7 #include "cl_collision.h"
10 #ifdef CONFIG_VIDEO_CAPTURE
15 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
18 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
19 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
20 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
21 cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
22 cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
23 cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
24 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
25 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
26 cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
27 cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
28 cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
29 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
30 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
31 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
33 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
35 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
36 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
37 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
38 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
39 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
40 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
41 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
42 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
43 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
44 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
45 cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
46 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
47 cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
48 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
49 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
50 cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
51 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
52 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
53 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
54 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
55 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
56 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
57 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
58 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
59 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
60 cvar_t scr_screenshot_alpha = {0, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
61 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
62 // scr_screenshot_name is defined in fs.c
63 #ifdef CONFIG_VIDEO_CAPTURE
64 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
65 cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
66 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
67 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
68 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
69 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
70 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
71 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
72 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
73 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
74 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
76 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
77 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
78 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
79 cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
80 cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
81 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
82 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
83 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
84 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
85 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
86 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
87 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
88 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
89 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
90 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
91 cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
92 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
93 cvar_t r_speeds_graph = {CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
94 cvar_t r_speeds_graph_filter[8] =
96 {CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
97 {CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
98 {CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
99 {CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
100 {CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
101 {CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
102 {CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
103 {CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
105 cvar_t r_speeds_graph_length = {CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
106 cvar_t r_speeds_graph_seconds = {CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
107 cvar_t r_speeds_graph_x = {CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
108 cvar_t r_speeds_graph_y = {CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
109 cvar_t r_speeds_graph_width = {CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
110 cvar_t r_speeds_graph_height = {CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
111 cvar_t r_speeds_graph_maxtimedelta = {CVAR_SAVE, "r_speeds_graph_maxtimedelta", "16667", "maximum timedelta to display in the graph (this value will be the top line)"};
112 cvar_t r_speeds_graph_maxdefault = {CVAR_SAVE, "r_speeds_graph_maxdefault", "100", "if the minimum and maximum observed values are closer than this, use this value as the graph range (keeps small numbers from being big graphs)"};
116 extern cvar_t v_glslgamma;
117 extern cvar_t sbar_info_pos;
118 extern cvar_t r_fog_clear;
119 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
121 int jpeg_supported = false;
123 qboolean scr_initialized; // ready to draw
125 float scr_con_current;
126 int scr_con_margin_bottom;
128 extern int con_vislines;
130 static void SCR_ScreenShot_f (void);
131 static void R_Envmap_f (void);
134 void R_ClearScreen(qboolean fogcolor);
137 ===============================================================================
141 ===============================================================================
144 char scr_centerstring[MAX_INPUTLINE];
145 float scr_centertime_start; // for slow victory printing
146 float scr_centertime_off;
147 int scr_center_lines;
149 int scr_erase_center;
150 char scr_infobarstring[MAX_INPUTLINE];
151 float scr_infobartime_off;
157 Called for important messages that should stay in the center of the screen
161 void SCR_CenterPrint(const char *str)
163 strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
164 scr_centertime_off = scr_centertime.value;
165 scr_centertime_start = cl.time;
167 // count the number of lines for centering
168 scr_center_lines = 1;
178 static void SCR_DrawCenterString (void)
185 if(cl.intermission == 2) // in finale,
186 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
189 if(scr_centertime.value <= 0 && !cl.intermission)
192 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
193 if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
194 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
198 scr_erase_center = 0;
199 start = scr_centerstring;
204 if (scr_center_lines <= 4)
205 y = (int)(vid_conheight.integer*0.35);
212 // scan the number of characters on the line, not counting color codes
213 char *newline = strchr(start, '\n');
214 int l = newline ? (newline - start) : (int)strlen(start);
215 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
217 x = (int) (vid_conwidth.integer - width)/2;
222 DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
231 start = newline + 1; // skip the \n
235 static void SCR_CheckDrawCenterString (void)
237 if (scr_center_lines > scr_erase_lines)
238 scr_erase_lines = scr_center_lines;
240 if (cl.time > cl.oldtime)
241 scr_centertime_off -= cl.time - cl.oldtime;
243 // don't draw if this is a normal stats-screen intermission,
244 // only if it is not an intermission, or a finale intermission
245 if (cl.intermission == 1)
247 if (scr_centertime_off <= 0 && !cl.intermission)
249 if (key_dest != key_game)
252 SCR_DrawCenterString ();
255 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
257 netgraphitem_t *graph;
258 int j, x, y, numlines;
260 char bytesstring[128];
261 float g[NETGRAPH_PACKETS][7];
264 r_vertexgeneric_t vertex[(NETGRAPH_PACKETS+2)*6*2];
265 r_vertexgeneric_t *v;
266 DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
267 // draw the bar graph itself
268 memset(g, 0, sizeof(g));
269 for (j = 0;j < NETGRAPH_PACKETS;j++)
271 graph = netgraph + j;
272 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
279 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
281 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
285 if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
286 if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
288 g[j][3] = 1.0f - graph->unreliablebytes * graphscale;
289 g[j][4] = g[j][3] - graph->reliablebytes * graphscale;
290 g[j][5] = g[j][4] - graph->ackbytes * graphscale;
291 // count bytes in the last second
292 if (realtime - graph->time < 1.0f)
293 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
295 if(graph->cleartime >= 0)
296 g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
297 g[j][1] = bound(0.0f, g[j][1], 1.0f);
298 g[j][2] = bound(0.0f, g[j][2], 1.0f);
299 g[j][3] = bound(0.0f, g[j][3], 1.0f);
300 g[j][4] = bound(0.0f, g[j][4], 1.0f);
301 g[j][5] = bound(0.0f, g[j][5], 1.0f);
302 g[j][6] = bound(0.0f, g[j][6], 1.0f);
304 // render the lines for the graph
307 for (j = 0;j < NETGRAPH_PACKETS;j++)
310 b = g[(j+1)%NETGRAPH_PACKETS];
