache_shape_count",
812 "animcache_shape_vertices",
813 "animcache_shape_maxvertices",
823 "copytriangles_batches",
824 "copytriangles_surfaces",
825 "copytriangles_vertices",
826 "copytriangles_triangles",
831 "dynamicskeletal_batches",
832 "dynamicskeletal_surfaces",
833 "dynamicskeletal_vertices",
834 "dynamicskeletal_triangles",
835 "dynamic_batches_because_cvar",
836 "dynamic_surfaces_because_cvar",
837 "dynamic_vertices_because_cvar",
838 "dynamic_triangles_because_cvar",
839 "dynamic_batches_because_lightmapvertex",
840 "dynamic_surfaces_because_lightmapvertex",
841 "dynamic_vertices_because_lightmapvertex",
842 "dynamic_triangles_because_lightmapvertex",
843 "dynamic_batches_because_deformvertexes_autosprite",
844 "dynamic_surfaces_because_deformvertexes_autosprite",
845 "dynamic_vertices_because_deformvertexes_autosprite",
846 "dynamic_triangles_because_deformvertexes_autosprite",
847 "dynamic_batches_because_deformvertexes_autosprite2",
848 "dynamic_surfaces_because_deformvertexes_autosprite2",
849 "dynamic_vertices_because_deformvertexes_autosprite2",
850 "dynamic_triangles_because_deformvertexes_autosprite2",
851 "dynamic_batches_because_deformvertexes_normal",
852 "dynamic_surfaces_because_deformvertexes_normal",
853 "dynamic_vertices_because_deformvertexes_normal",
854 "dynamic_triangles_because_deformvertexes_normal",
855 "dynamic_batches_because_deformvertexes_wave",
856 "dynamic_surfaces_because_deformvertexes_wave",
857 "dynamic_vertices_because_deformvertexes_wave",
858 "dynamic_triangles_because_deformvertexes_wave",
859 "dynamic_batches_because_deformvertexes_bulge",
860 "dynamic_surfaces_because_deformvertexes_bulge",
861 "dynamic_vertices_because_deformvertexes_bulge",
862 "dynamic_triangles_because_deformvertexes_bulge",
863 "dynamic_batches_because_deformvertexes_move",
864 "dynamic_surfaces_because_deformvertexes_move",
865 "dynamic_vertices_because_deformvertexes_move",
866 "dynamic_triangles_because_deformvertexes_move",
867 "dynamic_batches_because_tcgen_lightmap",
868 "dynamic_surfaces_because_tcgen_lightmap",
869 "dynamic_vertices_because_tcgen_lightmap",
870 "dynamic_triangles_because_tcgen_lightmap",
871 "dynamic_batches_because_tcgen_vector",
872 "dynamic_surfaces_because_tcgen_vector",
873 "dynamic_vertices_because_tcgen_vector",
874 "dynamic_triangles_because_tcgen_vector",
875 "dynamic_batches_because_tcgen_environment",
876 "dynamic_surfaces_because_tcgen_environment",
877 "dynamic_vertices_because_tcgen_environment",
878 "dynamic_triangles_because_tcgen_environment",
879 "dynamic_batches_because_tcmod_turbulent",
880 "dynamic_surfaces_because_tcmod_turbulent",
881 "dynamic_vertices_because_tcmod_turbulent",
882 "dynamic_triangles_because_tcmod_turbulent",
883 "dynamic_batches_because_nogaps",
884 "dynamic_surfaces_because_nogaps",
885 "dynamic_vertices_because_nogaps",
886 "dynamic_triangles_because_nogaps",
887 "dynamic_batches_because_derived",
888 "dynamic_surfaces_because_derived",
889 "dynamic_vertices_because_derived",
890 "dynamic_triangles_because_derived",
892 "entitycache_surfaces",
893 "entitycache_vertices",
894 "entitycache_triangles",
895 "entityanimate_count",
896 "entityanimate_surfaces",
897 "entityanimate_vertices",
898 "entityanimate_triangles",
899 "entityskeletal_count",
900 "entityskeletal_surfaces",
901 "entityskeletal_vertices",
902 "entityskeletal_triangles",
903 "entitystatic_count",
904 "entitystatic_surfaces",
905 "entitystatic_vertices",
906 "entitystatic_triangles",
907 "entitycustom_count",
908 "entitycustom_surfaces",
909 "entitycustom_vertices",
910 "entitycustom_triangles",
913 char r_speeds_timestring[4096];
914 int speedstringcount, r_timereport_active;
915 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
916 int r_speeds_longestitem = 0;
918 void R_TimeReport(const char *desc)
924 if (r_speeds.integer < 2 || !r_timereport_active)
928 if (r_speeds.integer == 2)
931 r_timereport_temp = r_timereport_current;
932 r_timereport_current = Sys_DirtyTime();
933 t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
935 length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
937 length = (int)sizeof(tempbuf) - 1;
938 if (r_speeds_longestitem < length)
939 r_speeds_longestitem = length;
940 for (;length < r_speeds_longestitem;length++)
941 tempbuf[length] = ' ';
944 if (speedstringcount + length > (vid_conwidth.integer / 8))
946 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
947 speedstringcount = 0;
949 strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
950 speedstringcount += length;
953 static void R_TimeReport_BeginFrame(void)
955 speedstringcount = 0;
956 r_speeds_timestring[0] = 0;
957 r_timereport_active = false;
958 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
960 if (r_speeds.integer >= 2)
962 r_timereport_active = true;
963 r_timereport_start = r_timereport_current = Sys_DirtyTime();
967 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
969 int i, triangles = 0;
970 for (i = 0;i < leaf->numleafsurfaces;i++)
971 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
975 #define R_SPEEDS_GRAPH_COLORS 8
976 #define R_SPEEDS_GRAPH_TEXTLENGTH 64
977 static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
979 extern cvar_t r_viewscale;
980 extern float viewscalefpsadjusted;
981 static void R_TimeReport_EndFrame(void)
985 char string[1024+4096];
987 static double oldtime = 0;
989 r_refdef.stats[r_stat_timedelta] = (int)((host.realtime - oldtime) * 1000000.0);
990 oldtime = host.realtime;
991 r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
994 if (r_speeds.integer)
996 // put the location name in the r_speeds display as it greatly helps
997 // when creating loc files
998 loc = CL_Locs_FindNearest(cl.movement_origin);
999 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
1000 dpsnprintf(string, sizeof(string),
1001 "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
1002 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
1003 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
1004 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
1005 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
1006 "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
1007 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
1008 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
1009 "photon cache efficiency:%6i cached%6i traced%6ianimated\n"
1010 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
1011 "%3i rendertargets%8i pixels\n"
1012 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
1013 "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
1014 "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
1015 "copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
1016 "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
1018 , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
1019 , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
1020 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
