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1 /*
2    Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3    For a list of contributors, see the accompanying CONTRIBUTORS file.
4
5    This file is part of GtkRadiant.
6
7    GtkRadiant is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 2 of the License, or
10    (at your option) any later version.
11
12    GtkRadiant is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16
17    You should have received a copy of the GNU General Public License
18    along with GtkRadiant; if not, write to the Free Software
19    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
20  */
21
22 //
23 // Texture Window
24 //
25 // Leonardo Zide (leo@lokigames.com)
26 //
27
28 #include "texwindow.h"
29
30 #include "debugging/debugging.h"
31 #include "warnings.h"
32
33 #include "ifilesystem.h"
34 #include "iundo.h"
35 #include "igl.h"
36 #include "iarchive.h"
37 #include "moduleobserver.h"
38
39 #include <set>
40 #include <string>
41 #include <vector>
42
43 #include <gtk/gtk.h>
44 #include <gtk/gtkrange.h>
45 #include <gtk/gtkframe.h>
46 #include <gtk/gtkhbox.h>
47 #include <gtk/gtkvbox.h>
48 #include <gtk/gtkvscrollbar.h>
49
50 #include "signal/signal.h"
51 #include "math/vector.h"
52 #include "texturelib.h"
53 #include "string/string.h"
54 #include "shaderlib.h"
55 #include "os/file.h"
56 #include "os/path.h"
57 #include "stream/memstream.h"
58 #include "stream/textfilestream.h"
59 #include "stream/stringstream.h"
60 #include "cmdlib.h"
61 #include "texmanip.h"
62 #include "textures.h"
63 #include "convert.h"
64
65 #include "gtkutil/menu.h"
66 #include "gtkutil/nonmodal.h"
67 #include "gtkutil/cursor.h"
68 #include "gtkutil/widget.h"
69 #include "gtkutil/glwidget.h"
70 #include "gtkutil/messagebox.h"
71
72 #include "error.h"
73 #include "map.h"
74 #include "qgl.h"
75 #include "select.h"
76 #include "brush_primit.h"
77 #include "brushmanip.h"
78 #include "patchmanip.h"
79 #include "plugin.h"
80 #include "qe3.h"
81 #include "gtkdlgs.h"
82 #include "gtkmisc.h"
83 #include "mainframe.h"
84 #include "findtexturedialog.h"
85 #include "surfacedialog.h"
86 #include "patchdialog.h"
87 #include "groupdialog.h"
88 #include "preferences.h"
89 #include "shaders.h"
90 #include "commands.h"
91
92 bool TextureBrowser_showWads(){
93         return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
94 }
95
96 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
97
98 bool string_equal_start( const char* string, StringRange start ){
99         return string_equal_n( string, start.first, start.last - start.first );
100 }
101
102 typedef std::set<CopiedString> TextureGroups;
103
104 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
105         if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
106 #if 1
107                 groups.insert( archive );
108 #else
109                 CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
110                 groups.insert( archiveBaseName );
111 #endif
112         }
113 }
114 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
115
116 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
117         const char* texture = path_make_relative( shaderName, "textures/" );
118         if ( texture != shaderName ) {
119                 const char* last = path_remove_directory( texture );
120                 if ( !string_empty( last ) ) {
121                         groups.insert( CopiedString( StringRange( texture, --last ) ) );
122                 }
123         }
124 }
125 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
126
127 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
128         groups.insert( directory );
129 }
130 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
131
132 namespace
133 {
134 bool g_TextureBrowser_shaderlistOnly = false;
135 bool g_TextureBrowser_fixedSize = true;
136 bool g_TextureBrowser_filterNotex = false;
137 bool g_TextureBrowser_enableAlpha = false;
138 }
139
140 class DeferredAdjustment
141 {
142 gdouble m_value;
143 guint m_handler;
144 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
145 ValueChangedFunction m_function;
146 void* m_data;
147
148 static gboolean deferred_value_changed( gpointer data ){
149         reinterpret_cast<DeferredAdjustment*>( data )->m_function(
150                 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
151                 reinterpret_cast<DeferredAdjustment*>( data )->m_value
152                 );
153         reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
154         reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
155         return FALSE;
156 }
157 public:
158 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
159 }
160 void flush(){
161         if ( m_handler != 0 ) {
162                 g_source_remove( m_handler );
163                 deferred_value_changed( this );
164         }
165 }
166 void value_changed( gdouble value ){
167         m_value = value;
168         if ( m_handler == 0 ) {
169                 m_handler = g_idle_add( deferred_value_changed, this );
170         }
171 }
172 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
173         self->value_changed( adjustment->value );
174 }
175 };
176
177
178
179 class TextureBrowser;
180
181 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
182
183 void TextureBrowser_scrollChanged( void* data, gdouble value );
184
185
186 enum StartupShaders
187 {
188         STARTUPSHADERS_NONE = 0,
189         STARTUPSHADERS_COMMON,
190 };
191
192 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
193 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
194
195 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
196 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
197
198 void TextureBrowser_showTexturesExport( const BoolImportCallback& importer );
199 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showTexturesExport> TextureBrowserShowTexturesExport;
200
201 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
202 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
203
204 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
205 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
206
207 void TextureBrowser_filterNotex( const BoolImportCallback& importer );
208 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
209
210 void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
211 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
212
213 class TextureBrowser
214 {
215 public:
216 int width, height;
217 int originy;
218 int m_nTotalHeight;
219
220 CopiedString shader;
221
222 GtkWindow* m_parent;
223 GtkWidget* m_gl_widget;
224 GtkWidget* m_texture_scroll;
225 GtkWidget* m_treeViewTree;
226 GtkWidget* m_treeViewTags;
227 GtkWidget* m_tag_frame;
228 GtkListStore* m_assigned_store;
229 GtkListStore* m_available_store;
230 GtkWidget* m_assigned_tree;
231 GtkWidget* m_available_tree;
232 GtkWidget* m_scr_win_tree;
233 GtkWidget* m_scr_win_tags;
234 GtkWidget* m_tag_notebook;
235 GtkWidget* m_search_button;
236 GtkWidget* m_shader_info_item;
237
238 std::set<CopiedString> m_all_tags;
239 GtkListStore* m_all_tags_list;
240 std::vector<CopiedString> m_copied_tags;
241 std::set<CopiedString> m_found_shaders;
242
243 ToggleItem m_hideunused_item;
244 ToggleItem m_showshaders_item;
245 ToggleItem m_showtextures_item;
246 ToggleItem m_showshaderlistonly_item;
247 ToggleItem m_fixedsize_item;
248 ToggleItem m_filternotex_item;
249 ToggleItem m_enablealpha_item;
250
251 guint m_sizeHandler;
252 guint m_exposeHandler;
253
254 bool m_heightChanged;
255 bool m_originInvalid;
256
257 DeferredAdjustment m_scrollAdjustment;
258 FreezePointer m_freezePointer;
259
260 Vector3 color_textureback;
261 // the increment step we use against the wheel mouse
262 std::size_t m_mouseWheelScrollIncrement;
263 std::size_t m_textureScale;
264 // make the texture increments match the grid changes
265 bool m_showShaders;
266 bool m_showTextures;
267 bool m_showTextureScrollbar;
268 StartupShaders m_startupShaders;
269 // if true, the texture window will only display in-use shaders
270 // if false, all the shaders in memory are displayed
271 bool m_hideUnused;
272 bool m_rmbSelected;
273 bool m_searchedTags;
274 bool m_tags;
275 bool m_move_started;
276 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
277 int m_uniformTextureSize;
278 int m_uniformTextureMinSize;
279
280 bool m_hideNonShadersInCommon;
281 // Return the display width of a texture in the texture browser
282 void getTextureWH( qtexture_t* tex, int &W, int &H ){
283                 // Don't use uniform size
284                 W = (int)( tex->width * ( (float)m_textureScale / 100 ) );
285                 H = (int)( tex->height * ( (float)m_textureScale / 100 ) );
286                 if ( W < 1 ) W = 1;
287                 if ( H < 1 ) H = 1;
288
289         if ( g_TextureBrowser_fixedSize ){
290                 if      ( W >= H ) {
291                         // Texture is square, or wider than it is tall
292                         if ( W >= m_uniformTextureSize ){
293                                 H = m_uniformTextureSize * H / W;
294                                 W = m_uniformTextureSize;
295                         }
296                         else if ( W <= m_uniformTextureMinSize ){
297                                 H = m_uniformTextureMinSize * H / W;
298                                 W = m_uniformTextureMinSize;
299                         }
300                 }
301                 else {
302                         // Texture taller than it is wide
303                         if ( H >= m_uniformTextureSize ){
304                                 W = m_uniformTextureSize * W / H;
305                                 H = m_uniformTextureSize;
306                         }
307                         else if ( H <= m_uniformTextureMinSize ){
308                                 W = m_uniformTextureMinSize * W / H;
309                                 H = m_uniformTextureMinSize;
310                         }
311                 }
312         }
313 }
314
315 TextureBrowser() :
316         m_texture_scroll( 0 ),
317         m_hideunused_item( TextureBrowserHideUnusedExport() ),
318         m_showshaders_item( TextureBrowserShowShadersExport() ),
319         m_showtextures_item( TextureBrowserShowTexturesExport() ),
320         m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
321         m_fixedsize_item( TextureBrowserFixedSizeExport() ),
322         m_filternotex_item( TextureBrowserFilterNotexExport() ),
323         m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
324         m_heightChanged( true ),
325         m_originInvalid( true ),
326         m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
327         color_textureback( 0.25f, 0.25f, 0.25f ),
328         m_mouseWheelScrollIncrement( 64 ),
329         m_textureScale( 50 ),
330         m_showShaders( true ),
331         m_showTextures( true ),
332         m_showTextureScrollbar( true ),
333         m_startupShaders( STARTUPSHADERS_NONE ),
334         m_hideUnused( false ),
335         m_rmbSelected( false ),
336         m_searchedTags( false ),
337         m_tags( false ),
338         m_uniformTextureSize( 160 ),
339         m_uniformTextureMinSize( 48 ),
340         m_hideNonShadersInCommon( true ),
341         m_move_started( false ){
342 }
343 };
344
345 void ( *TextureBrowser_textureSelected )( const char* shader );
346
347
348 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
349
350
351 const char* TextureBrowser_getComonShadersName(){
352         const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
353         if ( !string_empty( value ) ) {
354                 return value;
355         }
356         return "Common";
357 }
358
359 const char* TextureBrowser_getComonShadersDir(){
360         const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
361         if ( !string_empty( value ) ) {
362                 return value;
363         }
364         return "common/";
365 }
366
367 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
368         return GlobalOpenGL().m_font->getPixelHeight();
369 }
370
371 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
372         return textureBrowser.shader.c_str();
373 }
374
375 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
376         IShader* shader = QERApp_Shader_ForName( name );
377         qtexture_t* q = shader->getTexture();
378         StringOutputStream strTex( 256 );
379         strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
380         shader->DecRef();
381         g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
382 }
383
384 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
385
386 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
387         textureBrowser.shader = shader;
388         TextureBrowser_SetStatus( textureBrowser, shader );
389         TextureBrowser_Focus( textureBrowser, shader );
390
391         if ( FindTextureDialog_isOpen() ) {
392                 FindTextureDialog_selectTexture( shader );
393         }
394
395         // disable the menu item "shader info" if no shader was selected
396         IShader* ishader = QERApp_Shader_ForName( shader );
397         CopiedString filename = ishader->getShaderFileName();
