]> git.xonotic.org Git - xonotic/xonotic.wiki.git/blob - Home.md
revert
[xonotic/xonotic.wiki.git] / Home.md
1 # Xonotic Wiki
2
3 Welcome to the Xonotic wiki. If you wish to contribute, see [Editing](Editing).
4
5 -       You are looking at the [official wiki](https://gitlab.com/xonotic/xonotic/wikis/home) or it's [mirror](https://github.com/xonotic/xonotic/wiki).
6         -       [Unofficial wiki](http://xonotic.wikia.com/wiki/Xonotic_Wiki) may contain dated but still helpful information.
7
8 -       [Website](http://xonotic.org)
9         -       [Forums](http://forums.xonotic.org) are a lively place for Xonotic players to discuss anything.
10         -       [Xonotic game stats](http://stats.xonotic.org/) shows useful statistics information about servers, players, scores, maps, etc.
11
12 -       [IRC channels](Channels) are where most players ask/answer questions, exchange ideas, organize game events, etc. in **real time**. You can even chat with players in the game.
13 -       [Facebook](https://www.facebook.com/xonotic/)
14 -       [Twitter](https://twitter.com/xonotic)
15
16 ## Gameplay
17
18 ### Tutorials
19 - [HALOGENE’S NEWBIE CORNER](Halogenes_Newbie_Corner) has rich information for beginners. **Must read!** You will enjoy the game more!
20 - [Overkill Tutorial](Overkill-Tutorial)
21
22 ### Game Mechanics
23 -   [Maps](Maps)
24 -   [Players](Players)
25 -   [Items](Items)
26 -   [Vehicles](Vehicles)
27 -   [Weapons](Weapons)
28
29 ### Game Modes/Types/Mutators/Mods and Special Servers
30
31 #### Game Modes (or Game Types)
32 In Xonotic, game modes and game types mean the same thing -- different modes/types have different goals to achieve in a game.
33
34 The following modes are more popular ones:
35
36 -   [Capture the Flag](Capture-the-Flag)
37 -   [Clan Arena](Clan-Arena)
38 -   [Deathmatch](Deathmatch)
39 -   [Duel](Duel)
40 -   [Freeze Tag](Freeze-Tag)
41 -   [Keepaway](Keepaway)
42 -   [Key Hunt](Key-Hunt)
43 -   [Race CTS](Race-CTS)
44 -   [Team Deathmatch](Team-Deathmatch)
45
46 The following modes are available, although slightly less common than the above:
47
48 -   [Arena](Arena)
49 -   [Assault](Assault)
50 -   [Conquest](Conquest)
51 -   [Domination](Domination)
52 -   [Last Man Standing](Last-Man-Standing)
53 -   [Nexball](Nexball)
54 -   [Onslaught](Onslaught)
55 -   [Race](Race)
56 -   [Runematch](Rune)
57
58 #### Standard Mutators
59 Mutators change the configuration of the game play, e.g. how weapon appears, which special weapons are availabale, or the physics in the game. This is usually set by the game admins who set up games for other players.  Standard Mutators are available in the game menu.
60
61 -   [Dodging](Dodging)
62 -   [Midair](Midair)
63 -   [Vampire](Vampire)
64 -   [Blood Loss](Blood-Loss)
65 -   [Low Gravity](Low-Gravity)
66 -   [Cloak](Cloak)
67 -   [Relics](Relics)
68 -   [Weapon Arena](Weapon-Arena)
69 -   [Grappling Hook](Grappling-Hook)
70 -   [Jet Pack](Jet-Pack)
71 -   [Rocket Flying](Rocket-Flying)
72 -   [Pinata](Pinata)
73 -   [Weapons Stay](Weapons-Stay)
74 -   [InstaGib](InstaGib)
75 -   [NIX](NIX)
76
77 #### [Special Servers](Special-Servers)
78
79 #### [Mods](Mods)
80
81 ### Misc
82 -   [Camera for demos explained](Demo-Camera)
83 -   [Xonotic Bot Orchestra](Xonotic-Bot-Orchestra)
84 -   [Impulse map](impulse-map)
85
86
87 ## The Software
88 -   [Repository Access](Repository_Access) (how to compile from git) (see also [Git repo structure](Git))
89 -   [Privacy and Security](privacy-and-security)
90 -   [Hardware Requirements](Hardware-Requirements)
91
92 ## Arts & Media
93 -   [Art Roadmap](Art-Roadmap)
94 -   [Artistic Style](Artistic-Style)
95 -   [Xonotic Logo](Logo)
96 -   [Maps Makeover](Maps-Makeover)