1021 , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
1022 , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
1023 , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
1024 , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
1025 , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
1026 , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
1027 , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
1028 , r_refdef.stats[r_stat_rendertargets_used], r_refdef.stats[r_stat_rendertargets_pixels]
1029 , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
1030 , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
1031 , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
1032 , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
1033 , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
1034 , r_speeds_timestring);
1037 speedstringcount = 0;
1038 r_speeds_timestring[0] = 0;
1039 r_timereport_active = false;
1041 if (r_speeds.integer >= 2)
1043 r_timereport_active = true;
1044 r_timereport_start = r_timereport_current = Sys_DirtyTime();
1050 if (string[strlen(string)-1] == '\n')
1051 string[strlen(string)-1] = 0;
1053 for (i = 0;string[i];i++)
1054 if (string[i] == '\n')
1056 y = vid_conheight.integer - sb_lines - lines * 8;
1058 r_draw2d_force = true;
1059 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
1063 while (string[i] && string[i] != '\n')
1066 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
1067 if (string[i] == '\n')
1071 r_draw2d_force = false;
1074 if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
1075 Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
1076 if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
1077 Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
1078 if (r_speeds_graph.integer)
1080 // if we currently have no graph data, reset the graph data entirely
1082 if (!cls.r_speeds_graph_data)
1083 for (i = 0;i < r_stat_count;i++)
1084 cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = 0;
1085 if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
1087 int stat, index, d, graph_length, *graph_data;
1088 cls.r_speeds_graph_length = r_speeds_graph_length.integer;
1089 cls.r_speeds_graph_current = 0;
1090 if (cls.r_speeds_graph_data)
1091 Mem_Free(cls.r_speeds_graph_data);
1092 cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
1093 // initialize the graph to have the current values throughout history
1094 graph_data = cls.r_speeds_graph_data;
1095 graph_length = cls.r_speeds_graph_length;
1097 for (stat = 0;stat < r_stat_count;stat++)
1099 d = r_refdef.stats[stat];
1100 if (stat == r_stat_timedelta)
1102 for (i = 0;i < graph_length;i++)
1103 graph_data[index++] = d;
1109 if (cls.r_speeds_graph_length)
1111 cls.r_speeds_graph_length = 0;
1112 Mem_Free(cls.r_speeds_graph_data);
1113 cls.r_speeds_graph_data = NULL;
1114 cls.r_speeds_graph_current = 0;
1118 if (cls.r_speeds_graph_length)
1123 float x, y, width, height, scalex, scaley;
1124 int range_default = max(r_speeds_graph_maxdefault.integer, 1);
1125 int color, stat, stats, index, range_min, range_max;
1126 int graph_current, graph_length, *graph_data;
1127 int statindex[R_SPEEDS_GRAPH_COLORS];
1130 // add current stats to the graph_data
1131 cls.r_speeds_graph_current++;
1132 if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
1133 cls.r_speeds_graph_current = 0;
1134 // poke each new stat into the current offset of its graph
1135 graph_data = cls.r_speeds_graph_data;
1136 graph_current = cls.r_speeds_graph_current;
1137 graph_length = cls.r_speeds_graph_length;
1138 for (stat = 0;stat < r_stat_count;stat++)
1139 graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
1141 // update the graph ranges
1142 for (stat = 0;stat < r_stat_count;stat++)
1144 if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
1145 cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
1146 if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
1147 cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
1150 // force 2D drawing to occur even if r_render is 0
1151 r_draw2d_force = true;
1153 // position the graph
1154 width = r_speeds_graph_width.value;
1155 height = r_speeds_graph_height.value;
1156 x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
1157 y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
1159 // fill background with a pattern of gray and black at one second intervals
1160 scalex = (float)width / (float)r_speeds_graph_seconds.value;
1161 for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
1163 float x1 = x + width - (i + 1) * scalex;
1164 float x2 = x + width - i * scalex;
1168 DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
1170 DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
1173 // count how many stats match our pattern
1176 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1178 // look at all stat names and find ones matching the filter
1179 statindex[color] = -1;
1180 if (!r_speeds_graph_filter[color].string)
1182 for (stat = 0;stat < r_stat_count;stat++)
1183 if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
1185 if (stat >= r_stat_count)
1187 // record that this color is this stat for the line drawing loop
1188 statindex[color] = stat;
1189 // draw the legend text in the background of the graph
1190 dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
1191 DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
1192 // count how many stats we need to graph in vertex buffer
1198 // legend text is drawn after the graphs
1199 // render the graph lines, we'll go back and render the legend text later
1200 scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
1202 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1204 // look at all stat names and find ones matching the filter
1205 stat = statindex[color];
1208 // prefer to graph stats with 0 base, but if they are
1209 // negative we have no choice
1210 range_min = cls.r_speeds_graph_datamin[stat];
1211 range_max = max(cls.r_speeds_graph_datamax[stat], range_min + range_default);
1212 // some stats we specifically override the graph scale on
1213 if (stat == r_stat_timedelta)
1214 range_max = r_speeds_graph_maxtimedelta.integer;
1215 scaley = height / (range_max - range_min);
1216 // generate lines (2 vertices each)
1217 // to deal with incomplete data we walk right to left
1218 data = graph_data + stat * graph_length;
1219 index = graph_current;
1221 for (i = 0;i < graph_length - 1;)
1223 float x1, y1, x2, y2;
1224 x1 = max(x, x + width - sum * scalex);
1225 y1 = y + height - (data[index] - range_min) * scaley;
1226 sum += graph_data[r_stat_timedelta * graph_length + index];
1229 index = graph_length - 1;
1231 x2 = max(x, x + width - sum * scalex);
1232 y2 = y + height - (data[index] - range_min) * scaley;
1233 DrawQ_Line(1, x1, y1, x2, y2, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3], 0);
1238 // return to not drawing anything if r_render is 0