398
399         if ( filename.empty() ) {
400                 if ( textureBrowser.m_shader_info_item != NULL ) {
401                         gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
402                 }
403         }
404         else {
405                 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
406         }
407
408         ishader->DecRef();
409 }
410
411
412 CopiedString g_TextureBrowser_currentDirectory;
413
414 /*
415    ============================================================================
416
417    TEXTURE LAYOUT
418
419    TTimo: now based on a rundown through all the shaders
420    NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
421    otherwise we may need to rely on a list instead of an array storage
422    ============================================================================
423  */
424
425 class TextureLayout
426 {
427 public:
428 // texture layout functions
429 // TTimo: now based on shaders
430 int current_x, current_y, current_row;
431 };
432
433 void Texture_StartPos( TextureLayout& layout ){
434         layout.current_x = 8;
435         layout.current_y = -8;
436         layout.current_row = 0;
437 }
438
439 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
440         qtexture_t* q = current_texture;
441
442         int nWidth, nHeight;
443         textureBrowser.getTextureWH( q, nWidth, nHeight );
444         if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
445                 layout.current_x = 8;
446                 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;//+4
447                 layout.current_row = 0;
448         }
449
450         *x = layout.current_x;
451         *y = layout.current_y;
452
453         // Is our texture larger than the row? If so, grow the
454         // row height to match it
455
456         if ( layout.current_row < nHeight ) {
457                 layout.current_row = nHeight;
458         }
459
460         // never go less than 96, or the names get all crunched up
461         layout.current_x += nWidth < 96 ? 96 : nWidth;
462         layout.current_x += 8;
463 }
464
465 bool TextureSearch_IsShown( const char* name ){
466         std::set<CopiedString>::iterator iter;
467
468         iter = GlobalTextureBrowser().m_found_shaders.find( name );
469
470         if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
471                 return false;
472         }
473         else {
474                 return true;
475         }
476 }
477
478 CopiedString g_notex;
479 CopiedString g_shadernotex;
480
481 // if texture_showinuse jump over non in-use textures
482 bool Texture_IsShown( IShader* shader, bool show_shaders, bool show_textures, bool hideUnused, bool hideNonShadersInCommon ){
483         // filter notex / shadernotex images
484         if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
485                 return false;
486         }
487
488         if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
489                 std::set<CopiedString>::iterator iter;
490
491                 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
492
493                 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
494                         return false;
495                 }
496                 else {
497                         return true;
498                 }
499         }
500
501         if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
502                 return false;
503         }
504
505         if ( !show_shaders && !shader->IsDefault() ) {
506                 return false;
507         }
508
509         if ( !show_textures && shader->IsDefault() ) {
510                 return false;
511         }
512
513         if ( hideUnused && !shader->IsInUse() ) {
514                 return false;
515         }
516
517         if( hideNonShadersInCommon && shader->IsDefault() && !shader->IsInUse() //&& g_TextureBrowser_currentDirectory != ""
518                 && shader_equal_prefix( shader_get_textureName( shader->getName() ), TextureBrowser_getComonShadersDir() ) ){
519                 return false;
520         }
521
522         if ( GlobalTextureBrowser().m_searchedTags ) {
523                 if ( !TextureSearch_IsShown( shader->getName() ) ) {
524                         return false;
525                 }
526                 else {
527                         return true;
528                 }
529         }
530         else {
531                 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
532                         return false;
533                 }
534         }
535
536         return true;
537 }
538
539 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
540         textureBrowser.m_heightChanged = true;
541
542         TextureBrowser_updateScroll( textureBrowser );
543         TextureBrowser_queueDraw( textureBrowser );
544 }
545
546 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
547         if ( textureBrowser.m_heightChanged ) {
548                 textureBrowser.m_heightChanged = false;
549
550                 textureBrowser.m_nTotalHeight = 0;
551
552                 TextureLayout layout;
553                 Texture_StartPos( layout );
554                 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
555                 {
556                         IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
557
558                         if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused, textureBrowser.m_hideNonShadersInCommon ) ) {
559                                 continue;
560                         }
561
562                         int x, y;
563                         Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
564                         int nWidth, nHeight;
565                         textureBrowser.getTextureWH( shader->getTexture(), nWidth, nHeight );
566                         textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + nHeight + 4 );
567                 }
568         }
569 }
570
571 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
572         TextureBrowser_evaluateHeight( textureBrowser );
573         return textureBrowser.m_nTotalHeight;
574 }
575
576 inline const int& min_int( const int& left, const int& right ){
577         return std::min( left, right );
578 }
579
580 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
581         if ( textureBrowser.originy > 0 ) {
582                 textureBrowser.originy = 0;
583         }
584         int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
585         if ( textureBrowser.originy < lower ) {
586                 textureBrowser.originy = lower;
587         }
588 }
589
590 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
591         if ( textureBrowser.m_originInvalid ) {
592                 textureBrowser.m_originInvalid = false;
593                 TextureBrowser_clampOriginY( textureBrowser );
594                 TextureBrowser_updateScroll( textureBrowser );
595         }
596         return textureBrowser.originy;
597 }
598
599 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
600         textureBrowser.originy = originy;
601         TextureBrowser_clampOriginY( textureBrowser );
602         TextureBrowser_updateScroll( textureBrowser );
603         TextureBrowser_queueDraw( textureBrowser );
604 }
605
606
607 Signal0 g_activeShadersChangedCallbacks;
608
609 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
610         g_activeShadersChangedCallbacks.connectLast( handler );
611 }
612
613 void TextureBrowser_constructTreeStore();
614
615 class ShadersObserver : public ModuleObserver
616 {
617 Signal0 m_realiseCallbacks;
618 public:
619 void realise(){
620         m_realiseCallbacks();
621         /* texturebrowser tree update on vfs restart */
622 //      TextureBrowser_constructTreeStore();
623 }
624 void unrealise(){
625 }
626 void insert( const SignalHandler& handler ){
627         m_realiseCallbacks.connectLast( handler );
628 }
629 };
630
631 namespace
632 {
633 ShadersObserver g_ShadersObserver;
634 }
635
636 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
637         g_ShadersObserver.insert( handler );
638 }
639
640 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
641         TextureBrowser_heightChanged( textureBrowser );
642         textureBrowser.m_originInvalid = true;
643
644         g_activeShadersChangedCallbacks();
645 }
646
647 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
648         textureBrowser.m_showTextureScrollbar = value;
649         if ( textureBrowser.m_texture_scroll != 0 ) {
650                 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
651                 TextureBrowser_updateScroll( textureBrowser );
652         }
653 }
654 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
655
656
657 /*
658    ==============
659    TextureBrowser_ShowDirectory
660    relies on texture_directory global for the directory to use
661    1) Load the shaders for the given directory
662    2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
663    NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
664    available through the IShaders interface
665    NOTE: for texture window layout:
666    all shaders are stored with alphabetical order after load
667    previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
668    ( the GL textures are not flushed though)
669    ==============
670  */
671
672 bool endswith( const char *haystack, const char *needle ){
673         size_t lh = strlen( haystack );
674         size_t ln = strlen( needle );
675         if ( lh < ln ) {
676                 return false;
677         }
678         return !memcmp( haystack + ( lh - ln ), needle, ln );
679 }
680
681 bool texture_name_ignore( const char* name ){
682         StringOutputStream strTemp( string_length( name ) );
683         strTemp << LowerCase( name );
684
685         return
686                 endswith( strTemp.c_str(), ".specular" ) ||
687                 endswith( strTemp.c_str(), ".glow" ) ||
688                 endswith( strTemp.c_str(), ".bump" ) ||
689                 endswith( strTemp.c_str(), ".diffuse" ) ||
690                 endswith( strTemp.c_str(), ".blend" ) ||
691                 endswith( strTemp.c_str(), ".alpha" ) ||
692                 endswith( strTemp.c_str(), "_norm" ) ||
693                 endswith( strTemp.c_str(), "_bump" ) ||
694                 endswith( strTemp.c_str(), "_glow" ) ||
695                 endswith( strTemp.c_str(), "_gloss" ) ||
696                 endswith( strTemp.c_str(), "_pants" ) ||
697                 endswith( strTemp.c_str(), "_shirt" ) ||
698                 endswith( strTemp.c_str(), "_reflect" ) ||
699                 endswith( strTemp.c_str(), "_alpha" ) ||
700                 0;
701 }
702
703 class LoadShaderVisitor : public Archive::Visitor
704 {
705 public:
706 void visit( const char* name ){
707         IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
708         shader->DecRef();
709 }
710 };
711
712 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
713
714 GtkWidget* g_page_textures;
715
716 void TextureBrowser_toggleShow(){
717         GroupDialog_showPage( g_page_textures );
718 }
719
720
721 void TextureBrowser_updateTitle(){
722         GroupDialog_updatePageTitle( g_page_textures );
723 }
724
725
726
727 class TextureCategoryLoadShader
728 {
729 const char* m_directory;
730 std::size_t& m_count;
731 public:
732 typedef const char* first_argument_type;
733
734 TextureCategoryLoadShader( const char* directory, std::size_t& count )
735         : m_directory( directory ), m_count( count ){
736         m_count = 0;
737 }
738 void operator()( const char* name ) const {
739         if ( shader_equal_prefix( name, "textures/" )
740                  && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
741                 ++m_count;
742                 // request the shader, this will load the texture if needed
743                 // this Shader_ForName call is a kind of hack
744                 IShader *pFoo = QERApp_Shader_ForName( name );
745                 pFoo->DecRef();
746         }
747 }
748 };
749
750 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
751         StringOutputStream name( 256 );
752         name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
753
754         if ( texture_name_ignore( name.c_str() ) ) {
755                 return;
756         }
757
758         if ( !shader_valid( name.c_str() ) ) {
759                 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
760                 return;
761         }
762
763         // if a texture is already in use to represent a shader, ignore it
764         IShader* shader = QERApp_Shader_ForName( name.c_str() );
765         shader->DecRef();
766 }
767 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
768
769 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
770 {
771 const char* m_dirstring;
772 public:
773 LoadTexturesByTypeVisitor( const char* dirstring )
774         : m_dirstring( dirstring ){
775 }
776 void visit( const char* minor, const _QERPlugImageTable& table ) const {
777         GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
778 }
779 };
780
