]> git.xonotic.org Git - xonotic/xonotic-nexcompat.pk3dir.git/blob - scripts/nexcompat-blacksky.shader
rename shader files to nexcompat_*
[xonotic/xonotic-nexcompat.pk3dir.git] / scripts / nexcompat-blacksky.shader
1 //   nebula skybox
2 //   =============
3
4 textures/skies/blacksky
5 {
6         qer_editorimage textures/harlequin_sky/nebula_qer1.tga
7         surfaceparm sky
8         surfaceparm noimpact
9         surfaceparm nolightmap
10         surfaceparm nomarks
11         q3map_surfacelight 50
12 // note: Change the surfacelight value if you want more ambient light from the sky.
13         q3map_sun 1 .98 .9 100 0 90
14 // note: Change the fourth value (100) if you want a brighter or dimmer sun
15         skyparms textures/harlequin_sky/env/nebular - -
16 }