1239 r_draw2d_force = false;
1242 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
1252 static void SCR_SizeUp_f(cmd_state_t *cmd)
1254 Cvar_SetValueQuick(&scr_viewsize, scr_viewsize.value + 10);
1265 static void SCR_SizeDown_f(cmd_state_t *cmd)
1267 Cvar_SetValueQuick(&scr_viewsize, scr_viewsize.value - 10);
1270 #ifdef CONFIG_VIDEO_CAPTURE
1271 void SCR_CaptureVideo_EndVideo(void);
1273 void CL_Screen_Shutdown(void)
1275 #ifdef CONFIG_VIDEO_CAPTURE
1276 SCR_CaptureVideo_EndVideo();
1280 void CL_Screen_Init(void)
1283 Cvar_RegisterVariable (&scr_fov);
1284 Cvar_RegisterVariable (&scr_viewsize);
1285 Cvar_RegisterVariable (&scr_conalpha);
1286 Cvar_RegisterVariable (&scr_conalphafactor);
1287 Cvar_RegisterVariable (&scr_conalpha2factor);
1288 Cvar_RegisterVariable (&scr_conalpha3factor);
1289 Cvar_RegisterVariable (&scr_conscroll_x);
1290 Cvar_RegisterVariable (&scr_conscroll_y);
1291 Cvar_RegisterVariable (&scr_conscroll2_x);
1292 Cvar_RegisterVariable (&scr_conscroll2_y);
1293 Cvar_RegisterVariable (&scr_conscroll3_x);
1294 Cvar_RegisterVariable (&scr_conscroll3_y);
1295 Cvar_RegisterVariable (&scr_conbrightness);
1296 Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
1298 Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
1300 Cvar_RegisterVariable (&scr_loadingscreen_background);
1301 Cvar_RegisterVariable (&scr_loadingscreen_scale);
1302 Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
1303 Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
1304 Cvar_RegisterVariable (&scr_loadingscreen_picture);
1305 Cvar_RegisterVariable (&scr_loadingscreen_count);
1306 Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
1307 Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
1308 Cvar_RegisterVariable (&scr_loadingscreen_barheight);
1309 Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
1310 Cvar_RegisterVariable (&scr_infobar_height);
1311 Cvar_RegisterVariable (&scr_showram);
1312 Cvar_RegisterVariable (&scr_showturtle);
1313 Cvar_RegisterVariable (&scr_showpause);
1314 Cvar_RegisterVariable (&scr_showbrand);
1315 Cvar_RegisterVariable (&scr_centertime);
1316 Cvar_RegisterVariable (&scr_printspeed);
1317 Cvar_RegisterVariable (&vid_conwidth);
1318 Cvar_RegisterVariable (&vid_conheight);
1319 Cvar_RegisterVariable (&vid_pixelheight);
1320 Cvar_RegisterVariable (&vid_conwidthauto);
1321 Cvar_RegisterVariable (&scr_screenshot_jpeg);
1322 Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
1323 Cvar_RegisterVariable (&scr_screenshot_png);
1324 Cvar_RegisterVariable (&scr_screenshot_gammaboost);
1325 Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
1326 Cvar_RegisterVariable (&scr_screenshot_alpha);
1327 Cvar_RegisterVariable (&scr_screenshot_timestamp);
1328 #ifdef CONFIG_VIDEO_CAPTURE
1329 Cvar_RegisterVariable (&cl_capturevideo);
1330 Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
1331 Cvar_RegisterVariable (&cl_capturevideo_printfps);
1332 Cvar_RegisterVariable (&cl_capturevideo_width);
1333 Cvar_RegisterVariable (&cl_capturevideo_height);
1334 Cvar_RegisterVariable (&cl_capturevideo_realtime);
1335 Cvar_RegisterVariable (&cl_capturevideo_fps);
1336 Cvar_RegisterVariable (&cl_capturevideo_nameformat);
1337 Cvar_RegisterVariable (&cl_capturevideo_number);
1338 Cvar_RegisterVariable (&cl_capturevideo_ogg);
1339 Cvar_RegisterVariable (&cl_capturevideo_framestep);
1341 Cvar_RegisterVariable (&r_letterbox);
1342 Cvar_RegisterVariable(&r_stereo_separation);
1343 Cvar_RegisterVariable(&r_stereo_sidebyside);
1344 Cvar_RegisterVariable(&r_stereo_horizontal);
1345 Cvar_RegisterVariable(&r_stereo_vertical);
1346 Cvar_RegisterVariable(&r_stereo_redblue);
1347 Cvar_RegisterVariable(&r_stereo_redcyan);
1348 Cvar_RegisterVariable(&r_stereo_redgreen);
1349 Cvar_RegisterVariable(&r_stereo_angle);
1350 Cvar_RegisterVariable(&scr_stipple);
1351 Cvar_RegisterVariable(&scr_refresh);
1352 Cvar_RegisterVariable(&net_graph);
1353 Cvar_RegisterAlias(&net_graph, "shownetgraph");
1354 Cvar_RegisterVariable(&cl_demo_mousegrab);
1355 Cvar_RegisterVariable(&timedemo_screenshotframelist);
1356 Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
1357 Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
1358 Cvar_RegisterVariable(&r_speeds_graph);
1359 for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
1360 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
1361 Cvar_RegisterVariable(&r_speeds_graph_length);
1362 Cvar_RegisterVariable(&r_speeds_graph_seconds);
1363 Cvar_RegisterVariable(&r_speeds_graph_x);
1364 Cvar_RegisterVariable(&r_speeds_graph_y);
1365 Cvar_RegisterVariable(&r_speeds_graph_width);
1366 Cvar_RegisterVariable(&r_speeds_graph_height);
1367 Cvar_RegisterVariable(&r_speeds_graph_maxtimedelta);
1368 Cvar_RegisterVariable(&r_speeds_graph_maxdefault);
1370 // if we want no console, turn it off here too
1371 if (Sys_CheckParm ("-noconsole"))
1372 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
1374 Cmd_AddCommand(CF_CLIENT, "sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
1375 Cmd_AddCommand(CF_CLIENT, "sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
1376 Cmd_AddCommand(CF_CLIENT, "screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
1377 Cmd_AddCommand(CF_CLIENT, "envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
1378 Cmd_AddCommand(CF_CLIENT, "infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
1380 #ifdef CONFIG_VIDEO_CAPTURE
1381 SCR_CaptureVideo_Ogg_Init();
1384 scr_initialized = true;
1392 void SCR_ScreenShot_f(cmd_state_t *cmd)
1394 static int shotnumber;
1395 static char old_prefix_name[MAX_QPATH];
1396 char prefix_name[MAX_QPATH];
1397 char filename[MAX_QPATH];
1398 unsigned char *buffer1;
1399 unsigned char *buffer2;
1400 qbool jpeg = (scr_screenshot_jpeg.integer != 0);
1401 qbool png = (scr_screenshot_png.integer != 0) && !jpeg;
1404 if (Cmd_Argc(cmd) == 2)
1407 strlcpy(filename, Cmd_Argv(cmd, 1), sizeof(filename));
1408 ext = FS_FileExtension(filename);
1409 if (!strcasecmp(ext, "jpg"))
1414 else if (!strcasecmp(ext, "tga"))
1419 else if (!strcasecmp(ext, "png"))
1426 Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1430 else if (scr_screenshot_timestamp.integer)
1434 // TODO maybe make capturevideo and screenshot use similar name patterns?
1435 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1436 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1438 dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1440 // find a file name to save it to
1441 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1442 if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1443 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1444 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1446 if (shotnumber100 >= 100)
1448 Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1452 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1456 // TODO maybe make capturevideo and screenshot use similar name patterns?