781 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
782         if ( TextureBrowser_showWads() ) {
783                 Archive* archive = GlobalFileSystem().getArchive( directory );
784                 ASSERT_NOTNULL( archive );
785                 LoadShaderVisitor visitor;
786                 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
787         }
788         else
789         {
790                 g_TextureBrowser_currentDirectory = directory;
791                 TextureBrowser_heightChanged( textureBrowser );
792
793                 std::size_t shaders_count;
794                 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
795                 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
796
797                 if ( g_pGameDescription->mGameType != "doom3" ) {
798                         // load remaining texture files
799
800                         StringOutputStream dirstring( 64 );
801                         dirstring << "textures/" << directory;
802
803                         Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
804                 }
805         }
806
807         // we'll display the newly loaded textures + all the ones already in use
808         TextureBrowser_SetHideUnused( textureBrowser, false );
809
810         TextureBrowser_updateTitle();
811 }
812
813 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
814         g_TextureBrowser_currentDirectory = directory;
815         TextureBrowser_heightChanged( textureBrowser );
816
817         std::size_t shaders_count;
818         GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
819         globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
820
821         if ( g_pGameDescription->mGameType != "doom3" ) {
822                 // load remaining texture files
823                 StringOutputStream dirstring( 64 );
824                 dirstring << "textures/" << directory;
825
826                 {
827                         LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
828                         Radiant_getImageModules().foreachModule( visitor );
829                 }
830         }
831
832         // we'll display the newly loaded textures + all the ones already in use
833         TextureBrowser_SetHideUnused( textureBrowser, false );
834 }
835
836
837 bool TextureBrowser_hideUnused();
838
839 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
840         importer( TextureBrowser_hideUnused() );
841 }
842 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
843
844 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
845         importer( GlobalTextureBrowser().m_showShaders );
846 }
847 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
848
849 void TextureBrowser_showTexturesExport( const BoolImportCallback& importer ){
850         importer( GlobalTextureBrowser().m_showTextures );
851 }
852 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showTexturesExport> TextureBrowserShowTexturesExport;
853
854 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
855         importer( g_TextureBrowser_shaderlistOnly );
856 }
857 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
858
859 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
860         importer( g_TextureBrowser_fixedSize );
861 }
862 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
863
864 void TextureBrowser_filterNotex( const BoolImportCallback& importer ){
865         importer( g_TextureBrowser_filterNotex );
866 }
867 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
868
869 void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
870         importer( g_TextureBrowser_enableAlpha );
871 }
872 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
873
874 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
875         textureBrowser.m_hideUnused = hideUnused;
876
877         textureBrowser.m_hideunused_item.update();
878
879         TextureBrowser_heightChanged( textureBrowser );
880         textureBrowser.m_originInvalid = true;
881 }
882
883 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
884         if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
885                 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
886         }
887 }
888
889
890 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
891 // it might need to be split in parts or moved out .. dunno
892 // scroll origin so the specified texture is completely on screen
893 // if current texture is not displayed, nothing is changed
894 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
895         TextureLayout layout;
896         // scroll origin so the texture is completely on screen
897         Texture_StartPos( layout );
898
899         for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
900         {
901                 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
902
903                 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused, textureBrowser.m_hideNonShadersInCommon ) ) {
904                         continue;
905                 }
906
907                 int x, y;
908                 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
909                 qtexture_t* q = shader->getTexture();
910                 if ( !q ) {
911                         break;
912                 }
913
914                 // we have found when texdef->name and the shader name match
915                 // NOTE: as everywhere else for our comparisons, we are not case sensitive
916                 if ( shader_equal( name, shader->getName() ) ) {
917                         //int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) ) + 2 * TextureBrowser_fontHeight( textureBrowser );
918                         int textureWidth, textureHeight;
919                         textureBrowser.getTextureWH( q, textureWidth, textureHeight );
920                         textureHeight += 2 * TextureBrowser_fontHeight( textureBrowser );
921
922
923                         int originy = TextureBrowser_getOriginY( textureBrowser );
924                         if ( y > originy ) {
925                                 originy = y + 4;
926                         }
927
928                         if ( y - textureHeight < originy - textureBrowser.height ) {
929                                 originy = ( y - textureHeight ) + textureBrowser.height;
930                         }
931
932                         TextureBrowser_setOriginY( textureBrowser, originy );
933                         return;
934                 }
935         }
936 }
937
938 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
939         my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
940
941         TextureLayout layout;
942         Texture_StartPos( layout );
943         for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
944         {
945                 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
946
947                 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused, textureBrowser.m_hideNonShadersInCommon ) ) {
948                         continue;
949                 }
950
951                 int x, y;
952                 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
953                 qtexture_t  *q = shader->getTexture();
954                 if ( !q ) {
955                         break;
956                 }
957
958                 int nWidth, nHeight;
959                 textureBrowser.getTextureWH( q, nWidth, nHeight );
960                 if ( mx > x && mx - x < nWidth
961                          && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
962                         return shader;
963                 }
964         }
965
966         return 0;
967 }
968
969 /*
970    ==============
971    SelectTexture
972
973    By mouse click
974    ==============
975  */
976 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
977         IShader* shader = Texture_At( textureBrowser, mx, my );
978         if ( shader != 0 ) {
979                 if ( bShift ) {
980                         if ( shader->IsDefault() ) {
981                                 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
982                         }
983                         else{
984                                 ViewShader( shader->getShaderFileName(), shader->getName() );
985                         }
986                 }
987                 else
988                 {
989                         TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
990                         TextureBrowser_textureSelected( shader->getName() );
991
992                         if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
993                                 UndoableCommand undo( "textureNameSetSelected" );
994                                 Select_SetShader( shader->getName() );
995                         }
996                 }
997         }
998 }
999
1000 /*
1001    ============================================================================
1002
1003    MOUSE ACTIONS
1004
1005    ============================================================================
1006  */
1007
1008 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
1009         TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
1010         if ( y != 0 ) {
1011                 int scale = 1;
1012
1013                 if ( state & GDK_SHIFT_MASK ) {
1014                         scale = 4;
1015                 }
1016
1017                 int originy = TextureBrowser_getOriginY( textureBrowser );
1018                 originy += y * scale;
1019                 TextureBrowser_setOriginY( textureBrowser, originy );
1020         }
1021 }
1022
1023 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
1024         textureBrowser.m_move_started = false;
1025         textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent, false );
1026 }
1027
1028 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
1029         if( textureBrowser.m_move_started ){
1030                 TextureBrowser_Tracking_MouseUp( textureBrowser );
1031         }
1032         textureBrowser.m_move_started = true;
1033         textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, textureBrowser.m_gl_widget, TextureBrowser_trackingDelta, &textureBrowser );
1034 }
1035
1036 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
1037         SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1038 }
1039
1040 /*
1041    ============================================================================
1042
1043    DRAWING
1044
1045    ============================================================================
1046  */
1047
1048 /*
1049    ============
1050    Texture_Draw
1051    TTimo: relying on the shaders list to display the textures
1052    we must query all qtexture_t* to manage and display through the IShaders interface
1053    this allows a plugin to completely override the texture system
1054    ============
1055  */
1056 void Texture_Draw( TextureBrowser& textureBrowser ){
1057         int originy = TextureBrowser_getOriginY( textureBrowser );
1058
1059         glClearColor( textureBrowser.color_textureback[0],
1060                                   textureBrowser.color_textureback[1],
1061                                   textureBrowser.color_textureback[2],
1062                                   0 );
1063         glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1064         glMatrixMode( GL_PROJECTION );
1065         glLoadIdentity();
1066
1067         glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1068         glDisable( GL_DEPTH_TEST );
1069         //glDisable( GL_BLEND );
1070         if ( g_TextureBrowser_enableAlpha ) {
1071                 glEnable( GL_BLEND );
1072                 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1073         }
1074         else {
1075                 glDisable( GL_BLEND );
1076         }
1077
1078         glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1079         glEnable( GL_TEXTURE_2D );
1080
1081         glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1082
1083         int last_y = 0, last_height = 0;
1084
1085         TextureLayout layout;
1086         Texture_StartPos( layout );
1087         for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1088         {
1089                 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1090
1091                 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused, textureBrowser.m_hideNonShadersInCommon ) ) {
1092                         continue;
1093                 }
1094
1095                 int x, y;
1096                 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1097                 qtexture_t *q = shader->getTexture();
1098                 if ( !q ) {
1099                         break;
1100                 }
1101
1102                 int nWidth, nHeight;
1103                 textureBrowser.getTextureWH( q, nWidth, nHeight );
1104
1105                 if ( y != last_y ) {
1106                         last_y = y;
1107                         last_height = 0;
1108                 }
1109                 last_height = std::max( nHeight, last_height );
1110
1111                 // Is this texture visible?
