]> git.xonotic.org Git - xonotic/xonotic.wiki.git/commitdiff
Add model scale animations problem in Export troubleshooting section
authorLegendaryGuard <rootuser999@gmail.com>
Wed, 28 Dec 2022 14:27:03 +0000 (14:27 +0000)
committerLegendaryGuard <rootuser999@gmail.com>
Wed, 28 Dec 2022 14:27:03 +0000 (14:27 +0000)
Exporting-a-weapon-for-Xonotic.md

index c55e80a02fa68b2e5e8912290c6c6bf9334b5bbd..6ba673e6f833bc869255d1a7ee36d51e64b9c544 100644 (file)
@@ -166,6 +166,9 @@ When you export to IQM, you need to watch out that detail after selected File >
 Pay attention to this [section](##textures-and-materials) when you need to export correctly, the material/texture(image) should be one thing, so do the following: Export IQM > Materials: > select `material` or `image` instead `material+image-ext`.<br/>
 <img src="uploads/4fa75dca8ebb724b89d5fd5513fd2787/exportiqmiqeblenderdetails.jpg" alt="exportiqmiqeblenderdetails" width=200 /><br/>
 
 Pay attention to this [section](##textures-and-materials) when you need to export correctly, the material/texture(image) should be one thing, so do the following: Export IQM > Materials: > select `material` or `image` instead `material+image-ext`.<br/>
 <img src="uploads/4fa75dca8ebb724b89d5fd5513fd2787/exportiqmiqeblenderdetails.jpg" alt="exportiqmiqeblenderdetails" width=200 /><br/>
 
+- _**Model scale animations aren't working:**_<br/> 
+SMD format doesn't support bone scaling animations, although you try to compile them into dpmodel tool. More info here: https://steamcommunity.com/groups/BlenderSourceTools/discussions/1/152392786900223348/
+
 # Old methodology
 
 *Note: this section is obsolete.*
 # Old methodology
 
 *Note: this section is obsolete.*