1457 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1458 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1460 dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1462 // if prefix changed, gamedir or map changed, reset the shotnumber so
1464 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1465 if (strcmp(old_prefix_name, prefix_name))
1467 dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1471 // find a file name to save it to
1472 for (;shotnumber < 1000000;shotnumber++)
1473 if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1474 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1475 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1477 if (shotnumber >= 1000000)
1479 Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1483 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1488 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1489 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1491 if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1492 Con_Printf("Wrote %s\n", filename);
1495 Con_Printf(CON_ERROR "Unable to write %s\n", filename);
1498 if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1500 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1501 Con_Printf("Wrote %s\n", filename);
1510 #ifdef CONFIG_VIDEO_CAPTURE
1511 static void SCR_CaptureVideo_BeginVideo(void)
1515 int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1516 if (cls.capturevideo.active)
1518 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1519 // soundrate is figured out on the first SoundFrame
1521 if(width == 0 && height != 0)
1522 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1523 if(width != 0 && height == 0)
1524 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1526 if(width < 2 || width > vid.width) // can't scale up
1528 if(height < 2 || height > vid.height) // can't scale up
1529 height = vid.height;
1531 // ensure it's all even; if not, scale down a little
1537 cls.capturevideo.width = width;
1538 cls.capturevideo.height = height;
1539 cls.capturevideo.active = true;
1540 cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1541 cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1542 cls.capturevideo.soundrate = S_GetSoundRate();
1543 cls.capturevideo.soundchannels = S_GetSoundChannels();
1544 cls.capturevideo.startrealtime = host.realtime;
1545 cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1546 cls.capturevideo.starttime = cls.capturevideo.lastfpstime = host.realtime;
1547 cls.capturevideo.soundsampleframe = 0;
1548 cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1549 cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1550 cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1551 dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1552 Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1555 for (i = 0;i < 256;i++)
1557 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1558 cls.capturevideo.rgbgammatable[0][i] = j;
1559 cls.capturevideo.rgbgammatable[1][i] = j;
1560 cls.capturevideo.rgbgammatable[2][i] = j;
1564 R = Y + 1.4075 * (Cr - 128);
1565 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1566 B = Y + 1.7790 * (Cb - 128);
1567 Y = R * .299 + G * .587 + B * .114;
1568 Cb = R * -.169 + G * -.332 + B * .500 + 128.;
1569 Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
1572 // identity gamma table
1573 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1574 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1575 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1576 if(scr_screenshot_gammaboost.value != 1)
1578 double igamma = 1 / scr_screenshot_gammaboost.value;
1579 for (i = 0;i < 256 * 3;i++)
1580 cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1583 for (i = 0;i < 256;i++)
1585 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1586 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1587 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1588 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1589 // Y weights from RGB
1590 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
1591 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
1592 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
1593 // Cb weights from RGB
1594 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1595 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1596 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
1597 // Cr weights from RGB
1598 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
1599 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1600 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1601 // range reduction of YCbCr to valid signal range
1602 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1603 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1604 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1607 if (cl_capturevideo_ogg.integer)
1609 if(SCR_CaptureVideo_Ogg_Available())
1611 SCR_CaptureVideo_Ogg_BeginVideo();
1615 Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1618 SCR_CaptureVideo_Avi_BeginVideo();
1621 void SCR_CaptureVideo_EndVideo(void)
1623 if (!cls.capturevideo.active)
1625 cls.capturevideo.active = false;
1627 Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1629 if (cls.capturevideo.videofile)
1631 cls.capturevideo.endvideo();
1634 if (cls.capturevideo.screenbuffer)
1636 Mem_Free (cls.capturevideo.screenbuffer);
1637 cls.capturevideo.screenbuffer = NULL;
1640 if (cls.capturevideo.outbuffer)
1642 Mem_Free (cls.capturevideo.outbuffer);
1643 cls.capturevideo.outbuffer = NULL;
1646 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1649 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1651 // TODO optimize this function
1656 // memcpy is faster than me
1657 if(inw == outw && inh == outh)
1659 memcpy(out, in, 4 * inw * inh);
1663 // otherwise: a box filter
1664 area = (float)outw * (float)outh / (float)inw / (float)inh;
1665 for(y = 0; y < outh; ++y)
1667 float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
1668 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1669 for(x = 0; x < outw; ++x)
1671 float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
1672 float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1673 float r = 0, g = 0, b = 0, alpha = 0;
1676 for(yy = iny0_i; yy < iny1_i; ++yy)
1678 float ya = min(yy+1, iny1) - max(iny0, yy);
1679 for(xx = inx0_i; xx < inx1_i; ++xx)
1681 float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1682 r += a * in[4*(xx + inw * yy)+0];
1683 g += a * in[4*(xx + inw * yy)+1];
1684 b += a * in[4*(xx + inw * yy)+2];
1685 alpha += a * in[4*(xx + inw * yy)+3];
1689 out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1690 out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1691 out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1692 out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1697 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1700 int width = cls.capturevideo.width, height = cls.capturevideo.height;
1702 if(newframestepframenum == cls.capturevideo.framestepframe)
1706 // speed is critical here, so do saving as directly as possible
1708 GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1710 SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1712 cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1713 cls.capturevideo.framestepframe = newframestepframenum;
1715 if(cl_capturevideo_printfps.integer)
1718 double t = host.realtime;
1719 if(t > cls.capturevideo.lastfpstime + 1)
1721 double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1722 double fps = (cls.capturevideo.frame ) / (t - cls.capturevideo.starttime + 0.0000001);