1112                 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1113                          && ( y > originy - textureBrowser.height ) ) {
1114                         // borders rules:
1115                         // if it's the current texture, draw a thick red line, else:
1116                         // shaders have a white border, simple textures don't
1117                         // if !texture_showinuse: (some textures displayed may not be in use)
1118                         // draw an additional square around with 0.5 1 0.5 color
1119                         glLineWidth( 1 );
1120                         const float xf = (float)x;
1121                         const float yf = (float)( y - TextureBrowser_fontHeight( textureBrowser ) );
1122                         float xfMax = xf + 1.5 + nWidth;
1123                         float xfMin = xf - 1.5;
1124                         float yfMax = yf + 1.5;
1125                         float yfMin = yf - nHeight - 1.5;
1126
1127                         //selected texture
1128                         if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1129                                 glLineWidth( 2 );
1130                                 if ( textureBrowser.m_rmbSelected ) {
1131                                         glColor3f( 0,0,1 );
1132                                 }
1133                                 else {
1134                                         glColor3f( 1,0,0 );
1135                                 }
1136                                 xfMax += .5;
1137                                 xfMin -= .5;
1138                                 yfMax += .5;
1139                                 yfMin -= .5;
1140                                 glDisable( GL_TEXTURE_2D );
1141                                 glBegin( GL_LINE_LOOP );
1142                                 glVertex2f( xfMin ,yfMax );
1143                                 glVertex2f( xfMin ,yfMin );
1144                                 glVertex2f( xfMax ,yfMin );
1145                                 glVertex2f( xfMax ,yfMax );
1146                                 glEnd();
1147                                 glEnable( GL_TEXTURE_2D );
1148                         }
1149                         // highlight in-use textures
1150                         else if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1151                                 glColor3f( 0.5,1,0.5 );
1152                                 glDisable( GL_TEXTURE_2D );
1153                                 glBegin( GL_LINE_LOOP );
1154                                 glVertex2f( xfMin ,yfMax );
1155                                 glVertex2f( xfMin ,yfMin );
1156                                 glVertex2f( xfMax ,yfMin );
1157                                 glVertex2f( xfMax ,yfMax );
1158                                 glEnd();
1159                                 glEnable( GL_TEXTURE_2D );
1160                         }
1161                         // shader white border:
1162                         else if ( !shader->IsDefault() ) {
1163                                 glColor3f( 1, 1, 1 );
1164                                 glDisable( GL_TEXTURE_2D );
1165                                 glBegin( GL_LINE_LOOP );
1166                                 glVertex2f( xfMin ,yfMax );
1167                                 glVertex2f( xfMin ,yfMin );
1168                                 glVertex2f( xfMax ,yfMin );
1169                                 glVertex2f( xfMax ,yfMax );
1170                                 glEnd();
1171                                 glEnable( GL_TEXTURE_2D );
1172                         }
1173
1174                         // shader stipple:
1175                         if ( !shader->IsDefault() ) {
1176                                 glEnable( GL_LINE_STIPPLE );
1177                                 glLineStipple( 1, 0xF000 );
1178                                 glDisable( GL_TEXTURE_2D );
1179                                 glBegin( GL_LINE_LOOP );
1180                                 glColor3f( 0, 0, 0 );
1181                                 glVertex2f( xfMin ,yfMax );
1182                                 glVertex2f( xfMin ,yfMin );
1183                                 glVertex2f( xfMax ,yfMin );
1184                                 glVertex2f( xfMax ,yfMax );
1185                                 glEnd();
1186                                 glDisable( GL_LINE_STIPPLE );
1187                                 glEnable( GL_TEXTURE_2D );
1188                         }
1189
1190                         // draw checkerboard for transparent textures
1191                         if ( g_TextureBrowser_enableAlpha )
1192                         {
1193                                 glDisable( GL_TEXTURE_2D );
1194                                 glBegin( GL_QUADS );
1195                                 int font_height = TextureBrowser_fontHeight( textureBrowser );
1196                                 for ( int i = 0; i < nHeight; i += 8 )
1197                                         for ( int j = 0; j < nWidth; j += 8 )
1198                                         {
1199                                                 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1200                                                 glColor3ub( color, color, color );
1201                                                 int left = j;
1202                                                 int right = std::min(j+8, nWidth);
1203                                                 int top = i;
1204                                                 int bottom = std::min(i+8, nHeight);
1205                                                 glVertex2i(x + right, y - nHeight - font_height + top);
1206                                                 glVertex2i(x + left,  y - nHeight - font_height + top);
1207                                                 glVertex2i(x + left,  y - nHeight - font_height + bottom);
1208                                                 glVertex2i(x + right, y - nHeight - font_height + bottom);
1209                                         }
1210                                 glEnd();
1211                                 glEnable( GL_TEXTURE_2D );
1212                         }
1213
1214                         // Draw the texture
1215                         glBindTexture( GL_TEXTURE_2D, q->texture_number );
1216                         GlobalOpenGL_debugAssertNoErrors();
1217                         glColor3f( 1,1,1 );
1218                         glBegin( GL_QUADS );
1219                         glTexCoord2i( 0,0 );
1220                         glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1221                         glTexCoord2i( 1,0 );
1222                         glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1223                         glTexCoord2i( 1,1 );
1224                         glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1225                         glTexCoord2i( 0,1 );
1226                         glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1227                         glEnd();
1228
1229                         // draw the texture name
1230                         glDisable( GL_TEXTURE_2D );
1231                         glColor3f( 1,1,1 );
1232
1233                         glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 2 );//+5
1234
1235                         // don't draw the directory name
1236                         const char* name = shader->getName();
1237                         name += strlen( name );
1238                         while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1239                                 name--;
1240
1241                         GlobalOpenGL().drawString( name );
1242                         glEnable( GL_TEXTURE_2D );
1243                 }
1244
1245                 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1246         }
1247
1248
1249         // reset the current texture
1250         glBindTexture( GL_TEXTURE_2D, 0 );
1251         //qglFinish();
1252 }
1253
1254 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1255         if ( textureBrowser.m_gl_widget != 0 ) {
1256                 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1257         }
1258 }
1259
1260
1261 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1262         textureBrowser.m_textureScale = scale;
1263
1264         textureBrowser.m_heightChanged = true;
1265         textureBrowser.m_originInvalid = true;
1266         g_activeShadersChangedCallbacks();
1267
1268         TextureBrowser_queueDraw( textureBrowser );
1269 }
1270
1271 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1272         textureBrowser.m_uniformTextureSize = scale;
1273
1274         textureBrowser.m_heightChanged = true;
1275         textureBrowser.m_originInvalid = true;
1276         g_activeShadersChangedCallbacks();
1277
1278         TextureBrowser_queueDraw( textureBrowser );
1279 }
1280
1281 void TextureBrowser_setUniformMinSize( TextureBrowser& textureBrowser, std::size_t scale ){
1282         textureBrowser.m_uniformTextureMinSize = scale;
1283
1284         textureBrowser.m_heightChanged = true;
1285         textureBrowser.m_originInvalid = true;
1286         g_activeShadersChangedCallbacks();
1287
1288         TextureBrowser_queueDraw( textureBrowser );
1289 }
1290
1291 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1292         int originy = TextureBrowser_getOriginY( textureBrowser );
1293
1294         if ( bUp ) {
1295                 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1296         }
1297         else
1298         {
1299                 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1300         }
1301
1302         TextureBrowser_setOriginY( textureBrowser, originy );
1303 }
1304
1305 XmlTagBuilder TagBuilder;
1306
1307 enum
1308 {
1309         TAG_COLUMN,
1310         N_COLUMNS
1311 };
1312
1313 void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
1314         GtkTreeIter iter;
1315
1316         gtk_list_store_clear( store );
1317
1318         std::vector<CopiedString> assigned_tags;
1319         TagBuilder.GetShaderTags( shader, assigned_tags );
1320
1321         for ( size_t i = 0; i < assigned_tags.size(); i++ )
1322         {
1323                 gtk_list_store_append( store, &iter );
1324                 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1325         }
1326 }
1327
1328 void BuildStoreAvailableTags(   GtkListStore* storeAvailable,
1329                                                                 GtkListStore* storeAssigned,
1330                                                                 const std::set<CopiedString>& allTags,
1331                                                                 TextureBrowser* textureBrowser ){
1332         GtkTreeIter iterAssigned;
1333         GtkTreeIter iterAvailable;
1334         std::set<CopiedString>::const_iterator iterAll;
1335         gchar* tag_assigned;
1336
1337         gtk_list_store_clear( storeAvailable );
1338
1339         bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1340
1341         if ( !row ) { // does the shader have tags assigned?
