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1 /*
2   Simple DirectMedia Layer
3   Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
4
5   This software is provided 'as-is', without any express or implied
6   warranty.  In no event will the authors be held liable for any damages
7   arising from the use of this software.
8
9   Permission is granted to anyone to use this software for any purpose,
10   including commercial applications, and to alter it and redistribute it
11   freely, subject to the following restrictions:
12
13   1. The origin of this software must not be misrepresented; you must not
14      claim that you wrote the original software. If you use this software
15      in a product, an acknowledgment in the product documentation would be
16      appreciated but is not required.
17   2. Altered source versions must be plainly marked as such, and must not be
18      misrepresented as being the original software.
19   3. This notice may not be removed or altered from any source distribution.
20 */
21
22 /**
23  *  \file SDL_opengl.h
24  *
25  *  This is a simple file to encapsulate the OpenGL API headers.
26  */
27
28 /**
29  *  \def NO_SDL_GLEXT
30  *
31  *  Define this if you have your own version of glext.h and want to disable the
32  *  version included in SDL_opengl.h.
33  */
34
35 #ifndef SDL_opengl_h_
36 #define SDL_opengl_h_
37
38 #include "SDL_config.h"
39
40 #ifndef __IPHONEOS__  /* No OpenGL on iOS. */
41
42 /*
43  * Mesa 3-D graphics library
44  *
45  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
46  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
47  *
48  * Permission is hereby granted, free of charge, to any person obtaining a
49  * copy of this software and associated documentation files (the "Software"),
50  * to deal in the Software without restriction, including without limitation
51  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
52  * and/or sell copies of the Software, and to permit persons to whom the
53  * Software is furnished to do so, subject to the following conditions:
54  *
55  * The above copyright notice and this permission notice shall be included
56  * in all copies or substantial portions of the Software.
57  *
58  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
59  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
60  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
61  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
62  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
63  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
64  * OTHER DEALINGS IN THE SOFTWARE.
65  */
66
67
68 #ifndef __gl_h_
69 #define __gl_h_
70
71 #if defined(USE_MGL_NAMESPACE)
72 #include "gl_mangle.h"
73 #endif
74
75
76 /**********************************************************************
77  * Begin system-specific stuff.
78  */
79
80 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
81 #define __WIN32__
82 #endif
83
84 #if defined(__WIN32__) && !defined(__CYGWIN__)
85 #  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
86 #    define GLAPI __declspec(dllexport)
87 #  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
88 #    define GLAPI __declspec(dllimport)
89 #  else /* for use with static link lib build of Win32 edition only */
90 #    define GLAPI extern
91 #  endif /* _STATIC_MESA support */
92 #  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
93 #    define GLAPIENTRY 
94 #  else
95 #    define GLAPIENTRY __stdcall
96 #  endif
97 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
98 #  define GLAPI extern
99 #  define GLAPIENTRY __stdcall
100 #elif defined(__OS2__) || defined(__EMX__) /* native os/2 opengl */
101 #  define GLAPI extern
102 #  define GLAPIENTRY _System
103 #  define APIENTRY _System
104 #  if defined(__GNUC__) && !defined(_System)
105 #    define _System
106 #  endif
107 #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
108 #  define GLAPI __attribute__((visibility("default")))
109 #  define GLAPIENTRY
110 #endif /* WIN32 && !CYGWIN */
111
112 /*
113  * WINDOWS: Include windows.h here to define APIENTRY.
114  * It is also useful when applications include this file by
115  * including only glut.h, since glut.h depends on windows.h.
116  * Applications needing to include windows.h with parms other
117  * than "WIN32_LEAN_AND_MEAN" may include windows.h before
118  * glut.h or gl.h.
119  */
120 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
121 #ifndef WIN32_LEAN_AND_MEAN
122 #define WIN32_LEAN_AND_MEAN 1
123 #endif
124 #ifndef NOMINMAX   /* don't define min() and max(). */
125 #define NOMINMAX
126 #endif
127 #include <windows.h>
128 #endif
129
130 #ifndef GLAPI
131 #define GLAPI extern
132 #endif
133
134 #ifndef GLAPIENTRY
135 #define GLAPIENTRY
136 #endif
137
138 #ifndef APIENTRY
139 #define APIENTRY GLAPIENTRY
140 #endif
141
142 /* "P" suffix to be used for a pointer to a function */
143 #ifndef APIENTRYP
144 #define APIENTRYP APIENTRY *
145 #endif
146
147 #ifndef GLAPIENTRYP
148 #define GLAPIENTRYP GLAPIENTRY *
149 #endif
150
151 #if defined(PRAGMA_EXPORT_SUPPORTED)
152 #pragma export on
153 #endif
154
155 /*
156  * End system-specific stuff.
157  **********************************************************************/
158
159
160
161 #ifdef __cplusplus
162 extern "C" {
163 #endif
164
165
166
167 #define GL_VERSION_1_1   1
168 #define GL_VERSION_1_2   1
169 #define GL_VERSION_1_3   1
170 #define GL_ARB_imaging   1
171
172
173 /*
174  * Datatypes
175  */
176 typedef unsigned int    GLenum;
177 typedef unsigned char   GLboolean;
178 typedef unsigned int    GLbitfield;
179 typedef void            GLvoid;
180 typedef signed char     GLbyte;         /* 1-byte signed */
181 typedef short           GLshort;        /* 2-byte signed */
182 typedef int             GLint;          /* 4-byte signed */
183 typedef unsigned char   GLubyte;        /* 1-byte unsigned */
184 typedef unsigned short  GLushort;       /* 2-byte unsigned */
185 typedef unsigned int    GLuint;         /* 4-byte unsigned */
186 typedef int             GLsizei;        /* 4-byte signed */
187 typedef float           GLfloat;        /* single precision float */
188 typedef float           GLclampf;       /* single precision float in [0,1] */
189 typedef double          GLdouble;       /* double precision float */
190 typedef double          GLclampd;       /* double precision float in [0,1] */
191
192
193
194 /*
195  * Constants
196  */
197
198 /* Boolean values */
199 #define GL_FALSE                                0
200 #define GL_TRUE                                 1
201
202 /* Data types */
203 #define GL_BYTE                                 0x1400
204 #define GL_UNSIGNED_BYTE                        0x1401
205 #define GL_SHORT                                0x1402
206 #define GL_UNSIGNED_SHORT                       0x1403
207 #define GL_INT                                  0x1404
208 #define GL_UNSIGNED_INT                         0x1405
209 #define GL_FLOAT                                0x1406
210 #define GL_2_BYTES                              0x1407
211 #define GL_3_BYTES                              0x1408
212 #define GL_4_BYTES                              0x1409
213 #define GL_DOUBLE                               0x140A
214
215 /* Primitives */
216 #define GL_POINTS                               0x0000
217 #define GL_LINES                                0x0001
218 #define GL_LINE_LOOP                            0x0002
219 #define GL_LINE_STRIP                           0x0003
220 #define GL_TRIANGLES                            0x0004
221 #define GL_TRIANGLE_STRIP                       0x0005
222 #define GL_TRIANGLE_FAN                         0x0006
223 #define GL_QUADS                                0x0007
224 #define GL_QUAD_STRIP                           0x0008
225 #define GL_POLYGON                              0x0009
226
227 /* Vertex Arrays */
228 #define GL_VERTEX_ARRAY                         0x8074
229 #define GL_NORMAL_ARRAY                         0x8075
230 #define GL_COLOR_ARRAY                          0x8076
231 #define GL_INDEX_ARRAY                          0x8077
232 #define GL_TEXTURE_COORD_ARRAY                  0x8078
233 #define GL_EDGE_FLAG_ARRAY                      0x8079
234 #define GL_VERTEX_ARRAY_SIZE                    0x807A
235 #define GL_VERTEX_ARRAY_TYPE                    0x807B
236 #define GL_VERTEX_ARRAY_STRIDE                  0x807C
237 #define GL_NORMAL_ARRAY_TYPE                    0x807E
238 #define GL_NORMAL_ARRAY_STRIDE                  0x807F
239 #define GL_COLOR_ARRAY_SIZE                     0x8081
240 #define GL_COLOR_ARRAY_TYPE                     0x8082
241 #define GL_COLOR_ARRAY_STRIDE                   0x8083
242 #define GL_INDEX_ARRAY_TYPE                     0x8085
243 #define GL_INDEX_ARRAY_STRIDE                   0x8086
244 #define GL_TEXTURE_COORD_ARRAY_SIZE             0x8088
245 #define GL_TEXTURE_COORD_ARRAY_TYPE             0x8089
246 #define GL_TEXTURE_COORD_ARRAY_STRIDE           0x808A
247 #define GL_EDGE_FLAG_ARRAY_STRIDE               0x808C
248 #define GL_VERTEX_ARRAY_POINTER                 0x808E
249 #define GL_NORMAL_ARRAY_POINTER                 0x808F
250 #define GL_COLOR_ARRAY_POINTER                  0x8090
251 #define GL_INDEX_ARRAY_POINTER                  0x8091
252 #define GL_TEXTURE_COORD_ARRAY_POINTER          0x8092
253 #define GL_EDGE_FLAG_ARRAY_POINTER              0x8093
254 #define GL_V2F                                  0x2A20
255 #define GL_V3F                                  0x2A21
256 #define GL_C4UB_V2F                             0x2A22
257 #define GL_C4UB_V3F                             0x2A23
258 #define GL_C3F_V3F                              0x2A24
259 #define GL_N3F_V3F                              0x2A25
260 #define GL_C4F_N3F_V3F                          0x2A26
261 #define GL_T2F_V3F                              0x2A27
262 #define GL_T4F_V4F                              0x2A28
263 #define GL_T2F_C4UB_V3F                         0x2A29
264 #define GL_T2F_C3F_V3F                          0x2A2A
265 #define GL_T2F_N3F_V3F                          0x2A2B
266 #define GL_T2F_C4F_N3F_V3F                      0x2A2C
267 #define GL_T4F_C4F_N3F_V4F                      0x2A2D
268
269 /* Matrix Mode */
270 #define GL_MATRIX_MODE                          0x0BA0
271 #define GL_MODELVIEW                            0x1700
272 #define GL_PROJECTION                           0x1701
273 #define GL_TEXTURE                              0x1702
274
275 /* Points */
276 #define GL_POINT_SMOOTH                         0x0B10
277 #define GL_POINT_SIZE                           0x0B11
278 #define GL_POINT_SIZE_GRANULARITY               0x0B13
279 #define GL_POINT_SIZE_RANGE                     0x0B12
280
281 /* Lines */
282 #define GL_LINE_SMOOTH                          0x0B20
283 #define GL_LINE_STIPPLE                         0x0B24
284 #define GL_LINE_STIPPLE_PATTERN                 0x0B25
285 #define GL_LINE_STIPPLE_REPEAT                  0x0B26
286 #define GL_LINE_WIDTH                           0x0B21
287 #define GL_LINE_WIDTH_GRANULARITY               0x0B23
288 #define GL_LINE_WIDTH_RANGE                     0x0B22
289
290 /* Polygons */
291 #define GL_POINT                                0x1B00
292 #define GL_LINE                                 0x1B01
293 #define GL_FILL                                 0x1B02
294 #define GL_CW                                   0x0900
295 #define GL_CCW                                  0x0901
296 #define GL_FRONT                                0x0404
297 #define GL_BACK                                 0x0405
298 #define GL_POLYGON_MODE                         0x0B40
299 #define GL_POLYGON_SMOOTH                       0x0B41
300 #define GL_POLYGON_STIPPLE                      0x0B42
301 #define GL_EDGE_FLAG                            0x0B43
302 #define GL_CULL_FACE                            0x0B44
303 #define GL_CULL_FACE_MODE                       0x0B45
304 #define GL_FRONT_FACE                           0x0B46
305 #define GL_POLYGON_OFFSET_FACTOR                0x8038
306 #define GL_POLYGON_OFFSET_UNITS                 0x2A00
307 #define GL_POLYGON_OFFSET_POINT                 0x2A01