311 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
313 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
314 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
316 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
317 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
319 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
320 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
322 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
323 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
325 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
326 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
328 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
329 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
335 R_Mesh_PrepareVertices_Generic(numlines*2, vertex, NULL, 0);
336 DrawQ_Lines(0.0f, numlines, 0, false);
339 y = graphy + graphheight;
340 dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
341 DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
342 DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
350 static void SCR_DrawNetGraph (void)
352 int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
357 if (cls.state != ca_connected)
361 if (!shownetgraph.integer)
369 graphscale = 1.0f / 1500.0f;
370 graphlimit = cl_rate.integer;
372 netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
373 netgraphsperrow = max(netgraphsperrow, 1);
376 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
377 netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
379 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
380 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
383 if (sv.active && shownetgraph.integer >= 2)
385 for (i = 0;i < svs.maxclients;i++)
387 c = svs.clients[i].netconnection;
390 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
391 netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
392 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
393 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph);
404 static void SCR_DrawTurtle (void)
408 if (cls.state != ca_connected)
411 if (!scr_showturtle.integer)
414 if (cl.realframetime < 0.1)
424 DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
432 static void SCR_DrawNet (void)
434 if (cls.state != ca_connected)
436 if (realtime - cl.last_received_message < 0.3)
438 if (cls.demoplayback)
441 DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
449 static void SCR_DrawPause (void)
453 if (cls.state != ca_connected)
456 if (!scr_showpause.integer) // turn off for screenshots
462 pic = Draw_CachePic ("gfx/pause");
463 DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
471 static void SCR_DrawBrand (void)
476 if (!scr_showbrand.value)
479 pic = Draw_CachePic ("gfx/brand");
481 switch ((int)scr_showbrand.value)
483 case 1: // bottom left
485 y = vid_conheight.integer - pic->height;
487 case 2: // bottom centre
488 x = (vid_conwidth.integer - pic->width) / 2;
489 y = vid_conheight.integer - pic->height;
491 case 3: // bottom right
492 x = vid_conwidth.integer - pic->width;
493 y = vid_conheight.integer - pic->height;
495 case 4: // centre right
496 x = vid_conwidth.integer - pic->width;
497 y = (vid_conheight.integer - pic->height) / 2;
500 x = vid_conwidth.integer - pic->width;
503 case 6: // top centre
504 x = (vid_conwidth.integer - pic->width) / 2;
511 case 8: // centre left
513 y = (vid_conheight.integer - pic->height) / 2;
519 DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
527 static int SCR_DrawQWDownload(int offset)
529 // sync with SCR_InfobarHeight
532 float size = scr_infobar_height.value;
535 if (!cls.qw_downloadname[0])
537 cls.qw_downloadspeedrate = 0;
538 cls.qw_downloadspeedtime = realtime;
539 cls.qw_downloadspeedcount = 0;
542 if (realtime >= cls.qw_downloadspeedtime + 1)
544 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
545 cls.qw_downloadspeedtime = realtime;
546 cls.qw_downloadspeedcount = 0;
548 if (cls.protocol == PROTOCOL_QUAKEWORLD)
549 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
551 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
552 len = (int)strlen(temp);
553 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
554 y = vid_conheight.integer - size - offset;
555 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
556 DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
561 SCR_DrawInfobarString
564 static int SCR_DrawInfobarString(int offset)
568 float size = scr_infobar_height.value;
570 len = (int)strlen(scr_infobarstring);
571 x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
572 y = vid_conheight.integer - size - offset;
573 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
574 DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
583 static int SCR_DrawCurlDownload(int offset)
585 // sync with SCR_InfobarHeight
590 float size = scr_infobar_height.value;
591 Curl_downloadinfo_t *downinfo;
593 char addinfobuf[128];
596 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
600 y = vid_conheight.integer - size * nDownloads - offset;
604 len = (int)strlen(addinfo);
605 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
606 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
607 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
610 for(i = 0; i != nDownloads; ++i)
612 if(downinfo[i].queued)
613 dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
614 else if(downinfo[i].progress <= 0)
615 dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
617 dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
618 len = (int)strlen(temp);
619 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
620 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
621 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
626 return size * (nDownloads + (addinfo ? 1 : 0));
634 static void SCR_DrawInfobar(void)
637 offset += SCR_DrawQWDownload(offset);
638 offset += SCR_DrawCurlDownload(offset);
639 if(scr_infobartime_off > 0)
640 offset += SCR_DrawInfobarString(offset);
641 if(offset != scr_con_margin_bottom)
642 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
645 static int SCR_InfobarHeight(void)
648 Curl_downloadinfo_t *downinfo;
651 char addinfobuf[128];
653 if (cl.time > cl.oldtime)
654 scr_infobartime_off -= cl.time - cl.oldtime;
655 if(scr_infobartime_off > 0)
657 if(cls.qw_downloadname[0])
660 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
663 offset += (nDownloads + (addinfo ? 1 : 0));
666 offset *= scr_infobar_height.value;
676 static void SCR_InfoBar_f(void)
680 scr_infobartime_off = atof(Cmd_Argv(1));
681 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
685 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
688 //=============================================================================
692 SCR_SetUpToDrawConsole
695 static void SCR_SetUpToDrawConsole (void)
697 // lines of console to display
700 static int framecounter = 0;
706 if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
708 if (framecounter >= 2)
717 if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
718 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
720 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
722 // decide on the height of the console
723 if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
724 conlines = vid_conheight.integer/2; // half screen
726 conlines = 0; // none visible
728 scr_con_current = conlines;
736 void SCR_DrawConsole (void)
738 scr_con_margin_bottom = SCR_InfobarHeight();
739 if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
742 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
744 else if (scr_con_current)
745 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
752 SCR_BeginLoadingPlaque
756 void SCR_BeginLoadingPlaque (qboolean startup)
758 // save console log up to this point to log_file if it was set by configs
762 SCR_UpdateLoadingScreen(false, startup);
765 //=============================================================================
767 const char *r_stat_name[r_stat_count] =
774 "entities_triangles",
780 "lightmapupdatepixels",
790 "lights_lighttriangles",
791 "lights_shadowtriangles",
792 "lights_dynamicshadowtriangles",
794 "bouncegrid_particles",
798 "bouncegrid_bounces",
799 "photoncache_animated",
800 "photoncache_cached",
801 "photoncache_traced",
805 "indexbufferuploadcount",
806 "indexbufferuploadsize",
807 "vertexbufferuploadcount",
808 "vertexbufferuploadsize",
811 "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
812 "bufferdatacurrent_index16",
813 "bufferdatacurrent_index32",
814 "bufferdatacurrent_uniform",
815 "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
816 "bufferdatasize_index16",
817 "bufferdatasize_index32",
818 "bufferdatasize_uniform",
819 "animcache_vertexmesh_count",
820 "animcache_vertexmesh_vertices",
821 "animcache_vertexmesh_maxvertices",
822 "animcache_skeletal_count",
823 "animcache_skeletal_bones",
824 "animcache_skeletal_maxbones",
825 "animcache_shade_count",
826 "animcache_shade_vertices",
827 "animcache_shade_maxvertices",
828 "animcache_shape_count",
829 "animcache_shape_vertices",
830 "animcache_shape_maxvertices",
840 "copytriangles_batches",
841 "copytriangles_surfaces",
842 "copytriangles_vertices",
843 "copytriangles_triangles",
848 "dynamicskeletal_batches",
849 "dynamicskeletal_surfaces",
850 "dynamicskeletal_vertices",
851 "dynamicskeletal_triangles",
852 "dynamic_batches_because_cvar",
853 "dynamic_surfaces_because_cvar",
854 "dynamic_vertices_because_cvar",
855 "dynamic_triangles_because_cvar",
856 "dynamic_batches_because_lightmapvertex",
857 "dynamic_surfaces_because_lightmapvertex",
858 "dynamic_vertices_because_lightmapvertex",
859 "dynamic_triangles_because_lightmapvertex",
860 "dynamic_batches_because_deformvertexes_autosprite",
861 "dynamic_surfaces_because_deformvertexes_autosprite",
862 "dynamic_vertices_because_deformvertexes_autosprite",
863 "dynamic_triangles_because_deformvertexes_autosprite",