1342                 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1343                 {
1344                         gtk_list_store_append( storeAvailable, &iterAvailable );
1345                         gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1346                 }
1347         }
1348         else
1349         {
1350                 while ( row ) // available tags = all tags - assigned tags
1351                 {
1352                         gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1353
1354                         for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1355                         {
1356                                 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1357                                         gtk_list_store_append( storeAvailable, &iterAvailable );
1358                                         gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1359                                 }
1360                                 else
1361                                 {
1362                                         row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1363
1364                                         if ( row ) {
1365                                                 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1366                                         }
1367                                 }
1368                         }
1369                 }
1370         }
1371 }
1372
1373 gboolean TextureBrowser_button_press( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1374         if ( event->type == GDK_BUTTON_PRESS ) {
1375                 if ( event->button == 3 ) {
1376                         if ( GlobalTextureBrowser().m_tags ) {
1377                                 textureBrowser->m_rmbSelected = true;
1378                                 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1379
1380                                 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1381                                 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1382                                 textureBrowser->m_heightChanged = true;
1383                                 gtk_widget_show( textureBrowser->m_tag_frame );
1384
1385                                 process_gui();
1386
1387                                 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1388                         }
1389                         else
1390                         {
1391                                 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1392                         }
1393                 }
1394                 else if ( event->button == 1 ) {
1395                         TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1396
1397                         if ( GlobalTextureBrowser().m_tags ) {
1398                                 textureBrowser->m_rmbSelected = false;
1399                                 gtk_widget_hide( textureBrowser->m_tag_frame );
1400                         }
1401                 }
1402         }
1403         else if ( event->type == GDK_2BUTTON_PRESS && event->button == 1 ) {
1404                 CopiedString texName = textureBrowser->shader;
1405                 //const char* sh = texName.c_str();
1406                 char* sh = const_cast<char*>( texName.c_str() );
1407                 char* dir = strrchr( sh, '/' );
1408                 if( dir != NULL ){
1409                         *(dir + 1) = '\0';
1410                         dir = strchr( sh, '/' );
1411                         if( dir != NULL ){
1412                                 dir++;
1413                                 if( *dir != '\0'){
1414                                         ScopeDisableScreenUpdates disableScreenUpdates( dir, "Loading Textures" );
1415                                         TextureBrowser_ShowDirectory( *textureBrowser, dir );
1416                                         TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1417                                         TextureBrowser_queueDraw( *textureBrowser );
1418                                 }
1419                         }
1420                 }
1421         }
1422         else if ( event->type == GDK_2BUTTON_PRESS && event->button == 3 ) {
1423                 ScopeDisableScreenUpdates disableScreenUpdates( TextureBrowser_getComonShadersDir(), "Loading Textures" );
1424                 TextureBrowser_ShowDirectory( *textureBrowser, TextureBrowser_getComonShadersDir() );
1425                 TextureBrowser_queueDraw( *textureBrowser );
1426         }
1427         return FALSE;
1428 }
1429
1430 gboolean TextureBrowser_button_release( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1431         if ( event->type == GDK_BUTTON_RELEASE ) {
1432                 if ( event->button == 3 ) {
1433                         if ( !GlobalTextureBrowser().m_tags ) {
1434                                 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1435                         }
1436                 }
1437         }
1438         return FALSE;
1439 }
1440
1441 gboolean TextureBrowser_motion( GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1442         return FALSE;
1443 }
1444
1445 gboolean TextureBrowser_scroll( GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1446         if ( event->direction == GDK_SCROLL_UP ) {
1447                 TextureBrowser_MouseWheel( *textureBrowser, true );
1448         }
1449         else if ( event->direction == GDK_SCROLL_DOWN ) {
1450                 TextureBrowser_MouseWheel( *textureBrowser, false );
1451         }
1452         return FALSE;
1453 }
1454
1455 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1456         //globalOutputStream() << "vertical scroll\n";
1457         TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1458 }
1459
1460 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1461         textureBrowser->m_scrollAdjustment.value_changed( adjustment->value );
1462 }
1463
1464 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1465         if ( textureBrowser.m_showTextureScrollbar ) {
1466                 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1467
1468                 totalHeight = std::max( totalHeight, textureBrowser.height );
1469
1470                 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1471
1472                 vadjustment->value = -TextureBrowser_getOriginY( textureBrowser );
1473                 vadjustment->page_size = textureBrowser.height;
1474                 vadjustment->page_increment = textureBrowser.height / 2;
1475                 vadjustment->step_increment = 20;
1476                 vadjustment->lower = 0;
1477                 vadjustment->upper = totalHeight;
1478
1479                 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1480         }
1481 }
1482
1483 gboolean TextureBrowser_size_allocate( GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1484         textureBrowser->width = allocation->width;
1485         textureBrowser->height = allocation->height;
1486         TextureBrowser_heightChanged( *textureBrowser );
1487         textureBrowser->m_originInvalid = true;
1488         TextureBrowser_queueDraw( *textureBrowser );
1489         return FALSE;
1490 }
1491
1492 gboolean TextureBrowser_expose( GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1493         if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1494                 GlobalOpenGL_debugAssertNoErrors();
1495                 TextureBrowser_evaluateHeight( *textureBrowser );
1496                 Texture_Draw( *textureBrowser );
1497                 GlobalOpenGL_debugAssertNoErrors();
1498                 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1499         }
1500         return FALSE;
1501 }
1502
1503
1504 TextureBrowser g_TextureBrowser;
1505
1506 TextureBrowser& GlobalTextureBrowser(){
1507         return g_TextureBrowser;
1508 }
1509
1510 bool TextureBrowser_hideUnused(){
1511         return g_TextureBrowser.m_hideUnused;
1512 }
1513
1514 void TextureBrowser_ToggleHideUnused(){
1515         if ( g_TextureBrowser.m_hideUnused ) {
1516                 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1517         }
1518         else
1519         {
1520                 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1521         }
1522 }
1523
1524 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1525         // put the information from the old textures menu into a treeview
1526         GtkTreeIter iter, child;
1527
1528         TextureGroups::const_iterator i = groups.begin();
1529         while ( i != groups.end() )
1530         {
1531                 const char* dirName = ( *i ).c_str();
1532                 const char* firstUnderscore = strchr( dirName, '_' );
1533                 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1534
1535                 TextureGroups::const_iterator next = i;
1536                 ++next;
1537                 if ( firstUnderscore != 0
1538                          && next != groups.end()
1539                          && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1540                         gtk_tree_store_append( store, &iter, NULL );
1541                         gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1542
1543                         // keep going...
1544                         while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1545                         {
1546                                 gtk_tree_store_append( store, &child, &iter );
1547                                 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1548                                 ++i;
1549                         }
1550                 }
1551                 else
1552                 {
1553                         gtk_tree_store_append( store, &iter, NULL );
1554                         gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1555                         ++i;
1556                 }
1557         }
1558 }
1559
1560 TextureGroups TextureGroups_constructTreeView(){
1561         TextureGroups groups;
1562
1563         if ( TextureBrowser_showWads() ) {
1564                 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1565         }
1566         else
1567         {
1568                 // scan texture dirs and pak files only if not restricting to shaderlist
1569                 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1570                         GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1571                 }
1572
1573                 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1574         }
1575
1576         return groups;
1577 }
1578
1579 void TextureBrowser_constructTreeStore(){
1580         TextureGroups groups = TextureGroups_constructTreeView();
1581         GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1582         TextureGroups_constructTreeModel( groups, store );
1583         //std::set<CopiedString>::iterator iter;
1584
1585         GtkTreeModel* model = GTK_TREE_MODEL( store );
1586
1587         gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1588
1589         g_object_unref( G_OBJECT( store ) );
1590 }
1591
1592 void TextureBrowser_constructTreeStoreTags(){
1593         //TextureGroups groups;
1594         GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1595         GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1596
1597         gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1598
1599         g_object_unref( G_OBJECT( store ) );
1600 }
1601
1602 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1603         GtkTreeIter iter;
1604
1605         GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1606
1607         if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1608                 gchar dirName[1024];
1609
1610                 gchar* buffer;
1611                 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1612                 strcpy( dirName, buffer );
1613                 g_free( buffer );
1614
1615                 g_TextureBrowser.m_searchedTags = false;
1616
1617                 if ( !TextureBrowser_showWads() ) {
1618                         strcat( dirName, "/" );
1619                 }
1620
1621                 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1622                 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1623                 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1624                 //deactivate, so SPACE and RETURN wont be broken for 2d
1625                 gtk_window_set_focus( GTK_WINDOW( gtk_widget_get_toplevel( GTK_WIDGET( treeview ) ) ), NULL );
1626         }
1627 }
1628
1629 void TextureBrowser_createTreeViewTree(){
1630         GtkCellRenderer* renderer;
1631         g_TextureBrowser.m_treeViewTree = GTK_WIDGET( gtk_tree_view_new() );
1632         gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1633
1634         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1635         g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1636
1637         renderer = gtk_cell_renderer_text_new();
1638         gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1639
1640         TextureBrowser_constructTreeStore();
1641 }
1642
1643 void TextureBrowser_addTag();
1644 void TextureBrowser_renameTag();
1645 void TextureBrowser_deleteTag();
1646
1647 void TextureBrowser_createContextMenu( GtkWidget *treeview, GdkEventButton *event ){
1648         GtkWidget* menu = gtk_menu_new();
1649
1650         GtkWidget* menuitem = gtk_menu_item_new_with_label( "Add tag" );
1651         g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1652         gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1653
1654         menuitem = gtk_menu_item_new_with_label( "Rename tag" );
1655         g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1656         gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1657
1658         menuitem = gtk_menu_item_new_with_label( "Delete tag" );
1659         g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1660         gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1661
1662         gtk_widget_show_all( menu );
1663
1664         gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1665                                         ( event != NULL ) ? event->button : 0,
1666                                         gdk_event_get_time( (GdkEvent*)event ) );
1667 }
1668
1669 void TextureBrowser_searchTags();
1670
1671 gboolean TreeViewTags_onButtonPressed( GtkWidget *treeview, GdkEventButton *event ){
1672         if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1673                 GtkTreePath *path;
1674                 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1675
1676                 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1677                         gtk_tree_selection_unselect_all( selection );
1678                         gtk_tree_selection_select_path( selection, path );
1679                         gtk_tree_path_free( path );
1680                 }
1681
1682                 TextureBrowser_createContextMenu( treeview, event );
1683                 return TRUE;
1684         }
1685         if( event->type == GDK_2BUTTON_PRESS && event->button == 1 ){
1686                 TextureBrowser_searchTags();
1687                 return TRUE;
1688         }
1689         return FALSE;
1690 }
1691
1692 void TextureBrowser_createTreeViewTags(){
1693         GtkCellRenderer* renderer;
1694         g_TextureBrowser.m_treeViewTags = GTK_WIDGET( gtk_tree_view_new() );
1695         gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1696
1697         g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1698
1699         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1700
1701         renderer = gtk_cell_renderer_text_new();
1702         gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1703
1704         TextureBrowser_constructTreeStoreTags();
1705 }
1706
1707 GtkMenuItem* TextureBrowser_constructViewMenu( GtkMenu* menu ){
1708         GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_View" );
1709
1710         if ( g_Layout_enableDetachableMenus.m_value ) {
1711                 menu_tearoff( menu );
1712         }
1713
1714         create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1715         create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1716         menu_separator( menu );
1717
1718
1719         // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1720         if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1721                 g_TextureBrowser.m_showShaders = true;
1722         }
1723         else
1724         {
1725                 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1726                 create_check_menu_item_with_mnemonic( menu, "Show textures", "ToggleShowTextures" );
1727                 menu_separator( menu );
1728         }
1729
1730         if ( g_TextureBrowser.m_tags ) {
1731                 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1732         }
1733         if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1734                 create_check_menu_item_with_mnemonic( menu, "ShaderList Only", "ToggleShowShaderlistOnly" );
1735         }
1736         if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1737                 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
1738                 menu_separator( menu );
1739         }
1740
1741         create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1742         create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1743
1744         if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1745                 menu_separator( menu );
1746                 g_TextureBrowser.m_shader_info_item = GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) );
1747                 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1748         }
1749
1750         return textures_menu_item;
1751 }
1752
1753 void Popup_View_Menu( GtkWidget *widget, GtkMenu *menu ){
1754         gtk_menu_popup( menu, NULL, NULL, NULL, NULL, 1, gtk_get_current_event_time() );
1755 }
1756
1757 GtkMenuItem* TextureBrowser_constructToolsMenu( GtkMenu* menu ){
1758         GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_Tools" );
1759
1760         if ( g_Layout_enableDetachableMenus.m_value ) {
1761                 menu_tearoff( menu );
1762         }
1763
1764         create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1765         create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1766
1767         return textures_menu_item;
1768 }
1769
1770 GtkMenuItem* TextureBrowser_constructTagsMenu( GtkMenu* menu ){
1771         GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "T_ags" );
1772
1773         if ( g_Layout_enableDetachableMenus.m_value ) {
1774                 menu_tearoff( menu );
1775         }
1776
1777         create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1778         create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1779         create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1780         menu_separator( menu );
1781         create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1782         create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1783
1784         return textures_menu_item;
1785 }
1786
1787 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1788         g_assert( selected != NULL );
1789
1790         GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1791         *selected = g_slist_append( *selected, rowref );