308 #define GL_POLYGON_OFFSET_LINE                  0x2A02
309 #define GL_POLYGON_OFFSET_FILL                  0x8037
310
311 /* Display Lists */
312 #define GL_COMPILE                              0x1300
313 #define GL_COMPILE_AND_EXECUTE                  0x1301
314 #define GL_LIST_BASE                            0x0B32
315 #define GL_LIST_INDEX                           0x0B33
316 #define GL_LIST_MODE                            0x0B30
317
318 /* Depth buffer */
319 #define GL_NEVER                                0x0200
320 #define GL_LESS                                 0x0201
321 #define GL_EQUAL                                0x0202
322 #define GL_LEQUAL                               0x0203
323 #define GL_GREATER                              0x0204
324 #define GL_NOTEQUAL                             0x0205
325 #define GL_GEQUAL                               0x0206
326 #define GL_ALWAYS                               0x0207
327 #define GL_DEPTH_TEST                           0x0B71
328 #define GL_DEPTH_BITS                           0x0D56
329 #define GL_DEPTH_CLEAR_VALUE                    0x0B73
330 #define GL_DEPTH_FUNC                           0x0B74
331 #define GL_DEPTH_RANGE                          0x0B70
332 #define GL_DEPTH_WRITEMASK                      0x0B72
333 #define GL_DEPTH_COMPONENT                      0x1902
334
335 /* Lighting */
336 #define GL_LIGHTING                             0x0B50
337 #define GL_LIGHT0                               0x4000
338 #define GL_LIGHT1                               0x4001
339 #define GL_LIGHT2                               0x4002
340 #define GL_LIGHT3                               0x4003
341 #define GL_LIGHT4                               0x4004
342 #define GL_LIGHT5                               0x4005
343 #define GL_LIGHT6                               0x4006
344 #define GL_LIGHT7                               0x4007
345 #define GL_SPOT_EXPONENT                        0x1205
346 #define GL_SPOT_CUTOFF                          0x1206
347 #define GL_CONSTANT_ATTENUATION                 0x1207
348 #define GL_LINEAR_ATTENUATION                   0x1208
349 #define GL_QUADRATIC_ATTENUATION                0x1209
350 #define GL_AMBIENT                              0x1200
351 #define GL_DIFFUSE                              0x1201
352 #define GL_SPECULAR                             0x1202
353 #define GL_SHININESS                            0x1601
354 #define GL_EMISSION                             0x1600
355 #define GL_POSITION                             0x1203
356 #define GL_SPOT_DIRECTION                       0x1204
357 #define GL_AMBIENT_AND_DIFFUSE                  0x1602
358 #define GL_COLOR_INDEXES                        0x1603
359 #define GL_LIGHT_MODEL_TWO_SIDE                 0x0B52
360 #define GL_LIGHT_MODEL_LOCAL_VIEWER             0x0B51
361 #define GL_LIGHT_MODEL_AMBIENT                  0x0B53
362 #define GL_FRONT_AND_BACK                       0x0408
363 #define GL_SHADE_MODEL                          0x0B54
364 #define GL_FLAT                                 0x1D00
365 #define GL_SMOOTH                               0x1D01
366 #define GL_COLOR_MATERIAL                       0x0B57
367 #define GL_COLOR_MATERIAL_FACE                  0x0B55
368 #define GL_COLOR_MATERIAL_PARAMETER             0x0B56
369 #define GL_NORMALIZE                            0x0BA1
370
371 /* User clipping planes */
372 #define GL_CLIP_PLANE0                          0x3000
373 #define GL_CLIP_PLANE1                          0x3001
374 #define GL_CLIP_PLANE2                          0x3002
375 #define GL_CLIP_PLANE3                          0x3003
376 #define GL_CLIP_PLANE4                          0x3004
377 #define GL_CLIP_PLANE5                          0x3005
378
379 /* Accumulation buffer */
380 #define GL_ACCUM_RED_BITS                       0x0D58
381 #define GL_ACCUM_GREEN_BITS                     0x0D59
382 #define GL_ACCUM_BLUE_BITS                      0x0D5A
383 #define GL_ACCUM_ALPHA_BITS                     0x0D5B
384 #define GL_ACCUM_CLEAR_VALUE                    0x0B80
385 #define GL_ACCUM                                0x0100
386 #define GL_ADD                                  0x0104
387 #define GL_LOAD                                 0x0101
388 #define GL_MULT                                 0x0103
389 #define GL_RETURN                               0x0102
390
391 /* Alpha testing */
392 #define GL_ALPHA_TEST                           0x0BC0
393 #define GL_ALPHA_TEST_REF                       0x0BC2
394 #define GL_ALPHA_TEST_FUNC                      0x0BC1
395
396 /* Blending */
397 #define GL_BLEND                                0x0BE2
398 #define GL_BLEND_SRC                            0x0BE1
399 #define GL_BLEND_DST                            0x0BE0
400 #define GL_ZERO                                 0
401 #define GL_ONE                                  1
402 #define GL_SRC_COLOR                            0x0300
403 #define GL_ONE_MINUS_SRC_COLOR                  0x0301
404 #define GL_SRC_ALPHA                            0x0302
405 #define GL_ONE_MINUS_SRC_ALPHA                  0x0303
406 #define GL_DST_ALPHA                            0x0304
407 #define GL_ONE_MINUS_DST_ALPHA                  0x0305
408 #define GL_DST_COLOR                            0x0306
409 #define GL_ONE_MINUS_DST_COLOR                  0x0307
410 #define GL_SRC_ALPHA_SATURATE                   0x0308
411
412 /* Render Mode */
413 #define GL_FEEDBACK                             0x1C01
414 #define GL_RENDER                               0x1C00
415 #define GL_SELECT                               0x1C02
416
417 /* Feedback */
418 #define GL_2D                                   0x0600
419 #define GL_3D                                   0x0601
420 #define GL_3D_COLOR                             0x0602
421 #define GL_3D_COLOR_TEXTURE                     0x0603
422 #define GL_4D_COLOR_TEXTURE                     0x0604
423 #define GL_POINT_TOKEN                          0x0701
424 #define GL_LINE_TOKEN                           0x0702
425 #define GL_LINE_RESET_TOKEN                     0x0707
426 #define GL_POLYGON_TOKEN                        0x0703
427 #define GL_BITMAP_TOKEN                         0x0704
428 #define GL_DRAW_PIXEL_TOKEN                     0x0705
429 #define GL_COPY_PIXEL_TOKEN                     0x0706
430 #define GL_PASS_THROUGH_TOKEN                   0x0700
431 #define GL_FEEDBACK_BUFFER_POINTER              0x0DF0
432 #define GL_FEEDBACK_BUFFER_SIZE                 0x0DF1
433 #define GL_FEEDBACK_BUFFER_TYPE                 0x0DF2
434
435 /* Selection */
436 #define GL_SELECTION_BUFFER_POINTER             0x0DF3
437 #define GL_SELECTION_BUFFER_SIZE                0x0DF4
438
439 /* Fog */
440 #define GL_FOG                                  0x0B60
441 #define GL_FOG_MODE                             0x0B65
442 #define GL_FOG_DENSITY                          0x0B62
443 #define GL_FOG_COLOR                            0x0B66
444 #define GL_FOG_INDEX                            0x0B61
445 #define GL_FOG_START                            0x0B63
446 #define GL_FOG_END                              0x0B64
447 #define GL_LINEAR                               0x2601
448 #define GL_EXP                                  0x0800
449 #define GL_EXP2                                 0x0801
450
451 /* Logic Ops */
452 #define GL_LOGIC_OP                             0x0BF1
453 #define GL_INDEX_LOGIC_OP                       0x0BF1
454 #define GL_COLOR_LOGIC_OP                       0x0BF2
455 #define GL_LOGIC_OP_MODE                        0x0BF0
456 #define GL_CLEAR                                0x1500
457 #define GL_SET                                  0x150F
458 #define GL_COPY                                 0x1503
459 #define GL_COPY_INVERTED                        0x150C
460 #define GL_NOOP                                 0x1505
461 #define GL_INVERT                               0x150A
462 #define GL_AND                                  0x1501
463 #define GL_NAND                                 0x150E
464 #define GL_OR                                   0x1507
465 #define GL_NOR                                  0x1508
466 #define GL_XOR                                  0x1506
467 #define GL_EQUIV                                0x1509
468 #define GL_AND_REVERSE                          0x1502
469 #define GL_AND_INVERTED                         0x1504
470 #define GL_OR_REVERSE                           0x150B
471 #define GL_OR_INVERTED                          0x150D
472
473 /* Stencil */
474 #define GL_STENCIL_BITS                         0x0D57
475 #define GL_STENCIL_TEST                         0x0B90
476 #define GL_STENCIL_CLEAR_VALUE                  0x0B91
477 #define GL_STENCIL_FUNC                         0x0B92
478 #define GL_STENCIL_VALUE_MASK                   0x0B93
479 #define GL_STENCIL_FAIL                         0x0B94
480 #define GL_STENCIL_PASS_DEPTH_FAIL              0x0B95
481 #define GL_STENCIL_PASS_DEPTH_PASS              0x0B96
482 #define GL_STENCIL_REF                          0x0B97
483 #define GL_STENCIL_WRITEMASK                    0x0B98
484 #define GL_STENCIL_INDEX                        0x1901
485 #define GL_KEEP                                 0x1E00
486 #define GL_REPLACE                              0x1E01
487 #define GL_INCR                                 0x1E02
488 #define GL_DECR                                 0x1E03
489
490 /* Buffers, Pixel Drawing/Reading */
491 #define GL_NONE                                 0
492 #define GL_LEFT                                 0x0406
493 #define GL_RIGHT                                0x0407
494 /*GL_FRONT                                      0x0404 */
495 /*GL_BACK                                       0x0405 */
496 /*GL_FRONT_AND_BACK                             0x0408 */
497 #define GL_FRONT_LEFT                           0x0400
498 #define GL_FRONT_RIGHT                          0x0401
499 #define GL_BACK_LEFT                            0x0402
500 #define GL_BACK_RIGHT                           0x0403
501 #define GL_AUX0                                 0x0409
502 #define GL_AUX1                                 0x040A
503 #define GL_AUX2                                 0x040B
504 #define GL_AUX3                                 0x040C
505 #define GL_COLOR_INDEX                          0x1900
506 #define GL_RED                                  0x1903
507 #define GL_GREEN                                0x1904
508 #define GL_BLUE                                 0x1905
509 #define GL_ALPHA                                0x1906
510 #define GL_LUMINANCE                            0x1909
511 #define GL_LUMINANCE_ALPHA                      0x190A
512 #define GL_ALPHA_BITS                           0x0D55
513 #define GL_RED_BITS                             0x0D52
514 #define GL_GREEN_BITS                           0x0D53
515 #define GL_BLUE_BITS                            0x0D54
516 #define GL_INDEX_BITS                           0x0D51
517 #define GL_SUBPIXEL_BITS                        0x0D50
518 #define GL_AUX_BUFFERS                          0x0C00
519 #define GL_READ_BUFFER                          0x0C02
520 #define GL_DRAW_BUFFER                          0x0C01
521 #define GL_DOUBLEBUFFER                         0x0C32
522 #define GL_STEREO                               0x0C33
523 #define GL_BITMAP                               0x1A00
524 #define GL_COLOR                                0x1800
525 #define GL_DEPTH                                0x1801
526 #define GL_STENCIL                              0x1802
527 #define GL_DITHER                               0x0BD0
528 #define GL_RGB                                  0x1907
529 #define GL_RGBA                                 0x1908
530
531 /* Implementation limits */
532 #define GL_MAX_LIST_NESTING                     0x0B31
533 #define GL_MAX_EVAL_ORDER                       0x0D30
534 #define GL_MAX_LIGHTS                           0x0D31
535 #define GL_MAX_CLIP_PLANES                      0x0D32
536 #define GL_MAX_TEXTURE_SIZE                     0x0D33
537 #define GL_MAX_PIXEL_MAP_TABLE                  0x0D34