864 "dynamic_batches_because_deformvertexes_autosprite2",
865 "dynamic_surfaces_because_deformvertexes_autosprite2",
866 "dynamic_vertices_because_deformvertexes_autosprite2",
867 "dynamic_triangles_because_deformvertexes_autosprite2",
868 "dynamic_batches_because_deformvertexes_normal",
869 "dynamic_surfaces_because_deformvertexes_normal",
870 "dynamic_vertices_because_deformvertexes_normal",
871 "dynamic_triangles_because_deformvertexes_normal",
872 "dynamic_batches_because_deformvertexes_wave",
873 "dynamic_surfaces_because_deformvertexes_wave",
874 "dynamic_vertices_because_deformvertexes_wave",
875 "dynamic_triangles_because_deformvertexes_wave",
876 "dynamic_batches_because_deformvertexes_bulge",
877 "dynamic_surfaces_because_deformvertexes_bulge",
878 "dynamic_vertices_because_deformvertexes_bulge",
879 "dynamic_triangles_because_deformvertexes_bulge",
880 "dynamic_batches_because_deformvertexes_move",
881 "dynamic_surfaces_because_deformvertexes_move",
882 "dynamic_vertices_because_deformvertexes_move",
883 "dynamic_triangles_because_deformvertexes_move",
884 "dynamic_batches_because_tcgen_lightmap",
885 "dynamic_surfaces_because_tcgen_lightmap",
886 "dynamic_vertices_because_tcgen_lightmap",
887 "dynamic_triangles_because_tcgen_lightmap",
888 "dynamic_batches_because_tcgen_vector",
889 "dynamic_surfaces_because_tcgen_vector",
890 "dynamic_vertices_because_tcgen_vector",
891 "dynamic_triangles_because_tcgen_vector",
892 "dynamic_batches_because_tcgen_environment",
893 "dynamic_surfaces_because_tcgen_environment",
894 "dynamic_vertices_because_tcgen_environment",
895 "dynamic_triangles_because_tcgen_environment",
896 "dynamic_batches_because_tcmod_turbulent",
897 "dynamic_surfaces_because_tcmod_turbulent",
898 "dynamic_vertices_because_tcmod_turbulent",
899 "dynamic_triangles_because_tcmod_turbulent",
900 "dynamic_batches_because_interleavedarrays",
901 "dynamic_surfaces_because_interleavedarrays",
902 "dynamic_vertices_because_interleavedarrays",
903 "dynamic_triangles_because_interleavedarrays",
904 "dynamic_batches_because_nogaps",
905 "dynamic_surfaces_because_nogaps",
906 "dynamic_vertices_because_nogaps",
907 "dynamic_triangles_because_nogaps",
908 "dynamic_batches_because_derived",
909 "dynamic_surfaces_because_derived",
910 "dynamic_vertices_because_derived",
911 "dynamic_triangles_because_derived",
913 "entitycache_surfaces",
914 "entitycache_vertices",
915 "entitycache_triangles",
916 "entityanimate_count",
917 "entityanimate_surfaces",
918 "entityanimate_vertices",
919 "entityanimate_triangles",
920 "entityskeletal_count",
921 "entityskeletal_surfaces",
922 "entityskeletal_vertices",
923 "entityskeletal_triangles",
924 "entitystatic_count",
925 "entitystatic_surfaces",
926 "entitystatic_vertices",
927 "entitystatic_triangles",
928 "entitycustom_count",
929 "entitycustom_surfaces",
930 "entitycustom_vertices",
931 "entitycustom_triangles",
934 char r_speeds_timestring[4096];
935 int speedstringcount, r_timereport_active;
936 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
937 int r_speeds_longestitem = 0;
939 void R_TimeReport(const char *desc)
945 if (r_speeds.integer < 2 || !r_timereport_active)
949 if (r_speeds.integer == 2)
952 r_timereport_temp = r_timereport_current;
953 r_timereport_current = Sys_DirtyTime();
954 t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
956 length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
958 length = (int)sizeof(tempbuf) - 1;
959 if (r_speeds_longestitem < length)
960 r_speeds_longestitem = length;
961 for (;length < r_speeds_longestitem;length++)
962 tempbuf[length] = ' ';
965 if (speedstringcount + length > (vid_conwidth.integer / 8))
967 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
968 speedstringcount = 0;
970 strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
971 speedstringcount += length;
974 static void R_TimeReport_BeginFrame(void)
976 speedstringcount = 0;
977 r_speeds_timestring[0] = 0;
978 r_timereport_active = false;
979 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
981 if (r_speeds.integer >= 2)
983 r_timereport_active = true;
984 r_timereport_start = r_timereport_current = Sys_DirtyTime();
988 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
990 int i, triangles = 0;
991 for (i = 0;i < leaf->numleafsurfaces;i++)
992 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
996 #define R_SPEEDS_GRAPH_COLORS 8
997 #define R_SPEEDS_GRAPH_TEXTLENGTH 64
998 static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
1000 extern cvar_t r_viewscale;
1001 extern float viewscalefpsadjusted;
1002 static void R_TimeReport_EndFrame(void)
1006 char string[1024+4096];
1008 static double oldtime = 0;
1010 r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
1012 r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
1015 if (r_speeds.integer)
1017 // put the location name in the r_speeds display as it greatly helps
1018 // when creating loc files
1019 loc = CL_Locs_FindNearest(cl.movement_origin);
1020 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
1021 dpsnprintf(string, sizeof(string),
1022 "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
1023 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
1024 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
1025 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
1026 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
1027 "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
1028 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
1029 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
1030 "photon cache efficiency:%6i cached%6i traced%6ianimated\n"
1031 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
1032 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
1033 "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
1034 "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
1035 "copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
1036 "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
1038 , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
1039 , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
1040 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
1041 , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
1042 , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
1043 , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
1044 , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
1045 , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
1046 , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
1047 , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
1048 , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
1049 , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
1050 , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
1051 , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
1052 , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
1053 , r_speeds_timestring);
1056 speedstringcount = 0;
1057 r_speeds_timestring[0] = 0;
1058 r_timereport_active = false;
1060 if (r_speeds.integer >= 2)
1062 r_timereport_active = true;
1063 r_timereport_start = r_timereport_current = Sys_DirtyTime();
1068 if (string[strlen(string)-1] == '\n')
1069 string[strlen(string)-1] = 0;
1071 for (i = 0;string[i];i++)
1072 if (string[i] == '\n')
1074 y = vid_conheight.integer - sb_lines - lines * 8;
1076 r_draw2d_force = true;
1077 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
1081 while (string[i] && string[i] != '\n')
1084 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
1085 if (string[i] == '\n')
1089 r_draw2d_force = false;
1092 if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
1093 Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
1094 if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
1095 Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
1096 if (r_speeds_graph.integer)
1098 // if we currently have no graph data, reset the graph data entirely
1099 if (!cls.r_speeds_graph_data)
1100 for (i = 0;i < r_stat_count;i++)
1101 cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = 0;
1102 if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
1104 int i, stat, index, d, graph_length, *graph_data;
1105 cls.r_speeds_graph_length = r_speeds_graph_length.integer;
1106 cls.r_speeds_graph_current = 0;
1107 if (cls.r_speeds_graph_data)
1108 Mem_Free(cls.r_speeds_graph_data);
1109 cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
1110 // initialize the graph to have the current values throughout history
1111 graph_data = cls.r_speeds_graph_data;
1112 graph_length = cls.r_speeds_graph_length;
1114 for (stat = 0;stat < r_stat_count;stat++)
1116 d = r_refdef.stats[stat];
1117 if (stat == r_stat_timedelta)
1119 for (i = 0;i < graph_length;i++)
1120 graph_data[index++] = d;
1126 if (cls.r_speeds_graph_length)
1128 cls.r_speeds_graph_length = 0;
1129 Mem_Free(cls.r_speeds_graph_data);
1130 cls.r_speeds_graph_data = NULL;
1131 cls.r_speeds_graph_current = 0;
1135 if (cls.r_speeds_graph_length)
1138 r_vertexgeneric_t *v;
1141 float x, y, width, height, scalex, scaley;
1142 int range_default = max(r_speeds_graph_maxdefault.integer, 1);
1143 int color, stat, stats, index, range_min, range_max;
1144 int graph_current, graph_length, *graph_data;
1145 int statindex[R_SPEEDS_GRAPH_COLORS];
1148 // add current stats to the graph_data
1149 cls.r_speeds_graph_current++;
1150 if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
1151 cls.r_speeds_graph_current = 0;
1152 // poke each new stat into the current offset of its graph
1153 graph_data = cls.r_speeds_graph_data;
1154 graph_current = cls.r_speeds_graph_current;
1155 graph_length = cls.r_speeds_graph_length;
1156 for (stat = 0;stat < r_stat_count;stat++)
1157 graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
1159 // update the graph ranges
1160 for (stat = 0;stat < r_stat_count;stat++)