1792
1793         return FALSE;
1794 }
1795
1796 void TextureBrowser_assignTags(){
1797         GSList* selected = NULL;
1798         GSList* node;
1799         gchar* tag_assigned;
1800
1801         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1802
1803         gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1804
1805         if ( selected != NULL ) {
1806                 for ( node = selected; node != NULL; node = node->next )
1807                 {
1808                         GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1809
1810                         if ( path ) {
1811                                 GtkTreeIter iter;
1812
1813                                 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1814                                         gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1815                                         if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1816                                                 // create a custom shader/texture entry
1817                                                 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1818                                                 CopiedString filename = ishader->getShaderFileName();
1819
1820                                                 if ( filename.empty() ) {
1821                                                         // it's a texture
1822                                                         TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1823                                                 }
1824                                                 else {
1825                                                         // it's a shader
1826                                                         TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1827                                                 }
1828                                                 ishader->DecRef();
1829                                         }
1830                                         TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1831
1832                                         gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1833                                         gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1834                                         gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1835                                 }
1836                         }
1837                 }
1838
1839                 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1840
1841                 // Save changes
1842                 TagBuilder.SaveXmlDoc();
1843         }
1844         g_slist_free( selected );
1845 }
1846
1847 void TextureBrowser_removeTags(){
1848         GSList* selected = NULL;
1849         GSList* node;
1850         gchar* tag;
1851
1852         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1853
1854         gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1855
1856         if ( selected != NULL ) {
1857                 for ( node = selected; node != NULL; node = node->next )
1858                 {
1859                         GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1860
1861                         if ( path ) {
1862                                 GtkTreeIter iter;
1863
1864                                 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1865                                         gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1866                                         TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1867                                         gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1868                                 }
1869                         }
1870                 }
1871
1872                 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1873
1874                 // Update the "available tags list"
1875                 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1876
1877                 // Save changes
1878                 TagBuilder.SaveXmlDoc();
1879         }
1880         g_slist_free( selected );
1881 }
1882
1883 void TextureBrowser_buildTagList(){
1884         GtkTreeIter treeIter;
1885         gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1886
1887         std::set<CopiedString>::iterator iter;
1888
1889         for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1890         {
1891                 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1892                 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1893         }
1894 }
1895
1896 void TextureBrowser_searchTags(){
1897         GSList* selected = NULL;
1898         GSList* node;
1899         gchar* tag;
1900         char buffer[256];
1901         char tags_searched[256];
1902
1903         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1904
1905         gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1906
1907         if ( selected != NULL ) {
1908                 strcpy( buffer, "/root/*/*[tag='" );
1909                 strcpy( tags_searched, "[TAGS] " );
1910
1911                 for ( node = selected; node != NULL; node = node->next )
1912                 {
1913                         GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1914
1915                         if ( path ) {
1916                                 GtkTreeIter iter;
1917
1918                                 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1919                                         gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1920
1921                                         strcat( buffer, tag );
1922                                         strcat( tags_searched, tag );
1923                                         if ( node != g_slist_last( node ) ) {
1924                                                 strcat( buffer, "' and tag='" );
1925                                                 strcat( tags_searched, ", " );
1926                                         }
1927                                 }
1928                         }
1929                 }
1930
1931                 strcat( buffer, "']" );
1932
1933                 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1934
1935                 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1936                 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1937
1938                 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1939                         size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1940
1941                         globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1942                         ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1943
1944                         std::set<CopiedString>::iterator iter;
1945
1946                         for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1947                         {
1948                                 std::string path = ( *iter ).c_str();
1949                                 size_t pos = path.find_last_of( "/", path.size() );
1950                                 std::string name = path.substr( pos + 1, path.size() );
1951                                 path = path.substr( 0, pos + 1 );
1952                                 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1953                         }
1954                 }
1955                 g_TextureBrowser.m_searchedTags = true;
1956                 g_TextureBrowser_currentDirectory = tags_searched;
1957
1958                 g_TextureBrowser.m_nTotalHeight = 0;
1959                 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1960                 TextureBrowser_heightChanged( g_TextureBrowser );
1961                 TextureBrowser_updateTitle();
1962         }
1963         g_slist_free( selected );
1964 }
1965
1966 void TextureBrowser_toggleSearchButton(){
1967         gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1968
1969         if ( page == 0 ) { // tag page
1970                 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1971         }
1972         else {
1973                 gtk_widget_hide_all( g_TextureBrowser.m_search_button );
1974         }
1975 }
1976
1977 void TextureBrowser_constructTagNotebook(){
1978         g_TextureBrowser.m_tag_notebook = gtk_notebook_new();
1979         GtkWidget* labelTags = gtk_label_new( "Tags" );
1980         GtkWidget* labelTextures = gtk_label_new( "Textures" );
1981
1982         gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1983         gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1984
1985         g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1986
1987         gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1988 }
1989
1990 void TextureBrowser_constructSearchButton(){
1991         GtkTooltips* tooltips = gtk_tooltips_new();
1992
1993         GtkWidget* image = gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR );
1994         g_TextureBrowser.m_search_button = gtk_button_new();
1995         g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
1996         gtk_tooltips_set_tip( GTK_TOOLTIPS( tooltips ), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags" );
1997         gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
1998 }
1999
2000 void TextureBrowser_checkTagFile(){
2001         const char SHADERTAG_FILE[] = "shadertags.xml";
2002         CopiedString default_filename, rc_filename;
2003         StringOutputStream stream( 256 );
2004
2005         stream << LocalRcPath_get();
2006         stream << SHADERTAG_FILE;
2007         rc_filename = stream.c_str();
2008
2009         if ( file_exists( rc_filename.c_str() ) ) {
2010                 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
2011
2012                 if ( g_TextureBrowser.m_tags ) {
2013                         globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
2014                 }
2015         }
2016         else
2017         {
2018                 // load default tagfile
2019                 stream.clear();
2020                 stream << g_pGameDescription->mGameToolsPath.c_str();
2021                 stream << SHADERTAG_FILE;
2022                 default_filename = stream.c_str();
2023
2024                 if ( file_exists( default_filename.c_str() ) ) {
2025                         g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
2026
2027                         if ( g_TextureBrowser.m_tags ) {
2028                                 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
2029                         }
2030                 }
2031                 else
2032                 {
2033                         globalOutputStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support. Plugins -> ShaderPlug -> Create tag file: to start using tags\n";
2034                 }
2035         }
2036 }
2037
2038 void TextureBrowser_SetNotex(){
2039         StringOutputStream name( 256 );
2040         name << GlobalRadiant().getAppPath() << "bitmaps/notex.png";
2041         g_notex = name.c_str();
2042
2043         name = NULL;
2044         name << GlobalRadiant().getAppPath() << "bitmaps/shadernotex.png";
2045         g_shadernotex = name.c_str();
2046 }
2047
2048 GtkWidget* TextureBrowser_constructWindow( GtkWindow* toplevel ){
2049         // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
2050         // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
2051         // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
2052         // for the "once-the-gtk-libs-are-updated-TODO-list" :x
2053
2054         TextureBrowser_checkTagFile();
2055         TextureBrowser_SetNotex();
2056
2057         GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
2058
2059         g_TextureBrowser.m_parent = toplevel;
2060
2061         GtkWidget* table = gtk_table_new( 3, 3, FALSE );
2062         GtkWidget* frame_table = NULL;
2063         GtkWidget* vbox = gtk_vbox_new( FALSE, 0 );
2064         gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 0, 3, GTK_FILL, GTK_FILL, 0, 0 );
2065         gtk_widget_show( vbox );
2066
2067         //GtkWidget* menu_bar;
2068         GtkToolbar* toolbar;
2069
2070         { // menu bar
2071                 //menu_bar = gtk_menu_bar_new();
2072                 GtkWidget* menu_view = gtk_menu_new();
2073                 //GtkWidget* view_item = (GtkWidget*)
2074                 TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
2075                 gtk_menu_set_title( GTK_MENU( menu_view ), "View" );
2076                 //gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
2077                 //gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), view_item );
2078
2079
2080                 toolbar = GTK_TOOLBAR( gtk_toolbar_new() );
2081                 //gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( toolbar ), 0, 1, 0, 1, GTK_FILL, GTK_FILL, 0, 0 );
2082                 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( toolbar ), FALSE, FALSE, 0 );
2083
2084                 //view menu button
2085                 GtkButton* button = GTK_BUTTON( gtk_button_new() );
2086                 button_set_icon( button, "texbro_view.png" );
2087                 gtk_widget_show( GTK_WIDGET( button ) );
2088                 gtk_button_set_relief( button, GTK_RELIEF_NONE );
2089                 gtk_widget_set_size_request( GTK_WIDGET( button ), 24, 24 );
2090                 GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_FOCUS );
2091                 GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_DEFAULT );
2092                 gtk_toolbar_append_element( toolbar, GTK_TOOLBAR_CHILD_WIDGET, GTK_WIDGET( button ), "", "View", "", 0, 0, 0 );
2093                 g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( Popup_View_Menu ), menu_view );
2094
2095                 //to show detached menu over floating tex bro
2096                 gtk_menu_attach_to_widget( GTK_MENU( menu_view ), GTK_WIDGET( button ), NULL );
2097
2098                 button = toolbar_append_button( toolbar, "Find / Replace...", "texbro_gtk-find-and-replace.png", "FindReplaceTextures" );
2099                 gtk_widget_set_size_request( GTK_WIDGET( button ), 22, 22 );
2100
2101
2102                 button = toolbar_append_button( toolbar, "Flush & Reload Shaders", "texbro_refresh.png", "RefreshShaders" );
2103                 gtk_widget_set_size_request( GTK_WIDGET( button ), 22, 22 );
2104                 gtk_widget_show( GTK_WIDGET( toolbar ) );
2105
2106 /*
2107                 GtkWidget* menu_tools = gtk_menu_new();
2108                 GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
2109                 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
2110                 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tools_item );
2111 */
2112                 //gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
2113                 //gtk_widget_show( menu_bar );
2114         }
2115         { // Texture TreeView
2116                 g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new( NULL, NULL );
2117                 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
2118
2119                 // vertical only scrolling for treeview
2120                 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2121
2122                 gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
2123
2124                 TextureBrowser_createTreeViewTree();
2125
2126                 //gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2127                 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2128                 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2129         }
2130         { // gl_widget scrollbar
2131                 GtkWidget* w = gtk_vscrollbar_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0,0,0,1,1,0 ) ) );
2132                 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
2133                 gtk_widget_show( w );
2134                 g_TextureBrowser.m_texture_scroll = w;
2135
2136                 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
2137                 g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
2138
2139                 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
2140         }
2141         { // gl_widget
2142                 g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
2143                 gtk_widget_ref( g_TextureBrowser.m_gl_widget );
2144
2145                 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
2146                 GTK_WIDGET_SET_FLAGS( g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS );
2147
2148                 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
2149                 gtk_widget_show( g_TextureBrowser.m_gl_widget );
2150
2151                 g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2152                 g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2153
2154                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2155                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2156                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2157                 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2158         }
2159
2160         // tag stuff
2161         if ( g_TextureBrowser.m_tags ) {
2162                 { // fill tag GtkListStore
2163                         g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2164                         GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2165                         gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2166
2167                         TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2168                         TextureBrowser_buildTagList();
2169                 }
2170                 { // tag menu bar
2171                         GtkWidget* menu_tags = gtk_menu_new();
2172                         gtk_menu_set_title( GTK_MENU( menu_tags ), "Tags" );
2173                         //GtkWidget* tags_item = (GtkWidget*)
2174                         TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
2175                         //gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2176                         //gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tags_item );
2177
2178                         GtkButton* button = GTK_BUTTON( gtk_button_new() );
2179                         //button_set_icon( button, "texbro_tags.png" );
2180                         GtkWidget *label = gtk_label_new (">t");
2181                         gtk_container_add (GTK_CONTAINER (button), label);
2182                         gtk_widget_show (label);
2183
2184                         gtk_widget_show( GTK_WIDGET( button ) );
2185                         gtk_button_set_relief( button, GTK_RELIEF_NONE );
2186                         gtk_widget_set_size_request( GTK_WIDGET( button ), 22, 22 );
2187                         GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_FOCUS );
2188                         GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_DEFAULT );
2189                         gtk_toolbar_append_element( toolbar, GTK_TOOLBAR_CHILD_WIDGET, GTK_WIDGET( button ), "", "Tags", "", 0, 0, 0 );
2190                         g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( Popup_View_Menu ), menu_tags );
2191
2192                         //to show detached menu over floating tex bro and main wnd...
