> 1. [Notes for developers](#notes-for-developers)
> 2. [HUD configuration](#hud-configuration)
> 3. [Chat sounds](#chat-sounds)
> 1. [Notes for developers](#notes-for-developers)
> 2. [HUD configuration](#hud-configuration)
> 3. [Chat sounds](#chat-sounds)
-> 4. [References](#references)
+> 4. [Country flags](#country-flags)
+> 5. [References](#references)
[**Mod**](https://gitlab.com/xonotic/xonotic-data.pk3dir/-/tree/z411/bai-server) developed by [**z411**](https://gitlab.com/z411) for the BaI Xonotic server. Most of these are features ported from Quake 3/Quake Live and some might be undesirable for some Xonotic players, here is the content in case Xonotic players want any of them in the main game.
[**Mod**](https://gitlab.com/xonotic/xonotic-data.pk3dir/-/tree/z411/bai-server) developed by [**z411**](https://gitlab.com/z411) for the BaI Xonotic server. Most of these are features ported from Quake 3/Quake Live and some might be undesirable for some Xonotic players, here is the content in case Xonotic players want any of them in the main game.
@@ -129,6+130,16 @@ set sv_chat_sounds_list "200 abusadores alert andate antabaka apruebo arigato au
You can write in the chat, the sound name to be played.
You can write in the chat, the sound name to be played.
+# Country flags
+
+Keep in mind that country flags are saved inside zzz-bai-gfx-v8.pk3 file, each flag has its own number (0-249). Uses a bot to identify automatically player's IP and execute the following command:
+
+`setflag #player_id numberofflag`
+
+*Note* : this command can be tested on a server without this bot.