1162 if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
1163 cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
1164 if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
1165 cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
1168 // force 2D drawing to occur even if r_render is 0
1169 r_draw2d_force = true;
1171 // position the graph
1172 width = r_speeds_graph_width.value;
1173 height = r_speeds_graph_height.value;
1174 x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
1175 y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
1177 // fill background with a pattern of gray and black at one second intervals
1178 scalex = (float)width / (float)r_speeds_graph_seconds.value;
1179 for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
1181 float x1 = x + width - (i + 1) * scalex;
1182 float x2 = x + width - i * scalex;
1186 DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
1188 DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
1191 // count how many stats match our pattern
1194 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1196 // look at all stat names and find ones matching the filter
1197 statindex[color] = -1;
1198 if (!r_speeds_graph_filter[color].string)
1200 for (stat = 0;stat < r_stat_count;stat++)
1201 if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
1203 if (stat >= r_stat_count)
1205 // record that this color is this stat for the line drawing loop
1206 statindex[color] = stat;
1207 // draw the legend text in the background of the graph
1208 dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
1209 DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
1210 // count how many stats we need to graph in vertex buffer
1216 // legend text is drawn after the graphs
1217 // render the graph lines, we'll go back and render the legend text later
1218 scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
1219 // get space in a vertex buffer to draw this
1220 numlines = stats * (graph_length - 1);
1221 v = R_Mesh_PrepareVertices_Generic_Lock(numlines * 2);
1223 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1225 // look at all stat names and find ones matching the filter
1226 stat = statindex[color];
1229 // prefer to graph stats with 0 base, but if they are
1230 // negative we have no choice
1231 range_min = cls.r_speeds_graph_datamin[stat];
1232 range_max = max(cls.r_speeds_graph_datamax[stat], range_min + range_default);
1233 // some stats we specifically override the graph scale on
1234 if (stat == r_stat_timedelta)
1235 range_max = r_speeds_graph_maxtimedelta.integer;
1236 scaley = height / (range_max - range_min);
1237 // generate lines (2 vertices each)
1238 // to deal with incomplete data we walk right to left
1239 data = graph_data + stat * graph_length;
1240 index = graph_current;
1242 for (i = 0;i < graph_length - 1;)
1244 v->vertex3f[0] = x + width - sum * scalex;
1245 if (v->vertex3f[0] < x)
1247 v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1249 v->color4f[0] = r_speeds_graph_colors[color][0];
1250 v->color4f[1] = r_speeds_graph_colors[color][1];
1251 v->color4f[2] = r_speeds_graph_colors[color][2];
1252 v->color4f[3] = r_speeds_graph_colors[color][3];
1253 v->texcoord2f[0] = 0;
1254 v->texcoord2f[1] = 0;
1256 sum += graph_data[r_stat_timedelta * graph_length + index];
1259 index = graph_length - 1;
1261 v->vertex3f[0] = x + width - sum * scalex;
1262 if (v->vertex3f[0] < x)
1264 v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1266 v->color4f[0] = r_speeds_graph_colors[color][0];
1267 v->color4f[1] = r_speeds_graph_colors[color][1];
1268 v->color4f[2] = r_speeds_graph_colors[color][2];
1269 v->color4f[3] = r_speeds_graph_colors[color][3];
1270 v->texcoord2f[0] = 0;
1271 v->texcoord2f[1] = 0;
1275 R_Mesh_PrepareVertices_Generic_Unlock();
1276 DrawQ_Lines(0.0f, numlines, 0, false);
1279 // return to not drawing anything if r_render is 0
1280 r_draw2d_force = false;
1283 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
1293 static void SCR_SizeUp_f (void)
1295 Cvar_SetValue ("viewsize",scr_viewsize.value+10);
1306 static void SCR_SizeDown_f (void)
1308 Cvar_SetValue ("viewsize",scr_viewsize.value-10);
1311 #ifdef CONFIG_VIDEO_CAPTURE
1312 void SCR_CaptureVideo_EndVideo(void);
1314 void CL_Screen_Shutdown(void)
1316 #ifdef CONFIG_VIDEO_CAPTURE
1317 SCR_CaptureVideo_EndVideo();
1321 void CL_Screen_Init(void)
1324 Cvar_RegisterVariable (&scr_fov);
1325 Cvar_RegisterVariable (&scr_viewsize);
1326 Cvar_RegisterVariable (&scr_conalpha);
1327 Cvar_RegisterVariable (&scr_conalphafactor);
1328 Cvar_RegisterVariable (&scr_conalpha2factor);
1329 Cvar_RegisterVariable (&scr_conalpha3factor);
1330 Cvar_RegisterVariable (&scr_conscroll_x);
1331 Cvar_RegisterVariable (&scr_conscroll_y);
1332 Cvar_RegisterVariable (&scr_conscroll2_x);
1333 Cvar_RegisterVariable (&scr_conscroll2_y);
1334 Cvar_RegisterVariable (&scr_conscroll3_x);
1335 Cvar_RegisterVariable (&scr_conscroll3_y);
1336 Cvar_RegisterVariable (&scr_conbrightness);
1337 Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
1339 Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
1341 Cvar_RegisterVariable (&scr_loadingscreen_background);
1342 Cvar_RegisterVariable (&scr_loadingscreen_scale);
1343 Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
1344 Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
1345 Cvar_RegisterVariable (&scr_loadingscreen_picture);
1346 Cvar_RegisterVariable (&scr_loadingscreen_count);
1347 Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
1348 Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
1349 Cvar_RegisterVariable (&scr_loadingscreen_barheight);
1350 Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
1351 Cvar_RegisterVariable (&scr_infobar_height);
1352 Cvar_RegisterVariable (&scr_showram);
1353 Cvar_RegisterVariable (&scr_showturtle);
1354 Cvar_RegisterVariable (&scr_showpause);
1355 Cvar_RegisterVariable (&scr_showbrand);
1356 Cvar_RegisterVariable (&scr_centertime);
1357 Cvar_RegisterVariable (&scr_printspeed);
1358 Cvar_RegisterVariable (&vid_conwidth);
1359 Cvar_RegisterVariable (&vid_conheight);
1360 Cvar_RegisterVariable (&vid_pixelheight);
1361 Cvar_RegisterVariable (&scr_screenshot_jpeg);
1362 Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
1363 Cvar_RegisterVariable (&scr_screenshot_png);
1364 Cvar_RegisterVariable (&scr_screenshot_gammaboost);
1365 Cvar_RegisterVariable (&scr_screenshot_hwgamma);
1366 Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
1367 Cvar_RegisterVariable (&scr_screenshot_alpha);
1368 Cvar_RegisterVariable (&scr_screenshot_timestamp);
1369 #ifdef CONFIG_VIDEO_CAPTURE
1370 Cvar_RegisterVariable (&cl_capturevideo);
1371 Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
1372 Cvar_RegisterVariable (&cl_capturevideo_printfps);
1373 Cvar_RegisterVariable (&cl_capturevideo_width);
1374 Cvar_RegisterVariable (&cl_capturevideo_height);
1375 Cvar_RegisterVariable (&cl_capturevideo_realtime);
1376 Cvar_RegisterVariable (&cl_capturevideo_fps);
1377 Cvar_RegisterVariable (&cl_capturevideo_nameformat);
1378 Cvar_RegisterVariable (&cl_capturevideo_number);
1379 Cvar_RegisterVariable (&cl_capturevideo_ogg);
1380 Cvar_RegisterVariable (&cl_capturevideo_framestep);
1382 Cvar_RegisterVariable (&r_letterbox);
1383 Cvar_RegisterVariable(&r_stereo_separation);
1384 Cvar_RegisterVariable(&r_stereo_sidebyside);
1385 Cvar_RegisterVariable(&r_stereo_horizontal);
1386 Cvar_RegisterVariable(&r_stereo_vertical);
1387 Cvar_RegisterVariable(&r_stereo_redblue);
1388 Cvar_RegisterVariable(&r_stereo_redcyan);
1389 Cvar_RegisterVariable(&r_stereo_redgreen);
1390 Cvar_RegisterVariable(&r_stereo_angle);
1391 Cvar_RegisterVariable(&scr_stipple);
1392 Cvar_RegisterVariable(&scr_refresh);
1393 Cvar_RegisterVariable(&shownetgraph);
1394 Cvar_RegisterVariable(&cl_demo_mousegrab);
1395 Cvar_RegisterVariable(&timedemo_screenshotframelist);
1396 Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
1397 Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
1398 Cvar_RegisterVariable(&r_speeds_graph);
1399 for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
1400 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
1401 Cvar_RegisterVariable(&r_speeds_graph_length);
1402 Cvar_RegisterVariable(&r_speeds_graph_seconds);
1403 Cvar_RegisterVariable(&r_speeds_graph_x);
1404 Cvar_RegisterVariable(&r_speeds_graph_y);
1405 Cvar_RegisterVariable(&r_speeds_graph_width);
1406 Cvar_RegisterVariable(&r_speeds_graph_height);
1407 Cvar_RegisterVariable(&r_speeds_graph_maxtimedelta);
1408 Cvar_RegisterVariable(&r_speeds_graph_maxdefault);
1410 // if we want no console, turn it off here too
1411 if (COM_CheckParm ("-noconsole"))
1412 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
1414 Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
1415 Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
1416 Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
1417 Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
1418 Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
1420 #ifdef CONFIG_VIDEO_CAPTURE
1421 SCR_CaptureVideo_Ogg_Init();
1424 scr_initialized = true;
1432 void SCR_ScreenShot_f (void)
1434 static int shotnumber;
1435 static char old_prefix_name[MAX_QPATH];
1436 char prefix_name[MAX_QPATH];
1437 char filename[MAX_QPATH];
1438 unsigned char *buffer1;
1439 unsigned char *buffer2;
1440 qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
1441 qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
1444 if (Cmd_Argc() == 2)
1447 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
1448 ext = FS_FileExtension(filename);
1449 if (!strcasecmp(ext, "jpg"))
1454 else if (!strcasecmp(ext, "tga"))
1459 else if (!strcasecmp(ext, "png"))
1466 Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1470 else if (scr_screenshot_timestamp.integer)
1474 // TODO maybe make capturevideo and screenshot use similar name patterns?