538 #define GL_MAX_ATTRIB_STACK_DEPTH               0x0D35
539 #define GL_MAX_MODELVIEW_STACK_DEPTH            0x0D36
540 #define GL_MAX_NAME_STACK_DEPTH                 0x0D37
541 #define GL_MAX_PROJECTION_STACK_DEPTH           0x0D38
542 #define GL_MAX_TEXTURE_STACK_DEPTH              0x0D39
543 #define GL_MAX_VIEWPORT_DIMS                    0x0D3A
544 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH        0x0D3B
545
546 /* Gets */
547 #define GL_ATTRIB_STACK_DEPTH                   0x0BB0
548 #define GL_CLIENT_ATTRIB_STACK_DEPTH            0x0BB1
549 #define GL_COLOR_CLEAR_VALUE                    0x0C22
550 #define GL_COLOR_WRITEMASK                      0x0C23
551 #define GL_CURRENT_INDEX                        0x0B01
552 #define GL_CURRENT_COLOR                        0x0B00
553 #define GL_CURRENT_NORMAL                       0x0B02
554 #define GL_CURRENT_RASTER_COLOR                 0x0B04
555 #define GL_CURRENT_RASTER_DISTANCE              0x0B09
556 #define GL_CURRENT_RASTER_INDEX                 0x0B05
557 #define GL_CURRENT_RASTER_POSITION              0x0B07
558 #define GL_CURRENT_RASTER_TEXTURE_COORDS        0x0B06
559 #define GL_CURRENT_RASTER_POSITION_VALID        0x0B08
560 #define GL_CURRENT_TEXTURE_COORDS               0x0B03
561 #define GL_INDEX_CLEAR_VALUE                    0x0C20
562 #define GL_INDEX_MODE                           0x0C30
563 #define GL_INDEX_WRITEMASK                      0x0C21
564 #define GL_MODELVIEW_MATRIX                     0x0BA6
565 #define GL_MODELVIEW_STACK_DEPTH                0x0BA3
566 #define GL_NAME_STACK_DEPTH                     0x0D70
567 #define GL_PROJECTION_MATRIX                    0x0BA7
568 #define GL_PROJECTION_STACK_DEPTH               0x0BA4
569 #define GL_RENDER_MODE                          0x0C40
570 #define GL_RGBA_MODE                            0x0C31
571 #define GL_TEXTURE_MATRIX                       0x0BA8
572 #define GL_TEXTURE_STACK_DEPTH                  0x0BA5
573 #define GL_VIEWPORT                             0x0BA2
574
575 /* Evaluators */
576 #define GL_AUTO_NORMAL                          0x0D80
577 #define GL_MAP1_COLOR_4                         0x0D90
578 #define GL_MAP1_INDEX                           0x0D91
579 #define GL_MAP1_NORMAL                          0x0D92
580 #define GL_MAP1_TEXTURE_COORD_1                 0x0D93
581 #define GL_MAP1_TEXTURE_COORD_2                 0x0D94
582 #define GL_MAP1_TEXTURE_COORD_3                 0x0D95
583 #define GL_MAP1_TEXTURE_COORD_4                 0x0D96
584 #define GL_MAP1_VERTEX_3                        0x0D97
585 #define GL_MAP1_VERTEX_4                        0x0D98
586 #define GL_MAP2_COLOR_4                         0x0DB0
587 #define GL_MAP2_INDEX                           0x0DB1
588 #define GL_MAP2_NORMAL                          0x0DB2
589 #define GL_MAP2_TEXTURE_COORD_1                 0x0DB3
590 #define GL_MAP2_TEXTURE_COORD_2                 0x0DB4
591 #define GL_MAP2_TEXTURE_COORD_3                 0x0DB5
592 #define GL_MAP2_TEXTURE_COORD_4                 0x0DB6
593 #define GL_MAP2_VERTEX_3                        0x0DB7
594 #define GL_MAP2_VERTEX_4                        0x0DB8
595 #define GL_MAP1_GRID_DOMAIN                     0x0DD0
596 #define GL_MAP1_GRID_SEGMENTS                   0x0DD1
597 #define GL_MAP2_GRID_DOMAIN                     0x0DD2
598 #define GL_MAP2_GRID_SEGMENTS                   0x0DD3
599 #define GL_COEFF                                0x0A00
600 #define GL_ORDER                                0x0A01
601 #define GL_DOMAIN                               0x0A02
602
603 /* Hints */
604 #define GL_PERSPECTIVE_CORRECTION_HINT          0x0C50
605 #define GL_POINT_SMOOTH_HINT                    0x0C51
606 #define GL_LINE_SMOOTH_HINT                     0x0C52
607 #define GL_POLYGON_SMOOTH_HINT                  0x0C53
608 #define GL_FOG_HINT                             0x0C54
609 #define GL_DONT_CARE                            0x1100
610 #define GL_FASTEST                              0x1101
611 #define GL_NICEST                               0x1102
612
613 /* Scissor box */
614 #define GL_SCISSOR_BOX                          0x0C10
615 #define GL_SCISSOR_TEST                         0x0C11
616
617 /* Pixel Mode / Transfer */
618 #define GL_MAP_COLOR                            0x0D10
619 #define GL_MAP_STENCIL                          0x0D11
620 #define GL_INDEX_SHIFT                          0x0D12
621 #define GL_INDEX_OFFSET                         0x0D13
622 #define GL_RED_SCALE                            0x0D14
623 #define GL_RED_BIAS                             0x0D15
624 #define GL_GREEN_SCALE                          0x0D18
625 #define GL_GREEN_BIAS                           0x0D19
626 #define GL_BLUE_SCALE                           0x0D1A
627 #define GL_BLUE_BIAS                            0x0D1B
628 #define GL_ALPHA_SCALE                          0x0D1C
629 #define GL_ALPHA_BIAS                           0x0D1D
630 #define GL_DEPTH_SCALE                          0x0D1E
631 #define GL_DEPTH_BIAS                           0x0D1F
632 #define GL_PIXEL_MAP_S_TO_S_SIZE                0x0CB1
633 #define GL_PIXEL_MAP_I_TO_I_SIZE                0x0CB0
634 #define GL_PIXEL_MAP_I_TO_R_SIZE                0x0CB2
635 #define GL_PIXEL_MAP_I_TO_G_SIZE                0x0CB3
636 #define GL_PIXEL_MAP_I_TO_B_SIZE                0x0CB4
637 #define GL_PIXEL_MAP_I_TO_A_SIZE                0x0CB5
638 #define GL_PIXEL_MAP_R_TO_R_SIZE                0x0CB6
639 #define GL_PIXEL_MAP_G_TO_G_SIZE                0x0CB7
640 #define GL_PIXEL_MAP_B_TO_B_SIZE                0x0CB8
641 #define GL_PIXEL_MAP_A_TO_A_SIZE                0x0CB9
642 #define GL_PIXEL_MAP_S_TO_S                     0x0C71
643 #define GL_PIXEL_MAP_I_TO_I                     0x0C70
644 #define GL_PIXEL_MAP_I_TO_R                     0x0C72
645 #define GL_PIXEL_MAP_I_TO_G                     0x0C73
646 #define GL_PIXEL_MAP_I_TO_B                     0x0C74
647 #define GL_PIXEL_MAP_I_TO_A                     0x0C75
648 #define GL_PIXEL_MAP_R_TO_R                     0x0C76
649 #define GL_PIXEL_MAP_G_TO_G                     0x0C77
650 #define GL_PIXEL_MAP_B_TO_B                     0x0C78
651 #define GL_PIXEL_MAP_A_TO_A                     0x0C79
652 #define GL_PACK_ALIGNMENT                       0x0D05
653 #define GL_PACK_LSB_FIRST                       0x0D01
654 #define GL_PACK_ROW_LENGTH                      0x0D02
655 #define GL_PACK_SKIP_PIXELS                     0x0D04
656 #define GL_PACK_SKIP_ROWS                       0x0D03
657 #define GL_PACK_SWAP_BYTES                      0x0D00
658 #define GL_UNPACK_ALIGNMENT                     0x0CF5
659 #define GL_UNPACK_LSB_FIRST                     0x0CF1
660 #define GL_UNPACK_ROW_LENGTH                    0x0CF2
661 #define GL_UNPACK_SKIP_PIXELS                   0x0CF4
662 #define GL_UNPACK_SKIP_ROWS                     0x0CF3
663 #define GL_UNPACK_SWAP_BYTES                    0x0CF0
664 #define GL_ZOOM_X                               0x0D16
665 #define GL_ZOOM_Y                               0x0D17
666
667 /* Texture mapping */
668 #define GL_TEXTURE_ENV                          0x2300
669 #define GL_TEXTURE_ENV_MODE                     0x2200
670 #define GL_TEXTURE_1D                           0x0DE0
671 #define GL_TEXTURE_2D                           0x0DE1
672 #define GL_TEXTURE_WRAP_S                       0x2802
673 #define GL_TEXTURE_WRAP_T                       0x2803
674 #define GL_TEXTURE_MAG_FILTER                   0x2800
675 #define GL_TEXTURE_MIN_FILTER                   0x2801
676 #define GL_TEXTURE_ENV_COLOR                    0x2201
677 #define GL_TEXTURE_GEN_S                        0x0C60
678 #define GL_TEXTURE_GEN_T                        0x0C61
679 #define GL_TEXTURE_GEN_R                        0x0C62
680 #define GL_TEXTURE_GEN_Q                        0x0C63
681 #define GL_TEXTURE_GEN_MODE                     0x2500
682 #define GL_TEXTURE_BORDER_COLOR                 0x1004
683 #define GL_TEXTURE_WIDTH                        0x1000
684 #define GL_TEXTURE_HEIGHT                       0x1001
685 #define GL_TEXTURE_BORDER                       0x1005
686 #define GL_TEXTURE_COMPONENTS                   0x1003
687 #define GL_TEXTURE_RED_SIZE                     0x805C
688 #define GL_TEXTURE_GREEN_SIZE                   0x805D
689 #define GL_TEXTURE_BLUE_SIZE                    0x805E
690 #define GL_TEXTURE_ALPHA_SIZE                   0x805F
691 #define GL_TEXTURE_LUMINANCE_SIZE               0x8060
692 #define GL_TEXTURE_INTENSITY_SIZE               0x8061
693 #define GL_NEAREST_MIPMAP_NEAREST               0x2700
694 #define GL_NEAREST_MIPMAP_LINEAR                0x2702
695 #define GL_LINEAR_MIPMAP_NEAREST                0x2701
696 #define GL_LINEAR_MIPMAP_LINEAR                 0x2703
697 #define GL_OBJECT_LINEAR                        0x2401
698 #define GL_OBJECT_PLANE                         0x2501
699 #define GL_EYE_LINEAR                           0x2400
700 #define GL_EYE_PLANE                            0x2502
701 #define GL_SPHERE_MAP                           0x2402
702 #define GL_DECAL                                0x2101
703 #define GL_MODULATE                             0x2100
704 #define GL_NEAREST                              0x2600
705 #define GL_REPEAT                               0x2901
706 #define GL_CLAMP                                0x2900
707 #define GL_S                                    0x2000
708 #define GL_T                                    0x2001
709 #define GL_R                                    0x2002
710 #define GL_Q                                    0x2003
711
712 /* Utility */
713 #define GL_VENDOR                               0x1F00
714 #define GL_RENDERER                             0x1F01
715 #define GL_VERSION                              0x1F02
716 #define GL_EXTENSIONS                           0x1F03
717
718 /* Errors */
719 #define GL_NO_ERROR                             0
720 #define GL_INVALID_ENUM                         0x0500
721 #define GL_INVALID_VALUE                        0x0501
722 #define GL_INVALID_OPERATION                    0x0502
723 #define GL_STACK_OVERFLOW                       0x0503
724 #define GL_STACK_UNDERFLOW                      0x0504
725 #define GL_OUT_OF_MEMORY                        0x0505
726
727 /* glPush/PopAttrib bits */
728 #define GL_CURRENT_BIT                          0x00000001
729 #define GL_POINT_BIT                            0x00000002
730 #define GL_LINE_BIT                             0x00000004
731 #define GL_POLYGON_BIT                          0x00000008
732 #define GL_POLYGON_STIPPLE_BIT                  0x00000010
733 #define GL_PIXEL_MODE_BIT                       0x00000020
734 #define GL_LIGHTING_BIT                         0x00000040
735 #define GL_FOG_BIT                              0x00000080
736 #define GL_DEPTH_BUFFER_BIT                     0x00000100
737 #define GL_ACCUM_BUFFER_BIT                     0x00000200
738 #define GL_STENCIL_BUFFER_BIT                   0x00000400
739 #define GL_VIEWPORT_BIT                         0x00000800
740 #define GL_TRANSFORM_BIT                        0x00001000
741 #define GL_ENABLE_BIT                           0x00002000
742 #define GL_COLOR_BUFFER_BIT                     0x00004000
743 #define GL_HINT_BIT                             0x00008000
744 #define GL_EVAL_BIT                             0x00010000
745 #define GL_LIST_BIT                             0x00020000
746 #define GL_TEXTURE_BIT                          0x00040000
747 #define GL_SCISSOR_BIT                          0x00080000
748 #define GL_ALL_ATTRIB_BITS                      0x000FFFFF
749
750
751 /* OpenGL 1.1 */
752 #define GL_PROXY_TEXTURE_1D                     0x8063
753 #define GL_PROXY_TEXTURE_2D                     0x8064
754 #define GL_TEXTURE_PRIORITY                     0x8066
755 #define GL_TEXTURE_RESIDENT                     0x8067
756 #define GL_TEXTURE_BINDING_1D                   0x8068
757 #define GL_TEXTURE_BINDING_2D                   0x8069
758 #define GL_TEXTURE_INTERNAL_FORMAT              0x1003
759 #define GL_ALPHA4                               0x803B