1723 dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1724 Sys_PrintToTerminal(buf);
1725 cls.capturevideo.lastfpstime = t;
1726 cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1731 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1733 cls.capturevideo.soundsampleframe += (int)length;
1734 cls.capturevideo.soundframe(paintbuffer, length);
1737 static void SCR_CaptureVideo(void)
1740 if (cl_capturevideo.integer)
1742 if (!cls.capturevideo.active)
1743 SCR_CaptureVideo_BeginVideo();
1744 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1746 Con_Printf("You can not change the video framerate while recording a video.\n");
1747 Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1749 // for AVI saving we have to make sure that sound is saved before video
1750 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1752 if (cls.capturevideo.realtime)
1754 // preserve sound sync by duplicating frames when running slow
1755 newframenum = (int)((host.realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1758 newframenum = cls.capturevideo.frame + 1;
1759 // if falling behind more than one second, stop
1760 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1762 Cvar_SetValueQuick(&cl_capturevideo, 0);
1763 Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1764 SCR_CaptureVideo_EndVideo();
1768 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1769 cls.capturevideo.frame = newframenum;
1770 if (cls.capturevideo.error)
1772 Cvar_SetValueQuick(&cl_capturevideo, 0);
1773 Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1774 SCR_CaptureVideo_EndVideo();
1777 else if (cls.capturevideo.active)
1778 SCR_CaptureVideo_EndVideo();
1786 Grab six views for environment mapping tests
1793 qbool flipx, flipy, flipdiagonaly;
1797 {{ 0, 0, 0}, "rt", false, false, false},
1798 {{ 0, 270, 0}, "ft", false, false, false},
1799 {{ 0, 180, 0}, "lf", false, false, false},
1800 {{ 0, 90, 0}, "bk", false, false, false},
1801 {{-90, 180, 0}, "up", true, true, false},
1802 {{ 90, 180, 0}, "dn", true, true, false},
1804 {{ 0, 0, 0}, "px", true, true, true},
1805 {{ 0, 90, 0}, "py", false, true, false},
1806 {{ 0, 180, 0}, "nx", false, false, true},
1807 {{ 0, 270, 0}, "ny", true, false, false},
1808 {{-90, 180, 0}, "pz", false, false, true},
1809 {{ 90, 180, 0}, "nz", false, false, true}
1812 static void R_Envmap_f(cmd_state_t *cmd)
1815 char filename[MAX_QPATH], basename[MAX_QPATH];
1816 unsigned char *buffer1;
1817 unsigned char *buffer2;
1818 r_rendertarget_t *rt;
1820 if (Cmd_Argc(cmd) != 3)
1822 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1826 if(cls.state != ca_connected) {
1827 Con_Printf("envmap: No map loaded\n");
1831 strlcpy (basename, Cmd_Argv(cmd, 1), sizeof (basename));
1832 size = atoi(Cmd_Argv(cmd, 2));
1833 if (size != 128 && size != 256 && size != 512 && size != 1024)
1835 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1838 if (size > vid.width || size > vid.height)
1840 Con_Print("envmap: your resolution is not big enough to render that size\n");
1844 r_refdef.envmap = true;
1846 R_UpdateVariables();
1848 r_refdef.view.x = 0;
1849 r_refdef.view.y = 0;
1850 r_refdef.view.z = 0;
1851 r_refdef.view.width = size;
1852 r_refdef.view.height = size;
1853 r_refdef.view.depth = 1;
1854 r_refdef.view.useperspective = true;
1855 r_refdef.view.isoverlay = false;
1856 r_refdef.view.ismain = true;
1858 r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1859 r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1860 r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1861 r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1863 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1864 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1866 // TODO: use TEXTYPE_COLORBUFFER16F and output to .exr files as well?
1867 rt = R_RenderTarget_Get(size, size, TEXTYPE_DEPTHBUFFER24STENCIL8, true, TEXTYPE_COLORBUFFER, TEXTYPE_UNUSED, TEXTYPE_UNUSED, TEXTYPE_UNUSED);
1868 CL_UpdateEntityShading();
1869 for (j = 0;j < 12;j++)
1871 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1872 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1873 r_refdef.view.quality = 1;
1874 r_refdef.view.clear = true;
1876 R_RenderView(rt->fbo, rt->depthtexture, rt->colortexture[0], 0, 0, size, size);
1878 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1884 r_refdef.envmap = false;
1887 //=============================================================================
1889 void SHOWLMP_decodehide(void)
1893 lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1894 for (i = 0;i < cl.num_showlmps;i++)
1895 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1897 cl.showlmps[i].isactive = false;
1902 void SHOWLMP_decodeshow(void)
1905 char lmplabel[256], picname[256];
1907 strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1908 strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1909 if (gamemode == GAME_NEHAHRA) // LadyHavoc: nasty old legacy junk
1911 x = MSG_ReadByte(&cl_message);
1912 y = MSG_ReadByte(&cl_message);
1916 x = MSG_ReadShort(&cl_message);
1917 y = MSG_ReadShort(&cl_message);
1919 if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1921 showlmp_t *oldshowlmps = cl.showlmps;
1922 cl.max_showlmps += 16;
1923 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1926 if (cl.num_showlmps)
1927 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1928 Mem_Free(oldshowlmps);
1931 for (k = 0;k < cl.max_showlmps;k++)
1932 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1934 if (k == cl.max_showlmps)
1935 for (k = 0;k < cl.max_showlmps;k++)
1936 if (!cl.showlmps[k].isactive)
1938 cl.showlmps[k].isactive = true;
1939 strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1940 strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1941 cl.showlmps[k].x = x;
1942 cl.showlmps[k].y = y;
1943 cl.num_showlmps = max(cl.num_showlmps, k + 1);
1946 void SHOWLMP_drawall(void)
1949 for (i = 0;i < cl.num_showlmps;i++)
1950 if (cl.showlmps[i].isactive)
1951 DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1955 ==============================================================================
1959 ==============================================================================
1963 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1964 qbool SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qbool flipx, qbool flipy, qbool flipdiagonal, qbool jpeg, qbool png, qbool gammacorrect, qbool keep_alpha)
1966 int indices[4] = {0,1,2,3}; // BGRA
1969 GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1971 if(gammacorrect && (scr_screenshot_gammaboost.value != 1))
1974 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1975 unsigned short vidramp[256 * 3];
1976 // identity gamma table
1977 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1978 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1979 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1980 if(scr_screenshot_gammaboost.value != 1)
1982 for (i = 0;i < 256 * 3;i++)
1983 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1985 for (i = 0;i < width*height*4;i += 4)
1987 buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
1988 buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
1989 buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
1994 if(keep_alpha && !jpeg)
1997 flipy = !flipy; // TGA: not preflipped
1998 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
2000 ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
2002 ret = Image_WriteTGABGRA(filename, width, height, buffer2);
2009 indices[2] = 0; // RGB
2011 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
2013 ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
2015 ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