1475 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1476 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1478 dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1480 // find a file name to save it to
1481 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1482 if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1483 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1484 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1486 if (shotnumber100 >= 100)
1488 Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1492 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1496 // TODO maybe make capturevideo and screenshot use similar name patterns?
1497 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1498 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1500 dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1502 // if prefix changed, gamedir or map changed, reset the shotnumber so
1504 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1505 if (strcmp(old_prefix_name, prefix_name))
1507 dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1511 // find a file name to save it to
1512 for (;shotnumber < 1000000;shotnumber++)
1513 if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1514 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1515 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1517 if (shotnumber >= 1000000)
1519 Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1523 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1528 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1529 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1531 if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1532 Con_Printf("Wrote %s\n", filename);
1535 Con_Printf("Unable to write %s\n", filename);
1538 if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1540 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1541 Con_Printf("Wrote %s\n", filename);
1550 #ifdef CONFIG_VIDEO_CAPTURE
1551 static void SCR_CaptureVideo_BeginVideo(void)
1555 int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1556 if (cls.capturevideo.active)
1558 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1559 // soundrate is figured out on the first SoundFrame
1561 if(width == 0 && height != 0)
1562 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1563 if(width != 0 && height == 0)
1564 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1566 if(width < 2 || width > vid.width) // can't scale up
1568 if(height < 2 || height > vid.height) // can't scale up
1569 height = vid.height;
1571 // ensure it's all even; if not, scale down a little
1577 cls.capturevideo.width = width;
1578 cls.capturevideo.height = height;
1579 cls.capturevideo.active = true;
1580 cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1581 cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1582 cls.capturevideo.soundrate = S_GetSoundRate();
1583 cls.capturevideo.soundchannels = S_GetSoundChannels();
1584 cls.capturevideo.startrealtime = realtime;
1585 cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1586 cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
1587 cls.capturevideo.soundsampleframe = 0;
1588 cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1589 cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1590 cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1591 dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1592 Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1595 for (i = 0;i < 256;i++)
1597 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1598 cls.capturevideo.rgbgammatable[0][i] = j;
1599 cls.capturevideo.rgbgammatable[1][i] = j;
1600 cls.capturevideo.rgbgammatable[2][i] = j;
1604 R = Y + 1.4075 * (Cr - 128);
1605 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1606 B = Y + 1.7790 * (Cb - 128);
1607 Y = R * .299 + G * .587 + B * .114;
1608 Cb = R * -.169 + G * -.332 + B * .500 + 128.;
1609 Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
1612 if(WANT_SCREENSHOT_HWGAMMA)
1614 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1618 // identity gamma table
1619 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1620 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1621 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1623 if(scr_screenshot_gammaboost.value != 1)
1625 double igamma = 1 / scr_screenshot_gammaboost.value;
1626 for (i = 0;i < 256 * 3;i++)
1627 cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1630 for (i = 0;i < 256;i++)
1632 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1633 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1634 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1635 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1636 // Y weights from RGB
1637 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
1638 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
1639 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
1640 // Cb weights from RGB
1641 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1642 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1643 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
1644 // Cr weights from RGB
1645 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
1646 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1647 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1648 // range reduction of YCbCr to valid signal range
1649 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1650 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1651 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1654 if (cl_capturevideo_ogg.integer)
1656 if(SCR_CaptureVideo_Ogg_Available())
1658 SCR_CaptureVideo_Ogg_BeginVideo();
1662 Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1665 SCR_CaptureVideo_Avi_BeginVideo();
1668 void SCR_CaptureVideo_EndVideo(void)
1670 if (!cls.capturevideo.active)
1672 cls.capturevideo.active = false;
1674 Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1676 if (cls.capturevideo.videofile)
1678 cls.capturevideo.endvideo();
1681 if (cls.capturevideo.screenbuffer)
1683 Mem_Free (cls.capturevideo.screenbuffer);
1684 cls.capturevideo.screenbuffer = NULL;
1687 if (cls.capturevideo.outbuffer)
1689 Mem_Free (cls.capturevideo.outbuffer);
1690 cls.capturevideo.outbuffer = NULL;
1693 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1696 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1698 // TODO optimize this function
1703 // memcpy is faster than me
1704 if(inw == outw && inh == outh)
1706 memcpy(out, in, 4 * inw * inh);
1710 // otherwise: a box filter
1711 area = (float)outw * (float)outh / (float)inw / (float)inh;
1712 for(y = 0; y < outh; ++y)
1714 float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
1715 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1716 for(x = 0; x < outw; ++x)
1718 float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
1719 float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1720 float r = 0, g = 0, b = 0, alpha = 0;
1723 for(yy = iny0_i; yy < iny1_i; ++yy)
1725 float ya = min(yy+1, iny1) - max(iny0, yy);
1726 for(xx = inx0_i; xx < inx1_i; ++xx)
1728 float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1729 r += a * in[4*(xx + inw * yy)+0];
1730 g += a * in[4*(xx + inw * yy)+1];
1731 b += a * in[4*(xx + inw * yy)+2];
1732 alpha += a * in[4*(xx + inw * yy)+3];
1736 out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1737 out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1738 out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1739 out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1744 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1747 int width = cls.capturevideo.width, height = cls.capturevideo.height;
1749 if(newframestepframenum == cls.capturevideo.framestepframe)
1753 // speed is critical here, so do saving as directly as possible
1755 GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1757 SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1759 cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1760 cls.capturevideo.framestepframe = newframestepframenum;
1762 if(cl_capturevideo_printfps.integer)
1765 double t = realtime;
1766 if(t > cls.capturevideo.lastfpstime + 1)
1768 double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1769 double fps = (cls.capturevideo.frame ) / (t - cls.capturevideo.starttime + 0.0000001);
1770 dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1771 Sys_PrintToTerminal(buf);
1772 cls.capturevideo.lastfpstime = t;
1773 cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1778 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1780 cls.capturevideo.soundsampleframe += (int)length;
1781 cls.capturevideo.soundframe(paintbuffer, length);
1784 static void SCR_CaptureVideo(void)
1787 if (cl_capturevideo.integer)
1789 if (!cls.capturevideo.active)
1790 SCR_CaptureVideo_BeginVideo();
1791 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1793 Con_Printf("You can not change the video framerate while recording a video.\n");
1794 Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1796 // for AVI saving we have to make sure that sound is saved before video
1797 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1799 if (cls.capturevideo.realtime)
1801 // preserve sound sync by duplicating frames when running slow
1802 newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1805 newframenum = cls.capturevideo.frame + 1;
1806 // if falling behind more than one second, stop
1807 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1809 Cvar_SetValueQuick(&cl_capturevideo, 0);
1810 Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1811 SCR_CaptureVideo_EndVideo();
1815 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1816 cls.capturevideo.frame = newframenum;
1817 if (cls.capturevideo.error)
1819 Cvar_SetValueQuick(&cl_capturevideo, 0);
1820 Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1821 SCR_CaptureVideo_EndVideo();
1824 else if (cls.capturevideo.active)
1825 SCR_CaptureVideo_EndVideo();
1833 Grab six views for environment mapping tests
1840 qboolean flipx, flipy, flipdiagonaly;
1844 {{ 0, 0, 0}, "rt", false, false, false},
1845 {{ 0, 270, 0}, "ft", false, false, false},
1846 {{ 0, 180, 0}, "lf", false, false, false},
1847 {{ 0, 90, 0}, "bk", false, false, false},