760 #define GL_ALPHA8                               0x803C
761 #define GL_ALPHA12                              0x803D
762 #define GL_ALPHA16                              0x803E
763 #define GL_LUMINANCE4                           0x803F
764 #define GL_LUMINANCE8                           0x8040
765 #define GL_LUMINANCE12                          0x8041
766 #define GL_LUMINANCE16                          0x8042
767 #define GL_LUMINANCE4_ALPHA4                    0x8043
768 #define GL_LUMINANCE6_ALPHA2                    0x8044
769 #define GL_LUMINANCE8_ALPHA8                    0x8045
770 #define GL_LUMINANCE12_ALPHA4                   0x8046
771 #define GL_LUMINANCE12_ALPHA12                  0x8047
772 #define GL_LUMINANCE16_ALPHA16                  0x8048
773 #define GL_INTENSITY                            0x8049
774 #define GL_INTENSITY4                           0x804A
775 #define GL_INTENSITY8                           0x804B
776 #define GL_INTENSITY12                          0x804C
777 #define GL_INTENSITY16                          0x804D
778 #define GL_R3_G3_B2                             0x2A10
779 #define GL_RGB4                                 0x804F
780 #define GL_RGB5                                 0x8050
781 #define GL_RGB8                                 0x8051
782 #define GL_RGB10                                0x8052
783 #define GL_RGB12                                0x8053
784 #define GL_RGB16                                0x8054
785 #define GL_RGBA2                                0x8055
786 #define GL_RGBA4                                0x8056
787 #define GL_RGB5_A1                              0x8057
788 #define GL_RGBA8                                0x8058
789 #define GL_RGB10_A2                             0x8059
790 #define GL_RGBA12                               0x805A
791 #define GL_RGBA16                               0x805B
792 #define GL_CLIENT_PIXEL_STORE_BIT               0x00000001
793 #define GL_CLIENT_VERTEX_ARRAY_BIT              0x00000002
794 #define GL_ALL_CLIENT_ATTRIB_BITS               0xFFFFFFFF
795 #define GL_CLIENT_ALL_ATTRIB_BITS               0xFFFFFFFF
796
797
798
799 /*
800  * Miscellaneous
801  */
802
803 GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
804
805 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
806
807 GLAPI void GLAPIENTRY glClear( GLbitfield mask );
808
809 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
810
811 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
812
813 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
814
815 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
816
817 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
818
819 GLAPI void GLAPIENTRY glCullFace( GLenum mode );
820
821 GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
822
823 GLAPI void GLAPIENTRY glPointSize( GLfloat size );
824
825 GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
826
827 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
828
829 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
830
831 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
832
833 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
834
835 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
836
837 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
838
839 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
840
841 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
842
843 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
844
845 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
846
847 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
848
849 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
850
851 GLAPI void GLAPIENTRY glEnable( GLenum cap );
852
853 GLAPI void GLAPIENTRY glDisable( GLenum cap );
854
855 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
856
857
858 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
859
860 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
861
862
863 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
864
865 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
866
867 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
868
869 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
870
871
872 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
873
874 GLAPI void GLAPIENTRY glPopAttrib( void );
875
876
877 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
878
879 GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
880
881
882 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
883
884 GLAPI GLenum GLAPIENTRY glGetError( void );
885
886 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
887
888 GLAPI void GLAPIENTRY glFinish( void );
889
890 GLAPI void GLAPIENTRY glFlush( void );
891
892 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
893
894
895 /*
896  * Depth Buffer
897  */
898
899 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
900
901 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
902
903 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
904
905 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
906
907
908 /*
909  * Accumulation Buffer
910  */
911
912 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
913
914 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
915
916
917 /*
918  * Transformation
919  */
920
921 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
922
923 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
924                                  GLdouble bottom, GLdouble top,
925                                  GLdouble near_val, GLdouble far_val );
926
927 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
928                                    GLdouble bottom, GLdouble top,
929                                    GLdouble near_val, GLdouble far_val );
930
931 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
932                                     GLsizei width, GLsizei height );
933
934 GLAPI void GLAPIENTRY glPushMatrix( void );
935
936 GLAPI void GLAPIENTRY glPopMatrix( void );
937
938 GLAPI void GLAPIENTRY glLoadIdentity( void );
939
940 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
941 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
942
943 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
944 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
945
946 GLAPI void GLAPIENTRY glRotated( GLdouble angle,
947                                    GLdouble x, GLdouble y, GLdouble z );
948 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
949                                    GLfloat x, GLfloat y, GLfloat z );
950
951 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
952 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
953
954 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
955 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
956
957
958 /*
959  * Display Lists
960  */
961
962 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
963
964 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
965
966 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
967
968 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
969
970 GLAPI void GLAPIENTRY glEndList( void );
971
972 GLAPI void GLAPIENTRY glCallList( GLuint list );
973
974 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
975                                      const GLvoid *lists );
976
977 GLAPI void GLAPIENTRY glListBase( GLuint base );
978
979
980 /*
981  * Drawing Functions
982  */
983
984 GLAPI void GLAPIENTRY glBegin( GLenum mode );
985
986 GLAPI void GLAPIENTRY glEnd( void );
987
988
989 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
990 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
991 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
992 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
993
994 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
995 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
996 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
997 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
998
999 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1000 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1001 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
1002 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
1003
1004 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
1005 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
1006 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
1007 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
1008
1009 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
1010 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
1011 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
1012 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
1013
1014 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
1015 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
1016 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
1017 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
1018
1019
1020 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1021 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1022 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1023 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1024 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1025
1026 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1027 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1028 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1029 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1030 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1031
1032
1033 GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1034 GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1035 GLAPI void GLAPIENTRY glIndexi( GLint c );
1036 GLAPI void GLAPIENTRY glIndexs( GLshort c );
1037 GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1038
1039 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1040 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1041 GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1042 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1043 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1044
1045 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1046 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1047 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1048 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1049 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1050 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1051 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1052 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1053
1054 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1055                                    GLbyte blue, GLbyte alpha );
1056 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1057                                    GLdouble blue, GLdouble alpha );
1058 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1059                                    GLfloat blue, GLfloat alpha );
1060 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1061                                    GLint blue, GLint alpha );
1062 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1063                                    GLshort blue, GLshort alpha );
1064 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1065                                     GLubyte blue, GLubyte alpha );
1066 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1067                                     GLuint blue, GLuint alpha );
1068 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1069                                     GLushort blue, GLushort alpha );
1070
1071
1072 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1073 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1074 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1075 GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1076 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1077 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1078 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1079 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1080