2017 ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
2023 //=============================================================================
2025 int scr_numtouchscreenareas;
2026 scr_touchscreenarea_t scr_touchscreenareas[128];
2028 static void SCR_DrawTouchscreenOverlay(void)
2031 scr_touchscreenarea_t *a;
2033 for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
2035 if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
2037 DrawQ_Fill(a->rect[0] + 2, a->rect[1] , a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2038 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + 1, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2039 DrawQ_Fill(a->rect[0] , a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2040 DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2041 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2042 DrawQ_Fill(a->rect[0] + 2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2044 pic = a->pic ? Draw_CachePic_Flags(a->pic, CACHEPICFLAG_FAILONMISSING) : NULL;
2045 if (Draw_IsPicLoaded(pic))
2046 DrawQ_Pic(a->rect[0], a->rect[1], pic, a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
2047 if (a->text && a->text[0])
2049 int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
2050 DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
2055 void R_ClearScreen(qbool fogcolor)
2057 float clearcolor[4];
2058 if (scr_screenshot_alpha.integer)
2059 // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
2060 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
2062 // clear to opaque black (if we're being composited it might otherwise render as transparent)
2063 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
2064 if (fogcolor && r_fog_clear.integer)
2067 VectorCopy(r_refdef.fogcolor, clearcolor);
2069 // clear depth is 1.0
2071 GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 0);
2075 extern cvar_t v_isometric;
2076 extern cvar_t v_isometric_verticalfov;
2078 typedef struct loadingscreenstack_s
2080 struct loadingscreenstack_s *prev;
2081 char msg[MAX_QPATH];
2082 float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
2083 float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
2084 float relative_completion; // 0 .. 1
2086 loadingscreenstack_t;
2087 static loadingscreenstack_t *loadingscreenstack = NULL;
2088 static qbool loadingscreendone = false;
2089 static qbool loadingscreencleared = false;
2090 static float loadingscreenheight = 0;
2091 rtexture_t *loadingscreentexture = NULL;
2092 static float loadingscreentexture_vertex3f[12];
2093 static float loadingscreentexture_texcoord2f[8];
2094 static int loadingscreenpic_number = 0;
2096 static void SCR_DrawLoadingScreen(void);
2097 static void SCR_DrawScreen (void)
2103 R_UpdateVariables();
2105 // this will be set back to 0 by R_RenderView during CL_VM_UpdateView
2106 r_refdef.draw2dstage = 1;
2107 R_ResetViewRendering2D_Common(0, NULL, NULL, 0, 0, vid.width, vid.height, vid_conwidth.integer, vid_conheight.integer);
2109 // Quake uses clockwise winding, so these are swapped
2110 r_refdef.view.cullface_front = GL_BACK;
2111 r_refdef.view.cullface_back = GL_FRONT;
2113 if (cls.signon == SIGNONS)
2117 size = scr_viewsize.value * (1.0 / 100.0);
2118 size = min(size, 1);
2120 if (r_stereo_sidebyside.integer)
2122 r_refdef.view.width = (int)(vid.width * size / 2.5);
2123 r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
2124 r_refdef.view.depth = 1;
2125 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
2126 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2127 r_refdef.view.z = 0;
2129 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
2131 else if (r_stereo_horizontal.integer)
2133 r_refdef.view.width = (int)(vid.width * size / 2);
2134 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2135 r_refdef.view.depth = 1;
2136 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
2137 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2138 r_refdef.view.z = 0;
2140 r_refdef.view.x += (int)(r_refdef.view.width);
2142 else if (r_stereo_vertical.integer)
2144 r_refdef.view.width = (int)(vid.width * size);
2145 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
2146 r_refdef.view.depth = 1;
2147 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2148 r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
2149 r_refdef.view.z = 0;
2151 r_refdef.view.y += (int)(r_refdef.view.height);
2155 r_refdef.view.width = (int)(vid.width * size);
2156 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2157 r_refdef.view.depth = 1;
2158 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2159 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2160 r_refdef.view.z = 0;
2163 // LadyHavoc: viewzoom (zoom in for sniper rifles, etc)
2164 // LadyHavoc: this is designed to produce widescreen fov values
2165 // when the screen is wider than 4/3 width/height aspect, to do
2166 // this it simply assumes the requested fov is the vertical fov
2167 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
2168 // higher/lower according to the ratio
2169 r_refdef.view.useperspective = true;
2170 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0 / 4.0) * cl.viewzoom;
2171 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
2173 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
2174 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
2175 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2176 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2178 r_refdef.view.ismain = true;
2180 // if CSQC is loaded, it is required to provide the CSQC_UpdateView function,
2181 // and won't render a view if it does not call that.
2183 CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime));
2186 // Prepare the scene mesh for rendering - this is lightning beams and other effects rendered as normal surfaces
2187 CL_MeshEntities_Scene_FinalizeRenderEntity();
2189 CL_UpdateEntityShading();
2190 R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
2193 else if (key_dest == key_game && key_consoleactive == 0 && (cls.state == ca_connected || cls.connect_trying))
2195 // draw the loading screen for a while if we're still connecting and not forcing the console or menu to show up
2198 SCR_PushLoadingScreen(va(temp, sizeof(temp), "Connect: Signon stage %i of %i", cls.signon, SIGNONS), 1.0);
2199 else if (cls.connect_remainingtries > 0)
2200 SCR_PushLoadingScreen(va(temp, sizeof(temp), "Connect: Trying... %i", cls.connect_remainingtries), 1.0);
2202 SCR_PushLoadingScreen(va(temp, sizeof(temp), "Connect: Waiting %i seconds for reply", 10 + cls.connect_remainingtries), 1.0);
2203 SCR_DrawLoadingScreen();
2204 SCR_PopLoadingScreen(false);
2207 // Don't apply debugging stuff like r_showsurfaces to the UI
2208 r_refdef.view.showdebug = false;
2210 if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
2212 r_refdef.view.width = vid.width;
2213 r_refdef.view.height = vid.height;
2214 r_refdef.view.depth = 1;
2215 r_refdef.view.x = 0;
2216 r_refdef.view.y = 0;
2217 r_refdef.view.z = 0;
2218 r_refdef.view.useperspective = false;
2221 if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
2225 t = timedemo_screenshotframelist.string;
2233 if (framenum == cls.td_frames)
2235 while (*t && *t != ' ')
2240 // we need to take a screenshot of this frame...
2241 char filename[MAX_QPATH];
2242 unsigned char *buffer1;
2243 unsigned char *buffer2;
2244 dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
2245 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
2246 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
2247 SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
2255 // Don't flicker when starting a local server.
