]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Revert "Add brackets around the nested viewmodel draw call, seems to fix a strange...
authorMario <mario.mario@y7mail.com>
Sun, 1 Jan 2023 08:48:14 +0000 (18:48 +1000)
committerMario <mario.mario@y7mail.com>
Sun, 1 Jan 2023 08:48:14 +0000 (18:48 +1000)
This reverts commit e02b28a21e077b9d74bcd6bb610e684ae6abd4ba.

qcsrc/client/view.qc

index 6035dbcf45a14823cd96b90e495457026b4323cc..a9ad0a76bd7e612d58fdeaafa49a40cc27d8fa66 100644 (file)
@@ -1604,15 +1604,9 @@ void CSQC_UpdateView(entity this, float w, float h)
        // run viewmodel_draw before updating view_angles to the angles calculated by WarpZone_FixView
        // viewmodel_draw needs to use the view_angles set by the engine on every CSQC_UpdateView call
        if(autocvar_r_drawviewmodel)
        // run viewmodel_draw before updating view_angles to the angles calculated by WarpZone_FixView
        // viewmodel_draw needs to use the view_angles set by the engine on every CSQC_UpdateView call
        if(autocvar_r_drawviewmodel)
-       {
                for(int slot = 0; slot < MAX_WEAPONSLOTS; ++slot)
                for(int slot = 0; slot < MAX_WEAPONSLOTS; ++slot)
-               {
                        if(viewmodels[slot].activeweapon)
                        if(viewmodels[slot].activeweapon)
-                       {
                                viewmodel_draw(viewmodels[slot]);
                                viewmodel_draw(viewmodels[slot]);
-                       }
-               }
-       }
 
        // Render the Scene
        view_origin = getpropertyvec(VF_ORIGIN);
 
        // Render the Scene
        view_origin = getpropertyvec(VF_ORIGIN);