2193                         gtk_menu_attach_to_widget( GTK_MENU( menu_tags ), GTK_WIDGET( button ), NULL );
2194                 }
2195                 { // Tag TreeView
2196                         g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new( NULL, NULL );
2197                         gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2198
2199                         // vertical only scrolling for treeview
2200                         gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2201
2202                         TextureBrowser_createTreeViewTags();
2203
2204                         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2205                         gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2206
2207                         //gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2208                         gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2209                         gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2210                 }
2211                 { // Texture/Tag notebook
2212                         TextureBrowser_constructTagNotebook();
2213                         gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2214                 }
2215                 { // Tag search button
2216                         TextureBrowser_constructSearchButton();
2217                         gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2218                 }
2219                 { // Tag frame
2220                         frame_table = gtk_table_new( 3, 3, FALSE );
2221
2222                         g_TextureBrowser.m_tag_frame = gtk_frame_new( "Tag assignment" );
2223                         gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2224                         gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2225
2226                         gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2227
2228                         gtk_widget_show( frame_table );
2229
2230                         gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
2231                 }
2232                 { // assigned tag list
2233                         GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2234                         gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2235                         gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2236
2237                         g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2238
2239                         GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2240                         gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2241
2242                         GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2243
2244                         g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) );
2245                         g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2246                         g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2247                         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2248
2249                         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2250                         gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2251
2252                         GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2253                         gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2254                         gtk_widget_show( g_TextureBrowser.m_assigned_tree );
2255
2256                         gtk_widget_show( scrolled_win );
2257                         //gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2258                         gtk_container_add( GTK_CONTAINER( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2259
2260                         gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2261                 }
2262                 { // available tag list
2263                         GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2264                         gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2265                         gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2266
2267                         g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2268                         GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2269                         gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2270
2271                         GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2272
2273                         g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) );
2274                         g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2275                         g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2276                         gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2277
2278                         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2279                         gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2280
2281                         GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2282                         gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2283                         gtk_widget_show( g_TextureBrowser.m_available_tree );
2284
2285                         gtk_widget_show( scrolled_win );
2286                         //gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2287                         gtk_container_add( GTK_CONTAINER( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2288
2289                         gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2290                 }
2291                 { // tag arrow buttons
2292                         GtkWidget* m_btn_left = gtk_button_new();
2293                         GtkWidget* m_btn_right = gtk_button_new();
2294                         GtkWidget* m_arrow_left = gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT );
2295                         GtkWidget* m_arrow_right = gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT );
2296                         gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
2297                         gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
2298
2299                         // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2300                         gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2301                         gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2302
2303                         gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2304                         gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2305
2306                         g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2307                         g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2308
2309                         gtk_widget_show( m_btn_left );
2310                         gtk_widget_show( m_btn_right );
2311                         gtk_widget_show( m_arrow_left );
2312                         gtk_widget_show( m_arrow_right );
2313                 }
2314                 { // tag fram labels
2315                         GtkWidget* m_lbl_assigned = gtk_label_new( "Assigned" );
2316                         GtkWidget* m_lbl_unassigned = gtk_label_new( "Available" );
2317
2318                         gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2319                         gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2320
2321                         gtk_widget_show( m_lbl_assigned );
2322                         gtk_widget_show( m_lbl_unassigned );
2323                 }
2324         }
2325         else { // no tag support, show the texture tree only
2326                 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2327         }
2328
2329         // TODO do we need this?
2330         //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2331
2332         return table;
2333 }
2334
2335 void TextureBrowser_destroyWindow(){
2336         GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2337
2338         g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2339         g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2340
2341         gtk_widget_unref( g_TextureBrowser.m_gl_widget );
2342 }
2343
2344 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2345         return textureBrowser.color_textureback;
2346 }
2347
2348 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2349         textureBrowser.color_textureback = colour;
2350         TextureBrowser_queueDraw( textureBrowser );
2351 }
2352
2353 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2354         g_assert( selected != NULL );
2355
2356         gchar* name;
2357         gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2358         *selected = g_slist_append( *selected, name );
2359 }
2360
2361 void TextureBrowser_shaderInfo(){
2362         const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2363         IShader* shader = QERApp_Shader_ForName( name );
2364
2365         DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2366
2367         shader->DecRef();
2368 }
2369
2370 void TextureBrowser_addTag(){
2371         CopiedString tag;
2372
2373         EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2374
2375         if ( result == eIDOK && !tag.empty() ) {
2376                 GtkTreeIter iter, iter2;
2377                 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2378                 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2379                 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2380
2381                 // Select the currently added tag in the available list
2382                 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2383                 gtk_tree_selection_select_iter( selection, &iter );
2384
2385                 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2386                 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2387         }
2388 }
2389
2390 void TextureBrowser_renameTag(){
2391         /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2392            gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2393            we need to count the number of selected rows first and use
2394            gtk_tree_selection_selected_foreach() then to go through the list of selected
2395            rows (which always containins a single row).
2396          */
2397
2398         GSList* selected = NULL;
2399
2400         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2401         gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2402
2403         if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2404                 CopiedString newTag;
2405                 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2406
2407                 if ( result == eIDOK && !newTag.empty() ) {
2408                         GtkTreeIter iterList;
2409                         gchar* rowTag;
2410                         gchar* oldTag = (char*)selected->data;
2411
2412                         bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2413
2414                         while ( row )
2415                         {
2416                                 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2417
2418                                 if ( strcmp( rowTag, oldTag ) == 0 ) {
2419                                         gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2420                                 }
2421                                 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2422                         }
2423
2424                         TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2425
2426                         g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2427                         g_TextureBrowser.m_all_tags.insert( newTag );
2428
2429                         BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2430                         BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2431                 }
2432         }
2433         else
2434         {
2435                 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for renaming." );
2436         }
2437 }
2438
2439 void TextureBrowser_deleteTag(){
2440         GSList* selected = NULL;
2441
2442         GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2443         gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2444
2445         if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2446                 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION );
2447
2448                 if ( result == eIDYES ) {
2449                         GtkTreeIter iterSelected;
2450                         gchar *rowTag;
2451
2452                         gchar* tagSelected = (char*)selected->data;
2453
2454                         bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2455
2456                         while ( row )
2457                         {
2458                                 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2459
2460                                 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2461                                         gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2462                                         break;
2463                                 }
2464                                 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2465                         }
2466
2467                         TagBuilder.DeleteTag( tagSelected );
2468                         g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2469
2470                         BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2471                         BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2472                 }
2473         }
2474         else {
2475                 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for deletion." );
2476         }
2477 }
2478
2479 void TextureBrowser_copyTag(){
2480         g_TextureBrowser.m_copied_tags.clear();
2481         TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2482 }
2483
2484 void TextureBrowser_pasteTag(){
2485         IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2486         CopiedString shader = g_TextureBrowser.shader.c_str();
2487
2488         if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2489                 CopiedString shaderFile = ishader->getShaderFileName();
2490                 if ( shaderFile.empty() ) {
2491                         // it's a texture
2492                         TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2493                 }
2494                 else
2495                 {
2496                         // it's a shader
2497                         TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2498                 }
2499
2500                 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2501                 {
2502                         TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2503                 }
2504         }
2505         else
2506         {
2507                 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2508                 {
2509                         if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2510                                 // the tag doesn't exist - let's add it
2511                                 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2512                         }
2513                 }
2514         }
2515
2516         ishader->DecRef();
2517
2518         TagBuilder.SaveXmlDoc();
2519         BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2520         BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2521 }
2522
2523 void RefreshShaders(){
2524
2525         /* When shaders are refreshed, forces reloading the textures as well.