1848 {{-90, 180, 0}, "up", true, true, false},
1849 {{ 90, 180, 0}, "dn", true, true, false},
1851 {{ 0, 0, 0}, "px", true, true, true},
1852 {{ 0, 90, 0}, "py", false, true, false},
1853 {{ 0, 180, 0}, "nx", false, false, true},
1854 {{ 0, 270, 0}, "ny", true, false, false},
1855 {{-90, 180, 0}, "pz", false, false, true},
1856 {{ 90, 180, 0}, "nz", false, false, true}
1859 static void R_Envmap_f (void)
1862 char filename[MAX_QPATH], basename[MAX_QPATH];
1863 unsigned char *buffer1;
1864 unsigned char *buffer2;
1866 if (Cmd_Argc() != 3)
1868 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1872 strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1873 size = atoi(Cmd_Argv(2));
1874 if (size != 128 && size != 256 && size != 512 && size != 1024)
1876 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1879 if (size > vid.width || size > vid.height)
1881 Con_Print("envmap: your resolution is not big enough to render that size\n");
1885 r_refdef.envmap = true;
1887 R_UpdateVariables();
1889 r_refdef.view.x = 0;
1890 r_refdef.view.y = 0;
1891 r_refdef.view.z = 0;
1892 r_refdef.view.width = size;
1893 r_refdef.view.height = size;
1894 r_refdef.view.depth = 1;
1895 r_refdef.view.useperspective = true;
1896 r_refdef.view.isoverlay = false;
1898 r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1899 r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1900 r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1901 r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1903 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1904 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1906 for (j = 0;j < 12;j++)
1908 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1909 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1910 r_refdef.view.quality = 1;
1911 r_refdef.view.clear = true;
1915 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1921 r_refdef.envmap = false;
1924 //=============================================================================
1926 void SHOWLMP_decodehide(void)
1930 lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1931 for (i = 0;i < cl.num_showlmps;i++)
1932 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1934 cl.showlmps[i].isactive = false;
1939 void SHOWLMP_decodeshow(void)
1942 char lmplabel[256], picname[256];
1944 strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1945 strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1946 if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1948 x = MSG_ReadByte(&cl_message);
1949 y = MSG_ReadByte(&cl_message);
1953 x = MSG_ReadShort(&cl_message);
1954 y = MSG_ReadShort(&cl_message);
1956 if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1958 showlmp_t *oldshowlmps = cl.showlmps;
1959 cl.max_showlmps += 16;
1960 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1963 if (cl.num_showlmps)
1964 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1965 Mem_Free(oldshowlmps);
1968 for (k = 0;k < cl.max_showlmps;k++)
1969 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1971 if (k == cl.max_showlmps)
1972 for (k = 0;k < cl.max_showlmps;k++)
1973 if (!cl.showlmps[k].isactive)
1975 cl.showlmps[k].isactive = true;
1976 strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1977 strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1978 cl.showlmps[k].x = x;
1979 cl.showlmps[k].y = y;
1980 cl.num_showlmps = max(cl.num_showlmps, k + 1);
1983 void SHOWLMP_drawall(void)
1986 for (i = 0;i < cl.num_showlmps;i++)
1987 if (cl.showlmps[i].isactive)
1988 DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1992 ==============================================================================
1996 ==============================================================================
2000 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
2001 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
2003 int indices[4] = {0,1,2,3}; // BGRA
2006 GL_ReadPixelsBGRA(x, y, width, height, buffer1);
2008 if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
2011 double igamma = 1.0 / scr_screenshot_gammaboost.value;
2012 unsigned short vidramp[256 * 3];
2013 if(WANT_SCREENSHOT_HWGAMMA)
2015 VID_BuildGammaTables(&vidramp[0], 256);
2019 // identity gamma table
2020 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
2021 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
2022 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
2024 if(scr_screenshot_gammaboost.value != 1)
2026 for (i = 0;i < 256 * 3;i++)
2027 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
2029 for (i = 0;i < width*height*4;i += 4)
2031 buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
2032 buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
2033 buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
2038 if(keep_alpha && !jpeg)
2041 flipy = !flipy; // TGA: not preflipped
2042 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
2044 ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
2046 ret = Image_WriteTGABGRA(filename, width, height, buffer2);
2053 indices[2] = 0; // RGB
2055 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
2057 ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
2059 ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
2061 ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
2067 //=============================================================================
2069 int scr_numtouchscreenareas;
2070 scr_touchscreenarea_t scr_touchscreenareas[128];
2072 static void SCR_DrawTouchscreenOverlay(void)
2075 scr_touchscreenarea_t *a;
2077 for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
2079 if (developer.integer && vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
2081 DrawQ_Fill(a->rect[0] + 2, a->rect[1] , a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2082 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + 1, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2083 DrawQ_Fill(a->rect[0] , a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2084 DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2085 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2086 DrawQ_Fill(a->rect[0] + 2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2088 pic = a->pic ? Draw_CachePic(a->pic) : NULL;
2089 if (pic && pic->tex != r_texture_notexture)
2090 DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
2091 if (a->text && a->text[0])
2093 int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
2094 DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
2099 void R_ClearScreen(qboolean fogcolor)
2101 float clearcolor[4];
2102 if (scr_screenshot_alpha.integer)
2103 // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
2104 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
2106 // clear to opaque black (if we're being composited it might otherwise render as transparent)
2107 Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
2108 if (fogcolor && r_fog_clear.integer)
2111 VectorCopy(r_refdef.fogcolor, clearcolor);
2113 // clear depth is 1.0
2114 // LordHavoc: we use a stencil centered around 128 instead of 0,
2115 // to avoid clamping interfering with strange shadow volume
2118 GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
2123 static void SCR_DrawScreen (void)
2129 R_UpdateVariables();
2131 // Quake uses clockwise winding, so these are swapped
2132 r_refdef.view.cullface_front = GL_BACK;
2133 r_refdef.view.cullface_back = GL_FRONT;
2135 if (cls.signon == SIGNONS)
2139 size = scr_viewsize.value * (1.0 / 100.0);
2140 size = min(size, 1);
2142 if (r_stereo_sidebyside.integer)
2144 r_refdef.view.width = (int)(vid.width * size / 2.5);
2145 r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
2146 r_refdef.view.depth = 1;
2147 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
2148 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2149 r_refdef.view.z = 0;
2151 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
2153 else if (r_stereo_horizontal.integer)
2155 r_refdef.view.width = (int)(vid.width * size / 2);
2156 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2157 r_refdef.view.depth = 1;
2158 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
2159 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2160 r_refdef.view.z = 0;
2162 r_refdef.view.x += (int)(r_refdef.view.width);
2164 else if (r_stereo_vertical.integer)
2166 r_refdef.view.width = (int)(vid.width * size);
2167 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
2168 r_refdef.view.depth = 1;
2169 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2170 r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
2171 r_refdef.view.z = 0;
2173 r_refdef.view.y += (int)(r_refdef.view.height);
2177 r_refdef.view.width = (int)(vid.width * size);
2178 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2179 r_refdef.view.depth = 1;
2180 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2181 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2182 r_refdef.view.z = 0;
2185 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
2186 // LordHavoc: this is designed to produce widescreen fov values
2187 // when the screen is wider than 4/3 width/height aspect, to do
2188 // this it simply assumes the requested fov is the vertical fov
2189 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
2190 // higher/lower according to the ratio
2191 r_refdef.view.useperspective = true;
2192 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
2193 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
2195 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
2196 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
2197 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2198 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2200 if(!CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime)))
2204 if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
2206 r_refdef.view.width = vid.width;
2207 r_refdef.view.height = vid.height;
2208 r_refdef.view.depth = 1;
2209 r_refdef.view.x = 0;
2210 r_refdef.view.y = 0;
2211 r_refdef.view.z = 0;
2212 r_refdef.view.useperspective = false;
2215 if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
2219 t = timedemo_screenshotframelist.string;
2227 if (framenum == cls.td_frames)
2229 while (*t && *t != ' ')
2234 // we need to take a screenshot of this frame...
