2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 #define MAX_MAP_HULLS 4
23 #define MAX_MAP_LEAFS 65536 // was 8192
25 // key / value pair sizes
28 #define MAX_VALUE 1024
30 //=============================================================================
41 #define LUMP_ENTITIES 0
43 #define LUMP_TEXTURES 2
44 #define LUMP_VERTEXES 3
45 #define LUMP_VISIBILITY 4
47 #define LUMP_TEXINFO 6
49 #define LUMP_LIGHTING 8
50 #define LUMP_CLIPNODES 9
52 #define LUMP_MARKSURFACES 11
54 #define LUMP_SURFEDGES 13
55 #define LUMP_MODELS 14
56 #define HEADER_LUMPS 15
60 float mins[3], maxs[3];
62 int headnode[MAX_MAP_HULLS];
63 int visleafs; // not including the solid leaf 0
64 int firstface, numfaces;
70 lump_t lumps[HEADER_LUMPS];
76 int dataofs[4]; // [nummiptex]
80 typedef struct miptex_s
83 unsigned width, height;
84 unsigned offsets[MIPLEVELS]; // four mip maps stored
94 // 0-2 are axial planes
99 // 3-5 are non-axial planes snapped to the nearest
108 int type; // PLANE_X - PLANE_ANYZ ?remove? trivial to regenerate
113 #define CONTENTS_EMPTY -1
114 #define CONTENTS_SOLID -2
115 #define CONTENTS_WATER -3
116 #define CONTENTS_SLIME -4
117 #define CONTENTS_LAVA -5
118 #define CONTENTS_SKY -6
119 #define CONTENTS_ORIGIN -7 // removed at csg time
120 #define CONTENTS_CLIP -8 // changed to contents_solid
122 // LordHavoc: Q2 water
124 #define CONTENTS_CURRENT_0 -9
125 #define CONTENTS_CURRENT_90 -10
126 #define CONTENTS_CURRENT_180 -11
127 #define CONTENTS_CURRENT_270 -12
128 #define CONTENTS_CURRENT_UP -13
129 #define CONTENTS_CURRENT_DOWN -14
136 short children[2]; // negative numbers are -(leafs+1), not nodes
137 short mins[3]; // for sphere culling
139 unsigned short firstface;
140 unsigned short numfaces; // counting both sides
146 short children[2]; // negative numbers are contents
152 float vecs[2][4]; // [s/t][xyz offset]
156 #define TEX_SPECIAL 1 // sky or slime, no lightmap or 256 subdivision
158 // note that edge 0 is never used, because negative edge nums are used for
159 // counterclockwise use of the edge in a face
162 unsigned short v[2]; // vertex numbers
165 #define MAXLIGHTMAPS 4
168 // LordHavoc: changed from short to unsigned short for q2 support
169 unsigned short planenum;
172 int firstedge; // we must support > 64k edges
177 qbyte styles[MAXLIGHTMAPS];
178 int lightofs; // start of [numstyles*surfsize] samples
183 #define AMBIENT_WATER 0
184 #define AMBIENT_SKY 1
185 #define AMBIENT_SLIME 2
186 #define AMBIENT_LAVA 3
188 #define NUM_AMBIENTS 4 // automatic ambient sounds
190 // leaf 0 is the generic CONTENTS_SOLID leaf, used for all solid areas
191 // all other leafs need visibility info
195 int visofs; // -1 = no visibility info
197 short mins[3]; // for frustum culling
200 unsigned short firstmarksurface;
201 unsigned short nummarksurfaces;
203 qbyte ambient_level[NUM_AMBIENTS];