2526         Previously it would at best only display shaders, at worst mess up some textured objects. */
2527
2528         GtkTreeSelection* selection = gtk_tree_view_get_selection((GtkTreeView*)GlobalTextureBrowser().m_treeViewTree);
2529         GtkTreeModel* model = NULL;
2530         GtkTreeIter iter;
2531         if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2532         {
2533                 gchar dirName[1024];
2534                 gchar* buffer;
2535                 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2536                 strcpy( dirName, buffer );
2537                 g_free( buffer );
2538                 if ( !TextureBrowser_showWads() ) {
2539                         strcat( dirName, "/" );
2540                 }
2541
2542                 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2543                 GlobalShaderSystem().refresh();
2544                 /* texturebrowser tree update on vfs restart */
2545                 TextureBrowser_constructTreeStore();
2546                 UpdateAllWindows();
2547
2548                 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2549                 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2550         }
2551         else{
2552                 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2553                 GlobalShaderSystem().refresh();
2554                 /* texturebrowser tree update on vfs restart */
2555                 TextureBrowser_constructTreeStore();
2556                 UpdateAllWindows();
2557         }
2558
2559 }
2560
2561 void TextureBrowser_ToggleShowShaders(){
2562         g_TextureBrowser.m_showShaders ^= 1;
2563         g_TextureBrowser.m_showshaders_item.update();
2564
2565         g_TextureBrowser.m_heightChanged = true;
2566         g_TextureBrowser.m_originInvalid = true;
2567         g_activeShadersChangedCallbacks();
2568
2569         TextureBrowser_queueDraw( g_TextureBrowser );
2570 }
2571
2572 void TextureBrowser_ToggleShowTextures(){
2573         g_TextureBrowser.m_showTextures ^= 1;
2574         g_TextureBrowser.m_showtextures_item.update();
2575
2576         g_TextureBrowser.m_heightChanged = true;
2577         g_TextureBrowser.m_originInvalid = true;
2578         g_activeShadersChangedCallbacks();
2579
2580         TextureBrowser_queueDraw( g_TextureBrowser );
2581 }
2582
2583 void TextureBrowser_ToggleShowShaderListOnly(){
2584         g_TextureBrowser_shaderlistOnly ^= 1;
2585         g_TextureBrowser.m_showshaderlistonly_item.update();
2586
2587         TextureBrowser_constructTreeStore();
2588 }
2589
2590 void TextureBrowser_showAll(){
2591         g_TextureBrowser_currentDirectory = "";
2592         g_TextureBrowser.m_searchedTags = false;
2593 //      TextureBrowser_SetHideUnused( g_TextureBrowser, false );
2594         TextureBrowser_ToggleHideUnused();
2595         //TextureBrowser_heightChanged( g_TextureBrowser );
2596         TextureBrowser_updateTitle();
2597 }
2598
2599 void TextureBrowser_showUntagged(){
2600         EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING );
2601
2602         if ( result == eIDYES ) {
2603                 g_TextureBrowser.m_found_shaders.clear();
2604                 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2605                 std::set<CopiedString>::iterator iter;
2606
2607                 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2608
2609                 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2610                 {
2611                         std::string path = ( *iter ).c_str();
2612                         size_t pos = path.find_last_of( "/", path.size() );
2613                         std::string name = path.substr( pos + 1, path.size() );
2614                         path = path.substr( 0, pos + 1 );
2615                         TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2616                         globalErrorStream() << path.c_str() << name.c_str() << "\n";
2617                 }
2618
2619                 g_TextureBrowser_currentDirectory = "Untagged";
2620                 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2621                 TextureBrowser_heightChanged( g_TextureBrowser );
2622                 TextureBrowser_updateTitle();
2623         }
2624 }
2625
2626 void TextureBrowser_FixedSize(){
2627         g_TextureBrowser_fixedSize ^= 1;
2628         GlobalTextureBrowser().m_fixedsize_item.update();
2629         TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2630 }
2631
2632 void TextureBrowser_FilterNotex(){
2633         g_TextureBrowser_filterNotex ^= 1;
2634         GlobalTextureBrowser().m_filternotex_item.update();
2635         TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2636 }
2637
2638 void TextureBrowser_EnableAlpha(){
2639         g_TextureBrowser_enableAlpha ^= 1;
2640         GlobalTextureBrowser().m_enablealpha_item.update();
2641         TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2642 }
2643
2644 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2645         StringOutputStream buffer( 64 );
2646         buffer << "Textures: ";
2647         if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2648                 buffer << g_TextureBrowser_currentDirectory.c_str();
2649         }
2650         else
2651         {
2652                 buffer << "all";
2653         }
2654         importer( buffer.c_str() );
2655 }
2656
2657
2658 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2659         switch ( value )
2660         {
2661         case 0:
2662                 TextureBrowser_setScale( textureBrowser, 10 );
2663                 break;
2664         case 1:
2665                 TextureBrowser_setScale( textureBrowser, 25 );
2666                 break;
2667         case 2:
2668                 TextureBrowser_setScale( textureBrowser, 50 );
2669                 break;
2670         case 3:
2671                 TextureBrowser_setScale( textureBrowser, 100 );
2672                 break;
2673         case 4:
2674                 TextureBrowser_setScale( textureBrowser, 200 );
2675                 break;
2676         }
2677 }
2678 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2679
2680 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2681         switch ( textureBrowser.m_textureScale )
2682         {
2683         case 10:
2684                 importer( 0 );
2685                 break;
2686         case 25:
2687                 importer( 1 );
2688                 break;
2689         case 50:
2690                 importer( 2 );
2691                 break;
2692         case 100:
2693                 importer( 3 );
2694                 break;
2695         case 200:
2696                 importer( 4 );
2697                 break;
2698         }
2699 }
2700 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2701
2702 void UniformTextureSizeImport( TextureBrowser& textureBrowser, int value ){
2703         if ( value >= 16 )
2704                 TextureBrowser_setUniformSize( textureBrowser, value );
2705 }
2706 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureSizeImport> UniformTextureSizeImportCaller;
2707
2708 void UniformTextureMinSizeImport( TextureBrowser& textureBrowser, int value ){
2709         if ( value >= 16 )
2710                 TextureBrowser_setUniformMinSize( textureBrowser, value );
2711 }
2712 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureMinSizeImport> UniformTextureMinSizeImportCaller;
2713
2714 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2715         page.appendCheckBox(
2716                 "", "Texture scrollbar",
2717                 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2718                 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2719                 );
2720         {
2721                 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2722                 page.appendCombo(
2723                         "Texture Thumbnail Scale",
2724                         STRING_ARRAY_RANGE( texture_scale ),
2725                         IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2726                         IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2727                         );
2728         }
2729         page.appendSpinner( "Thumbnails Max Size", GlobalTextureBrowser().m_uniformTextureSize, GlobalTextureBrowser().m_uniformTextureSize, 16, 8192 );
2730         page.appendSpinner( "Thumbnails Min Size", GlobalTextureBrowser().m_uniformTextureMinSize, GlobalTextureBrowser().m_uniformTextureMinSize, 16, 8192 );
2731         page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2732         {
2733                 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2734                 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2735         }
2736         {
2737                 StringOutputStream sstream( 256 );
2738                 sstream << "Hide nonShaders in " << TextureBrowser_getComonShadersDir() << " folder";
2739                 page.appendCheckBox(
2740                         "", sstream.c_str(),
2741                         GlobalTextureBrowser().m_hideNonShadersInCommon
2742                         );
2743         }
2744 }
2745 void TextureBrowser_constructPage( PreferenceGroup& group ){
2746         PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2747         TextureBrowser_constructPreferences( page );
2748 }
2749 void TextureBrowser_registerPreferencesPage(){
2750         PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2751 }
2752
2753
2754 #include "preferencesystem.h"
2755 #include "stringio.h"
2756
2757 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2758
2759
2760
2761 void TextureClipboard_textureSelected( const char* shader );
2762
2763 void TextureBrowser_Construct(){
2764         GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2765         GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2766         GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2767         GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2768         GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2769         GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2770         GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2771         GlobalCommands_insert( "RefreshShaders", FreeCaller<RefreshShaders>() );
2772         GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2773         GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2774         GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2775         GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2776         GlobalToggles_insert( "ToggleShowTextures", FreeCaller<TextureBrowser_ToggleShowTextures>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showtextures_item ) );
2777         GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2778         GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2779         GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2780         GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2781
2782         GlobalPreferenceSystem().registerPreference( "TextureScale",
2783                                                                                                  makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2784                                                                                                  SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2785                                                                                                  );
2786         GlobalPreferenceSystem().registerPreference( "UniformTextureSize",
2787                                                                                                 makeIntStringImportCallback(UniformTextureSizeImportCaller(g_TextureBrowser)),
2788                                                                                                 IntExportStringCaller(g_TextureBrowser.m_uniformTextureSize) );
2789         GlobalPreferenceSystem().registerPreference( "UniformTextureMinSize",
2790                                                                                                 makeIntStringImportCallback(UniformTextureMinSizeImportCaller(g_TextureBrowser)),
2791                                                                                                 IntExportStringCaller(g_TextureBrowser.m_uniformTextureMinSize) );
2792         GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2793                                                                                                  makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2794                                                                                                  BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2795                                                                                                  );
2796         GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2797         GlobalPreferenceSystem().registerPreference( "ShowTextures", BoolImportStringCaller( GlobalTextureBrowser().m_showTextures ), BoolExportStringCaller( GlobalTextureBrowser().m_showTextures ) );
2798         GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2799         GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2800         GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
2801         GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
2802         GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2803         GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2804         GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2805         GlobalPreferenceSystem().registerPreference( "HideNonShadersInCommon", BoolImportStringCaller( GlobalTextureBrowser().m_hideNonShadersInCommon ), BoolExportStringCaller( GlobalTextureBrowser().m_hideNonShadersInCommon ) );
2806
2807         g_TextureBrowser.shader = texdef_name_default();
2808
2809         Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2810
2811         TextureBrowser_registerPreferencesPage();
2812
2813         GlobalShaderSystem().attach( g_ShadersObserver );
2814
2815         TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2816 }
2817 void TextureBrowser_Destroy(){
2818         GlobalShaderSystem().detach( g_ShadersObserver );
2819
2820         Textures_setModeChangedNotify( Callback() );
2821 }
2822
2823 GtkWidget* TextureBrowser_getGLWidget(){
2824         return GlobalTextureBrowser().m_gl_widget;
2825 }