2256 if(scr_loading && !loadingscreenstack && ((!cls.signon && !sv.active) || (cls.signon == SIGNONS)))
2257 SCR_EndLoadingPlaque();
2259 if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
2260 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value && !scr_loading)
2261 Con_DrawNotify (); // only draw notify in game
2263 if (cl.islocalgame && (key_dest != key_game || key_consoleactive))
2266 host.paused = false;
2268 if (cls.signon == SIGNONS)
2273 if (!r_letterbox.value)
2276 SCR_CheckDrawCenterString();
2278 SCR_DrawNetGraph ();
2284 R_Shadow_EditLights_DrawSelectedLightProperties();
2293 SCR_DrawTouchscreenOverlay();
2295 if (r_timereport_active)
2298 R_TimeReport_EndFrame();
2299 R_TimeReport_BeginFrame();
2307 R_RenderTarget_FreeUnused(false);
2310 static void SCR_ClearLoadingScreenTexture(void)
2312 if(loadingscreentexture)
2313 R_FreeTexture(loadingscreentexture);
2314 loadingscreentexture = NULL;
2317 extern rtexturepool_t *r_main_texturepool;
2318 static void SCR_SetLoadingScreenTexture(void)
2321 float loadingscreentexture_w;
2322 float loadingscreentexture_h;
2324 SCR_ClearLoadingScreenTexture();
2326 w = vid.width; h = vid.height;
2327 loadingscreentexture_w = loadingscreentexture_h = 1;
2329 loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
2330 R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
2332 loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
2333 loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
2334 loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
2335 loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
2336 loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
2337 loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
2338 loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
2339 loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
2340 loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
2343 void SCR_UpdateLoadingScreenIfShown(void)
2345 if(loadingscreendone)
2346 SCR_UpdateLoadingScreen(loadingscreencleared, false);
2349 void SCR_PushLoadingScreen (const char *msg, float len_in_parent)
2351 loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
2352 s->prev = loadingscreenstack;
2353 loadingscreenstack = s;
2355 strlcpy(s->msg, msg, sizeof(s->msg));
2356 s->relative_completion = 0;
2360 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
2361 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
2362 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
2363 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
2367 s->absolute_loading_amount_min = 0;
2368 s->absolute_loading_amount_len = 1;
2371 SCR_UpdateLoadingScreenIfShown();
2374 void SCR_PopLoadingScreen (qbool redraw)
2376 loadingscreenstack_t *s = loadingscreenstack;
2380 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
2384 loadingscreenstack = s->prev;
2386 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
2390 SCR_UpdateLoadingScreenIfShown();
2393 void SCR_ClearLoadingScreen (qbool redraw)
2395 while(loadingscreenstack)
2396 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
2399 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
2409 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
2411 if(!s->prev || strcmp(s->msg, s->prev->msg))
2413 len = strlen(s->msg);
2414 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2416 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2417 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2424 len = strlen(s->msg);
2425 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2427 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2428 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2435 static void SCR_DrawLoadingStack(void)
2440 loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2441 if(loadingscreenstack)
2443 // height = 32; // sorry, using the actual one is ugly
2444 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2445 GL_DepthRange(0, 1);
2446 GL_PolygonOffset(0, 0);
2447 GL_DepthTest(false);
2448 // R_Mesh_ResetTextureState();
2449 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2450 verts[0] = verts[9] = 0;
2451 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2452 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2453 verts[7] = verts[10] = vid_conheight.integer;
2455 #if _MSC_VER >= 1400
2456 #define sscanf sscanf_s
2458 // ^^^^^^^^^^ blue component
2459 // ^^^^^^ bottom row
2460 // ^^^^^^^^^^^^ alpha is always on
2461 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2462 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2463 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2464 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1;
2466 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2467 R_SetupShader_Generic_NoTexture(true, true);
2468 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2470 // make sure everything is cleared, including the progress indicator
2471 if(loadingscreenheight < 8)
2472 loadingscreenheight = 8;
2476 static cachepic_t *loadingscreenpic;
2477 static float loadingscreenpic_vertex3f[12];
2478 static float loadingscreenpic_texcoord2f[8];
2480 static void SCR_DrawLoadingScreen_SharedSetup (qbool clear)
2482 r_viewport_t viewport;
2483 float x, y, w, h, sw, sh, f;
2485 // release mouse grab while loading
2486 if (!vid.fullscreen)
2487 VID_SetMouse(false, false, false);
2489 r_refdef.draw2dstage = true;
2490 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2491 R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2492 R_SetViewport(&viewport);
2493 GL_ColorMask(1,1,1,1);
2494 // when starting up a new video mode, make sure the screen is cleared to black
2495 if (clear || loadingscreentexture)
2496 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2499 R_EntityMatrix(&identitymatrix);
2500 // draw the loading plaque
2501 loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2503 w = Draw_GetPicWidth(loadingscreenpic);
2504 h = Draw_GetPicHeight(loadingscreenpic);
2507 w *= scr_loadingscreen_scale.value;
2508 h *= scr_loadingscreen_scale.value;
2511 if(scr_loadingscreen_scale_base.integer)
2513 w *= vid_conwidth.integer / (float) vid.width;
2514 h *= vid_conheight.integer / (float) vid.height;
2517 // apply scale limit
2518 sw = w / vid_conwidth.integer;
2519 sh = h / vid_conheight.integer;
2521 switch(scr_loadingscreen_scale_limit.integer)
2542 x = (vid_conwidth.integer - w)/2;
2543 y = (vid_conheight.integer - h)/2;
2544 loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2545 loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2546 loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2547 loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2548 loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2549 loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2550 loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2551 loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2552 loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2555 static void SCR_DrawLoadingScreen (void)
2557 // we only need to draw the image if it isn't already there
2558 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2559 GL_DepthRange(0, 1);
2560 GL_PolygonOffset(0, 0);
2561 GL_DepthTest(false);
2562 // R_Mesh_ResetTextureState();
2564 if(loadingscreentexture)
2566 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2567 R_SetupShader_Generic(loadingscreentexture, false, true, true);
2568 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2570 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2571 R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), true, true, false);
2572 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2573 SCR_DrawLoadingStack();
2576 static double loadingscreen_lastupdate;
2578 static void SCR_UpdateVars(void);
2580 void SCR_UpdateLoadingScreen (qbool clear, qbool startup)
2582 keydest_t old_key_dest;
2583 int old_key_consoleactive;
2585 // don't do anything if not initialized yet
2586 if (vid_hidden || cls.state == ca_dedicated)
2589 // limit update rate
2590 if (scr_loadingscreen_maxfps.value)
2592 double t = Sys_DirtyTime();
2593 if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
2595 loadingscreen_lastupdate = t;