1081 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1082 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1083 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1084 GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1085 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1086 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1087 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1088 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1089
1090
1091 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1092 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1093 GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1094 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1095
1096 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1097 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1098 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1099 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1100
1101 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1102 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1103 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1104 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1105
1106 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1107 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1108 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1109 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1110
1111 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1112 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1113 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1114 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1115
1116 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1117 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1118 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1119 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1120
1121 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1122 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1123 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1124 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1125
1126 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1127 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1128 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1129 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1130
1131
1132 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1133 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1134 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1135 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1136
1137 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1138 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1139 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1140 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1141
1142 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1143 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1144 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1145 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1146
1147 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1148 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1149 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1150 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1151
1152 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1153 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1154 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1155 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1156
1157 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1158 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1159 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1160 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1161
1162
1163 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1164 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1165 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1166 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1167
1168
1169 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1170 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1171 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1172 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1173
1174
1175 /*
1176  * Vertex Arrays  (1.1)
1177  */
1178
1179 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1180                                        GLsizei stride, const GLvoid *ptr );
1181
1182 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1183                                        const GLvoid *ptr );
1184
1185 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1186                                       GLsizei stride, const GLvoid *ptr );
1187
1188 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1189                                       const GLvoid *ptr );
1190
1191 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1192                                          GLsizei stride, const GLvoid *ptr );
1193
1194 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1195
1196 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1197
1198 GLAPI void GLAPIENTRY glArrayElement( GLint i );
1199
1200 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1201
1202 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1203                                       GLenum type, const GLvoid *indices );
1204
1205 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1206                                            const GLvoid *pointer );
1207
1208 /*
1209  * Lighting
1210  */
1211
1212 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1213
1214 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1215 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1216 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1217                                  const GLfloat *params );
1218 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1219                                  const GLint *params );
1220
1221 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1222                                     GLfloat *params );
1223 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1224                                     GLint *params );
1225
1226 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1227 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1228 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1229 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1230
1231 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1232 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1233 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1234 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1235
1236 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1237 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1238
1239 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1240
1241
1242 /*
1243  * Raster functions
1244  */
1245
1246 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1247
1248 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1249 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1250
1251 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1252 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1253
1254 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1255                                     const GLfloat *values );
1256 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1257                                      const GLuint *values );
1258 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1259                                      const GLushort *values );
1260
1261 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1262 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1263 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1264
1265 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1266                                 GLfloat xorig, GLfloat yorig,
1267                                 GLfloat xmove, GLfloat ymove,
1268                                 const GLubyte *bitmap );
1269
1270 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1271                                     GLsizei width, GLsizei height,
1272                                     GLenum format, GLenum type,
1273                                     GLvoid *pixels );
1274
1275 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1276                                     GLenum format, GLenum type,
1277                                     const GLvoid *pixels );
1278
1279 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1280                                     GLsizei width, GLsizei height,
1281                                     GLenum type );
1282
1283 /*
1284  * Stenciling
1285  */
1286
1287 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1288
1289 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1290
1291 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1292
1293 GLAPI void GLAPIENTRY glClearStencil( GLint s );
1294
1295
1296
1297 /*
1298  * Texture mapping
1299  */
1300
1301 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1302 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1303 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1304
1305 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1306 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1307 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1308
1309 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1310 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1311 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1312
1313
1314 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1315 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1316
1317 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1318 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1319
1320 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1321 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1322
1323
1324 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1325 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1326
1327 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1328                                           const GLfloat *params );
1329 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1330                                           const GLint *params );
1331
1332 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1333                                            GLenum pname, GLfloat *params);
1334 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1335                                            GLenum pname, GLint *params );
1336
1337 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1338                                                 GLenum pname, GLfloat *params );
1339 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1340                                                 GLenum pname, GLint *params );
1341
1342
1343 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1344                                     GLint internalFormat,
1345                                     GLsizei width, GLint border,
1346                                     GLenum format, GLenum type,
1347                                     const GLvoid *pixels );
1348
1349 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1350                                     GLint internalFormat,
1351                                     GLsizei width, GLsizei height,
1352                                     GLint border, GLenum format, GLenum type,
1353                                     const GLvoid *pixels );
1354
1355 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1356                                      GLenum format, GLenum type,
1357                                      GLvoid *pixels );
1358
1359
1360 /* 1.1 functions */
1361
1362 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1363
1364 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1365
1366 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1367
1368 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1369                                             const GLuint *textures,
1370                                             const GLclampf *priorities );
1371