2235 char filename[MAX_QPATH];
2236 unsigned char *buffer1;
2237 unsigned char *buffer2;
2238 dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
2239 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
2240 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
2241 SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
2248 if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
2249 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
2250 Con_DrawNotify (); // only draw notify in game
2252 if (cls.signon == SIGNONS)
2257 if (!r_letterbox.value)
2260 SCR_CheckDrawCenterString();
2262 SCR_DrawNetGraph ();
2267 R_Shadow_EditLights_DrawSelectedLightProperties();
2275 SCR_DrawTouchscreenOverlay();
2277 if (r_timereport_active)
2280 R_TimeReport_EndFrame();
2281 R_TimeReport_BeginFrame();
2291 typedef struct loadingscreenstack_s
2293 struct loadingscreenstack_s *prev;
2294 char msg[MAX_QPATH];
2295 float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
2296 float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
2297 float relative_completion; // 0 .. 1
2299 loadingscreenstack_t;
2300 static loadingscreenstack_t *loadingscreenstack = NULL;
2301 static qboolean loadingscreendone = false;
2302 static qboolean loadingscreencleared = false;
2303 static float loadingscreenheight = 0;
2304 rtexture_t *loadingscreentexture = NULL;
2305 static float loadingscreentexture_vertex3f[12];
2306 static float loadingscreentexture_texcoord2f[8];
2307 static int loadingscreenpic_number = 0;
2309 static void SCR_ClearLoadingScreenTexture(void)
2311 if(loadingscreentexture)
2312 R_FreeTexture(loadingscreentexture);
2313 loadingscreentexture = NULL;
2316 extern rtexturepool_t *r_main_texturepool;
2317 static void SCR_SetLoadingScreenTexture(void)
2320 float loadingscreentexture_w;
2321 float loadingscreentexture_h;
2323 SCR_ClearLoadingScreenTexture();
2325 if (vid.support.arb_texture_non_power_of_two)
2327 w = vid.width; h = vid.height;
2328 loadingscreentexture_w = loadingscreentexture_h = 1;
2332 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
2333 loadingscreentexture_w = vid.width / (float) w;
2334 loadingscreentexture_h = vid.height / (float) h;
2337 loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
2338 R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
2340 loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
2341 loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
2342 loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
2343 loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
2344 loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
2345 loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
2346 loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
2347 loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
2348 loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
2351 void SCR_UpdateLoadingScreenIfShown(void)
2353 if(loadingscreendone)
2354 SCR_UpdateLoadingScreen(loadingscreencleared, false);
2357 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
2359 loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
2360 s->prev = loadingscreenstack;
2361 loadingscreenstack = s;
2363 strlcpy(s->msg, msg, sizeof(s->msg));
2364 s->relative_completion = 0;
2368 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
2369 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
2370 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
2371 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
2375 s->absolute_loading_amount_min = 0;
2376 s->absolute_loading_amount_len = 1;
2380 SCR_UpdateLoadingScreenIfShown();
2383 void SCR_PopLoadingScreen (qboolean redraw)
2385 loadingscreenstack_t *s = loadingscreenstack;
2389 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
2393 loadingscreenstack = s->prev;
2395 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
2399 SCR_UpdateLoadingScreenIfShown();
2402 void SCR_ClearLoadingScreen (qboolean redraw)
2404 while(loadingscreenstack)
2405 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
2408 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
2418 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
2420 if(!s->prev || strcmp(s->msg, s->prev->msg))
2422 len = strlen(s->msg);
2423 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2425 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2426 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2433 len = strlen(s->msg);
2434 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2436 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2437 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2444 static void SCR_DrawLoadingStack(void)
2449 loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2450 if(loadingscreenstack)
2452 // height = 32; // sorry, using the actual one is ugly
2453 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2454 GL_DepthRange(0, 1);
2455 GL_PolygonOffset(0, 0);
2456 GL_DepthTest(false);
2457 // R_Mesh_ResetTextureState();
2458 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2459 verts[0] = verts[9] = 0;
2460 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2461 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2462 verts[7] = verts[10] = vid_conheight.integer;
2464 #if _MSC_VER >= 1400
2465 #define sscanf sscanf_s
2467 // ^^^^^^^^^^ blue component
2468 // ^^^^^^ bottom row
2469 // ^^^^^^^^^^^^ alpha is always on
2470 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2471 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2472 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2473 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1;
2475 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2476 R_SetupShader_Generic_NoTexture(true, true);
2477 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2479 // make sure everything is cleared, including the progress indicator
2480 if(loadingscreenheight < 8)
2481 loadingscreenheight = 8;
2485 static cachepic_t *loadingscreenpic;
2486 static float loadingscreenpic_vertex3f[12];
2487 static float loadingscreenpic_texcoord2f[8];
2489 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2491 r_viewport_t viewport;
2492 float x, y, w, h, sw, sh, f;
2494 // release mouse grab while loading
2495 if (!vid.fullscreen)
2496 VID_SetMouse(false, false, false);
2498 r_refdef.draw2dstage = true;
2499 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2500 R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2501 R_SetViewport(&viewport);
2502 GL_ColorMask(1,1,1,1);
2503 // when starting up a new video mode, make sure the screen is cleared to black
2504 if (clear || loadingscreentexture)
2505 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2508 R_EntityMatrix(&identitymatrix);
2509 // draw the loading plaque
2510 loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2512 w = loadingscreenpic->width;
2513 h = loadingscreenpic->height;
2516 w *= scr_loadingscreen_scale.value;
2517 h *= scr_loadingscreen_scale.value;
2520 if(scr_loadingscreen_scale_base.integer)
2522 w *= vid_conwidth.integer / (float) vid.width;
2523 h *= vid_conheight.integer / (float) vid.height;
2526 // apply scale limit
2527 sw = w / vid_conwidth.integer;
2528 sh = h / vid_conheight.integer;
2530 switch(scr_loadingscreen_scale_limit.integer)
2551 x = (vid_conwidth.integer - w)/2;
2552 y = (vid_conheight.integer - h)/2;
2553 loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2554 loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2555 loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2556 loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2557 loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2558 loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2559 loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2560 loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2561 loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2564 static void SCR_DrawLoadingScreen (qboolean clear)
2566 // we only need to draw the image if it isn't already there
2567 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2568 GL_DepthRange(0, 1);
2569 GL_PolygonOffset(0, 0);
2570 GL_DepthTest(false);
2571 // R_Mesh_ResetTextureState();
2573 if(loadingscreentexture)
2575 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2576 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true, true);
2577 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2579 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2580 R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
2581 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2582 SCR_DrawLoadingStack();
2585 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
2592 static double loadingscreen_lastupdate;
