Remove dead code
Removes code between redundant `COMPAT` macros
See merge request !69
// e.g. Xonotic 1.5.1 RC1 will be 15101
set g_xonoticversion git "Xonotic version (formatted for humans)"
-gameversion 700 // 0.7.0
+gameversion 800 // 0.8.0
gameversion_min 0 // git builds see all versions
gameversion_max 65535 // git builds see all versions
{
case SP_PING:
if (!pl.gotscores)
- return "\xEE\x82\x8D\xEE\x82\x8D\xEE\x82\x8D"; // >>> sign
+ return "\xE2\x96\xB6\xE2\x96\xB6\xE2\x96\xB6"; // >>> sign using U+25B6
//str = getplayerkeyvalue(pl.sv_entnum, "ping");
f = pl.ping;
if(f == 0)
float stat_monsters_killed, stat_monsters_total;
float rows = 0;
string val;
-
+
// get monster stats
stat_monsters_killed = getstatf(STAT_MONSTERS_KILLED);
stat_monsters_total = getstatf(STAT_MONSTERS_TOTAL);