1372 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1373                                                   const GLuint *textures,
1374                                                   GLboolean *residences );
1375
1376 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1377
1378
1379 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1380                                        GLint xoffset,
1381                                        GLsizei width, GLenum format,
1382                                        GLenum type, const GLvoid *pixels );
1383
1384
1385 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1386                                        GLint xoffset, GLint yoffset,
1387                                        GLsizei width, GLsizei height,
1388                                        GLenum format, GLenum type,
1389                                        const GLvoid *pixels );
1390
1391
1392 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1393                                         GLenum internalformat,
1394                                         GLint x, GLint y,
1395                                         GLsizei width, GLint border );
1396
1397
1398 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1399                                         GLenum internalformat,
1400                                         GLint x, GLint y,
1401                                         GLsizei width, GLsizei height,
1402                                         GLint border );
1403
1404
1405 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1406                                            GLint xoffset, GLint x, GLint y,
1407                                            GLsizei width );
1408
1409
1410 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1411                                            GLint xoffset, GLint yoffset,
1412                                            GLint x, GLint y,
1413                                            GLsizei width, GLsizei height );
1414
1415
1416 /*
1417  * Evaluators
1418  */
1419
1420 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1421                                GLint stride,
1422                                GLint order, const GLdouble *points );
1423 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1424                                GLint stride,
1425                                GLint order, const GLfloat *points );
1426
1427 GLAPI void GLAPIENTRY glMap2d( GLenum target,
1428                      GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1429                      GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1430                      const GLdouble *points );
1431 GLAPI void GLAPIENTRY glMap2f( GLenum target,
1432                      GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1433                      GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1434                      const GLfloat *points );
1435
1436 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1437 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1438 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1439
1440 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1441 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1442
1443 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1444 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1445
1446 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1447 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1448
1449 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1450 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1451
1452 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1453 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1454
1455 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1456                                    GLint vn, GLdouble v1, GLdouble v2 );
1457 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1458                                    GLint vn, GLfloat v1, GLfloat v2 );
1459
1460 GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1461
1462 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1463
1464 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1465
1466 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1467
1468
1469 /*
1470  * Fog
1471  */
1472
1473 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1474
1475 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1476
1477 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1478
1479 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1480
1481
1482 /*
1483  * Selection and Feedback
1484  */
1485
1486 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1487
1488 GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1489
1490 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1491
1492 GLAPI void GLAPIENTRY glInitNames( void );
1493
1494 GLAPI void GLAPIENTRY glLoadName( GLuint name );
1495
1496 GLAPI void GLAPIENTRY glPushName( GLuint name );
1497
1498 GLAPI void GLAPIENTRY glPopName( void );
1499
1500
1501
1502 /*
1503  * OpenGL 1.2
1504  */
1505
1506 #define GL_RESCALE_NORMAL                       0x803A
1507 #define GL_CLAMP_TO_EDGE                        0x812F
1508 #define GL_MAX_ELEMENTS_VERTICES                0x80E8
1509 #define GL_MAX_ELEMENTS_INDICES                 0x80E9
1510 #define GL_BGR                                  0x80E0
1511 #define GL_BGRA                                 0x80E1
1512 #define GL_UNSIGNED_BYTE_3_3_2                  0x8032
1513 #define GL_UNSIGNED_BYTE_2_3_3_REV              0x8362
1514 #define GL_UNSIGNED_SHORT_5_6_5                 0x8363
1515 #define GL_UNSIGNED_SHORT_5_6_5_REV             0x8364
1516 #define GL_UNSIGNED_SHORT_4_4_4_4               0x8033
1517 #define GL_UNSIGNED_SHORT_4_4_4_4_REV           0x8365
1518 #define GL_UNSIGNED_SHORT_5_5_5_1               0x8034
1519 #define GL_UNSIGNED_SHORT_1_5_5_5_REV           0x8366
1520 #define GL_UNSIGNED_INT_8_8_8_8                 0x8035
1521 #define GL_UNSIGNED_INT_8_8_8_8_REV             0x8367
1522 #define GL_UNSIGNED_INT_10_10_10_2              0x8036
1523 #define GL_UNSIGNED_INT_2_10_10_10_REV          0x8368
1524 #define GL_LIGHT_MODEL_COLOR_CONTROL            0x81F8
1525 #define GL_SINGLE_COLOR                         0x81F9
1526 #define GL_SEPARATE_SPECULAR_COLOR              0x81FA
1527 #define GL_TEXTURE_MIN_LOD                      0x813A
1528 #define GL_TEXTURE_MAX_LOD                      0x813B
1529 #define GL_TEXTURE_BASE_LEVEL                   0x813C
1530 #define GL_TEXTURE_MAX_LEVEL                    0x813D
1531 #define GL_SMOOTH_POINT_SIZE_RANGE              0x0B12
1532 #define GL_SMOOTH_POINT_SIZE_GRANULARITY        0x0B13
1533 #define GL_SMOOTH_LINE_WIDTH_RANGE              0x0B22
1534 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY        0x0B23
1535 #define GL_ALIASED_POINT_SIZE_RANGE             0x846D
1536 #define GL_ALIASED_LINE_WIDTH_RANGE             0x846E
1537 #define GL_PACK_SKIP_IMAGES                     0x806B
1538 #define GL_PACK_IMAGE_HEIGHT                    0x806C
1539 #define GL_UNPACK_SKIP_IMAGES                   0x806D
1540 #define GL_UNPACK_IMAGE_HEIGHT                  0x806E
1541 #define GL_TEXTURE_3D                           0x806F
1542 #define GL_PROXY_TEXTURE_3D                     0x8070
1543 #define GL_TEXTURE_DEPTH                        0x8071
1544 #define GL_TEXTURE_WRAP_R                       0x8072
1545 #define GL_MAX_3D_TEXTURE_SIZE                  0x8073
1546 #define GL_TEXTURE_BINDING_3D                   0x806A
1547
1548 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1549         GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1550
1551 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1552                                       GLint internalFormat,
1553                                       GLsizei width, GLsizei height,
1554                                       GLsizei depth, GLint border,
1555                                       GLenum format, GLenum type,
1556                                       const GLvoid *pixels );
1557
1558 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1559                                          GLint xoffset, GLint yoffset,
1560                                          GLint zoffset, GLsizei width,
1561                                          GLsizei height, GLsizei depth,
1562                                          GLenum format,
1563                                          GLenum type, const GLvoid *pixels);
1564
1565 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1566                                              GLint xoffset, GLint yoffset,
1567                                              GLint zoffset, GLint x,
1568                                              GLint y, GLsizei width,
1569                                              GLsizei height );
1570
1571 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1572 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1573 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1574 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1575
1576
1577 /*
1578  * GL_ARB_imaging
1579  */
1580
1581 #define GL_CONSTANT_COLOR                       0x8001
1582 #define GL_ONE_MINUS_CONSTANT_COLOR             0x8002
1583 #define GL_CONSTANT_ALPHA                       0x8003
1584 #define GL_ONE_MINUS_CONSTANT_ALPHA             0x8004
1585 #define GL_COLOR_TABLE                          0x80D0
1586 #define GL_POST_CONVOLUTION_COLOR_TABLE         0x80D1
1587 #define GL_POST_COLOR_MATRIX_COLOR_TABLE        0x80D2
1588 #define GL_PROXY_COLOR_TABLE                    0x80D3
1589 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE   0x80D4
1590 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE  0x80D5
1591 #define GL_COLOR_TABLE_SCALE                    0x80D6
1592 #define GL_COLOR_TABLE_BIAS                     0x80D7
1593 #define GL_COLOR_TABLE_FORMAT                   0x80D8
1594 #define GL_COLOR_TABLE_WIDTH                    0x80D9
1595 #define GL_COLOR_TABLE_RED_SIZE                 0x80DA
1596 #define GL_COLOR_TABLE_GREEN_SIZE               0x80DB
1597 #define GL_COLOR_TABLE_BLUE_SIZE                0x80DC
1598 #define GL_COLOR_TABLE_ALPHA_SIZE               0x80DD
1599 #define GL_COLOR_TABLE_LUMINANCE_SIZE           0x80DE
1600 #define GL_COLOR_TABLE_INTENSITY_SIZE           0x80DF
1601 #define GL_CONVOLUTION_1D                       0x8010
1602 #define GL_CONVOLUTION_2D                       0x8011
1603 #define GL_SEPARABLE_2D                         0x8012
1604 #define GL_CONVOLUTION_BORDER_MODE              0x8013
1605 #define GL_CONVOLUTION_FILTER_SCALE             0x8014
1606 #define GL_CONVOLUTION_FILTER_BIAS              0x8015
1607 #define GL_REDUCE                               0x8016
1608 #define GL_CONVOLUTION_FORMAT                   0x8017
1609 #define GL_CONVOLUTION_WIDTH                    0x8018
1610 #define GL_CONVOLUTION_HEIGHT                   0x8019
1611 #define GL_MAX_CONVOLUTION_WIDTH                0x801A
1612 #define GL_MAX_CONVOLUTION_HEIGHT               0x801B
1613 #define GL_POST_CONVOLUTION_RED_SCALE           0x801C
1614 #define GL_POST_CONVOLUTION_GREEN_SCALE         0x801D
1615 #define GL_POST_CONVOLUTION_BLUE_SCALE          0x801E
1616 #define GL_POST_CONVOLUTION_ALPHA_SCALE         0x801F
1617 #define GL_POST_CONVOLUTION_RED_BIAS            0x8020
1618 #define GL_POST_CONVOLUTION_GREEN_BIAS          0x8021
1619 #define GL_POST_CONVOLUTION_BLUE_BIAS           0x8022
1620 #define GL_POST_CONVOLUTION_ALPHA_BIAS          0x8023
1621 #define GL_CONSTANT_BORDER                      0x8151
1622 #define GL_REPLICATE_BORDER                     0x8153
1623 #define GL_CONVOLUTION_BORDER_COLOR             0x8154
1624 #define GL_COLOR_MATRIX                         0x80B1
1625 #define GL_COLOR_MATRIX_STACK_DEPTH             0x80B2
1626 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH         0x80B3
1627 #define GL_POST_COLOR_MATRIX_RED_SCALE          0x80B4
1628 #define GL_POST_COLOR_MATRIX_GREEN_SCALE        0x80B5
1629 #define GL_POST_COLOR_MATRIX_BLUE_SCALE         0x80B6
1630 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE        0x80B7
