2 // Mix of 2.3 physics and NANL physics, goal of going for faster movement
14 sv_jumpvelocity_crouch 0
17 sv_airaccel_sideways_friction 0.3
19 sv_airaccel_qw_stretchfactor 0
20 sv_airstopaccelerate 0
21 sv_airstrafeaccelerate 0
22 sv_maxairstrafespeed 0
23 sv_airstrafeaccel_qw 0
25 sv_aircontrol_penalty 0
27 sv_aircontrol_backwards 0
28 sv_aircontrol_sidewards 0
29 sv_airspeedlimit_nonqw 0
30 sv_warsowbunny_turnaccel 0
31 sv_warsowbunny_accel 0.1593
32 sv_warsowbunny_topspeed 925
33 sv_warsowbunny_backtosideratio 0.8
36 sv_jumpspeedcap_min ""
37 sv_jumpspeedcap_max ""
38 sv_jumpspeedcap_max_disable_on_ramps 0
41 sv_gameplayfix_stepdown_maxspeed 0
42 g_movement_highspeed_q3_compat 0