g_mod_physics Nexuiz10
-// Xonotic 1.0 physics
+// Nexuiz 1.0 physics
sv_gravity 800
sv_maxspeed 400
g_mod_physics Nexuiz11
-// Xonotic 1.5 physics
+// Nexuiz 1.5 physics
sv_gravity 800
sv_maxspeed 400
g_mod_physics Nexuiz151
-// experimental post-Xonotic 1.5 physics (never released)
+// experimental post-Nexuiz 1.5 physics (never released)
sv_gravity 800
sv_maxspeed 400
g_mod_physics Nexuiz151b
-// experimental post-Xonotic 1.5 physics (never released)
+// experimental post-Nexuiz 1.5 physics (never released)
sv_gravity 800
sv_maxspeed 400
g_mod_physics Nexuiz16rc1
-// experimental post-Xonotic 1.5 physics (never released)
+// experimental post-Nexuiz 1.5 physics (never released)
sv_gravity 800
sv_maxspeed 400
g_mod_physics Nexuiz20
-// Quake, Bunny Reintroduced (Xonotic 2.0 to 2.4.2 physics)
+// Quake, Bunny Reintroduced (Nexuiz 2.0 to 2.4.2 physics)
sv_gravity 800
sv_maxspeed 400
g_mod_physics Nexuiz25
-// Xonotic 2.5 physics
+// Nexuiz 2.5 physics
sv_gravity 800
sv_maxspeed 400
g_mod_physics Nexuiz26
-// Xonotic 2.6 physics
+// Nexuiz 2.6 physics
sv_gravity 800
sv_maxspeed 400
int channel = MSG_C2S;
WriteHeader(channel, fpsreport);
- WriteShort(channel, bound(0, rint(fps), 65535)); // prevent insane fps values
+ WriteShort(channel, bound(0, rint(fps), 32767)); // prevent insane fps values
}
}
WriteShort(MSG_ENTITY, compressShortVector(this.dest));
WriteShort(MSG_ENTITY, this.count);
WriteByte(MSG_ENTITY, this.cnt);
- WriteShort(MSG_ENTITY, bound(0, this.fade_end, 65535));
+ WriteShort(MSG_ENTITY, bound(0, this.fade_end, 32767));
return true;
}
if(sf & 0x80)
{
WriteShort(MSG_ENTITY, this.lodmodelindex0);
- WriteShort(MSG_ENTITY, bound(0, this.loddistance1, 65535));
+ WriteShort(MSG_ENTITY, bound(0, this.loddistance1, 32767));
WriteShort(MSG_ENTITY, this.lodmodelindex1);
- WriteShort(MSG_ENTITY, bound(0, this.loddistance2, 65535));
+ WriteShort(MSG_ENTITY, bound(0, this.loddistance2, 32767));
WriteShort(MSG_ENTITY, this.lodmodelindex2);
}
else
WriteVector(MSG_ENTITY, this.movedir);
WriteByte(MSG_ENTITY, floor(this.lip * 255));
}
- WriteShort(MSG_ENTITY, bound(0, this.fade_start, 65535));
- WriteShort(MSG_ENTITY, bound(0, this.fade_end, 65535));
+ WriteShort(MSG_ENTITY, bound(0, this.fade_start, 32767));
+ WriteShort(MSG_ENTITY, bound(0, this.fade_end, 32767));
WriteByte(MSG_ENTITY, floor(this.alpha_max * 256));
WriteByte(MSG_ENTITY, floor(this.alpha_min * 256));
WriteByte(MSG_ENTITY, this.inactive);
modifications = substring(modifications, 2, strlen(modifications) - 2);
string versionmessage = GetClientVersionMessage(this);
- string s = strcat(versionmessage, "^8\n^8\nhost is ^9", autocvar_hostname, "^8\n");
+ string s = strcat(versionmessage, "^8\n^8\nserver is ^9", autocvar_hostname, "^8\n");
s = strcat(s, "^8\nmatch type is ^1", gamemode_name, "^8\n");
{
WriteHeader(MSG_BROADCAST, TE_CSQC_PINGPLREPORT);
WriteByte(MSG_BROADCAST, this.cnt);
- WriteShort(MSG_BROADCAST, bound(1, CS(e).ping, 32767));
+ WriteShort(MSG_BROADCAST, bound(1, rint(CS(e).ping), 32767));
WriteByte(MSG_BROADCAST, min(ceil(CS(e).ping_packetloss * 255), 255));
WriteByte(MSG_BROADCAST, min(ceil(CS(e).ping_movementloss * 255), 255));
set cl_lerpanim_maxdelta_framegroups 0.05 // must be faster than fastest weapon refire
set cl_lerpanim_maxdelta_server 0.1 // must be slower than slowest server controlled anim (e.g. animinfo stuff)
-r_lerpsprites 1
-
// autodemo deleting
seta cl_autodemo_delete_keeprecords 0 "when 1, records with a newly made race/cts demo are kept even if cl_autodemo_delete is used to delete demos"