1631 #define GL_POST_COLOR_MATRIX_RED_BIAS           0x80B8
1632 #define GL_POST_COLOR_MATRIX_GREEN_BIAS         0x80B9
1633 #define GL_POST_COLOR_MATRIX_BLUE_BIAS          0x80BA
1634 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS         0x80BB
1635 #define GL_HISTOGRAM                            0x8024
1636 #define GL_PROXY_HISTOGRAM                      0x8025
1637 #define GL_HISTOGRAM_WIDTH                      0x8026
1638 #define GL_HISTOGRAM_FORMAT                     0x8027
1639 #define GL_HISTOGRAM_RED_SIZE                   0x8028
1640 #define GL_HISTOGRAM_GREEN_SIZE                 0x8029
1641 #define GL_HISTOGRAM_BLUE_SIZE                  0x802A
1642 #define GL_HISTOGRAM_ALPHA_SIZE                 0x802B
1643 #define GL_HISTOGRAM_LUMINANCE_SIZE             0x802C
1644 #define GL_HISTOGRAM_SINK                       0x802D
1645 #define GL_MINMAX                               0x802E
1646 #define GL_MINMAX_FORMAT                        0x802F
1647 #define GL_MINMAX_SINK                          0x8030
1648 #define GL_TABLE_TOO_LARGE                      0x8031
1649 #define GL_BLEND_EQUATION                       0x8009
1650 #define GL_MIN                                  0x8007
1651 #define GL_MAX                                  0x8008
1652 #define GL_FUNC_ADD                             0x8006
1653 #define GL_FUNC_SUBTRACT                        0x800A
1654 #define GL_FUNC_REVERSE_SUBTRACT                0x800B
1655 #define GL_BLEND_COLOR                          0x8005
1656
1657
1658 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1659                                     GLsizei width, GLenum format,
1660                                     GLenum type, const GLvoid *table );
1661
1662 GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1663                                        GLsizei start, GLsizei count,
1664                                        GLenum format, GLenum type,
1665                                        const GLvoid *data );
1666
1667 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1668                                               const GLint *params);
1669
1670 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1671                                               const GLfloat *params);
1672
1673 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1674                                            GLint x, GLint y, GLsizei width );
1675
1676 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1677                                         GLint x, GLint y, GLsizei width );
1678
1679 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1680                                        GLenum type, GLvoid *table );
1681
1682 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1683                                                   GLfloat *params );
1684
1685 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1686                                                   GLint *params );
1687
1688 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1689
1690 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1691                                     GLclampf blue, GLclampf alpha );
1692
1693 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1694                                    GLenum internalformat, GLboolean sink );
1695
1696 GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1697
1698 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1699                                       GLenum format, GLenum type,
1700                                       GLvoid *values );
1701
1702 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1703                                                  GLfloat *params );
1704
1705 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1706                                                  GLint *params );
1707
1708 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1709                                 GLboolean sink );
1710
1711 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1712
1713 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1714                                    GLenum format, GLenum types,
1715                                    GLvoid *values );
1716
1717 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1718                                               GLfloat *params );
1719
1720 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1721                                               GLint *params );
1722
1723 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1724         GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1725         const GLvoid *image );
1726
1727 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1728         GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1729         GLenum type, const GLvoid *image );
1730
1731 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1732         GLfloat params );
1733
1734 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1735         const GLfloat *params );
1736
1737 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1738         GLint params );
1739
1740 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1741         const GLint *params );
1742
1743 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1744         GLenum internalformat, GLint x, GLint y, GLsizei width );
1745
1746 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1747         GLenum internalformat, GLint x, GLint y, GLsizei width,
1748         GLsizei height);
1749
1750 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1751         GLenum type, GLvoid *image );
1752
1753 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1754         GLfloat *params );
1755
1756 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1757         GLint *params );
1758
1759 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1760         GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1761         GLenum type, const GLvoid *row, const GLvoid *column );
1762
1763 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1764         GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1765
1766
1767
1768
1769 /*
1770  * OpenGL 1.3
1771  */
1772
1773 /* multitexture */
1774 #define GL_TEXTURE0                             0x84C0
1775 #define GL_TEXTURE1                             0x84C1
1776 #define GL_TEXTURE2                             0x84C2
1777 #define GL_TEXTURE3                             0x84C3
1778 #define GL_TEXTURE4                             0x84C4
1779 #define GL_TEXTURE5                             0x84C5
1780 #define GL_TEXTURE6                             0x84C6
1781 #define GL_TEXTURE7                             0x84C7
1782 #define GL_TEXTURE8                             0x84C8
1783 #define GL_TEXTURE9                             0x84C9
1784 #define GL_TEXTURE10                            0x84CA
1785 #define GL_TEXTURE11                            0x84CB
1786 #define GL_TEXTURE12                            0x84CC
1787 #define GL_TEXTURE13                            0x84CD
1788 #define GL_TEXTURE14                            0x84CE
1789 #define GL_TEXTURE15                            0x84CF
1790 #define GL_TEXTURE16                            0x84D0
1791 #define GL_TEXTURE17                            0x84D1
1792 #define GL_TEXTURE18                            0x84D2
1793 #define GL_TEXTURE19                            0x84D3
1794 #define GL_TEXTURE20                            0x84D4
1795 #define GL_TEXTURE21                            0x84D5
1796 #define GL_TEXTURE22                            0x84D6
1797 #define GL_TEXTURE23                            0x84D7
1798 #define GL_TEXTURE24                            0x84D8
1799 #define GL_TEXTURE25                            0x84D9
1800 #define GL_TEXTURE26                            0x84DA
1801 #define GL_TEXTURE27                            0x84DB
1802 #define GL_TEXTURE28                            0x84DC
1803 #define GL_TEXTURE29                            0x84DD
1804 #define GL_TEXTURE30                            0x84DE
1805 #define GL_TEXTURE31                            0x84DF
1806 #define GL_ACTIVE_TEXTURE                       0x84E0
1807 #define GL_CLIENT_ACTIVE_TEXTURE                0x84E1
1808 #define GL_MAX_TEXTURE_UNITS                    0x84E2
1809 /* texture_cube_map */
1810 #define GL_NORMAL_MAP                           0x8511
1811 #define GL_REFLECTION_MAP                       0x8512
1812 #define GL_TEXTURE_CUBE_MAP                     0x8513
1813 #define GL_TEXTURE_BINDING_CUBE_MAP             0x8514
1814 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X          0x8515
1815 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X          0x8516
1816 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y          0x8517
1817 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y          0x8518
1818 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z          0x8519
1819 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z          0x851A
1820 #define GL_PROXY_TEXTURE_CUBE_MAP               0x851B
1821 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE            0x851C
1822 /* texture_compression */
1823 #define GL_COMPRESSED_ALPHA                     0x84E9
1824 #define GL_COMPRESSED_LUMINANCE                 0x84EA
1825 #define GL_COMPRESSED_LUMINANCE_ALPHA           0x84EB
1826 #define GL_COMPRESSED_INTENSITY                 0x84EC
1827 #define GL_COMPRESSED_RGB                       0x84ED
1828 #define GL_COMPRESSED_RGBA                      0x84EE
1829 #define GL_TEXTURE_COMPRESSION_HINT             0x84EF
1830 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE        0x86A0
1831 #define GL_TEXTURE_COMPRESSED                   0x86A1
1832 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS       0x86A2
1833 #define GL_COMPRESSED_TEXTURE_FORMATS           0x86A3
1834 /* multisample */
1835 #define GL_MULTISAMPLE                          0x809D
1836 #define GL_SAMPLE_ALPHA_TO_COVERAGE             0x809E
1837 #define GL_SAMPLE_ALPHA_TO_ONE                  0x809F
1838 #define GL_SAMPLE_COVERAGE                      0x80A0
1839 #define GL_SAMPLE_BUFFERS                       0x80A8
1840 #define GL_SAMPLES                              0x80A9
1841 #define GL_SAMPLE_COVERAGE_VALUE                0x80AA
1842 #define GL_SAMPLE_COVERAGE_INVERT               0x80AB
1843 #define GL_MULTISAMPLE_BIT                      0x20000000
1844 /* transpose_matrix */
1845 #define GL_TRANSPOSE_MODELVIEW_MATRIX           0x84E3
1846 #define GL_TRANSPOSE_PROJECTION_MATRIX          0x84E4
1847 #define GL_TRANSPOSE_TEXTURE_MATRIX             0x84E5
1848 #define GL_TRANSPOSE_COLOR_MATRIX               0x84E6
1849 /* texture_env_combine */
1850 #define GL_COMBINE                              0x8570
1851 #define GL_COMBINE_RGB                          0x8571
1852 #define GL_COMBINE_ALPHA                        0x8572
1853 #define GL_SOURCE0_RGB                          0x8580
1854 #define GL_SOURCE1_RGB                          0x8581
1855 #define GL_SOURCE2_RGB                          0x8582
1856 #define GL_SOURCE0_ALPHA                        0x8588
1857 #define GL_SOURCE1_ALPHA                        0x8589
1858 #define GL_SOURCE2_ALPHA                        0x858A
1859 #define GL_OPERAND0_RGB                         0x8590
1860 #define GL_OPERAND1_RGB                         0x8591
1861 #define GL_OPERAND2_RGB                         0x8592
1862 #define GL_OPERAND0_ALPHA                       0x8598
1863 #define GL_OPERAND1_ALPHA                       0x8599
1864 #define GL_OPERAND2_ALPHA                       0x859A
1865 #define GL_RGB_SCALE                            0x8573
1866 #define GL_ADD_SIGNED                           0x8574
1867 #define GL_INTERPOLATE                          0x8575
1868 #define GL_SUBTRACT                             0x84E7
1869 #define GL_CONSTANT                             0x8576
1870 #define GL_PRIMARY_COLOR                        0x8577
1871 #define GL_PREVIOUS                             0x8578
1872 /* texture_env_dot3 */
1873 #define GL_DOT3_RGB                             0x86AE
1874 #define GL_DOT3_RGBA                            0x86AF