2594 void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
2596 keydest_t old_key_dest;
2597 int old_key_consoleactive;
2599 // don't do anything if not initialized yet
2600 if (vid_hidden || cls.state == ca_dedicated)
2603 // limit update rate
2604 if (scr_loadingscreen_maxfps.value)
2606 double t = Sys_DirtyTime();
2607 if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
2609 loadingscreen_lastupdate = t;
2612 if(!scr_loadingscreen_background.integer)
2615 if(loadingscreendone)
2616 clear |= loadingscreencleared;
2618 if(!loadingscreendone)
2620 if(startup && scr_loadingscreen_firstforstartup.integer)
2621 loadingscreenpic_number = 0;
2622 else if(scr_loadingscreen_firstforstartup.integer)
2623 if(scr_loadingscreen_count.integer > 1)
2624 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
2626 loadingscreenpic_number = 0;
2628 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2632 SCR_ClearLoadingScreenTexture();
2633 else if(!loadingscreendone)
2634 SCR_SetLoadingScreenTexture();
2636 if(!loadingscreendone)
2638 loadingscreendone = true;
2639 loadingscreenheight = 0;
2641 loadingscreencleared = clear;
2644 SCR_DrawLoadingScreen_SharedSetup(clear);
2645 SCR_DrawLoadingScreen(clear);
2648 qglDrawBuffer(GL_BACK);
2649 SCR_DrawLoadingScreen_SharedSetup(clear);
2650 if (vid.stereobuffer && qglDrawBuffer)
2652 qglDrawBuffer(GL_BACK_LEFT);
2653 SCR_DrawLoadingScreen(clear);
2654 qglDrawBuffer(GL_BACK_RIGHT);
2655 SCR_DrawLoadingScreen(clear);
2660 qglDrawBuffer(GL_BACK);
2661 SCR_DrawLoadingScreen(clear);
2664 SCR_DrawLoadingScreen_SharedFinish(clear);
2666 // this goes into the event loop, and should prevent unresponsive cursor on vista
2667 old_key_dest = key_dest;
2668 old_key_consoleactive = key_consoleactive;
2669 key_dest = key_void;
2670 key_consoleactive = false;
2671 Key_EventQueue_Block(); Sys_SendKeyEvents();
2672 key_dest = old_key_dest;
2673 key_consoleactive = old_key_consoleactive;
2676 qboolean R_Stereo_ColorMasking(void)
2678 return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2681 qboolean R_Stereo_Active(void)
2683 return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2686 extern cvar_t cl_minfps;
2687 extern cvar_t cl_minfps_fade;
2688 extern cvar_t cl_minfps_qualitymax;
2689 extern cvar_t cl_minfps_qualitymin;
2690 extern cvar_t cl_minfps_qualitymultiply;
2691 extern cvar_t cl_minfps_qualityhysteresis;
2692 extern cvar_t cl_minfps_qualitystepmax;
2693 extern cvar_t cl_minfps_force;
2694 static double cl_updatescreen_quality = 1;
2695 void CL_UpdateScreen(void)
2698 static double drawscreenstart = 0.0;
2699 double drawscreendelta;
2700 float conwidth, conheight;
2701 r_viewport_t viewport;
2705 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2706 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2708 // quality adjustment according to render time
2709 double actualframetime;
2710 double targetframetime;
2715 // fade lastdrawscreentime
2716 r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2718 // find actual and target frame times
2719 actualframetime = r_refdef.lastdrawscreentime;
2720 targetframetime = (1.0 / cl_minfps.value);
2722 // we scale hysteresis by quality
2723 h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2725 // calculate adjustment assuming linearity
2726 f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2727 adjust = (targetframetime - actualframetime) * f;
2729 // one sided hysteresis
2731 adjust = max(0, adjust - h);
2734 // (targetframetime - actualframetime) * f > h
2735 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2736 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2737 // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2738 // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2739 // (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2740 // (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2741 // cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2742 // actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2743 // actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2746 // (targetframetime - actualframetime) * f < 0
2747 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2748 // ((1.0 / cl_minfps.value) - actualframetime) < 0
2749 // -actualframetime) < -(1.0 / cl_minfps.value)
2750 // actualfps < cl_minfps.value
2753 Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2754 cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2758 // don't adjust too much at once
2759 adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2762 cl_updatescreen_quality += adjust;
2763 cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2767 cl_updatescreen_quality = 1;
2768 r_refdef.lastdrawscreentime = 0;
2772 drawscreenstart = Sys_DirtyTime();
2774 Sbar_ShowFPS_Update();
2776 if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2777 return; // not initialized yet
2779 loadingscreendone = false;
2781 if(IS_NEXUIZ_DERIVED(gamemode))
2783 // play a bit with the palette (experimental)
2784 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2785 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2786 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2787 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f));
2788 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f));
2789 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f));
2790 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2791 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2800 conwidth = bound(160, vid_conwidth.value, 32768);
2801 conheight = bound(90, vid_conheight.value, 24576);
2802 if (vid_conwidth.value != conwidth)
2803 Cvar_SetValue("vid_conwidth", conwidth);
2804 if (vid_conheight.value != conheight)
2805 Cvar_SetValue("vid_conheight", conheight);
2808 if (scr_viewsize.value < 30)
2809 Cvar_Set ("viewsize","30");
2810 if (scr_viewsize.value > 120)
2811 Cvar_Set ("viewsize","120");
2813 // bound field of view
2814 if (scr_fov.value < 1)
2815 Cvar_Set ("fov","1");
2816 if (scr_fov.value > 170)
2817 Cvar_Set ("fov","170");
2819 // intermission is always full screen
2820 if (cl.intermission)
2824 if (scr_viewsize.value >= 120)
2825 sb_lines = 0; // no status bar at all
2826 else if (scr_viewsize.value >= 110)
2827 sb_lines = 24; // no inventory
2832 R_FrameData_NewFrame();
2833 R_BufferData_NewFrame();
2835 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2836 R_HDR_UpdateIrisAdaptation(vieworigin);
2838 r_refdef.view.colormask[0] = 1;
2839 r_refdef.view.colormask[1] = 1;
2840 r_refdef.view.colormask[2] = 1;
2842 SCR_SetUpToDrawConsole();
2848 qglDrawBuffer(GL_BACK);CHECKGLERROR
2849 // set dithering mode
2850 if (gl_dither.integer)
2852 qglEnable(GL_DITHER);CHECKGLERROR
2856 qglDisable(GL_DITHER);CHECKGLERROR
2861 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2862 R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2863 R_SetViewport(&viewport);
2864 GL_ScissorTest(false);
2865 GL_ColorMask(1,1,1,1);
2868 R_ClearScreen(false);
2869 r_refdef.view.clear = false;
2870 r_refdef.view.isoverlay = false;
2872 // calculate r_refdef.view.quality
2873 r_refdef.view.quality = cl_updatescreen_quality;
2876 if (qglPolygonStipple)
2878 if(scr_stipple.integer)
2880 GLubyte stipple[128];
2881 int i, s, width, parts;
2882 static int frame = 0;
2885 s = scr_stipple.integer;
2887 width = (s & 070) >> 3;
2889 qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2890 for(i = 0; i < 128; ++i)
2893 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2895 qglPolygonStipple(stipple);CHECKGLERROR
2899 qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2905 if (R_Stereo_Active())
2909 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2911 r_refdef.view.colormask[0] = 1;
2912 r_refdef.view.colormask[1] = 0;
2913 r_refdef.view.colormask[2] = 0;
2916 if (vid.stereobuffer)
2917 qglDrawBuffer(GL_BACK_RIGHT);
2922 r_refdef.view.clear = true;
2924 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2926 r_refdef.view.colormask[0] = 0;
2927 r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2928 r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2931 if (vid.stereobuffer)
2932 qglDrawBuffer(GL_BACK_LEFT);
2944 #ifdef CONFIG_VIDEO_CAPTURE
2949 qglFlush(); // FIXME: should we really be using qglFlush here?
2951 if (!vid_activewindow)
2952 VID_SetMouse(false, false, false);
2953 else if (key_consoleactive)
2954 VID_SetMouse(vid.fullscreen, false, false);
2955 else if (key_dest == key_menu_grabbed)
2956 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2957 else if (key_dest == key_menu)
2958 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2960 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2965 void CL_Screen_NewMap(void)