97 -   [Weapons Makeover](Weapons-Makeover)
98     -   [New weapon names discussion](NamesWeapons)
99 -   [2d art](2d art)
100 -   [Music](Music)
101     -   [Music contributions](Music-contributions)
102 -   [Sound FX](Sound-FX)
103     -   [Sound FX contributions](Sound-FX-contributions)
104 -   Story Themes
105     -   [Close to home](Close-to-home)
106     -   [Tech Conglomerate](Tech-Conglomerate)
107
108 ## Server Administration
109 ### Tutorials
110 -   [Local test server on GNU/Linux](local-test-server-on-gnu-linux)
111
112 ### configuration
113
114 ### map hosting
115
116 ### Troubleshooting
117
118 -   [Performance](https://forums.xonotic.org/showthread.php?tid=7374&pid=80938#pid80938)
119
120 ## Contribute
121
122 In this section you will find helpful information about development of the software Xonotic in general, let that be coding, texturing, modeling, mapping, etc
123
124 ### Programming
125 -   [Introduction to QuakeC](Introduction-to-QuakeC)
126 -   [DarkPlaces Wiki](DarkPlaces-Index)
127 -   [QuakeC Specifications v1.0](QuakeC-Wiki)
128 -   [QuakeC tutorials](http://www.inside3d.com/tutorials.php) at inside3d.com
129 -   [NewQC](NewQC) - Possible changes regarding QC (compiler, syntax, …)
130 -   [Writing your first mutator](writing-your-first-mutator)
131
132 ### [Modeling](Modeling)
133 -   [Textures know-how](Textures)
134 -   [Normal Maps know-how](Normal-Maps)
135 -   [Polygon count](Polycounts) on Weapons and Models
136 -   [.framegroups](framegroups) file (allow self playing animations) know-how
137 -   [.sounds](Voices-and-sounds) file (player model sounds) know-how
138 -   [How to compile dpm models](dpmodel)
139 -   [How to make weapons](Weaponsystem)
140 -   How to get an animated mesh from [Blender to DPM](Blender-to-DPM)
141 -   [Inter-Quake Model (IQM) Format](http://sauerbraten.org/iqm/)
142 -   [Player Model Spec](Player-Model-Spec)
143 -   [Blender to IQM](Blender-to-IQM)
144
145 ### Texturing
146 -   Tutorials [1](http://www.cgtextures.com/content.php?action=tutorials)
147 -   [Recovering detailed normals from photo textures](http://www.cgtextures.com/content.php?action=tutorial&name=normalmap)
148 -   [Hard Surface Texture Painting](http://forums.cgsociety.org/showthread.php?t=373024)
149 -   Some [tips](http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445) by *FruitieX*
150 -   [Q3A Shader Manual](http://toolz.nexuizninjaz.com/shader/)
151
152 ### Configuration
153 -   [Capturing video clips and using the demo camera](Democapture)
154 -   [Git](Git)
155
156 ### [Mapping](Mapping)
157 -   [Creating Maps](Creating-Maps)
158 -   [Mapper resources](Mapper-resources)
159 -   [Map naming convention](http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330)
160
161 ## Project
162
163 ### Team, Community, and Public Relations
164 -   [Organizational Structure](Organizational-Structure)
165 -   [Roles and Skills](Roles) of contributing community members
166 -   [Community development](Community-development) planning
167 -   [Public Relations](Pr)
168
169 ### Plans
170 -   Check out our [Project Plan](Plan) so far
171 -   [Website planning](Website)
172 -   Notes from brainstorming [ideas for names](names)
173 -   [Xonotic compatibility pack](Xonotic-compatibility-pack) a small pk3 that will rebrand a default Nexuiz install
174
175 ## Nexuiz-related
176
177 ### General Info
178 -   [Licensing / Legal](Legal)
179 -   [Announcements](Announcements)
180 -   [About Xonotic and Nexuiz](Faq)
181
182 ## References
183
184 -   [Git repo structure](Git)
185 -   [Forbidden disposable e-mail providers](Forbidden-disposable-email-providers)
186 -   [Archive](Archive)
187 -   [Gitlab Markdown Reference](https://gitlab.com/help/user/markdown.md) (for editing this wiki)