1875 /* texture_border_clamp */
1876 #define GL_CLAMP_TO_BORDER                      0x812D
1877
1878 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1879
1880 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1881
1882 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1883
1884 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1885
1886 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1887
1888 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1889
1890 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1891
1892 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1893
1894 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1895
1896 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1897
1898 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1899
1900 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1901
1902 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1903
1904 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1905
1906 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1907
1908 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1909
1910 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1911
1912 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1913
1914 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1915
1916 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1917
1918 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1919
1920 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1921
1922 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1923
1924 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1925
1926 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1927
1928 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1929
1930 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1931
1932 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1933
1934 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1935
1936 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1937
1938 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1939
1940 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1941
1942 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1943
1944 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1945
1946 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1947
1948 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1949
1950 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1951
1952 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1953
1954 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1955
1956 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1957
1958 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1959
1960
1961 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1962
1963 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1964
1965 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1966
1967 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1968
1969 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1970
1971
1972 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1973 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1974 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1975 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1976 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1977 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1978 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1979 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1980 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
1981
1982
1983
1984 /*
1985  * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1986  */
1987 #ifndef GL_ARB_multitexture
1988 #define GL_ARB_multitexture 1
1989
1990 #define GL_TEXTURE0_ARB                         0x84C0
1991 #define GL_TEXTURE1_ARB                         0x84C1
1992 #define GL_TEXTURE2_ARB                         0x84C2
1993 #define GL_TEXTURE3_ARB                         0x84C3
1994 #define GL_TEXTURE4_ARB                         0x84C4
1995 #define GL_TEXTURE5_ARB                         0x84C5
1996 #define GL_TEXTURE6_ARB                         0x84C6
1997 #define GL_TEXTURE7_ARB                         0x84C7
1998 #define GL_TEXTURE8_ARB                         0x84C8
1999 #define GL_TEXTURE9_ARB                         0x84C9
2000 #define GL_TEXTURE10_ARB                        0x84CA
2001 #define GL_TEXTURE11_ARB                        0x84CB
2002 #define GL_TEXTURE12_ARB                        0x84CC
2003 #define GL_TEXTURE13_ARB                        0x84CD
2004 #define GL_TEXTURE14_ARB                        0x84CE
2005 #define GL_TEXTURE15_ARB                        0x84CF
2006 #define GL_TEXTURE16_ARB                        0x84D0
2007 #define GL_TEXTURE17_ARB                        0x84D1
2008 #define GL_TEXTURE18_ARB                        0x84D2
2009 #define GL_TEXTURE19_ARB                        0x84D3
2010 #define GL_TEXTURE20_ARB                        0x84D4
2011 #define GL_TEXTURE21_ARB                        0x84D5
2012 #define GL_TEXTURE22_ARB                        0x84D6
2013 #define GL_TEXTURE23_ARB                        0x84D7
2014 #define GL_TEXTURE24_ARB                        0x84D8
2015 #define GL_TEXTURE25_ARB                        0x84D9
2016 #define GL_TEXTURE26_ARB                        0x84DA
2017 #define GL_TEXTURE27_ARB                        0x84DB
2018 #define GL_TEXTURE28_ARB                        0x84DC
2019 #define GL_TEXTURE29_ARB                        0x84DD
2020 #define GL_TEXTURE30_ARB                        0x84DE
2021 #define GL_TEXTURE31_ARB                        0x84DF
2022 #define GL_ACTIVE_TEXTURE_ARB                   0x84E0
2023 #define GL_CLIENT_ACTIVE_TEXTURE_ARB            0x84E1
2024 #define GL_MAX_TEXTURE_UNITS_ARB                0x84E2
2025
2026 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2027 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2028 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2029 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2030 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2031 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2032 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2033 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2034 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2035 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2036 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2037 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2038 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2039 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2040 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2041 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2042 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2043 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2044 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2045 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2046 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2047 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2048 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2049 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2050 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2051 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2052 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2053 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2054 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2055 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2056 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2057 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2058 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2059 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2060
2061 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2062 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2063 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2064 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2065 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2066 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2067 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2068 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2069 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2070 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2071 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2072 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2073 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2074 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2075 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2076 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2077 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2078 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2079 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2080 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2081 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2082 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2083 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2084 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2085 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2086 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2087 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2088 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2089 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2090 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2091 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2092 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2093 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2094 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2095
2096 #endif /* GL_ARB_multitexture */
2097
2098
2099
2100 /*
2101  * Define this token if you want "old-style" header file behaviour (extensions
2102  * defined in gl.h).  Otherwise, extensions will be included from glext.h.
2103  */
2104 #if !defined(NO_SDL_GLEXT) && !defined(GL_GLEXT_LEGACY)
2105 #include "SDL_opengl_glext.h"
2106 #endif  /* GL_GLEXT_LEGACY */
2107
2108
2109
2110 /*
2111  * ???. GL_MESA_packed_depth_stencil
2112  * XXX obsolete
2113  */
2114 #ifndef GL_MESA_packed_depth_stencil
2115 #define GL_MESA_packed_depth_stencil 1
2116
2117 #define GL_DEPTH_STENCIL_MESA                   0x8750
2118 #define GL_UNSIGNED_INT_24_8_MESA               0x8751
2119 #define GL_UNSIGNED_INT_8_24_REV_MESA           0x8752
2120 #define GL_UNSIGNED_SHORT_15_1_MESA             0x8753
2121 #define GL_UNSIGNED_SHORT_1_15_REV_MESA         0x8754
2122
2123 #endif /* GL_MESA_packed_depth_stencil */
2124
2125
2126 #ifndef GL_ATI_blend_equation_separate
2127 #define GL_ATI_blend_equation_separate 1
2128
2129 #define GL_ALPHA_BLEND_EQUATION_ATI             0x883D
2130
2131 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2132 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2133
2134 #endif /* GL_ATI_blend_equation_separate */
2135
2136
2137 /* GL_OES_EGL_image */
2138 #ifndef GL_OES_EGL_image
2139 typedef void* GLeglImageOES;
2140 #endif
2141
2142 #ifndef GL_OES_EGL_image
2143 #define GL_OES_EGL_image 1
2144 #ifdef GL_GLEXT_PROTOTYPES
2145 GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
2146 GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
2147 #endif
2148 typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
2149 typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
2150 #endif
2151
2152
2153 /**
2154  ** NOTE!!!!!  If you add new functions to this file, or update
2155  ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
2156  ** in that file for details.
2157  **/
2158
2159
2160
2161 /**********************************************************************
2162  * Begin system-specific stuff
2163  */
2164 #if defined(PRAGMA_EXPORT_SUPPORTED)
2165 #pragma export off
2166 #endif
2167
2168 /*
2169  * End system-specific stuff
2170  **********************************************************************/
2171
2172
2173 #ifdef __cplusplus
2174 }
2175 #endif
2176
2177 #endif /* __gl_h_ */
2178
2179 #endif /* !__IPHONEOS__ */
2180
2181 #endif /* SDL_opengl_h_ */
2182
2183 /* vi: set ts=4 sw=4 expandtab: */