2598 // set up the r_texture_gammaramps texture which we need for rendering the loadingscreenpic
2599 R_UpdateVariables();
2601 if(!scr_loadingscreen_background.integer)
2604 if(loadingscreendone)
2605 clear |= loadingscreencleared;
2607 if(!loadingscreendone)
2609 if(startup && scr_loadingscreen_firstforstartup.integer)
2610 loadingscreenpic_number = 0;
2611 else if(scr_loadingscreen_firstforstartup.integer)
2612 if(scr_loadingscreen_count.integer > 1)
2613 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
2615 loadingscreenpic_number = 0;
2617 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2621 SCR_ClearLoadingScreenTexture();
2622 else if(!loadingscreendone)
2623 SCR_SetLoadingScreenTexture();
2625 if(!loadingscreendone)
2627 loadingscreendone = true;
2628 loadingscreenheight = 0;
2630 loadingscreencleared = clear;
2633 SCR_DrawLoadingScreen_SharedSetup(clear);
2634 SCR_DrawLoadingScreen();
2636 SCR_DrawLoadingScreen_SharedSetup(clear);
2637 if (vid.stereobuffer)
2639 qglDrawBuffer(GL_BACK_LEFT);
2640 SCR_DrawLoadingScreen();
2641 qglDrawBuffer(GL_BACK_RIGHT);
2642 SCR_DrawLoadingScreen();
2646 qglDrawBuffer(GL_BACK);
2647 SCR_DrawLoadingScreen();
2656 // this goes into the event loop, and should prevent unresponsive cursor on vista
2657 old_key_dest = key_dest;
2658 old_key_consoleactive = key_consoleactive;
2659 key_dest = key_void;
2660 key_consoleactive = false;
2661 Key_EventQueue_Block(); Sys_SendKeyEvents();
2662 key_dest = old_key_dest;
2663 key_consoleactive = old_key_consoleactive;
2666 qbool R_Stereo_ColorMasking(void)
2668 return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2671 qbool R_Stereo_Active(void)
2673 return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2676 void SCR_UpdateVars(void)
2678 float conwidth = bound(160, vid_conwidth.value, 32768);
2679 float conheight = bound(90, vid_conheight.value, 24576);
2680 if (vid_conwidthauto.integer)
2681 conwidth = floor(conheight * vid.width / (vid.height * vid_pixelheight.value));
2682 if (vid_conwidth.value != conwidth)
2683 Cvar_SetValueQuick(&vid_conwidth, conwidth);
2684 if (vid_conheight.value != conheight)
2685 Cvar_SetValueQuick(&vid_conheight, conheight);
2688 if (scr_viewsize.value < 30)
2689 Cvar_SetValueQuick(&scr_viewsize, 30);
2690 if (scr_viewsize.value > 120)
2691 Cvar_SetValueQuick(&scr_viewsize, 120);
2693 // bound field of view
2694 if (scr_fov.value < 1)
2695 Cvar_SetValueQuick(&scr_fov, 1);
2696 if (scr_fov.value > 170)
2697 Cvar_SetValueQuick(&scr_fov, 170);
2699 // intermission is always full screen
2700 if (cl.intermission)
2704 if (scr_viewsize.value >= 120)
2705 sb_lines = 0; // no status bar at all
2706 else if (scr_viewsize.value >= 110)
2707 sb_lines = 24; // no inventory
2709 sb_lines = 24 + 16 + 8;
2713 extern cvar_t cl_minfps;
2714 extern cvar_t cl_minfps_fade;
2715 extern cvar_t cl_minfps_qualitymax;
2716 extern cvar_t cl_minfps_qualitymin;
2717 extern cvar_t cl_minfps_qualitymultiply;
2718 extern cvar_t cl_minfps_qualityhysteresis;
2719 extern cvar_t cl_minfps_qualitystepmax;
2720 extern cvar_t cl_minfps_force;
2721 static double cl_updatescreen_quality = 1;
2722 void CL_UpdateScreen(void)
2725 static double drawscreenstart = 0.0;
2726 double drawscreendelta;
2727 r_viewport_t viewport;
2729 // TODO: Move to a better place.
2730 cl_punchangle_applied = 0;
2734 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2735 #ifdef CONFIG_VIDEO_CAPTURE
2736 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2738 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !cls.timedemo) && drawscreendelta >= 0 && drawscreendelta < 60)
2741 // quality adjustment according to render time
2742 double actualframetime;
2743 double targetframetime;
2748 // fade lastdrawscreentime
2749 r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2751 // find actual and target frame times
2752 actualframetime = r_refdef.lastdrawscreentime;
2753 targetframetime = (1.0 / cl_minfps.value);
2755 // we scale hysteresis by quality
2756 h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2758 // calculate adjustment assuming linearity
2759 f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2760 adjust = (targetframetime - actualframetime) * f;
2762 // one sided hysteresis
2764 adjust = max(0, adjust - h);
2767 // (targetframetime - actualframetime) * f > h
2768 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2769 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2770 // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2771 // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2772 // (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2773 // (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2774 // cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2775 // actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2776 // actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2779 // (targetframetime - actualframetime) * f < 0
2780 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2781 // ((1.0 / cl_minfps.value) - actualframetime) < 0
2782 // -actualframetime) < -(1.0 / cl_minfps.value)
2783 // actualfps < cl_minfps.value
2786 Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2787 cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2791 // don't adjust too much at once
2792 adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2795 cl_updatescreen_quality += adjust;
2796 cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2800 cl_updatescreen_quality = 1;
2801 r_refdef.lastdrawscreentime = 0;
2805 drawscreenstart = Sys_DirtyTime();
2807 Sbar_ShowFPS_Update();
2809 if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2810 return; // not initialized yet
2812 loadingscreendone = false;
2814 if(IS_NEXUIZ_DERIVED(gamemode))
2816 // play a bit with the palette (experimental)
2817 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2818 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2819 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2820 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f));
2821 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f));
2822 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f));
2823 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2824 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2835 R_FrameData_NewFrame();
2836 R_BufferData_NewFrame();
2838 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2839 R_HDR_UpdateIrisAdaptation(vieworigin);
2841 r_refdef.view.colormask[0] = 1;
2842 r_refdef.view.colormask[1] = 1;
2843 r_refdef.view.colormask[2] = 1;
2845 SCR_SetUpToDrawConsole();
2849 qglDrawBuffer(GL_BACK);CHECKGLERROR
2852 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2853 R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2854 R_SetViewport(&viewport);
2855 GL_ScissorTest(false);
2856 GL_ColorMask(1,1,1,1);
2859 R_ClearScreen(false);
2860 r_refdef.view.clear = false;
2861 r_refdef.view.isoverlay = false;
2863 // calculate r_refdef.view.quality
2864 r_refdef.view.quality = cl_updatescreen_quality;
2866 if(scr_stipple.integer)
2868 Con_Print("FIXME: scr_stipple not implemented\n");
2869 Cvar_SetValueQuick(&scr_stipple, 0);
2873 if (R_Stereo_Active())
2877 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2879 r_refdef.view.colormask[0] = 1;
2880 r_refdef.view.colormask[1] = 0;
2881 r_refdef.view.colormask[2] = 0;
2884 if (vid.stereobuffer)
2885 qglDrawBuffer(GL_BACK_RIGHT);
2890 r_refdef.view.clear = true;
2892 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2894 r_refdef.view.colormask[0] = 0;
2895 r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2896 r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2899 if (vid.stereobuffer)
2900 qglDrawBuffer(GL_BACK_LEFT);
2912 #ifdef CONFIG_VIDEO_CAPTURE
2916 qglFlush(); // ensure that the commands are submitted to the GPU before we do other things
2918 if (!vid_activewindow)
2919 VID_SetMouse(false, false, false);
2920 else if (key_consoleactive)
2921 VID_SetMouse(vid.fullscreen, false, false);
2922 else if (key_dest == key_menu_grabbed)
2923 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2924 else if (key_dest == key_menu)
2925 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2927 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2932 void CL_Screen_NewMap(void)